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  • Eclipse/Aptana Subprojects

    - by TPorteus
    I've been using a eclipse with the aptana plugin and have all my projects neatly defined. However one project is a main corporate website lets say http://sun.com and it's set up nicely for FTP transfers. However i was wondering if there was a way to define directories of that as subprojects or projects in there own right without messing up the file transfer stuff. Any ideas?

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  • How can I limit the number of registrants to an event?

    - by user356900
    I've set up a basic html/php submission form where people can register for our event, but need a way to replace the submission form webpage with one that reads something like "We have reached our registration limit" when we reach a certain number of submitted forms. Our database is MySQL (if that makes a difference) I've looked around on the web but people either say to count the entries by hand, or the ones that do have an automated system use CMS like drupal or joomla. Is it possible to setup an automated script that will do this?

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  • Restrict a generic type

    - by Water Cooler v2
    I want to restrict the generic type parameter to: 1) either that of a certain user defined reference type; OR 2) any of the primitive types in the CLR; How do I say something to the effect of: interface IDataManager<T>: IDataManager where T: IDataObject, T: ValueType

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  • Howto create own Jquery Like Function in Javascript?

    - by streetparade
    How can i create a function which looks like the jquery callback $ Say i want to call a element with id= "mydiv". i want to be able to call it like var div = $("mydiv").value; i think the function should look like function $(element) { return document.getElementById(element); } Is that the right way to do it, or do you prefer another way to solve it?

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  • Explain this PHP shorthand

    - by editor
    I feed like a goof but I don't entirely understand what's happening in this code: $var .= ($one || $two) ? function_one( $one, $another) : function_two( $two, $another); Does that say if $one or $two then $var is equal to fuction_one(), else function_two()? What's the purpose of using this syntax -- speed?

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  • How to find files older than N days from a given timestamp

    - by JGeZau
    I want to find files older than N days from a given timestamp in format YYYYMMDDHH I can find file older than 2 days with the below command, but this finds files with present time find /path/to/dir -mtime -2 -type f -ls Lets say I give the input timeSamp=2011093009 so I want to find files older than 2 days from 2011093009 Been doing my research, but can't seem to figure it out. ========================================== Found the solution...see below for my Answer.. Thanks

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  • C++, Parsing Source

    - by pure841
    I have a webpage's source, lets say neweggs website source, and I store it inside buffer[20000]. Now, I am trying to get the three titles for the three featured products on the home page. I know I have to search, but I dont exactly know how I would go about doing it. Thanks :D

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  • How to pass a variable to a IN clause?

    - by Thanu
    Lets say I have a SP that has a SELECT statements as follows, SELECT product_id, product_price FROM product WHERE product_type IN ('AA','BB','CC'); But data goes to that IN clause must be through a single variable that contains the string of values. Something link below SELECT product_id, product_price FROM product WHERE product_type IN (input_variables); But its not working that way. Any idea how to do this?

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  • is it possible to get the class of the interface <Set>

    - by user1164885
    Am having some arguments say (String a, Treeset b, Set c) and i try to get the class by arguments[i].getClass(); of the above arguments.. is it possible to get the class of the interface . ex., Class[] argumentTypes = new Class [arguments.length]; for (int i = 0 ; i < arguments.length ; i++) { argumentTypes[i] = arguments[i].getClass(); }

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  • Search a full text index for 'c#'

    - by KKirk
    Hi I have a table (lets say it has one column called 'colLanguage') that contains a list of skills and has a full text index defined on it. One of the entries in the table is 'c#' but when I search for 'c#' (using the following SQL) I get no results back. select * from FREETEXTTABLE(tblList, colLanguage, 'c#') Can anyone help? Thanks K

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  • converting timestamp to nanoseconds

    - by kuki
    I have a certain value of date and time say 28-3-2012(date) - 10:36:45(time) . I wish to convert this whole timestamp to nanoseconds with the precision of nanoseconds. As in the user would input the time and date as shown but internally i have to be accurate upto nanoseconds and convert the whole thing to nanoseconds to form a unique key assigned to a specific object created at that particular time. Could some one please help me with the same..

