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  • Tile transitions - external vs internal

    - by omgnoseat
    I've been looking at a couple of games and noticed that the transitions between tiles are handled somewhat different. I was wondering which methods are to be used in different situations and why. I'm currently using internal edges in a top-down game, and it's working out so far. But I don't want to run into problems later on, and have to redo the whole tileset. I noticed that platforming games mostly use the internal edges, and top-down games mostly use external and hybrid transitions. I can see how these tiles are used to create "depth" in top-down games, where the player apears to be standing in front of a wall for example. But it seems unlikely that such a small feature decides the entire method for tile transitions. You could always alter the bounding box to create the same effect.

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  • algoritm and structure pseucode [closed]

    - by user72759
    Create entries, which administers the test, which is 20 questions, the responses and fixed the 5 correct answer for each question. Write this test, if the execution of the algorithm to each recipe realisations change the order of questions and answers and responses are notified by user enters the correct answer. 2. Writin' example, where the line 2 is used stack. Create a stack of 20 items that the first element is 1, and the next is calculated by the formula an=an-1+1/an-1. Found this stack items that are whole numbers.

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  • Amazing Jutsu (Technique)

    - by Wian_Kiya
    Hy..I'm newbie here.. Please does anyone knows, how to create such a character(sprites) to have a different Style Technique and different kind of movement, so he/she can alternate many technique to defeat his/her opponent... I wanna make my 2d character his/her power had a technique like rasengan, I mean for the first the jutsu its just spining around above his/her hand and then going bigger and much bigger so can create a massive giant ball/light/swords or etc blow up when he/she use that technique to defeat his/her opponent? the e.g of game like Disgaea, Final Fantasy, Suikoden, and another RPG, MMORPG game How the coding is to combine the sprite with his/her different style of technique, and what should I do? Please your guide, thank's a lot... ^_^

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  • UIDocumentInteractionController in iOS for Whatsapp Integration

    - by Smitha
    I was looking for a way to share my application created files through Whatsapp. I found we can chat using custom URL scheme provided by whatsapp : https://www.whatsapp.com/faq/iphone/23559013. But, to share files of my app, read that I have to use DicumentIntercationController. So, is there any smaple available? Also, when I read about apple docs, it says, "Create an instance of the UIDocumentInteractionController class for each file you want to interact with" (https://developer.apple.com/library/ios/documentation/FileManagement/Conceptual/DocumentInteraction_TopicsForIOS/Articles/PreviewingandOpeningItems.html#//apple_ref/doc/uid/TP40010410-SW1). So is it necessary to create instance for each file? I just want to share the files as and when i receive it through my service to my app. Thanks for the help in advance.

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  • Universal Work Queue Quick Filter Examples

    - by LuciaC-Oracle
    If you use Universal Work Queue then it's likely that you will want to define and use your own Quick Filters.  Quick Filters allow you to focus on specific work classes based on assigned criteria in a node. This makes it much easier for Agents to view their work grouped in a meaningful way.How to create Universal Work Queue - Quick Filters (Doc ID 803163.1) gives two worked examples to help you understand how to create your own Quick Filters:     Adding a 'Resource Group' filter     Adding an Overdue Amounts filter for use in Collections. We hope you find these examples useful.  Let us know by providing feedback on the document itself or, why not post to the MOS Service Community with your experience and suggestions.

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  • How to restore "working folders" upon restart?

    - by Smiles in a Jar
    I am not sure I am working the problem correctly but I will try my best. I am newbie to ubuntu and I am using Ubuntu 11.10. On a daily basis but I have a set of 5-10 folders which I need to refer for my work. I am looking for a way if I can create a "workspace" of these folders so that upon restart in a single click all the folders in the workspace can be opened in different tabs. Another option that I right now plan to use us create links of the folders and then select all of them and open in different tabs. Was wondering if there is a cleaner option already provided in ubuntu.

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  • Need Advice: What to program?

