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  • Help with Abstract Factory Pattern

    - by brazc0re
    I need help with a abstract factory pattern design. This question is a continuation of: Design help with parallel process I am really confused where I should be initializing all of the settings for each type of medium (ex: RS232, TCP/IP, etc). Attached is the drawing on how I am setting up the pattern: As shown, when a medium is created, each medium imposes a ICreateMedium interface. I would assume that the Create() method also create the proper object, such as SerialPort serialPort = new SerialPort("COM1", baud); however, TCPIPMedium would have an issue with the interface because it wouldn't need to initialize a serial port object. I know I am doing something majorly wrong here. I just can't figure it out and have been stuck for a while. What I also get confused on show the interface IMedium will get access to the communication object once it is created so it can write out the appropriate byte[] packet. Any guidance would be greatly appreciated. My main goal is to have the Communicator class spit a packet out without caring which type of medium is active.

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  • Is this JS code a good way for defining class with private methods?

    - by tigrou
    I was recently browsing a open source JavaScript project. The project is a straight port from another project in C language. It mostly use static methods, packed together in classes. Most classes are implemented using this pattern : Foo = (function () { var privateField = "bar"; var publicField = "bar";     function publicMethod() { console.log('this is public');     } function privateMethod() { console.log('this is private'); } return {   publicMethod : publicMethod, publicField : publicField }; })(); This was the first time I saw private methods implemented that way. I perfectly understand how it works, using a anonymous method. Here is my question : is this pattern a good practice ? What are the actual limitations or caveats ? Usually i declare my JavaScript classes like that : Foo = new function () { var privateField = "test"; this.publicField = "test";     this.publicMethod = function()     { console.log('this method is public'); privateMethod();     } function privateMethod() { console.log('this method is private'); } }; Other than syntax, is there any difference with the pattern show above ?

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  • Wireless does not work 12.10

    - by superkoop
    My primary issue is that my wireless does not work after I installed 12.10. The output to rfkill list all: 5: hci0: Bluetooth Soft blocked: no Hard blocked: no The output to lshw -class network is: *-network description: Ethernet interface product: 88E8040 PCI-E Fast Ethernet Controller vendor: Marvell Technology Group Ltd. physical id: 0 bus info: pci@0000:09:00.0 logical name: eth0 version: 12 serial: 00:21:9b:d6:46:51 size: 100Mbit/s capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=sky2 driverversion=1.30 duplex=full ip=192.168.1.102 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:44 memory:fe8fc000-fe8fffff ioport:de00(size=256) *-network description: Network controller product: BCM4312 802.11b/g LP-PHY vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:0b:00.0 version: 01 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=b43-pci-bridge latency=0 resources: irq:17 memory:fe7fc000-fe7fffff The output to lspci -nn for the pertinent information is: 0b:00.0 Network controller [0280]: Broadcom Corporation BCM4312 802.11b/g LP-PHY [14e4:4315] (rev 01) Thus, it seems the solution would be to run: sudo apt-get install linux-headers-generic sudo apt-get install --reinstall bcmwl-kernel-source sudo modprobe wl However, I do not currently have access to an ethernet connection, as I am currently only able to use verizon wireless 3g internet. Thus, is there a way to set up ICS with a Vista machine so that I can access the internet by using the Vista machine as the host? Or, is it possible to fix this by downloading the important packages in vista and moving them to ubuntu via USB drive?

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  • After upgrade to 12.04 wireless keeps dropping on BCM4312

    - by Sheket
    I know there are plenty of questions very similar to these, but I've tried practically everything and it still isn't working. Some solutions get the wireless connection working, but it goes very slow and drops after a few minutes. Then it won't reconnect and keeps asking for password. Hope you can help me. Thanks in advance. This is the output for sudo lshw -C network *-network description: Network controller product: BCM4312 802.11b/g LP-PHY vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 version: 01 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=b43-pci-bridge latency=0 resources: irq:18 memory:f0300000-f0303fff *-network description: Ethernet interface product: AR8132 Fast Ethernet vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:05:00.0 logical name: eth1 version: c0 serial: 00:23:5a:9b:6e:b1 size: 100Mbit/s capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vpd bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=atl1c driverversion=1.0.1.0-NAPI duplex=full firmware=N/A ip=192.168.0.106 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:42 memory:f0200000-f023ffff ioport:a000(size=128) *-network description: Wireless interface physical id: 1 logical name: wlan0 serial: 00:24:2c:83:f0:81 capabilities: ethernet physical wireless configuration: broadcast=yes driver=b43 driverversion=3.2.0-30-generic firmware=478.104 link=no multicast=yes wireless=IEEE 802.11bg And for lsmod | grep b43 b43 342643 0 mac80211 436455 1 b43 cfg80211 178679 2 b43,mac80211 bcma 25651 1 b43 ssb 50691 1 b43 And for rfkill list 5: phy0: Wireless LAN Soft blocked: no Hard blocked: no

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  • Extended service set help [closed]

    - by Cygnus X
    Sorry, this is going to be long and rambly. So, at home my network is set up as such: I have a "master router" that handles DHCP, from there I have a basic 5 port switch, and coming off that, I have a second router that I put in access point mode so that I could have better wireless coverage in my house. I cant seem to access it through a web browser since the master router kicked in and assigned it an ip address. But, i told you all that story, so that i could tell you this story. At the company I work for, they are trying to set up wireless cameras, according to the manual for these, in order to connect these cameras to our network, we need to get into the wireless router and associate the router with the cameras, but the problem is, the network is setup like my home network. Theres a "master router" which is a windows 2003 server, and then a wireless router in AP mode dishing out wireless access. I cant get into the router (by the way I'm not the system admin for the company, nor do i know jack squat about windows server , nor can I easily get in contact with the system admin. (quite the cluster f*k, eh?)) I've tried using wireshark to find the routers ip, dug through arp tables, tried plugging straight into the router, but I cant seem to get into the damn thing. Any ideas/suggestions would be greatly appreciated.

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  • No WIFI on Ubuntu 12.04 LTS after today software update

    - by Adchara
    I just got new dell inspiron3537 with Ubuntu 12.04 LTS (no windows O/S). It got some wireless (hard block) yesterday. So, this morning, I ran the software update all the security update. After that I can't see "Wireless" in system setting. So, I updated all the software update and looked thru several web site and found "sudo lshw -c network" command. I tried and found the result below. *-network description: Ethernet interface product: RTL8101E/RTL8102E PCI Express Fast Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:01:00.0 logical name: eth0 version: 07 serial: 74:86:7a:40:5d:48 size: 100Mbit/s capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=full ip=192.168.1.10 latency=0 link=yes multicast=yes port=MII speed=100Mbit/s resources: irq:60 ioport:4000(size=256) memory:c0700000-c0700fff memory:c0400000-c0403fff *-network UNCLAIMED description: Network controller product: QCA9565 / AR9565 Wireless Network Adapter vendor: Qualcomm Atheros physical id: 0 bus info: pci@0000:02:00.0 version: 01 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: latency=0 resources: memory:c0600000-c067ffff memory:9fb00000-9fb0ffff Please suggest what I should do to fix it. Thx in advance

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  • How to get the level and position of the player from an extern program? [on hold]

    - by user3727174
    I want to write a program that needs the current level and position of the player (primary single player). This should work for potentially every game installed and running on the computer my program is running on. The data I need is basically one integer value for the level (if there are any) and three integer values for x, y and optimal z for the position of the player. In which relation/scale or where the null point is does not matter, because this information is going to be interpreted game dependent, I will use this information to read information out of a database created for the game currently running. Currently I'm using C++, but if there is a better option for Java I´m willing to port my program. My thoughs so far are: make a mod for every game that should be supported, get the position/level from there, write this information to the disk and read it from my program tracking mouse/keyboard events and reconstructing the movement won't work Are there any general APIs for something like this? Any Tool to find this data? Or maybe engines that provide APIs to get this data directly from the game?

