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  • Red Gate Coder interviews: Robin Hellen

    - by Michael Williamson
    Robin Hellen is a test engineer here at Red Gate, and is also the latest coder I’ve interviewed. We chatted about debugging code, the roles of software engineers and testers, and why Vala is currently his favourite programming language. How did you get started with programming?It started when I was about six. My dad’s a professional programmer, and he gave me and my sister one of his old computers and taught us a bit about programming. It was an old Amiga 500 with a variant of BASIC. I don’t think I ever successfully completed anything! It was just faffing around. I didn’t really get anywhere with it.But then presumably you did get somewhere with it at some point.At some point. The PC emerged as the dominant platform, and I learnt a bit of Visual Basic. I didn’t really do much, just a couple of quick hacky things. A bit of demo animation. Took me a long time to get anywhere with programming, really.When did you feel like you did start to get somewhere?I think it was when I started doing things for someone else, which was my sister’s final year of university project. She called up my dad two days before she was due to submit, saying “We need something to display a graph!”. Dad says, “I’m too busy, go talk to your brother”. So I hacked up this ugly piece of code, sent it off and they won a prize for that project. Apparently, the graph, the bit that I wrote, was the reason they won a prize! That was when I first felt that I’d actually done something that was worthwhile. That was my first real bit of code, and the ugliest code I’ve ever written. It’s basically an array of pre-drawn line elements that I shifted round the screen to draw a very spikey graph.When did you decide that programming might actually be something that you wanted to do as a career?It’s not really a decision I took, I always wanted to do something with computers. And I had to take a gap year for uni, so I was looking for twelve month internships. I applied to Red Gate, and they gave me a job as a tester. And that’s where I really started having to write code well. To a better standard that I had been up to that point.How did you find coming to Red Gate and working with other coders?I thought it was really nice. I learnt so much just from other people around. I think one of the things that’s really great is that people are just willing to help you learn. Instead of “Don’t you know that, you’re so stupid”, it’s “You can just do it this way”.If you could go back to the very start of that internship, is there something that you would tell yourself?Write shorter code. I have a tendency to write massive, many-thousand line files that I break out of right at the end. And then half-way through a project I’m doing something, I think “Where did I write that bit that does that thing?”, and it’s almost impossible to find. I wrote some horrendous code when I started. Just that principle, just keep things short. Even if looks a bit crazy to be jumping around all over the place all of the time, it’s actually a lot more understandable.And how do you hold yourself to that?Generally, if a function’s going off my screen, it’s probably too long. That’s what I tell myself, and within the team here we have code reviews, so the guys I’m with at the moment are pretty good at pulling me up on, “Doesn’t that look like it’s getting a bit long?”. It’s more just the subjective standard of readability than anything.So you’re an advocate of code review?Yes, definitely. Both to spot errors that you might have made, and to improve your knowledge. The person you’re reviewing will say “Oh, you could have done it that way”. That’s how we learn, by talking to others, and also just sharing knowledge of how your project works around the team, or even outside the team. Definitely a very firm advocate of code reviews.Do you think there’s more we could do with them?I don’t know. We’re struggling with how to add them as part of the process without it becoming too cumbersome. We’ve experimented with a few different ways, and we’ve not found anything that just works.To get more into the nitty gritty: how do you like to debug code?The first thing is to do it in my head. I’ll actually think what piece of code is likely to have caused that error, and take a quick look at it, just to see if there’s anything glaringly obvious there. The next thing I’ll probably do is throw in print statements, or throw some exceptions from various points, just to check: is it going through the code path I expect it to? A last resort is to actually debug code using a debugger.Why is the debugger the last resort?Probably because of the environments I learnt programming in. VB and early BASIC didn’t have much of a debugger, the only way to find out what your program was doing was to add print statements. Also, because a lot of the stuff I tend to work with is non-interactive, if it’s something that takes a long time to run, I can throw in the print statements, set a run off, go and do something else, and look at it again later, rather than trying to remember what happened at that point when I was debugging through it. So it also gives me the record of what happens. I hate just sitting there pressing F5, F5, continually. If you’re having to find out what your code is doing at each line, you’ve probably got a very wrong mental model of what your code’s doing, and you can find that out just as easily by inspecting a couple of values through the print statements.If I were on some codebase that you were also working on, what should I do to make it as easy as possible to understand?I’d say short and well-named methods. The one thing I like to do when I’m looking at code is to find out where a value comes from, and the more layers of indirection there are, particularly DI [dependency injection] frameworks, the harder it is to find out where something’s come from. I really hate that. I want to know if the value come from the user here or is a constant here, and if I can’t find that out, that makes code very hard to understand for me.As a tester, where do you think the split should lie between software engineers and testers?I think the split is less on areas of the code you write and more what you’re designing and creating. The developers put a structure on the code, while my major role is to say which tests we should have, whether we should test that, or it’s not worth testing that because it’s a tiny function in code that nobody’s ever actually going to see. So it’s not a split in the code, it’s a split in what you’re thinking about. Saying what code we should write, but alternatively what code we should take out.In your experience, do the software engineers tend to do much testing themselves?They tend to control the lowest layer of tests. And, depending on how the balance of people is in the team, they might write some of the higher levels of test. Or that might go to the testers. I’m the only tester on my team with three other developers, so they’ll be writing quite a lot of the actual test code, with input from me as to whether we should test that functionality, whereas on other teams, where it’s been more equal numbers, the testers have written pretty much all of the high level tests, just because that’s the best use of resource.If you could shuffle resources around however you liked, do you think that the developers should be writing those high-level tests?I think they should be writing them occasionally. It helps when they have an understanding of how testing code works and possibly what assumptions we’ve made in tests, and they can say “actually, it doesn’t work like that under the hood so you’ve missed this whole area”. It’s one of those agile things that everyone on the team should be at least comfortable doing the various jobs. So if the developers can write test code then I think that’s a very good thing.So you think testers should be able to write production code?Yes, although given most testers skills at coding, I wouldn’t advise it too much! I have written a few things, and I did make a few changes that have actually gone into our production code base. They’re not necessarily running every time but they are there. I think having that mix of skill sets is really useful. In some ways we’re using our own product to test itself, so being able to make those changes where it’s not working saves me a round-trip through the developers. It can be really annoying if the developers have no time to make a change, and I can’t touch the code.If the software engineers are consistently writing tests at all levels, what role do you think the role of a tester is?I think on a team like that, those distinctions aren’t quite so useful. There’ll be two cases. There’s either the case where the developers think they’ve written good tests, but you still need someone with a test engineer mind-set to go through the tests and validate that it’s a useful set, or the correct set for that code. Or they won’t actually be pure developers, they’ll have that mix of test ability in there.I think having slightly more distinct roles is useful. When it starts to blur, then you lose that view of the tests as a whole. The tester job is not to create tests, it’s to validate the quality of the product, and you don’t do that just by writing tests. There’s more things you’ve got to keep in your mind. And I think when you blur the roles, you start to lose that end of the tester.So because you’re working on those features, you lose that holistic view of the whole system?Yeah, and anyone who’s worked on the feature shouldn’t be testing it. You always need to have it tested it by someone who didn’t write it. Otherwise you’re a bit too close and you assume “yes, people will only use it that way”, but the tester will come along and go “how do people use this? How would our most idiotic user use this?”. I might not test that because it might be completely irrelevant. But it’s coming in and trying to have a different set of assumptions.Are you a believer that it should all be automated if possible?Not entirely. So an automated test is always better than a manual test for the long-term, but there’s still nothing that beats a human sitting in front of the application and thinking “What could I do at this point?”. The automated test is very good but they follow that strict path, and they never check anything off the path. The human tester will look at things that they weren’t expecting, whereas the automated test can only ever go “Is that value correct?” in many respects, and it won’t notice that on the other side of the screen you’re showing something completely wrong. And that value might have been checked independently, but you always find a few odd interactions when you’re going through something manually, and you always need to go through something manually to start with anyway, otherwise you won’t know where the important bits to write your automation are.When you’re doing that manual testing, do you think it’s important to do that across the entire product, or just the bits that you’ve touched recently?I think it’s important to do it mostly on the bits you’ve touched, but you can’t ignore the rest of the product. Unless you’re dealing with a very, very self-contained bit, you’re almost always encounter other bits of the product along the way. Most testers I know, even if they are looking at just one path, they’ll keep open and move around a bit anyway, just because they want to find something that’s broken. If we find that your path is right, we’ll go out and hunt something else.How do you think this fits into the idea of continuously deploying, so long as the tests pass?With deploying a website it’s a bit different because you can always pull it back. If you’re deploying an application to customers, when you’ve released it, it’s out there, you can’t pull it back. Someone’s going to keep it, no matter how hard you try there will be a few installations that stay around. So I’d always have at least a human element on that path. With websites, you could probably automate straight out, or at least straight out to an internal environment or a single server in a cloud of fifty that will serve some people. But I don’t think you should release to everyone just on automated tests passing.You’ve already mentioned using BASIC and C# — are there any other languages that you’ve used?I’ve used a few. That’s something that has changed more recently, I’ve become familiar with more languages. Before I started at Red Gate I learnt a bit of C. Then last year, I taught myself Python which I actually really enjoyed using. I’ve also come across another language called Vala, which is sort of a C#-like language. It’s basically a pre-processor for C, but it has very nice syntax. I think that’s currently my favourite language.Any particular reason for trying Vala?I have a completely Linux environment at home, and I’ve been looking for a nice language, and C# just doesn’t cut it because I won’t touch Mono. So, I was looking for something like C# but that was useable in an open source environment, and Vala’s what I found. C#’s got a few features that Vala doesn’t, and Vala’s got a few features where I think “It would be awesome if C# had that”.What are some of the features that it’s missing?Extension methods. And I think that’s the only one that really bugs me. I like to use them when I’m writing C# because it makes some things really easy, especially with libraries that you can’t touch the internals of. It doesn’t have method overloading, which is sometimes annoying.Where it does win over C#?Everything is non-nullable by default, you never have to check that something’s unexpectedly null.Also, Vala has code contracts. This is starting to come in C# 4, but the way it works in Vala is that you specify requirements in short phrases as part of your function signature and they stick to the signature, so that when you inherit it, it has exactly the same code contract as the base one, or when you inherit from an interface, you have to match the signature exactly. Just using those makes you think a bit more about how you’re writing your method, it’s not an afterthought when you’ve got contracts from base classes given to you, you can’t change it. Which I think is a lot nicer than the way C# handles it. When are those actually checked?They’re checked both at compile and run-time. The compile-time checking isn’t very strong yet, it’s quite a new feature in the compiler, and because it compiles down to C, you can write C code and interface with your methods, so you can bypass that compile-time check anyway. So there’s an extra runtime check, and if you violate one of the contracts at runtime, it’s game over for your program, there’s no exception to catch, it’s just goodbye!One thing I dislike about C# is the exceptions. You write a bit of code and fifty exceptions could come from any point in your ten lines, and you can’t mentally model how those exceptions are going to come out, and you can’t even predict them based on the functions you’re calling, because if you’ve accidentally got a derived class there instead of a base class, that can throw a completely different set of exceptions. So I’ve got no way of mentally modelling those, whereas in Vala they’re checked like Java, so you know only these exceptions can come out. You know in advance the error conditions.I think Raymond Chen on Old New Thing says “the only thing you know when you throw an exception is that you’re in an invalid state somewhere in your program, so just kill it and be done with it!”You said you’ve also learnt bits of Python. How did you find that compared to Vala and C#?Very different because of the dynamic typing. I’ve been writing a website for my own use. I’m quite into photography, so I take photos off my camera, post-process them, dump them in a file, and I get a webpage with all my thumbnails. So sort of like Picassa, but written by myself because I wanted something to learn Python with. There are some things that are really nice, I just found it really difficult to cope with the fact that I’m not quite sure what this object type that I’m passed is, I might not ever be sure, so it can randomly blow up on me. But once I train myself to ignore that and just say “well, I’m fairly sure it’s going to be something that looks like this, so I’ll use it like this”, then it’s quite nice.Any particular features that you’ve appreciated?I don’t like any particular feature, it’s just very straightforward to work with. It’s very quick to write something in, particularly as you don’t have to worry that you’ve changed something that affects a different part of the program. If you have, then that part blows up, but I can get this part working right now.If you were doing a big project, would you be willing to do it in Python rather than C# or Vala?I think I might be willing to try something bigger or long term with Python. We’re currently doing an ASP.NET MVC project on C#, and I don’t like the amount of reflection. There’s a lot of magic that pulls values out, and it’s all done under the scenes. It’s almost managed to put a dynamic type system on top of C#, which in many ways destroys the language to me, whereas if you’re already in a dynamic language, having things done dynamically is much more natural. In many ways, you get the worst of both worlds. I think for web projects, I would go with Python again, whereas for anything desktop, command-line or GUI-based, I’d probably go for C# or Vala, depending on what environment I’m in.It’s the fact that you can gain from the strong typing in ways that you can’t so much on the web app. Or, in a web app, you have to use dynamic typing at some point, or you have to write a hell of a lot of boilerplate, and I’d rather use the dynamic typing than write the boilerplate.What do you think separates great programmers from everyone else?Probably design choices. Choosing to write it a piece of code one way or another. For any given program you ask me to write, I could probably do it five thousand ways. A programmer who is capable will see four or five of them, and choose one of the better ones. The excellent programmer will see the largest proportion and manage to pick the best one very quickly without having to think too much about it. I think that’s probably what separates, is the speed at which they can see what’s the best path to write the program in. More Red Gater Coder interviews

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  • ASP.NET Frameworks and Raw Throughput Performance

