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  • Adding A Custom Dropdown in RCDC for Forefront Identity Manager 2010

    - by Daniel Lackey
    My latest exploration has been FIM 2010 for Identity Management. The following is a post of how to add a custom dropdown for the FIM Portal. I have decided to document this as I cannot find documentation on how to do this anywhere else. I hope that it finds useful to others.   For starters, this was to me not an easy task to figure out. I really would like to know why it is so cumbersome to do something that seems like a lot of people would need to do, but that’s for another day J   The dropdown I wanted to add was for ‘Account Status’ which would display if the account is ‘Enabled’ or ‘Disabled’ in the data source Active Directory. This option would also allow helpdesk users or admins to administer the userAccountControl attribute in AD from the FIM Portal interface.   The first thing I had to do was create the attribute itself. This is done by going to Administration à Schema Management from the FIM 2010 portal. Once here, you click on All Attributes. What is listed here are all attributes and their associated Resource Types in FIM. To create the ‘AccountStatus’ attribute, click on New. As shown below, enter ‘AccountStatus’ with no spaces for the System Name and ‘Account Status’ for the Display Name. The Data Type is going to be ‘Indexed String’. Click Next.           Leave everything on the Localization tab default and click Next.   On the Validation tab as shown below, we will enter the regex expression ^(Enabled|Disabled)?$ with our two desired string values ‘Enabled’ and ‘Disabled’. Click on Finish and then and Submit to complete adding the attribute.       The next step involves associating the attribute with a resource type. This is called ‘Binding’ the attribute. From the Schema Management page, click on All Bindings. From the page that comes up, click on New. As shown below, enter ‘User’ for the Resource Type and ‘Account Status’ for the Attribute Type. This is essentially binding the Account Status attribute to the ‘User’ Resource Type. Click Next.    On the ‘Attribute Override’ tab, type in ‘Account Status’ for the Display Name field. Click Next.   On the ‘Localization’ tab, click Next.   On the ‘Validation’ tab, enter the regex expression ^(Enabled|Disabled)?$ we entered previously for the attribute. Click Finish and then Submit to complete.   Now that the Attribute and the Binding are complete, you have to give users permission to see the attribute on the User Edit page. Go to Administration à Management Policy Rules. Look for the rule named Administration: Administrators can read and update Users and click on it. Once it opens, click on the ‘Target Resources’ tab and look at the section named Resource Attributes. Type in at the end the ‘Account Status’ attribute and check it with the validator. Once done click on OK to save the changes.         Lastly, we need to add the actual dropdown control to the RCDC (Resource Control Display Configuration) for User Editing. Go to Administration à Resource Control Display Configuration. From here navigate until you find the RCDC named Configuration for User Editing RCDC and click on it. The following is what you will see:       First step is to export the Configuration Data file. Click on the Export configuration link and save the file to your desktop of other folder.   Find the file you just exported and open the file in your XML editor of choice. I use notepad but anything will work. Since we are adding a dropdown control, first find another control in the existing file that is already a dropdown in FIM. I used EmployeeType as my example. Copy the control from the beginning tag named <my:Control… to the ending tag </my:Control>. Now take what you copied and paste it in whatever location you desire within the form between two other controls. I chose to place the ‘Account Status’ field after the ‘Account Name’ field. After you paste the control you will need to modify so it looks like this:       Notice where you specify what attribute you are dealing with where it has AccountStatus in the XML. Once you are complete with modifying this, save the file and make sure it is a .xml file.   Now go back to the Configuration for User Editing screen and look at the section named ‘Configuration Data’. Click the ‘Browse’ button and find the XML file you just modified and choose it. Click OK on the bottom of the window and you are done!   Now when you click on a user’s name in the FIM Portal, you should see the newly added dropdown box as below:       Later I will post more about this drop down, specifically on how to automate actually ‘Disabling’ the account in the data source through the FIM Workflows and MAs.   <my:Control my:Name="AccountStatus" my:TypeName="UocDropDownList" my:Caption="{Binding Source=schema, Path=AccountStatus.DisplayName}" my:Description="{Binding Source=schema, Path=AccountStatus.Description}" my:RightsLevel="{Binding Source=rights, Path=AccountStatus}"> <my:Properties> <my:Property my:Name="ValuePath" my:Value="Value"/> <my:Property my:Name="CaptionPath" my:Value="Caption"/> <my:Property my:Name="HintPath" my:Value="Hint"/> <my:Property my:Name="ItemSource" my:Value="{Binding Source=schema, Path=AccountStatus.LocalizedAllowedValues}"/> <my:Property my:Name="SelectedValue" my:Value="{Binding Source=object, Path=AccountStatus, Mode=TwoWay}"/> </my:Properties> </my:Control>

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  • Team Foundation Server (TFS) Team Build Custom Activity C# Code for Assembly Stamping

