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  • « Android, OS mobile le plus insécurisé qui soit » : à qui la faute ? Une simple migration vers Jelly Bean suffirait à résoudre plusieurs problèmes

    « Android, OS mobile le plus insécurisé qui soit ». À qui la faute ? Une simple migration vers Jelly Bean 4.2 suffirait à résoudre la majeure partie des problèmes que rencontrent les utilisateurs de l'OS mobileGoogle domine l'écosystème mobile avec son OS mobile. Malheureusement, ce dernier constitue une cible de choix pour les pirates informatiques qui en ont fait leur terrain de jeux privilégié. Un récent rapport des acteurs dans le domaine de la sécurité des mobiles (dont un article entier a été consacré sur DVP), fait état d'une augmenta...

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  • ifconfig : Command 'ifconfig' is available in '/sbin/ifconfig'

    - by Sahil Grover
    My question is related to another open question. My echo $PATH gives me an output which is like /home/sahil/.rvm/gems/ruby-1.9.3-p125/bin:/home/sahil/.rvm/gems/ruby-1.9.3-p125@global/bin:/home/sahil/.rvm/rubies/ruby-1.9.3-p125/bin:/home/sahil/.rvm/bin:/usr/local/bin:/usr/bin:/bin:/usr/games:/home/sahil/.rvm/bin{}:/home/android-sdks/{}:/home/android-sdks/platform-tools/{}:/home/android-sdks/tools/{}:/home/sahil/android-sdks/tools{}:/home/sahil/android-sdks/tools:/home/sahil/android-sdks/platform-tools/ But running ifconfig gives me an output like Command 'ifconfig' is available in '/sbin/ifconfig' The command could not be located because '/sbin' is not included in the PATH environment variable. This is most likely caused by the lack of administrative privileges associated with your user account. ifconfig: command not found after running command like given in other question export PATH="/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" it runs ifconfig but blocks other commands of ruby rails or rvm. Seeking help how to resolve this. Also why this happens?

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  • How can I use the voice recognition used by Android on Ubuntu?

    - by aking1012
    If I'm developing an Android app that uses TTS and Voice recognition, which libraries are used for the same voice recognition and speech on Ubuntu? I'm assuming espeak for text to speech, but I'm unsure which voice recognition library and dictionary/learning/calibration system is used for voice recognition. I'ld like to make the app available on Ubuntu Desktop. as well as test it outside an emulator

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  • Android viole-t-il la licence du noyau Linux ? Des experts évoquent un problème encore plus complexe que le conflit avec Oracle sur Java

    Android viole-t-il la licence du noyau Linux ? Des experts avertissent contre un problème qui pourrait être encore plus complexe que le conflit avec Oracle sur Java Comme si le procès intenté par Oracle ne suffisait pas, des experts en propriété intellectuelle se sont penchés sur l'utilisation par l'OS mobile de Google de la base de code sous licence GPL Version 2 du noyau Linux. Ils mettent en garde contre une problématique encore plus complexe pour Google que le bras de fer qui l'oppose à Or...

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  • Android : une faille permet aux applications de prendre des photos à l'insu des utilisateurs et éventuellement les stocker sur un serveur distant

    Android : une faille permet aux applications de prendre des photos à l'insu des utilisateurs, puis de les stocker sur un serveur distant En explorant les limites de la collecte de données pour un projet d'équipe universitaire qui suggérait grosso modo d'utiliser les caméras sur les ordinateurs sans en allumer les voyants lumineux, Szymon Sidor, un chercheur en sécurité, a accidentellement mis le doigt sur une importante faille de sécurité pouvant affecter le système d'exploitation mobile de...

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  • Sécurité des mobiles pros : BlackBerry met la concurrence KO d'après Trend Micro, Boeing sort son Android ultra-sécurisé

    Sécurité des mobiles professionnels : BlackBerry met la concurrence KO D'après Trend Micro, Boeing sort son Android ultra-sécurisé Quelles que soient les turbulences qu'il traverse, Research In Motion, le constructeur derrière BlackBerry, garde une réputation exceptionnelle dans la sécurité mobile. La semaine dernière, le canadien présentait par exemple une nouvelle fonctionnalité pour sa tablette PlayBook. Celle-ci intègre désormais des « caténaires », sorte d'espaces protégés inspirés des partitions disques, pour faire cohabiter sur un même appareil des contenus privés (non chiffrés et libres) et professionnels (chiffrés et gérer de manière centralisée par un administrateur).