    - by Rick Strahl
    A few days ago I had a curious thought: With all these different technologies that the ASP.NET stack has to offer, what's the most efficient technology overall to return data for a server request? When I started this it was mere curiosity rather than a real practical need or result. Different tools are used for different problems and so performance differences are to be expected. But still I was curious to see how the various technologies performed relative to each just for raw throughput of the request getting to the endpoint and back out to the client with as little processing in the actual endpoint logic as possible (aka Hello World!). I want to clarify that this is merely an informal test for my own curiosity and I'm sharing the results and process here because I thought it was interesting. It's been a long while since I've done any sort of perf testing on ASP.NET, mainly because I've not had extremely heavy load requirements and because overall ASP.NET performs very well even for fairly high loads so that often it's not that critical to test load performance. This post is not meant to make a point  or even come to a conclusion which tech is better, but just to act as a reference to help understand some of the differences in perf and give a starting point to play around with this yourself. I've included the code for this simple project, so you can play with it and maybe add a few additional tests for different things if you like. Source Code on GitHub I looked at this data for these technologies: ASP.NET Web API ASP.NET MVC WebForms ASP.NET WebPages ASMX AJAX Services  (couldn't get AJAX/JSON to run on IIS8 ) WCF Rest Raw ASP.NET HttpHandlers It's quite a mixed bag, of course and the technologies target different types of development. What started out as mere curiosity turned into a bit of a head scratcher as the results were sometimes surprising. What I describe here is more to satisfy my curiosity more than anything and I thought it interesting enough to discuss on the blog :-) First test: Raw Throughput The first thing I did is test raw throughput for the various technologies. This is the least practical test of course since you're unlikely to ever create the equivalent of a 'Hello World' request in a real life application. The idea here is to measure how much time a 'NOP' request takes to return data to the client. So for this request I create the simplest Hello World request that I could come up for each tech. Http Handler The first is the lowest level approach which is an HTTP handler. public class Handler : IHttpHandler { public void ProcessRequest(HttpContext context) { context.Response.ContentType = "text/plain"; context.Response.Write("Hello World. Time is: " + DateTime.Now.ToString()); } public bool IsReusable { get { return true; } } } WebForms Next I added a couple of ASPX pages - one using CodeBehind and one using only a markup page. The CodeBehind page simple does this in CodeBehind without any markup in the ASPX page: public partial class HelloWorld_CodeBehind : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { Response.Write("Hello World. Time is: " + DateTime.Now.ToString() ); Response.End(); } } while the Markup page only contains some static output via an expression:<%@ Page Language="C#" AutoEventWireup="false" CodeBehind="HelloWorld_Markup.aspx.cs" Inherits="AspNetFrameworksPerformance.HelloWorld_Markup" %> Hello World. Time is <%= DateTime.Now %> ASP.NET WebPages WebPages is the freestanding Razor implementation of ASP.NET. Here's the simple HelloWorld.cshtml page:Hello World @DateTime.Now WCF REST WCF REST was the token REST implementation for ASP.NET before WebAPI and the inbetween step from ASP.NET AJAX. I'd like to forget that this technology was ever considered for production use, but I'll include it here. Here's an OperationContract class: [ServiceContract(Namespace = "")] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class WcfService { [OperationContract] [WebGet] public Stream HelloWorld() { var data = Encoding.Unicode.GetBytes("Hello World" + DateTime.Now.ToString()); var ms = new MemoryStream(data); // Add your operation implementation here return ms; } } WCF REST can return arbitrary results by returning a Stream object and a content type. The code above turns the string result into a stream and returns that back to the client. ASP.NET AJAX (ASMX Services) I also wanted to test ASP.NET AJAX services because prior to WebAPI this is probably still the most widely used AJAX technology for the ASP.NET stack today. Unfortunately I was completely unable to get this running on my Windows 8 machine. Visual Studio 2012  removed adding of ASP.NET AJAX services, and when I tried to manually add the service and configure the script handler references it simply did not work - I always got a SOAP response for GET and POST operations. No matter what I tried I always ended up getting XML results even when explicitly adding the ScriptHandler. So, I didn't test this (but the code is there - you might be able to test this on a Windows 7 box). ASP.NET MVC Next up is probably the most popular ASP.NET technology at the moment: MVC. Here's the small controller: public class MvcPerformanceController : Controller { public ActionResult Index() { return View(); } public ActionResult HelloWorldCode() { return new ContentResult() { Content = "Hello World. Time is: " + DateTime.Now.ToString() }; } } ASP.NET WebAPI Next up is WebAPI which looks kind of similar to MVC. Except here I have to use a StringContent result to return the response: public class WebApiPerformanceController : ApiController { [HttpGet] public HttpResponseMessage HelloWorldCode() { return new HttpResponseMessage() { Content = new StringContent("Hello World. Time is: " + DateTime.Now.ToString(), Encoding.UTF8, "text/plain") }; } } Testing Take a minute to think about each of the technologies… and take a guess which you think is most efficient in raw throughput. The fastest should be pretty obvious, but the others - maybe not so much. The testing I did is pretty informal since it was mainly to satisfy my curiosity - here's how I did this: I used Apache Bench (ab.exe) from a full Apache HTTP installation to run and log the test results of hitting the server. ab.exe is a small executable that lets you hit a URL repeatedly and provides counter information about the number of requests, requests per second etc. ab.exe and the batch file are located in the \LoadTests folder of the project. An ab.exe command line  looks like this: ab.exe -n100000 -c20 http://localhost/aspnetperf/api/HelloWorld which hits the specified URL 100,000 times with a load factor of 20 concurrent requests. This results in output like this:   It's a great way to get a quick and dirty performance summary. Run it a few times to make sure there's not a large amount of varience. You might also want to do an IISRESET to clear the Web Server. Just make sure you do a short test run to warm up the server first - otherwise your first run is likely to be skewed downwards. ab.exe also allows you to specify headers and provide POST data and many other things if you want to get a little more fancy. Here all tests are GET requests to keep it simple. I ran each test: 100,000 iterations Load factor of 20 concurrent connections IISReset before starting A short warm up run for API and MVC to make sure startup cost is mitigated Here is the batch file I used for the test: IISRESET REM make sure you add REM C:\Program Files (x86)\Apache Software Foundation\Apache2.2\bin REM to your path so ab.exe can be found REM Warm up ab.exe -n100 -c20 http://localhost/aspnetperf/MvcPerformance/HelloWorldJsonab.exe -n100 -c20 http://localhost/aspnetperf/api/HelloWorldJson ab.exe -n100 -c20 http://localhost/AspNetPerf/WcfService.svc/HelloWorld ab.exe -n100000 -c20 http://localhost/aspnetperf/handler.ashx > handler.txt ab.exe -n100000 -c20 http://localhost/aspnetperf/HelloWorld_CodeBehind.aspx > AspxCodeBehind.txt ab.exe -n100000 -c20 http://localhost/aspnetperf/HelloWorld_Markup.aspx > AspxMarkup.txt ab.exe -n100000 -c20 http://localhost/AspNetPerf/WcfService.svc/HelloWorld > Wcf.txt ab.exe -n100000 -c20 http://localhost/aspnetperf/MvcPerformance/HelloWorldCode > Mvc.txt ab.exe -n100000 -c20 http://localhost/aspnetperf/api/HelloWorld > WebApi.txt I ran each of these tests 3 times and took the average score for Requests/second, with the machine otherwise idle. I did see a bit of variance when running many tests but the values used here are the medians. Part of this has to do with the fact I ran the tests on my local machine - result would probably more consistent running the load test on a separate machine hitting across the network. I ran these tests locally on my laptop which is a Dell XPS with quad core Sandibridge I7-2720QM @ 2.20ghz and a fast SSD drive on Windows 8. CPU load during tests ran to about 70% max across all 4 cores (IOW, it wasn't overloading the machine). Ideally you can try running these tests on a separate machine hitting the local machine. If I remember correctly IIS 7 and 8 on client OSs don't throttle so the performance here should be Results Ok, let's cut straight to the chase. Below are the results from the tests… It's not surprising that the handler was fastest. But it was a bit surprising to me that the next fastest was WebForms and especially Web Forms with markup over a CodeBehind page. WebPages also fared fairly well. MVC and WebAPI are a little slower and the slowest by far is WCF REST (which again I find surprising). As mentioned at the start the raw throughput tests are not overly practical as they don't test scripting performance for the HTML generation engines or serialization performances of the data engines. All it really does is give you an idea of the raw throughput for the technology from time of request to reaching the endpoint and returning minimal text data back to the client which indicates full round trip performance. But it's still interesting to see that Web Forms performs better in throughput than either MVC, WebAPI or WebPages. It'd be interesting to try this with a few pages that actually have some parsing logic on it, but that's beyond the scope of this throughput test. But what's also amazing about this test is the sheer amount of traffic that a laptop computer is handling. Even the slowest tech managed 5700 requests a second, which is one hell of a lot of requests if you extrapolate that out over a 24 hour period. Remember these are not static pages, but dynamic requests that are being served. Another test - JSON Data Service Results The second test I used a JSON result from several of the technologies. I didn't bother running WebForms and WebPages through this test since that doesn't make a ton of sense to return data from the them (OTOH, returning text from the APIs didn't make a ton of sense either :-) In these tests I have a small Person class that gets serialized and then returned to the client. The Person class looks like this: public class Person { public Person() { Id = 10; Name = "Rick"; Entered = DateTime.Now; } public int Id { get; set; } public string Name { get; set; } public DateTime Entered { get; set; } } Here are the updated handler classes that use Person: Handler public class Handler : IHttpHandler { public void ProcessRequest(HttpContext context) { var action = context.Request.QueryString["action"]; if (action == "json") JsonRequest(context); else TextRequest(context); } public void TextRequest(HttpContext context) { context.Response.ContentType = "text/plain"; context.Response.Write("Hello World. Time is: " + DateTime.Now.ToString()); } public void JsonRequest(HttpContext context) { var json = JsonConvert.SerializeObject(new Person(), Formatting.None); context.Response.ContentType = "application/json"; context.Response.Write(json); } public bool IsReusable { get { return true; } } } This code adds a little logic to check for a action query string and route the request to an optional JSON result method. To generate JSON, I'm using the same JSON.NET serializer (JsonConvert.SerializeObject) used in Web API to create the JSON response. WCF REST   [ServiceContract(Namespace = "")] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class WcfService { [OperationContract] [WebGet] public Stream HelloWorld() { var data = Encoding.Unicode.GetBytes("Hello World " + DateTime.Now.ToString()); var ms = new MemoryStream(data); // Add your operation implementation here return ms; } [OperationContract] [WebGet(ResponseFormat=WebMessageFormat.Json,BodyStyle=WebMessageBodyStyle.WrappedRequest)] public Person HelloWorldJson() { // Add your operation implementation here return new Person(); } } For WCF REST all I have to do is add a method with the Person result type.   ASP.NET MVC public class MvcPerformanceController : Controller { // // GET: /MvcPerformance/ public ActionResult Index() { return View(); } public ActionResult HelloWorldCode() { return new ContentResult() { Content = "Hello World. Time is: " + DateTime.Now.ToString() }; } public JsonResult HelloWorldJson() { return Json(new Person(), JsonRequestBehavior.AllowGet); } } For MVC all I have to do for a JSON response is return a JSON result. ASP.NET internally uses JavaScriptSerializer. ASP.NET WebAPI public class WebApiPerformanceController : ApiController { [HttpGet] public HttpResponseMessage HelloWorldCode() { return new HttpResponseMessage() { Content = new StringContent("Hello World. Time is: " + DateTime.Now.ToString(), Encoding.UTF8, "text/plain") }; } [HttpGet] public Person HelloWorldJson() { return new Person(); } [HttpGet] public HttpResponseMessage HelloWorldJson2() { var response = new HttpResponseMessage(HttpStatusCode.OK); response.Content = new ObjectContent<Person>(new Person(), GlobalConfiguration.Configuration.Formatters.JsonFormatter); return response; } } Testing and Results To run these data requests I used the following ab.exe commands:REM JSON RESPONSES ab.exe -n100000 -c20 http://localhost/aspnetperf/Handler.ashx?action=json > HandlerJson.txt ab.exe -n100000 -c20 http://localhost/aspnetperf/MvcPerformance/HelloWorldJson > MvcJson.txt ab.exe -n100000 -c20 http://localhost/aspnetperf/api/HelloWorldJson > WebApiJson.txt ab.exe -n100000 -c20 http://localhost/AspNetPerf/WcfService.svc/HelloWorldJson > WcfJson.txt The results from this test run are a bit interesting in that the WebAPI test improved performance significantly over returning plain string content. Here are the results:   The performance for each technology drops a little bit except for WebAPI which is up quite a bit! From this test it appears that WebAPI is actually significantly better performing returning a JSON response, rather than a plain string response. Snag with Apache Benchmark and 'Length Failures' I ran into a little snag with Apache Benchmark, which was reporting failures for my Web API requests when serializing. As the graph shows performance improved significantly from with JSON results from 5580 to 6530 or so which is a 15% improvement (while all others slowed down by 3-8%). However, I was skeptical at first because the WebAPI test reports showed a bunch of errors on about 10% of the requests. Check out this report: Notice the Failed Request count. What the hey? Is WebAPI failing on roughly 10% of requests when sending JSON? Turns out: No it's not! But it took some sleuthing to figure out why it reports these failures. At first I thought that Web API was failing, and so to make sure I re-ran the test with Fiddler attached and runiisning the ab.exe test by using the -X switch: ab.exe -n100 -c10 -X localhost:8888 http://localhost/aspnetperf/api/HelloWorldJson which showed that indeed all requests where returning proper HTTP 200 results with full content. However ab.exe was reporting the errors. After some closer inspection it turned out that the dates varying in size altered the response length in dynamic output. For example: these two results: {"Id":10,"Name":"Rick","Entered":"2012-09-04T10:57:24.841926-10:00"} {"Id":10,"Name":"Rick","Entered":"2012-09-04T10:57:24.8519262-10:00"} are different in length for the number which results in 68 and 69 bytes respectively. The same URL produces different result lengths which is what ab.exe reports. I didn't notice at first bit the same is happening when running the ASHX handler with JSON.NET result since it uses the same serializer that varies the milliseconds. Moral: You can typically ignore Length failures in Apache Benchmark and when in doubt check the actual output with Fiddler. Note that the other failure values are accurate though. Another interesting Side Note: Perf drops over Time As I was running these tests repeatedly I was finding that performance steadily dropped from a startup peak to a 10-15% lower stable level. IOW, with Web API I'd start out with around 6500 req/sec and in subsequent runs it keeps dropping until it would stabalize somewhere around 5900 req/sec occasionally jumping lower. For these tests this is why I did the IIS RESET and warm up for individual tests. This is a little puzzling. Looking at Process Monitor while the test are running memory very quickly levels out as do handles and threads, on the first test run. Subsequent runs everything stays stable, but the performance starts going downwards. This applies to all the technologies - Handlers, Web Forms, MVC, Web API - curious to see if others test this and see similar results. Doing an IISRESET then resets everything and performance starts off at peak again… Summary As I stated at the outset, these were informal to satiate my curiosity not to prove that any technology is better or even faster than another. While there clearly are differences in performance the differences (other than WCF REST which was by far the slowest and the raw handler which was by far the highest) are relatively minor, so there is no need to feel that any one technology is a runaway standout in raw performance. Choosing a technology is about more than pure performance but also about the adequateness for the job and the easy of implementation. The strengths of each technology will make for any minor performance difference we see in these tests. However, to me it's important to get an occasional reality check and compare where new technologies are heading. Often times old stuff that's been optimized and designed for a time of less horse power can utterly blow the doors off newer tech and simple checks like this let you compare. Luckily we're seeing that much of the new stuff performs well even in V1.0 which is great. To me it was very interesting to see Web API perform relatively badly with plain string content, which originally led me to think that Web API might not be properly optimized just yet. For those that caught my Tweets late last week regarding WebAPI's slow responses was with String content which is in fact considerably slower. Luckily where it counts with serialized JSON and XML WebAPI actually performs better. But I do wonder what would make generic string content slower than serialized code? This stresses another point: Don't take a single test as the final gospel and don't extrapolate out from a single set of tests. Certainly Twitter can make you feel like a fool when you post something immediate that hasn't been fleshed out a little more <blush>. Egg on my face. As a result I ended up screwing around with this for a few hours today to compare different scenarios. Well worth the time… I hope you found this useful, if not for the results, maybe for the process of quickly testing a few requests for performance and charting out a comparison. Now onwards with more serious stuff… Resources Source Code on GitHub Apache HTTP Server Project (ab.exe is part of the binary distribution)© Rick Strahl, West Wind Technologies, 2005-2012Posted in ASP.NET  Web Api   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • webserver horrible slow, sometimes incredible fast

    - by dhanke
    i am running a small community ( 6000+ Members ) on a non-virtual 64-bit ubuntu 11.04 system. I am not a Linux-pro, not even advanced, i just tried to setup a webserver, which does nothing special actually. Delivering some dynamic PHP and RoR websites is its task. So it might be that my configuration files do look horrible bad. Also, i might use the wrong vocabulary, so in doubt, please ask. Having a current all-time record of 520 registered users (board-accounts, no system-users) online at same time, average server-load is about 2.0 - 5.0. Meantime (~250 users) average server load value is at about 0.4 - 0.8, sometimes, on some expensive searches a bit higher. everything fine. From time to time however, the load increases up to 120 (120.0, not 12.0 ;) ). In this time, its hard to even connect via SSH, but when i reach the server, and use top/htop/iotop to see whats happening, i cannot identify any process causing high CPU load. iotop tells me about a current reading/writing speed of about approx. 70kb/s, which is quite equal to power-off i think. Memory-Usage is max. at ~ 12GB of 16GB, so swap remains empty. now the odd (at least for me:) waiting some minutes ( since i always get a bit into a panic when this happens, it feels like 5 minutes, but i suppose its more like 20-30 minutes) and the server is back to normal. everything continues as normal. another odd fact: when i run hdparm -tT /dev/sda, i get answer like: /dev/sda: Timing cached reads: 7180 MB in 2.00 seconds = 3591.13 MB/sec Timing buffered disk reads: 348 MB in 3.02 seconds = 115.41 MB/sec when i run the same command while the server is "frozen", the answer is like /dev/sda: <- takes about 5 minutes until this line appears Timing cached reads: 7180 MB in 2.00 seconds = 3591.13 MB/sec <- 5 more minutes Timing buffered disk reads: 348 MB in 3.02 seconds = 115.41 MB/sec <- another 5 minutes so the values are the same, but the quoted time is completely wrong. using time command as prefix also tells me that ~ 15 minutes were used. I searched in dmesg, /var/log/[messages|syslog] - nothing found. /var/log/errors however tells me that: Jul 4 20:28:30 localhost kernel: [19080.671415] INFO: task php5-fpm:27728 blocked for more than 120 seconds. Jul 4 20:28:30 localhost kernel: [19080.671419] "echo 0 /proc/sys/kernel/hung_task_timeout_secs" disables this message. multiple times. now that message does tell me that php5-fpm task was blocked or did block ? - but not if that is the cause or just one of the results of that "freeze". Anyone? to cut the long story short, i dont know where even to start analyzing. So if you can give me any advice by looking at following specs and configs, or ask me to provide more information, i`d be glad. Specs: 6 Core AMD Phenom(tm) II X6 1055T Processor * 16 Gigabyte Ram 2x 1.5 TB Seagate ST1500DL003-9VT16L via SATA 3 via SoftwareRaid (i suppose) Services: (due to service --status-all, those with [ + ]) nginx Webserver 1.0.14 mySQL 5.1.63 Server Ruby on Rails 2.3.11 ( passenger-nginx-module ) php5-fpm 5.3.6-13ubuntu3.7 SSH ido2db Further services: default crontab + nightly backup. syslog-ng Website consists of 2 subdomains, forum. and www. where forum is a phpBB3.x PHP-Board, and www a Ruby on Rails 2.3.11 application (portal). Mini-Note: sometimes i notice that the forum is pretty slow, in contrast to the always-fast (except for this "freeze") portal. Both share the same Database, but the portal is using it read-only. The Webserver is nginx, using phusion passenger module to communicate with the ruby-application. Also, for the forum it communicates with php5-fpm via socket: relevant nginx configuration parts ( with comments/questions starting by ; ) ; in case of freeze due to too high Filesystem activity, maybe adding a limit? #worker_rlimit_nofile 50000; user www-data; ; 6 cores, so i read 6 fits. maybe already wrong? worker_processes 6; pid /var/run/nginx.pid; events { worker_connections 1024; } http { passenger_root /var/lib/gems/1.8/gems/passenger-3.0.11; passenger_ruby /usr/bin/ruby1.8; ; the forum once featured a chat, which was working w/o websockets. ; so it was a hell of pull requests (deactivated now, freeze still happening) keepalive_timeout 65; keepalive_requests 50; gzip on; server { listen 80; server_name www.domain.tld; root /var/www/domain/rails/public; passenger_enabled on; } server { listen 80; server_name forum.domain.tld; location / { root /var/www/domain/forum; index index.php; } ; satic stuff to be handled by nginx location ~* ^/style/.+.(jpg|jpeg|gif|css|png|js|ico|xml)$ { access_log off; expires 30d; root /var/www/domain/forum/; } ; now the php magic, note the "backend"-fcgi_pass location ~ .php$ { fastcgi_split_path_info ^(.+\.php)(.*)$; fastcgi_pass backend; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME /var/www/domain/forum$fastcgi_script_name; include fastcgi_params; fastcgi_param QUERY_STRING $query_string; fastcgi_param REQUEST_METHOD $request_method; fastcgi_param CONTENT_TYPE $content_type; fastcgi_param CONTENT_LENGTH $content_length; fastcgi_intercept_errors on; fastcgi_ignore_client_abort off; fastcgi_connect_timeout 60; fastcgi_send_timeout 180; fastcgi_read_timeout 180; fastcgi_buffer_size 128k; fastcgi_buffers 256 16k; fastcgi_busy_buffers_size 256k; fastcgi_temp_file_write_size 256k; fastcgi_max_temp_file_size 0; } location ~ /\.ht { deny all; } } ;the php5-fpm socket. i read that /dev/shm/ whould be the fastes place for this. bad idea in general? upstream backend { server unix:/dev/shm/phpfpm; } ... } php5-fpm settings (i changed this values due to php5-fpm error log messages higher and higher.. (freeze-problem was there before as well)* listen = /dev/shm/phpfpm user = www-data group = www-data pm = dynamic ; holy, 4000! well, shinking this value to earth-level gave me ; 100s of 502 bad gateway commands. this values were quite stable. ; since there are only max 520 users online i dont get it, why i would need ; as many children as configured here. due to keep-alive maybe? ; asking questions is easier for me since restarting server will make ; my community-members angry ;) pm.max_children = 4000 pm.start_servers = 100 pm.min_spare_servers = 50 pm.max_spare_servers = 150 pm.max_requests = 10 pm.status_path = /status ping.path = /ping ping.response = pong slowlog = log/$pool.log.slow ;should i use rlimit? ;rlimit_files = 1024 chdir = / mysql/my.cnf [client] port = 3306 socket = /var/run/mysqld/mysqld.sock [mysqld_safe] socket = /var/run/mysqld/mysqld.sock nice = 0 [mysqld] user = mysql socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /var/lib/mysql tmpdir = /tmp skip-external-locking bind-address = 127.0.0.1 key_buffer = 16M max_allowed_packet = 16M thread_stack = 192K thread_cache_size = 8 myisam-recover = BACKUP ; high number, but less gives some phpBB errors. max_connections = 450 table_cache = 512 ; i read twice the cpu cores, bad? thread_concurrency = 12 join_buffer_size = 2084K concurrent_insert = 3 query_cache_limit = 64M query_cache_size = 512M query_cache_type = 1 log_error = /var/log/mysql/error.log log_slow_queries = /var/log/mysql/mysql-slow.log long_query_time = 2 expire_logs_days = 10 max_binlog_size = 100M low_priority_updates=1 [mysqldump] quick quote-names max_allowed_packet = 16M [isamchk] key_buffer = 16M !includedir /etc/mysql/conf.d/ I used smartctl already, hdds seem to be fine. /proc/mdstatus quotes: Personalities : [raid1] [linear] [multipath] [raid0] [raid6] [raid5] [raid4] [raid10] md3 : active raid1 sda3[1] 1459264192 blocks [2/1] [_U] md1 : active raid1 sda1[0] 3911680 blocks [2/1] [U_] unused devices: ulimit -a core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 127727 max locked memory (kbytes, -l) 64 max memory size (kbytes, -m) unlimited open files (-n) 1024 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 8192 cpu time (seconds, -t) unlimited max user processes (-u) 127727 virtual memory (kbytes, -v) unlimited file locks (-x) unlimited I quote some questions in my configuration files, these are not (intentional) directly problem-related, but would be nice for me to know wether they are indeed questionable or done right. One additional Fact: my MYSQL-database is at 12GB size. i dont know if that does matter, but mytop sometimes shows me 4-5 seconds long insert queries, some are 20-30 seconds long. Its just a feeling that i am unable to prove (because i dont know how), but when i disable the database, the freeze seems not to happen. Example: i created a dummy rails application to see the development log. the app made some sql-queries, reads and inserts. the log quite often was like: DbTest Load (0.3ms) SELECT * FROM `db_test` WHERE (`db_test`.`id` = 31722) LIMIT 1 SQL (0.1ms) BEGIN DbTest Update (0.3ms) UPDATE `db_test` SET `updated_at` = '2012-07-04 23:32:34' WHERE `id` = 31722 - now the log stands still for 5-60 seconds. SQL (49.1ms) COMMIT - SQL-Update time in the log does not include freeze time Rendering test/index Completed in 96ms (View: 16, DB: 59) | 200 OK [http://localhost:9000/test] Bad part is: this mini-freeze here only happens from time to time as well. note: meanwhile i cannot even upload files via scp. I currently feel like running form bad to worse and back by googling for my server-problem due to immense lack of knowledge regarding server configurations. It still makes me wonder, why those problems even appear, since 250 users a time is not such a high amount, right? So my questions: whats wrong and how to fix? ;) or: what information can i provide to make the situation more clear? can you point at some critical bad configuration-line which i should consider to catch up in the documentation? are there any tools i can run to see some possible bottlenecks? any further advice? (next to: "pay someone who knows what he does" - its a private project, server costs enough already. :)) Thanks for your time and help. Best Regards, Daniel P.S.: i renamed the configfiles to domain.tld since i dont want to have any % more load to the server until its fixed. might be a exaggeratedly thought.. P.P.S: if i asked a complete duplicate question, sorry. my search results seemed to be quite specific in their own way.

