Search Results

Search found 13000 results on 520 pages for 'member functions'.

Page 335/520 | < Previous Page | 331 332 333 334 335 336 337 338 339 340 341 342  | Next Page >

  • changing Python code in the debugger

    - by max
    Is there any debugger that allows Python code to be changed while debugging? In other words: run-time exception occurs, debugger stops, I change the code any way I like, and tell the program to continue. I am aware of the problems with this approach, such that references to functions would still point to the old definitions if I redefine the function on the fly, and so on. I am ok with that, since I just want to be able to make small fixes in very simple circumstances. On the other hand, I'm also interested in whether it's theoretically possible to allow changes to Python code without running into these problems: i.e., somehow update all the references to the objects that changed, etc. I'm nearly sure the answer to the second question is no, but if I'm wrong, I'd like to know. EDIT: If my goal (changing the code interactively when an exception occurred, and then continuing execution), is achievable without a debugger - that would be good as well. I don't need to use the debugger.

    Read the article

  • Compiling zip component for PHP 5.2.11 in MAMP PRO

    - by Zlatoroh
    Helo I installed MAMP PRO on my Macbook Pro (10.6) some time ago. Now I would like to use zip functions in php. I found that I must add zip.so to my extension folder and edited php.ini. On my computer I have two different versions of PHP one in MAMP folder and other in user/lib which was pre-installed on my system. Now I wish to compile my zip library for MAMP version. I got zip sources for my version of PHP then in terminal called function /Applications/MAMP/bin/php5/bin/phpize so it uses mamp php version ./configure make then I moved compile zip.so to extensions/no-debug-non-zts-20060613. When MAMP is launched it returns this error: [11-Apr-2010 16:33:27] PHP Warning: PHP Startup: zip: Unable to initialize module Module compiled with module API=20090626, debug=0, thread-safety=0 PHP compiled with module API=20060613, debug=0, thread-safety=0 These options need to match in Unknown on line 0 Can some body explain to me how to do this the right way.

    Read the article

  • How to use ORDER BY, LOWER .. in SQL SERVER 2008 with non-unicode data

    - by hgulyan
    Hi, The question is about Armenian. I'm using sql server 2005, collation SQL_Latin1_General_CP1_CI_AS, data mostly is in Armenian and we can't use unicode. I tested on ms sql 2008 with a windows collation for armenian language ( Cyrillic_General_100_ ), I have found here, ( http://msdn.microsoft.com/en-us/library/ms188046.aspx ) but it didn't help. I have a function, that orders hex values and a lower function, which takes each char in each string and converts it to it's lower form, but it's not acceptable solution, it works really slow, calling that functions on every column of a huge table. Is there any solution for this issue not using unicode and not working with hex values manually?

    Read the article

  • facebook iframe size not working under https facebook connect

    - by acton
    Follow the following direction in: http://wiki.developers.facebook.com/index.php/Facebook_Connect_Via_SSL to use SSL version facebook connect, some of CanvasUtil functions regarding the resizing doesn't seem to work, the code is as following: FB_RequireFeatures(["Connect","Api","CanvasUtil"], function() { FB.Facebook.init(apiKey, channel,{ "doNotUseCachedConnectState":true }); FB.CanvasClient.getCanvasInfo(function(info){ alert("get it"); }); }); I don't see "get it". If I swtich back to http version, I could get the alert message and things are ok. Does anyone know how to make CanvasUtils from SSL facebook connect working? It might be a bug in facebook. Thanks a lot!

    Read the article

  • WCF - Network Cost

    - by Mubashar Ahmad
    Dear Devs I have a wcf service deployed on IIS with basicHttpBinding and aspNetCompatibilityEnabled=true I have a test client as well which invokes multiple service functions simultaneously. To check the performance of service call on client and server I calculated the Avg time it takes to complete a service request on client(in proxy code) and on server as well. after a test of 8 hrs (server and client were on the same machine) i came to know that average response time on client is around 34ms where as the Avg execution time on server is around 3ms so the difference is 31ms. I would like to know why every call is taking 31ms is it justified? and how can i reduce this?