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  • how to speed up this code? [migrated]

    - by dot
    I have some code that's taking over 3 seconds to complete. I'm just wondering if there's a faster way to do this. I have a string with anywhere from 10 to 70 rows of data. I break it up into an array and then loop through the array to find specific patterns. $this->_data = str_replace(chr(27)," ",$this->_data,$count);//strip out esc character $this->_data = explode("\r\n", $this->_data); $detailsArray = array(); foreach ($this->_data as $details) { $pattern = '/(\s+)([0-9a-z]*)(\s+)(100\/1000T|10|1000SX|\s+)(\s*)(\|)(\s+)(\w+)(\s+)(\w+)(\s+)(\w+)(\s+)(1000FDx|10HDx|100HDx|10FDx|100FDx|\s+)(\s*)(\w+)(\s*)(\w+|\s+)(\s*)(0)/i'; if (preg_match($pattern, $details, $matches)) { array_push($detailsArray, array( 'Port' => $matches[2], 'Type' => $matches[4], 'Alert' => $matches[8], 'Enabled' => $matches[10], 'Status' => $matches[12], 'Mode' => $matches[14], 'MDIMode' => $matches[16], 'FlowCtrl' => $matches[18], 'BcastLimit' => $matches[20])); }//end if }//end for $this->_data = $detailsArray; Just wondering if you think there's a way to make it more efficient. Thanks.

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  • How would I broadcast a subdomain/virtual name on a local server with people connected to the same network

    - by Sarmen B.
    I have a server connected to the router which has ubuntu 12.04. It is has apache/mysql/php all installed ready to go. the folder structure is like this: /var/www -- this isnt the root -/libs -/logs -/public - this is the root -/vhosts - all subdomains go here I have a folder in vhosts named mysite. I went into /etc/apache2/sites-available and created a file and here are the contents - (vhost file). and I also added an entry in /etc/hosts file containing: 127.0.1.1 mysite.dev and I also did sudo a2ensite mysite i tried accessing the site from a computer via mysite.dev and our public ip into the server but i was not able to view it. the public directory in the structure above does display on all computers when i try our public ip. but for anything added in vhosts the site wont show. there is no domain attached its just our ip. I tried changing the port from 80 to say 9999 in the mysite file in sites-available and tried myip:9999 but that didnt work either. what am I doing wrong? edit: i forgot to mention that the server is dmzed on the router.

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  • Curl, twitter oauth problem

    - by Darxval
    Does anyone see a problem with the following Curl call / how the Oauth request is built? (i am trying to get a correctly setup request so i can finish my app) So i am calling the following CURL call: C:\>curl -v -k --data-urlencode "status=Testing2" -H "Authorization: OAuth realm='', oauth_nonce=1276107867blah, oauth_timestamp=1276107867, oauth_consumer_key=yJDLH7BDdVi1OKIINSV7Q, oauth_signature_method=HMAC-SHA1, oauth_version=1.0, oauth_signature=NWU4MDdlNjk0OGIxYWQ1YTkyNmU5YjU1NGYyOTczMmU5ZDg5 YWNkNA==, staus=Testing2 " http://twitter.com/statuses/update.xml?status=Testing2 and i recieve this: * About to connect() to twitter.com port 80 (#0) * Trying 168.143.162.68... connected * Connected to twitter.com (168.143.162.68) port 80 (#0) > POST /statuses/update.xml?status=Testing2 HTTP/1.1 > User-Agent: curl/7.20.1 (i386-pc-win32) libcurl/7.20.1 OpenSSL/0.9.8n zlib/1.2.5 libidn/1.18 libssh2/1.2.5 > Host: twitter.com > Accept: */* > Authorization: OAuth realm='', oauth_nonce=1276106370blah, oauth_timestamp=1276106370, oauth_consumer_key=yJDLH7BDdVi1OKIINSV7Q, oauth_signature_method=HMAC-SHA1, oauth_version=1.0, oauth_signature=MjQzNDA1MGU4NGRmMWVjMzUwZmQ4YzE5NzMzY2I1ZDJlOTRkNmQ2Zg==, staus=Testing2 > Content-Length: 15 > Content-Type: application/x-www-form-urlencoded > < HTTP/1.1 401 Unauthorized < Date: Wed, 09 Jun 2010 18:00:22 GMT < Server: hi < Status: 401 Unauthorized < WWW-Authenticate: Basic realm="Twitter API" < X-Runtime: 0.00548 < Content-Type: application/xml; charset=utf-8 < Content-Length: 164 < Cache-Control: no-cache, max-age=1800 < Set-Cookie: k=209.234.229.21.1276106420885412; path=/; expires=Wed, 16-Jun-10 18:00:20 GMT; domain=.twitter.com < Set-Cookie: guest_id=127610642214871948; path=/; expires=Fri, 09 Jul 2010 18:00:22 GMT < Set-Cookie: _twitter_sess=BAh7CDoPY3JlYXRlZF9hdGwrCIm33h0pAToHaWQiJTkyMjllODE0NTdiYWE1%250AMWU1MzBmNjgwMTFiMDhkYjdlIgpmbGFzaElDOidBY3Rpb25Db250cm9sbGVy%250AOjpGbGFzaDo6Rmxhc2hIYXNoewAGOgpAdXNlZHsA--8ebb3c62d461d28f8fda7b8adab642af66969f7e; domain=.twitter.com; path=/ < Expires: Wed, 09 Jun 2010 18:30:20 GMT < Vary: Accept-Encoding < Connection: close < <?xml version="1.0" encoding="UTF-8"?> <hash> <request>/statuses/update.xml?status=Testing2</request> <error>Could not authenticate with OAuth.</error> </hash> * Closing connection #0 my Parameters are setup like so: var parameters = [encodeURIComponent("status="+status),encodeURIComponent("oauth_token="+ac_token),encodeURIComponent("oauth_consumer_key="+"yJDLH7BDdVi1OKIINSV7Q"),encodeURIComponent("oauth_nonce="+nonce,"oauth_signature_method=HMAC-SHA1"),encodeURIComponent("oauth_timestamp="+timestamp),encodeURIComponent("oauth_version=1.0")] var join = parameters.join("&"); var eparamjoin =encodeURIComponent(join); The key is like so: var key=con_secret+"&"+ac_secret; Signature base string is: var signaturebs = "POST&"+encodeURIComponent(url)+"&"+eparamjoin; giving this: POST&http%3A%2F%2Ftwitter.com%2Fstatuses%2Fupdate.xml&status%253DTesting2%26oauth_token%253D142715285-yi2ch324S3zfyKyJby6WDUZOhCsiQuKNUtc3nAGe%26oauth_consumer_key%253DyJDLH7BDdVi1OKIINSV7Q%26oauth_nonce%253D1276107867blah%26oauth_timestamp%253D1276107867%26oauth_version%253D1.0 and signature built like so: var hmac = Crypto.HMAC(Crypto.SHA1, signaturebs,key ); var signature=Base64.encode(hmac); making the signature: NWU4MDdlNjk0OGIxYWQ1YTkyNmU5YjU1NGYyOTczMmU5ZDg5YWNkNA== Any help would be appreciated thank you!

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  • LinkedIn API returns 'Unauthorized' response (PHP OAuth)

