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  • Getting started with SVG graphics objects in JSF 2.0 pages.

    - by AlanObject
    What I want to do is create web pages with interactive SVG content. I had this working as a Java desktop application using Batik to render my SVG and collect UI events like mouseclick. Now I want to use those SVG graphics files in my JSF (Primefaces) web application in the same way. Trying to get started, I found this didn't work: <h:graphicImage id="gloob" value="images/sprinkverks.svg" alt="Graphic Goes Here"/> I don't mind doing some reading to get up the learning curve. It was just a bit surprising that some google searches didn't turn up anything useful. What I did find suggested that I would have to do this with the f:verbatim tag as if I were hand-coding the HTML. I would then have to add some script to capture the SVG events and feed them back into the AJAX code. If I have to do all that I will, but I was hoping there would be an easier and automated way. So the questions are: How to get the image to render in the first place? How to get the DOM events from the SVG portion of the page back to the backing beans? Much thanks for any pointers.

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  • GDI+ double buffering in C++

    - by David Titarenco
    I haven't written anything with GDI for a while now (and never with GDI+), and I'm just working on a fun project, but for the life of me, I can't figure out how to double buffer GDI+ void DrawStuff(HWND hWnd) { HDC hdc; HDC hdcBuffer; PAINTSTRUCT ps; hdc = BeginPaint(hWnd, &ps); hdcBuffer = CreateCompatibleDC(hdc); Graphics graphics(hdc); graphics.Clear(Color::Black); // drawing stuff, i.e. bunnies: Image bunny(L"bunny.gif"); graphics.DrawImage(&bunny, 0, 0, bunny.GetWidth(), bunny.GetHeight()); BitBlt(hdc, 0,0, WIDTH , HEIGHT, hdcBuffer, 0,0, SRCCOPY); EndPaint(hWnd, &ps); } The above works (everything renders perfectly), but it flickers. If I change Graphics graphics(hdc); to Graphics graphics(hdcBuffer);, I see nothing (although I should be bitblt'ing the buffer-hWnd hdc at the bottom). My message pipeline is set up properly (WM_PAINT calls DrawStuff), and I'm forcing a WM_PAINT message every program loop by calling RedrawWindow(window, NULL, NULL, RDW_ERASE | RDW_INVALIDATE | RDW_UPDATENOW); I'm probably going about the wrong way to do this, any ideas? The MSDN documentation is cryptic at best.

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  • Actionscript Removing Display Objects

    - by Chunk1978
    i don't understand why none of my display objects are not being removed. when i press the button, i'm expecting a trace and removal of both shapes and the button, but nothing happens: import fl.controls.Button; var shape1:Shape = new Shape(); shape1.name = "Shape1"; shape1.graphics.lineStyle(4, 0x000000); shape1.graphics.beginFill(0x000055, 0.5); shape1.graphics.drawRoundRect(50, 50, 100, 75, 20, 30); shape1.graphics.endFill(); addChild(shape1); var shape2:Shape = new Shape(); shape2.name = "Shape2"; shape2.graphics.lineStyle(4, 0xFFFF99); shape2.graphics.beginFill(0x550000, 0.5); shape2.graphics.drawRoundRect(100, 75, 200, 175, 50, 10); shape2.graphics.endFill(); addChild(shape2); button1.addEventListener(MouseEvent.CLICK, pushButton); function pushButton(evt:MouseEvent):void { for(var amount:int = numChildren; amount == 0; amount--) { trace(amount); var disObj:DisplayObject = getChildAt(amount); trace("Removing " + disObj.name); removeChildAt(amount); } }

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  • Printing Images C# Overlapping Wrong