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  • BIND returns serverfail when querying for its authoriative domain

    - by estol
    Hi there Serverfault folks! First of all: sorry about the title, I had some problem coming up with the proper title. I have a little home server set up, for internet sharing, samba, basic http, dlna mediaserver and what not, and I happend to have a domain at hand, so I thought why not direct it to this computer? I have a BIND 9.8.0 installed, and - afaik - configured it properly. For a few days, the public view did not worked, and I really did not cared, since the local view worked. But now suddenly, even the local view fails. If I try to query the nameserver for anything in my domain, it returns the following error: $ nslookup andromeda.dafaces.com ;; Got SERVFAIL reply from ::1, trying next server ;; Got SERVFAIL reply from ::1, trying next server Server: 127.0.0.1 Address: 127.0.0.1#53 ** server can't find andromeda.dafaces.com.dafaces.com: SERVFAIL Also, the public view points to the old ip address of the domain, probably because of the same error. Some information about the system: $ uname -a Linux tressis 2.6.37-ARCH #1 SMP PREEMPT Tue Mar 15 09:21:17 CET 2011 x86_64 AMD Athlon(tm) 64 X2 Dual Core Processor 5000+ AuthenticAMD GNU/Linux $ named -v BIND 9.8.0 And the named.conf file: # cat /etc/named.conf // // /etc/named.conf // include "/etc/rndc.key"; #controls { # inet 127.0.0.1 allow {localhost; } keys { "dnskulcs"; }; #}; options { directory "/var/named"; pid-file "/var/run/named/named.pid"; auth-nxdomain yes; datasize default; // Uncomment these to enable IPv6 connections support // IPv4 will still work: listen-on-v6 { any; }; listen-on { any; }; // Add this for no IPv4: // listen-on { none; }; // Default security settings. // allow-recursion { 127.0.0.1; ::1; 192.168.1.0/24; }; // allow-recursion { any; }; allow-query { any; }; allow-transfer { 127.0.0.1; ::1; 92.243.14.172; 87.98.164.164; 88.191.64.64; }; allow-update { key "dnskulcs"; }; version none; hostname none; server-id none; zone-statistics yes; forwarders { 213.46.246.53; 213.26.246.54; 8.8.8.8; 8.8.4.4; 192.188.242.65; 193.227.196.3; 2001:470:20::2; }; }; view "local" { match-clients { 192.168.1.0/24; 127.0.0.1; ::1; fec0:0:0:ffff::/64; }; recursion yes; zone "localhost" IN { type master; file "localhost.zone"; allow-transfer { any; }; }; zone "0.0.127.in-addr.arpa" IN { type master; file "127.0.0.zone"; allow-transfer { any; }; }; zone "." IN { type hint; file "root.hint"; }; zone "dafaces.com" IN { type master; file "internal/dafaces.com.fw"; allow-update { key "dnskulcs"; }; }; zone "1.168.192.in-addr.arpa" IN { type master; file "internal/dafaces.com.rev"; allow-update { key "dnskulcs"; }; }; }; view "public" { match-clients { any;}; recursion no; zone "dafaces.com" IN { type master; file "external/dafaces.com.fw"; allow-transfer { 87.98.164.164; 195.234.42.1; 88.191.64.64; }; }; }; //zone "example.org" IN { // type slave; // file "example.zone"; // masters { // 192.168.1.100; // }; // allow-query { any; }; // allow-transfer { any; }; //}; logging { channel xfer-log { file "/var/log/named.log"; print-category yes; print-severity yes; print-time yes; severity info; }; category xfer-in { xfer-log; }; category xfer-out { xfer-log; }; category notify { xfer-log; }; }; All help would be highly appreciated! EDIT: Zone files: # cat /var/named/internal/dafaces.com.fw $ORIGIN . $TTL 3600 ; 1 hour dafaces.com IN SOA tressis.dafaces.com. postmaster.dafaces.com. ( 2011032201 ; serial 28800 ; refresh (8 hours) 7200 ; retry (2 hours) 2419200 ; expire (4 weeks) 3600 ; minimum (1 hour) ) NS tressis.dafaces.com. A 192.168.1.1 MX 10 mail.dafaces.com. $ORIGIN _tcp.dafaces.com. _http SRV 0 5 80 www.dafaces.com. _ssh SRV 0 5 22 tressis.dafaces.com. $ORIGIN dafaces.com. acrisius A 192.168.1.230 andromeda A 192.168.1.7 andromeda-win7 CNAME andromeda aspasia A 192.168.1.233 athena A 192.168.1.232 callisto A 192.168.1.102 db A 192.168.1.1 management A 192.168.1.1 ; web management for the router functions haley A 192.168.1.5 hoth A 192.168.1.101 mail A 192.168.1.1 satelite A 192.168.1.20 sony-player A 192.168.1.103 TXT "310f16de2d2712dfc4ae6e5c54f60f828e" torrent A 192.168.1.1 tracker A 192.168.1.1 tressis A 192.168.1.1 www A 192.168.1.1 zeus A 192.168.1.231 and # cat /var/named/external/dafaces.com.fw $ORIGIN . $TTL 3600 dafaces.com IN SOA ns.dafaces.com. postmaster.dafaces.com. ( 2011032405; serial 28800; refresh 7200; retry 2419200; expire 3600; minimum ) NS ns.dafaces.com. NS ns0.xname.org. NS ns1.xname.org. NS ns2.xname.org. A 89.135.129.37 MX 10 mail.dafaces.com. $ORIGIN dafaces.com. ;Szolgaltatasok _ssh._tcp SRV 0 5 22 tressis _http._tcp SRV 0 5 80 www ns A 89.135.129.37 hoth A 89.135.129.37 www A 89.135.129.37 mail A 89.135.129.37 db A 89.135.129.37 torrent A 89.135.129.37 tracker A 89.135.129.37 Edit: Ohh, hell I almost forgot. Since the node is connected to the internet via a residential connection, there is a possibility, that the public ipv4 address will change(but thank god, it is a very rare case), so I daily update the external IP address in the zone file with a shellscript: # cat /etc/cron.daily/dnsupdate #!/bin/sh FILE="/var/named/external/dafaces.com.fw" SERIAL=$(date +%Y%m%d05) PUBLIC_IP=$(ifconfig internet |sed -n "/inet addr:.*255.255.255.255/{s/.*inet addr://; s/ .*//; p}") cat $FILE | sed --posix 's/^.* serial$/\t\t\t\t\t'$SERIAL'; serial/' | sed --posix 's/[0-9]*\.[0-9]*\.[0-9]*\.[0-9]*/'$PUBLIC_IP'/' > /tmp/ujzona mv /tmp/ujzona $FILE /etc/rc.d/named reload

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  • Capturing and Transforming ASP.NET Output with Response.Filter