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  • Rails 2.3 using another model's named_scope or alternative

    - by mustafi
    Hi Let's say I have two models like so: class Comment < ActiveRecord::Base belongs_to :user named_scope :about_x :conditions => "comments.text like '%x%')" end class User < ActiveRecord::Base has_many :comments end I would like to use the models so that I can return all the users and all comments with text like '%x%' all_user_comments_about_x = User.comments.about_x How to proceed? Thank you

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  • Is it standard compliant to write font-size: 62.5%/1.2em in CSS?

    - by powerboy
    I noticed that some stylesheets have something like this: body { font-size: 62.5%/1.2em; } I got a warning "unexpected token /" when I wrote this in NetBeans. And if I changed the EM value, say, body { font-size: 62.5%/1em; } the computed font-size remained 16px. My question is, Is it standard compliant to write something like that? And how to computed the actual font-size?

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  • I want to add ranges of rates for which I have a particular %

    - by happy
    My problem is I should add rates without overlapping and if a range of rates is missed while adding a new range I should display a message saying the range is missed. Example: 200 300 ----- 3% 300 400 ------5% and if I am adding new range, say 600 800 ------10% I should get a message saying the ranges 401 to 599 is missing.

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  • Cannot Install/Start MySQL Server

    - by Peezy Bro
    Okay, I decided to migrate from MySQL Server 5.5.37 to Percona Server 5.6. I ended up removing MySQL Server by the following: sudo apt-get --purge remove mysql-server mysql-server-5.5 mysql-server-core-5.5 mysql-client mysql-client-core-5.5 mysql-common sudo apt-get autoremove sudo apt-get autoclean rm -rf /var/lib/mysql rm -rf /etc/mysql Now here is my problem, when I try to install MySQL Server 5.6 it goes through its process and when it asks me for a password, it comes up with Cannot set MySQL "root" password. After it "installs" MySQL wont start up and I get permission denied?. Reading package lists... Done Building dependency tree Reading state information... Done 0 upgraded, 0 newly installed, 0 to remove and 35 not upgraded. brandon@brandon-DB:~$ sudo apt-get install mysql-server Reading package lists... Done Building dependency tree Reading state information... Done The following extra packages will be installed: libdbd-mysql-perl libdbi-perl libmysqlclient18 libterm-readkey-perl mysql-client-5.5 mysql-client-core-5.5 mysql-common mysql-server-5.5 mysql-server-core-5.5 Suggested packages: libmldbm-perl libnet-daemon-perl libplrpc-perl libsql-statement-perl tinyca mailx The following NEW packages will be installed: libdbd-mysql-perl libdbi-perl libmysqlclient18 libterm-readkey-perl mysql-client-5.5 mysql-client-core-5.5 mysql-common mysql-server mysql-server-5.5 mysql-server-core-5.5 0 upgraded, 10 newly installed, 0 to remove and 35 not upgraded. Need to get 0 B/8,955 kB of archives. After this operation, 96.3 MB of additional disk space will be used. Do you want to continue? [Y/n] y Preconfiguring packages ... Selecting previously unselected package mysql-common. (Reading database ... 