    - by Alen
    I have created a program much like Photoshop in the sense that you can place images (picture box) on a control, move them around, delete them, and so on... I have also managed to put together a method to print all the images on the control with no problems. But here is the weird part: When I click print, the program prints the image which was placed first, on top of the image which came second. On the screen the user can see the image which was placed second, on top of the first placed image (the way it should be) but when I print its opposite? I have no idea why it does this... I hope I've made my self as clear as possible, any help is appreciated! public void printToGraphics(Graphics graphics, Rectangle bounds) { graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.ClearTypeGridFit; graphics.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality; graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; Bitmap bitmap = new Bitmap(newLabel.Width, newLabel.Height); newLabel.DrawToBitmap(bitmap, newLabel.DisplayRectangle); Rectangle target = new Rectangle(0, 0, bounds.Width, bounds.Height); target.Height = bitmap.Height; target.Width = bitmap.Width; graphics.PageUnit = GraphicsUnit.Display; graphics.DrawImage(bitmap,target); } void printDoc_PrintPage(object sender, PrintPageEventArgs e) { printToGraphics(e.Graphics, e.MarginBounds); }

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  • How do I set the dimensions of a custom component defined in an ActionScript class?

    - by user339681
    I'm trying to set the height of a vertical bar (activityBar) but it does not appear to do anything. i have tried something similar with the whole component, but setting the dimensions does nothing (even in the mxml used to instantiate the class). Indeed, I've added transparent graphics just to give the component some dimensions I'm not sure what I'm doing wrong. It's something bad though; my approach seems dire. FYI: I'm trying to create a mic activity bar that will respond to the mic by simply setting the height of the activityBar child (which seems to me to be more efficient than redrawing the graphics each time). Thanks for your help! package components { import mx.core.UIComponent; public class MicActivityBar extends UIComponent { public var activityBar:UIComponent; // Constructor public function MicActivityBar() { super(); this.opaqueBackground = 0xcc4444; graphics.beginFill(0xcccccc, 0); graphics.drawRect(0,-15,5,30); graphics.endFill();// background for bar activityBar = new UIComponent(); activityBar.graphics.beginFill(0xcccccc, 0.8); activityBar.graphics.drawRect(0,-15,5,20); activityBar.graphics.endFill(); activityBar.height=10; addChild(activityBar); } } }

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  • Secondary monitor bug: a problem in WPF or in the graphics driver?

    - by emddudley
    I have discovered a strange bug with my WPF application and I am trying to determine whether it is a problem with WPF or my graphics driver so that I can report it to the appropriate company. I have a Quadro FX 1700 with the latest drivers (197.54) on a Windows XP system, running a .NET 3.5 SP1 application. I have dual monitors, and when I maximize then minimize a child window of the main window on my primary monitor, the child window gets drawn on the secondary monitor as well. It appears in both places. I made a sample application (code is below) which induces this behavior. Start the application and ensure the main window is on your primary monitor. Double-click the main window. A green child window should appear. Click the green child window to maximize. Click the green child window to minimize. Can anyone else reproduce this problem? On my system the green child restores, but then it's drawn on both my primary and secondary monitors, rather than just the primary monitor. App.xaml <Application xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="DualMonitorBug.App" StartupUri="Shell.xaml" /> App.xaml.cs using System.Windows; namespace DualMonitorBug { public partial class App : Application { } } Shell.xaml <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="DualMonitorBug.Shell" Title="Shell" Height="480" Width="640" MouseDoubleClick="ShowDialog" /> Shell.xaml.cs using System.Windows; using System.Windows.Input; namespace DualMonitorBug { public partial class Shell : Window { public Shell() { InitializeComponent(); } private void ShowDialog(object sender, MouseButtonEventArgs e) { DialogWindow dialog = new DialogWindow(); dialog.Owner = this; dialog.Show(); } } } DialogWindow.xaml <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="DualMonitorBug.DialogWindow" Title="Dialog Window" Height="240" Width="320" AllowsTransparency="True" Background="Green" MouseLeftButtonDown="ShowHideDialog" WindowStyle="None" /> DialogWindow.xaml.cs using System.Windows; using System.Windows.Input; namespace DualMonitorBug { public partial class DialogWindow : Window { public DialogWindow() { InitializeComponent(); } private void ShowHideDialog(object sender, MouseButtonEventArgs e) { this.WindowState = (this.WindowState == WindowState.Normal) ? WindowState.Maximized : WindowState.Normal; } } }