    - by Rick Strahl
    During one of my Handlers and Modules session at DevConnections this week one of the attendees asked a question that I didn’t have an immediate answer for. Basically he wanted to capture response output completely and then apply some filtering to the output – effectively injecting some additional content into the page AFTER the page had completely rendered. Specifically the output should be captured from anywhere – not just a page and have this code injected into the page. Some time ago I posted some code that allows you to capture ASP.NET Page output by overriding the Render() method, capturing the HtmlTextWriter() and reading its content, modifying the rendered data as text then writing it back out. I’ve actually used this approach on a few occasions and it works fine for ASP.NET pages. But this obviously won’t work outside of the Page class environment and it’s not really generic – you have to create a custom page class in order to handle the output capture. [updated 11/16/2009 – updated ResponseFilterStream implementation and a few additional notes based on comments] Enter Response.Filter However, ASP.NET includes a Response.Filter which can be used – well to filter output. Basically Response.Filter is a stream through which the OutputStream is piped back to the Web Server (indirectly). As content is written into the Response object, the filter stream receives the appropriate Stream commands like Write, Flush and Close as well as read operations although for a Response.Filter that’s uncommon to be hit. The Response.Filter can be programmatically replaced at runtime which allows you to effectively intercept all output generation that runs through ASP.NET. A common Example: Dynamic GZip Encoding A rather common use of Response.Filter hooking up code based, dynamic  GZip compression for requests which is dead simple by applying a GZipStream (or DeflateStream) to Response.Filter. The following generic routines can be used very easily to detect GZip capability of the client and compress response output with a single line of code and a couple of library helper routines: WebUtils.GZipEncodePage(); which is handled with a few lines of reusable code and a couple of static helper methods: /// <summary> ///Sets up the current page or handler to use GZip through a Response.Filter ///IMPORTANT:  ///You have to call this method before any output is generated! /// </summary> public static void GZipEncodePage() {     HttpResponse Response = HttpContext.Current.Response;     if(IsGZipSupported())     {         stringAcceptEncoding = HttpContext.Current.Request.Headers["Accept-Encoding"];         if(AcceptEncoding.Contains("deflate"))         {             Response.Filter = newSystem.IO.Compression.DeflateStream(Response.Filter,                                        System.IO.Compression.CompressionMode.Compress);             Response.AppendHeader("Content-Encoding", "deflate");         }         else        {             Response.Filter = newSystem.IO.Compression.GZipStream(Response.Filter,                                       System.IO.Compression.CompressionMode.Compress);             Response.AppendHeader("Content-Encoding", "gzip");                            }     }     // Allow proxy servers to cache encoded and unencoded versions separately    Response.AppendHeader("Vary", "Content-Encoding"); } /// <summary> /// Determines if GZip is supported /// </summary> /// <returns></returns> public static bool IsGZipSupported() { string AcceptEncoding = HttpContext.Current.Request.Headers["Accept-Encoding"]; if (!string.IsNullOrEmpty(AcceptEncoding) && (AcceptEncoding.Contains("gzip") || AcceptEncoding.Contains("deflate"))) return true; return false; } GZipStream and DeflateStream are streams that are assigned to Response.Filter and by doing so apply the appropriate compression on the active Response. Response.Filter content is chunked So to implement a Response.Filter effectively requires only that you implement a custom stream and handle the Write() method to capture Response output as it’s written. At first blush this seems very simple – you capture the output in Write, transform it and write out the transformed content in one pass. And that indeed works for small amounts of content. But you see, the problem is that output is written in small buffer chunks (a little less than 16k it appears) rather than just a single Write() statement into the stream, which makes perfect sense for ASP.NET to stream data back to IIS in smaller chunks to minimize memory usage en route. Unfortunately this also makes it a more difficult to implement any filtering routines since you don’t directly get access to all of the response content which is problematic especially if those filtering routines require you to look at the ENTIRE response in order to transform or capture the output as is needed for the solution the gentleman in my session asked for. So in order to address this a slightly different approach is required that basically captures all the Write() buffers passed into a cached stream and then making the stream available only when it’s complete and ready to be flushed. As I was thinking about the implementation I also started thinking about the few instances when I’ve used Response.Filter implementations. Each time I had to create a new Stream subclass and create my custom functionality but in the end each implementation did the same thing – capturing output and transforming it. I thought there should be an easier way to do this by creating a re-usable Stream class that can handle stream transformations that are common to Response.Filter implementations. Creating a semi-generic Response Filter Stream Class What I ended up with is a ResponseFilterStream class that provides a handful of Events that allow you to capture and/or transform Response content. The class implements a subclass of Stream and then overrides Write() and Flush() to handle capturing and transformation operations. By exposing events it’s easy to hook up capture or transformation operations via single focused methods. ResponseFilterStream exposes the following events: CaptureStream, CaptureString Captures the output only and provides either a MemoryStream or String with the final page output. Capture is hooked to the Flush() operation of the stream. TransformStream, TransformString Allows you to transform the complete response output with events that receive a MemoryStream or String respectively and can you modify the output then return it back as a return value. The transformed output is then written back out in a single chunk to the response output stream. These events capture all output internally first then write the entire buffer into the response. TransformWrite, TransformWriteString Allows you to transform the Response data as it is written in its original chunk size in the Stream’s Write() method. Unlike TransformStream/TransformString which operate on the complete output, these events only see the current chunk of data written. This is more efficient as there’s no caching involved, but can cause problems due to searched content splitting over multiple chunks. Using this implementation, creating a custom Response.Filter transformation becomes as simple as the following code. To hook up the Response.Filter using the MemoryStream version event: ResponseFilterStream filter = new ResponseFilterStream(Response.Filter); filter.TransformStream += filter_TransformStream; Response.Filter = filter; and the event handler to do the transformation: MemoryStream filter_TransformStream(MemoryStream ms) { Encoding encoding = HttpContext.Current.Response.ContentEncoding; string output = encoding.GetString(ms.ToArray()); output = FixPaths(output); ms = new MemoryStream(output.Length); byte[] buffer = encoding.GetBytes(output); ms.Write(buffer,0,buffer.Length); return ms; } private string FixPaths(string output) { string path = HttpContext.Current.Request.ApplicationPath; // override root path wonkiness if (path == "/") path = ""; output = output.Replace("\"~/", "\"" + path + "/").Replace("'~/", "'" + path + "/"); return output; } The idea of the event handler is that you can do whatever you want to the stream and return back a stream – either the same one that’s been modified or a brand new one – which is then sent back to as the final response. The above code can be simplified even more by using the string version events which handle the stream to string conversions for you: ResponseFilterStream filter = new ResponseFilterStream(Response.Filter); filter.TransformString += filter_TransformString; Response.Filter = filter; and the event handler to do the transformation calling the same FixPaths method shown above: string filter_TransformString(string output) { return FixPaths(output); } The events for capturing output and capturing and transforming chunks work in a very similar way. By using events to handle the transformations ResponseFilterStream becomes a reusable component and we don’t have to create a new stream class or subclass an existing Stream based classed. By the way, the example used here is kind of a cool trick which transforms “~/” expressions inside of the final generated HTML output – even in plain HTML controls not HTML controls – and transforms them into the appropriate application relative path in the same way that ResolveUrl would do. So you can write plain old HTML like this: <a href=”~/default.aspx”>Home</a>  and have it turned into: <a href=”/myVirtual/default.aspx”>Home</a>  without having to use an ASP.NET control like Hyperlink or Image or having to constantly use: <img src=”<%= ResolveUrl(“~/images/home.gif”) %>” /> in MVC applications (which frankly is one of the most annoying things about MVC especially given the path hell that extension-less and endpoint-less URLs impose). I can’t take credit for this idea. While discussing the Response.Filter issues on Twitter a hint from Dylan Beattie who pointed me at one of his examples which does something similar. I thought the idea was cool enough to use an example for future demos of Response.Filter functionality in ASP.NET next I time I do the Modules and Handlers talk (which was great fun BTW). How practical this is is debatable however since there’s definitely some overhead to using a Response.Filter in general and especially on one that caches the output and the re-writes it later. Make sure to test for performance anytime you use Response.Filter hookup and make sure it' doesn’t end up killing perf on you. You’ve been warned :-}. How does ResponseFilterStream work? The big win of this implementation IMHO is that it’s a reusable  component – so for implementation there’s no new class, no subclassing – you simply attach to an event to implement an event handler method with a straight forward signature to retrieve the stream or string you’re interested in. The implementation is based on a subclass of Stream as is required in order to handle the Response.Filter requirements. What’s different than other implementations I’ve seen in various places is that it supports capturing output as a whole to allow retrieving the full response output for capture or modification. The exception are the TransformWrite and TransformWrite events which operate only active chunk of data written by the Response. For captured output, the Write() method captures output into an internal MemoryStream that is cached until writing is complete. So Write() is called when ASP.NET writes to the Response stream, but the filter doesn’t pass on the Write immediately to the filter’s internal stream. The data is cached and only when the Flush() method is called to finalize the Stream’s output do we actually send the cached stream off for transformation (if the events are hooked up) and THEN finally write out the returned content in one big chunk. Here’s the implementation of ResponseFilterStream: /// <summary> /// A semi-generic Stream implementation for Response.Filter with /// an event interface for handling Content transformations via /// Stream or String. /// <remarks> /// Use with care for large output as this implementation copies /// the output into a memory stream and so increases memory usage. /// </remarks> /// </summary> public class ResponseFilterStream : Stream { /// <summary> /// The original stream /// </summary> Stream _stream; /// <summary> /// Current position in the original stream /// </summary> long _position; /// <summary> /// Stream that original content is read into /// and then passed to TransformStream function /// </summary> MemoryStream _cacheStream = new MemoryStream(5000); /// <summary> /// Internal pointer that that keeps track of the size /// of the cacheStream /// </summary> int _cachePointer = 0; /// <summary> /// /// </summary> /// <param name="responseStream"></param> public ResponseFilterStream(Stream responseStream) { _stream = responseStream; } /// <summary> /// Determines whether the stream is captured /// </summary> private bool IsCaptured { get { if (CaptureStream != null || CaptureString != null || TransformStream != null || TransformString != null) return true; return false; } } /// <summary> /// Determines whether the Write method is outputting data immediately /// or delaying output until Flush() is fired. /// </summary> private bool IsOutputDelayed { get { if (TransformStream != null || TransformString != null) return true; return false; } } /// <summary> /// Event that captures Response output and makes it available /// as a MemoryStream instance. Output is captured but won't /// affect Response output. /// </summary> public event Action<MemoryStream> CaptureStream; /// <summary> /// Event that captures Response output and makes it available /// as a string. Output is captured but won't affect Response output. /// </summary> public event Action<string> CaptureString; /// <summary> /// Event that allows you transform the stream as each chunk of /// the output is written in the Write() operation of the stream. /// This means that that it's possible/likely that the input /// buffer will not contain the full response output but only /// one of potentially many chunks. /// /// This event is called as part of the filter stream's Write() /// operation. /// </summary> public event Func<byte[], byte[]> TransformWrite; /// <summary> /// Event that allows you to transform the response stream as /// each chunk of bytep[] output is written during the stream's write /// operation. This means it's possibly/likely that the string /// passed to the handler only contains a portion of the full /// output. Typical buffer chunks are around 16k a piece. /// /// This event is called as part of the stream's Write operation. /// </summary> public event Func<string, string> TransformWriteString; /// <summary> /// This event allows capturing and transformation of the entire /// output stream by caching all write operations and delaying final /// response output until Flush() is called on the stream. /// </summary> public event Func<MemoryStream, MemoryStream> TransformStream; /// <summary> /// Event that can be hooked up to handle Response.Filter /// Transformation. Passed a string that you can modify and /// return back as a return value. The modified content /// will become the final output. /// </summary> public event Func<string, string> TransformString; protected virtual void OnCaptureStream(MemoryStream ms) { if (CaptureStream != null) CaptureStream(ms); } private void OnCaptureStringInternal(MemoryStream ms) { if (CaptureString != null) { string content = HttpContext.Current.Response.ContentEncoding.GetString(ms.ToArray()); OnCaptureString(content); } } protected virtual void OnCaptureString(string output) { if (CaptureString != null) CaptureString(output); } protected virtual byte[] OnTransformWrite(byte[] buffer) { if (TransformWrite != null) return TransformWrite(buffer); return buffer; } private byte[] OnTransformWriteStringInternal(byte[] buffer) { Encoding encoding = HttpContext.Current.Response.ContentEncoding; string output = OnTransformWriteString(encoding.GetString(buffer)); return encoding.GetBytes(output); } private string OnTransformWriteString(string value) { if (TransformWriteString != null) return TransformWriteString(value); return value; } protected virtual MemoryStream OnTransformCompleteStream(MemoryStream ms) { if (TransformStream != null) return TransformStream(ms); return ms; } /// <summary> /// Allows transforming of strings /// /// Note this handler is internal and not meant to be overridden /// as the TransformString Event has to be hooked up in order /// for this handler to even fire to avoid the overhead of string /// conversion on every pass through. /// </summary> /// <param name="responseText"></param> /// <returns></returns> private string OnTransformCompleteString(string responseText) { if (TransformString != null) TransformString(responseText); return responseText; } /// <summary> /// Wrapper method form OnTransformString that handles /// stream to string and vice versa conversions /// </summary> /// <param name="ms"></param> /// <returns></returns> internal MemoryStream OnTransformCompleteStringInternal(MemoryStream ms) { if (TransformString == null) return ms; //string content = ms.GetAsString(); string content = HttpContext.Current.Response.ContentEncoding.GetString(ms.ToArray()); content = TransformString(content); byte[] buffer = HttpContext.Current.Response.ContentEncoding.GetBytes(content); ms = new MemoryStream(); ms.Write(buffer, 0, buffer.Length); //ms.WriteString(content); return ms; } /// <summary> /// /// </summary> public override bool CanRead { get { return true; } } public override bool CanSeek { get { return true; } } /// <summary> /// /// </summary> public override bool CanWrite { get { return true; } } /// <summary> /// /// </summary> public override long Length { get { return 0; } } /// <summary> /// /// </summary> public override long Position { get { return _position; } set { _position = value; } } /// <summary> /// /// </summary> /// <param name="offset"></param> /// <param name="direction"></param> /// <returns></returns> public override long Seek(long offset, System.IO.SeekOrigin direction) { return _stream.Seek(offset, direction); } /// <summary> /// /// </summary> /// <param name="length"></param> public override void SetLength(long length) { _stream.SetLength(length); } /// <summary> /// /// </summary> public override void Close() { _stream.Close(); } /// <summary> /// Override flush by writing out the cached stream data /// </summary> public override void Flush() { if (IsCaptured && _cacheStream.Length > 0) { // Check for transform implementations _cacheStream = OnTransformCompleteStream(_cacheStream); _cacheStream = OnTransformCompleteStringInternal(_cacheStream); OnCaptureStream(_cacheStream); OnCaptureStringInternal(_cacheStream); // write the stream back out if output was delayed if (IsOutputDelayed) _stream.Write(_cacheStream.ToArray(), 0, (int)_cacheStream.Length); // Clear the cache once we've written it out _cacheStream.SetLength(0); } // default flush behavior _stream.Flush(); } /// <summary> /// /// </summary> /// <param name="buffer"></param> /// <param name="offset"></param> /// <param name="count"></param> /// <returns></returns> public override int Read(byte[] buffer, int offset, int count) { return _stream.Read(buffer, offset, count); } /// <summary> /// Overriden to capture output written by ASP.NET and captured /// into a cached stream that is written out later when Flush() /// is called. /// </summary> /// <param name="buffer"></param> /// <param name="offset"></param> /// <param name="count"></param> public override void Write(byte[] buffer, int offset, int count) { if ( IsCaptured ) { // copy to holding buffer only - we'll write out later _cacheStream.Write(buffer, 0, count); _cachePointer += count; } // just transform this buffer if (TransformWrite != null) buffer = OnTransformWrite(buffer); if (TransformWriteString != null) buffer = OnTransformWriteStringInternal(buffer); if (!IsOutputDelayed) _stream.Write(buffer, offset, buffer.Length); } } The key features are the events and corresponding OnXXX methods that handle the event hookups, and the Write() and Flush() methods of the stream implementation. All the rest of the members tend to be plain jane passthrough stream implementation code without much consequence. I do love the way Action<t> and Func<T> make it so easy to create the event signatures for the various events – sweet. A few Things to consider Performance Response.Filter is not great for performance in general as it adds another layer of indirection to the ASP.NET output pipeline, and this implementation in particular adds a memory hit as it basically duplicates the response output into the cached memory stream which is necessary since you may have to look at the entire response. If you have large pages in particular this can cause potentially serious memory pressure in your server application. So be careful of wholesale adoption of this (or other) Response.Filters. Make sure to do some performance testing to ensure it’s not killing your app’s performance. Response.Filter works everywhere A few questions came up in comments and discussion as to capturing ALL output hitting the site and – yes you can definitely do that by assigning a Response.Filter inside of a module. If you do this however you’ll want to be very careful and decide which content you actually want to capture especially in IIS 7 which passes ALL content – including static images/CSS etc. through the ASP.NET pipeline. So it is important to filter only on what you’re looking for – like the page extension or maybe more effectively the Response.ContentType. Response.Filter Chaining Originally I thought that filter chaining doesn’t work at all due to a bug in the stream implementation code. But it’s quite possible to assign multiple filters to the Response.Filter property. So the following actually works to both compress the output and apply the transformed content: WebUtils.GZipEncodePage(); ResponseFilterStream filter = new ResponseFilterStream(Response.Filter); filter.TransformString += filter_TransformString; Response.Filter = filter; However the following does not work resulting in invalid content encoding errors: ResponseFilterStream filter = new ResponseFilterStream(Response.Filter); filter.TransformString += filter_TransformString; Response.Filter = filter; WebUtils.GZipEncodePage(); In other words multiple Response filters can work together but it depends entirely on the implementation whether they can be chained or in which order they can be chained. In this case running the GZip/Deflate stream filters apparently relies on the original content length of the output and chokes when the content is modified. But if attaching the compression first it works fine as unintuitive as that may seem. Resources Download example code Capture Output from ASP.NET Pages © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  

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  • An Xml Serializable PropertyBag Dictionary Class for .NET

    - by Rick Strahl
    I don't know about you but I frequently need property bags in my applications to store and possibly cache arbitrary data. Dictionary<T,V> works well for this although I always seem to be hunting for a more specific generic type that provides a string key based dictionary. There's string dictionary, but it only works with strings. There's Hashset<T> but it uses the actual values as keys. In most key value pair situations for me string is key value to work off. Dictionary<T,V> works well enough, but there are some issues with serialization of dictionaries in .NET. The .NET framework doesn't do well serializing IDictionary objects out of the box. The XmlSerializer doesn't support serialization of IDictionary via it's default serialization, and while the DataContractSerializer does support IDictionary serialization it produces some pretty atrocious XML. What doesn't work? First off Dictionary serialization with the Xml Serializer doesn't work so the following fails: [TestMethod] public void DictionaryXmlSerializerTest() { var bag = new Dictionary<string, object>(); bag.Add("key", "Value"); bag.Add("Key2", 100.10M); bag.Add("Key3", Guid.NewGuid()); bag.Add("Key4", DateTime.Now); bag.Add("Key5", true); bag.Add("Key7", new byte[3] { 42, 45, 66 }); TestContext.WriteLine(this.ToXml(bag)); } public string ToXml(object obj) { if (obj == null) return null; StringWriter sw = new StringWriter(); XmlSerializer ser = new XmlSerializer(obj.GetType()); ser.Serialize(sw, obj); return sw.ToString(); } The error you get with this is: System.NotSupportedException: The type System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Object, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] is not supported because it implements IDictionary. Got it! BTW, the same is true with binary serialization. Running the same code above against the DataContractSerializer does work: [TestMethod] public void DictionaryDataContextSerializerTest() { var bag = new Dictionary<string, object>(); bag.Add("key", "Value"); bag.Add("Key2", 100.10M); bag.Add("Key3", Guid.NewGuid()); bag.Add("Key4", DateTime.Now); bag.Add("Key5", true); bag.Add("Key7", new byte[3] { 42, 45, 66 }); TestContext.WriteLine(this.ToXmlDcs(bag)); } public string ToXmlDcs(object value, bool throwExceptions = false) { var ser = new DataContractSerializer(value.GetType(), null, int.MaxValue, true, false, null); MemoryStream ms = new MemoryStream(); ser.WriteObject(ms, value); return Encoding.UTF8.GetString(ms.ToArray(), 0, (int)ms.Length); } This DOES work but produces some pretty heinous XML (formatted with line breaks and indentation here): <ArrayOfKeyValueOfstringanyType xmlns="http://schemas.microsoft.com/2003/10/Serialization/Arrays" xmlns:i="http://www.w3.org/2001/XMLSchema-instance"> <KeyValueOfstringanyType> <Key>key</Key> <Value i:type="a:string" xmlns:a="http://www.w3.org/2001/XMLSchema">Value</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key2</Key> <Value i:type="a:decimal" xmlns:a="http://www.w3.org/2001/XMLSchema">100.10</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key3</Key> <Value i:type="a:guid" xmlns:a="http://schemas.microsoft.com/2003/10/Serialization/">2cd46d2a-a636-4af4-979b-e834d39b6d37</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key4</Key> <Value i:type="a:dateTime" xmlns:a="http://www.w3.org/2001/XMLSchema">2011-09-19T17:17:05.4406999-07:00</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key5</Key> <Value i:type="a:boolean" xmlns:a="http://www.w3.org/2001/XMLSchema">true</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key7</Key> <Value i:type="a:base64Binary" xmlns:a="http://www.w3.org/2001/XMLSchema">Ki1C</Value> </KeyValueOfstringanyType> </ArrayOfKeyValueOfstringanyType> Ouch! That seriously hurts the eye! :-) Worse though it's extremely verbose with all those repetitive namespace declarations. It's good to know that it works in a pinch, but for a human readable/editable solution or something lightweight to store in a database it's not quite ideal. Why should I care? As a little background, in one of my applications I have a need for a flexible property bag that is used on a free form database field on an otherwise static entity. Basically what I have is a standard database record to which arbitrary properties can be added in an XML based string field. I intend to expose those arbitrary properties as a collection from field data stored in XML. The concept is pretty simple: When loading write the data to the collection, when the data is saved serialize the data into an XML string and store it into the database. When reading the data pick up the XML and if the collection on the entity is accessed automatically deserialize the XML into the Dictionary. (I'll talk more about this in another post). While the DataContext Serializer would work, it's verbosity is problematic both for size of the generated XML strings and the fact that users can manually edit this XML based property data in an advanced mode. A clean(er) layout certainly would be preferable and more user friendly. Custom XMLSerialization with a PropertyBag Class So… after a bunch of experimentation with different serialization formats I decided to create a custom PropertyBag class that provides for a serializable Dictionary. It's basically a custom Dictionary<TType,TValue> implementation with the keys always set as string keys. The result are PropertyBag<TValue> and PropertyBag (which defaults to the object type for values). The PropertyBag<TType> and PropertyBag classes provide these features: Subclassed from Dictionary<T,V> Implements IXmlSerializable with a cleanish XML format ToXml() and FromXml() methods to export and import to and from XML strings Static CreateFromXml() method to create an instance It's simple enough as it's merely a Dictionary<string,object> subclass but that supports serialization to a - what I think at least - cleaner XML format. The class is super simple to use: [TestMethod] public void PropertyBagTwoWayObjectSerializationTest() { var bag = new PropertyBag(); bag.Add("key", "Value"); bag.Add("Key2", 100.10M); bag.Add("Key3", Guid.NewGuid()); bag.Add("Key4", DateTime.Now); bag.Add("Key5", true); bag.Add("Key7", new byte[3] { 42,45,66 } ); bag.Add("Key8", null); bag.Add("Key9", new ComplexObject() { Name = "Rick", Entered = DateTime.Now, Count = 10 }); string xml = bag.ToXml(); TestContext.WriteLine(bag.ToXml()); bag.Clear(); bag.FromXml(xml); Assert.IsTrue(bag["key"] as string == "Value"); Assert.IsInstanceOfType( bag["Key3"], typeof(Guid)); Assert.IsNull(bag["Key8"]); //Assert.IsNull(bag["Key10"]); Assert.IsInstanceOfType(bag["Key9"], typeof(ComplexObject)); } This uses the PropertyBag class which uses a PropertyBag<string,object> - which means it returns untyped values of type object. I suspect for me this will be the most common scenario as I'd want to store arbitrary values in the PropertyBag rather than one specific type. The same code with a strongly typed PropertyBag<decimal> looks like this: [TestMethod] public void PropertyBagTwoWayValueTypeSerializationTest() { var bag = new PropertyBag<decimal>(); bag.Add("key", 10M); bag.Add("Key1", 100.10M); bag.Add("Key2", 200.10M); bag.Add("Key3", 300.10M); string xml = bag.ToXml(); TestContext.WriteLine(bag.ToXml()); bag.Clear(); bag.FromXml(xml); Assert.IsTrue(bag.Get("Key1") == 100.10M); Assert.IsTrue(bag.Get("Key3") == 300.10M); } and produces typed results of type decimal. The types can be either value or reference types the combination of which actually proved to be a little more tricky than anticipated due to null and specific string value checks required - getting the generic typing right required use of default(T) and Convert.ChangeType() to trick the compiler into playing nice. Of course the whole raison d'etre for this class is the XML serialization. You can see in the code above that we're doing a .ToXml() and .FromXml() to serialize to and from string. The XML produced for the first example looks like this: <?xml version="1.0" encoding="utf-8"?> <properties> <item> <key>key</key> <value>Value</value> </item> <item> <key>Key2</key> <value type="decimal">100.10</value> </item> <item> <key>Key3</key> <value type="___System.Guid"> <guid>f7a92032-0c6d-4e9d-9950-b15ff7cd207d</guid> </value> </item> <item> <key>Key4</key> <value type="datetime">2011-09-26T17:45:58.5789578-10:00</value> </item> <item> <key>Key5</key> <value type="boolean">true</value> </item> <item> <key>Key7</key> <value type="base64Binary">Ki1C</value> </item> <item> <key>Key8</key> <value type="nil" /> </item> <item> <key>Key9</key> <value type="___Westwind.Tools.Tests.PropertyBagTest+ComplexObject"> <ComplexObject> <Name>Rick</Name> <Entered>2011-09-26T17:45:58.5789578-10:00</Entered> <Count>10</Count> </ComplexObject> </value> </item> </properties>   The format is a bit cleaner than the DataContractSerializer. Each item is serialized into <key> <value> pairs. If the value is a string no type information is written. Since string tends to be the most common type this saves space and serialization processing. All other types are attributed. Simple types are mapped to XML types so things like decimal, datetime, boolean and base64Binary are encoded using their Xml type values. All other types are embedded with a hokey format that describes the .NET type preceded by a three underscores and then are encoded using the XmlSerializer. You can see this best above in the ComplexObject encoding. For custom types this isn't pretty either, but it's more concise than the DCS and it works as long as you're serializing back and forth between .NET clients at least. The XML generated from the second example that uses PropertyBag<decimal> looks like this: <?xml version="1.0" encoding="utf-8"?> <properties> <item> <key>key</key> <value type="decimal">10</value> </item> <item> <key>Key1</key> <value type="decimal">100.10</value> </item> <item> <key>Key2</key> <value type="decimal">200.10</value> </item> <item> <key>Key3</key> <value type="decimal">300.10</value> </item> </properties>   How does it work As I mentioned there's nothing fancy about this solution - it's little more than a subclass of Dictionary<T,V> that implements custom Xml Serialization and a couple of helper methods that facilitate getting the XML in and out of the class more easily. But it's proven very handy for a number of projects for me where dynamic data storage is required. Here's the code: /// <summary> /// Creates a serializable string/object dictionary that is XML serializable /// Encodes keys as element names and values as simple values with a type /// attribute that contains an XML type name. Complex names encode the type /// name with type='___namespace.classname' format followed by a standard xml /// serialized format. The latter serialization can be slow so it's not recommended /// to pass complex types if performance is critical. /// </summary> [XmlRoot("properties")] public class PropertyBag : PropertyBag<object> { /// <summary> /// Creates an instance of a propertybag from an Xml string /// </summary> /// <param name="xml">Serialize</param> /// <returns></returns> public static PropertyBag CreateFromXml(string xml) { var bag = new PropertyBag(); bag.FromXml(xml); return bag; } } /// <summary> /// Creates a serializable string for generic types that is XML serializable. /// /// Encodes keys as element names and values as simple values with a type /// attribute that contains an XML type name. Complex names encode the type /// name with type='___namespace.classname' format followed by a standard xml /// serialized format. The latter serialization can be slow so it's not recommended /// to pass complex types if performance is critical. /// </summary> /// <typeparam name="TValue">Must be a reference type. For value types use type object</typeparam> [XmlRoot("properties")] public class PropertyBag<TValue> : Dictionary<string, TValue>, IXmlSerializable { /// <summary> /// Not implemented - this means no schema information is passed /// so this won't work with ASMX/WCF services. /// </summary> /// <returns></returns> public System.Xml.Schema.XmlSchema GetSchema() { return null; } /// <summary> /// Serializes the dictionary to XML. Keys are /// serialized to element names and values as /// element values. An xml type attribute is embedded /// for each serialized element - a .NET type /// element is embedded for each complex type and /// prefixed with three underscores. /// </summary> /// <param name="writer"></param> public void WriteXml(System.Xml.XmlWriter writer) { foreach (string key in this.Keys) { TValue value = this[key]; Type type = null; if (value != null) type = value.GetType(); writer.WriteStartElement("item"); writer.WriteStartElement("key"); writer.WriteString(key as string); writer.WriteEndElement(); writer.WriteStartElement("value"); string xmlType = XmlUtils.MapTypeToXmlType(type); bool isCustom = false; // Type information attribute if not string if (value == null) { writer.WriteAttributeString("type", "nil"); } else if (!string.IsNullOrEmpty(xmlType)) { if (xmlType != "string") { writer.WriteStartAttribute("type"); writer.WriteString(xmlType); writer.WriteEndAttribute(); } } else { isCustom = true; xmlType = "___" + value.GetType().FullName; writer.WriteStartAttribute("type"); writer.WriteString(xmlType); writer.WriteEndAttribute(); } // Actual deserialization if (!isCustom) { if (value != null) writer.WriteValue(value); } else { XmlSerializer ser = new XmlSerializer(value.GetType()); ser.Serialize(writer, value); } writer.WriteEndElement(); // value writer.WriteEndElement(); // item } } /// <summary> /// Reads the custom serialized format /// </summary> /// <param name="reader"></param> public void ReadXml(System.Xml.XmlReader reader) { this.Clear(); while (reader.Read()) { if (reader.NodeType == XmlNodeType.Element && reader.Name == "key") { string xmlType = null; string name = reader.ReadElementContentAsString(); // item element reader.ReadToNextSibling("value"); if (reader.MoveToNextAttribute()) xmlType = reader.Value; reader.MoveToContent(); TValue value; if (xmlType == "nil") value = default(TValue); // null else if (string.IsNullOrEmpty(xmlType)) { // value is a string or object and we can assign TValue to value string strval = reader.ReadElementContentAsString(); value = (TValue) Convert.ChangeType(strval, typeof(TValue)); } else if (xmlType.StartsWith("___")) { while (reader.Read() && reader.NodeType != XmlNodeType.Element) { } Type type = ReflectionUtils.GetTypeFromName(xmlType.Substring(3)); //value = reader.ReadElementContentAs(type,null); XmlSerializer ser = new XmlSerializer(type); value = (TValue)ser.Deserialize(reader); } else value = (TValue)reader.ReadElementContentAs(XmlUtils.MapXmlTypeToType(xmlType), null); this.Add(name, value); } } } /// <summary> /// Serializes this dictionary to an XML string /// </summary> /// <returns>XML String or Null if it fails</returns> public string ToXml() { string xml = null; SerializationUtils.SerializeObject(this, out xml); return xml; } /// <summary> /// Deserializes from an XML string /// </summary> /// <param name="xml"></param> /// <returns>true or false</returns> public bool FromXml(string xml) { this.Clear(); // if xml string is empty we return an empty dictionary if (string.IsNullOrEmpty(xml)) return true; var result = SerializationUtils.DeSerializeObject(xml, this.GetType()) as PropertyBag<TValue>; if (result != null) { foreach (var item in result) { this.Add(item.Key, item.Value); } } else // null is a failure return false; return true; } /// <summary> /// Creates an instance of a propertybag from an Xml string /// </summary> /// <param name="xml"></param> /// <returns></returns> public static PropertyBag<TValue> CreateFromXml(string xml) { var bag = new PropertyBag<TValue>(); bag.FromXml(xml); return bag; } } } The code uses a couple of small helper classes SerializationUtils and XmlUtils for mapping Xml types to and from .NET, both of which are from the WestWind,Utilities project (which is the same project where PropertyBag lives) from the West Wind Web Toolkit. The code implements ReadXml and WriteXml for the IXmlSerializable implementation using old school XmlReaders and XmlWriters (because it's pretty simple stuff - no need for XLinq here). Then there are two helper methods .ToXml() and .FromXml() that basically allow your code to easily convert between XML and a PropertyBag object. In my code that's what I use to actually to persist to and from the entity XML property during .Load() and .Save() operations. It's sweet to be able to have a string key dictionary and then be able to turn around with 1 line of code to persist the whole thing to XML and back. Hopefully some of you will find this class as useful as I've found it. It's a simple solution to a common requirement in my applications and I've used the hell out of it in the  short time since I created it. Resources You can find the complete code for the two classes plus the helpers in the Subversion repository for Westwind.Utilities. You can grab the source files from there or download the whole project. You can also grab the full Westwind.Utilities assembly from NuGet and add it to your project if that's easier for you. PropertyBag Source Code SerializationUtils and XmlUtils Westwind.Utilities Assembly on NuGet (add from Visual Studio) © Rick Strahl, West Wind Technologies, 2005-2011Posted in .NET  CSharp   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Why is my WCF Rest Service on IIS7 Authenticating TWICE!?!?

