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  • Database structure - is mySQL the right choice?

    - by Industrial
    Hi everyone, We are currently planning the database structure of a quite complex e-commerce web app that has flexibility as it's main cornerstone. Our app features a large amount of data (products) and we have run into a slight headache trying to keep performance high without compromizing normalization rules in the database, or leaving our highly beloved flexibility concept behind when integrating product options (also widely known as product attributes or parameters). Based on various references and sources available, we have made up lists on pros and cons of all major and well known database patterns to solve this. After comparing these, we have come up with two final alternatives: EAV (Entity-attribute-value model) : Pros: Database is used for all sorting. Cons: All related queries will include a number of joins between multiple tables in order to complete the collection of data. SLOB (Serialized LOB, also known as Facade?) : Pros: Very flexible. Keeping the number of necessary joins low compared to a EAV design pattern. Easy to update/add/remove data from each product. Cons: All sorting will be done by the application instead of the database. Will use lots of performance (memory?) when big datasets is processed by a large number of users. Our main questions: Which pattern/structure would you use, or maybe even a different solution? Is there better databases besides mySQL available nowadays to accomplish what we want? Thanks a lot! Reference: http://stackoverflow.com/questions/695752/product-table-many-kinds-of-product-each-product-has-many-parameters

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  • Advice moving from Eclipse to xCode

    - by Gloin the Dark
    To xCode xPerts: I have been doing Java in Eclipse for about 9 years now and I have really gotten used to the power of the refactoring tools. There are a few operations I do all the time. I am looking for equivalents in xCode since it has better support for objective-c than eclipse. (I'm not at my Mac as I write this. So some of this is from memory. I am still very new to xCode.) 1 "rename". It seems that the xCode equivalent for variables is "edit all in scope". Does this work for files/classes/methods too? 2 "extract local variable" select an expression it creates a local var initialized to that expression. It even creates a usable name for the variable. 3 "extract method" select some code and it will create a method with that code and appropriate parameters/return value. 4 "inline" (variable or method) opposite of extract, inlines all or just the selected occurrence of the selected var or method. 5 "find next" occurrence of selected text. In eclipse I can select some text and hit ctrl-k to go to the next occurrence of that in the file. likewise shift-ctrl-k finds backwards. IIRC the xCode "find next" ignores the selection and only uses what is in the find box. 6 "change method signature" This would be very useful with ocjective-c's named parameter messaging syntax. This is great for adding parameters to a method. 7 "pull-up/push-down" for moving methods up or down the class hierarchy. 8 "move" for moving elements around to other classes etc. Those are the ones that I use all of the time. I have estimated that these tools cut my coding time in half. Are any of these supported in xCode? Thanks in advance for any advice.

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  • Run Sinatra via a Rake Task to Generate Static Files?

    - by viatropos
    I'm not sure I can put this correctly but I'll give it a shot. I want to use Sinatra to generate static html files once I am ready to deploy an application, so the resulting final website would be pure static HTML. During development, however, I want everything to be dynamic so I can use Haml and straight Ruby code to make things fast/dry/clear. I don't want to use Jekyll or some of the other static site generators out there because they don't have as much power as Sinatra. So all I basically need to be able to do is run a rake task such as: rake sinatra:generate_static_files. That would run the render commands for Haml and everything else, and the result would be written to files. My question is, how do I do that with Sinatra in a Rake task? Can I do it in a Rake task? The problem is, I don't know how to include the Sinatra::Application in the rake task... The only other way I could think of doing it is using net/http to access a URL that does all of that, but that seems like overkill. Any ideas how on to solve this?

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  • What are some Java memory management best practices?