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  • Google met le développement d'applications Android à la portée de tous avec App Inventor, une tendance se confirme

    Google met le développement d'applications Android à la portée de tous Avec App Inventor, une tendance qui se confirme Mise à jour du 17/12/10, par Gordon Folwer Dans la lignée de Nokia et son Ozi App Wizard, un outil de développement pour non développeur, Google avait lancé un App Inventor qui ne demandait aucune connaissance en programmation (lire ci-avant). Depuis hier, ce programme est ouvert à tous. Le principe s'apparent...

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  • Deux hackers mettent au point un robot capable de casser les codes PIN des smartphones Android en moins de 24 heures

    Deux hackers mettent au point un robot capable de casser les codes PIN des smartphones Android En moins de 24 heuresEn termes de sécurité, le mot de passe constitue la première barrière à laquelle doit souvent faire face un pirate informatique voulant s'approprier les informations confidentielles d'un utilisateur.D'après nos confrères de TheRegister, une récente étude réalisée par la firme de gestion des périphériques mobiles d'entreprise Fiberlink, révèle que 93 % des employés y ayant pris part utilisent un code PIN facilement cassable pour protéger leurs smartphones et tablettes tactiles.De plus en plus de personnes ont recours aux périphériques mobiles pour effectuer leurs travaux d'entrepris...

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  • If I were to start an Android or iPhone app or game, what program should I use?

    - by John
    I don't really know a lot about programming and the only things I do is using codes with Gamemaker, but I have read that it is too basic and it can't be used with iPhone or Android. Is there anything free that I can use to make games for those platforms? Or if not, any suggestions for engines or anything else? I was wondering about Unity, for example, is that a good investment to use for making games?

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  • Quantum Paper : la nouvelle interface unifiée d'Android et des services Google ? Le Framework d'interface utilisateur sera dévoilé à la Google I/O

    Quantum Paper : la nouvelle interface unifiée d'Android et des services Google ? Le Framework d'interface utilisateur sera dévoilé à la Google I/OAvec Windows et Windows Phone, Microsoft a dévoilé une nouvelle charte graphique basée sur des tuiles pour ses systèmes d'exploitation, qui a été appliquée à l'ensemble de ses produits (Office, OneDrive, Office 365, etc.) Google irait dans la même direction avec son projet « Quantum Paper » qui permettra d'unifier les interfaces graphiques de l'ensemble...

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  • Xamarin 3 disponible en téléchargement, permet la construction d'UIs natives iOS, Android et Windows depuis une seule base de code commune en C#

    Xamarin 3 disponible en téléchargement, permet la construction d'UIs natives iOS, Android et Windows depuis une seule base de code commune en C# La troisième mouture de l'environnement de développement mobile multiplateformes Xamarin est désormais disponible. Parmi les nouveautés qui accompagnent cette version figure l'arrivée de Xamarin Designer pour iOS, un puissant outil de conception visuel pour la plateforme iOS qui permettra aux développeurs de mettre rapidement sur pied des interfaces...

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  • AppDays Paris : Windows Phone, iOS et Android à l'honneur de la conférence des développeurs d'applications mobiles en novembre

    AppDays : les développeurs d'applications mobiles ont leur conférence Windows Phone, iOS et Android à l'honneur le 9 novembre « Applification du web », montée en puissance des galeries d'applications mobiles, augmentation des performances des OS mobiles. Autant de signes qui montrent que l'avenir du développement ne passera peut-être pas que par les Smartphones et les tablettes, mais qu'il passera immanquablement par eux. Des applications très pro (comme celles de SAP, l'éditeur allemand qui a bien saisi l'importance de cette tendance de fond) aux jeux les plus réalistes (comme Infinite Flight, un vrai simulateur d...

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  • Microsoft : des dispositifs à moins de 200 dollars sous Windows annoncés pour cette année, pour concurrencer Android sur les marchés émergents

    Microsoft : des dispositifs à moins de 200 dollars sous Windows annoncés pour cette année pour concurrencer Android sur les marchés émergents Le prix est un élément clé lors de l'achat d'un nouveau dispositif. Tant au niveau du marché des smartphones que des tablettes, les dispositifs à faible coût représentent une part importante du marché global du mobile.C'est pour rester compétitif sur ce segment que Nokia, par exemple, s'est tourné vers le développement d'une nouvelle gamme de dispositifs...