    - by Bob Hardister
    For the full context and guidance on how to develop and implement a custom activity in Team Build see the Microsoft Visual Studio Rangers Team Foundation Build Customization Guide V.1 at http://vsarbuildguide.codeplex.com/ There are many ways to stamp or set the version number of your assemblies. This approach is based on the build number.   namespace CustomActivities { using System; using System.Activities; using System.IO; using System.Text.RegularExpressions; using Microsoft.TeamFoundation.Build.Client; [BuildActivity(HostEnvironmentOption.Agent)] public sealed class VersionAssemblies : CodeActivity { /// <summary> /// AssemblyInfoFileMask /// </summary> [RequiredArgument] public InArgument<string> AssemblyInfoFileMask { get; set; } /// <summary> /// SourcesDirectory /// </summary> [RequiredArgument] public InArgument<string> SourcesDirectory { get; set; } /// <summary> /// BuildNumber /// </summary> [RequiredArgument] public InArgument<string> BuildNumber { get; set; } /// <summary> /// BuildDirectory /// </summary> [RequiredArgument] public InArgument<string> BuildDirectory { get; set; } /// <summary> /// Publishes field values to the build report /// </summary> public OutArgument<string> DiagnosticTextOut { get; set; } // If your activity returns a value, derive from CodeActivity<TResult> and return the value from the Execute method. protected override void Execute(CodeActivityContext context) { // Obtain the runtime value of the input arguments string sourcesDirectory = context.GetValue(this.SourcesDirectory); string assemblyInfoFileMask = context.GetValue(this.AssemblyInfoFileMask); string buildNumber = context.GetValue(this.BuildNumber); string buildDirectory = context.GetValue(this.BuildDirectory); // ** Determine the version number values ** // Note: the format used here is: major.secondary.maintenance.build // ----------------------------------------------------------------- // Obtain the build definition name int nameStart = buildDirectory.LastIndexOf(@"\") + 1; string buildDefinitionName = buildDirectory.Substring(nameStart); // Set the primary.secondary.maintenance values // NOTE: these are hard coded in this example, but could be sourced from a file or parsed from a build definition name that includes them string p = "1"; string s = "5"; string m = "2"; // Initialize the build number string b; string na = "0"; // used for Assembly and Product Version instead of build number (see versioning best practices: **TBD reference) // Set qualifying product version information string productInfo = "RC2"; // Obtain the build increment number from the build number // NOTE: this code assumes the default build definition name format int buildIncrementNumberDelimterIndex = buildNumber.LastIndexOf("."); b = buildNumber.Substring(buildIncrementNumberDelimterIndex + 1); // Convert version to integer values int pVer = Convert.ToInt16(p); int sVer = Convert.ToInt16(s); int mVer = Convert.ToInt16(m); int bNum = Convert.ToInt16(b); int naNum = Convert.ToInt16(na); // ** Get all AssemblyInfo files and stamp them ** // Note: the mapping of AssemblyInfo.cs attributes to assembly display properties are as follows: // - AssemblyVersion = Assembly Version - used for the assembly version (does not change unless p, s or m values are changed) // - AssemblyFileVersion = File Version - used for the file version (changes with every build) // - AssemblyInformationalVersion = Product Version - used for the product version (can include additional version information) // ------------------------------------------------------------------------------------------------------------------------------------------------ Version assemblyVersion = new Version(pVer, sVer, mVer, naNum); Version newAssemblyFileVersion = new Version(pVer, sVer, mVer, bNum); Version productVersion = new Version(pVer, sVer, mVer); // Setup diagnostic fields int numberOfReplacements = 0; string addedAssemblyInformationalAttribute = "No"; // Enumerate over the assemblyInfo version attributes foreach (string attribute in new[] { "AssemblyVersion", "AssemblyFileVersion", "AssemblyInformationalVersion" }) { // Define the regular expression to find in each and every Assemblyinfo.cs files (which is for example 'AssemblyVersion("1.0.0.0")' ) Regex regex = new Regex(attribute + @"\(""\d+\.\d+\.\d+\.\d+""\)"); foreach (string file in Directory.EnumerateFiles(sourcesDirectory, assemblyInfoFileMask, SearchOption.AllDirectories)) { string text = File.ReadAllText(file); // Read the text from the AssemblyInfo file // If the AsemblyInformationalVersion attribute is not in the file, add it as the last line of the file // Note: by default the AssemblyInfo.cs files will not contain the AssemblyInformationalVersion attribute if (!text.Contains("[assembly: AssemblyInformationalVersion(\"")) { string lastLine = Environment.NewLine + "[assembly: AssemblyInformationalVersion(\"1.0.0.0\")]"; text = text + lastLine; addedAssemblyInformationalAttribute = "Yes"; } // Search for the expression Match match = regex.Match(text); if (match.Success) { // Get file attributes FileAttributes fileAttributes = File.GetAttributes(file); // Set file to read only File.SetAttributes(file, fileAttributes & ~FileAttributes.ReadOnly); // Insert AssemblyInformationalVersion attribute into the file text if does not already exist string newText = string.Empty; if (attribute == "AssemblyVersion") { newText = regex.Replace(text, attribute + "(\"" + assemblyVersion + "\")"); numberOfReplacements++; } if (attribute == "AssemblyFileVersion") { newText = regex.Replace(text, attribute + "(\"" + newAssemblyFileVersion + "\")"); numberOfReplacements++; } if (attribute == "AssemblyInformationalVersion") { newText = regex.Replace(text, attribute + "(\"" + productVersion + " " + productInfo + "\")"); numberOfReplacements++; } // Publish diagnostics to build report (diagnostic verbosity only) context.SetValue(this.DiagnosticTextOut, " Added AssemblyInformational Attribute: " + addedAssemblyInformationalAttribute + " Number of replacements: " + numberOfReplacements + " Build number: " + buildNumber + " Build directory: " + buildDirectory + " Build definition name: " + buildDefinitionName + " Assembly version: " + assemblyVersion + " New file version: " + newAssemblyFileVersion + " Product version: " + productVersion + " AssemblyInfo.cs Text Last Stamped: " + newText); // Write the new text in the AssemblyInfo file File.WriteAllText(file, newText); // restore the file's original attributes File.SetAttributes(file, fileAttributes); } } } } } }

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  • Asp.net Custom user control button. How to stop multiple clicks by user.