    - by Ascalonian
    I am taking over some applications from a previous developer. When I run the applications through Eclipse, I see the memory usage and the heap size increase a lot. Upon further investigation, I see that they were creating an object over-and-over in a loop as well as other things. I started to go through and do some clean up. But the more I went through, the more questions I had like "will this actually do anything?" For example, instead of declaring a variable outside the loop mentioned above and just setting its value in the loop... they created the object in the loop. What I mean is: for(int i=0; i < arrayOfStuff.size(); i++) { String something = (String) arrayOfStuff.get(i); ... } versus String something = null; for(int i=0; i < arrayOfStuff.size(); i++) { something = (String) arrayOfStuff.get(i); } Am I incorrect to say that the bottom loop is better? Perhaps I am wrong. Also, what about after the second loop above, I set "something" back to null? Would that clear out some memory? In either case, what are some good memory management best practices I could follow that will help keep my memory usage low in my applications? Update: I appreciate everyones feedback so far. However, I was not really asking about the above loops (although by your advice I did go back to the first loop). I am trying to get some best practices that I can keep an eye out for. Something on the lines of "when you are done using a Collection, clear it out". I just really need to make sure not as much memory is being taken up by these applications.

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  • Nonblocking Tcp server

    - by hoodoos
    It's not a question really, i'm just looking for some guidelines :) I'm currently writing some abstract tcp server which should use as low number of threads as it can. Currently it works this way. I have a thread doing listening and some worker threads. Listener thread is just sits and wait for clients to connect I expect to have a single listener thread per server instance. Worker threads are doing all read/write/processing job on clients socket. So my problem is in building efficient worker process. And I came to some problem I can't really solve yet. Worker code is something like that(code is really simple just to show a place where i have my problem): List<Socket> readSockets = new List<Socket>(); List<Socket> writeSockets = new List<Socket>(); List<Socket> errorSockets = new List<Socket>(); while( true ){ Socket.Select( readSockets, writeSockets, errorSockets, 10 ); foreach( readSocket in readSockets ){ // do reading here } foreach( writeSocket in writeSockets ){ // do writing here } // POINT2 and here's the problem i will describe below } it works all smothly accept for 100% CPU utilization because of while loop being cycling all over again, if I have my clients doing send-receive-disconnect routine it's not that painful, but if I try to keep alive doing send-receive-send-receive all over again it really eats up all CPU. So my first idea was to put a sleep there, I check if all sockets have their data send and then putting Thread.Sleep in POINT2 just for 10ms, but this 10ms later on produces a huge delay of that 10ms when I want to receive next command from client socket.. For example if I don't try to "keep alive" commands are being executed within 10-15ms and with keep alive it becomes worse by atleast 10ms :( Maybe it's just a poor architecture? What can be done so my processor won't get 100% utilization and my server to react on something appear in client socket as soon as possible? Maybe somebody can point a good example of nonblocking server and architecture it should maintain?

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  • Make Python Socket Server More Efficient

    - by BenMills
    I have very little experience working with sockets and multithreaded programming so to learn more I decided to see if I could hack together a little python socket server to power a chat room. I ended up getting it working pretty well but then I noticed my server's CPU usage spiked up over 100% when I had it running in the background. Here is my code in full: http://gist.github.com/332132 I know this is a pretty open ended question so besides just helping with my code are there any good articles I could read that could help me learn more about this? My full code: import select import socket import sys import threading from daemon import Daemon class Server: def __init__(self): self.host = '' self.port = 9998 self.backlog = 5 self.size = 1024 self.server = None self.threads = [] self.send_count = 0 def open_socket(self): try: self.server = socket.socket(socket.AF_INET6, socket.SOCK_STREAM) self.server.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) self.server.bind((self.host,self.port)) self.server.listen(5) print "Server Started..." except socket.error, (value,message): if self.server: self.server.close() print "Could not open socket: " + message sys.exit(1) def remove_thread(self, t): t.join() def send_to_children(self, msg): self.send_count = 0 for t in self.threads: t.send_msg(msg) print 'Sent to '+str(self.send_count)+" of "+str(len(self.threads)) def run(self): self.open_socket() input = [self.server,sys.stdin] running = 1 while running: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == self.server: # handle the server socket c = Client(self.server.accept(), self) c.start() self.threads.append(c) print "Num of clients: "+str(len(self.threads)) self.server.close() for c in self.threads: c.join() class Client(threading.Thread): def __init__(self,(client,address), server): threading.Thread.__init__(self) self.client = client self.address = address self.size = 1024 self.server = server self.running = True def send_msg(self, msg): if self.running: self.client.send(msg) self.server.send_count += 1 def run(self): while self.running: data = self.client.recv(self.size) if data: print data self.server.send_to_children(data) else: self.running = False self.server.threads.remove(self) self.client.close() """ Run Server """ class DaemonServer(Daemon): def run(self): s = Server() s.run() if __name__ == "__main__": d = DaemonServer('/var/servers/fserver.pid') if len(sys.argv) == 2: if 'start' == sys.argv[1]: d.start() elif 'stop' == sys.argv[1]: d.stop() elif 'restart' == sys.argv[1]: d.restart() else: print "Unknown command" sys.exit(2) sys.exit(0) else: print "usage: %s start|stop|restart" % sys.argv[0] sys.exit(2)

