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  • Excel - add target line to stacked bar chart

    - by Chris W
    I've got a stacked bar chart. I'm displaying a set of floating bars to represent hi/low ranges for some metrics, by using a transparent fill on the bottom section of the bar I achieve the desired look. What I now need to do is add a horizontal line across the chart to indicate how a particular users score relates to all of these hi/low ranges therefore the placement of this line needs to be dynamic based on a value in a cell. Is there anyway to do this as I can't find an easy option. If this was a simple bar chart I could add the target scores as new series and use the line chart type but I don't seem able to overlay a second series on the stacked bar chart. I'm using 2003 at the moment but run this in 2007 if that helps.

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  • Companies and Ships

    - by TechnicalWriting
    I have worked for small, medium, large, and extra large companies and they have something in common with ships. These metaphors have been used before, I know, but I will have a go at them.The small company is like a speed boat, exciting and fast, and can turn on a dime, literally. Captain and crew share a lot of the work. A speed boat has a short range and needs to refuel a lot. It has difficulty getting through bad weather. (Small companies often live quarter to quarter. By the way, if a larger company is living quarter to quarter, it is taking on water.)The medium company is is like a battleship. It can maneuver, has a longer range, and the crew is focused on its mission. Its main concern are the other battleships trying to blow it out of the water, but it can respond quickly. Bad weather can jostle it, but it can get through most storms.The large company is like an aircraft carrier; a floating city. It is well-provisioned and can carry a specialized load for a very long range. Because of its size and complexity, it has to be well-organized to be effective and most of its functions are specialized (with little to no functional cross-over). There are many divisions and layers between Captain and crew. It is not very maneuverable; it has to set its course well in advance and have a plan of action.The extra large company is like a cruise liner. It also has to be well-organized and changes in direction are often slow. Some of the people are hard at work behind the scenes to run the ship; others can be along for the ride. They sail the same routes over and over again (often happily) with the occasional cosmetic face-lift to the ship and entertainment. It should stay in warm, friendly waters and avoid risky speed through fields of ice bergs.I have enjoyed my career on the various Ships of Technical Writing, but I get the most of my juice from the battleship where I am closer to the campaign and my contributions have the greater impact on success.Mark Metcalfewww.linkedin.com/in/MarkMetcalfe

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  • How to Assure an Effective Data Model

    As a general rule in my opinion the effectiveness of a data model can be directly related to the accuracy and complexity of a project’s requirements. For example there is no need to work on very detailed data models when the details surrounding a specific data model have not been defined or even clarified. Developing data models when the clarity of project requirements is limited tends to introduce designed issues because the proper details to create an effective data model are not even known. One way to avoid this issue is to create data models that correspond to the complexity of the existing project requirements so that when requirements are updated then new data models can be created based any new discoveries regarding requirements on a fine grain level.  This allows for data models to be composed of general entities to be created initially when a project’s requirements are very vague and then the entities are refined as new and more substantial requirements are defined or redefined. This promotes communication amongst all stakeholders within a project as they go through the process of defining and finalizing project requirements.In addition, here are some general tips that can be applied to projects in regards to data modeling.Initially model all data generally and slowly reactor the data model as new requirements and business constraints are applied to a project.Ensure that data modelers have the proper tools and training they need to design a data model accurately.Create a common location for all project documents so that everyone will be able to review a project’s data models along with any other project documentation.All data models should follow a clear naming schema that tells readers the intended purpose for the data and how it is going to be applied within a project.

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  • How do I separate model positions from view positions in MVC?