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  • Firefox 30 sort en version stable et désactive par défaut l'exécution des plugins, la version Android également disponible

    Firefox 30 sort en version stable et désactive par défaut l'exécution des plugins, la version Android également disponibleMozilla met à la disposition des utilisateurs, une nouvelle version de son navigateur Firefox. Contrairement à la version 29 qui était sortie avec un lot de nouveautés, notamment sa nouvelle interface utilisateur Australis, Firefox 30 représente une mise à jour mineure.Tout comme Google avec Chrome, Mozilla prend également des distances avec les plugins qui représentent (ceux...

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  • Firefox OS une alternative au contrôle de Google sur Android ? Mozilla voit son OS comme la solution qui réduira la dépendance des constructeurs

    Firefox OS une alternative au contrôle de Google sur Android ? Mozilla voit son OS comme la solution qui réduira la dépendance des constructeurs de Google Le lancement officiel de Firefox OS est prévu pour ce mois dans plusieurs pays, notamment le Brésil, le Mexique, la Pologne ou encore l'Espagne (lire le dossier de la rédaction sur l'OS).Développé depuis pratiquement deux ans par la fondation Mozilla, Firefox OS repose sur les technologies du Web, et est présenté comme un système d'exploitation pour le « Web ouvert », qui ouvrira le plein potentiel des terminaux mobiles aux développeurs d'applications Web.L'OS est la réponse d...

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  • Un quart de milliard de smartphones vendus au troisième trimestre, Android et iOS peinent à gagner des parts pendant que Windows Phone progresse

    Un quart de milliard de smartphones vendus au troisième trimestre, Android et iOS peinent à gagner des parts pendant que Windows Phone progresse Les rapports de vente de smartphones au troisième trimestre de l'année en cours se multiplient. Cette fois-ci, c'est l'entreprise indépendante d'analyse Canalys qui révèle à son tour une augmentation annuelle de 44% du marché. Cette proportion représente un quart de milliards de dispositifs écoulés en un trimestre sur la planète. Sans surprise,...

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  • StaleDataException: access closed cursor

    - by Aurora
    In my application, after enough clicking around, I get this error: 06-08 19:47:59.967: ERROR/AndroidRuntime(2429): java.lang.RuntimeException: Unable to pause activity {com.MYAPP.app/com.MYAPP.app.MainActivity}: android.database.StaleDataException: Access closed cursor What I have is a Tab Activity (my MainActivity), which has a ListActivity as the contents for each tab. Inside the onCreate for each ListActivity I get a cursor that represents the data to be displayed in that list. The onListItemClick for each list also creates another activity, so clicking on an item in the list will show more information about that item in a new screen. It's inconsistent, but after enough clicking into these new activities, or going back to the ListView from a new activity, the program crashes. In searching around for a solution to my problem, I did stumble upon registerDataSetObserver, but it doesn't seem to be the whole answer. I am also having trouble finding documentation on it, so I'm not sure I fully understand it. I have a custom ListAdapter that both my ListViews use and have called registerDataSetObservers on the cursors there. I have attached the relevant code from one of my ListActivities and from my custom ListAdapter class. The ListActivity. I have two of these, almost identical, except they both have different cursors created from different database queries: import com.MYAPP.app.listmanager.DeviceListAdapter; public class AllSensorsActivity extends ListActivity{ private DeviceListAdapter AllList; private DbManager db; protected Cursor AllCur; protected Cursor AllSensors; private static final String TAG = "AllSensorsActivity"; @Override public void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); Log.e(TAG, "Calling All onCreate"); db = new DbManager(this); db.open(); AllCur = db.fetchAllDevices(); startManagingCursor(AllCur); AllSensors = db.fetchAllSensors(); startManagingCursor(AllSensors); AllList = new DeviceListAdapter(this, AllCur, AllSensors); setListAdapter(AllList); } @Override protected void onListItemClick(ListView l, View v, int position, long id){ String device_name = (String) ((DeviceListAdapter)getListAdapter()).getItem(position); String sensor_string = ((DeviceListAdapter)getListAdapter()).getSensors(id); Intent i = new Intent(this, SensorActivity.class); Bundle bundle = new Bundle(); bundle.putString("NAME", device_name); i.putExtras(bundle); bundle.putString("SENSORS", sensor_string); i.putExtras(bundle); this.startActivity(i); } The custom ListAdapter: public class DeviceListAdapter extends BaseAdapter { private static final String TAG = "DeviceListAdapter"; private Context mContext; private Cursor mSensors; private Cursor mDevices; protected MyDataSetObserver sensors_observer; protected MyDataSetObserver devices_observer; public DeviceListAdapter(Context context, Cursor devices, Cursor sensors){ mContext = context; mDevices = devices; mSensors = sensors; sensors_observer = new MyDataSetObserver(); mSensors.registerDataSetObserver(sensors_observer); devices_observer = new MyDataSetObserver(); mDevices.registerDataSetObserver(devices_observer); } // ... more functions and stuff that are not relevant go down here... } private class MyDataSetObserver extends DataSetObserver { public void onChanged(){ Log.e(TAG, "CHANGED CURSOR!"); } public void onInvalidated(){ Log.e(TAG, "INVALIDATED CURSOR!"); } } Should I just have MyDataSetObserver catch the exception and move on? I'd like a more robust solution than that if possible. Or is there some other way I could rearrange my program so that the staleDataException doesn't occur (as often)? I believe that it is happening because I am launching the new activity in my onListItemClick.