167760 files and directories currently installed.) Preparing to unpack .../mysql-common_5.5.37-0ubuntu0.14.04.1_all.deb ... Unpacking mysql-common (5.5.37-0ubuntu0.14.04.1) ... Selecting previously unselected package libmysqlclient18:amd64. Preparing to unpack .../libmysqlclient18_5.5.37-0ubuntu0.14.04.1_amd64.deb ... Unpacking libmysqlclient18:amd64 (5.5.37-0ubuntu0.14.04.1) ... Selecting previously unselected package libdbi-perl. Preparing to unpack .../libdbi-perl_1.630-1_amd64.deb ... Unpacking libdbi-perl (1.630-1) ... Selecting previously unselected package libdbd-mysql-perl. Preparing to unpack .../libdbd-mysql-perl_4.025-1_amd64.deb ... Unpacking libdbd-mysql-perl (4.025-1) ... Selecting previously unselected package libterm-readkey-perl. Preparing to unpack .../libterm-readkey-perl_2.31-1_amd64.deb ... Unpacking libterm-readkey-perl (2.31-1) ... Selecting previously unselected package mysql-client-core-5.5. Preparing to unpack .../mysql-client-core-5.5_5.5.37-0ubuntu0.14.04.1_amd64.deb ... Unpacking mysql-client-core-5.5 (5.5.37-0ubuntu0.14.04.1) ... Selecting previously unselected package mysql-client-5.5. Preparing to unpack .../mysql-client-5.5_5.5.37-0ubuntu0.14.04.1_amd64.deb ... Unpacking mysql-client-5.5 (5.5.37-0ubuntu0.14.04.1) ... Selecting previously unselected package mysql-server-core-5.5. Preparing to unpack .../mysql-server-core-5.5_5.5.37-0ubuntu0.14.04.1_amd64.deb ... Unpacking mysql-server-core-5.5 (5.5.37-0ubuntu0.14.04.1) ... Processing triggers for man-db (2.6.7.1-1) ... Setting up mysql-common (5.5.37-0ubuntu0.14.04.1) ... Selecting previously unselected package mysql-server-5.5. (Reading database ... 168116 files and directories currently installed.) Preparing to unpack .../mysql-server-5.5_5.5.37-0ubuntu0.14.04.1_amd64.deb ... Unpacking mysql-server-5.5 (5.5.37-0ubuntu0.14.04.1) ... Selecting previously unselected package mysql-server. Preparing to unpack .../mysql-server_5.5.37-0ubuntu0.14.04.1_all.deb ... Unpacking mysql-server (5.5.37-0ubuntu0.14.04.1) ... Processing triggers for ureadahead (0.100.0-16) ... Processing triggers for man-db (2.6.7.1-1) ... Setting up libmysqlclient18:amd64 (5.5.37-0ubuntu0.14.04.1) ... Setting up libdbi-perl (1.630-1) ... Setting up libdbd-mysql-perl (4.025-1) ... Setting up libterm-readkey-perl (2.31-1) ... Setting up mysql-client-core-5.5 (5.5.37-0ubuntu0.14.04.1) ... Setting up mysql-client-5.5 (5.5.37-0ubuntu0.14.04.1) ... Setting up mysql-server-core-5.5 (5.5.37-0ubuntu0.14.04.1) ... Setting up mysql-server-5.5 (5.5.37-0ubuntu0.14.04.1) ... start: Job failed to start invoke-rc.d: initscript mysql, action "start" failed. dpkg: error processing package mysql-server-5.5 (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of mysql-server: mysql-server depends on mysql-server-5.5; however: Package mysql-server-5.5 is not configured yet. dpkg: error processing package mysql-server (--configure): dependency problems - leaving unconfigured Processing triggers for libc-bin (2.19-0ubuntu6) ... No apport report written because the error message indicates its a followup error from a previous failure. Processing triggers for ureadahead (0.100.0-16) ... Errors were encountered while processing: mysql-server-5.5 mysql-server E: Sub-process /usr/bin/dpkg returned an error code (1) I have all my database/tables dumped and on a seperate HDD. This is also a Dev Machine and not my main Production Machine. I also backed up the MySQL_Config and MySQL_Data.

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  • Red Gate Coder interviews: Alex Davies