    - by tieTYT
    Using MVC in games (as opposed to web apps) always confuses me when it comes to the view. How am I supposed to keep the model agnostic of how the view is presenting things? I always end up giving the Model a position that holds x and y but invariably, these values end up being in units of pixels and that feels wrong. I can see the advantage* of avoiding that but how am I supposed to? This idea was suggested: Don't think of it in units of pixels, think of them in arbitrary distance units that just happen map to pixels at a 1:1 ratio. Oh, the resolution is half of what it was? We are now taking the x/y coordinates at 50% value for screen display, and your spells casting range is still 300 units long, which now is 150 pixels. But those numbers conveniently work out. What do I do if the numbers divide in such a way that I get decimal places? Floating points are unsafe. I think allowing decimal places would eventually cause really weird bugs in my game. *It'd let me write the model once and write different views depending on the device.

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  • Business Forces: SOA Adoption

    The only constant in today’s business environment is change. Businesses that continuously foresee change and adapt quickly will gain market share and increased growth. In our ever growing global business environment change is driven by data in regards to collecting, maintaining, verifying and distributing data.  Companies today are made and broken over data. Would anyone still use Google if they did not have one of the most accurate search indexes on the internet? No, because their value is in their data and the quality of their data. Due to the increasing focus on data, companies have been adopting new methodologies for gaining more control over their data while attempting to reduce the costs of maintaining it. In addition, companies are also trying to reduce the time it takes to analyze data in regards to various market forces to foresee changes prior to them actually occurring.   Benefits of Adopting SOA Services can be maintained separately from other services and applications so that a change in one service will only affect itself and client services or applications. The advent of services allows for system functionality to be distributed across a network or multiple networks. The costs associated with maintain business functionality is much higher in standard application development over SOA due to the fact that one Services can be maintained and shared to other applications instead of multiple instances of business functionality being duplicated via hard coding in to several applications. When multiple applications use a single service for a specific business function then the all of the data being processed will be consistent in terms of quality and accuracy through the applications. Disadvantages of Adopting SOA Increased initial costs and timelines are associated with SOA due to the fact that services need to be created as well as applications need to be modified to call the services In order for an SOA project to be successful the project must obtain company and management support in order to gain the proper exposure, funding, and attention. If SOA is new to a company they must also support the proper training in order for the project to be designed, and implemented correctly. References: Tews, R. (2007). Beyond IT: Exploring the Business Value of SOA. SOA Magazine Issue XI.

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  • EDQ Technical Enablement for OPN (Prague - June 17-19)

    - by milomir.vojvodic
    Oracle Enterprise Data Quality (EDQ) Technical Enablement and Partner Training Trusted Data for Your Enterprise Applications Oracle Enterprise Data Quality helps organizations achieve maximum value from their business-critical applications by delivering fit-for-purpose data. These products also enable individuals and collaborative teams to quickly and easily identify and resolve any problems in underlying data. With Oracle Enterprise Data Quality, customers can identify new opportunities, improve operational efficiency, and more efficiently comply with industry or governmental regulation. Oracle Enterprise Data Quality is designed to serve as a very channel friendly platform to OPN.  This means that pre-built extensions, components and even complete business solutions can readily be built and shared.  This allows our customers/partners to be highly efficient in how they deploy custom business solutions, but also allows our partners to develop specialized components, domain knowledge and even complete business solutions. Training is suitable for: · Database administrators · Architects · Technical staff Objectives of the training: After completing this course, participants should: · Have an understanding of the core functionality of EDQ across profiling, auditing, transforming, parsing and matching data · Be able to describe some of the key capabilities and benefits delivered by EDQ · Be able to create and run standalone EDQ processes and jobs · Be ready to start working with data from customers and (with practice) be able to demonstrate EDQ to customers Agenda 17th June Fundamentals For Demoing (Profile, Audit, Transform and More) Profiling Auditing Transforming Writing and exporting data Jobs and scheduling Publishing, packaging and copying EDQ processes Introduction to the Customer Data Extension Pack Realtime Processing via Web Services The Server Console Run Profiles Data Interfaces Sampling Publishing metrics to the Dashboard Users and security 18th June Matching Matching overview Basic matching configuration Matching rule hierarchies Clustering Merging Reviewing possible matches Outputting Match Data Case study 19th June Address Verification Address Verification Overview Configuration Accuracy Flags Parsing Parsing Overview Phrase profiling Tailoring a CDEP Parser Base Tokenization Classification Reclassification Selection Resolution Register Here Don’t miss this FREE event. Space is limited. Oracle University V Parku 2294/4 148 00 Praha 4 17.6. – 19.6. 2014 09:00 a.m.– 17:30 p.m.