    - by Laurence Burke
    I am trying to modify an open source Forum called YetAnotherForum.net in the project they have a custom user control called Yaf:ThemeButton. Now its rendered as an anchor with an onclick method in this code ThemeButton.cs using System; using System.Web.UI; using System.Web.UI.WebControls; namespace YAF.Controls { /// <summary> /// The theme button. /// </summary> public class ThemeButton : BaseControl, IPostBackEventHandler { /// <summary> /// The _click event. /// </summary> protected static object _clickEvent = new object(); /// <summary> /// The _command event. /// </summary> protected static object _commandEvent = new object(); /// <summary> /// The _attribute collection. /// </summary> protected AttributeCollection _attributeCollection; /// <summary> /// The _localized label. /// </summary> protected LocalizedLabel _localizedLabel = new LocalizedLabel(); /// <summary> /// The _theme image. /// </summary> protected ThemeImage _themeImage = new ThemeImage(); /// <summary> /// Initializes a new instance of the <see cref="ThemeButton"/> class. /// </summary> public ThemeButton() : base() { Load += new EventHandler(ThemeButton_Load); this._attributeCollection = new AttributeCollection(ViewState); } /// <summary> /// ThemePage for the optional button image /// </summary> public string ImageThemePage { get { return this._themeImage.ThemePage; } set { this._themeImage.ThemePage = value; } } /// <summary> /// ThemeTag for the optional button image /// </summary> public string ImageThemeTag { get { return this._themeImage.ThemeTag; } set { this._themeImage.ThemeTag = value; } } /// <summary> /// Localized Page for the optional button text /// </summary> public string TextLocalizedPage { get { return this._localizedLabel.LocalizedPage; } set { this._localizedLabel.LocalizedPage = value; } } /// <summary> /// Localized Tag for the optional button text /// </summary> public string TextLocalizedTag { get { return this._localizedLabel.LocalizedTag; } set { this._localizedLabel.LocalizedTag = value; } } /// <summary> /// Defaults to "yafcssbutton" /// </summary> public string CssClass { get { return (ViewState["CssClass"] != null) ? ViewState["CssClass"] as string : "yafcssbutton"; } set { ViewState["CssClass"] = value; } } /// <summary> /// Setting the link property will make this control non-postback. /// </summary> public string NavigateUrl { get { return (ViewState["NavigateUrl"] != null) ? ViewState["NavigateUrl"] as string : string.Empty; } set { ViewState["NavigateUrl"] = value; } } /// <summary> /// Localized Page for the optional link description (title) /// </summary> public string TitleLocalizedPage { get { return (ViewState["TitleLocalizedPage"] != null) ? ViewState["TitleLocalizedPage"] as string : "BUTTON"; } set { ViewState["TitleLocalizedPage"] = value; } } /// <summary> /// Localized Tag for the optional link description (title) /// </summary> public string TitleLocalizedTag { get { return (ViewState["TitleLocalizedTag"] != null) ? ViewState["TitleLocalizedTag"] as string : string.Empty; } set { ViewState["TitleLocalizedTag"] = value; } } /// <summary> /// Non-localized Title for optional link description /// </summary> public string TitleNonLocalized { get { return (ViewState["TitleNonLocalized"] != null) ? ViewState["TitleNonLocalized"] as string : string.Empty; } set { ViewState["TitleNonLocalized"] = value; } } /// <summary> /// Gets Attributes. /// </summary> public AttributeCollection Attributes { get { return this._attributeCollection; } } /// <summary> /// Gets or sets CommandName. /// </summary> public string CommandName { get { if (ViewState["commandName"] != null) { return ViewState["commandName"].ToString(); } return null; } set { ViewState["commandName"] = value; } } /// <summary> /// Gets or sets CommandArgument. /// </summary> public string CommandArgument { get { if (ViewState["commandArgument"] != null) { return ViewState["commandArgument"].ToString(); } return null; } set { ViewState["commandArgument"] = value; } } #region IPostBackEventHandler Members /// <summary> /// The i post back event handler. raise post back event. /// </summary> /// <param name="eventArgument"> /// The event argument. /// </param> void IPostBackEventHandler.RaisePostBackEvent(string eventArgument) { OnCommand(new CommandEventArgs(CommandName, CommandArgument)); OnClick(EventArgs.Empty); } #endregion /// <summary> /// Setup the controls before render /// </summary> /// <param name="sender"> /// </param> /// <param name="e"> /// </param> private void ThemeButton_Load(object sender, EventArgs e) { if (!String.IsNullOrEmpty(this._themeImage.ThemeTag)) { // add the theme image... Controls.Add(this._themeImage); } // render the text if available if (!String.IsNullOrEmpty(this._localizedLabel.LocalizedTag)) { Controls.Add(this._localizedLabel); } } /// <summary> /// The render. /// </summary> /// <param name="output"> /// The output. /// </param> protected override void Render(HtmlTextWriter output) { // get the title... string title = GetLocalizedTitle(); output.BeginRender(); output.WriteBeginTag("a"); output.WriteAttribute("id", ClientID); if (!String.IsNullOrEmpty(CssClass)) { output.WriteAttribute("class", CssClass); } if (!String.IsNullOrEmpty(title)) { output.WriteAttribute("title", title); } else if (!String.IsNullOrEmpty(TitleNonLocalized)) { output.WriteAttribute("title", TitleNonLocalized); } if (!String.IsNullOrEmpty(NavigateUrl)) { output.WriteAttribute("href", NavigateUrl.Replace("&", "&amp;")); } else { // string.Format("javascript:__doPostBack('{0}','{1}')",this.ClientID,"")); output.WriteAttribute("href", Page.ClientScript.GetPostBackClientHyperlink(this, string.Empty)); } bool wroteOnClick = false; // handle additional attributes (if any) if (this._attributeCollection.Count > 0) { // add attributes... foreach (string key in this._attributeCollection.Keys) { // get the attribute and write it... if (key.ToLower() == "onclick") { // special handling... add to it... output.WriteAttribute(key, string.Format("{0};{1}", this._attributeCollection[key], "this.blur();this.display='none';")); wroteOnClick = true; } else if (key.ToLower().StartsWith("on") || key.ToLower() == "rel" || key.ToLower() == "target") { // only write javascript attributes -- and a few other attributes... output.WriteAttribute(key, this._attributeCollection[key]); } } } // IE fix if (!wroteOnClick) { output.WriteAttribute("onclick", "this.blur();this.style.display='none';"); } output.Write(HtmlTextWriter.TagRightChar); output.WriteBeginTag("span"); output.Write(HtmlTextWriter.TagRightChar); // render the optional controls (if any) base.Render(output); output.WriteEndTag("span"); output.WriteEndTag("a"); output.EndRender(); } /// <summary> /// The get localized title. /// </summary> /// <returns> /// The get localized title. /// </returns> protected string GetLocalizedTitle() { if (Site != null && Site.DesignMode == true && !String.IsNullOrEmpty(TitleLocalizedTag)) { return String.Format("[TITLE:{0}]", TitleLocalizedTag); } else if (!String.IsNullOrEmpty(TitleLocalizedPage) && !String.IsNullOrEmpty(TitleLocalizedTag)) { return PageContext.Localization.GetText(TitleLocalizedPage, TitleLocalizedTag); } else if (!String.IsNullOrEmpty(TitleLocalizedTag)) { return PageContext.Localization.GetText(TitleLocalizedTag); } return null; } /// <summary> /// The on click. /// </summary> /// <param name="e"> /// The e. /// </param> protected virtual void OnClick(EventArgs e) { var handler = (EventHandler) Events[_clickEvent]; if (handler != null) { handler(this, e); } } /// <summary> /// The on command. /// </summary> /// <param name="e"> /// The e. /// </param> protected virtual void OnCommand(CommandEventArgs e) { var handler = (CommandEventHandler) Events[_commandEvent]; if (handler != null) { handler(this, e); } RaiseBubbleEvent(this, e); } /// <summary> /// The click. /// </summary> public event EventHandler Click { add { Events.AddHandler(_clickEvent, value); } remove { Events.RemoveHandler(_clickEvent, value); } } /// <summary> /// The command. /// </summary> public event CommandEventHandler Command { add { Events.AddHandler(_commandEvent, value); } remove { Events.RemoveHandler(_commandEvent, value); } } } } now that is just cs file its handled like this in the .ascx page of the actual website <YAF:ThemeButton ID="Save" runat="server" CssClass="yafcssbigbutton leftItem" TextLocalizedTag="SAVE" OnClick="Save_Click" /> now it is given an OnClick codebehind function that does some serverside function like this protected void Save_Click(object sender, EventArgs e) { //some serverside code here } now I have a problem with the user being able to click multiple times and firing that serverside function multiple times. I have added in the code as of right now an extra onclick="this.style.display='none'" in the .cs code but that is a ugly fix I was wondering if anyone would have a better idea of disabling the ThemeButton clientside?? pls any feedback if I need to give more examples or further explain the question thanks.