    - by newbie
    Good day! Our professor asked us to create a Web-based program using JSP and JDBC. The problem is I don't have any idea what to program. We have 5 days to create the program and I am searching websites like hotel reservation system, library catalogue system, Amazon, etc but I think it is too big for 5 days (and I am just a beginner). Can anyone give me an idea what is suitable project for beginners to start with? (Note: Address Books / ATM Transactions are not allowed). Do you have sample website so I have a reference? Thank you.

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  • Architecture or Pattern for handling properties with custom setter/getter?

    - by Shelby115
    Current Situation: I'm doing a simple MVC site for keeping journals as a personal project. My concern is I'm trying to keep the interaction between the pages and the classes simplistic. Where I run into issues is the password field. My setter encrypts the password, so the getter retrieves the encrypted password. public class JournalBook { private IEncryptor _encryptor { get; set; } private String _password { get; set; } public Int32 id { get; set; } public String name { get; set; } public String description { get; set; } public String password { get { return this._password; } set { this.setPassword(this._password, value, value); } } public List<Journal> journals { get; set; } public DateTime created { get; set; } public DateTime lastModified { get; set; } public Boolean passwordProtected { get { return this.password != null && this.password != String.Empty; } } ... } I'm currently using model-binding to submit changes or create new JournalBooks (like below). The problem arises that in the code below book.password is always null, I'm pretty sure this is because of the custom setter. [HttpPost] public ActionResult Create(JournalBook book) { // Create the JournalBook if not null. if (book != null) this.JournalBooks.Add(book); return RedirectToAction("Index"); } Question(s): Should I be handling this not in the property's getter/setter? Is there a pattern or architecture that allows for model-binding or another simple method when properties need to have custom getters/setters to manipulate the data? To summarize, how can I handle the password storing with encryption such that I have the following, Robust architecture I don't store the password as plaintext. Submitting a new or modified JournalBook is as easy as default model-binding (or close to it).

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  • What methodology to use for planning/developing a Language conversion project?

    - by user 123
    I am trying to help my friend by creating a part of his on-going project. What I'm going to do is create a Java parser to break up the Java code into operators, parameters etc to build XML representation. Next I want to create a code generator to convert the parsed java code to XML conforming to the schema I've created. Finally I want to use an XML style-sheet to transform the XML into another programming language type. Basically I just wanted some advice on which methodology/model I should use for planning and developing this project. Is there some benefit to using Agile etc for instance?

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  • Why doesn't MoveBy work in this example?

    - by ufo
    I'd like to run an action on a sprite using the MoveBy action. After lots of attempts, I can't achieve the goal... I have issues with the MoveBy in 2 different projects, so maybe I'm missing something in the setup... But I can't figure what! The instruction is like this: this.platform1Sprite.runAction(cc.MoveBy.create(1, cc.p(200, 0))); I don't get any error, simply it doesn't work. platform1Sprite is a Sprite. But even with a LabelTTF it doesn't work: var MoveToAction = cc.MoveTo.create(2.5, cc.p(size.width / 2, size.height / 2)); this.creditLabel.runAction(MoveToAction); For this last snippet, you can view my complete code here: http://pastebin.com/fGbW4LLH

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  • Overriding a function in an instance [on hold]

    - by MustSeeMelons
    Is it possible to override a function by instance? For example, A and B are both instances of MyClass. I have a function Action(), and I want to specify its implementation for each instance. To be more specific - the class is a Button, and the function is Clicked(). I don't want to derive a class 5 times to create 5 different button actions. Was thinking of something like it's handled in Java Swing: create a button, add code for the button press and use the button.

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  • Making Separate Assemblies For Different Types Of Tests For The Same Component?

    - by sooprise
    I was told by a few members here that splitting up my unit tests into different assemblies for different components is the best way to structure unit tests. Now, I have a few questions about that idea. What are the advantages of this? Organization, and isolation of errors? Let's say I have a component named "calculator", and I create an assembly for the unit tests on "calculator". Would I create a separate assembly for the integration tests I want to run on "calculator"? Or is the definition of an integration test a test across multiple components, like "calculator" and whatever else, which would require a separate assembly to test both of them together? In that case, would I have one assembly to do all of the integration testing for every component combination?