    Read the article

  • Porting a project to OpenGL3

    - by Decapsuleur
    Hi everyone, I'm working on a C++ cross-platform OpenGL application (Windows, Linux and MacOS) and I am wondering if some of you could share some advices on porting a large application to OpenGL 3. The reason I am looking into OpenGL 3 is because I think we could benefit a lot from using the new "Sync objects". Nvidia has supported such an extension since the Geforce 256 days (gl_nv_fences) but there seems to be no equivalent functionality on ATI hardware before OpenGL 3.0+... Our code makes quite heavy use of glut/freeglut, glu functions, OpenGL 2 extensions and CUDA (on supported hardware). The problem I am now facing is that "gl3.h" and "gl.h" are mutually incompatible (as stated in gl3.h). Do you guys know if there is a GL3 glut equivalent ? Also, looking at the CUDA-toolkit header files, it seems that GL-CUDA interoperability is only available when using older versions of OpenGL... (cuda_gl_interop.h includes gl.h...). Am I missing something ? Thanks a lot for your help.

    Read the article

  • How to use/manipulate return value from nested boost::bind

    - by JQ
    I have two functions: 1. A & DataSource(); 2. void DataConsumer( A * ); What I want to achieve: Using one statement to assemble them into one functor. I have tried: 1. boost::function< void() func( boost::bind( DataConsumer, & boost::bind( DataSource ) ) ); certainly it didn't work, compiler says it can not convert 'boost::_bi::bind_t ' to 'A *' 2. boost::function< void() func( boost::bind( DataConsumer, boost::addressof( boost::bind( DataSource ) ) )); compiler says cannot convert parameter 1 from 'boost::_bi::bind_t' to 'A &' Question: how to use return value from the nested boost::bind ? or if you want to use boost::lambda::bind.

    Read the article

  • macro returning length of arguments in C

    - by anon
    Is it possible to write a C macro that returns the length of its arguments? I want something that does: foo(1) -> 1 foo(cat, dog) -> 2 foo(red, green, blue) -> 3 Even better if this macro can be defined in such a way that it works with ## so that foo(1) -> bar1(1) foo(cat, dog) -> bar2(cat, dog) foo(red, green, blue) -> car3(red, green, blue) Thanks! EDIT: I really want a macro, not a function. Suggestions to use functions will be downvoted.

    Read the article

  • ActionScript 3 class over several files - how?

    - by Poni
    So, how do we write a class over several files in action script 3? In C# there's the "partial" keyword. In C++ it's natural (you just "#include ..." all files). In Flex 3, in a component, you add this tag: <mx:Script source="myfile.as"/>. How do I split the following class into several files; package package_path { public class cSplitMeClass { public function cSplitMeClass() { } public function doX():void { // .... } public function doY():void { // .... } } } For example I want to have the doX() and doY() functions implemented in another ".as" file. Can I do this? And please, don't tell me something like "a good practice is to have them in one file" :)

    Read the article

  • jQuery/Javascript framework efficiency

    - by Russell
    My latest project is using a javascript framework (jQuery), along with some plugins (validation, jquery-ui, datepicker, facebox, ...) to help make a modern web application. I am now finding pages loading slower than I am used to. After some js profiling (thanks VS2010!), it seems a lot of the time is taken procesing inside the framework. Now I understand the more complex the ui tools, the more processing needs to be done. The project is not yet at a large stage and I think would be average functions. At this stage I can see it is not going to scale well. I noticed things like the 'each' command in jQuery takes quite a lot of processing time. Have others experienced some extra latency using JS frameworks? How do I minimise their effect on page performance? Are there best practices on implementation using JS frameworks? Thanks

    Read the article

  • compare previous ENCRYPT() call with new ENCRYPT() call mysql

    - by contagious
    I'm storing a string in mysql with the ENCRYPT() function. I want to fetch a row where that string is matched, but the new ENCRYPT() call gives me a different value, so they never match. This is expected as i'm not (and can't) give it a consistent salt: http://dev.mysql.com/doc/refman/5.0/en/encryption-functions.html#function_encrypt If no salt argument is given, a random value is used. This is the query i'm running that returns empty: SELECT * FROM `table` WHERE ENCRYPT('string') = `enc_string` I know this is possible because this is used by a 3rd party app, but I can't find their query where they do this. Is there a way to force ENCRYPT to use the previous salt, or predict it?