    - by TheAggie
    Ok, if someone could shed some light on this for me, I would greatly appreciate it. So here we go. I had a rest service running fine the other day but after I accidentally overwrote the web.config all hell broke loose. I've spent the past day and a half trying to sort things out but I can't seem to figure out what is missing or misplaced. So, I've designed this service around WCF Rest Contrib (http://wcfrestcontrib.codeplex.com)'s authentication process. Now, I can get this working fine on my localhost w/ the current web.config (minus the endpoint entry) but once I upload it to discountasp and select "basic authorization" in the ISS7 Manager, it appears that I'm getting authenticated twice! Once using my discount asp.net user/pass and then the next time using the application user/pass. Unfortunately I only provide one set of credentials and don't want to hard code my discountasp account info into the app. Like I said before, this worked fine a few days ago. Anyway. here is my web.config as it is now: <?xml version="1.0"?> <configuration> <connectionStrings> <add name="SQL2008_ConnectionString" connectionString="Data Source=sql2k8xx.discountasp.net;Initial Catalog=SQL2008_xx;Persist Security Info=True;User ID=SQL2008_xx_user;Password=myPass" providerName="System.Data.SqlClient" /> </connectionStrings> <system.web> <httpRuntime maxRequestLength="204800" executionTimeout="3600"/> <compilation debug="true"> <assemblies> <add assembly="System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </assemblies> </compilation> <httpModules> <add name="ServiceAnonymityModule" type="WcfRestContrib.Web.ServiceAnonymityModule, WcfRestContrib"/> </httpModules> </system.web> <system.codedom> <compilers> <compiler language="c#;cs;csharp" extension=".cs" warningLevel="4" type="Microsoft.CSharp.CSharpCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5"/> <providerOption name="WarnAsError" value="false"/> </compiler> </compilers> </system.codedom> <system.webServer> <validation validateIntegratedModeConfiguration="false"/> <modules> <remove name="ServiceAnonymityModule"/> <add name="ServiceAnonymityModule" type="WcfRestContrib.Web.ServiceAnonymityModule, WcfRestContrib"/> </modules> <handlers> <remove name="WebServiceHandlerFactory-Integrated"/> </handlers> </system.webServer> <system.diagnostics> <trace autoflush="true" /> </system.diagnostics> <system.serviceModel> <serviceHostingEnvironment aspNetCompatibilityEnabled="false"> <baseAddressPrefixFilters> <add prefix="http://www.mydomain.com/myServiceBaseAddress"/> </baseAddressPrefixFilters> </serviceHostingEnvironment> <extensions> <behaviorExtensions> <add name="webAuthentication" type="WcfRestContrib.ServiceModel.Configuration.WebAuthentication.ConfigurationBehaviorElement, WcfRestContrib, Version=1.0.5.0, Culture=neutral, PublicKeyToken=89183999a8dc93b5"/> <add name="errorHandler" type="WcfRestContrib.ServiceModel.Configuration.ErrorHandler.BehaviorElement, WcfRestContrib, Version=1.0.5.0, Culture=neutral, PublicKeyToken=89183999a8dc93b5"/> <add name="webFormatter" type="WcfRestContrib.ServiceModel.Configuration.WebDispatchFormatter.ConfigurationBehaviorElement, WcfRestContrib, Version=1.0.5.0, Culture=neutral, PublicKeyToken=89183999a8dc93b5"/> <add name="webErrorHandler" type="WcfRestContrib.ServiceModel.Configuration.WebErrorHandler.ConfigurationBehaviorElement, WcfRestContrib, Version=1.0.5.0, Culture=neutral, PublicKeyToken=89183999a8dc93b5"/> </behaviorExtensions> </extensions> <bindings> <customBinding> <binding name="HttpStreamedRest"> <httpTransport maxReceivedMessageSize="209715200" manualAddressing="true" /> </binding> <binding name="HttpsStreamedRest"> <httpsTransport maxReceivedMessageSize="209715200" manualAddressing="true" /> </binding> </customBinding> </bindings> <behaviors> <serviceBehaviors> <behavior name="Rest"> <webAuthentication requireSecureTransport="false" authenticationHandlerType="WcfRestContrib.ServiceModel.Dispatcher.WebBasicAuthenticationHandler, WcfRestContrib" usernamePasswordValidatorType="MyLibrary.Runtime.SecurityValidator, MyLibrary" source="MyRESTServiceRealm"/> <webFormatter> <formatters defaultMimeType="application/xml"> <formatter mimeTypes="application/xml,text/xml" type="WcfRestContrib.ServiceModel.Dispatcher.Formatters.PoxDataContract, WcfRestContrib"/> <formatter mimeTypes="application/json" type="WcfRestContrib.ServiceModel.Dispatcher.Formatters.DataContractJson, WcfRestContrib"/> <formatter mimeTypes="application/x-www-form-urlencoded" type="WcfRestContrib.ServiceModel.Dispatcher.Formatters.FormUrlEncoded, WcfRestContrib"/> </formatters> </webFormatter> <errorHandler errorHandlerType="WcfRestContrib.ServiceModel.Web.WebErrorHandler, WcfRestContrib"/> <webErrorHandler returnRawException="true" logHandlerType="MyLibrary.Runtime.LogHandler, MyLibrary" unhandledErrorMessage="An error has occured processing your request. Please contact technical support for further assistance."/> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> </configuration> So, whenever I upload this and change the ISS setting to Basic Authentication, it looks like it is trying to use the default handler for authentication as if I try to enter my web app user/pass, I get an error screen which has the following detailed information about the moduel/handler Detailed Error Information Module: IIS Web Core Notification: AuthenticateRequest Handler: svc-ISAPI-2.0 Error Code: 0x80070005 Requested URL: http://www.mydomain.com:80/MyService.../MyService.svc Physical Path: E:\web\xxxxxx\htdocs\MyServiceBaseAddress\MyService.svc Logon Method: Not yet determined Logon User: Not yet determined Now for the fun stuff... i tried providing my discountasp.net account username/password for kicks and sure enough it responded properly for any [OperationContract] which doesn't have [OperationAuthentication] defined (which is only one or two of the operations I have). I thought this was strange, so I looked at fiddler and saw something interesting. Whenever I try request a procedure with [OperationAuthentication] defined and provide my discountasp.net username/pass I get two different "WWW-Authenticate" headers back in Fiddler: WWW-Authenticate: Basic realm="MyRESTServiceRealm" WWW-Authenticate: Basic realm="www.mydomain.com" On the other hand, if I try to access the same procedures with only my application's user/pass, I only get the site's header: WWW-Authenticate: Basic realm="www.mydomain.com" My hypothesis is that for some reason I'm having to pass through the default "Basic Authorization" layer set by IIS before I can get to the application's "Custom Basic Authorization" layer. After verifying this by created an identical user/pass for my service that I use for my discountasp.net account, I was able to successfully pass both layers of authentication without any issues... so I think I can conclude that this is indeed the issue. Now how do I disable the default one? Do I need to do this in the IIS Manager, or in the web.config? Anyway, I have absolutely no idea how this is possible or what I need to do to resolve the issue, but I know that something is seriously out of whack. Any suggestions would be greatly appreciated! Thanks.

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  • Implementing an async "read all currently available data from stream" operation

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a console's standard output Stream. Console output streams are of type FileStream; the implementation can cast to that, if needed. There is also an associated StreamReader already present to leverage. There is only one thing I need to implement in this class to achieve my desired functionality: an async "read all the data available this moment" operation. Reading to the end of the stream is not viable because the stream will not end unless the process closes the console output handle, and it will not do that because it is interactive and expecting input before continuing. I will be using that hypothetical async operation to implement event-based notification, which will be more convenient for my callers. The public interface of the class is this: public class ConsoleAutomator { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Remember that the goal here is to read all of the chunk and call event subscribers exactly once for each chunk. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream. private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer (in which case we know that there was no more data to be read during the last read operation), all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Never more than one event for each time data is available to be read Is almost agnostic to the buffer size The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this. Update: I definitely did not communicate the scenario well in my initial writeup. I have since revised the writeup quite a bit, but to be extra sure: The question is about how to implement an async "read all the data available this moment" operation. My apologies to the people who took the time to read and answer without me making my intent clear enough.

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  • Implementing a robust async stream reader

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output, but that is a detail and does not play an important role. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

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  • how to debug "deep" crashes in Android?