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  • Using AChartEngine library for graphs, not able to get value for diffrent x-axis value

    - by kundan Chaudhary
    public static ArrayList<double[]> Value = new ArrayList<double[]>(); private double[] x = new double[10]; private double[] y = new double[10]; int counter = -1; add.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { counter++; x[counter] = Double.parseDouble(income_1.getText().toString()); y[counter] = Double.parseDouble(income_2.getText().toString()); income_1.setText(""); income_2.setText(""); } }); publish.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { if (Value != null) { Value.add(x); Value.add(y); Intent intent = salesStackedBarChart.execute(BarChart.this, Value, counter); startActivity(intent); } } }); //and in SalesStackedBarChart.java class public Intent execute(Context context, ArrayList<double[]> values ,int counter) { int count = counter + 1; double fcount = counter + 1.5; String[] titles = new String[] { "Android", "iPhone" }; int[] colors = new int[] { Color.GREEN, Color.CYAN }; XYMultipleSeriesRenderer renderer = buildBarRenderer(colors); setChartSettings(renderer, "Yearly revenue in the last "+count+" years", "Years", "revenue in $", 0.5, fcount, 0, 24000, Color.GRAY, Color.LTGRAY); renderer.setXLabels(count); renderer.setYLabels(10); renderer.setDisplayChartValues(true); renderer.setXLabelsAlign(Align.LEFT); renderer.setYLabelsAlign(Align.LEFT); renderer.setZoomRate(1.1f); renderer.setBarSpacing(0.5); return ChartFactory.getBarChartIntent(context, buildBarDataset(titles, values), renderer, Type.DEFAULT); } // in AbstractDemoChart.java class protected XYMultipleSeriesDataset buildBarDataset(String[] titles, List<double[]> values) { XYMultipleSeriesDataset dataset = new XYMultipleSeriesDataset(); int length = titles.length; for (int i = 0; i < length; i++) { CategorySeries series = new CategorySeries(titles[i]); double[] v = values.get(i); int seriesLength = v.length; for (int k = 0; k < seriesLength; k++) { series.add(v[k]); } dataset.addSeries(series.toXYSeries()); } return dataset; } Run this project i get graph with x- axis value: 1,2,3,4,5.... But I want to print value: 2005,2006,2007,2008..... I changed in some code like: setChartSettings(renderer, "Yearly revenue in the last "+count+" years", "Years", "revenue in $", 2005, 2010, 0, 24000, Color.GRAY, Color.LTGRAY); and run project i get value of x-axis like: 2005,2006,2007.... but not get graph bar value. Values of all x-axis are null. How can I make this work?