    Read the article

  • flex and bison: wrong output

    - by user2972227
    I am doing a homework using flex and bison to make a complex number calculator. But my program cannot give a correct output. .lex file: %option noyywrap %{ #include<stdio.h> #include<stdlib.h> #include "complex_cal.h" #define YYSTYPE complex #include "complex_cal.tab.h" void RmWs(char* str); %} /* Add your Flex definitions here */ /* Some definitions are already provided to you*/ ws [ \t]+ digits [0-9] number (0|[1-9]+{digits}*)\.?{digits}* im [i] complexnum {ws}*[-]*{ws}*{number}{ws}*[+|-]{ws}*{number}{ws}*{im}{ws}* op [-+*/()] %% {complexnum} {RmWs(yytext); sscanf(yytext,"%lf %lf",&(yylval.real),&(yylval.img)); return CNUMBER;} {ws} /**/ {op} return *yytext; %% /* function provided to student to remove */ /* all the whitespaces from a string. */ void RmWs(char* str){ int i=0,j=0; char temp[strlen(str)+1]; strcpy(temp,str); while (temp[i]!='\0'){ while (temp[i]==' '){i++;} str[j]=temp[i]; i++; j++; } str[j]='\0'; } .y file: %{ #include <stdio.h> #include <stdlib.h> #include "complex_cal.h" /* prototypes of the provided functions */ complex complex_add (complex, complex); complex complex_sub (complex, complex); complex complex_mul (complex, complex); complex complex_div (complex, complex); /* prototypes of the provided functions */ int yylex(void); int yyerror(const char*); %} %token CNUMBER %left '+' '-' %left '*' '/' %nonassoc '(' ')' %% /* start: Add your grammar rules and actions here */ complexexp: complexexp '+' complexexpmultidiv {$$=complex_add($1, $3);} | complexexp '-' complexexpmultidiv {$$=complex_sub($1, $3);} | complexexpmultidiv {$$.real=$1.real;$$.img=$1.img;} ; complexexpmultidiv: complexexpmultidiv '*' complexsimple {$$=complex_mul($1, $3);} | complexexpmultidiv '/' complexsimple {$$=complex_div($1, $3);} | complexsimple {$$.real=$1.real;$$.img=$1.img;} ; complexsimple: '(' complexexp ')' {$$.real=$2.real;$$.img=$2.img;} | '(' CNUMBER ')' {$$.real=$2.real;$$.img=$2.img;} ; /* end: Add your grammar rules and actions here */ %% int main(){ return yyparse(); } int yyerror(const char* s){ printf("%s\n", s); return 0; } /* function provided to do complex addition */ /* input : complex numbers c1, c2 */ /* output: nothing */ /* side effect : none */ /* return value: result of addition in c3 */ complex complex_add (complex c1, complex c2){ /* c1 + c2 */ complex c3; c3.real = c1.real + c2.real; c3.img = c1.img + c2.img; return c3; } /* function provided to do complex subtraction */ /* input : complex numbers c1, c2 */ /* output: nothing */ /* side effect : none */ /* return value: result of subtraction in c3 */ complex complex_sub (complex c1, complex c2){ /* c1 - c2 */ complex c3; c3.real = c1.real - c2.real; c3.img = c1.img - c2.img; return c3; } /* function provided to do complex multiplication */ /* input : complex numbers c1, c2 */ /* output: nothing */ /* side effect : none */ /* return value: result of multiplication in c3 */ complex complex_mul (complex c1, complex c2){ /* c1 * c2 */ complex c3; c3.real = c1.real*c2.real - c1.img*c2.img; c3.img = c1.img*c2.real + c1.real*c2.img; return c3; } /* function provided to do complex division */ /* input : complex numbers c1, c2 */ /* output: nothing */ /* side effect : none */ /* return value: result of c1/c2 in c3 */ complex complex_div (complex c1, complex c2){ /* c1 / c2 (i.e. c1 divided by c2 ) */ complex c3; double d; /*divisor calculation using the conjugate of c2*/ d = c2.real*c2.real + c2.img*c2.img; c3.real = (c1.real*c2.real + c1.img*c2.img)/d; c3.img = (c1.img*c2.real - c1.real*c2.img)/d; return c3; } .h file: #include <string.h> /* struct for holding a complex number */ typedef struct { double real; double img; } complex; /* define the return type of FLEX */ #define YYSTYPE complex Script for compiling the file: bison -d -v complex_cal.y flex -ocomplex_cal.lex.yy.c complex_cal.lex gcc -o complex_cal complex_cal.lex.yy.c complex_cal.tab.c ./complex_cal Some correct sample run of the program: input:(5+6i)*(6+1i) output:24.000000+41.000000i input:(7+8i)/(-3-4i)*(5+7i) output:-11.720000-14.040000i input:(7+8i)/((-3-4i)*(5+7i)) output:-0.128108+0.211351i But when I run this program, the program only give an output which is identical to my input. For example, when I input (5+6i)(6+1i), it just gives (5+6i)(6+1i). Even if I input any other things, for example, input "abc" it just gives "abc" and is not syntax error. I don't know where the problem is and I hope to know how to solve it.