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  • Navigating Libgdx Menu with arrow keys or controller

    - by Phil Royer
    I'm attempting to make my menu navigable with the arrow keys or via the d-pad on a controller. So Far I've had no luck. The question is: Can someone walk me through how to make my current menu or any libgdx menu keyboard accessible? I'm a bit noobish with some stuff and I come from a Javascript background. Here's an example of what I'm trying to do: http://dl.dropboxusercontent.com/u/39448/webgl/qb/qb.html For a simple menu that you can just add a few buttons to and it run out of the box use this: http://www.sadafnoor.com/blog/how-to-create-simple-menu-in-libgdx/ Or you can use my code but I use a lot of custom styles. And here's an example of my code: import aurelienribon.tweenengine.Timeline; import aurelienribon.tweenengine.Tween; import aurelienribon.tweenengine.TweenManager; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Screen; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.scenes.scene2d.Actor; import com.badlogic.gdx.scenes.scene2d.InputEvent; import com.badlogic.gdx.scenes.scene2d.InputListener; import com.badlogic.gdx.scenes.scene2d.Stage; import com.badlogic.gdx.scenes.scene2d.ui.Skin; import com.badlogic.gdx.scenes.scene2d.ui.Table; import com.badlogic.gdx.scenes.scene2d.ui.TextButton; import com.badlogic.gdx.scenes.scene2d.utils.Align; import com.badlogic.gdx.scenes.scene2d.utils.ClickListener; import com.project.game.tween.ActorAccessor; public class MainMenu implements Screen { private SpriteBatch batch; private Sprite menuBG; private Stage stage; private TextureAtlas atlas; private Skin skin; private Table table; private TweenManager tweenManager; @Override public void render(float delta) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); batch.begin(); menuBG.draw(batch); batch.end(); //table.debug(); stage.act(delta); stage.draw(); //Table.drawDebug(stage); tweenManager.update(delta); } @Override public void resize(int width, int height) { menuBG.setSize(width, height); stage.setViewport(width, height, false); table.invalidateHierarchy(); } @Override public void resume() { } @Override public void show() { stage = new Stage(); Gdx.input.setInputProcessor(stage); batch = new SpriteBatch(); atlas = new TextureAtlas("ui/atlas.pack"); skin = new Skin(Gdx.files.internal("ui/menuSkin.json"), atlas); table = new Table(skin); table.setBounds(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); // Set Background Texture menuBackgroundTexture = new Texture("images/mainMenuBackground.png"); menuBG = new Sprite(menuBackgroundTexture); menuBG.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); // Create Main Menu Buttons // Button Play TextButton buttonPlay = new TextButton("START", skin, "inactive"); buttonPlay.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new LevelMenu()); } }); buttonPlay.addListener(new InputListener() { public boolean keyDown (InputEvent event, int keycode) { System.out.println("down"); return true; } }); buttonPlay.padBottom(12); buttonPlay.padLeft(20); buttonPlay.getLabel().setAlignment(Align.left); // Button EXTRAS TextButton buttonExtras = new TextButton("EXTRAS", skin, "inactive"); buttonExtras.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new ExtrasMenu()); } }); buttonExtras.padBottom(12); buttonExtras.padLeft(20); buttonExtras.getLabel().setAlignment(Align.left); // Button Credits TextButton buttonCredits = new TextButton("CREDITS", skin, "inactive"); buttonCredits.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new Credits()); } }); buttonCredits.padBottom(12); buttonCredits.padLeft(20); buttonCredits.getLabel().setAlignment(Align.left); // Button Settings TextButton buttonSettings = new TextButton("SETTINGS", skin, "inactive"); buttonSettings.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new Settings()); } }); buttonSettings.padBottom(12); buttonSettings.padLeft(20); buttonSettings.getLabel().setAlignment(Align.left); // Button Exit TextButton buttonExit = new TextButton("EXIT", skin, "inactive"); buttonExit.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { Gdx.app.exit(); } }); buttonExit.padBottom(12); buttonExit.padLeft(20); buttonExit.getLabel().setAlignment(Align.left); // Adding Heading-Buttons to the cue table.add().width(190); table.add().width((table.getWidth() / 10) * 3); table.add().width((table.getWidth() / 10) * 5).height(140).spaceBottom(50); table.add().width(190).row(); table.add().width(190); table.add(buttonPlay).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonExtras).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonCredits).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonSettings).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonExit).width(460).height(110); table.add().row(); stage.addActor(table); // Animation Settings tweenManager = new TweenManager(); Tween.registerAccessor(Actor.class, new ActorAccessor()); // Heading and Buttons Fade In Timeline.createSequence().beginSequence() .push(Tween.set(buttonPlay, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonExtras, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonCredits, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonSettings, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonExit, ActorAccessor.ALPHA).target(0)) .push(Tween.to(buttonPlay, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonExtras, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonCredits, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonSettings, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonExit, ActorAccessor.ALPHA, .5f).target(1)) .end().start(tweenManager); tweenManager.update(Gdx.graphics.getDeltaTime()); } public static Vector2 getStageLocation(Actor actor) { return actor.localToStageCoordinates(new Vector2(0, 0)); } @Override public void dispose() { stage.dispose(); atlas.dispose(); skin.dispose(); menuBG.getTexture().dispose(); } @Override public void hide() { dispose(); } @Override public void pause() { } }