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  • Using QT to build a WYSIWYG Editor for a Custom Markup Language

    - by Aaron
    I'm new to QT, and am trying to figure out the best means of creating a WYSIWYG editor widget for a custom markup language that displays simple text, images, and links. I need to be able to propagate changes from the WYSIWYG editor to the custom markup representation. As a concrete example of the problem domain, imagine that the custom markup might have a "player" tag which contains a player name and a team name. The markup could look like this: Last week, <player id="1234"><name>Aaron Rodgers</name><team>Packers</team></player> threw a pass. This text would display in the editor as: Last week, Aaron Rodgers of the Packers threw a pass. The player name and the team name would be editable directly within the editor in standard WYSIWYG fashion, so that my users do not have to learn any markup. Also, when the player name is moused-over, a details pop-up will appear about that player, and similarly for the team. With that long introduction, I'm trying to figure out where to start with QT. It seems that the most logical option would be the Rich Text API using a QTextDocument. This approach seems less than ideal given the limitations of a QTextDocument: I can't figure out how to capture navigation events from clicking on links. Following links on click seems to only be enabled when the QTextEdit is readonly. Custom objects that implement QTextObjectInterface are ignored in copy-and-paste operations Any HTML-based markup that is passed to it as Rich Text is retranslated into a series of span tags and lots of other junk, making it extremely difficult to propagate changes from the editor back to the original custom markup. A second option appears to be QWebKit, which allows for live editing of HTML5 markup, so I could specify a two-way translation between the custom markup and HTML5. I'm not clear on how one would propagate changes from the editor back to the original markup in real-time without re-translating the entire document on every text change. The QWebKit solutions looks like awfully bulky to me (Learning WebKit along with QT) to what should be a relatively simple problem. I have also considered implementing the WYSIWYG with a custom class using native QT containers, labels, images, and other widgets manually. This seems like the most flexible approach, and the one most likely not to run into unresolvable problems. However, I'm pretty sure that implementing all the details of a normal text editor (selecting text, font changes, cut-and-paste support, undo/redo, dragging of objects, cursor placement, etc.) will be incredibly time consuming. So, finally, my question: are there any QT gurus out there with some advice on where to start with this sort of project? BTW, I am using QT because the application is a desktop application that needs platform independence.

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  • Track user through Google Universal Analytics

    - by raygo
    I want to track a user from my site, give an id to Google Analytics and later be able to see which pages that id visited and for how long did that id view the pages. I've tried custom variables with the classic analytics. I tried enabling the User-ID feature in the Universal Analytics. Neither of these have given me what I want yet. Is there any way to accomplish this with Universal Analytics? UPDATE This is a sample code with a user whose id is 2. I try to set the userid in different ways to see if at least in one way it shows. <script> (function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){ (i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o), m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m) })(window,document,'script','//www.google-analytics.com/analytics.js','ga'); ga('create', 'UA-XXXXXXX-1', 'domain.com', { 'userId': '2' }); ga('set', '&uid', '2'); // Set the user ID using signed-in user_id. var dimensionValue = '2'; ga('set', 'dimension1', dimensionValue); ga('send', 'pageview'); </script>

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  • Copy Ubuntu distro with all settings from one computer to a different one

    - by theFisher86
    I'd like to copy my exact setup from my computer at work to my computer at home. I'm trying to figure out how to go about doing that. So far I've figured this much out. On the source computer run dpkg --get-selections > installed-software and backup the installed-software file Backup /etc/apt/sources.list Backup /usr/share/applications/ to save all my custom Quicklists Backup /etc/fstab to save all my network mounts Backup /usr/share/themes/ to save the customization I've done to my themes I'm also going to backup my entire HOME directory. Once I get to the destination computer I'm going to first do just a fresh install of 11.10 Then I'll copy over my HOME directory, /etc/apt/sources.list, /usr/share/appications, /etc/fstab and /usr/share/themes/ Then I'm going to run dpkg --set-selections < installed-software Followed by dselect That should install all of my apps for me. I'm wondering if there's a way/need to backup dconf and gconf settings from the source computer? I guess that's my ultimate question. I'd also like any notes on anything else that might need backed up as well before I undertake this project. I hope this post is legit, I figured other people would be interested in knowing this process and I don't see any other questions that seem to really document this on here. I'd also like to further this project and have each computer routinely backup all the necessary files so that both computer are basically identical at all times. That's stage 2 though...

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  • Android - creating a custom preferences activity screen

    - by Bill Osuch
    Android applications can maintain their own internal preferences (and allow them to be modified by users) with very little coding. In fact, you don't even need to write an code to explicitly save these preferences, it's all handled automatically! Create a new Android project, with an intial activity title Main. Create two more activities: ShowPrefs, which extends Activity Set Prefs, which extends PreferenceActivity Add these two to your AndroidManifest.xml file: <activity android:name=".SetPrefs"></activity> <activity android:name=".ShowPrefs"></activity> Now we'll work on fleshing out each activity. First, open up the main.xml layout file and add a couple of buttons to it: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"    android:orientation="vertical"    android:layout_width="fill_parent"    android:layout_height="fill_parent"> <Button android:text="Edit Preferences"    android:id="@+id/prefButton"    android:layout_width="wrap_content"    android:layout_height="wrap_content"    android:layout_gravity="center_horizontal"/> <Button android:text="Show Preferences"    android:id="@+id/showButton"    android:layout_width="wrap_content"    android:layout_height="wrap_content"    android:layout_gravity="center_horizontal"/> </LinearLayout> Next, create a couple button listeners in Main.java to handle the clicks and start the other activities: Button editPrefs = (Button) findViewById(R.id.prefButton);       editPrefs.setOnClickListener(new View.OnClickListener() {              public void onClick(View view) {                  Intent myIntent = new Intent(view.getContext(), SetPrefs.class);                  startActivityForResult(myIntent, 0);              }      });           Button showPrefs = (Button) findViewById(R.id.showButton);      showPrefs.setOnClickListener(new View.OnClickListener() {              public void onClick(View view) {                  Intent myIntent = new Intent(view.getContext(), ShowPrefs.class);                  startActivityForResult(myIntent, 0);              }      }); Now, we'll create the actual preferences layout. You'll need to create a file called preferences.xml inside res/xml, and you'll likely have to create the xml directory as well. Add the following xml: <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"> </PreferenceScreen> First we'll add a category, which is just a way to group similar preferences... sort of a horizontal bar. Add this inside the PreferenceScreen tags: <PreferenceCategory android:title="First Category"> </PreferenceCategory> Now add a Checkbox and an Edittext box (inside the PreferenceCategory tags): <CheckBoxPreference    android:key="checkboxPref"    android:title="Checkbox Preference"    android:summary="This preference can be true or false"    android:defaultValue="false"/> <EditTextPreference    android:key="editTextPref"    android:title="EditText Preference"    android:summary="This allows you to enter a string"    android:defaultValue="Nothing"/> The key is how you will refer to the preference in code, the title is the large text that will be displayed, and the summary is the smaller text (this will make sense when you see it). Let's say we've got a second group of preferences that apply to a different part of the app. Add a new category just below the first one: <PreferenceCategory android:title="Second Category"> </PreferenceCategory> In there we'll a list with radio buttons, so add: <ListPreference    android:key="listPref"    android:title="List Preference"    android:summary="This preference lets you select an item in a array"    android:entries="@array/listArray"    android:entryValues="@array/listValues" /> When complete, your full xml file should look like this: <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android">  <PreferenceCategory android:title="First Category"> <CheckBoxPreference    android:key="checkboxPref"    android:title="Checkbox Preference"    android:summary="This preference can be true or false"    android:defaultValue="false"/> <EditTextPreference    android:key="editTextPref"    android:title="EditText Preference"    android:summary="This allows you to enter a string"    android:defaultValue="Nothing"/>  </PreferenceCategory>  <PreferenceCategory android:title="Second Category">   <ListPreference    android:key="listPref"    android:title="List Preference"    android:summary="This preference lets you select an item in a array"    android:entries="@array/listArray"    android:entryValues="@array/listValues" />  </PreferenceCategory> </PreferenceScreen> However, when you try to save it, you'll get an error because you're missing your array definition. To fix this, add a file called arrays.xml in res/values, and paste in the following: <?xml version="1.0" encoding="utf-8"?> <resources>  <string-array name="listArray">      <item>Value 1</item>      <item>Value 2</item>      <item>Value 3</item>  </string-array>  <string-array name="listValues">      <item>1</item>      <item>2</item>      <item>3</item>  </string-array> </resources> Finally (for the preferences screen at least...) add the code that will display the preferences layout to the SetPrefs.java file:  @Override     public void onCreate(Bundle savedInstanceState) {      super.onCreate(savedInstanceState);      addPreferencesFromResource(R.xml.preferences);      } OK, so now we've got an activity that will set preferences, and save them without the need to write custom save code. Let's throw together an activity to work with the saved preferences. Create a new layout called showpreferences.xml and give it three Textviews: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"     android:orientation="vertical"     android:layout_width="fill_parent"     android:layout_height="fill_parent"> <TextView   android:id="@+id/textview1"     android:layout_width="fill_parent"     android:layout_height="wrap_content"     android:text="textview1"/> <TextView   android:id="@+id/textview2"     android:layout_width="fill_parent"     android:layout_height="wrap_content"     android:text="textview2"/> <TextView   android:id="@+id/textview3"     android:layout_width="fill_parent"     android:layout_height="wrap_content"     android:text="textview3"/> </LinearLayout> Open up the ShowPrefs.java file and have it use that layout: setContentView(R.layout.showpreferences); Then add the following code to load the DefaultSharedPreferences and display them: SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(this);    TextView text1 = (TextView)findViewById(R.id.textview1); TextView text2 = (TextView)findViewById(R.id.textview2); TextView text3 = (TextView)findViewById(R.id.textview3);    text1.setText(new Boolean(prefs.getBoolean("checkboxPref", false)).toString()); text2.setText(prefs.getString("editTextPref", "<unset>"));; text3.setText(prefs.getString("listPref", "<unset>")); Fire up the application in the emulator and click the Edit Preferences button. Set various things, click the back button, then the Edit Preferences button again. Notice that your choices have been saved.   Now click the Show Preferences button, and you should see the results of what you set:   There are two more preference types that I did not include here: RingtonePreference - shows a radioGroup that lists your ringtones PreferenceScreen - allows you to embed a second preference screen inside the first - it opens up a new set of preferences when clicked