    Read the article

  • What happens when auto_increment on integer column reaches the max_value in databases?

    - by Sanoj
    I am implementing a database application and I will use both JavaDB and MySQL as database. I have an ID column in my tables that has integer as type and I use the databases auto_increment-function for the value. But what happens when I get more than 2 (or 4) billion posts and integer is not enough? Is the integer overflowed and continues or is an exception thrown that I can handle? Yes, I could change to long as datatype, but how do I check when that is needed? And I think there is problem with getting the last_inserted_id()-functions if I use long as datatype for the ID-column.

    Read the article

  • Android interacting with HTML5 tutorial?

    - by Adam
    I've been looking at using a WebView to display an HTML5 webpage, where the novel features of the mobile device (GPS, compass, accelerometer, camera, etc) can be fed back into the web page. I was wondering if there were any good tutorials showing these functions interacting with the webview. So far I've found ways for the WebView to send javascript commands to the web page, but those interactions haven't been triggered from outside the web view (such as upon receiving an intent from the GPS or accelerometer). Note: The HTML5 Geolocation API is not what I'm interested in. I'm interested in the web page <- WebView interactions, as noted here: http://android-developers.blogspot.com/2008/09/using-webviews.html

    Read the article

  • Adding text before footer in wordpress

    - by jake
    I've been reading the wordpress codex and it seems that if I want to add some text just before the footer shows up I should use code like this in my functions.php add_action('wp_footer', 'your_function'); function your_function() { $content = 'This is inserted at the bottom'; echo $content; } It is my understanding that the $content should show up just before the footer, but it does not show up at all. Is there another way to show up my code just before the footer ? I am with WP 2.8 but this should not matter

    Read the article

  • Convert Double to String without precision loss in javascript

    - by holger
    I would like to convert a floating point variable to a string without losing any precision. I.e. I would like the string to have the same information as my floating point variable contains, since I use the output for further processing (even if it means that the string will be very long and readable). To put this more clearly, I would like to have functions for cyclic conversion var dA = 323423.23423423e4; var sA = toString(dA); var dnA = toDouble(sA); and I would like dnA and dA to be equal Thanks PS: Sources on the internet usually talk about how to round strings but I have not found information on exact representation. Also I am not interested in Arbitrary Precision calculations, I just need double precision floating point arithmetic.