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  • how to design a complex webreport in DevExpress XtraReport?

    - by ahmed
    Hello , I have to design a complex webreport with DevExpress Xtrareport .I have to pull data from 40 different tables on user selection and show on the Report. So I have designed in this way. On the design form I am giving the user to select the department section and project. with three dropdowns A) select the report , B) Sort by , C)Filter By A) Select the report contains different types like family status, insurance type etc ..total 40 types. B) Sort by will contain by employee number, date of birth , Salary , and many more C) Filter by will contain like employee on vacation, or employee terminated etc etc. Now for a single webreport I am first taking a DataSource and binding data to labels. to achieve the above webreport I have to take 40 different Datasource and I have to assign to the labels? Should I be doing this?

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  • What is preferred accessible and semantically correct method to code this type of data design?

    - by jitendra
    What is preferred accessible and semantically correct method to code this type of data design? Table UL, LI DIV,SPAN For icons should i use for each place or i should is icon from CSS sprites? If we use css sprite here then how to code, and what will happen when images will be disabled ? Every link will open in new window and I have to indicate about file size also for both sighted and blind users? So what is the best method to make this design and what is best method to show icon and to indicate all type of users that file will open in new window and what is file size? Content of table should be accessible and understandable in as good as possible manner in all conditions For sighted user even if images are disabled for screen user for text browser user and if css is disabled And What is the role of Filenames of PDF, video, audio here?

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  • Is there a way to allow a property of a user control to be modified only during design time?

    - by Dan
    I've looked into the DesignOnly attribute, but that doesn't seem to accomplish what I want*. Basically, I'm looking for some way to indicate that some property of a user control (let's say Text) can be modified during design time -- i.e., from the Windows Forms designer in VS (or presumably from any GUI designer that can be used to modify a Windows Forms GUI) -- but not during run time. Once the application is running, the property should effectively be readonly. Is this possible? * When I add the DesignOnly attribute to a property, the value I select for that property from design mode doesn't seem to stick; the property just ends up being whatever I have it set to by default in code.

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  • is there a specialized educational institution in enterprise software design ?

    - by dfafa
    Is a software engineering degree sufficient for being able to design efficient code in enterprise architecture ? I mean that's what I want to do, some people go to game schools (Vancouver Film School) to make games or work in that industry. are there such similar programs for enterprise software design/development ? Are there special courses in Java EE space and .NET ? is it suitable to just focus on java or both ? My ultimate goal would be consulting and developing enterprise software independently....but right now, I am starting school and just keep learning on the side. any guidance to resources on this industry would be appreciated or your insights. Thank you.