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  • how to define fill colours in ggplot histogram?

    - by Andreas
    I have the following simple data data <- structure(list(status = c(9, 5, 9, 10, 11, 10, 8, 6, 6, 7, 10, 10, 7, 11, 11, 7, NA, 9, 11, 9, 10, 8, 9, 10, 7, 11, 9, 10, 9, 9, 8, 9, 11, 9, 11, 7, 8, 6, 11, 10, 9, 11, 11, 10, 11, 10, 9, 11, 7, 8, 8, 9, 4, 11, 11, 8, 7, 7, 11, 11, 11, 6, 7, 11, 6, 10, 10, 9, 10, 10, 8, 8, 10, 4, 8, 5, 8, 7), statusgruppe = c(0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, NA, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0)), .Names = c("status", "statusgruppe"), class = "data.frame", row.names = c(NA, -78L )) from that I'd like to make a histogram: ggplot(data, aes(status))+ geom_histogram(aes(y=..density..), binwidth=1, colour = "black", fill="white")+ theme_bw()+ scale_x_continuous("Staus", breaks=c(min(data$status,na.rm=T), median(data$status, na.rm=T), max(data$status, na.rm=T)),labels=c("Low", "Middle", "High"))+ scale_y_continuous("Percent", formatter="percent") Now - i'd like for the bins to take colou according to value - e.g. bins with value 9 gets dark grey - everything else should be light grey. I have tried with "fill=statusgruppe", scale_fill_grey(breaks=9) etc. - but I can't get it to work. Any ideas?

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  • Is an LSA MSV1_0 subauthentication package needed for some impersonation use cases?

    - by Chris Sears
    Greetings, I'm working with a vendor who has implemented some code that uses a Windows LSA MSV1_0 subauthentication package (MSDN info if you're interested: http://msdn.microsoft.com/en-us/library/aa374786(VS.85).aspx ) and I'm trying to figure out if it's necessary. As far as I can tell, the subauthentication routine and filter allow for hooking or customizing the standard LSA MSV1_0 logon event processing. The issue is that I don't understand why the vendor's product would need these capabilities. I've asked them and they said they use it to perform impersonation. The product definitely does need to do impersonation, but based on my limited win32 knowledge, they could get the functionality they need using the normal auth APIs (LsaLogonUser, ImpersonateLoggedOnUser, etc) without the subauthentication package. Furthermore, I've worked with a number of similar products that all do impersonation, and this is the only one that's used a subauthentication package. If you're wondering why I would care, a previous version of the product had a bug in the subauthentication package dll that would cause lockups or bluescreens. That makes me rather nervous and has me questioning the use of such a low-level, kernel sensitive interface. I'd like to go back to the vendor and say "There's no way you could need an LSA subauth package for impersonation - take it out", but I'm not sure I understand the use cases and possible limitations of the standard win32 authentication/impersonation APIs well enough to make that claim definitively. So, to the win32 security gurus out there, is there any reason you would need an LSA MSV1_0 subauthentication package if all you were doing is impersonation? Thanks in advance for any thoughts!

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  • Best full text search for mysql?