    - by Jim Greenleaf
    I've been struggling with this one for a few days now. I've got a test app set up to connect to LinkedIn via OAuth. I want to be able to update a user's status, but at the moment I'm unable to interact with LinkedIn's API at all. I am able to successfully get a requestToken, then an accessToken, but when I issue a request to the API, I see an 'unauthorized' error that looks something like this: object(OAuthException)#2 (8) { ["message:protected"]=> string(73) "Invalid auth/bad request (got a 401, expected HTTP/1.1 20X or a redirect)" ["string:private"]=> string(0) "" ["code:protected"]=> int(401) ["file:protected"]=> string(47) "/home/pmfeorg/public_html/dev/test/linkedin.php" ["line:protected"]=> int(48) ["trace:private"]=> array(1) { [0]=> array(6) { ["file"]=> string(47) "/home/pmfeorg/public_html/dev/test/linkedin.php" ["line"]=> int(48) ["function"]=> string(5) "fetch" ["class"]=> string(5) "OAuth" ["type"]=> string(2) "->" ["args"]=> array(2) { [0]=> string(35) "http://api.linkedin.com/v1/people/~" [1]=> string(3) "GET" } } } ["lastResponse"]=> string(358) " 401 1276375790558 0000 [unauthorized]. OAU:Bhgk3fB4cs9t4oatSdv538tD2X68-1OTCBg-KKL3pFBnGgOEhJZhFOf1n9KtHMMy|48032b2d-bc8c-4744-bb84-4eab53578c11|*01|*01:1276375790:xmc3lWhXJvLSUZh4dxMtrf55VVQ= " ["debugInfo"]=> array(5) { ["sbs"]=> string(329) "GET&http%3A%2F%2Fapi.linkedin.com%2Fv1%2Fpeople%2F~&oauth_consumer_key%3DBhgk3fB4cs9t4oatSdv538tD2X68-1OTCBg-KKL3pFBnGgOEhJZhFOf1n9KtHMMy%26oauth_nonce%3D7068001084c13f2ee6a2117.22312548%26oauth_signature_method%3DHMAC-SHA1%26oauth_timestamp%3D1276375790%26oauth_token%3D48032b2d-bc8c-4744-bb84-4eab53578c11%26oauth_version%3D1.0" ["headers_sent"]=> string(401) "GET /v1/people/~?GET&oauth_consumer_key=Bhgk3fB4cs9t4oatSdv538tD2X68-1OTCBg-KKL3pFBnGgOEhJZhFOf1n9KtHMMy&oauth_signature_method=HMAC-SHA1&oauth_nonce=7068001084c13f2ee6a2117.22312548&oauth_timestamp=1276375790&oauth_version=1.0&oauth_token=48032b2d-bc8c-4744-bb84-4eab53578c11&oauth_signature=xmc3lWhXJvLSUZh4dxMtrf55VVQ%3D HTTP/1.1 User-Agent: PECL-OAuth/1.0-dev Host: api.linkedin.com Accept: */*" ["headers_recv"]=> string(148) "HTTP/1.1 401 Unauthorized Server: Apache-Coyote/1.1 Date: Sat, 12 Jun 2010 20:49:50 GMT Content-Type: text/xml;charset=UTF-8 Content-Length: 358" ["body_recv"]=> string(358) " 401 1276375790558 0000 [unauthorized]. OAU:Bhgk3fB4cs9t4oatSdv538tD2X68-1OTCBg-KKL3pFBnGgOEhJZhFOf1n9KtHMMy|48032b2d-bc8c-4744-bb84-4eab53578c11|*01|*01:1276375790:xmc3lWhXJvLSUZh4dxMtrf55VVQ= " ["info"]=> string(216) "About to connect() to api.linkedin.com port 80 (#0) Trying 64.74.98.83... connected Connected to api.linkedin.com (64.74.98.83) port 80 (#0) Connection #0 to host api.linkedin.com left intact Closing connection #0 " } } My code looks like this (based on the FireEagle example from php.net): $req_url = 'https://api.linkedin.com/uas/oauth/requestToken'; $authurl = 'https://www.linkedin.com/uas/oauth/authenticate'; $acc_url = 'https://api.linkedin.com/uas/oauth/accessToken'; $api_url = 'http://api.linkedin.com/v1/people/~'; $callback = 'http://www.pmfe.org/dev/test/linkedin.php'; $conskey = 'Bhgk3fB4cs9t4oatSdv538tD2X68-1OTCBg-KKL3pFBnGgOEhJZhFOf1n9KtHMMy'; $conssec = '####################SECRET KEY#####################'; session_start(); try { $oauth = new OAuth($conskey,$conssec,OAUTH_SIG_METHOD_HMACSHA1,OAUTH_AUTH_TYPE_URI); $oauth->enableDebug(); if(!isset($_GET['oauth_token'])) { $request_token_info = $oauth->getRequestToken($req_url); $_SESSION['secret'] = $request_token_info['oauth_token_secret']; header('Location: '.$authurl.'?oauth_token='.$request_token_info['oauth_token']); exit; } else { $oauth->setToken($_GET['oauth_token'],$_SESSION['secret']); $access_token_info = $oauth->getAccessToken($acc_url); $_SESSION['token'] = $access_token_info['oauth_token']; $_SESSION['secret'] = $access_token_info['oauth_token_secret']; } $oauth->setToken($_SESSION['token'],$_SESSION['secret']); $oauth->fetch($api_url, OAUTH_HTTP_METHOD_GET); $response = $oauth->getLastResponse(); } catch(OAuthException $E) { var_dump($E); } I've successfully set up a connection to Twitter and one to Facebook using OAuth, but LinkedIn keeps eluding me. If anyone could offer some advice or point me in the right direction, I will be extremely appreciative!

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  • WCF Test Client Service Failed to Invoke

    - by renjucool
    I'm connection IBM.Iseries database in a c# application using ADO.NET iSeries drivers. My WCF service is throwing the error as "HTTP could not register URL http://+:80/Temporary_Listen_Addresses/771be107-8fa3-46f9-ac01-12c4d503d01e/ because TCP port 80 is being used by another application." <system.serviceModel> <client> <endpoint address="http://localhost:8080/Design_Time_Addresses/DataAccessLayer/POEngine/" binding="wsDualHttpBinding" bindingConfiguration="" contract="POServiceReference.IPOEngine" name="MyPoBindings"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="http://localhost:8080/Design_Time_Addresses/DataAccessLayer/POEngine/" binding="wsDualHttpBinding" bindingConfiguration="PoBindings1" contract="POServiceReference.IPOEngine" name="PoBindings"> <identity> <dns value="localhost" /> </identity> </endpoint> </client> <bindings> <wsDualHttpBinding> <binding name="PoBindings1" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" bypassProxyOnLocal="false" transactionFlow="false" hostNameComparisonMode="StrongWildcard" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" messageEncoding="Text" textEncoding="utf-8" useDefaultWebProxy="true"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <reliableSession ordered="true" inactivityTimeout="00:10:00" /> <security mode="Message"> <message clientCredentialType="Windows" negotiateServiceCredential="true" algorithmSuite="Default" /> </security> </binding> </wsDualHttpBinding> <wsHttpBinding> <binding name="PoBindings" /> </wsHttpBinding> </bindings> <services> <service behaviorConfiguration="DataAccessLayer.POEngineBehavior" name="DataAccessLayer.POEngine"> <endpoint address="" binding="wsDualHttpBinding" bindingConfiguration="" name="PoBindings" contract="DataAccessLayer.IPOEngine"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> <host> <baseAddresses> <add baseAddress="http://localhost:8080/Design_Time_Addresses/DataAccessLayer/POEngine/" /> </baseAddresses> </host> </service> </services> <behaviors> <endpointBehaviors> <behavior name="NewBehavior" /> </endpointBehaviors> <serviceBehaviors> <behavior name="DataAccessLayer.Service1Behavior"> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> <behavior name="DataAccessLayer.POEngineBehavior"> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> Having the problem also without using any IBM data access. A normal Hello World is also throwing the error.Where i need to change the port address

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  • Streaming a webcam from Silverlight 4 (Beta)

    - by Ken Smith
    The new webcam stuff in Silverlight 4 is darned cool. By exposing it as a brush, it allows scenarios that are way beyond anything that Flash has. At the same time, accessing the webcam locally seems like it's only half the story. Nobody buys a webcam so they can take pictures of themselves and make funny faces out of them. They buy a webcam because they want other people to see the resulting video stream, i.e., they want to stream that video out to the Internet, a lay Skype or any of the dozens of other video chat sites/applications. And so far, I haven't figured out how to do that with It turns out that it's pretty simple to get a hold of the raw (Format32bppArgb formatted) bytestream, as demonstrated here. But unless we want to transmit that raw bytestream to a server (which would chew up way too much bandwidth), we need to encode that in some fashion. And that's more complicated. MS has implemented several codecs in Silverlight, but so far as I can tell, they're all focused on decoding a video stream, not encoding it in the first place. And that's apart from the fact that I can't figure out how to get direct access to, say, the H.264 codec in the first place. There are a ton of open-source codecs (for instance, in the ffmpeg project here), but they're all written in C, and they don't look easy to port to C#. Unless translating 10000+ lines of code that look like this is your idea of fun :-) const int b_xy= h->mb2b_xy[left_xy[i]] + 3; const int b8_xy= h->mb2b8_xy[left_xy[i]] + 1; *(uint32_t*)h->mv_cache[list][cache_idx ]= *(uint32_t*)s->current_picture.motion_val[list][b_xy + h->b_stride*left_block[0+i*2]]; *(uint32_t*)h->mv_cache[list][cache_idx+8]= *(uint32_t*)s->current_picture.motion_val[list][b_xy + h->b_stride*left_block[1+i*2]]; h->ref_cache[list][cache_idx ]= s->current_picture.ref_index[list][b8_xy + h->b8_stride*(left_block[0+i*2]>>1)]; h->ref_cache[list][cache_idx+8]= s->current_picture.ref_index[list][b8_xy + h->b8_stride*(left_block[1+i*2]>>1)]; The mooncodecs folder within the Mono project (here) has several audio codecs in C# (ADPCM and Ogg Vorbis), and one video codec (Dirac), but they all seem to implement just the decode portion of their respective formats, as do the java implementations from which they were ported. I found a C# codec for Ogg Theora (csTheora, http://www.wreckedgames.com/forum/index.php?topic=1053.0), but again, it's decode only, as is the jheora codec on which it's based. Of course, it would presumably be easier to port a codec from Java than from C or C++, but the only java video codecs that I found were decode-only (such as jheora, or jirac). So I'm kinda back at square one. It looks like our options for hooking up a webcam (or microphone) through Silverlight to the Internet are: (1) Wait for Microsoft to provide some guidance on this; (2) Spend the brain cycles porting one of the C or C++ codecs over to Silverlight-compatible C#; (3) Send the raw, uncompressed bytestream up to a server (or perhaps compressed slightly with something like zlib), and then encode it server-side; or (4) Wait for someone smarter than me to figure this out and provide a solution. Does anybody else have any better guidance? Have I missed something that's just blindingly obvious to everyone else? (For instance, does Silverlight 4 somewhere have some classes I've missed that take care of this?)