    - by eerok512
    Hi All, I've been trying to debug an android crash that is occurring without a Java Stack Trace... Java Stack Trace bugs are very easy for me to fix... but this bug I'm getting seems to be crashing inside the "NDK" or whatever it is the deep internals of Android are called... I've made no modifications to the NDK btw... I just dunno what else to call that layer hehe. Anyway I'm mainly looking for advice on deep-debug methods, rather than help with this specific problem... because I doubt I can post all the source code involved... so really I just need to know how to set breakpoints at the deep layers or whatever other methods there are to trace deep-crashes to their source... so I will briefly describe the bug and then post a LogCat. I have an app with 7 Activities Activity_INTRO Activity_EULA Activity_MAIN Activity_Contact Activity_News Activity_Library Activity_More INTRO is the initiating one... it fades in some company logos... after displaying them for a set time it jumps to the EULA activity... after the user accepts the EULA, it jumps to MAIN... MAIN then creates a TabHost and populates it with the 4 remaining activities now heres the thing... when I click on say, the More tab of the TabHost, the app pauses for a few seconds and then hard-crashes... no java stack trace, but an actual ASM level trace with the registers and IP and stack... the same thing occurs no matter which tab I select, Contact, News, Library, More... all of them crash with the same hard-crash if however I set the manifest to start the app at Activity_MAIN, bypassing the INTRO and EULA, then these crashes do not occur... so something is lingering from those opening activities that is somehow hosing the TabHost'ed Activities... and I'm wondering what the hell that could be... because I'm using finish() on those activites when they need to jump... in fact here is how I'm doing it let me know if you see any bugs: when jumping from INTRO to EULA I do: //Display the EULA Intent newIntent = new Intent (avi, Activity_EULA.class); startActivity (newIntent); finish(); and EULA to MAIN: Intent newIntent = new Intent (this, Activity_Main.class); startActivity (newIntent); finish(); anyway, here is the hard crash log... please let me know if there is some way I can reverse engineer either /system/lib/libcutils.so or /system/lib/libandroid_runtime.so, because I think the crash is happening in one of them... i think its happening in the libandroid_runtime in fact.... anyway on to the log: 12-25 00:56:07.322: INFO/DEBUG(551): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 12-25 00:56:07.332: INFO/DEBUG(551): Build fingerprint: 'generic/sdk/generic/:1.5/CUPCAKE/150240:eng/test-keys' 12-25 00:56:07.362: INFO/DEBUG(551): pid: 722, tid: 723 >>> com.killerapps.chokes <<< 12-25 00:56:07.362: INFO/DEBUG(551): signal 11 (SIGSEGV), fault addr 00000004 12-25 00:56:07.362: INFO/DEBUG(551): r0 00000004 r1 40021800 r2 00000004 r3 ad3296c5 12-25 00:56:07.372: INFO/DEBUG(551): r4 00000000 r5 00000000 r6 ad342da5 r7 41039fb8 12-25 00:56:07.372: INFO/DEBUG(551): r8 100ffcb0 r9 41039fb0 10 41e014a0 fp 00001071 12-25 00:56:07.382: INFO/DEBUG(551): ip ad35b874 sp 100ffc98 lr ad3296cf pc afb045a8 cpsr 00000010 12-25 00:56:07.552: INFO/DEBUG(551): #00 pc 000045a8 /system/lib/libcutils.so 12-25 00:56:07.572: INFO/DEBUG(551): #01 lr ad3296cf /system/lib/libandroid_runtime.so 12-25 00:56:07.582: INFO/DEBUG(551): stack: 12-25 00:56:07.582: INFO/DEBUG(551): 100ffc58 00000000 12-25 00:56:07.592: INFO/DEBUG(551): 100ffc5c 001c5278 [heap] 12-25 00:56:07.602: INFO/DEBUG(551): 100ffc60 000000da 12-25 00:56:07.602: INFO/DEBUG(551): 100ffc64 0016c778 [heap] 12-25 00:56:07.602: INFO/DEBUG(551): 100ffc68 100ffcc8 12-25 00:56:07.602: INFO/DEBUG(551): 100ffc6c 001c5278 [heap] 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc70 427d1ac0 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc74 000000c1 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc78 40021800 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc7c 000000c2 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc80 00000000 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc84 00000000 12-25 00:56:07.622: INFO/DEBUG(551): 100ffc88 00000000 12-25 00:56:07.622: INFO/DEBUG(551): 100ffc8c 00000000 12-25 00:56:07.622: INFO/DEBUG(551): 100ffc90 df002777 12-25 00:56:07.632: INFO/DEBUG(551): 100ffc94 e3a070ad 12-25 00:56:07.632: INFO/DEBUG(551): #00 100ffc98 00000000 12-25 00:56:07.632: INFO/DEBUG(551): 100ffc9c ad3296cf /system/lib/libandroid_runtime.so 12-25 00:56:07.632: INFO/DEBUG(551): 100ffca0 100ffcd0 12-25 00:56:07.642: INFO/DEBUG(551): 100ffca4 ad342db5 /system/lib/libandroid_runtime.so 12-25 00:56:07.642: INFO/DEBUG(551): 100ffca8 410a79d0 12-25 00:56:07.642: INFO/DEBUG(551): 100ffcac ad00e3b8 /system/lib/libdvm.so 12-25 00:56:07.652: INFO/DEBUG(551): 100ffcb0 410a79d0 12-25 00:56:07.652: INFO/DEBUG(551): 100ffcb4 0016bac0 [heap] 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcb8 ad342da5 /system/lib/libandroid_runtime.so 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcbc 40021800 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcc0 410a79d0 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcc4 afe39dd0 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcc8 100ffcd0 12-25 00:56:07.662: INFO/DEBUG(551): 100ffccc ad040a8d /system/lib/libdvm.so 12-25 00:56:07.672: INFO/DEBUG(551): 100ffcd0 41039fb0 12-25 00:56:07.672: INFO/DEBUG(551): 100ffcd4 420000f8 12-25 00:56:07.672: INFO/DEBUG(551): 100ffcd8 ad342da5 /system/lib/libandroid_runtime.so 12-25 00:56:07.672: INFO/DEBUG(551): 100ffcdc 100ffd48 12-25 00:56:07.852: DEBUG/dalvikvm(722): GC freed 367 objects / 15144 bytes in 210ms 12-25 00:56:08.081: DEBUG/InetAddress(722): www.akillerapp.com: 74.86.47.202 (family 2, proto 6) 12-25 00:56:08.242: DEBUG/dalvikvm(722): GC freed 62 objects / 2328 bytes in 122ms 12-25 00:56:08.771: DEBUG/dalvikvm(722): GC freed 245 objects / 11744 bytes in 179ms 12-25 00:56:09.131: INFO/ActivityManager(577): Process com.killerapps.chokes (pid 722) has died. 12-25 00:56:09.171: INFO/WindowManager(577): WIN DEATH: Window{43719320 com.killerapps.chokes/com.killerapps.chokes.Activity_Main paused=false} 12-25 00:56:09.251: INFO/DEBUG(551): debuggerd committing suicide to free the zombie! 12-25 00:56:09.291: DEBUG/Zygote(553): Process 722 terminated by signal (11) 12-25 00:56:09.311: INFO/DEBUG(781): debuggerd: Jun 30 2009 17:00:51 12-25 00:56:09.331: WARN/InputManagerService(577): Got RemoteException sending setActive(false) notification to pid 722 uid 10020

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  • Implementing a robust async stream reader for a console

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. Edit: There are comments below correctly stating that since the data is coming from a stream, there is absolutely nothing that the receiver can infer about the structure of the data unless it is fully prepared to parse it. What I am trying to do here is leverage the "flush the output" "structure" that the owner of the console imparts while writing on it. I am prepared to assume (better: allow my caller to have the option to assume) that the OS will pass me the data written between two flushes of the stream in exactly one piece. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

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  • Javascript Bookmarklet - Opening Multiple Links on a Page

    - by NessDan
    I want to make a bookmarklet so that when I go on Digg, I can simply click it and have the top 10 stories open up in new tabs. The HTML on the page looks like this: <div id="topten-list"> <div class="news-summary img-thumb"> <h3> <a href="/comics_animation/Pokemon_COMIC">Pokemon - (COMIC) <span> <em style="background-image: url(&quot;/comics_animation/Pokemon_COMIC/a.png&quot;);"> thumb</em> </span></a> </h3> <ul class="news-digg"> <li class="digg-count"> <a href="/comics_animation/Pokemon_COMIC"> <strong>1872</strong> </a> </li> </ul> </div> <div class="news-summary img-thumb"> <h3> <a href="/comedy/I_am_never_drinking_with_you_assholes_again_Pic"> I am never drinking with you assholes again [Pic] <span> <em style="background-image: url(&quot;/comedy/I_am_never_drinking_with_you_assholes_again_Pic/a.png&quot;);"> thumb</em> </span></a> </h3> <ul class="news-digg"> <li class="digg-count"> <a href="/comedy/I_am_never_drinking_with_you_assholes_again_Pic"> <strong>1650</strong> </a> </li> </ul> </div> <div class="news-summary news-thumb"> <h3> <a href="/comedy/xkcd_Hell">xkcd: Hell <span> <em style="background-image: url(&quot;/comedy/xkcd_Hell/a.png&quot;);"> thumb</em> </span></a> </h3> <ul class="news-digg"> <li class="digg-count"> <a href="/comedy/xkcd_Hell"> <strong>1407</strong> </a> </li> </ul> </div> <div class="news-summary news-thumb"> <h3> <a href="/arts_culture/6_Ridiculous_History_Myths_You_Probably_Think_Are_True"> 6 Ridiculous History Myths (You Probably Think Are True) <span> <em style="background-image: url(&quot;/arts_culture/6_Ridiculous_History_Myths_You_Probably_Think_Are_True/a.jpg&quot;);"> thumb</em> </span></a> </h3> <ul class="news-digg"> <li class="digg-count"> <a href="/arts_culture/6_Ridiculous_History_Myths_You_Probably_Think_Are_True"> <strong>1216</strong> </a> </li> </ul> </div> <div class="news-summary news-thumb"> <h3> <a href="/people/Why_Every_Chick_Flick_Is_Starting_to_Look_The_Same_CHART"> Why Every Chick Flick Is Starting to Look The Same [CHART] <span> <em style="background-image: url(&quot;/people/Why_Every_Chick_Flick_Is_Starting_to_Look_The_Same_CHART/a.jpg&quot;);"> thumb</em> </span></a> </h3> <ul class="news-digg"> <li class="digg-count"> <a href="/people/Why_Every_Chick_Flick_Is_Starting_to_Look_The_Same_CHART"> <strong>978</strong> </a> </li> </ul> </div> <div class="news-summary img-thumb"> <h3> <a href="/food_drink/WTF_World_of_FAST_FOOD_Graphic">WTF World of FAST FOOD! [Graphic] <span> <em style="background-image: url(&quot;/food_drink/WTF_World_of_FAST_FOOD_Graphic/a.jpg&quot;);"> thumb</em> </span></a> </h3> <ul class="news-digg"> <li class="digg-count"> <a href="/food_drink/WTF_World_of_FAST_FOOD_Graphic"> <strong>874</strong> </a> </li> </ul> </div> <div class="news-summary news-thumb"> <h3> <a href="/people/10_Things_You_Don_t_Know_About_My_Life_As_a_Dominatrix"> 10 Things You Don&#39;t Know About My Life As a Dominatrix <span> <em style="background-image: url(&quot;/people/10_Things_You_Don_t_Know_About_My_Life_As_a_Dominatrix/a.jpg&quot;);"> thumb</em> </span></a> </h3> <ul class="news-digg"> <li class="digg-count"> <a href="/people/10_Things_You_Don_t_Know_About_My_Life_As_a_Dominatrix"> <strong>751</strong> </a> </li> </ul> </div> <div class="news-summary img-thumb"> <h3> <a href="/odd_stuff/Star_Trek_Transporter_Mishap_pic">Star Trek Transporter Mishap (pic) <span> <em>thumb</em> </span></a> </h3> <ul class="news-digg"> <li class="digg-count"> <a href="/odd_stuff/Star_Trek_Transporter_Mishap_pic"> <strong>667</strong> </a> </li> </ul> </div> <div class="news-summary vid-thumb"> <h3> <a href="/pc_games/StarCraft_2_Beta_Breakup_Video">StarCraft 2 Beta Breakup (Video) <span> <em style="background-image: url(&quot;/pc_games/StarCraft_2_Beta_Breakup_Video/a.jpg&quot;);"> thumb</em> </span></a> </h3> <ul class="news-digg"> <li class="digg-count"> <a href="/pc_games/StarCraft_2_Beta_Breakup_Video"> <strong>627</strong> </a> </li> </ul> </div> <div class="news-summary news-thumb"> <h3> <a href="/politics/Jon_Stewart_FL_Doc_Won_t_Touch_Yr_Penis_If_You_Voted_Obama"> Jon Stewart: FL Doc Won&#39;t Touch Yr Penis If You Voted Obama <span> <em style="background-image: url(&quot;/politics/Jon_Stewart_FL_Doc_Won_t_Touch_Yr_Penis_If_You_Voted_Obama/a.jpg&quot;);"> thumb</em> </span></a> </h3> <ul class="news-digg"> <li class="digg-count"> <a href="/politics/Jon_Stewart_FL_Doc_Won_t_Touch_Yr_Penis_If_You_Voted_Obama"> <strong>508</strong> </a> </li> </ul> </div> </div> So within each div with the class "news-summary", there is a link. How can I get javascript to go through the div "topten-list" and open each one?

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  • Why doesn't this code work correctly?

    - by MisterSir
    I'm working on a website that displays galleries, using jCarousel. But no matter what I try, I can't get it to work, and I need to finish this by today. I have a very urgent schedule. My code basically takes image URLs from a database and sends them to AJAX, which passes it to jCarousel which makes the gallery. But there are a few problems: It doesn't display correctly! I can only get the last item pulled from the database, and it displays on the bottom-most row. After the item pulled from the database is displayed, the first time I click on "prev" there's no scroll effect, and the item just disappears! Only if I click on "next" 2-3 times there's a scroll effect and the item remains visible. My items are always displayed at the end of the carousel! This is urgent.. Please help me fix this. about.html: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-us"> <head> <script type="text/javascript" src="jquery-1.4.4.min.js"></script> <script type="text/javascript" src="/lib/jquery.jcarousel.min.js"></script> <link rel="stylesheet" type="text/css" href="/skins/tango/skin.css" /> <!--<style type="text/css"> #wrapper { width: 700px; margin-left: auto; margin-right: auto; } #carousel { margin-top: 120px; padding-left: 120px; } #side { padding-left: 550px; position: absolute; padding-top: 120px; } #hidden { color: #FFFFFF; } </style>--> <script type="text/javascript"> jQuery.easing['BounceEaseOut'] = function(p, t, b, c, d) { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b; } else if (t < (2.5/2.75)) { return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b; } else { return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } }; function mycarousel_initCallback(carousel) { jQuery('#mycarousel-next').bind('click', function() { carousel.next(); return false; }); jQuery('#mycarousel-prev').bind('click', function() { carousel.prev(); return false; }); }; jQuery(document).ready(function() { jQuery('#mycarousel').jcarousel({ easing: 'BounceEaseOut', wrap: "first", initCallback: mycarousel_initCallback, animation: 1000, scroll: 3, visible: 3, buttonNextHTML: null, buttonPrevHTML: null }); jQuery('#mycarousel2').jcarousel({ easing: 'BounceEaseOut', animation: 1000, wrap: "first", initCallback: mycarousel_initCallback, scroll: 3, visible: 3, buttonNextHTML: null, buttonPrevHTML: null }); jQuery('#mycarousel3').jcarousel({ easing: 'BounceEaseOut', animation: 1000, scroll: 3, wrap: "first", initCallback: mycarousel_initCallback, visible: 3, buttonNextHTML: null, buttonPrevHTML: null }); }); var prevButton = null; function getObject(b, el) { var currbutton = b; var http; var url = "about.php"; var parameters = "d=carousel&cat=" + currbutton; try { http = new XMLHttpRequest(); } catch(e) { try { http = new ActiveXObject("Msxml2.XMLHTTP"); } catch(e) { http = new ActiveXObject("Microsoft.XMLHTTP"); } } function getServer() { if (http.readyState == 4) { var i = 0; var liArr = http.responseText; var built = liArr.split(", "); var li = document.createElement("li"); var ul1 = document.getElementById("mycarousel"); var ul2 = document.getElementById("mycarousel2"); var ul3 = document.getElementById("mycarousel3"); if (el != prevButton) { prevButton = el; while (ul1.hasChildNodes() ) {ul1.removeChild(ul1.lastChild);} while (ul2.hasChildNodes() ) {ul2.removeChild(ul2.lastChild);} while (ul3.hasChildNodes() ) {ul3.removeChild(ul3.lastChild);} } else return 0; while (i < (built.length) / 3) { li.innerHTML = built[i]; ul1.appendChild(li); i++; } while (i < ((built.length) / 3)*2) { li.innerHTML = built[i]; ul2.appendChild(li); i++; } while (i < (built.length)) { li.innerHTML = built[i]; ul3.appendChild(li); i++; } } } http.open("POST", url, true); http.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); http.setRequestHeader("Content-length", parameters.length); http.setRequestHeader("Connection", "close"); http.onreadystatechange = getServer; http.send(parameters); } </script> </head> <body> <span id="hidden"> </span> <div id="wrapper"> <div id="side"> <form name="cats"> <input type="button" value="Hats" onclick="getObject('hats', this);"/><br /> <input type="button" value="Pants" onclick="getObject('pants', this);"/><br /> <input type="button" value="Shirts" onclick="getObject('shirts', this);"/><br /> </form> </div> <div id="carousel"> <ul id="mycarousel" class="jcarousel-skin-tango"> </ul> <ul id="mycarousel2" class="jcarousel-skin-tango"> </ul> <ul id="mycarousel3" class="jcarousel-skin-tango"> </ul> <input type="button" id="mycarousel-prev" value="prev" /> <input type="button" id="mycarousel-next" value="next" /> </div> </div> </body> </html> I commented the CSS because I thought it was giving me trouble, but honestly I have no idea what the hell's going on with jCarousel. about.php: <?php echo "<img width='75' height='75' src='http://static.flickr.com/66/199481236_dc98b5abb3_s.jpg' />, hi, hi, hi, hi, hi, hi, hi, hi"; ?> Also, even if there are no other items than what is displayed, I'm still able to scroll back, but not forward, assumingly because my item is always placed at the end of the carousel. I know it looks like a lot of code but it's really not! My formatting takes a lot of lines, the commented CSS takes a lot, and a lot of the code is HTML and jCarousel configuration, and there's also the BounceEasing effect which takes a few lines. There's not much actual code! So as I said, this is urgent and I need this fixed. But I can't get it to work. Please help me! Thanks for your time! EDIT: I changed the code a bit, but it still does not work. I really need help on this one!! EDIT: I added document.createElement("li"); to each while loop. Now all my items are displayed, but they are displayed vertically and not horizontally on each row. Other than that all other problems are the same. EDIT: Oh and also, in the row my image displays, only the image is there. Maybe jCarousel doesn't accept img and text, I don't know.

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  • Using a mounted NTFS share with nginx