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  • OpenGL render to texture causing edge artifacts

    - by mysticalOso
    This is my first post here so any help would be massively appreciated :) I'm using C++ with SDL and OpenGL 3.3 When rendering directly to screen I get the following result And when I render to texture I this happens Anti-aliasing is turned off for both. I'm guessing this has something to do with depth buffer accuracy but I've tried a lot of different methods to improve the result but, no success :( I'm currently using the following code to set up my FBO: GLuint frameBufferID; glGenFramebuffers(1, &frameBufferID); glBindFramebuffer(GL_FRAMEBUFFER, frameBufferID); glGenTextures(1, &coloursTextureID); glBindTexture(GL_TEXTURE_2D, coloursTextureID); glTexImage2D(GL_TEXTURE_2D,0,GL_RGB,SCREEN_WIDTH,SCREEN_HEIGHT,0,GL_RGB,GL_UNSIGNED_BYTE,NULL); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); //Depth buffer setup GLuint depthrenderbuffer; glGenRenderbuffers(1, &depthrenderbuffer); glBindRenderbuffer(GL_RENDERBUFFER, depthrenderbuffer); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, SCREEN_WIDTH,SCREEN_HEIGHT); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthrenderbuffer); glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, coloursTextureID, 0); GLenum DrawBuffers[1] = {GL_COLOR_ATTACHMENT0}; glDrawBuffers(1, DrawBuffers); // if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) return false; Thank you so much for any help :)

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  • 3 column layout with css display table, with first row having multiple rows?

    - by Damainman
    I am working on a new website which: Has 3 columns - Each Column being a cell First column has 3 rows (Logo, Nav, icons) - Has a Div with display: table which wraps arround 3 divs with display:table-row. Other two columns only have 1 row. With the middle column being the content area. However since this is my first time using display:table, I am running into some things that aren't so clear to me. I was trying to avoid floating divs. If I need multiple rows with one cell in each row per column, do I embed each cell in a row or just create each row and not declare cells. I understand that browsers automatically create the missing elements but I want to make sure I do this properly to avoid any side effects that might occur due to the browser automatically creating the missing elements. Edit: I think my brain is just over worked, I guess I can accomplish this by just using 3 divs in the first column instead of using a nested table div with the rows. This just popped into my head.

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  • What is the best way to store meshes or 3d models in a class

    - by Robse
    I am wondering, how I should store my mesh into memory after loading it from whatever file. I have Questions floating in my head: Should a mesh could have sub meshes or does the 3d model just store a list of meshes all on the same level Is there one material assigned to one mesh 1:1? What do I have to consider, if I want to store skeletal animations? Btw it's a OpenGL|ES2 iOS game using GLKit. I came up with some basic struct types: (But I think they are way to simple and I need to add padding or change the vector3 to vector4.) typedef union _N3DShortVector2 { struct { short x, y; }; struct { short s, t; }; short v[2]; } N3DShortVector2; typedef union _N3DShortVector3 { struct { short x, y, z; }; struct { short r, g, b; }; struct { short s, t, p; }; short v[3]; } N3DShortVector3; typedef GLKVector3 N3DFloatVector3; typedef struct _N3DMeshRecordSV3 { N3DShortVector3 v1, v2, v3; } N3DMeshRecordSV3; typedef struct _N3DMeshRecordSV3FN3ST2 { N3DShortVector3 v1, v2, v3; N3DFloatVector3 n1, n2, n3; N3DShortVector2 t1, t2, t3; } N3DMeshRecordSV3FN3ST2;