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  • Custom Model Binding of IEnumerable Properties in ASP.Net MVC 2

    - by Doug Lampe
    MVC 2 provides a GREAT feature for dealing with enumerable types.  Let's say you have an object with a parent/child relationship and you want to allow users to modify multiple children at the same time.  You can simply use the following syntax for any indexed enumerables (arrays, generic lists, etc.) and then your values will bind to your enumerable model properties. 1: <% using (Html.BeginForm("TestModelParameter", "Home")) 2: { %> 3: < table > 4: < tr >< th >ID</th><th>Name</th><th>Description</th></tr> 5: <% for (int i = 0; i < Model.Items.Count; i++) 6: { %> 7: < tr > 8: < td > 9: <%= i %> 10: </ td > 11: < td > 12: <%= Html.TextBoxFor(m => m.Items[i].Name) %> 13: </ td > 14: < td > 15: <%= Model.Items[i].Description %> 16: </ td > 17: </ tr > 18: <% } %> 19: </ table > 20: < input type ="submit" /> 21: <% } %> Then just update your model either by passing it into your action method as a parameter or explicitly with UpdateModel/TryUpdateModel. 1: public ActionResult TestTryUpdate() 2: { 3: ContainerModel model = new ContainerModel(); 4: TryUpdateModel(model); 5:   6: return View("Test", model); 7: } 8:   9: public ActionResult TestModelParameter(ContainerModel model) 10: { 11: return View("Test", model); 12: } Simple right?  Well, not quite.  The problem is the DefaultModelBinder and how it sets properties.  In this case our model has a property that is a generic list (Items).  The first bad thing the model binder does is create a new instance of the list.  This can be fixed by making the property truly read-only by removing the set accessor.  However this won't help because this behaviour continues.  As the model binder iterates through the items to "set" their values, it creates new instances of them as well.  This means you lose any information not passed via the UI to your controller so in the examplel above the "Description" property would be blank for each item after the form posts. One solution for this is custom model binding.  I have put together a solution which allows you to retain the structure of your model.  Model binding is a somewhat advanced concept so you may need to do some additional research to really understand what is going on here, but the code is fairly simple.  First we will create a binder for the parent object which will retain the state of the parent as well as some information on which children have already been bound. 1: public class ContainerModelBinder : DefaultModelBinder 2: { 3: /// <summary> 4: /// Gets an instance of the model to be used to bind child objects. 5: /// </summary> 6: public ContainerModel Model { get; private set; } 7:   8: /// <summary> 9: /// Gets a list which will be used to track which items have been bound. 10: /// </summary> 11: public List<ItemModel> BoundItems { get; private set; } 12:   13: public ContainerModelBinder() 14: { 15: BoundItems = new List<ItemModel>(); 16: } 17:   18: protected override object CreateModel(ControllerContext controllerContext, ModelBindingContext bindingContext, Type modelType) 19: { 20: // Set the Model property so child binders can find children. 21: Model = base.CreateModel(controllerContext, bindingContext, modelType) as ContainerModel; 22:   23: return Model; 24: } 25: } Next we will create the child binder and have it point to the parent binder to get instances of the child objects.  Note that this only works if there is only one property of type ItemModel in the parent class since the property to find the item in the parent is hard coded. 1: public class ItemModelBinder : DefaultModelBinder 2: { 3: /// <summary> 4: /// Gets the parent binder so we can find objects in the parent's collection 5: /// </summary> 6: public ContainerModelBinder ParentBinder { get; private set; } 7: 8: public ItemModelBinder(ContainerModelBinder containerModelBinder) 9: { 10: ParentBinder = containerModelBinder; 11: } 12:   13: protected override object CreateModel(ControllerContext controllerContext, ModelBindingContext bindingContext, Type modelType) 14: { 15: // Find the item in the parent collection and add it to the bound items list. 16: ItemModel item = ParentBinder.Model.Items.FirstOrDefault(i => !ParentBinder.BoundItems.Contains(i)); 17: ParentBinder.BoundItems.Add(item); 18: 19: return item; 20: } 21: } Finally, we will register these binders in Global.asax.cs so they will be used to bind the classes. 1: protected void Application_Start() 2: { 3: AreaRegistration.RegisterAllAreas(); 4:   5: ContainerModelBinder containerModelBinder = new ContainerModelBinder(); 6: ModelBinders.Binders.Add(typeof(ContainerModel), containerModelBinder); 7: ModelBinders.Binders.Add(typeof(ItemModel), new ItemModelBinder(containerModelBinder)); 8:   9: RegisterRoutes(RouteTable.Routes); 10: } I'm sure some of my fellow geeks will comment that this could be done more efficiently by simply rewriting some of the methods of the default model binder to get the same desired behavior.  I like my method shown here because it extends the binder class instead of modifying it so it minimizes the potential for unforseen problems. In a future post (if I ever get around to it) I will explore creating a generic version of these binders.