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  • Update UI from an event with a thread

    - by tyrone-tudehope
    Im working on a small application to try out an idea that I have. The idea is to periodically update the UI when event of some sort occurs. In the demo I've created, I'm updating a ProgressDialog every 2 seconds for 15 turns. The problem I am having, which I don't quite understand is that when an event is handled, I send a message to the handler which is supposed to update the message in the ProgressDialog. When this happens however, I get an exception which states that I can't update the UI from that thread. The following code appears in my Activity: ProgressDialog diag; String diagMessage = "Started loading..."; final static int MESSAGE_DATA_RECEIVED = 0; final static int MESSAGE_RECEIVE_COMPLETED = 1; final Handler handler = new Handler(){ @Override public void handleMessage(Message msg){ diag.setMessage(diagMessage); switch(msg.what){ case MESSAGE_DATA_RECEIVED: break; case MESSAGE_RECEIVE_COMPLETED: dismissDialog(); killDialog(); break; } } }; Boolean isRunning = false; /** * Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setupDialog(); if(isRunning){ showDialog(); } setContentView(R.layout.main); } void setupDialog(){ if(diag == null){ diag = new ProgressDialog(ThreadLoading.this); diag.setMessage(diagMessage); } } void showDialog(){ isRunning = true; if(diag != null && !diag.isShowing()){ diag.show(); } } void dismissDialog(){ if(diag != null && diag.isShowing()){ diag.dismiss(); } } void killDialog(){ isRunning = false; } public void onStart(){ super.onStart(); showDialog(); Thread background = new Thread(new Runnable(){ public void run(){ try{ final ThreadRunner tr = new ThreadRunner(); tr.setOnDataReceivedListener(new ThreadRunner.OnDataReceivedListener(){ public void onDataReceived(String message){ diagMessage = message; handler.handleMessage(handler.obtainMessage(MESSAGE_DATA_RECEIVED)); } }); tr.setOnDataDownloadCompletedEventListener(new ThreadRunner.OnDataDownloadCompletedListener(){ public void onDataDownloadCompleted(String message){ diagMessage = message; handler.handleMessage(handler.obtainMessage(MESSAGE_RECEIVE_COMPLETED)); } }); tr.runProcess(); } catch(Throwable t){ throw new RuntimeException(t); } } }); background.start(); } @Override public void onPause(){ super.onPause(); dismissDialog(); } For curiosity sake, here's the code for the ThreadRunner class: public interface OnDataReceivedListener { public void onDataReceived(String message); } public interface OnDataDownloadCompletedListener { public void onDataDownloadCompleted(String message); } private OnDataReceivedListener onDataReceivedEventListener; private OnDataDownloadCompletedListener onDataDownloadCompletedEventListener; int maxLoop = 15; int loopCount = 0; int sleepTime = 2000; public void setOnDataReceivedListener(OnDataReceivedListener onDataReceivedListener){ this.onDataReceivedEventListener = onDataReceivedListener; } public void setOnDataDownloadCompletedEventListener(OnDataDownloadCompletedListener onDataDownloadCompletedListener){ this.onDataDownloadCompletedEventListener = onDataDownloadCompletedListener; } public void runProcess(){ for(loopCount = 0; loopCount < maxLoop; loopCount++){ try{ Thread.sleep(sleepTime); onDataReceivedEventListener.onDataReceived(Integer.toString(loopCount)); } catch(Throwable t){ throw new RuntimeException(t); } } onDataDownloadCompletedEventListener.onDataDownloadCompleted("Download is completed"); } Am I missing something? The logic makes sense to me and it looks like everything should work, I'm using a handler to update the UI like it is recommended. Any help will be appreciated. Thanks, Tyrone P.S. I'm developing for Android 1.5

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  • Populating a GridView with ImageViews dynamically/programmatically using a ImageAdapter