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  • Silverlight and PHP nuSOAP communication problem

    - by Ummar
    I am writting a silverlight application in which I want to call the php webservice written using NuSOAP. here is the WSDL of webservice <?xml version="1.0" encoding="ISO-8859-1" ?> - <definitions xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/" xmlns:tns="urn:currencywebservice" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" xmlns="http://schemas.xmlsoap.org/wsdl/" targetNamespace="urn:currencywebservice"> - <types> - <xsd:schema targetNamespace="urn:currencywebservice"> <xsd:import namespace="http://schemas.xmlsoap.org/soap/encoding/" /> <xsd:import namespace="http://schemas.xmlsoap.org/wsdl/" /> </xsd:schema> </types> <message name="GetAllCurrenciesRequest" /> - <message name="GetAllCurrenciesResponse"> <part name="return" type="xsd:string" /> </message> - <portType name="currencywebservicePortType"> - <operation name="GetAllCurrencies"> <documentation>Get all currencies available</documentation> <input message="tns:GetAllCurrenciesRequest" /> <output message="tns:GetAllCurrenciesResponse" /> </operation> </portType> - <binding name="currencywebserviceBinding" type="tns:currencywebservicePortType"> <soap:binding style="rpc" transport="http://schemas.xmlsoap.org/soap/http" /> - <operation name="GetAllCurrencies"> <soap:operation soapAction="urn:currencywebservice#GetAllCurrencies" style="rpc" /> - <input> <soap:body use="literal" namespace="urn:currencywebservice" /> </input> - <output> <soap:body use="literal" namespace="urn:currencywebservice" /> </output> </operation> </binding> - <service name="currencywebservice"> - <port name="currencywebservicePort" binding="tns:currencywebserviceBinding"> <soap:address location="http://localhost/extras/currency/currencyservice.php" /> </port> </service> </definitions> When I call the webservice it gives an exception The content type text/html of response message does not match the content type of the binding (text/xml; charset=utf-8). If using a custom encoder, be sure that the IsContentTypeSupported method is implemented properly The php side of service is <?php // Pull in the NuSOAP code require_once('../../lib/tools/nusoap/nusoap.php'); $ns = "urn:currencywebservice"; // Create the server instance $server = new soap_server(); // Initialize WSDL support $server->configureWSDL('currencywebservice', $ns); $server->xml_encoding = "utf-8"; $server->soap_defencoding = "utf-8"; $server->wsdl->schemaTargetNamespace = $ns; $server->register('GetAllCurrencies', array(), array('return' => 'xsd:string'), $ns, $ns."#GetAllCurrencies", 'rpc', 'literal', 'Get all currencies available'); // Define the method as a PHP function function GetAllCurrencies() { return "test return"; } // Use the request to (try to) invoke the service header('Content-Type: text/xml; charset=utf8'); $server->service($HTTP_RAW_POST_DATA); ?> Please help me out what is this problem?

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  • Lots of mysql Sleep processes

    - by user259284
    Hello, I am still having trouble with my mysql server. It seems that since i optimize it, the tables were growing and now sometimes is very slow again. I have no idea of how to optimize more. mySQL server has 48GB of RAM and mysqld is using about 8, most of the tables are innoDB. Site has about 2000 users online. I also run explain on every query and every one of them is indexed. mySQL processes: http://www.pik.ba/mysqlStanje.php my.cnf: # The MySQL database server configuration file. # # You can copy this to one of: # - "/etc/mysql/my.cnf" to set global options, # - "~/.my.cnf" to set user-specific options. # # One can use all long options that the program supports. # Run program with --help to get a list of available options and with # --print-defaults to see which it would actually understand and use. # # For explanations see # http://dev.mysql.com/doc/mysql/en/server-system-variables.html # This will be passed to all mysql clients # It has been reported that passwords should be enclosed with ticks/quotes # escpecially if they contain "#" chars... # Remember to edit /etc/mysql/debian.cnf when changing the socket location. [client] port = 3306 socket = /var/run/mysqld/mysqld.sock # Here is entries for some specific programs # The following values assume you have at least 32M ram # This was formally known as [safe_mysqld]. Both versions are currently parsed. [mysqld_safe] socket = /var/run/mysqld/mysqld.sock nice = 0 [mysqld] # # * Basic Settings # user = mysql pid-file = /var/run/mysqld/mysqld.pid socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /var/lib/mysql tmpdir = /tmp language = /usr/share/mysql/english skip-external-locking # # Instead of skip-networking the default is now to listen only on # localhost which is more compatible and is not less secure. bind-address = 10.100.27.30 # # * Fine Tuning # key_buffer = 64M key_buffer_size = 512M max_allowed_packet = 16M thread_stack = 128K thread_cache_size = 8 # This replaces the startup script and checks MyISAM tables if needed # the first time they are touched myisam-recover = BACKUP max_connections = 1000 table_cache = 1000 join_buffer_size = 2M tmp_table_size = 2G max_heap_table_size = 2G innodb_buffer_pool_size = 3G innodb_additional_mem_pool_size = 128M innodb_log_file_size = 100M log-slow-queries = /var/log/mysql/slow.log sort_buffer_size = 5M net_buffer_length = 5M read_buffer_size = 2M read_rnd_buffer_size = 12M thread_concurrency = 10 ft_min_word_len = 3 #thread_concurrency = 10 # # * Query Cache Configuration # query_cache_limit = 1M query_cache_size = 512M # # * Logging and Replication # # Both location gets rotated by the cronjob. # Be aware that this log type is a performance killer. #log = /var/log/mysql/mysql.log # # Error logging goes to syslog. This is a Debian improvement :) # # Here you can see queries with especially long duration #log_slow_queries = /var/log/mysql/mysql-slow.log #long_query_time = 2 #log-queries-not-using-indexes # # The following can be used as easy to replay backup logs or for replication. # note: if you are setting up a replication slave, see README.Debian about # other settings you may need to change. #server-id = 1 #log_bin = /var/log/mysql/mysql-bin.log expire_logs_days = 10 max_binlog_size = 100M #binlog_do_db = include_database_name #binlog_ignore_db = include_database_name # # * BerkeleyDB # # Using BerkeleyDB is now discouraged as its support will cease in 5.1.12. skip-bdb # # * InnoDB # # InnoDB is enabled by default with a 10MB datafile in /var/lib/mysql/. # Read the manual for more InnoDB related options. There are many! # You might want to disable InnoDB to shrink the mysqld process by circa 100MB. #skip-innodb # # * Security Features # # Read the manual, too, if you want chroot! # chroot = /var/lib/mysql/ # # For generating SSL certificates I recommend the OpenSSL GUI "tinyca". # # ssl-ca=/etc/mysql/cacert.pem # ssl-cert=/etc/mysql/server-cert.pem # ssl-key=/etc/mysql/server-key.pem [mysqldump] quick quote-names max_allowed_packet = 16M [mysql] #no-auto-rehash # faster start of mysql but no tab completition [isamchk] key_buffer = 16M # # * NDB Cluster # # See /usr/share/doc/mysql-server-*/README.Debian for more information. # # The following configuration is read by the NDB Data Nodes (ndbd processes) # not from the NDB Management Nodes (ndb_mgmd processes). # # [MYSQL_CLUSTER] # ndb-connectstring=127.0.0.1 # # * IMPORTANT: Additional settings that can override those from this file! # The files must end with '.cnf', otherwise they'll be ignored. # !includedir /etc/mysql/conf.d/

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  • Reading off a socket until end of line C#?

