Which one has a faster runtime performance: WPF or Winforms?
- by Joan Venge
I know WPF is more complex an flexible so could be thought to do more calculations. But since the rendering is done on the GPU, wouldn't it be faster than Winforms for the same application (functionally and visually)?
I mean when you are not running any games or heavy 3d rendering, the GPU isn't doing heavy work, right? Whereas the CPU is always busy.
Is this a valid assumption or is the GPU utilization of WPF a very minor operation in its pipeline?