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  • issues with ASUS S301L ultrabooks

    - by Wuerze
    I just like to tell you what still is a Problem in Ubuntu 14.04 and should be solved for a nice experience of this distribution. Unfortunately I do not have any hints to tell you, because I am just a user and know not much about programming. Anyway, I hope it helps. 1) Intel open source Graphics issues (proprietary) -when attaching HDMI-cable the screen switches to the external monitor and it's fine, but there is no switching back unless restart with HDMI deattached -black screen appears for like 2 seconds as if I would change screen in the settings; frequency increases with intensity of driver use (i.e. videos or video games) 2) hotkeys (commonly recognised) -there is no possibility to adjust brightness with the hotkeys (Fn+F5 and Fn+F6) 3) touchscreen (commonly recognised) -the touchscreen is behaving like a mouse -configuring gestures for the multi touch screen seems to always end in disabling touch pad gestures 4) panel symbols -battery symbol has got a low accuracy while it determines accurately the energy left; only 5 steps of energy are shown by the symbol Thank you all for participating in the solution of these problems! I will stay tuned and edit this list if something has been solved.

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  • How can I fix a date that changes by 4 years and 1 day when pasted between Excel workbooks

    - by lcbrevard
    In Excel dates are represented internally by a floating point number where the integer part is the number of days since "some date" and the fractional part is how far into that day (hence the time). You can see this if you change the format of a date - like 4/10/2009 to a number 39905. But when pasting a date between two different workbooks the date shifts by 4 years and one day!!! In other words "some date" is different between the two workbooks. In one workbook the number 0.0 represents 1/0/1900 and in the other 0.0 represents 1/1/1904. Where is this set and is it controllable? Or does this represent a corrupted file? These workbooks where originally from Excel 2000 but have been worked on now in Excel 2007 and Excel 2003. I can demonstrate the problem between the two workbook files in both 2003 and 2010. The exact history of when they were created or what versions of Excel have been used on each is unknown.

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  • How much information can you mine out of a name?

    - by Finglas Fjorn
    While not directly related to programming, I figured that the programmers on here would be just as curious as I was about this question. Feel free to close the question if it does not meet with the guidelines. A name: first, possibly a middle, and surname. I'm curious about how much information you can mine out of a name, using publicly available datasets. I know that you can get the following with anywhere between a low-high probability (depending on the input) using US census data: 1) Gender. 2) Race. Facebook for instance, used exactly that to find out, with a decent level of accuracy, the racial distribution of users of their site (https://www.facebook.com/note.php?note_id=205925658858). What else can be mined? I'm not looking for anything specific, this is a very open-ended question to assuage my curiousity. My examples are US specific, so we'll assume that the name is the name of someone located in the US; but, if someone knows of publicly available datasets for other countries, I'm more than open to them too. I hope this is an interesting question!

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  • Cheap ways to do scaling ops in shader?

    - by Nick Wiggill
    I've got an extensive world terrain that uses vec3 for the vertex position attribute. That's good, because the terrain has endless gradations due to the use of floating point. But I'm thinking about how to reduce the amount of data uploaded to the GPU. For my terrain, which uses discrete / grid-based vertex positions in x and z, it's pretty clear that I can replace my vec3s (floats, really) with shorts, halving the per-vertex position attribute cost from 12 bytes each to 6 bytes. Considering I've got little enough other vertex data, and an enormous amount of terrain data to push into the world, it's a major gain. Currently in my code, one unit in GLSL shaders is equal to 1m in the world. I like that scale. If I move over to using shorts, though, I won't be able to use the same scale, as I would then have a very blocky world where every step in height is an entire metre. So I see these potential solutions to scale the positional data correctly once it arrives at the vertex shader stage: Use 10:1 scaling, i.e. 1 short unit = 1 decimetre in CPU-side code. Do a division by 10 in the vertex shader to scale incoming decimetre values back to metres. Arbirary (non-PoT) divisions tend to be slow, however. Use (some-power-of-two):1 scaling (eg. 8:1), which enables the use of a bitshift (eg. val >> 3) to do the division... not sure how performant this is in shaders, though. Not as intuitive to read values, but possibly quite a bit faster than div by a non-PoT value. Use a texture as lookup table. I've heard that this is really fast. Or whatever solutions others can offer to achieve the same results -- minimal vertex data with sensible scaling.