    - by Hoff
    I have set up a local testing VM with Ubuntu Server 12.04 LTS and the LEMP stack. It's kind of an unconventional setup because instead of having all my PHP scripts on the local machine, I've mounted an NTFS share as the document root because I do my development on Windows. I had everything working perfectly up until this morning, now I keep getting a dreaded 'File not found.' error. I am almost certain this must be somehow permission related, because if I copy my site over to /var/www, nginx and php-fpm have no problems serving my PHP scripts. What I can't figure out is why all of a sudden (after a reboot of the server), no PHP files will be served but instead just the 'File not found.' error. Static files work fine, so I think it's PHP that is causing the headache. Both nginx and php-fpm are configured to run as the user www-data: root@ubuntu-server:~# ps aux | grep 'nginx\|php-fpm' root 1095 0.0 0.0 5816 792 ? Ss 11:11 0:00 nginx: master process /opt/nginx/sbin/nginx -c /etc/nginx/nginx.conf www-data 1096 0.0 0.1 6016 1172 ? S 11:11 0:00 nginx: worker process www-data 1098 0.0 0.1 6016 1172 ? S 11:11 0:00 nginx: worker process root 1130 0.0 0.4 175560 4212 ? Ss 11:11 0:00 php-fpm: master process (/etc/php5/php-fpm.conf) www-data 1131 0.0 0.3 175560 3216 ? S 11:11 0:00 php-fpm: pool www www-data 1132 0.0 0.3 175560 3216 ? S 11:11 0:00 php-fpm: pool www www-data 1133 0.0 0.3 175560 3216 ? S 11:11 0:00 php-fpm: pool www root 1686 0.0 0.0 4368 816 pts/1 S+ 11:11 0:00 grep --color=auto nginx\|php-fpm I have mounted the NTFS share at /mnt/webfiles by editing /etc/fstab and adding the following line: //192.168.0.199/c$/Websites/ /mnt/webfiles cifs username=Jordan,password=mypasswordhere,gid=33,uid=33 0 0 Where gid 33 is the www-data group and uid 33 is the user www-data. If I list the contents of one of my sites you can in fact see that they belong to the user www-data: root@ubuntu-server:~# ls -l /mnt/webfiles/nTv5-2.0 total 8 drwxr-xr-x 0 www-data www-data 0 Jun 6 19:12 app drwxr-xr-x 0 www-data www-data 0 Aug 22 19:00 assets -rwxr-xr-x 0 www-data www-data 1150 Jan 4 2012 favicon.ico -rwxr-xr-x 0 www-data www-data 1412 Dec 28 2011 index.php drwxr-xr-x 0 www-data www-data 0 Jun 3 16:44 lib drwxr-xr-x 0 www-data www-data 0 Jan 3 2012 plugins drwxr-xr-x 0 www-data www-data 0 Jun 3 16:45 vendors If I switch to the www-data user, I have no problem creating a new file on the share: root@ubuntu-server:~# su www-data $ > /mnt/webfiles/test.txt $ ls -l /mnt/webfiles | grep test\.txt -rwxr-xr-x 0 www-data www-data 0 Sep 8 11:19 test.txt There should be no problem reading or writing to the share with php-fpm running as the user www-data. When I examine the error log of nginx, it's filled with a bunch of lines that look like the following: 2012/09/08 11:22:36 [error] 1096#0: *1 FastCGI sent in stderr: "Primary script unknown" while reading response header from upstream, client: 192.168.0.199, server: , request: "GET / HTTP/1.1", upstream: "fastcgi://unix:/var/run/php5-fpm.sock:", host: "192.168.0.123" 2012/09/08 11:22:39 [error] 1096#0: *1 FastCGI sent in stderr: "Primary script unknown" while reading response header from upstream, client: 192.168.0.199, server: , request: "GET /apc.php HTTP/1.1", upstream: "fastcgi://unix:/var/run/php5-fpm.sock:", host: "192.168.0.123" It's bizarre that this was working previously and now all of sudden PHP is complaining that it can't "find" the scripts on the share. Does anybody know why this is happening? EDIT I tried editing php-fpm.conf and changing chdir to the following: chdir = /mnt/webfiles When I try and restart the php-fpm service, I get the error: Starting php-fpm [08-Sep-2012 14:20:55] ERROR: [pool www] the chdir path '/mnt/webfiles' does not exist or is not a directory This is a total load of bullshit because this directory DOES exist and is mounted! Any ls commands to list that directory work perfectly. Why the hell can't PHP-FPM see this directory?! Here are my configuration files for reference: nginx.conf user www-data; worker_processes 2; error_log /var/log/nginx/nginx.log info; pid /var/run/nginx.pid; events { worker_connections 1024; multi_accept on; } http { include fastcgi.conf; include mime.types; default_type application/octet-stream; set_real_ip_from 127.0.0.1; real_ip_header X-Forwarded-For; ## Proxy proxy_redirect off; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; client_max_body_size 32m; client_body_buffer_size 128k; proxy_connect_timeout 90; proxy_send_timeout 90; proxy_read_timeout 90; proxy_buffers 32 4k; ## Compression gzip on; gzip_types text/plain text/css application/x-javascript text/xml application/xml application/xml+rss text/javascript; gzip_disable "MSIE [1-6]\.(?!.*SV1)"; ### TCP options tcp_nodelay on; tcp_nopush on; keepalive_timeout 65; sendfile on; include /etc/nginx/sites-enabled/*; } my site config server { listen 80; access_log /var/log/nginx/$host.access.log; error_log /var/log/nginx/error.log; root /mnt/webfiles/nTv5-2.0/app/webroot; index index.php; ## Block bad bots if ($http_user_agent ~* (HTTrack|HTMLParser|libcurl|discobot|Exabot|Casper|kmccrew|plaNETWORK|RPT-HTTPClient)) { return 444; } ## Block certain Referers (case insensitive) if ($http_referer ~* (sex|vigra|viagra) ) { return 444; } ## Deny dot files: location ~ /\. { deny all; } ## Favicon Not Found location = /favicon.ico { access_log off; log_not_found off; } ## Robots.txt Not Found location = /robots.txt { access_log off; log_not_found off; } if (-f $document_root/maintenance.html) { rewrite ^(.*)$ /maintenance.html last; } location ~* \.(?:ico|css|js|gif|jpe?g|png)$ { # Some basic cache-control for static files to be sent to the browser expires max; add_header Pragma public; add_header Cache-Control "max-age=2678400, public, must-revalidate"; } location / { try_files $uri $uri/ index.php; if (-f $request_filename) { break; } rewrite ^(.+)$ /index.php?url=$1 last; } location ~ \.php$ { include /etc/nginx/fastcgi.conf; fastcgi_pass unix:/var/run/php5-fpm.sock; } } php-fpm.conf ;;;;;;;;;;;;;;;;;;;;; ; FPM Configuration ; ;;;;;;;;;;;;;;;;;;;;; ; All relative paths in this configuration file are relative to PHP's install ; prefix (/opt/php5). This prefix can be dynamicaly changed by using the ; '-p' argument from the command line. ; Include one or more files. If glob(3) exists, it is used to include a bunch of ; files from a glob(3) pattern. This directive can be used everywhere in the ; file. ; Relative path can also be used. They will be prefixed by: ; - the global prefix if it's been set (-p arguement) ; - /opt/php5 otherwise ;include=etc/fpm.d/*.conf ;;;;;;;;;;;;;;;;;; ; Global Options ; ;;;;;;;;;;;;;;;;;; [global] ; Pid file ; Note: the default prefix is /opt/php5/var ; Default Value: none pid = /var/run/php-fpm.pid ; Error log file ; Note: the default prefix is /opt/php5/var ; Default Value: log/php-fpm.log error_log = /var/log/php5-fpm/php-fpm.log ; Log level ; Possible Values: alert, error, warning, notice, debug ; Default Value: notice ;log_level = notice ; If this number of child processes exit with SIGSEGV or SIGBUS within the time ; interval set by emergency_restart_interval then FPM will restart. A value ; of '0' means 'Off'. ; Default Value: 0 ;emergency_restart_threshold = 0 ; Interval of time used by emergency_restart_interval to determine when ; a graceful restart will be initiated. This can be useful to work around ; accidental corruptions in an accelerator's shared memory. ; Available Units: s(econds), m(inutes), h(ours), or d(ays) ; Default Unit: seconds ; Default Value: 0 ;emergency_restart_interval = 0 ; Time limit for child processes to wait for a reaction on signals from master. ; Available units: s(econds), m(inutes), h(ours), or d(ays) ; Default Unit: seconds ; Default Value: 0 ;process_control_timeout = 0 ; Send FPM to background. Set to 'no' to keep FPM in foreground for debugging. ; Default Value: yes ;daemonize = yes ;;;;;;;;;;;;;;;;;;;; ; Pool Definitions ; ;;;;;;;;;;;;;;;;;;;; ; Multiple pools of child processes may be started with different listening ; ports and different management options. The name of the pool will be ; used in logs and stats. There is no limitation on the number of pools which ; FPM can handle. Your system will tell you anyway :) ; Start a new pool named 'www'. ; the variable $pool can we used in any directive and will be replaced by the ; pool name ('www' here) [www] ; Per pool prefix ; It only applies on the following directives: ; - 'slowlog' ; - 'listen' (unixsocket) ; - 'chroot' ; - 'chdir' ; - 'php_values' ; - 'php_admin_values' ; When not set, the global prefix (or /opt/php5) applies instead. ; Note: This directive can also be relative to the global prefix. ; Default Value: none ;prefix = /path/to/pools/$pool ; The address on which to accept FastCGI requests. ; Valid syntaxes are: ; 'ip.add.re.ss:port' - to listen on a TCP socket to a specific address on ; a specific port; ; 'port' - to listen on a TCP socket to all addresses on a ; specific port; ; '/path/to/unix/socket' - to listen on a unix socket. ; Note: This value is mandatory. ;listen = 127.0.0.1:9000 listen = /var/run/php5-fpm.sock ; Set listen(2) backlog. A value of '-1' means unlimited. ; Default Value: 128 (-1 on FreeBSD and OpenBSD) ;listen.backlog = -1 ; List of ipv4 addresses of FastCGI clients which are allowed to connect. ; Equivalent to the FCGI_WEB_SERVER_ADDRS environment variable in the original ; PHP FCGI (5.2.2+). Makes sense only with a tcp listening socket. Each address ; must be separated by a comma. If this value is left blank, connections will be ; accepted from any ip address. ; Default Value: any ;listen.allowed_clients = 127.0.0.1 ; Set permissions for unix socket, if one is used. In Linux, read/write ; permissions must be set in order to allow connections from a web server. Many ; BSD-derived systems allow connections regardless of permissions. ; Default Values: user and group are set as the running user ; mode is set to 0666 ;listen.owner = www-data ;listen.group = www-data ;listen.mode = 0666 ; Unix user/group of processes ; Note: The user is mandatory. If the group is not set, the default user's group ; will be used. user = www-data group = www-data ; Choose how the process manager will control the number of child processes. ; Possible Values: ; static - a fixed number (pm.max_children) of child processes; ; dynamic - the number of child processes are set dynamically based on the ; following directives: ; pm.max_children - the maximum number of children that can ; be alive at the same time. ; pm.start_servers - the number of children created on startup. ; pm.min_spare_servers - the minimum number of children in 'idle' ; state (waiting to process). If the number ; of 'idle' processes is less than this ; number then some children will be created. ; pm.max_spare_servers - the maximum number of children in 'idle' ; state (waiting to process). If the number ; of 'idle' processes is greater than this ; number then some children will be killed. ; Note: This value is mandatory. pm = dynamic ; The number of child processes to be created when pm is set to 'static' and the ; maximum number of child processes to be created when pm is set to 'dynamic'. ; This value sets the limit on the number of simultaneous requests that will be ; served. Equivalent to the ApacheMaxClients directive with mpm_prefork. ; Equivalent to the PHP_FCGI_CHILDREN environment variable in the original PHP ; CGI. ; Note: Used when pm is set to either 'static' or 'dynamic' ; Note: This value is mandatory. pm.max_children = 50 ; The number of child processes created on startup. ; Note: Used only when pm is set to 'dynamic' ; Default Value: min_spare_servers + (max_spare_servers - min_spare_servers) / 2 pm.start_servers = 20 ; The desired minimum number of idle server processes. ; Note: Used only when pm is set to 'dynamic' ; Note: Mandatory when pm is set to 'dynamic' pm.min_spare_servers = 5 ; The desired maximum number of idle server processes. ; Note: Used only when pm is set to 'dynamic' ; Note: Mandatory when pm is set to 'dynamic' pm.max_spare_servers = 35 ; The number of requests each child process should execute before respawning. ; This can be useful to work around memory leaks in 3rd party libraries. For ; endless request processing specify '0'. Equivalent to PHP_FCGI_MAX_REQUESTS. ; Default Value: 0 pm.max_requests = 500 ; The URI to view the FPM status page. If this value is not set, no URI will be ; recognized as a status page. By default, the status page shows the following ; information: ; accepted conn - the number of request accepted by the pool; ; pool - the name of the pool; ; process manager - static or dynamic; ; idle processes - the number of idle processes; ; active processes - the number of active processes; ; total processes - the number of idle + active processes. ; max children reached - number of times, the process limit has been reached, ; when pm tries to start more children (works only for ; pm 'dynamic') ; The values of 'idle processes', 'active processes' and 'total processes' are ; updated each second. The value of 'accepted conn' is updated in real time. ; Example output: ; accepted conn: 12073 ; pool: www ; process manager: static ; idle processes: 35 ; active processes: 65 ; total processes: 100 ; max children reached: 1 ; By default the status page output is formatted as text/plain. Passing either ; 'html' or 'json' as a query string will return the corresponding output ; syntax. Example: ; http://www.foo.bar/status ; http://www.foo.bar/status?json ; http://www.foo.bar/status?html ; Note: The value must start with a leading slash (/). The value can be ; anything, but it may not be a good idea to use the .php extension or it ; may conflict with a real PHP file. ; Default Value: not set pm.status_path = /status ; The ping URI to call the monitoring page of FPM. If this value is not set, no ; URI will be recognized as a ping page. This could be used to test from outside ; that FPM is alive and responding, or to ; - create a graph of FPM availability (rrd or such); ; - remove a server from a group if it is not responding (load balancing); ; - trigger alerts for the operating team (24/7). ; Note: The value must start with a leading slash (/). The value can be ; anything, but it may not be a good idea to use the .php extension or it ; may conflict with a real PHP file. ; Default Value: not set ping.path = /ping ; This directive may be used to customize the response of a ping request. The ; response is formatted as text/plain with a 200 response code. ; Default Value: pong ping.response = pong ; The timeout for serving a single request after which the worker process will ; be killed. This option should be used when the 'max_execution_time' ini option ; does not stop script execution for some reason. A value of '0' means 'off'. ; Available units: s(econds)(default), m(inutes), h(ours), or d(ays) ; Default Value: 0 ;request_terminate_timeout = 0 ; The timeout for serving a single request after which a PHP backtrace will be ; dumped to the 'slowlog' file. A value of '0s' means 'off'. ; Available units: s(econds)(default), m(inutes), h(ours), or d(ays) ; Default Value: 0 ;request_slowlog_timeout = 0 ; The log file for slow requests ; Default Value: not set ; Note: slowlog is mandatory if request_slowlog_timeout is set ;slowlog = log/$pool.log.slow ; Set open file descriptor rlimit. ; Default Value: system defined value ;rlimit_files = 1024 ; Set max core size rlimit. ; Possible Values: 'unlimited' or an integer greater or equal to 0 ; Default Value: system defined value ;rlimit_core = 0 ; Chroot to this directory at the start. This value must be defined as an ; absolute path. When this value is not set, chroot is not used. ; Note: you can prefix with '$prefix' to chroot to the pool prefix or one ; of its subdirectories. If the pool prefix is not set, the global prefix ; will be used instead. ; Note: chrooting is a great security feature and should be used whenever ; possible. However, all PHP paths will be relative to the chroot ; (error_log, sessions.save_path, ...). ; Default Value: not set ;chroot = ; Chdir to this directory at the start. ; Note: relative path can be used. ; Default Value: current directory or / when chroot ;chdir = /var/www ; Redirect worker stdout and stderr into main error log. If not set, stdout and ; stderr will be redirected to /dev/null according to FastCGI specs. ; Note: on highloaded environement, this can cause some delay in the page ; process time (several ms). ; Default Value: no ;catch_workers_output = yes ; Pass environment variables like LD_LIBRARY_PATH. All $VARIABLEs are taken from ; the current environment. ; Default Value: clean env ;env[HOSTNAME] = $HOSTNAME ;env[PATH] = /usr/local/bin:/usr/bin:/bin ;env[TMP] = /tmp ;env[TMPDIR] = /tmp ;env[TEMP] = /tmp ; Additional php.ini defines, specific to this pool of workers. These settings ; overwrite the values previously defined in the php.ini. The directives are the ; same as the PHP SAPI: ; php_value/php_flag - you can set classic ini defines which can ; be overwritten from PHP call 'ini_set'. ; php_admin_value/php_admin_flag - these directives won't be overwritten by ; PHP call 'ini_set' ; For php_*flag, valid values are on, off, 1, 0, true, false, yes or no. ; Defining 'extension' will load the corresponding shared extension from ; extension_dir. Defining 'disable_functions' or 'disable_classes' will not ; overwrite previously defined php.ini values, but will append the new value ; instead. ; Note: path INI options can be relative and will be expanded with the prefix ; (pool, global or /opt/php5) ; Default Value: nothing is defined by default except the values in php.ini and ; specified at startup with the -d argument ;php_admin_value[sendmail_path] = /usr/sbin/sendmail -t -i -f [email protected] ;php_flag[display_errors] = off ;php_admin_value[error_log] = /var/log/fpm-php.www.log ;php_admin_flag[log_errors] = on ;php_admin_value[memory_limit] = 32M php_admin_value[sendmail_path] = /usr/sbin/sendmail -t -i

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  • Delphi Editbox causing unexplainable errors...