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  • Implementing a post-notification function to perform custom validation

    - by Alejandro Sosa
    Introduction Oracle Workflow Notification System can be extended to perform extra validation or processing via PLSQL procedures when the notification is being responded to. These PLSQL procedures are called post-notification functions since they are executed after a notification action such as Approve, Reject, Reassign or Request Information is performed. The standard signature for the post-notification function is     procedure <procedure_name> (itemtype  in varchar2,                                itemkey   in varchar2,                                actid     in varchar2,                                funcmode  in varchar2,                                resultout in out nocopy varchar2); Modes The post-notification function provides the parameter 'funcmode' which will have the following values: 'RESPOND', 'VALIDATE, and 'RUN' for a notification is responded to (Approve, Reject, etc) 'FORWARD' for a notification being forwarded to another user 'TRANSFER' for a notification being transferred to another user 'QUESTION' for a request of more information from one user to another 'QUESTION' for a response to a request of more information 'TIMEOUT' for a timed-out notification 'CANCEL' when the notification is being re-executed in a loop. Context Variables Oracle Workflow provides different context information that corresponds to the current notification being acted upon to the post-notification function. WF_ENGINE.context_nid - The notification ID  WF_ENGINE.context_new_role - The new role to which the action on the notification is directed WF_ENGINE.context_user_comment - Comments appended to the notification   WF_ENGINE.context_user - The user who is responsible for taking the action that updated the notification's state WF_ENGINE.context_recipient_role - The role currently designated as the recipient of the notification. This value may be the same as the value of WF_ENGINE.context_user variable, or it may be a group role of which the context user is a member. WF_ENGINE.context_original_recipient - The role that has ownership of and responsibility for the notification. This value may differ from the value of the WF_ENGINE.context_recipient_role variable if the notification has previously been reassigned.  Example Let us assume there is an EBS transaction that can only be approved by a certain people thus any attempt to transfer or delegate such notification should be allowed only to users SPIERSON or CBAKER. The way to implement this functionality would be as follows: Edit the corresponding workflow definition in Workflow Builder and open the notification. In the Function Name enter the name of the procedure where the custom code is handled, for instance, TEST_PACKAGE.Post_Notification In PLSQL create the corresponding package TEST_PACKAGE with a procedure named Post_Notification, as follows:     procedure Post_Notification (itemtype  in varchar2,                                  itemkey   in varchar2,                                  actid     in varchar2,                                  funcmode  in varchar2,                                  resultout in out nocopy varchar2) is     l_count number;     begin       if funcmode in ('TRANSFER','FORWARD') then         select count(1) into l_count         from WF_ROLES         where WF_ENGINE.context_new_role in ('SPIERSON','CBAKER');               --and/or any other conditions         if l_count<1 then           WF_CORE.TOKEN('ROLE', WF_ENGINE.context_new_role);           WF_CORE.RAISE('WFNTF_TRANSFER_FAIL');         end if;       end if;     end Post_Notification; Launch the workflow process with the changed notification and attempt to reassign or transfer it. When trying to reassign the notification to user CBROWN the screen would like like below: Check the Workflow API Reference Guide, section Post-Notification Functions, to see all the standard, seeded WF_ENGINE variables available for extending notifications processing. 

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  • OIM 11g : Multi-thread approach for writing custom scheduled job

    - by Saravanan V S
    In this post I have shared my experience of designing and developing an OIM schedule job that uses multi threaded approach for updating data in OIM using APIs.  I have used thread pool (in particular fixed thread pool) pattern in developing the OIM schedule job. The thread pooling pattern has noted advantages compared to thread per task approach. I have listed few of the advantage here ·         Threads are reused ·         Creation and tear-down cost of thread is reduced ·         Task execution latency is reduced ·         Improved performance ·         Controlled and efficient management of memory and resources used by threads More about java thread pool http://docs.oracle.com/javase/tutorial/essential/concurrency/pools.html The following diagram depicts the high-level architectural diagram of the schedule job that process input from a flat file to update OIM process form data using fixed thread pool approach    The custom scheduled job shared in this post is developed to meet following requirement 1)      Need to process a CSV extract that contains identity, account identifying key and list of data to be updated on an existing OIM resource account. 2)      CSV file can contain data for multiple resources configured in OIM 3)      List of attribute to update and mapping between CSV column to OIM fields may vary between resources The following are three Java class developed for this requirement (I have given only prototype of the code that explains how to use thread pools in schedule task) CustomScheduler.java - Implementation of TaskSupport class that reads and passes the parameters configured on the schedule job to Thread Executor class. package com.oracle.oim.scheduler; import java.util.HashMap; import com.oracle.oim.bo.MultiThreadDataRecon; import oracle.iam.scheduler.vo.TaskSupport; public class CustomScheduler extends TaskSupport {      public void execute(HashMap options) throws Exception {             /*  Read Schedule Job Parameters */             String param1 = (String) options.get(“Parameter1”);             .             int noOfThread = (int) options.get(“No of Threads”);             .             String paramn = (int) options.get(“ParamterN”); /* Provide all the required input configured on schedule job to Thread Pool Executor implementation class like 1) Name of the file, 2) Delimiter 3) Header Row Numer 4) Line Escape character 5) Config and resource map lookup 6) No the thread to create */ new MultiThreadDataRecon(all_required_parameters, noOfThreads).reconcile();       }       public HashMap getAttributes() { return null; }       public void setAttributes() {       } } MultiThreadDataRecon.java – Helper class that reads data from input file, initialize the thread executor and builds the task queue. package com.oracle.oim.bo; import <required file IO classes>; import  <required java.util classes>; import  <required OIM API classes>; import <csv reader api>; public class MultiThreadDataRecon {  private int noOfThreads;  private ExecutorService threadExecutor = null;  public MetaDataRecon(<required params>, int noOfThreads)  {       //Store parameters locally       .       .       this.noOfThread = noOfThread;  }        /**        *  Initialize         */  private void init() throws Exception {       try {             // Initialize CSV file reader API objects             // Initialize OIM API objects             /* Initialize Fixed Thread Pool Executor class if no of threads                 configured is more than 1 */             if (noOfThreads > 1) {                   threadExecutor = Executors.newFixedThreadPool(noOfThreads);             } else {                   threadExecutor = Executors.newSingleThreadExecutor();             }             /* Initialize TaskProcess clas s which will be executing task                 from the Queue */                TaskProcessor.initializeConfig(params);       } catch (***Exception e) {                   // TO DO       }  }       /**        *  Method to reconcile data from CSV to OIM        */ public void reconcile() throws Exception {        try {             init();             while(<csv file has line>){                   processRow(line);             }             /* Initiate thread shutdown */             threadExecutor.shutdown();             while (!threadExecutor.isTerminated()) {                 // Wait for all task to complete.             }            } catch (Exception e) {                   // TO DO            } finally {                   try {                         //Close all the file handles                   } catch (IOException e) {                         //TO DO                   }             }       }       /**        * Method to process         */       private void processRow(String row) {             // Create task processor instance with the row data              // Following code push the task to work queue and wait for next                available thread to execute             threadExecutor.execute(new TaskProcessor(rowData));       } } TaskProcessor.java – Implementation of “Runnable” interface that executes the required business logic to update data in OIM. package com.oracle.oim.bo; import <required APIs> class TaskProcessor implements Runnable {       //Initialize required member variables       /**        * Constructor        */       public TaskProcessor(<row data>) {             // Initialize and parse csv row       }       /*       *  Method to initialize required object for task execution       */       public static void initializeConfig(<params>) {             // Process param and initialize the required configs and object       }           /*        * (non-Javadoc)        *         * @see java.lang.Runnable#run()        */            public void run() {             if (<is csv data valid>){                   processData();             }       }  /**   * Process the the received CSV input   */  private void processData() {     try{       //Find the user in OIM using the identity matching key value from CSV       // Find the account to be update from user’s account based on account identifying key on CSV       // Update the account with data from CSV       }catch(***Exception e){           //TO DO       }   } }