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  • Locale number formatting issue windows 2008

    - by kris
    On a project we have multiple servers running windows 2008. The servers are using the Russian locale. We have several programs that use floating point numbers but the fractional part of the number on SOME servers is getting truncated. Through the regional settings each machine has: Locale: Russian Current Location: United States Decimal Symbol: . (period) I've tried distributing the changes through "Copy Settings" and even though the procedure works it seems like the settings aren't actually being propagated. So next I went into the registry. There is a key called "sDecimal" and in all cases on all servers the value in the key is '.' There is no difference that I can find between the servers that DO have correct decimal formatting and DO NOT. Any advice on where I can look for a problem like this?

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  • Moving windows using keyboard...faster?

    - by Alois Mahdal
    I like using keyboard shortcuts because it's faster as it does not force me to move my hands off the keyboard. In Windows I can use them to move windows around desktop: Press Alt+Space to open common windows menu Press M to choose "Move" command Navigate window position by cursor keys Confirm new position with Enter Additionally, to achieve better accuracy, I can hold Ctrl while navigating. Now the problem is that the normal "step" when moving is about 20px, and my desktop is quite large, so "walking" all the way across takes quite a long time. This kind of defeats the purpose of using keyboard for these tasks. Is it possible to change size of this step so that takes less steps to walk the same distance? (I imagine a hidden setting in Windows registry...?) I tried holding Alt while navigating, but it does not seem to have influence on speed.

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  • Dangers of the pyton eval() statement

    - by LukeP
    I am creating a game. Specifically it is a pokemon battle simulator. I have an sqlite database of moves in which a row looks something like: name | type | Power | Accuracy | PP | Description However, there are some special moves. For said special moves, their damage (and other attributes not shown above, like status effects) may be dependant on certian factors. Rather than create a huge if/else in one of my classes covering the formulas for every one of these moves. I'd rather include another column in the DB that contains a formula in string form, like 'self.health/2'(simplified example). I could then just plug that into eval. I always see people saying to stay away from eval, but from what I can tell, this would be considered an acceptable use, as the dangers of eval only come into play when accepting user input. Am I correct in this assumption, or is there somthing i'm not seeing.

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  • What do ptLineDist and relativeCCW do?

    - by Fasih Khatib
    I saw these methods in the Line2D Java Docs but did not understand what they do? Javadoc for ptLineDist says: Returns the distance from a point to this line. The distance measured is the distance between the specified point and the closest point on the infinitely-extended line defined by this Line2D. If the specified point intersects the line, this method returns 0.0 Doc for relativeCCW says: Returns an indicator of where the specified point (PX, PY) lies with respect to the line segment from (X1, Y1) to (X2, Y2). The return value can be either 1, -1, or 0 and indicates in which direction the specified line must pivot around its first endpoint, (X1, Y1), in order to point at the specified point (PX, PY). A return value of 1 indicates that the line segment must turn in the direction that takes the positive X axis towards the negative Y axis. In the default coordinate system used by Java 2D, this direction is counterclockwise. A return value of -1 indicates that the line segment must turn in the direction that takes the positive X axis towards the positive Y axis. In the default coordinate system, this direction is clockwise. A return value of 0 indicates that the point lies exactly on the line segment. Note that an indicator value of 0 is rare and not useful for determining colinearity because of floating point rounding issues. If the point is colinear with the line segment, but not between the endpoints, then the value will be -1 if the point lies "beyond (X1, Y1)" or 1 if the point lies "beyond (X2, Y2)".