    - by Omar Kooheji
    I'm trying to write a service that listens to a TCP Socket on a given port until an end of line is recived and then based on the "line" that was received executes a command. I've followed a basic socket programming tutorial for c# and have come up with the following code to listen to a socket: public void StartListening() { _log.Debug("Creating Maing TCP Listen Socket"); _mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPEndPoint ipLocal = new IPEndPoint(IPAddress.Any, _port); _log.Debug("Binding to local IP Address"); _mainSocket.Bind(ipLocal); _log.DebugFormat("Listening to port {0}",_port); _mainSocket.Listen(10); _log.Debug("Creating Asynchronous callback for client connections"); _mainSocket.BeginAccept(new AsyncCallback(OnClientConnect), null); } public void OnClientConnect(IAsyncResult asyn) { try { _log.Debug("OnClientConnect Creating worker socket"); Socket workerSocket = _mainSocket.EndAccept(asyn); _log.Debug("Adding worker socket to list"); _workerSockets.Add(workerSocket); _log.Debug("Waiting For Data"); WaitForData(workerSocket); _log.DebugFormat("Clients Connected [{0}]", _workerSockets.Count); _mainSocket.BeginAccept(new AsyncCallback(OnClientConnect), null); } catch (ObjectDisposedException) { _log.Error("OnClientConnection: Socket has been closed\n"); } catch (SocketException se) { _log.Error("Socket Exception", se); } } public class SocketPacket { private System.Net.Sockets.Socket _currentSocket; public System.Net.Sockets.Socket CurrentSocket { get { return _currentSocket; } set { _currentSocket = value; } } private byte[] _dataBuffer = new byte[1]; public byte[] DataBuffer { get { return _dataBuffer; } set { _dataBuffer = value; } } } private void WaitForData(Socket workerSocket) { _log.Debug("Entering WaitForData"); try { lock (this) { if (_workerCallback == null) { _log.Debug("Initializing worker callback to OnDataRecieved"); _workerCallback = new AsyncCallback(OnDataRecieved); } } SocketPacket socketPacket = new SocketPacket(); socketPacket.CurrentSocket = workerSocket; workerSocket.BeginReceive(socketPacket.DataBuffer, 0, socketPacket.DataBuffer.Length, SocketFlags.None, _workerCallback, socketPacket); } catch (SocketException se) { _log.Error("Socket Exception", se); } } public void OnDataRecieved(IAsyncResult asyn) { SocketPacket socketData = (SocketPacket)asyn.AsyncState; try { int iRx = socketData.CurrentSocket.EndReceive(asyn); char[] chars = new char[iRx + 1]; _log.DebugFormat("Created Char array to hold incomming data. [{0}]",iRx+1); System.Text.Decoder decoder = System.Text.Encoding.UTF8.GetDecoder(); int charLength = decoder.GetChars(socketData.DataBuffer, 0, iRx, chars, 0); _log.DebugFormat("Read [{0}] characters",charLength); String data = new String(chars); _log.DebugFormat("Read in String \"{0}\"",data); WaitForData(socketData.CurrentSocket); } catch (ObjectDisposedException) { _log.Error("OnDataReceived: Socket has been closed. Removing Socket"); _workerSockets.Remove(socketData.CurrentSocket); } catch (SocketException se) { _log.Error("SocketException:",se); _workerSockets.Remove(socketData.CurrentSocket); } } This I thought was going to be a good basis for what I wanted to do, but the code I have appended the incoming characters to a text box one by one and didn't do anything with it. Which doesn't really work for what I want to do. My main issue is the decoupling of the OnDataReceived method from the Wait for data method. which means I'm having issues building a string (I would use a string builder but I can accept multiple connections so that doesn't really work. Ideally I'd like to look while listening to a socket until I see and end of line character and then call a method with the resulting string as a parameter. What's the best way to go about doing this.

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  • Apple push Notification Feedback service Not working

    - by Yassmeen
    Hi, I am developing an iPhone App that uses Apple Push Notifications. On the iPhone side everything is fine, on the server side I have a problem. Notifications are sent correctly however when I try to query the feedback service to obtain a list of devices from which the App has been uninstalled, I always get zero results. I know that I should obtain one result as the App has been uninstalled from one of my test devices. After 24 hours and more I still have no results from the feedback service.. Any ideas? Does anybody know how long it takes for the feedback service to recognize that my App has been uninstalled from my test device? Note: I have another push notification applications on the device so I know that my app is not the only app. The code - C#: public static string CheckFeedbackService(string certaName, string hostName) { SYLogger.Log("Check Feedback Service Started"); ServicePointManager.ServerCertificateValidationCallback = new RemoteCertificateValidationCallback(ValidateServerCertificate); // Create a TCP socket connection to the Apple server on port 2196 TcpClient tcpClientF = null; SslStream sslStreamF = null; string result = string.Empty; //Contect to APNS& Add the Apple cert to our collection X509Certificate2Collection certs = new X509Certificate2Collection { GetServerCert(certaName) }; //Set up byte[] buffer = new byte[38]; int recd = 0; DateTime minTimestamp = DateTime.Now.AddYears(-1); // Create a TCP socket connection to the Apple server on port 2196 try { using (tcpClientF = new TcpClient(hostName, 2196)) { SYLogger.Log("Client Connected ::" + tcpClientF.Connected); // Create a new SSL stream over the connection sslStreamF = new SslStream(tcpClientF.GetStream(), true,ValidateServerCertificate); // Authenticate using the Apple cert sslStreamF.AuthenticateAsClient(hostName, certs, SslProtocols.Default, false); SYLogger.Log("Stream Readable ::" + sslStreamF.CanRead); SYLogger.Log("Host Name ::"+hostName); SYLogger.Log("Cert Name ::" + certs[0].FriendlyName); if (sslStreamF != null) { SYLogger.Log("Connection Started"); //Get the first feedback recd = sslStreamF.Read(buffer, 0, buffer.Length); SYLogger.Log("Buffer length ::" + recd); //Continue while we have results and are not disposing while (recd > 0) { SYLogger.Log("Reading Started"); //Get our seconds since 1970 ? byte[] bSeconds = new byte[4]; byte[] bDeviceToken = new byte[32]; Array.Copy(buffer, 0, bSeconds, 0, 4); //Check endianness if (BitConverter.IsLittleEndian) Array.Reverse(bSeconds); int tSeconds = BitConverter.ToInt32(bSeconds, 0); //Add seconds since 1970 to that date, in UTC and then get it locally var Timestamp = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc).AddSeconds(tSeconds).ToLocalTime(); //Now copy out the device token Array.Copy(buffer, 6, bDeviceToken, 0, 32); string deviceToken = BitConverter.ToString(bDeviceToken).Replace("-", "").ToLower().Trim(); //Make sure we have a good feedback tuple if (deviceToken.Length == 64 && Timestamp > minTimestamp) { SYLogger.Log("Feedback " + deviceToken); result = deviceToken; } //Clear array to reuse it Array.Clear(buffer, 0, buffer.Length); //Read the next feedback recd = sslStreamF.Read(buffer, 0, buffer.Length); } SYLogger.Log("Reading Ended"); } } } catch (Exception e) { SYLogger.Log("Authentication failed - closing the connection::" + e); return "NOAUTH"; } finally { // The client stream will be closed with the sslStream // because we specified this behavior when creating the sslStream. if (sslStreamF != null) sslStreamF.Close(); if (tcpClientF != null) tcpClientF.Close(); //Clear array on error Array.Clear(buffer, 0, buffer.Length); } SYLogger.Log("Feedback ended "); return result; }

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  • Cannot connect to MySQL with JDBC - Connection Timeout - Ubuntu 9.04