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  • How do I randomly generate a top-down 2D level with separate sections and is infinite?

    - by Bagofsheep
    I've read many other questions/answers about random level generation but most of them deal with either randomly/proceduraly generating 2D levels viewed from the side or 3D levels. What I'm trying to achieve is sort of like you were looking straight down on a Minecraft map. There is no height, but the borders of each "biome" or "section" of the map are random and varied. I already have basic code that can generate a perfectly square level with the same tileset (randomly picking segments from the tileset image), but I've encountered a major issue for wanting the level to be infinite: Beyond a certain point, the tiles' positions become negative on one or both of the axis. The code I use to only draw tiles the player can see relies on taking the tiles position and converting it to the index number that represents it in the array. As you well know, arrays cannot have a negative index. Here is some of my code: This generates the square (or rectangle) of tiles: //Scale is in tiles public void Generate(int sX, int sY) { scaleX = sX; scaleY = sY; for (int y = 0; y <= scaleY; y++) { tiles.Add(new List<Tile>()); for (int x = 0; x <= scaleX; x++) { tiles[tiles.Count - 1].Add(tileset.randomTile(x * tileset.TileSize, y * tileset.TileSize)); } } } Before I changed the code after realizing an array index couldn't be negative my for loops looked something like this to center the map around (0, 0): for (int y = -scaleY / 2; y <= scaleY / 2; y++) for (int x = -scaleX / 2; x <= scaleX / 2; x++) Here is the code that draws the tiles: int startX = (int)Math.Floor((player.Position.X - (graphics.Viewport.Width) - tileset.TileSize) / tileset.TileSize); int endX = (int)Math.Ceiling((player.Position.X + (graphics.Viewport.Width) + tileset.TileSize) / tileset.TileSize); int startY = (int)Math.Floor((player.Position.Y - (graphics.Viewport.Height) - tileset.TileSize) / tileset.TileSize); int endY = (int)Math.Ceiling((player.Position.Y + (graphics.Viewport.Height) + tileset.TileSize) / tileset.TileSize); for (int y = startY; y < endY; y++) { for (int x = startX; x < endX; x++) { if (x >= 0 && y >= 0 && x <= scaleX && y <= scaleY) tiles[y][x].Draw(spriteBatch); } } So to summarize what I'm asking: First, how do I randomly generate a top-down 2D map with different sections (not chunks per se, but areas with different tile sets) and second, how do I get past this negative array index issue?

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  • custom MAIL server -> Proxy Server -> Gmail Server

    - by Eugene
    So I have some custom VPS which route emails via MX record in DNS. And I need to setup gmail interface via Google Apps - this step and previous are clear. But how can I insert some middle layer, to check emails messages for special words/etc., so something like spam assasin proxy, but custom product. The question is: How could i setup proxy mail from my server = to proxy server(or application) = to gmail servers? Thank you, for any help!

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  • Using custom variables in Google Analytics funnels?

    - by Matt Huggins
    Google Analytics allow you to view how many users completed funnels through a set of pages in order to reach a goal URL. The service also allows you to pass custom variables when tracking a page view. Is it possible to combine the two, such that I create a funnel based upon the vale of a custom variable set for each visitor?

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  • custom video icon for a single video file in windows 7 file explorer

    - by MrBrody
    recently I found a video on the net ( a .mp4 file), and when I had it on my computer with Windows7, I noticed its thumbnail was not the average windows 7 video thumbnail (which looks like a piece of video film with a random picture from the movie), but a custom thumbnail! Looking in the file properties did not help find the correct button to change the thumbnail...so I just wonder how he did it! Here is a picture: left: the custom thumbnail, right: the average thumbnail...

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  • Project not publishing start/finish date for custom TFS work items

    - by pete the pagan-gerbil
    I've got a TFS 2012 project set up with custom work items, that include Start and Finish date read-only fields (Microsoft.VSTS.Scheduling.StartDate and FinishDate). When I publish one of those custom work items from within Office Project, it does not populate those fields the same way as when I publish a Task work item (builtin TFS work item). I've looked at the transitions in the work items, and also the TFS project field mapping XML file but can't find anything that explains the difference in behaviour. What am I missing?

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  • How would the conversion of a custom CMS using a text-file-based database to Drupal be tackled?