    - by Julian Vogels
    Hi folks, this is my first question at stackoverflow, but it's a little tricky already... I try to develop an Android App which allows the user to fetch data from flickr and show it in a gridview (with some nice 3D-Animation). After some adventures i got it almost running, but now I'm stuck. Here's the problem: I got a UI Thread "LoadPhotosTask" which gets the pictures from flickr, just like the open source application photostream. In the method onProgressUpdate(LoadedPhoto... value) of that subclass I call addPhoto(). Until now everythings fine - I got some nice Bitmap and Flickr.photo data with all the information I need. @Override public void onProgressUpdate(LoadedPhoto... value) { addPhoto(value); } On the other hand I have got a GridView. Now I want to fill it with the Photos. It has got an adapter called ImageAdapter (which extends BaseAdapter, see this tutorial). If I use an array inside the ImageAdapter class I can populate the GridView with some sample images. But if I want to populate it at runtime, I don't know what to do. How do I have to set up the getView method in the ImageAdapter? I was trying to fill the array inside the ImageAdapter class with my values in addPhoto, but it doesn't display anything. So first of all I was setting up the array with the amount of Photos i wanted to display in the grid like that (code is inside the ImageAdapter class): // class variable private ImageView[] mThumbIds; [...] public void setupArray(int count) { this.mThumbIds = new ImageView[count]; } Then I call this method with the lenght of my photolist: final Flickr.PhotoList list = params[0]; final int count = list.getCount(); int helper = 0; imagead.setupArray(count); Afterwards I call the getView method manually inside the addPhoto method: private void addPhoto(LoadedPhoto... value) { ImageView image = (ImageView) mInflater.inflate( R.layout.grid_item_photo, null); image.setImageBitmap(value[0].mBitmap); image.setTag(value[0].mPhoto); imagead.setmThumbIds(image, value[0].mPosition); imagead.getView(value[0].mPosition, null, mpicturesGrid); } That is the getView method inside ImageAdapter: public View getView(int position, View convertView, ViewGroup parent) { if (convertView == null) { // if it's not recycled, initialize some // attributes imageView = new ImageView(mContext); imageView.setLayoutParams(new GridView.LayoutParams(EDGE_LENGTH, EDGE_LENGTH)); imageView.setScaleType(ImageView.ScaleType.CENTER_CROP); imageView.setPadding(0, 0, 0, 0); imageView.setVisibility(View.VISIBLE); } else { imageView = (ImageView) convertView; } imageView.setImageDrawable(mThumbIds[position].getDrawable()); imageView.setTag(mThumbIds[position].getTag()); return imageView; } Ok, finally I apologize for my poor english and I hope you can give me some help with the information I provided. Greetings, Julian

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  • Change ListView background - strage behaviour

    - by Beasly
    Hi again, I have a problem with changing the background of a view in a ListView. What I need: Change the background image of a row onClick() What actually happens: The background gets changed (selected) after pressing e.g. the first entry. But after scrolling down the 8th entry is selected too. Scroll back to the top the first isn't selected anymore. The second entry is selected now. Continue scrolling and it continues jumping... What i'm dong in the Code: I have channels, and onClick() I toggle an attribute of channel boolean selected and then I change the background. I'm doing this only onClick() thats why I don't get why it's actuelly happening on other entries too. One thing I notices is: It seems to be only the "drawing"-part because the item which get selected "by it self" has still the selected value on false I think it seems to have something to do with the reuse of the views in the custom ListAdapters getView(...) Code of onClick() in ListActivity: @Override protected ViewHolder createHolder(View v) { // createHolder will be called only as long, as the ListView is not // filled TextView title = (TextView) v .findViewById(R.id.tv_title_channel_list_adapter); TextView content = (TextView) v .findViewById(R.id.tv_content_channel_list_adapter); ImageView icon = (ImageView) v .findViewById(R.id.icon_channel_list_adapter); if (title == null || content == null || icon == null) { Log.e("ERROR on findViewById", "Couldn't find Title, Content or Icon"); } ViewHolder mvh = new MyViewHolder(title, content, icon); // We make the views become clickable // so, it is not necessary to use the android:clickable attribute in // XML v.setOnClickListener(new ChannelListAdapter.OnClickListener(mvh) { public void onClick(View v, ViewHolder viewHolder) { // we toggle the enabled state and also switch the the // background MyViewHolder mvh = (MyViewHolder) viewHolder; Channel ch = (Channel) mvh.data; ch.setSelected(!ch.getSelected()); // toggle if (ch.getSelected()) { v.setBackgroundResource(R.drawable.row_blue_selected); } else { v.setBackgroundResource(R.drawable.row_blue); } // TESTING Log.d("onClick() Channel", "onClick() Channel: " + ch.getTitle() + " selected: " + ch.getSelected()); } }); return mvh; } Code of getView(...): @Override public View getView(int position, View view, ViewGroup parent) { ViewHolder holder; // When view is not null, we can reuse it directly, there is no need // to reinflate it. // We only inflate a new View when the view supplied by ListView is // null. if (view == null) { view = mInflater.inflate(mViewId, null); // call own implementation holder = createHolder(view); // TEST // we set the holder as tag view.setTag(holder); } else { // get holder back...much faster than inflate holder = (ViewHolder) view.getTag(); } // we must update the object's reference holder.data = getItem(position); // call the own implementation bindHolder(holder); return view; } I really would appreciate any idea how to solve this! :) If more information is needed please tell me. Thanks in advance!