    - by ConroyP
    We're currently running MySQL on a LAMP stack and have been looking at implementing a more thorough, full-text search on our site. We've looked at MySQL's own freetext search, but it doesn't seem to cope well with large databases, which makes it far too slow for our needs. Our main requirements are: speed returning results simple updating of index In addition to the above, our "nice to have"s are: ideally not something that requires adding a module to MySQL plays nicely with PHP (majority of our dev work done using PHP) There seems to be quite a few healthy open-source projects to add fast, reliable full-text search to MySQL, so I'm basically looking for recommendations/suggestions on what you've found to be the most useful product out there, easiest to set up, etc. So far, the list of ones we've been starting to play around with are: Sphinx, C++ based, used by craigslist, thepiratebay Lucene, Java-based Apache project, powers zeoh.com and zoomf.com Solr, Java-based offshoot of Lucene, used to power searches on Digg, CNet & AOL Channels Are there any better ones out there that we haven't come across yet? Can you recommend / suggest against any of the options we've gathered so far? Thanks for your help! Update @Cletus suggested Google's Custom Search Engine. We recently trialled this on a couple of projects, and it's an almost-perfect fit for our needs. The problem is that entries on our site are updated quite regularly, and unfortunately the speed at which entries go in/get updated in Google's index was just too slow and erratic for us to rely on, even with the addition of sitemaps and requested crawl rate changes.

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  • Strange rare out-of-order data received using Indy

    - by Jim
    We're having a bizarre problem with Indy10 where two large strings (a few hundred characters each) that we send out one after the other are appearing at the other end intertwined oddly. This happens extremely infrequently. Each string is a complete XML message terminated with a LF and in general the READ process reads an entire XML message, returning when it sees the LF. The call to actually send the message is protected by a critical section around the call to the IOHandler's writeln method and so it is not possible for two threads to send at the same time. (We're certain the critical section is implemented/working properly). This problem happens very rarely. The symptoms are odd...when we send string A followed by string B what we received at the other end (on the rare occasions where we have failure) is the trailing section of string A by itself (i.e., there's a LF at the end of it) followed by the leading section of string A and then the entire string B followed by a single LF. We've verified that the "timed out" property is not true after the partial read - we log that property after every read that returns content. Also, we know there are no embedded LF characters in the string, as we explicitly replace all non-alphanumeric characters in the string with spaces before appending the LF and sending it. We have log mechanisms inside the critical sections on both the transmission and receiving ends and so we can see this behavior at the "wire". We're completely baffled and wondering (although always the lowest possibility) whether there could be some low-level Indy issues that might cause this issue, e.g., buffers being sent in the wrong order....very hard to believe this could be the issue but we're grasping at straws. Does anyone have any bright ideas?

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  • Missing ideas in programming language design

    - by meyka
    I wanted to try something new and so I designed some programming languages and wrote interpreters for them: A rather low-level, not very expressive language. (I didn't want to parse complex expressions right at the beginning) It featured: Variables (yay) Subroutines, with a call stack Basic arithmetic functions, basic string manipulation, ... Code in the language looks like this: set i 0 inc i print i Very, very basic you see. A more high-level language I decided to make it structured and so it featured things like if-else, while, functions, and so on. The stuff most programming languages have. Ended up like a unworthy Python clone, I hated that. A code-golf language Which ended up similar to J, golfcode, APL, etc. Nothing special As you can see: I don't lack the skills but the ideas. I can't figure out anything new, not even bad, unneccessary things, for my languages. - Do you know of some weird things I could implement in my languages, which don't try to make programming harder (like most esoteric languages) but funnier or more different from other languages? It can't be possible that every weird thing has been tried out so far, or?

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  • UINavigationController placement problem

    - by Chonch
    Hey, I'm having this problem and I can't seem to figure out why! I want to use a UINavigationController, but I don't want to use it through out the entire application. So, in the UIViewController I was to add it to, I define: UINavigationController *navigationController; and the @property, @synthesize and dealloc. In the viewDidLoad method, I add: navigationController = [[UINavigationController alloc] init]; navigationController.navigationBar.barStyle = UIBarStyleBlack; and when the relevant UIViewController is loaded, I add: [navigationController pushViewController:viewController animated:NO]; and make the old view disappear and the UINavigationController's view to appear. Everything works fine except that the navigation bar appears about 20pixels too low (dragging the entire view down and out of the screen). If I set the UINavigationController's view frame parameter manually to start at 0,0, it jumps there, but only after about a second, so that you can see the navigation bar starting at a certain location and only then jumping to another (and it is ugly!). I have done the exact same thing in the past and had no problem with it. Does anyone know what may cause this? Thanks,

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  • What does SQL Server's BACKUPIO wait type mean?