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  • Repainting a window with a new scene with winapi (beginner question)

    - by user90760
    I'm following theForger's win32 API tutorial in order to create a GUI for a project. I've successfully made simple, one window applications, but I can't figure out how to repaint an entire window with new information. As an example: I have five buttons corresponding to five colors on the main application window. When a user clicks a color button, the entire window is repainted such that: 1. all five buttons are removed and a new "back" button is replaced, 2. the background is colored the color that was picked. I'm able to change the background color by trapping the button pressed message in my wndproc, but I can't figure out how to change the entire window with a new "scene" (removing the color buttons and adding a back button). This seems like a trivial task, but I can't find a solution in tutorials. Do I need to declare a new windows class with the back button and then have my button trap create a window of this class?

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  • Nautilus (File) 3.10.1 how to lock drag and drop bookmarks

    - by Davide Marchi
    From the new Nautilus releases exist the ability to create shortcut/bookmarks simply by drag&drop folder onto the nautilus left panel; However, this behavior can unintentionally create additional bookmarks if you are not very accurate when dragging files to bookmarks, especially by people with little experience in the use of computer. How is possible to disable the drag&drop bookmarks creation? Or ideally should be planning to implement the drag & drop mode only if you are running in conjunction with the press of a key on the keyboard ..

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  • Separate parts of a game engine [on hold]

    - by user272716
    I'm pretty new in developing videogames. By now I only used SDL with C/C++ to create games. I'm currently learning OpenGL and I realized that to be fluid and easy to maintain the code must be logically separated. Since I want to use OpenGLES on iOS and Android I was wondering how the engine must be imagined in a technical way, some questions came up: Do I have to separate input/update functions from draw functions in different threads? Is there only one proper way to think a game engine/loop? What kind of assets should I use to create a 3D game using openGl ES to get better performance?

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  • Connection make b/w iphone to windows pc-rajay [on hold]

    - by Rajay
    I Need to create connection between ios to windows by using socket programming in ios. I'm trying to to use an application to communicate with Windows via sockets. At the minimum, I'm trying to at least figure out how I can create a connection from the iPhone (maybe using the iPhone to ping the Windows machine?) I'm not really clear on where I need to start. I'm pretty new to iOS development in general, and brand new to socket/network programming. I've tried several tutorials that haven't gotten me far. My goal is: Connect to a server via sockets (the server will be a Windows machine with a service waiting for incoming connections from the iPhone) If possible, I would like to write/build the client piece first, but I have been lost thus far. Hopefully the nice folks in the SO community can lend a hand and point me in the right direction.

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  • PHP class data implementation

    - by Bakanyaka
    I'm studying OOP PHP and have watched two tutorials that implement user login\registration system as an example. But implementation varies. Which way will be more correct one to work with data such as this? Load all data retrieved from database as array into a property called something like _data on class creation and further methods operate with this property Create separate properties for each field retrieved from database, on class creation load all data fields into respective properties and operate with that properties separately? Then let's say I want to create a method that returns a list of all users with their data. Which way is better? Method that returns just an array of userdata like this: Array([0]=>array([id] => 1, [username] => 'John', ...), [1]=>array([id] => 2, [username] => 'Jack', ...), ...) Method that creates a new instance of it's class for each user and returns an array of objects

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  • Creating Java EE Projects with Maven

    - by M.C.
    I've been developing Java EE web apps with Eclipse for about a year. My employer doesn't use Maven, but the more I read about it, the more convinced I am that Maven + Hudson will be greatly beneficial for us. First, though, I have to become comfortable with those technologies in my spare time, so that I can create a proof-of-concept. Right now, I'm still a Maven newbie. Is there a set of best practices for creating Java EE web apps with Maven? For example, I could create a project with a basic archetype and then add all of the necessary JARs by putting dependencies in the POM for the servlet container, EJB, EclipseLink, etc... That might work, but it might not be the best way to do it. I'd greatly appreciate any guidance that you could provide on this topic.

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