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  • Where to find a unique session ID at design time in .Net WinForms.

    - by Jules
    I've created a custom clipboard because it's not possible to make my whole class map serializable - which is a requirement for the windows clipboard. However, I need to distinguish between users who are using my clipboard through a unique id. Basically, I want to be able identify a person who is sat at one PC with one or more copies of visual studio (or similar) open. How do I do that? ps: This is at design-time. pps: It's not critical that it should work between copies of visual studio. One copy would be fine, or even one design surface.

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  • Delphi : Restore a pre-design tabsheet after user has closed it...

    - by rusty
    Hello, I have a tPageControl on a form, and have made a nice 'welcome page' as a new ttabsheet at design time for the user to start off with. However, if the user closes this tab, I would like the option to bring it back, as it was in originally (much like the welcome page in the Delphi IDE). This seems like a simple problem... When the tab closes, the original sheet is freed and set nil. I tried creating the sheet again by name (e.g. tabsheet1 := ttabsheet.create) and assigning it to the pagecontrol, but none of the original components from the sheet are there anymore... I know designing the welcome page as a separate form, creating it when I need it and slapping it into a new tabsheet would work... but I was just wondering if there was a way to do it with the design time tabsheet. Thanks all! Rusty

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  • When should one let an application crash because of an exception in Java (design issue)?

    - by JVerstry
    In most cases, it is possible to catch exceptions in Java, even unchecked ones. But, it is not necessarily possible to do something about it (for example out of memory). For other cases, the issue I am trying to solve is a design principle one. I am trying to set-up a design principle or a set of rules indicating when one should give up on an exceptional situation, even if it is detected in time. The objective is trying to not crash the application as much as possible. Has someone already brainstormed and communicated about this? I am looking for specific generic cases and possible solutions, or thumb-rules. UPDATE Suggestions so far: Stop running if data coherency can be compromised Stop running if data can be deleted Stop running if you can't do anything about it (Out of memory...) Stop running if key service is not available or becomes unavailable and cannot be restarted If application must be stopped, degrade as gracefully as possible Use rollbacks in db transactions Log as much relevant information as you can Notify the developers

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  • Is it a good design to return value by parameter?

    - by aztack
    bool is_something_ok(int param,SomeStruct* p) { bool is_ok = false; // check if is_ok if(is_ok) // set p to some valid value else // set p to NULL return is_ok; } this function return true and set p to a valid value if "something is ok" otherwise return false and set p to NULL Is that a good or bad design? personally, i feel uncomfortable when i use it. If there is no document and comment, i really don know how to use it. BTW:Is there some authoritative book/article about API design?

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  • Making it GREAT! Oracle Partners Building Apps Workshop with UX and ADF in UK