    - by Michael Williamson
    Alex Davies has been a software engineer at Red Gate since graduating from university, and is currently busy working on .NET Demon. We talked about tackling parallel programming with his actors framework, a scientific approach to debugging, and how JavaScript is going to affect the programming languages we use in years to come. So, if we start at the start, how did you get started in programming? When I was seven or eight, I was given a BBC Micro for Christmas. I had asked for a Game Boy, but my dad thought it would be better to give me a proper computer. For a year or so, I only played games on it, but then I found the user guide for writing programs in it. I gradually started doing more stuff on it and found it fun. I liked creating. As I went into senior school I continued to write stuff on there, trying to write games that weren’t very good. I got a real computer when I was fourteen and found ways to write BASIC on it. Visual Basic to start with, and then something more interesting than that. How did you learn to program? Was there someone helping you out? Absolutely not! I learnt out of a book, or by experimenting. I remember the first time I found a loop, I was like “Oh my God! I don’t have to write out the same line over and over and over again any more. It’s amazing!” When did you think this might be something that you actually wanted to do as a career? For a long time, I thought it wasn’t something that you would do as a career, because it was too much fun to be a career. I thought I’d do chemistry at university and some kind of career based on chemical engineering. And then I went to a careers fair at school when I was seventeen or eighteen, and it just didn’t interest me whatsoever. I thought “I could be a programmer, and there’s loads of money there, and I’m good at it, and it’s fun”, but also that I shouldn’t spoil my hobby. Now I don’t really program in my spare time any more, which is a bit of a shame, but I program all the rest of the time, so I can live with it. Do you think you learnt much about programming at university? Yes, definitely! I went into university knowing how to make computers do anything I wanted them to do. However, I didn’t have the language to talk about algorithms, so the algorithms course in my first year was massively important. Learning other language paradigms like functional programming was really good for breadth of understanding. Functional programming influences normal programming through design rather than actually using it all the time. I draw inspiration from it to write imperative programs which I think is actually becoming really fashionable now, but I’ve been doing it for ages. I did it first! There were also some courses on really odd programming languages, a bit of Prolog, a little bit of C. Having a little bit of each of those is something that I would have never done on my own, so it was important. And then there are knowledge-based courses which are about not programming itself but things that have been programmed like TCP. Those are really important for examples for how to approach things. Did you do any internships while you were at university? Yeah, I spent both of my summers at the same company. I thought I could code well before I went there. Looking back at the crap that I produced, it was only surpassed in its crappiness by all of the other code already in that company. I’m so much better at writing nice code now than I used to be back then. Was there just not a culture of looking after your code? There was, they just didn’t hire people for their abilities in that area. They hired people for raw IQ. The first indicator of it going wrong was that they didn’t have any computer scientists, which is a bit odd in a programming company. But even beyond that they didn’t have people who learnt architecture from anyone else. Most of them had started straight out of university, so never really had experience or mentors to learn from. There wasn’t the experience to draw from to teach each other. In the second half of my second internship, I was being given tasks like looking at new technologies and teaching people stuff. Interns shouldn’t be teaching people how to do their jobs! All interns are going to have little nuggets of things that you don’t know about, but they shouldn’t consistently be the ones who know the most. It’s not a good environment to learn. I was going to ask how you found working with people who were more experienced than you… When I reached Red Gate, I found some people who were more experienced programmers than me, and that was difficult. I’ve been coding since I was tiny. At university there were people who were cleverer than me, but there weren’t very many who were more experienced programmers than me. During my internship, I didn’t find anyone who I classed as being a noticeably more experienced programmer than me. So, it was a shock to the system to have valid criticisms rather than just formatting criticisms. However, Red Gate’s not so big on the actual code review, at least it wasn’t when I started. We did an entire product release and then somebody looked over all of the UI of that product which I’d written and say what they didn’t like. By that point, it was way too late and I’d disagree with them. Do you think the lack of code reviews was a bad thing? I think if there’s going to be any oversight of new people, then it should be continuous rather than chunky. For me I don’t mind too much, I could go out and get oversight if I wanted it, and in those situations I felt comfortable without it. If I was managing the new person, then maybe I’d be keener on oversight and then the right way to do it is continuously and in very, very small chunks. Have you had any significant projects you’ve worked on outside of a job? When I was a teenager I wrote all sorts of stuff. I used to write games, I derived how to do