    Read the article

  • Implementing union of Set using basic java array

    - by lupindeterd
    Note: This is an assignment. Hi, Continuing with my Set implementation using Java basic array, I'm now struggling with the 3 to last function namely the union. import java.io.*; class Set { private int numberOfElements = 0; private String[] setElements = new String[5]; private int maxNumberOfElements = 5; // constructor for our Set class public Set(int numberOfE, int setE, int maxNumberOfE) { int numberOfElements = numberOfE; String[] setElements = new String[setE]; int maxNumberOfElements = maxNumberOfE; } // Helper method to shorten/remove element of array since we're using basic array instead of ArrayList or HashSet from collection interface :( static String[] removeAt(int k, String[] arr) { final int L = arr.length; String[] ret = new String[L - 1]; System.arraycopy(arr, 0, ret, 0, k); System.arraycopy(arr, k + 1, ret, k, L - k - 1); return ret; } int findElement(String element) { int retval = 0; for ( int i = 0; i < setElements.length; i++) { if ( setElements[i] != null && setElements[i].equals(element) ) { return retval = i; } retval = -1; } return retval; } void add(String newValue) { int elem = findElement(newValue); if( numberOfElements < maxNumberOfElements && elem == -1 ) { setElements[numberOfElements] = newValue; numberOfElements++; } } int getLength() { if ( setElements != null ) { return setElements.length; } else { return 0; } } String[] emptySet() { setElements = new String[0]; return setElements; } Boolean isFull() { Boolean True = new Boolean(true); Boolean False = new Boolean(false); if ( setElements.length == maxNumberOfElements ){ return True; } else { return False; } } Boolean isEmpty() { Boolean True = new Boolean(true); Boolean False = new Boolean(false); if ( setElements.length == 0 ) { return True; } else { return False; } } void remove(String newValue) { for ( int i = 0; i < setElements.length; i++) { if ( setElements[i].equals(newValue) ) { setElements = removeAt(i,setElements); } } } int isAMember(String element) { int retval = -1; for ( int i = 0; i < setElements.length; i++ ) { if (setElements[i] != null && setElements[i].equals(element)) { return retval = i; } } return retval; } void printSet() { for ( int i = 0; i < setElements.length; i++) { System.out.println("Member elements on index: "+ i +" " + setElements[i]); } } String[] getMember() { String[] tempArray = new String[setElements.length]; for ( int i = 0; i < setElements.length; i++) { if(setElements[i] != null) { tempArray[i] = setElements[i]; } } return tempArray; } Set union(Set x, Set y) { String[] newtemparray = new String[x.getLength]; newtemparray = x.getMember; return x; } } // This is the SetDemo class that will make use of our Set class class SetDemo { public static void main(String[] args) { //get input from keyboard BufferedReader keyboard; InputStreamReader reader; String temp = ""; reader = new InputStreamReader(System.in); keyboard = new BufferedReader(reader); try { System.out.println("Enter string element to be added" ); temp = keyboard.readLine( ); System.out.println("You entered " + temp ); } catch (IOException IOerr) { System.out.println("There was an error during input"); } /* ************************************************************************** * Test cases for our new created Set class. * ************************************************************************** */ Set setA = new Set(1,10,10); setA.add(temp); setA.add("b"); setA.add("b"); setA.add("hello"); setA.add("world"); setA.add("six"); setA.add("seven"); setA.add("b"); int size = setA.getLength(); System.out.println("Set size is: " + size ); Boolean isempty = setA.isEmpty(); System.out.println("Set is empty? " + isempty ); int ismember = setA.isAMember("sixb"); System.out.println("Element six is member of setA? " + ismember ); Boolean output = setA.isFull(); System.out.println("Set is full? " + output ); setA.printSet(); int index = setA.findElement("world"); System.out.println("Element b located on index: " + index ); setA.remove("b"); setA.emptySet(); int resize = setA.getLength(); System.out.println("Set size is: " + resize ); setA.printSet(); Set setB = new Set(0,10,10); Set SetA = setA.union(setB,setA); } } Ok the method in question will be the implementation of union. As such this: Set union(Set x, Set y) { String[] newtemparray = new String[x.getLength]; newtemparray = x.getMember; return x; } I got this error: symbol : variable getLength location: class Set String[] newtemparray = new String[x.getLength]; ^ d:\javaprojects\Set.java:122: cannot find symbol symbol : variable getMember location: class Set newtemparray = x.getMember; ^ 2 errors My approach for union would be: *) create temporary array of string with size of the object x length. *) store object x members to temporary array by looping the object and calling the getMember *) loop object y members and check if element exist against temporary array. *) discard if it exist/add if it is not there *) return obj x with the union array. thanks, lupin

    Read the article

  • Audio -- How much performance improvement can I expect from from reducing function calls by using bu

    - by morgancodes
    I'm working on an audio-intensive app for the iPhone. I'm currently calling a number of different functions for each sample I need to calculate. For example, I have an envelope class. When I calculate a sample, I do something like: sampleValue = oscilator->tic() * envelope->tic(); But I could also do something like: for(int i = 0; i < bufferLength; i++){ buffer[i] = oscilatorBuffer[i] * evelopeBuffer[i]; } I know the second will be more efficient, but don't know by how much. Are function calls expensive enough that I'd be crazy not to use buffers if I care event a tiny bit about performance?

    Read the article

  • How to do pointer work with accessor methods in Objective-C

    - by Jasconius
    Basic problem statement: I have a very good reason for doing some pointer fanciness in an app where I need to pass a decimal by reference. So I have a class which stores many a decimal, so let's say is has a property as such: @property (nonatomic) double myDecimalValue; I want to pass it by reference to some other class. [someOtherObject sendMyDecimalByReference:&myDecimalValue]; But, a problem emerges! The way that actually has to be written (because it's a property) is [someOtherObject sendMyDecimalByReference:&decimalOrigin.myDecimalValue]; This fails to compile in objective-c I get around it by writing the following - (double *) myDecimalValueRef; [someOtherObject sendMyDecimalByReference:[decimalOrigin myDecimalValue]]; Except I have dozens of these decimals and I don't want to write that stupid wrapper function for every value. Is there a shorthand way to do this in Objective-C using just the Getter functions? Let's just assume I have a great reason for not using NSNumber. Thanks!