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  • how does HDR work?

    - by dotminic
    I'm trying to understand what HDR is and how it works. I understand the basic concepts and have an slight idea of how it is implemented with D3D/hlsl. However it's still pretty foggy. Say I'm rendering a sphere with a texture of the earth and a small point list of vertices to act as stars, how would I render this in HDR ? Here are a few things I'm confused about: I'm guessing, I can't use just any basic image format for the texture as the values would be limited to [0, 255] and clamped to [0, 1] in a shader. Same goes for the back buffer, I take it the format needs to be a float point format ? What are the other steps involved ? Surely there has to be more than just using floating point formats to render to a render target and then apply some bloom as a post process ? (considering the output will be 8bpp anyway) Basically, what are the steps for HDR ? How does it work ? I can't seem to find any good papers / articles that describe the process, other than this one, but it seems to skim over the basics a little, so it's confusing.

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  • Unidentified Window OnStartup

    - by CMP
    Every time I start up windows vista lately, I see a random floating window. It is a tiny little window with no title, and only the resize, maximize and restore buttons. I'd post an image, but I don't have reputation here yet. I can close it, and it does indeed go away, but I would love to figure out what it is and stop it from popping up at all. I used Autohotkey's window spy on it and all I learned is that it is a swing window, which doesn't help me out a whole lot. Is there a good way to identify which process it belongs to and figure out how to kill it?

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  • How to fix Sketchup in Wine when tool starts, but displays empty workspace?

    - by Chaos_99
    I've installed wine 1.6 and winetricks in an Linux Mint 15 system, then downloaded the latest Sketchup2013 'Make' Windows-Installer and installed through wine. I've prepared the wine environment with starting as WINEARCH=win32, installed corefonts and ie8 and enabled the override for the 'riched20' libraries. (I've no idea what the last bit does, but it was advised in some guides.) I've also tried without these steps. Only the win32 seems to make a difference, as the installer will complain about not finding SP2 otherwise. Sketchup is installed successfully and starts, but displays an empty viewport. The program is responsive and everything works, it's just that you can't see anything. I don't get any OpenGL error and the registry entries seem fine, according to the OpenGL issue workarounds floating around the net. I still think it has something to do with OpenGL not working properly, maybe not in the wine environment, but in the linux system? I'm running on a Lenovo W520 with Nvida/Intel hybrid cards, but only the NVida card is active and the properitary nvidia (319) drivers are installed. GLXGears runs fine, but clamps at 2x the refresh rate. glxinfo outputs direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.4 I'm willing to try any linux or wine OpenGL tests to narrow down the problem, if you can offer any advise on what to use.

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  • Selecting objects on a 2D map

    - by Dave
    I have a object selection function by checking the mouse click and getting the relevant object. How ever there is a rare situation where if one object is partially behind the other then both objects are in the given area so im wondering how I can make the game know which one was selected, as currently my method does not know. This is my function that works it out: function getobj(e){ mx = e.pageX - curleft; //mouse click x my = e.pageY - curtop; //mouse click y function searchSprites(sprites, x, y) { var matches = [], i = 0, data = null; for (i = 0; i < spritea.length; ++i) { data = spritea[i].data; if (x > data[0] && y > data[1] && x < data[2] && y < data[3]) { var imageData = ctx2.getImageData(x, y, 1, 1); if(imageData.data[3] !== 0){ return [spritea[i].id]; i = spritea.length; } } } } res = searchSprites(spritea, mx, my); bid = res[0]; if(bid === '1'){ alert('You selected the skyscraper in front!'); }else if(bid === '3'){ alert('You selected the skyscraper behind!'); } } Image of the map: It keeps telling me I clicked the skyscraper behind which is not necessarily what the user is trying to do. How can I improve the accuracy of this ?

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  • The best programmer is N times more effective than the worst? Who Cares?