isomorphic projections myself once. I didn’t know what the word was so I couldn’t Google for it, so I worked it out myself. It was horrifically complicated. But it sort of tailed off when I started at university, and is now basically zero. If I do side-projects now, they tend to be work-related side projects like my actors framework, NAct, which I started in a down tools week. Could you explain a little more about NAct? It is a little C# framework for writing parallel code more easily. Parallel programming is difficult when you need to write to shared data. Sometimes parallel programming is easy because you don’t need to write to shared data. When you do need to access shared data, you could just have your threads pile in and do their work, but then you would screw up the data because the threads would trample on each other’s toes. You could lock, but locks are really dangerous if you’re using more than one of them. You get interactions like deadlocks, and that’s just nasty. Actors instead allows you to say this piece of data belongs to this thread of execution, and nobody else can read it. If you want to read it, then ask that thread of execution for a piece of it by sending a message, and it will send the data back by a message. And that avoids deadlocks as long as you follow some obvious rules about not making your actors sit around waiting for other actors to do something. There are lots of ways to write actors, NAct allows you to do it as if it was method calls on other objects, which means you get all the strong type-safety that C# programmers like. Do you think that this is suitable for the majority of parallel programming, or do you think it’s only suitable for specific cases? It’s suitable for most difficult parallel programming. If you’ve just got a hundred web requests which are all independent of each other, then I wouldn’t bother because it’s easier to just spin them up in separate threads and they can proceed independently of each other. But where you’ve got difficult parallel programming, where you’ve got multiple threads accessing multiple bits of data in multiple ways at different times, then actors is at least as good as all other ways, and is, I reckon, easier to think about. When you’re using actors, you presumably still have to write your code in a different way from you would otherwise using single-threaded code. You can’t use actors with any methods that have return types, because you’re not allowed to call into another actor and wait for it. If you want to get a piece of data out of another actor, then you’ve got to use tasks so that you can use “async” and “await” to await asynchronously for it. But other than that, you can still stick things in classes so it’s not too different really. Rather than having thousands of objects with mutable state, you can use component-orientated design, where there are only a few mutable classes which each have a small number of instances. Then there can be thousands of immutable objects. If you tend to do that anyway, then actors isn’t much of a jump. If I’ve already built my system without any parallelism, how hard is it to add actors to exploit all eight cores on my desktop? Usually pretty easy. If you can identify even one boundary where things look like messages and you have components where some objects live on one side and these other objects live on the other side, then you can have a granddaddy object on one side be an actor and it will parallelise as it goes across that boundary. Not too difficult. If we do get 1000-core desktop PCs, do you think actors will scale up? It’s hard. There are always in the order of twenty to fifty actors in my whole program because I tend to write each component as actors, and I tend to have one instance of each component. So this won’t scale to a thousand cores. What you can do is write data structures out of actors. I use dictionaries all over the place, and if you need a dictionary that is going to be accessed concurrently, then you could build one of those out of actors in no time. You can use queuing to marshal requests between different slices of the dictionary which are living on different threads. So it’s like a distributed hash table but all of the chunks of it are on the same machine. That means that each of these thousand processors has cached one small piece of the dictionary. I reckon it wouldn’t be too big a leap to start doing proper parallelism. Do you think it helps if actors get baked into the language, similarly to Erlang? Erlang is excellent in that it has thread-local garbage collection. C# doesn’t, so there’s a limit to how well C# actors can possibly scale because there’s a single garbage collected heap shared between all of them. When you do a global garbage collection, you’ve got to stop all of the actors, which is seriously expensive, whereas in Erlang garbage collections happen per-actor, so they’re insanely cheap. However, Erlang deviated from all the sensible language design that people have used recently and has just come up with crazy stuff. You can definitely retrofit thread-local garbage collection to .NET, and then it’s quite well-suited to support actors, even if it’s not baked into the language. Speaking of language design, do you have a favourite programming language? I’ll choose a language which I’ve never written before. I like the idea of Scala. It sounds like C#, only with some of the niggles gone. I enjoy writing static types. It means you don’t have to writing tests so much. When you say it doesn’t have some of the niggles? C# doesn’t allow the use of a property as a method group. It doesn’t have Scala case classes, or sum types, where you can do a switch statement and the compiler checks that you’ve checked all the cases, which is really useful in functional-style programming. Pattern-matching, in other words. That’s actually the major niggle. C# is pretty good, and I’m quite happy