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  • NetworkOnMainThread exception occuring

    - by Akshat
    I got a code from Android Hive to parse JSON data from url. Then I am trying to implement the same code on Rotten Tomatoes Upcoming Movies Api. I have implemented the same code with almost modifying all the xml files according to my needs. But the problem is when I am trying to run the code, its showing NetworkOnMainThread Exception. This is my code.. public class Upcoming extends ListActivity { String url = "http://api.rottentomatoes.com/api/public/v1.0/lists/movies/upcoming.json?apikey=yvvgsv722gy2zkey3ebkda5t"; final String TAG_MOVIES = "movies"; final String TAG_ID = "id"; final String TAG_TITLE = "title"; final String TAG_YEAR = "year"; final String TAG_MPAA_RATING = "mpaa_rating"; final String TAG_RUNTIME = "runtime"; final String TAG_RELEASE_DATES = "release_dates"; final String TAG_RATINGS = "ratings"; final String TAG_CRITIC_RATING = "critics_ratings"; final String TAG_AUDIENCE_RATING = "audience_ratings"; final String TAG_SYNOPSIS = "synopsis"; final String TAG_POSTERS = "posters"; JSONArray upcomings = null; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_upcoming_list); ArrayList<HashMap<String, String>> UpcomingList = new ArrayList<HashMap<String, String>>(); // Creating JSON Parser instance JSONParser jParser = new JSONParser(); // getting JSON string from URL JSONObject json = jParser.getJSONFromUrl(url); try { // Getting Array of Contacts upcomings = json.getJSONArray(TAG_MOVIES); // looping through All Contacts for(int i = 0; i < upcomings.length(); i++){ JSONObject c = upcomings.getJSONObject(i); // Storing each json item in variable String id = c.getString(TAG_ID); String title = c.getString(TAG_TITLE); String year = c.getString(TAG_YEAR); String mpaa_rating = c.getString(TAG_MPAA_RATING); String runtime = c.getString(TAG_RUNTIME); JSONObject release_dates = c.getJSONObject(TAG_RELEASE_DATES); JSONObject ratings = c.getJSONObject(TAG_RATINGS); String critic_rating = c.getString(TAG_CRITIC_RATING); String audience_rating = c.getString(TAG_AUDIENCE_RATING); String synopsis = c.getString(TAG_SYNOPSIS); JSONObject posters = c.getJSONObject(TAG_POSTERS); HashMap<String, String> map = new HashMap<String, String>(); map.put(TAG_TITLE, title); map.put(TAG_YEAR, year); map.put(TAG_CRITIC_RATING, critic_rating); map.put(TAG_AUDIENCE_RATING, audience_rating); UpcomingList.add(map); } } catch (JSONException e) { e.printStackTrace(); } ListAdapter adapter = new SimpleAdapter(this, UpcomingList, R.layout.activity_upcoming, new String[] { TAG_TITLE, TAG_YEAR, TAG_CRITIC_RATING, TAG_AUDIENCE_RATING }, new int[] { R.id.title, R.id.year, R.id.critic_rating, R.id.audience_rating }); setListAdapter(adapter); // selecting single ListView item ListView lv = getListView(); // Launching new screen on Selecting Single ListItem lv.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View view, int position, long id) { // getting values from selected ListItem String name = ((TextView) view.findViewById(R.id.title)).getText().toString(); String cost = ((TextView) view.findViewById(R.id.year)).getText().toString(); String critic_rating = ((TextView) view.findViewById(R.id.critic_rating)).getText().toString(); String audience_rating = ((TextView) view.findViewById(R.id.audience_rating)).getText().toString(); // Starting new intent Intent in = new Intent(getApplicationContext(), Upcoming.class); in.putExtra(TAG_TITLE, name); in.putExtra(TAG_YEAR, cost); in.putExtra(TAG_CRITIC_RATING, critic_rating); in.putExtra(TAG_AUDIENCE_RATING, audience_rating); startActivity(in); } }); } } Can anyone please help me with anything I am missing.? I am totally blind on it now. Thanx in advance.