    - by gav
    I am running Ubuntu and am ultimately trying to connect Tomcat to my MySQL database using JDBC. It has worked previously but after a reboot the instance now fails to connect. Both Tomcat 6 and MySQL 5.0.75 are on the same machine Connection string: jdbc:mysql:///localhost:3306 I can connect to MySQL on the command line using the mysql command The my.cnf file is pretty standard (Available on request) has bind address: 127.0.0.1 I cannot Telnet to the MySQL port despite netstat saying MySQL is listening I have one IpTables rule to forward 80 - 8080 and no firewall I'm aware of. I'm pretty new to this and I'm not sure what else to test. I don't know whether I should be looking in etc/interfaces and if I did what to look for. It's weird because it used to work but after a reboot it's down so I must have changed something.... :). I realise a timeout indicates the server is not responding and I assume it's because the request isn't actually getting through. I installed MySQL via apt-get and Tomcat manually. MySqld processes root@88:/var/log/mysql# ps -ef | grep mysqld root 21753 1 0 May27 ? 00:00:00 /bin/sh /usr/bin/mysqld_safe mysql 21792 21753 0 May27 ? 00:00:00 /usr/sbin/mysqld --basedir=/usr --datadir=/var/lib/mysql --user=mysql --pid-file=/var/run/mysqld/mysqld.pid --skip-external-locking --port=3306 --socket=/var/run/mysqld/mysqld.sock root 21793 21753 0 May27 ? 00:00:00 logger -p daemon.err -t mysqld_safe -i -t mysqld root 21888 13676 0 11:23 pts/1 00:00:00 grep mysqld Netstat root@88:/var/log/mysql# netstat -lnp | grep mysql tcp 0 0 0.0.0.0:3306 0.0.0.0:* LISTEN 21792/mysqld unix 2 [ ACC ] STREAM LISTENING 1926205077 21792/mysqld /var/run/mysqld/mysqld.sock Toy Connection Class root@88:~# cat TestConnect/TestConnection.java import java.sql.Connection; import java.sql.DriverManager; import java.sql.SQLException; public class TestConnection { public static void main(String args[]) throws Exception { Connection con = null; try { Class.forName("com.mysql.jdbc.Driver").newInstance(); System.out.println("Got driver"); con = DriverManager.getConnection( "jdbc:mysql:///localhost:3306", "uname", "pass"); System.out.println("Got connection"); if(!con.isClosed()) System.out.println("Successfully connected to " + "MySQL server using TCP/IP..."); } finally { if(con != null) con.close(); } } } Toy Connection Class Output Note: This is the same error I get from Tomcat. root@88:~/TestConnect# java -cp mysql-connector-java-5.1.12-bin.jar:. TestConnection Got driver Exception in thread "main" com.mysql.jdbc.exceptions.jdbc4.CommunicationsException: Communications link failure The last packet sent successfully to the server was 1 milliseconds ago. The driver has not received any packets from the server. at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.mysql.jdbc.Util.handleNewInstance(Util.java:409) at com.mysql.jdbc.SQLError.createCommunicationsException(SQLError.java:1122) at TestConnection.main(TestConnection.java:14) Caused by: com.mysql.jdbc.exceptions.jdbc4.CommunicationsException: Communications link failure The last packet sent successfully to the server was 0 milliseconds ago. The driver has not received any packets from the server. at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.mysql.jdbc.Util.handleNewInstance(Util.java:409) at com.mysql.jdbc.SQLError.createCommunicationsException(SQLError.java:1122) at com.mysql.jdbc.MysqlIO.<init>(MysqlIO.java:344) at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2181) ... 12 more Caused by: java.net.ConnectException: Connection timed out at java.net.PlainSocketImpl.socketConnect(Native Method) ... 13 more Telnet Output root@88:~/TestConnect# telnet localhost 3306 Trying 127.0.0.1... telnet: Unable to connect to remote host: Connection timed out

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  • Problem with socket communication between C# and Flex

    - by Chris Lee
    Hi all, I am implementing a simulated b/s stock data system. I am using flex and c# for client and server sides. I found flash has a security policy and I handled the policy-file-request in my server code. But seems it doesn't work, because the code jumped out at "socket.Receive(b)" after connection. I've tried sending message on client in the connection handler, in that case the server can receive correct message. But the auto-generated "policy-file-request" can never be received, and the client can get no data sending from server. Here I put my code snippet. my ActionScript code: public class StockClient extends Sprite { private var hostName:String = "192.168.84.103"; private var port:uint = 55555; private var socket:XMLSocket; public function StockClient() { socket = new XMLSocket(); configureListeners(socket); socket.connect(hostName, port); } public function send(data:Object) : void{ socket.send(data); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.CLOSE, closeHandler); dispatcher.addEventListener(Event.CONNECT, connectHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); dispatcher.addEventListener(ProgressEvent.SOCKET_DATA, dataHandler); } private function closeHandler(event:Event):void { trace("closeHandler: " + event); } private function connectHandler(event:Event):void { trace("connectHandler: " + event); //following testing message can be received, but client can't invoke data handler //send("<policy-file-request/>"); } private function dataHandler(event:ProgressEvent):void { //never fired trace("dataHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { trace("ioErrorHandler: " + event); } private function progressHandler(event:ProgressEvent):void { trace("progressHandler loaded:" + event.bytesLoaded + " total: " + event.bytesTotal); } private function securityErrorHandler(event:SecurityErrorEvent):void { trace("securityErrorHandler: " + event); } } my C# code: const int PORT_NUMBER = 55555; const String BEGIN_REQUEST = "begin"; const String END_REQUEST = "end"; const String POLICY_REQUEST = "<policy-file-request/>\u0000"; const String POLICY_FILE = "<?xml version=\"1.0\"?>\n" + "<!DOCTYPE cross-domain-policy SYSTEM \"http://www.adobe.com/xml/dtds/cross-domain-policy.dtd\">\n" + "<cross-domain-policy> \n" + " <allow-access-from domain=\"*\" to-ports=\"55555\"/> \n" + "</cross-domain-policy>\u0000"; ................ private void startListening() { provider = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); provider.Bind(new IPEndPoint(IPAddress.Parse("192.168.84.103"), PORT_NUMBER)); provider.Listen(10); isListened = true; while (isListened) { Socket socket = provider.Accept(); Console.WriteLine("connect!"); byte[] b = new byte[1024]; int receiveLength = 0; try { // code jump out at this statement receiveLength = socket.Receive(b); } catch (Exception e) { Debug.WriteLine(e.ToString()); } String request = System.Text.Encoding.UTF8.GetString(b, 0, receiveLength); Console.WriteLine("request:"+request); if (request == POLICY_REQUEST) { socket.Send(Encoding.UTF8.GetBytes(POLICY_FILE)); Console.WriteLine("response:" + POLICY_FILE); } else if (request == END_REQUEST) { Dispose(socket); } else { StartSocket(socket); break; } } } Sorry for the long code, please someone help with it, thanks a million

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  • Why does C# thread die?

    - by JackN
    This is my 1st C# project so I may be doing something obviously improper in the code below. I am using .NET, WinForms (I think), and this is a desktop application until I get the bugs out. UpdateGui() uses Invoke((MethodInvoker)delegate to update various GUI controls based on received serial data and sends a GetStatus() command out the serial port 4 times a second. Thread Read() reads the response from serial port whenever it arrives which should be near immediate. SerialPortFixer is a SerialPort IOException Workaround in C# I found at http://zachsaw.blogspot.com/2010/07/serialport-ioexception-workaround-in-c.html. After one or both threads die I'll see something like The thread 0x1288 has exited with code 0 (0x0). in the debug code output. Why do UpdateGui() and/or Read() eventually die? public partial class UpdateStatus : Form { private readonly byte[] Command = new byte[32]; private readonly byte[] Status = new byte[32]; readonly Thread readThread; private static readonly Mutex commandMutex = new Mutex(); private static readonly Mutex statusMutex = new Mutex(); ... public UpdateStatus() { InitializeComponent(); SerialPortFixer.Execute("COM2"); if (serialPort1.IsOpen) { serialPort1.Close(); } try { serialPort1.Open(); } catch (Exception e) { labelWarning.Text = LOST_COMMUNICATIONS + e; labelStatus.Text = LOST_COMMUNICATIONS + e; labelWarning.Visible = true; } readThread = new Thread(Read); readThread.Start(); new Timer(UpdateGui, null, 0, 250); } static void ProcessStatus(byte[] status) { Status.State = (State) status[4]; Status.Speed = status[6]; // MSB Status.Speed *= 256; Status.Speed += status[5]; var Speed = Status.Speed/GEAR_RATIO; Status.Speed = (int) Speed; ... } public void Read() { while (serialPort1 != null) { try { serialPort1.Read(Status, 0, 1); if (Status[0] != StartCharacter[0]) continue; serialPort1.Read(Status, 1, 1); if (Status[1] != StartCharacter[1]) continue; serialPort1.Read(Status, 2, 1); if (Status[2] != (int)Command.GetStatus) continue; serialPort1.Read(Status, 3, 1); ... statusMutex.WaitOne(); ProcessStatus(Status); Status.update = true; statusMutex.ReleaseMutex(); } catch (Exception e) { Console.WriteLine(@"ERROR! Read() " + e); } } } public void GetStatus() { const int parameterLength = 0; // For GetStatus statusMutex.WaitOne(); Status.update = false; statusMutex.ReleaseMutex(); commandMutex.WaitOne(); if (!SendCommand(Command.GetStatus, parameterLength)) { Console.WriteLine(@"ERROR! SendCommand(GetStatus)"); } commandMutex.ReleaseMutex(); } private void UpdateGui(object x) { try { Invoke((MethodInvoker)delegate { Text = DateTime.Now.ToLongTimeString(); statusMutex.WaitOne(); if (Status.update) { if (Status.Speed > progressBarSpeed.Maximum) { Status.Speed = progressBarSpeed.Maximum; } progressBarSpeed.Value = Status.Speed; labelSpeed.Text = Status.Speed + RPM; ... } else { labelWarning.Text = LOST_COMMUNICATIONS; labelStatus.Text = LOST_COMMUNICATIONS; labelWarning.Visible = true; } statusMutex.ReleaseMutex(); GetStatus(); }); } catch (Exception e) { Console.WriteLine(@"ERROR! UpdateGui() " + e); } } }