    - by ultan o'broin
    Yes, making is what it's all about. This time, Oracle Partners in the UK were making great looking usable apps with the Oracle Applications Development Framework (ADF) and user experience (UX) toolkit. And what an energy-packed and productive event at the Oracle UK, Thames Valley Park, location it was. Partners learned the fundamentals of enterprise applications UX, why it's important, all about visual design, how to wireframe designs, and then how to build their already-proven designs in ADF. There was a whole day on mobile apps, learning about mobile design principles, free mobile UX and ADF resources from Oracle, and then trying it out. The workshop wrapped up with the latest Release 7 simplified UIs, Mobilytics, and other innovations from Oracle, and a live demo of a very neat ADF Mobile Android app built by an Oracle contractor. And, what a fun two days both Grant Ronald of ADF and myself had in running the workshop with such a great audience, too! I particularly enjoyed the wireframing and visual design sessions interaction; and seeing some outstanding work done by partners. Of note from the UK workshop were innovative design features not seen before and made me all the happier that developers were bringing their own ideas from the consumer IT world of mobility, simplicity, and social to the world of work apps in a smart way within an enterprise methodology too.  Partner wireframe exercise. Applying mobile design principles and UX design patterns means you've already productively making great usable apps! Next, over to Oracle ADF Mobile with it! One simple example from the design of a mobile field service app was that participants immediately saw how the UX and device functionality of the super UK-based app Hailo app could influence their designs (the London cabbie influence maybe?), as well as how we all use maps, cameras, barcode scanners and microphones on our phones could be used in work. And, of course, ADF Mobile has the device integration solutions there too! I wonder will U.S. workshops in Silicon Valley see an Uber UX influence (LOL)! That we also had partners experienced with Oracle Forms who could now offer a roadmap from Forms to Simplified UI and Mobile using ADF, and do it through through the cloud, really made this particular workshop go "ZING!" for me. Many thanks to the Oracle PartnerNetwork (OPN) team for organizing this event with us, and to the representatives of the Oracle Partners that showed and participated so well. That's what I love out this outreach. It's a two-way, solid value-add for all. Interested? Why would partners and developers with ADF skills sign up for this workshop? Here's why: Learn to use the Oracle Applications User Experience design patterns as the usability building blocks for applications development in Oracle Application Development Framework. The workshop enables attendees to build modern and visually compelling desktop and mobile applications that look and behave like Oracle Cloud Applications, and that can co-exist with partner integrations, new, or existing applications deployments. Partners learn to offer customers and clients more than just coded functionality; instead they can provide a complete user experience with a roadmap for continued ROI from applications that also creating more business and attracts the kudos and respect from other makers of apps as they're wowed by the results. So, if you're a partner and interested in attending one of these workshops and benefitting from such learning, as well as having a platform to show off some of your own work, stay well tuned to your OPN channels, to this blog, to the VoX blog, and to the @usableapps Twitter account too. Can't wait? For developers and partners, some key mobile resources to explore now Oracle ADF Mobile UX Patterns and Components Wiki Oracle ADF Academy (Mobile) Oracle ADF Insider Essentials Oracle Applications Mobile User Experience Design Patterns and Guidance

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  • What are the best code-less website design sites available?

    - by Ken Pespisa
    I'm looking for an alternative to www.squarespace.com. Squarespace is great, but leans slightly toward the social networking industry. I'm looking for a simple way to build Web sites for small businesses. The criteria is the following: Requires no programming knowledge. No software to download - all design and maintenance can be done via browser Has a good selection of templates and layouts Essentially I'm looking for the features within Typepad.com or WordPress.com, but instead of focusing around a blog it would help build a more traditional Web site.

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  • Why can't I open my Access application in design mode?

    - by mmyers
    I have been given an Access 2007 application (mainly VB code) that I need to modify. It has been locked down for production, so the toolbars and so forth are not visible. However, it is a .mdb file, not .mde, so in theory it should be possible to get into design mode by holding Shift while opening it. But that method has only worked a total of three times out of the (probably) 60 or 70 times I've tried. I realize now that I should have enabled the toolbars while I had it open, but unfortunately hindsight doesn't get me anywhere now. Does anyone know what might be causing the problem? Is it my own fault, or the application's, or Access's?

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  • What is a good partitioning design/scheme for a multi-boot *nix system?

    - by static
    I'm planning to install Debian on my server. I would like to design the partitioning scheme in such a way, that I could install one or more other *nix distributives on that. So, reading many articles I think this scheme could be a good one for the initial idea of multi-boot: /grub /swap /LVM VG1 (for OS1) -> /boot (LV1) / (LV2) /tmp (LV3) /var ... /var/log /home /LVM VG2 (for OS2) -> /boot / /tmp /var /var/log /home ... (other distros) /LVM VG0 (for data) -> /data (LV1) But I'm confused a little bit now: what should be the labels for these partitions (unique or not) and what should be the mounting points looking as (/home (OS1) mounted to /home as well as /home (OS2)...)?

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