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  • SurfaceView drawn on top of other elements after coming back from specific activity

    - by spirytus
    I have an activity with video preview displayed via SurfaceView and other views positioned over it. The problem is when user navigates to Settings activity (code below) and comes back then the surfaceview is drawn on top of everything else. This does not happen when user goes to another activity I have, neither when user navigates outside of app eg. to task manager. Now, you see in code below that I have setContentVIew() call wrapped in conditionals so it is not called every time when onStart() is executed. If its not wrapped in if statements then all works fine, but its causing loosing lots of memory (5MB+) each time onStart() is called. I tried various combinations and nothing seems to work so any help would be much appreciated. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Toast.makeText(this,"Create ", 2000).show(); // set 32 bit window (draw correctly transparent images) getWindow().getAttributes().format = android.graphics.PixelFormat.RGBA_8888; // set the layout of the screen based on preferences of the user sharedPref = PreferenceManager.getDefaultSharedPreferences(this); } public void onStart() { super.onStart(); String syncConnPref = null; syncConnPref = sharedPref.getString("screensLayouts", "default"); if(syncConnPref.contentEquals("default") && currentlLayout!="default") { setContentView(R.layout.fight_recorder_default); } else if(syncConnPref.contentEquals("simple") && currentlLayout!="simple") { setContentView(R.layout.fight_recorder_simple); } // I I uncomment line below so it will be called every time without conditionals above, it works fine but every time onStart() is called I'm losing 5+ MB memory (memory leak?). The preview however shows under the other elements exactly as I need memory leak makes it unusable after few times though // setContentView(R.layout.fight_recorder_default); if(getCamera()==null) { Toast.makeText(this,"Sorry, camera is not available and fight recording will not be permanently stored",2000).show(); // TODO also in here put some code replacing the background with something nice return; } // now we have camera ready and we need surface to display picture from camera on so // we instantiate CameraPreviw object which is simply surfaceView containing holder object. // holder object is the surface where the image will be drawn onto // this is where camera live cameraPreview will be displayed cameraPreviewLayout = (FrameLayout) findViewById(id.camera_preview); cameraPreview = new CameraPreview(this); // now we add surface view to layout cameraPreviewLayout.removeAllViews(); cameraPreviewLayout.addView(cameraPreview); // get layouts prepared for different elements (views) // this is whole recording screen, as big as screen available recordingScreenLayout=(FrameLayout) findViewById(R.id.recording_screen); // this is used to display sores as they are added, it displays like a path // each score added is a new text view simply and as user undos these are removed one by one allScoresLayout=(LinearLayout) findViewById(R.id.all_scores); // layout prepared for controls like record/stop buttons etc startStopLayout=(RelativeLayout) findViewById(R.id.start_stop_layout); // set up timer so it can be turned on when needed //fightTimer=new FightTimer(this); fightTimer = (FightTimer) findViewById(id.fight_timer); // get views for displaying scores score1=(TextView) findViewById(id.score1); score2=(TextView) findViewById(id.score2); advantages1=(TextView) findViewById(id.advantages1); advantages2=(TextView) findViewById(id.advantages2); penalties1=(TextView) findViewById(id.penalties1); penalties2=(TextView) findViewById(id.penalties2); RelativeLayout welcomeScreen=(RelativeLayout) findViewById(id.welcome_screen); Animation fadeIn = AnimationUtils.loadAnimation(this, R.anim.fade_in); welcomeScreen.startAnimation(fadeIn); Toast.makeText(this,"Start ", 2000).show(); animateViews(); } Settings activity is below, after coming back from this activity surfaceview is drawn on top of other elements. public class SettingsActivity extends PreferenceActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); if(MyFirstAppActivity.getCamera()==null) { Toast.makeText(this,"Sorry, camera is not available",2000).show(); return; } addPreferencesFromResource(R.xml.preferences); } }

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