    - by solublefish
    I'm using Sql Server 2008 ("R1"), with some maintenance plans that back up my databases to a network share. Some of my backup jobs show long waits of type "BACKUPIO". Of course it seems like this is an I/O subsystem limitation, but I'm skeptical. Perfmon stats for I/O on the production (source) server are well within normal trends for that server. The destination server shows a sustained 7MB/s write rate, which seems incredibly low, even for a slow disk. The network link is gigabit ethernet and nowhere near saturated. The few docs I've turned up about BACKUPIO indicate that it's not specifically a wait on I/O, surprisingly enough. This MSFT doc says it's abnormal unless you're using a tape drive, which I'm not. But it doesn't say (or I don't understand) exactly what resource is missing. http://www.docstoc.com/docs/24580659/Performance-Tuning-in-SQL-Server-2005 And this piece says it's not related to I/O performance at all. http://www.informit.com/articles/article.aspx?p=686168&seqNum=5 "Note that BACKUPIO and IO_AUDIT_MUTEX are not related to IO performance." Anyway, does anyone know what BACKUPIO actually means and/or what I can do to diagnose or eliminate it?

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  • Checking for corrupt war file after mvn install

    - by Tauren
    Is there a maven command that will verify that a WAR file is valid and not corrupt? Or is there some other program or technique to validate zip files? I'm on Ubuntu 9.10, so a linux solution is preferred. On occasion, I end up with a corrupt WAR file after doing mvn clean and mvn install on my project. If I extract the WAR file to my hard drive, an error occurs and the file doesn't get extracted. I believe this happens when my system is in a low-memory condition, because this tends to happen only when lots of memory is in use. After rebooting, doing a mvn install always gives a valid WAR file. Because this happens infrequently, I don't typically test the file by uncompressing it. I transfer the 50MB war file to my server and then restart Jetty with it as the root webapp. But when the file is corrupt, I get a java.util.zip.ZipException: invalid block type error. So I'm looking for a quick way to validate the file as soon as mvn install is completed. Is there a maven command to do this? Any other ideas?

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  • Browser Based Streaming Video/Audio (not progressive download)

    - by Josh
    Hello, I am trying to understand conceptually the best way to deliver real streaming audio and video content. I would want it to be consumed with a web browser, utilizing the least amount of proprietary technology. I wouldn't be serving static files and using progressive download, this would be real audio streams being captured live. How does one broadcast a stream that will be reasonably in sync with the source? What kind of protocol is suitable? Edit: In research I've found that there are a few protocols: RTSP, HTTP Streaming, RTMP, and RTP. HTTP streaming is somewhat unsuitable if you are streaming a live performance/communication of some kind because it relies on TCP (as its HTTP based) and you don't lose packets. In a low bandwidth situation, the client can get significantly behind in playback. ref RTMP is a proprietary technology, requiring flash media server. Crap on that. The reason I looked at flash is because they are extremely flexible as far as user experience goes. SoundManager2 provides an excellent javascript interface for playing media with flash. This is what I would look for in a client application. RTSP/RTP is what Microsoft switched to using, deprecating their MMS protocol. RTSP is the control protocol. Its similar to HTTP with a few distinct difference -- server can also talk to the client, and there are additional commands, like PAUSE. Its also a stateful protocol, which is maintained with a session id. RTP is the protocol for delivering the payload (encoded audio or video). There are a few open sourced projects, one of them being supported by apple here. It seems like this might do what I want it to, and it looks like quite a few players support it. It sounds like it would be suitable for a "live" broadcast from this page here. Thanks, Josh

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  • Static Data Structures on Embedded Devices (Android in particular)