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  • How to generate a Program template by generating an abstract class

    - by Byron-Lim Timothy Steffan
    i have the following problem. The 1st step is to implement a program, which follows a specific protocol on startup. Therefore, functions as onInit, onConfigRequest, etc. will be necessary. (These are triggered e.g. by incoming message on a TCP Port) My goal is to generate a class for example abstract one, which has abstract functions as onInit(), etc. A programmer should just inherit from this base class and should merely override these abstract functions of the base class. The rest as of the protocol e.g. should be simply handled in the background (using the code of the base class) and should not need to appear in the programmers code. What is the correct design strategy for such tasks? and how do I deal with, that the static main method is not inheritable? What are the key-tags for this problem? (I have problem searching for a solution since I lack clear statements on this problem) Goal is to create some sort of library/class, which - included in ones code - results in executables following the protocol. EDIT (new explanation): Okay let me try to explain more detailled: In this case programs should be clients within a client server architecture. We have a client server connection via TCP/IP. Each program needs to follow a specific protocol upon program start: As soon as my program starts and gets connected to the server it will receive an Init Message (TcpClient), when this happens it should trigger the function onInit(). (Should this be implemented by an event system?) After onInit() a acknowledgement message should be sent to the server. Afterwards there are some other steps as e.g. a config message from the server which triggers an onConfig and so on. Let's concentrate on the onInit function. The idea is, that onInit (and onConfig and so on) should be the only functions the programmer should edit while the overall protocol messaging is hidden for him. Therefore, I thought using an abstract class with the abstract methods onInit(), onConfig() in it should be the right thing. The static Main class I would like to hide, since within it e.g. there will be some part which connects to the tcp port, which reacts on the Init Message and which will call the onInit function. 2 problems here: 1. the static main class cant be inherited, isn it? 2. I cannot call abstract functions from the main class in the abstract master class. Let me give an Pseudo-example for my ideas: public abstract class MasterClass { static void Main(string[] args){ 1. open TCP connection 2. waiting for Init Message from server 3. onInit(); 4. Send Acknowledgement, that Init Routine has ended successfully 5. waiting for Config message from server 6..... } public abstract void onInit(); public abstract void onConfig(); } I hope you get the idea now! The programmer should afterwards inherit from this masterclass and merely need to edit the functions onInit and so on. Is this way possible? How? What else do you recommend for solving this? EDIT: The strategy ideo provided below is a good one! Check out my comment on that.

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  • Multidimensional array problem in VHDL?

    - by Nektarios
    I'm trying to use a multidimensional array in VHDL and I'm having a lot of trouble getting it to work properly. My issue is that I've got an array of 17, of 16 vectors, of a given size. What I want to do is create 17 registers that are array of 16 * std_logic_vector of 32 bits (which = my b, 512). So, I'm trying to pass in something to input and output on the register instantiation that tells the compiler/synthesizer that I want to pass in something that is 512 bits worth... Similar to in C if I had: int var[COLS][ROWS][ELEMENTS]; memcpy(&var[3].. // I'm talking about 3rd COL here, passing in memory that is ROWS*ELEMENTS long (My actual declaration is here:) type partial_pipeline_registers_type is array (0 to 16, 0 to 15) of std_logic_vector(iw - 1 downto 0); signal h_blk_pipelined_input : partial_pipeline_registers_type; I tried simply using h_blk_pipelined_input(0) .. up to (16) but this doesn't work. I get the following error, which makes me see that I need to double index in to the array: ERROR:HDLParsers:821 - (at the register) Wrong index type for h_blk_pipelined_input. So then I tried what's below, and I get this error: ERROR:HDLParsers:164 - (at the register code). parse error, unexpected TO, expecting COMMA or CLOSEPAR instantiate_h_pipelined_reg : regn generic map ( N=> b, init => bzeros ) port map ( clk => clk , rst => '0', en => '1', input => h_blk_pipelined_input((i - 1), 0 to 15), output=> h_blk_pipelined_input((i), 0 to 15)); -- Changing 0 to 15 to (0 to 15) has no effect... I'm using XST, and from their documentation (http://www.xilinx.com/itp/xilinx6/books/data/docs/xst/xst0067_9.html), the above should have worked: ...declaration: subtype MATRIX15 is array(4 downto 0, 2 downto 0) of STD_LOGIC_VECTOR (7 downto 0); A multi-dimensional array signal or variable can be completely used: Just a slice of one row can be specified: MATRIX15 (4,4 downto 1) <= TAB_B (3 downto 0); One alternative is that I can create more registers that are 16 times smaller, and instead of trying to do all '0 to 15' at once, I would just do that 15 additional times. However, I think this may lead to inefficiency in synthesis and I don't feel like this is the right solution. EDIT: Tried what Ben said, instantiate_h_m_qa_pipeline_registers: for i in 1 to 16 generate instantiate_h_pipelined_reg : regn generic map ( N=> b, init => bzeros ) port map ( clk => clk , rst => '0', en => '1', input => h_blk_pipelined_input(i - 1), output=> h_blk_pipelined_input(i)); end generate instantiate_h_m_qa_pipeline_registers; The signals are now defined as: type std_logic_block is array (0 to 15) of std_logic_vector(iw - 1 downto 0) ; type partial_pipeline_registers_type is array (0 to 16) of std_logic_block; signal h_blk_pipelined_input : partial_pipeline_registers_type; And the error I get from XST is: ERROR:HDLParsers:800 - ((where the register part is)) Type of input is incompatible with type of h_blk_pipelined_input. I'm able to do everything I was able to do before, using ()() syntax instead of ( , ) so I haven't lost anything going this way, but it still doesn't resolve my problem.

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  • CakeDC Users Plugin - I Can't Send Emails

    - by JimBadger
    I apologise for the rambling nature of this question, please bear with me and I'll provide all the extra info needed for you to stop me going mad from failing at something that looks inherently very straightforward... I've just installed CakePHP 2.2, and the first thing I've done is add the cakeDC Users plugin. It's all working, apart from sending an email verification when a user registers. I've tried so many combinations of different things in email.php, that I have now utterly got my knickers in a twist. Whatever I do, when the verification email should be sent, all I get is: No connection could be made because the target machine actively refused it. My email.php currently looks like this: class EmailConfig { public $default = array( 'transport' => 'Smtp', 'from' => '[email protected]', //'charset' => 'utf-8', //'headerCharset' => 'utf-8', ); public $smtp = array( 'transport' => 'Smtp', 'from' => array('Blah <[email protected]>' => 'Chimp'), 'host' => 'ssl://smtp.gmail.com', 'port' => 465, 'timeout' => 30, 'username' => '[email protected]', 'password' => 'secret', 'client' => null, 'log' => false, //'charset' => 'utf-8', //'headerCharset' => 'utf-8', ); public $fast = array( 'from' => '[email protected]', 'sender' => null, 'to' => null, 'cc' => null, 'bcc' => null, 'replyTo' => null, 'readReceipt' => null, 'returnPath' => null, 'messageId' => true, 'subject' => null, 'message' => null, 'headers' => null, 'viewRender' => null, 'template' => false, 'layout' => false, 'viewVars' => null, 'attachments' => null, 'emailFormat' => null, 'transport' => 'Smtp', 'host' => 'blah.net', 'port' => 25, 'timeout' => 30, 'username' => 'user', 'password' => 'secret', 'client' => null, 'log' => true, //'charset' => 'utf-8', //'headerCharset' => 'utf-8', ); } How do I get cakeDC Users plugin to just send a non-SMTP email? Or do I have to use, for example, my Gmail details? But, if I do have to go down the SMTP route, what is wrong with the above? Other info: I'm using the latest version of XAMPP and my PHP install is ssl enabled.