with C#. And what about going even further with the type system to remove the need for tests to something like Haskell? Or is that a step too far? I’m quite a pragmatist, I don’t think I could deal with trying to write big systems in languages with too few other users, especially when learning how to structure things. I just don’t know anyone who can teach me, and the Internet won’t teach me. That’s the main reason I wouldn’t use it. If I turned up at a company that writes big systems in Haskell, I would have no objection to that, but I wouldn’t instigate it. What about things in C#? For instance, there’s contracts in C#, so you can try to statically verify a bit more about your code. Do you think that’s useful, or just not worthwhile? I’ve not really tried it. My hunch is that it needs to be built into the language and be quite mathematical for it to work in real life, and that doesn’t seem to have ended up true for C# contracts. I don’t think anyone who’s tried them thinks they’re any good. I might be wrong. On a slightly different note, how do you like to debug code? I think I’m quite an odd debugger. I use guesswork extremely rarely, especially if something seems quite difficult to debug. I’ve been bitten spending hours and hours on guesswork and not being scientific about debugging in the past, so now I’m scientific to a fault. What I want is to see the bug happening in the debugger, to step through the bug happening. To watch the program going from a valid state to an invalid state. When there’s a bug and I can’t work out why it’s happening, I try to find some piece of evidence which places the bug in one section of the code. From that experiment, I binary chop on the possible causes of the bug. I suppose that means binary chopping on places in the code, or binary chopping on a stage through a processing cycle. Basically, I’m very stupid about how I debug. I won’t make any guesses, I won’t use any intuition, I will only identify the experiment that’s going to binary chop most effectively and repeat rather than trying to guess anything. I suppose it’s quite top-down. Is most of the time then spent in the debugger? Absolutely, if at all possible I will never debug using print statements or logs. I don’t really hold much stock in outputting logs. If there’s any bug which can be reproduced locally, I’d rather do it in the debugger than outputting logs. And with SmartAssembly error reporting, there’s not a lot that can’t be either observed in an error report and just fixed, or reproduced locally. And in those other situations, maybe I’ll use logs. But I hate using logs. You stare at the log, trying to guess what’s going on, and that’s exactly what I don’t like doing. You have to just look at it and see does this look right or wrong. We’ve covered how you get to grip with bugs. How do you get to grips with an entire codebase? I watch it in the debugger. I find little bugs and then try to fix them, and mostly do it by watching them in the debugger and gradually getting an understanding of how the code works using my process of binary chopping. I have to do a lot of reading and watching code to choose where my slicing-in-half experiment is going to be. The last time I did it was SmartAssembly. The old code was a complete mess, but at least it did things top to bottom. There wasn’t too much of some of the big abstractions where flow of control goes all over the place, into a base class and back again. Code’s really hard to understand when that happens. So I like to choose a little bug and try to fix it, and choose a bigger bug and try to fix it. Definitely learn by doing. I want to always have an aim so that I get a little achievement after every few hours of debugging. Once I’ve learnt the codebase I might be able to fix all the bugs in an hour, but I’d rather be using them as an aim while I’m learning the codebase. If I was a maintainer of a codebase, what should I do to make it as easy as possible for you to understand? Keep distinct concepts in different places. And name your stuff so that it’s obvious which concepts live there. You shouldn’t have some variable that gets set miles up the top of somewhere, and then is read miles down to choose some later behaviour. I’m talking from a very much SmartAssembly point of view because the old SmartAssembly codebase had tons and tons of these things, where it would read some property of the code and then deal with it later. Just thousands of variables in scope. Loads of things to think about. If you can keep concepts separate, then it aids me in my process of fixing bugs one at a time, because each bug is going to more or less be understandable in the one place where it is. And what about tests? Do you think they help at all? I’ve never had the opportunity to learn a codebase which has had tests, I don’t know what it’s like! What about when you’re actually developing? How useful do you find tests in finding bugs or regressions? Finding regressions, absolutely. Running bits of code that would be quite hard to run otherwise, definitely. It doesn’t happen very often that a test finds a bug in the first place. I don’t really buy nebulous promises like tests being a good way to think about the spec of the code. My thinking goes something like “This code works at the moment, great, ship it! Ah, there’s a way that this code doesn’t work. Okay, write a test, demonstrate that it doesn’t work, fix it, use the test to demonstrate that it’s now fixed, and keep the test for future regressions.” The most valuable tests are for bugs that have actually happened at some point, because bugs that have actually happened at some point, despite the fact that you think you’ve fixed them, are way more likely to appear again than new bugs are. Does that mean that when you write your code the first time, there are no tests? Often. The chance of there being a bug in a new feature is relatively unaffected