    - by Mark
    I've started working on some Android applications and have a question regarding how people normally deal with situations where you have a static data set and have an application where that data is needed in memory as one of the standard java collections or as an array. In my current specific issue i have a spreadsheet with some pre-calculated data. It consists of ~100 rows and 3 columns. 1 Column is a string, 1 column is a float, 1 column is an integer. I need access to this data as an array in java. It seems like i could: 1) Encode in XML - This would be cpu intensive to decode in my experience. 2) build into SQLite database - seems like a lot of overhead for static access to data i only need array style access to in ram. 3) Build into binary blob and read in. (never done this in java, i miss void *) 4) Build a python script to take the CSV version of my data and spit out a java function that adds the values to my desired structure with hard coded values. 5) Store a string array via androids resource mechanism and compute the other 2 columns on application load. In my case the computation would require a lot of calls to Math.log, Math.pow and Math.floor which i'd rather not have to do for load time and battery usage reasons. I mostly work in low power embedded applications in C and as such #4 is what i'm used to doing in these situations. It just seems like it should be far easier to gain access to static data structures in java/android. Perhaps I'm just being too battery usage conscious and in my single case i imagine the answer is that it doesn't matter much, but if every application took that stance it could begin to matter. What approaches do people usually take in this situation? Anything I missed?

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  • Accounting System for Winforms / SQL Server applications

    - by Craig L
    If you were going to write a vertical market C# / WinForms / SQL Server application and needed an accounting "engine" for it, what software package would you chose ? By vertical market, I mean the application is intended to solve a particular set of business problems, not be a generic accounting application. Thus the value add of the program is the 70% of non-accounting related functionality present in the finished product. The 30% of accounting functionality is merely to enable the basic accounting needs of the business. I said all that to lead up to this: The accounting engine needs to be a royalty-free runtime license and not super expensive. I've found a couple C#/SQL Server accounting apps that can be had with source code and a royalty free run time for $150k+ and that would be fine for greenfield development funded by a large bankroll, but for smaller apps, that sort of capital outlay isn't feasible. Something along the lines of $5k to $15k for a royalty-free runtime would be more reasonable. Open-source would be even better. By accounting engine, I mean something that takes care of at a minimum: General Ledger Invoices Statements Accounts Receivable Payments / Credits Basically, an accounting engine should be something that lets the developer concentrate on the value added (industry specific business best practices / processes) part of the solution and not have to worry about how to implement the low level details of a double entry accounting system. Ideally, the accounting engine would be something that is licensed on a royalty free run-time basis. Suggestions, please ?

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  • How do I know if I have an unmanaged resource?

    - by Shiftbit
    I've read that unmanaged resource are considered file handles, streams, anything low level. Does MSDN or any other source explain how to recognize an unmanaged resource? I can't seem to find any examples on the net that show unmanaged code, all the examples just have comments that say unmanaged code here. Can someone perhaps provide a realworld example where I would handle an unmanaged resources in an IDispose interface? I provided the IDisposable interface for your convience. How do I identify an unmanaged resource? Thanks in advance! IDisposable Reference Public Class Sample : Implements IDisposable Private disposedValue As Boolean = False 'To detect redundant calls ' IDisposable Protected Overridable Sub Dispose(ByVal disposing As Boolean) If Not Me.disposedValue Then If disposing Then ' TODO: free other state (managed objects). End If ' TODO: free your own state (unmanaged objects). ' TODO: set large fields to null. End If Me.disposedValue = True End Sub ' This code added by Visual Basic to correctly implement the disposable pattern. Public Sub Dispose() Implements IDisposable.Dispose ' Do not change this code. Put cleanup code in Dispose(ByVal disposing As Boolean) above. Dispose(True) GC.SuppressFinalize(Me) End Sub End Class

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  • Delphi threads deadlock

    - by Lobuno
    Hello! I am having a problem sometimes with a deadlock when destroying some threads. I've tried to debug the problem but the deadlock never seems to exist when debugging in the IDE, perhaps because of the low speed of the events in the ide. The problem: The main thread creates several threads when the application starts. The threads are always alive and synchronizing with the main thread. No problems at all. The threads are destroyed when the applcation ends (mainform.onclose) like this: thread1.terminate; thread1.waitfor; thread1.free; and so on. but some times one of the threads (which logs some string to a memo, using synchronize) will lock the whole application when closing. I suspect that the thread is synchronizing when I call waitform and the harmaggeddon happens, but that's is just a guess because the deadlock never happens when debbuging (or I've never been able to reproduce it anyway). Any advice?