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  • Perl not closing TCP sockets if clients are no longer connected?

    - by LM
    The purpose of the application is to listen for a specific UDP multicast and then to forward the data to any TCP clients connected to the server. The code works fine, but I have a problem with the sockets not closing after the TCP clients disconnects. A socketsniffer utility shows the the sockets remain open and all the UDP data continues to be forwarded to the clients. The problem I believe is with the "if ($write-connected())" block as it always return true, even if the TCP client is no longer connected. I use standard Windows Telnet to connect to the server and to see the data. When I close telnet, the TCP socket is suppose to close on the server. Any reason why connected() show the connections as active even if they are not? Also, what alternative should I use then? Code: #!/usr/bin/perl use IO::Socket::Multicast; use IO::Socket; use IO::Select; my $tcp_port = "4550"; my $tcp_socket = IO::Socket::INET->new( Listen => SOMAXCONN, LocalAddr => '0.0.0.0', LocalPort => $tcp_port, Proto => 'tcp', ReuseAddr => 1, ); use Socket qw(IPPROTO_TCP TCP_NODELAY); setsockopt( $tcp_socket, IPPROTO_TCP, TCP_NODELAY, 1); use constant GROUP => '239.2.0.81'; use constant PORT => '6550'; my $udp_socket= IO::Socket::Multicast->new(Proto=>'udp',LocalPort=>PORT); $udp_socket->mcast_add(GROUP) || die "Couldn't set group: $!\n"; my $read_select = IO::Select->new(); my $write_select = IO::Select->new(); $read_select->add($tcp_socket); $read_select->add($udp_socket); ## Loop forever, reading data from the UDP socket and writing it to the ## TCP socket(s). while (1) { ## No timeout specified (see docs for IO::Select). This will block until a TCP ## client connects or we have data. my @read = $read_select->can_read(); foreach my $read (@read) { if ($read == $tcp_socket) { ## Handle connect from TCP client. Note that UDP connections are ## stateless (no accept necessary)... my $new_tcp = $read->accept(); $write_select->add($new_tcp); } elsif ($read == $udp_socket) { ## Handle data received from UDP socket... my $recv_buffer; $udp_socket->recv($recv_buffer, 1024, undef); ## Write the data read from UDP out to the TCP client(s). Again, no ## timeout. This will block until a TCP socket is writable. my @write = $write_select->can_write(); foreach my $write (@write) { ## Make sure the socket is still connected before writing. if ($write->connected()) { $write->send($recv_buffer); } else { $write_select->remove($write); close $write; } } } } }

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  • Connecting Android device to multiple Bluetooth serial embedded peers

    - by TacB0sS
    I'm trying to find a solution for this setup: I have a single Android device, which I would like to connect to multiple serial embedded devices... And here is the thing, using the "Normal" way to retrieve the Bluetooth socket, doesn't work on all devices, and while it does, I can connect to multiple devices, and send and receive data to and from multiple devices. public final synchronized void connect() throws ConnectionException { if (socket != null) throw new IllegalStateException("Error socket is not null!!"); connecting = true; lastException = null; lastPacket = null; lastHeartBeatReceivedAt = 0; log.setLength(0); try { socket = fetchBT_Socket_Normal(); connectToSocket(socket); listenForIncomingSPP_Packets(); connecting = false; return; } catch (Exception e) { socket = null; logError(e); } try { socket = fetchBT_Socket_Workaround(); connectToSocket(socket); listenForIncomingSPP_Packets(); connecting = false; return; } catch (Exception e) { socket = null; logError(e); } connecting = false; if (socket == null) throw new ConnectionException("Error creating RFcomm socket for" + this); } private BluetoothSocket fetchBT_Socket_Normal() throws Exception { /* The getType() is a hex 0xXXXX value agreed between peers --- this is the key (in my case) to multiple connections in the "Normal" way */ String uuid = getType() + "1101-0000-1000-8000-00805F9B34FB"; try { logDebug("Fetching BT RFcomm Socket standard for UUID: " + uuid + "..."); socket = btDevice.createRfcommSocketToServiceRecord(UUID.fromString(uuid)); return socket; } catch (Exception e) { logError(e); throw e; } } private BluetoothSocket fetchBT_Socket_Workaround() throws Exception { Method m; int connectionIndex = 1; try { logDebug("Fetching BT RFcomm Socket workaround index " + connectionIndex + "..."); m = btDevice.getClass().getMethod("createRfcommSocket", new Class[]{int.class}); socket = (BluetoothSocket) m.invoke(btDevice, connectionIndex); return socket; } catch (Exception e1) { logError(e1); throw e1; } } private void connectToSocket(BluetoothSocket socket) throws ConnectionException { try { socket.connect(); } catch (IOException e) { try { socket.close(); } catch (IOException e1) { logError("Error while closing socket", e1); } finally { socket = null; } throw new ConnectionException("Error connecting to socket with" + this, e); } } And here is the thing, while on phones which the "Normal" way doesn't work, the "Workaround" way provides a solution for a single connection. I've searched far and wide, but came up with zip. The problem with the workaround is mentioned in the last link, both connection uses the same port, which in my case, causes a block, where both of the embedded devices can actually send data, that is not been processed on the Android, while both embedded devices can receive data sent from the Android. Did anyone handle this before? There is a bit more reference here, UPDATE: Following this (that I posted earlier) I wanted to give the mPort a chance, and perhaps to see other port indices, and how other devices manage them, and I found out the the fields in the BluetoothSocket object are different while it is the same class FQN in both cases: Detils from an HTC Vivid 2.3.4, uses the "workaround" Technic: The Socket class type is: [android.bluetooth.BluetoothSocket] mSocket BluetoothSocket (id=830008629928) EADDRINUSE 98 EBADFD 77 MAX_RFCOMM_CHANNEL 30 TAG "BluetoothSocket" (id=830002722432) TYPE_L2CAP 3 TYPE_RFCOMM 1 TYPE_SCO 2 mAddress "64:9C:8E:DC:56:9A" (id=830008516328) mAuth true mClosed false mClosing AtomicBoolean (id=830007851600) mDevice BluetoothDevice (id=830007854256) mEncrypt true mInputStream BluetoothInputStream (id=830008688856) mLock ReentrantReadWriteLock (id=830008629992) mOutputStream BluetoothOutputStream (id=830008430536) **mPort 1** mSdp null mSocketData 3923880 mType 1 Detils from an LG-P925 2.2.2, uses the "normal" Technic: The Socket class type is: [android.bluetooth.BluetoothSocket] mSocket BluetoothSocket (id=830105532880) EADDRINUSE 98 EBADFD 77 MAX_RFCOMM_CHANNEL 30 TAG "BluetoothSocket" (id=830002668088) TYPE_L2CAP 3 TYPE_RFCOMM 1 TYPE_SCO 2 mAccepted false mAddress "64:9C:8E:B9:3F:77" (id=830105544600) mAuth true mClosed false mConnected ConditionVariable (id=830105533144) mDevice BluetoothDevice (id=830105349488) mEncrypt true mInputStream BluetoothInputStream (id=830105532952) mLock ReentrantReadWriteLock (id=830105532984) mOutputStream BluetoothOutputStream (id=830105532968) mPortName "" (id=830002606256) mSocketData 0 mSppPort BluetoothSppPort (id=830105533160) mType 1 mUuid ParcelUuid (id=830105714176) Anyone have some insight...

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