    - by StevenWilkins
    There is a latent belief in programming that the best programmer is N times more effective than the worst. Where N is usually between 10 and 100. Here are some examples: http://www.devtopics.com/programmer-productivity-the-tenfinity-factor/ http://www.joelonsoftware.com/articles/HighNotes.html http://haacked.com/archive/2007/06/25/understanding-productivity-differences-between-developers.aspx There is some debate as to whether or not it's been proven: http://morendil.github.com/folklore.html I'm confident in the accuracy of these statements: The best salesmen in the world are probably 10-100 times better than the worst The best drivers in the world are probably 10-100 times better than the worst The best soccer players in the world are probably 10-100 times better than the worst The best CEOs in the world are probably 10-100 times better than the worst In some cases, I'm sure the difference is greater. In fact, you could probably say that The best [insert any skilled profession here] in the world are probably 10-100 times better than the worst We don't know what N is for the rest of these professions, so why concern ourselves with what the actual number is for programming? Can we not just say that the number is large enough so that it's very important to hire the best people and move on already?

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  • What kinds of languages would be most useful for this kind of webapp?

    - by Caedar
    I've had some experience with programming in the past (2-3 years of C++ self-teaching), so I'm no stranger to the programming process, but there are so many languages out there that I'm lost when thinking about this project idea that's been floating around my head: I would like to create a webapp that would be used for helping somebody figure out what kinds of productivity tools would suit them. The first part of the app would basically be a survey with a variety of questions that would help weed out tools that wouldn't be useful for them. (Slider bar between minimalist and maximizer, slider bar between all free apps and no cost limit, checkboxes on what platforms are required, etc.) While the person is filling out the survey, they will see a web of applications, webapps, and other tools forming on the screen with links showing the relationships the programs have with eachother (syncing supported, good combinations of apps, etc.), along with a list of applications below sorted by general use (notetaking, document organization, storage, etc.) I would imagine that each program entered into the database that will be accessed would have a certain set of characteristics, ie. price, user friendliness, platforms supported, general uses, etc. and the survey would be designed to correlate to those elements and remove programs that don't match the criteria set. The difficult part of this entire process would be getting the web of applications to arrange itself and render properly. Now that I've finished mind-dumping, onto my question: What kinds/combinations of programming languages would you imagine being useful for this kind of project, and why? I learn best by setting up a project for myself like this one and tinkering with the languages, so I don't mind if the end product is out of reach from my current skill level. I'd just like some guidance so I don't fumble in the dark for too long.

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  • How to clean up orphaned SID's in ACEs in AD?

    - by geoffc
    As a follow up to my question Do backlinks clear in AD for deleted users I have another related but different question. Since I am informed in the answers there that a deleted object's SID (Group or User, so assigning rights to group only minimizes the issue, and does not fix it) will remain within ACEs they have been assigned, leaving them orphaned. Lotus Domino, which has similar issues with back references, has an adminp process to clean up such orphaned references. Is there a similar process in AD that would allow you to clean up such orphaned SIDs floating around your domain?

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  • Does the .NET Framework need to be reoptimized after upgrading to a new CPU microarchitecture?

    - by Louis
    I believe that the .NET Framework will optimize certain binaries targeting features specific to the machine it's installed on. After changing the CPU from an Intel Nehalem to a Haswell chip, should the optimization be run again manually? If so, what is the process for that? Between generations here are some notable additions: Westmere: AES instruction set Sandy Bridge: Advanced Vector Extensions Ivy Bridge: RdRand (hardware random number generator), F16C (16-bit Floating-point conversion instructions) Haswell: Haswell New Instructions (includes Advanced Vector Extensions 2 (AVX2), gather, BMI1, BMI2, ABM and FMA3 support) So my, albeit naive, thought process was that the optimizations could take advantage of these in general cases. For example, perhaps calls to the Random library could utilize the hardware-RNG on Ivy Bridge and later models.

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