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  • android compile error: could not reserve enough space for object heap

    - by moonlightcheese
    I'm getting this error during compilation: Error occurred during initialization of VM Could not create the Java virtual machine. Could not reserve enough space for object heap What's worse, the error occurs intermittently. Sometimes it happens, sometimes it doesn't. It seems to be dependent on the amount of code in the application. If I get rid of some variables or drop some imported libraries, it will compile. Then when I add more to it, I get the error again. I've included the following sources into the application in the [project_root]/src/ directory: org.apache.httpclient (I've stripped all references to log4j from the sources, so don't need it) org.apache.codec (as a dependency) org.apache.httpcore (dependency of httpclient) and my own activity code consisting of nothing more than an instance of HttpClient. I know this has something to do with the amount of memory necessary during compile time or some compiler options, and I'm not really stressing my system while i'm coding. I've got 2GB of memory on this Core Duo laptop and windows reports only 860MB page file usage (haven't used any other memory tools. I should have plenty of memory and processing power for this... and I'm only compiling some common http libs... total of 406 source files. What gives? Android API Level: 5 Android SDK rel 5 JDK version: 1.6.0_12

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  • android compile error: could not reserve enough space for object heap

    - by moonlightcheese
    I'm getting this error during compilation: Error occurred during initialization of VM Could not create the Java virtual machine. Could not reserve enough space for object heap What's worse, the error occurs intermittently. Sometimes it happens, sometimes it doesn't. It seems to be dependent on the amount of code in the application. If I get rid of some variables or drop some imported libraries, it will compile. Then when I add more to it, I get the error again. I've included the following sources into the application in the [project_root]/src/ directory: org.apache.httpclient (I've stripped all references to log4j from the sources, so don't need it) org.apache.codec (as a dependency) org.apache.httpcore (dependency of httpclient) and my own activity code consisting of nothing more than an instance of HttpClient. I know this has something to do with the amount of memory necessary during compile time or some compiler options, and I'm not really stressing my system while i'm coding. I've got 2GB of memory on this Core Duo laptop and windows reports only 860MB page file usage (haven't used any other memory tools. I should have plenty of memory and processing power for this... and I'm only compiling some common http libs... total of 406 source files. What gives? edit (4/30/2010-18:24): Just compiled some code where I got the above stated error. I closed some web browser windows and recompiled the same exact code with no edits and it compiled with no issue. this is definitely a compiler issue related to memory usage. Any help would be great.... because I have no idea where to go from here. Android API Level: 5 Android SDK rel 5 JDK version: 1.6.0_12 Sorry I had to repost this question because regardless of whether I use the native HttpClient class in the Android SDK or my custom version downloaded from apache, the error still occurs.

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  • Give back full control to a user on a disk from another computer

    - by Foghorn
    I have my friend's hard drive mounted externally. After messing with the permissions with TAKEOWN so I could fix some viruses, I have full control over their drive. The problem is, now it's stuck in a "autochk not found" reboot sequence. I think the problem is that the boot sector is invisible to the drive now. So my question is, How can I use icacls to give back the full ownership, when the user I am giving it to is not on my machine? I ran the TAKEOWN command from my windows 7 laptop, their machine is a windows xp Professional with three partitions, I only altered the one that has the boot sector. Here is the permissions that icacls shows: (Where my computer is %System% my username is ME, and the drive is E:\ C:\Users\ME icacls E:\* E:\$RECYCLE.BIN %System%\ME:(OI)(CI)(F) Mandatory Label\Low Mandatory Level:(OI)(CI)(IO)(NW) E:\ALLDATAW %System%\ME:(I)(OI)(CI)(F) E:\alrt_200.data %System%\ME:(OI)(CI)(F) E:\AUTOEXEC.BAT %System%\ME:(OI)(CI)(F) E:\AZ Commercial %System%\ME:(I)(OI)(CI)(F) E:\boot.ini %System%\ME:(OI)(CI)(F) E:\Config.Msi %System%\ME:(I)(OI)(CI)(F) E:\CONFIG.SYS %System%\ME:(OI)(CI)(F) E:\Documents and Settings %System%\ME:(I)(OI)(CI)(F) E:\IO.SYS %System%\ME:(OI)(CI)(F) E:\Mitchell1 %System%\ME:(I)(OI)(CI)(F) E:\MSDOS.SYS %System%\ME:(OI)(CI)(F) E:\MSOCache %System%\ME:(I)(OI)(CI)(F) E:\NTDClient.log %System%\ME:(OI)(CI)(F) E:\NTDETECT.COM %System%\ME:(OI)(CI)(F) E:\ntldr %System%\ME:(OI)(CI)(F) E:\pagefile.sys %System%\ME:(OI)(CI)(F) E:\Program Files %System%\ME:(I)(OI)(CI)(F) E:\RECYCLER %System%\ME:(I)(OI)(CI)(F) E:\RHDSetup.log %System%\ME:(OI)(CI)(F) E:\System Volume Information %System%\ME:(I)(OI)(CI)(F) E:\WINDOWS %System%\ME:(I)(OI)(CI)(F) Successfully processed 22 files; Failed processing 0 files C:\Users\ME