by whether I’ve written a test for that new feature because I’m not good enough at writing tests to think of bugs that I would have written into the code. So not writing regression tests for all of your code hasn’t affected you too badly? There are different kinds of features. Some of them just always work, and are just not flaky, they just continue working whatever you throw at them. Maybe because the type-checker is particularly effective around them. Writing tests for those features which just tend to always work is a waste of time. And because it’s a waste of time I’ll tend to wait until a feature has demonstrated its flakiness by having bugs in it before I start trying to test it. You can get a feel for whether it’s going to be flaky code as you’re writing it. I try to write it to make it not flaky, but there are some things that are just inherently flaky. And very occasionally, I’ll think “this is going to be flaky” as I’m writing, and then maybe do a test, but not most of the time. How do you think your programming style has changed over time? I’ve got clearer about what the right way of doing things is. I used to flip-flop a lot between different ideas. Five years ago I came up with some really good ideas and some really terrible ideas. All of them seemed great when I thought of them, but they were quite diverse ideas, whereas now I have a smaller set of reliable ideas that are actually good for structuring code. So my code is probably more similar to itself than it used to be back in the day, when I was trying stuff out. I’ve got more disciplined about encapsulation, I think. There are operational things like I use actors more now than I used to, and that forces me to use immutability more than I used to. The first code that I wrote in Red Gate was the memory profiler UI, and that was an actor, I just didn’t know the name of it at the time. I don’t really use object-orientation. By object-orientation, I mean having n objects of the same type which are mutable. I want a constant number of objects that are mutable, and they should be different types. I stick stuff in dictionaries and then have one thing that owns the dictionary and puts stuff in and out of it. That’s definitely a pattern that I’ve seen recently. I think maybe I’m doing functional programming. Possibly. It’s plausible. If you had to summarise the essence of programming in a pithy sentence, how would you do it? Programming is the form of art that, without losing any of the beauty of architecture or fine art, allows you to produce things that people love and you make money from. So you think it’s an art rather than a science? It’s a little bit of engineering, a smidgeon of maths, but it’s not science. Like architecture, programming is on that boundary between art and engineering. If you want to do it really nicely, it’s mostly art. You can get away with doing architecture and programming entirely by having a good engineering mind, but you’re not going to produce anything nice. You’re not going to have joy doing it if you’re an engineering mind. Architects who are just engineering minds are not going to enjoy their job. I suppose engineering is the foundation on which you build the art. Exactly. How do you think programming is going to change over the next ten years? There will be an unfortunate shift towards dynamically-typed languages, because of JavaScript. JavaScript has an unfair advantage. JavaScript’s unfair advantage will cause more people to be exposed to dynamically-typed languages, which means other dynamically-typed languages crop up and the best features go into dynamically-typed languages. Then people conflate the good features with the fact that it’s dynamically-typed, and more investment goes into dynamically-typed languages. They end up better, so people use them. What about the idea of compiling other languages, possibly statically-typed, to JavaScript? It’s a reasonable idea. I would like to do it, but I don’t think enough people in the world are going to do it to make it pick up. The hordes of beginners are the lifeblood of a language community. They are what makes there be good tools and what makes there be vibrant community websites. And any particular thing which is the same as JavaScript only with extra stuff added to it, although it might be technically great, is not going to have the hordes of beginners. JavaScript is always to be quickest and easiest way for a beginner to start programming in the browser. And dynamically-typed languages are great for beginners. Compilers are pretty scary and beginners don’t write big code. And having your errors come up in the same place, whether they’re statically checkable errors or not, is quite nice for a beginner. If someone asked me to teach them some programming, I’d teach them JavaScript. If dynamically-typed languages are great for beginners, when do you think the benefits of static typing start to kick in? The value of having a statically typed program is in the tools that rely on the static types to produce a smooth IDE experience rather than actually telling me my compile errors. And only once you’re experienced enough a programmer that having a really smooth IDE experience makes a blind bit of difference, does static typing make a blind bit of difference. So it’s not really about size of codebase. If I go and write up a tiny program, I’m still going to get value out of writing it in C# using ReSharper because I’m experienced with C# and ReSharper enough to be able to write code five times faster if I have that help. Any other visions of the future? Nobody’s going to use actors. Because everyone’s going to be running on single-core VMs connected over network-ready protocols like JSON over HTTP. So, parallelism within one operating system is going to die. But until then, you should use actors. More Red Gater Coder interviews

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