    Read the article

  • Making complex queries through SQLiteDatabase

    - by Luca
    Hi! I'm using the Android MediaProvider application to get information regarding the resources registered in the media library. The only way I found to do this is to use the ContentProvider class provided by the MediaProvider application. Unfortunately, it seems to me this is quite a limitation, isn't it? Is it possible this way to create complex queries with subqueries and using other functions of SQLite? I thought that it may be possible using the SQLiteDatabase class, but it seems it is not possible to open the database directly with its path, and anyway, the query method seems not to allow subqueries. Any solution to this? Thanks!

    Read the article

  • Help understanding how to make a bar chart using ggplot2

    - by celenius
    I'm trying to use the bar_geom function of ggplot2, but I can't understand how to use it. I've made a small sample of my code to show what I am trying to do: library(ggplot2) # sample data sampleData = data.frame( v1=c('a','b','c','d','e', 'f','g', 'h', 'i','j'), v2=c(1:10) ) sampleData$Names = data.frame( Names = paste(sampleData$v1, sampleData$v2, sep="") ) sampleData$Values = c(1:10) # make plot x = sampleData$Values y = sampleData$Names qplot( x, y, data = sampleData, geom="bar" ) I want sampleData$Names to be on the x-axis of my graph, labeling each bar and and sampleData$Values to scale the bar height. I want the y-axis to be specified as a range. I realize that I don't understand how ggplot2 functions as this small example does not work, yet my other example is generating a plot but I cannot specify a y-range as it considers the variables to be categorical.

    Read the article

  • How to reduce compilation times with Boost Asio

    - by Artyom
    Boost.Asio is great library but it has one huge drawback -- extreamly slow compilation times. A simple implementation (really simple) of HTTP protocol (about 1k lines of code) requires about 13.5s to compile under GCC 4.4! I tryed to use PCH but it does not improve compilation times too much (about 1s. only). So are there any tutorials on how to make Boost.Asio compilation times faster? For example what headers should I exactly include for what class. I use for example: io_service, tcp::ip::sockets, tcp::ip::acceptor, deadline_timer, buffers and few functions like async_read, async_write. Any suggestions? P.S.: I do use pimpl whenever I can.

    Read the article

  • PocketSphinx, file is not of required architecture in iPhone Device but working in simulator?

    - by Jeevan
    Hello all, I'm new to apple development, For my Uni project I try developing an application for iPhone using PocketSphinx to recognise speech commands... I used the "build_for_iphoneos.sh" script available in PocketSphinx SVN and SphinxBase. Program working without any issues when i try it on simulator, today I try to deploy on device and it's giving me this error? can any one help me solve this please? Error: ld: warning: in /Users/me/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/lib/libpocketsphinx.a, file is not of required architecture ld: warning: in /Users/me/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/lib/libsphinxbase.a, file is not of required architecture and the rest of the references to functions report undefined error! any help? Thanks. Jeevan

    Read the article

  • PInvoke or using /clr:pure to compile

    - by Yin Zhu
    I have a set of numerical libraries in C++ and I want to call them interactively in a interpretive language like F# or IronPython. So I have two choices now: Compile the library in native DLL and use PInvoke to call functions in it. Compile the C++ library to .Net dll using visual c++ (/clr:pure compile option). The advantage of 1 is that it is very fast, however there are more work in it, e.g. I cannot PInvoke double pointer (e.g. float **), I must write another wrapper in the C++ library to make the interface friendly to .Net. The advantage of 2 is that I don't need to do know Mashaling strings, arrays, etc. However, the .net dll is slower compared to the native one. What others factors should be considered when choosing between the two?

    Read the article

  • Object Slicing, Is it advantage ?

    - by harigm
    Object slicing is some thing that object looses some of its attributes or functions when a child class is assigned to base class. Some thing like Class A{ } Class B extends A{ } Class SomeClass{ A a = new A(); B b = new B(); // Some where if might happen like this */ a = b; (Object slicing happens) } Do we say Object slicing is any beneficial in any ways? If yes, can any one please tell me how object slicing be a helpful in development and where it might be helpful?

    Read the article

< Previous Page | 331 332 333 334 335 336 337 338 339 340 341 342  | Next Page >