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  • Image "moves" when varying heightForRowAtIndexPath in UITableViewCell.

    - by Kalle
    I have a table view with varying height, as defined in the heightForRowAtIndexPath. For some very odd reason, the image is "indented" to the right based on the height; if the height is low enough, the image is stuck to the left side of the cell, but as the height increases, the image for said cell is shifted rightward compared to other rows. The result of this is a very poor looking list, with images floppily laid out in a zig-zag pattern depending on the height of each individual row. The problem is revealed by this simple example: - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return (indexPath.row+1) * 50; } Each cell is set up (simplified) as a "Subtitle" style cell with: // ... cell.textLabel.text = @"foo"; cell.detailTextLabel.text = @"bar"; cell.imageView.backgroundColor = [UIColor redColor]; // for debugging; i have images with transparent bg cell.imageView.image = anImageThatIs55x50pixelsBig; return cell; Any ideas? My head bleeds from the wall-love-affair. Edit: uploaded a screen which displays this. The "image" is just a screenshot of a tiny area of the screen which makes it look a little weird, but you get the picture I'm sure: http://img28.imageshack.us/img28/549/screenshot20100311at172.png

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  • Extremely slow MFMailComposeViewControllerDelegate

    - by Jeff B
    I have a bit of a strange problem. I am trying to send in-app email. I am also using Cocos2d. It works, so far as I get the mail window and I can send mail, but it is extremely slow. It seems to only accept touches every second or so. I checked the cpu usage, and it is quite low. I paused my director, so nothing else should be happening. Any ideas? I am pulling my hair out. I looked at some examples and did the following: Made my scene the mail delegate: @interface MyLayer : CCLayer <MFMailComposeViewControllerDelegate> { ... } And implemented the following function in the scenes: -(void) showEmailWindow: (id) sender { [[CCDirector sharedDirector] pause]; MFMailComposeViewController *picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [picker setSubject: @"My subject here"]; NSString *emailBody = @"<h1>Here is my email!</h1>"; [picker setMessageBody:emailBody isHTML:YES]; [myMail presentModalViewController:picker animated:NO]; [picker release]; } I also implemented the mailComposeController, to handle the callback.

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  • noSQL/SQL/RoR: Trying to build scalable ratings table for the game

    - by alexeypro
    I am trying to solve complex thing (as it looks to me). I have next entities: PLAYER (few of them, with names like "John", "Peter", etc.). Each has unique ID. For simplicity let's think it's their name. GAME (few of them, say named "Hide and Seek", "Jump and Run", etc.). Same - each has unique ID. For simplicity of the case let it be it's name for now. SCORE (it's numeric). So, how it works. Each PLAYER can play in multiple GAMES. He gets some SCORE in every GAME. I need to build rating table -- and not one! Table #1: most played GAMES Table #2: best PLAYERS in all games (say the total SCORE in every GAME). Table #3: best PLAYERS per GAME (by SCORE in particularly that GAME). I could be build something straight right away, but that will not work. I will have more than 10,000 players; and 15 games, which will grow for sure. Score can be as low as 0, and as high as 1,000,000 (not sure if higher is possible at this moment) for player in the game. So I really need some relative data. Any suggestions? I am planning to do it with SQL, but may be just using it for key-value storage; anything -- any ideas are welcome. Thank you!

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