    - by James Morris
    Just today I've started using Drupal for a site I'm designing/developing. For my own site http://jwm-art.net I wrote a user-unfriendly CMS in PHP. My brief experience with Drupal is making me want to convert from the CMS I wrote. A CMS whose sole method (other than comments) of automatically publishing content is by logging in via SSH and using NANO to create a plain text file in a format like so*: head<<END_HEAD title = Audio keywords= open,source,audio,sequencing,sampling,synthesis descr = Music, noise, and audio, created by James W. Morris. parent = home END_HEAD main<<END_MAIN text<<END_TEXT Digital music, noise, and audio made exclusively with @=xlink=http://www.linux-sound.org@:Linux Audio Software@_=@. END_TEXT image=gfb@--@;Accompanying image for penonpaper-c@right ilink=audio_2008 br= ilink=audio_2007 br= ilink=audio_2006 END_MAIN info=text<<END_TEXT I've been making PC based music since the early nineties - fortunately most of it only exists as tape recordings. END_TEXT ( http://jwm-art.net/dark.php?p=audio - There's just over 400 pages on there. ) *The jounal-entry form which takes some of the work out of it, has mysteriously broken. And it still required SSH access to copy the file to the main dat dir and to check I had actually remembered the format correctly and the code hadn't mis-formatted anything (which it always does). I don't want to drop all the old content (just some), but how much work would be involved in converting it, factoring into account I've been using Drupal for a day, have not written any PHP for a couple of years, and have zero knowledge of SQL? How might a team of developers tackle this? How do-able is it for one guy in his spare time?

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  • How can I attach a file using Wordpress custom fields / meta boxes?

    - by shipshape
    I am using Wordpress's add_meta_box() function to add customized meta fields to the Add New Post page, like this. I want one of these fields to allow the user to upload a file, so that a single image, pdf, audio file, or video can be associated with the post. The closest example I've seen is this one. Unfortunately it does not suit my needs, as I want my file to be processed by Wordpress's Media Uploader - so it should appear in the Media Library afterwards, and thumbnails should be generated according to the Media settings. I think ideally there would be a way to tap into Wordpress's existing Add Media dialog, and simply output the URL of the uploaded file into a text box, but I don't see how to do that. This question is similar, but the answers are a little clunky - I would like to keep this super simple for my end users. How can I accomplish this? Please do not recommend plugins such as Flutter or Magic Fields - I have tried these and they do not suit my purposes (I want the images to be processed by Wordpress's Media Uploader). I am using Wordpress 3.0-alpha. Thanks!

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  • How to create a custom admin configuration panel in Django?

    - by Matteo
    Hi, I would like to create a configuration panel for the homepage of the web-app I'm designing with Django. This configuration panel should let me choose some basic options like highlighting some news, setting a showcase banner, and so on. Basically I don't need an app with different rows, but just a panel page with some configuration options. The automatically generated administration area created by Django doesn't seem to handle this feature as far as I can see, so I'm asking you for some directions. Any hint is highly appreciated. Thank you in advance. Matteo

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  • Accessing a dictionary value by custom object value in Python?

    - by Sam
    So I have a square that's made up of a series of points. At every point there is a corresponding value. What I want to do is build a dictionary like this: class Point: def __init__(self, x, y): self._x = x self._y = y square = {} for x in range(0, 5): for y in range(0, 5): point = Point(x,y) square[point] = None However, if I later create a new point object and try to access the value of the dictionary with the key of that point it doesn't work.. square[Point(2,2)] Traceback (most recent call last): File "<pyshell#19>", line 1, in <module> square[Point(2,2)] KeyError: <__main__.Point instance at 0x02E6C378> I'm guessing that this is because python doesn't consider two objects with the same properties to be the same object? Is there any way around this? Thanks

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  • Python - wxPython custom button -> unbound method __init__()? what?

    - by Wallter
    After looking at questions like this it doesn't make sense that my __init__(self, parrent, id) would be throwing a unbound error? help? main.py import wx from customButton import customButton from wxPython.wx import * class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) # Non-important code here... # This is the first declaration of the Button1 # This is also where the ERROR is thrown. # Omitting this line causes the window to execute # flawlessly. self.Button1 = customButton.__init__(self, parent, -1) # ... finishes in a basic wx.program style... customButton.py # I've included all of the code in the file # because have no idea where the bug/error happens import wx from wxPython.wx import * class Custom_Button(wx.PyControl): # The BMP's Over_bmp = None #wxEmptyBitmap(1,1,1) # When the mouse is over Norm_bmp = None #wxEmptyBitmap(1,1,1) # The normal BMP Push_bmp = None #wxEmptyBitmap(1,1,1) # The down BMP def __init__(self, parent, id, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # Set the BMP's to the ones given in the constructor #self.Over_bmp = wx.Bitmap(wx.Image(MOUSE_OVER_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) #self.Norm_bmp = wx.Bitmap(wx.Image(NORM_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) #self.Push_bmp = wx.Bitmap(wx.Image(PUSH_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) #self.Pos_bmp = self.pos self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False)

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  • Hot to get custom http-header in asp.net?

    - by Sirius Lampochkin
    I have an asp.net appliction on the one server. There I've added code on server-side in Page_Load: Response.AddHeader("key", "password-key-from-hotel"); On the client side I have a form: $lt;form ... action="www.link-to-another-domaint" >   <input type="hidden" id="asd" value="fgh" > .... </form> <script type="text/javascript">   document.forms[0].submit(); </script> Then on the other domain - there is also my other application - I'm trying to get the hedaer "key" by this code: Request.Headers["key"].ToString(); But there is no such header. Is there is a desicion? Where is my mistake?

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  • Can't access resource from Generic.xaml within the Custom Control constructor.

    - by myermian
    I'm not sure why this is doing this, but I can't access the resource from within my constructor. XTabItem.cs using System; using System.ComponentModel; using System.Windows; using System.Windows.Controls; using System.Windows.Media; namespace MyStuff { public class XTabItem : TabItem { public static readonly DependencyProperty XTabItemNormalBackgroundProperty; /// <summary> /// Visual Property: Normal Background /// </summary> [Description("Determines the visibility of the close button."), Category("XTabItem Visual")] public Brush XTabItemNormalBackground { get { return (Brush)GetValue(XTabItemNormalBackgroundProperty); } set { SetValue(XTabItemNormalBackgroundProperty, value); } } static XTabItem() { DefaultStyleKeyProperty.OverrideMetadata(typeof(XTabItem), new FrameworkPropertyMetadata(typeof(XTabItem))); XTabItemNormalBackgroundProperty = DependencyProperty.Register("XTabItemNormalBackground", typeof(Brush), typeof(XTabItem), new UIPropertyMetadata(null)); } public XTabItem() { //XTabItemNormalBackground = (Brush)this.TryFindResource("XTabItemNormalBackgroundBrush"); //THIS DOES NOT WORK?? } public override void OnApplyTemplate() { base.OnApplyTemplate(); } } } Generic.xaml <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:MyStuff" xmlns:con="clr-namespace:MyStuff.Converters" > <SolidColorBrush x:Key="XTabItemNormalBackgroundBrush" Color="BlueViolet" /> <Style TargetType="{x:Type local:XTabItem}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type local:XTabItem}"> <!-- CONTENT TEMPLATE --> <Grid SnapsToDevicePixels="True"> <Border x:Name="_Border" Background="{Binding Path=XTabItemNormalBackground, RelativeSource={RelativeSource Mode=TemplatedParent}}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="1,1,1,0"> ... </Border> </Grid> </Style> </ResourceDictionary>

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