    - by NeoNMD
    On a form I have 8 edit boxes that I do the exact same thing with. They are arranged in 2 sets of 4, one is Upper and the other is Lower. I kept getting errors clearing all the edit boxes so I went through clearing them 1 by 1 and found that 1 of the edit boxes just didnt work and when I tried to run the program and change that exit box it caused the debugger to jump to a point in the code with the database (even though the edit boxes had nothing to do with the database and they arent in a procedure or stack with a database in it) and say the program has access violation there. So I then removed all mention of that edit box and the code worked perfectly again, so I deleted that edit box, copied and pasted another edit box and left all values the same, then went through my code and copied the code from the other sections and simply renamed it for the new Edit box and it STILL causes an error even though it is entirely new. I cannot figure it out so I ask you all, what the hell? The editbox in question is "Edit1" unit DefinitionCoreV2; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, SQLiteTable3, StdCtrls; type TDefinitionFrm = class(TForm) GrpCompetition: TGroupBox; CmbCompSele: TComboBox; BtnCompetitionAdd: TButton; BtnCompetitionUpdate: TButton; BtnCompetitionRevert: TButton; GrpCompetitionDetails: TGroupBox; LblCompetitionIDTitle: TLabel; EdtCompID: TEdit; LblCompetitionDescriptionTitle: TLabel; EdtCompDesc: TEdit; LblCompetitionNotesTitle: TLabel; EdtCompNote: TEdit; LblCompetitionLocationTitle: TLabel; EdtCompLoca: TEdit; BtnCompetitionDelete: TButton; GrpSection: TGroupBox; LblSectionID: TLabel; LblGender: TLabel; LblAge: TLabel; LblLevel: TLabel; LblWeight: TLabel; LblType: TLabel; LblHeight: TLabel; LblCompetitionID: TLabel; BtnSectionAdd: TButton; EdtSectionID: TEdit; CmbGender: TComboBox; BtnSectionUpdate: TButton; BtnSectionRevert: TButton; CmbAgeRange: TComboBox; CmbLevelRange: TComboBox; CmbType: TComboBox; CmbWeightRange: TComboBox; CmbHeightRange: TComboBox; EdtSectCompetitionID: TEdit; BtnSectionDelete: TButton; GrpSectionDetails: TGroupBox; EdtLowerAge: TEdit; EdtLowerWeight: TEdit; EdtLowerHeight: TEdit; EdtUpperAge: TEdit; EdtUpperLevel: TEdit; EdtUpperWeight: TEdit; EdtUpperHeight: TEdit; LblAgeRule: TLabel; LblLevelRule: TLabel; LblWeightRule: TLabel; LblHeightRule: TLabel; LblCompetitionSelect: TLabel; LblSectionSelect: TLabel; CmbSectSele: TComboBox; Edit1: TEdit; procedure FormCreate(Sender: TObject); procedure BtnCompetitionAddClick(Sender: TObject); procedure CmbCompSeleChange(Sender: TObject); procedure BtnCompetitionUpdateClick(Sender: TObject); procedure BtnCompetitionRevertClick(Sender: TObject); procedure BtnCompetitionDeleteClick(Sender: TObject); procedure CmbSectSeleChange(Sender: TObject); procedure BtnSectionAddClick(Sender: TObject); procedure BtnSectionUpdateClick(Sender: TObject); procedure BtnSectionRevertClick(Sender: TObject); procedure BtnSectionDeleteClick(Sender: TObject); procedure CmbAgeRangeChange(Sender: TObject); procedure CmbLevelRangeChange(Sender: TObject); procedure CmbWeightRangeChange(Sender: TObject); procedure CmbHeightRangeChange(Sender: TObject); private procedure UpdateCmbCompSele; procedure AddComp; procedure RevertComp; procedure AddSect; procedure RevertSect; procedure UpdateCmbSectSele; procedure ClearSect; { Private declarations } public { Public declarations } end; var DefinitionFrm: TDefinitionFrm; implementation {$R *.dfm} procedure TDefinitionFrm.UpdateCmbCompSele; var slDBpath: string; sldb : TSQLiteDatabase; sltb : TSQLiteTable; sCompTitle : string; bNext : boolean; begin slDBPath := ExtractFilepath(application.exename)+ 'Competitions.db'; if not FileExists(slDBPath) then begin MessageDlg('Competitions.db does not exist.',mtInformation,[mbOK],0); exit; end; sldb := TSQLiteDatabase.Create(slDBPath); try sltb := slDb.GetTable('SELECT * FROM CompetitionTable'); try CmbCompSele.Items.Clear; Repeat begin sCompTitle:=sltb.FieldAsString(sltb.FieldIndex['CompetitionID'])+':'+sltb.FieldAsString(sltb.FieldIndex['Description']); CmbCompSele.Items.Add(sCompTitle); bNext := sltb.Next; end; Until sltb.EOF; finally sltb.Free; end; finally sldb.Free; end; end; procedure TDefinitionFrm.UpdateCmbSectSele; var slDBpath: string; sldb : TSQLiteDatabase; sltb : TSQLiteTable; sSQL : string; sSectTitle : string; bNext : boolean; bLast : boolean; begin slDBPath := ExtractFilepath(application.exename)+ 'Competitions.db'; if not FileExists(slDBPath) then begin MessageDlg('Competitions.db does not exist.',mtInformation,[mbOK],0); exit; end; sldb := TSQLiteDatabase.Create(slDBPath); try sltb := slDb.GetTable('SELECT * FROM SectionTable WHERE CompetitionID = '+EdtCompID.text); If sltb.RowCount =0 then begin sltb := slDb.GetTable('SELECT * FROM SectionTable'); bLast:= sltb.MoveLast; sSQL := 'INSERT INTO SectionTable(SectionID,CompetitionID,Gender,Type) VALUES ('+IntToStr(sltb.FieldAsInteger(sltb.FieldIndex['SectionID'])+1)+','+EdtCompID.text+',1,1)'; sldb.ExecSQL(sSQL); sltb := slDb.GetTable('SELECT * FROM SectionTable WHERE CompetitionID = '+EdtCompID.text); end; try CmbSectSele.Items.Clear; Repeat begin sSectTitle:=sltb.FieldAsString(sltb.FieldIndex['SectionID'])+':'+sltb.FieldAsString(sltb.FieldIndex['Type'])+':'+sltb.FieldAsString(sltb.FieldIndex['Gender'])+':'+sltb.FieldAsString(sltb.FieldIndex['Age'])+':'+sltb.FieldAsString(sltb.FieldIndex['Level'])+':'+sltb.FieldAsString(sltb.FieldIndex['Weight'])+':'+sltb.FieldAsString(sltb.FieldIndex['Height']); CmbSectSele.Items.Add(sSectTitle); //CmbType.Items.Strings[sltb.FieldAsInteger(sltb.FieldIndex['Type'])] Works but has logic errors bNext := sltb.Next; end; Until sltb.EOF; finally sltb.Free; end; finally sldb.Free; end; end; procedure TDefinitionFrm.AddComp; var slDBpath: string; sSQL : string; sldb : TSQLiteDatabase; sltb : TSQLiteTable; bLast : boolean; begin slDBPath := ExtractFilepath(application.exename)+ 'Competitions.db'; if not FileExists(slDBPath) then begin MessageDlg('Competitions.db does not exist.',mtInformation,[mbOK],0); exit; end; sldb := TSQLiteDatabase.Create(slDBPath); try sltb := slDb.GetTable('SELECT * FROM CompetitionTable'); try bLast:= sltb.MoveLast; sSQL := 'INSERT INTO CompetitionTable(CompetitionID,Description) VALUES ('+IntToStr(sltb.FieldAsInteger(sltb.FieldIndex['CompetitionID'])+1)+',"New Competition")'; sldb.ExecSQL(sSQL); finally sltb.Free; end; finally sldb.Free; end; UpdateCmbCompSele; end; procedure TDefinitionFrm.AddSect; var slDBpath: string; sSQL : string; sldb : TSQLiteDatabase; sltb : TSQLiteTable; bLast : boolean; begin slDBPath := ExtractFilepath(application.exename)+ 'Competitions.db'; if not FileExists(slDBPath) then begin MessageDlg('Competitions.db does not exist.',mtInformation,[mbOK],0); exit; end; sldb := TSQLiteDatabase.Create(slDBPath); try sltb := slDb.GetTable('SELECT * FROM SectionTable'); try bLast:= sltb.MoveLast; sSQL := 'INSERT INTO SectionTable(SectionID,CompetitionID,Gender,Type) VALUES ('+IntToStr(sltb.FieldAsInteger(sltb.FieldIndex['SectionID'])+1)+','+EdtCompID.text+',1,1)'; sldb.ExecSQL(sSQL); finally sltb.Free; end; finally sldb.Free; end; UpdateCmbSectSele; end; procedure TDefinitionFrm.RevertComp; var slDBpath: string; sldb : TSQLiteDatabase; sltb : TSQLiteTable; iID : integer; begin slDBPath := ExtractFilepath(application.exename)+ 'Competitions.db'; if not FileExists(slDBPath) then begin MessageDlg('Competitions.db does not exist.',mtInformation,[mbOK],0); exit; end; sldb := TSQLiteDatabase.Create(slDBPath); try If CmbCompSele.Text <> '' then begin iID := StrToInt(Copy(CmbCompSele.Text,0,Pos(':',CmbCompSele.Text)-1)); sltb := slDb.GetTable('SELECT * FROM CompetitionTable WHERE CompetitionID='+IntToStr(iID))//ItemIndex starts at 0, CompID at 1 end else sltb := slDb.GetTable('SELECT * FROM CompetitionTable WHERE CompetitionID=1'); try EdtCompID.Text:=sltb.FieldAsString(sltb.FieldIndex['CompetitionID']); EdtCompLoca.Text:=sltb.FieldAsString(sltb.FieldIndex['Location']); EdtCompDesc.Text:=sltb.FieldAsString(sltb.FieldIndex['Description']); EdtCompNote.Text:=sltb.FieldAsString(sltb.FieldIndex['Notes']); finally sltb.Free; end; finally sldb.Free; end; end; procedure TDefinitionFrm.RevertSect; var slDBpath: string; sldb : TSQLiteDatabase; sltb : TSQLiteTable; iID : integer; sTemp : string; begin slDBPath := ExtractFilepath(application.exename)+ 'Competitions.db'; if not FileExists(slDBPath) then begin MessageDlg('Competitions.db does not exist.',mtInformation,[mbOK],0); exit; end; sldb := TSQLiteDatabase.Create(slDBPath); try If CmbCompSele.Text <> '' then begin iID := StrToInt(Copy(CmbSectSele.Text,0,Pos(':',CmbSectSele.Text)-1)); sltb := slDb.GetTable('SELECT * FROM SectionTable WHERE SectionID='+IntToStr(iID));//ItemIndex starts at 0, CompID at 1 end else sltb := slDb.GetTable('SELECT * FROM SectionTable WHERE CompetitionID='+EdtCompID.Text); try EdtSectionID.Text:=sltb.FieldAsString(sltb.FieldIndex['SectionID']); EdtSectCompetitionID.Text:=sltb.FieldAsString(sltb.FieldIndex['CompetitionID']); Case sltb.FieldAsInteger(sltb.FieldIndex['Type']) of 1 : CmbType.ItemIndex:=0; 2 : CmbType.ItemIndex:=0; 3 : CmbType.ItemIndex:=1; 4 : CmbType.ItemIndex:=1; end; Case sltb.FieldAsInteger(sltb.FieldIndex['Gender']) of 1 : CmbGender.ItemIndex:=0; 2 : CmbGender.ItemIndex:=1; 3 : CmbGender.ItemIndex:=2; end; sTemp := sltb.FieldAsString(sltb.FieldIndex['Age']); if sTemp <> '' then begin //Decode end else begin LblAgeRule.Hide; EdtLowerAge.Text :=''; EdtLowerAge.Hide; EdtUpperAge.Text :=''; EdtUpperAge.Hide; end; sTemp := sltb.FieldAsString(sltb.FieldIndex['Level']); if sTemp <> '' then begin //Decode end else begin LblLevelRule.Hide; Edit1.Text :=''; Edit1.Hide; EdtUpperLevel.Text :=''; EdtUpperLevel.Hide; end; sTemp := sltb.FieldAsString(sltb.FieldIndex['Weight']); if sTemp <> '' then begin //Decode end else begin LblWeightRule.Hide; EdtLowerWeight.Text :=''; EdtLowerWeight.Hide; EdtUpperWeight.Text :=''; EdtUpperWeight.Hide; end; sTemp := sltb.FieldAsString(sltb.FieldIndex['Height']); if sTemp <> '' then begin //Decode end else begin LblHeightRule.Hide; EdtLowerHeight.Text :=''; EdtLowerHeight.Hide; EdtUpperHeight.Text :=''; EdtUpperHeight.Hide; end; finally sltb.Free; end; finally sldb.Free; end; end; procedure TDefinitionFrm.BtnCompetitionAddClick(Sender: TObject); begin AddComp end; procedure TDefinitionFrm.ClearSect; begin CmbSectSele.Clear; EdtSectionID.Text:=''; EdtSectCompetitionID.Text:=''; CmbType.Clear; CmbGender.Clear; CmbAgeRange.Clear; EdtLowerAge.Text:=''; EdtUpperAge.Text:=''; CmbLevelRange.Clear; Edit1.Text:=''; EdtUpperLevel.Text:=''; CmbWeightRange.Clear; EdtLowerWeight.Text:=''; EdtUpperWeight.Text:=''; CmbHeightRange.Clear; EdtLowerHeight.Text:=''; EdtUpperHeight.Text:=''; end; procedure TDefinitionFrm.CmbCompSeleChange(Sender: TObject); begin If CmbCompSele.ItemIndex <> -1 then begin RevertComp; GrpSection.Enabled:=True; CmbSectSele.Clear; ClearSect; UpdateCmbSectSele; end; end; procedure TDefinitionFrm.BtnCompetitionUpdateClick(Sender: TObject); var slDBpath: string; sSQL : string; sldb : TSQLiteDatabase; begin slDBPath := ExtractFilepath(application.exename)+ 'Competitions.db'; if not FileExists(slDBPath) then begin MessageDlg('Competitions.db does not exist.',mtInformation,[mbOK],0); exit; end; sldb := TSQLiteDatabase.Create(slDBPath); try sSQL:= 'UPDATE CompetitionTable SET Description="'+EdtCompDesc.Text+'",Location="'+EdtCompLoca.Text+'",Notes="'+EdtCompNote.Text+'" WHERE CompetitionID ="'+EdtCompID.Text+'";'; sldb.ExecSQL(sSQL); finally sldb.Free; end; end; procedure TDefinitionFrm.BtnCompetitionRevertClick(Sender: TObject); begin RevertComp; end; procedure TDefinitionFrm.BtnCompetitionDeleteClick(Sender: TObject); var slDBpath: string; sSQL : string; sldb : TSQLiteDatabase; iID : integer; begin If CmbCompSele.Text <> '' then begin If (CmbCompSele.Text[1] ='1') and (CmbCompSele.Text[2] =':') then begin MessageDlg('Deleting the last record is a very bad idea :/',mtInformation,[mbOK],0); end else begin slDBPath := ExtractFilepath(application.exename)+ 'Competitions.db'; if not FileExists(slDBPath) then begin MessageDlg('Competitions.db does not exist.',mtInformation,[mbOK],0); exit; end; sldb := TSQLiteDatabase.Create(slDBPath); try iID := StrToInt(Copy(CmbCompSele.Text,0,Pos(':',CmbCompSele.Text)-1)); sSQL:= 'DELETE FROM SectionTable WHERE CompetitionID='+IntToStr(iID)+';'; sldb.ExecSQL(sSQL); sSQL:= 'DELETE FROM CompetitionTable WHERE CompetitionID='+IntToStr(iID)+';'; sldb.ExecSQL(sSQL); finally sldb.Free; end; CmbCompSele.ItemIndex:=0; UpdateCmbCompSele; RevertComp; CmbCompSele.Text:='Select Competition'; end; end; end; procedure TDefinitionFrm.FormCreate(Sender: TObject); begin UpdateCmbCompSele; end; procedure TDefinitionFrm.CmbSectSeleChange(Sender: TObject); begin RevertSect; end; procedure TDefinitionFrm.BtnSectionAddClick(Sender: TObject); begin AddSect; end; procedure TDefinitionFrm.BtnSectionUpdateClick(Sender: TObject); //change fields values var slDBpath: string; sSQL : string; sldb : TSQLiteDatabase; iTypeCode : integer; iGenderCode : integer; sAgeStr, sLevelStr, sWeightStr, sHeightStr : string; begin slDBPath := ExtractFilepath(application.exename)+ 'Competitions.db'; if not FileExists(slDBPath) then begin MessageDlg('Competitions.db does not exist.',mtInformation,[mbOK],0); exit; end; sldb := TSQLiteDatabase.Create(slDBPath); try If CmbType.Text='Fighting' then iTypeCode := 1 else iTypeCode := 3; If CmbGender.Text='Male' then iGenderCode := 1 else if CmbGender.Text='Female' then iGenderCode := 2 else iGenderCode := 3; Case CmbAgeRange.ItemIndex of 0:sAgeStr := 'o-'+EdtLowerAge.Text; 1:sAgeStr := 'u-'+EdtLowerAge.Text; 2:sAgeStr := EdtLowerAge.Text+'-'+EdtUpperAge.Text; end; Case CmbLevelRange.ItemIndex of 0:sLevelStr := 'o-'+Edit1.Text; 1:sLevelStr := 'u-'+Edit1.Text; 2:sLevelStr := Edit1.Text+'-'+EdtUpperLevel.Text; end; Case CmbWeightRange.ItemIndex of 0:sWeightStr := 'o-'+EdtLowerWeight.Text; 1:sWeightStr := 'u-'+EdtLowerWeight.Text; 2:sWeightStr := EdtLowerWeight.Text+'-'+EdtUpperWeight.Text; end; Case CmbHeightRange.ItemIndex of 0:sHeightStr := 'o-'+EdtLowerHeight.Text; 1:sHeightStr := 'u-'+EdtLowerHeight.Text; 2:sHeightStr := EdtLowerHeight.Text+'-'+EdtUpperHeight.Text; end; sSQL:= 'UPDATE SectionTable SET Type="'+IntToStr(iTypeCode)+'",Gender="'+IntToStr(iGenderCode)+'" WHERE SectionID ="'+EdtSectionID.Text+'";'; sldb.ExecSQL(sSQL); finally sldb.Free; end; end; procedure TDefinitionFrm.BtnSectionRevertClick(Sender: TObject); begin RevertSect; end; procedure TDefinitionFrm.BtnSectionDeleteClick(Sender: TObject); var slDBpath: string; sSQL : string; sldb : TSQLiteDatabase; begin If CmbSectSele.Text[1] ='1' then begin MessageDlg('Deleting the last record is a very bad idea :/',mtInformation,[mbOK],0); end else begin slDBPath := ExtractFilepath(application.exename)+ 'Competitions.db'; if not FileExists(slDBPath) then begin MessageDlg('Competitions.db does not exist.',mtInformation,[mbOK],0); exit; end; sldb := TSQLiteDatabase.Create(slDBPath); try sSQL:= 'DELETE FROM SectionTable WHERE SectionID='+CmbSectSele.Text[1]+';'; sldb.ExecSQL(sSQL); finally sldb.Free; end; CmbSectSele.ItemIndex:=0; UpdateCmbSectSele; RevertSect; CmbSectSele.Text:='Select Competition'; end; end; procedure TDefinitionFrm.CmbAgeRangeChange(Sender: TObject); begin Case CmbAgeRange.ItemIndex of 0: begin EdtLowerAge.Show; LblAgeRule.Caption:='Over and including'; LblAgeRule.Show; EdtUpperAge.Hide; end; 1: begin EdtLowerAge.Show; LblAgeRule.Caption:='Under and including'; LblAgeRule.Show; EdtUpperAge.Hide; end; 2: begin EdtLowerAge.Show; LblAgeRule.Caption:='LblAgeRule'; LblAgeRule.Hide; EdtUpperAge.Show; end; end; end; procedure TDefinitionFrm.CmbLevelRangeChange(Sender: TObject); begin Case CmbLevelRange.ItemIndex of 0: begin Edit1.Show; LblLevelRule.Caption:='Over and including'; LblLevelRule.Show; EdtUpperLevel.Hide; end; 1: begin Edit1.Show; LblLevelRule.Caption:='Under and including'; LblLevelRule.Show; EdtUpperLevel.Hide; end; 2: begin Edit1.Show; LblLevelRule.Caption:='LblLevelRule'; LblLevelRule.Hide; EdtUpperLevel.Show; end; end; end; procedure TDefinitionFrm.CmbWeightRangeChange(Sender: TObject); begin Case CmbWeightRange.ItemIndex of 0: begin EdtLowerWeight.Show; LblWeightRule.Caption:='Over and including'; LblWeightRule.Show; EdtUpperWeight.Hide; end; 1: begin EdtLowerWeight.Show; LblWeightRule.Caption:='Under and including'; LblWeightRule.Show; EdtUpperWeight.Hide; end; 2: begin EdtLowerWeight.Show; LblWeightRule.Caption:='LblWeightRule'; LblWeightRule.Hide; EdtUpperWeight.Show; end; end; end; procedure TDefinitionFrm.CmbHeightRangeChange(Sender: TObject); begin Case CmbHeightRange.ItemIndex of 0: begin EdtLowerHeight.Show; LblHeightRule.Caption:='Over and including'; LblHeightRule.Show; EdtUpperHeight.Hide; end; 1: begin EdtLowerHeight.Show; LblHeightRule.Caption:='Under and including'; LblHeightRule.Show; EdtUpperHeight.Hide; end; 2: begin EdtLowerHeight.Show; LblHeightRule.Caption:='LblHeightRule'; LblHeightRule.Hide; EdtUpperHeight.Show; end; end; end; end.

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