Search Results

Search found 14399 results on 576 pages for 'python noob'.

Page 335/576 | < Previous Page | 331 332 333 334 335 336 337 338 339 340 341 342  | Next Page >

  • Update element values using xml.dom.minidom

    - by amnesia-55
    Hello, I have an XML structure which looks similar to: <Store> <foo> <book> <isbn>123456</isbn> </book> <title>XYZ</title> <checkout>no</checkout> </foo> <bar> <book> <isbn>7890</isbn> </book> <title>XYZ2</title> <checkout>yes</checkout> </bar> </Store> Using xml.dom.minidom only (restrictions) i would like to 1)traverse through the XML file 2)Search/Get for particular element, depending on its parent Example: checkout element for author1, isbn for author2 3)Change/Set that element's value 4)Write the new XML structure to a file Can anyone help here? Thank you! UPDATE: This is what i have done till now import xml.dom.minidom checkout = "yes" def getLoneChild(node, tagname): assert ((node is not None) and (tagname is not None)) elem = node.getElementsByTagName(tagname) if ((elem is None) or (len(elem) != 1)): return None return elem def getLoneLeaf(node, tagname): assert ((node is not None) and (tagname is not None)) elem = node.getElementsByTagName(tagname) if ((elem is None) or (len(elem) != 1)): return None leaf = elem[0].firstChild if (leaf is None): return None return leaf.data def setcheckout(node, tagname): assert ((node is not None) and (tagname is not None)) child = getLoneChild(node, 'foo') Check = getLoneLeaf(child[0],'checkout') Check = tagname return Check doc = xml.dom.minidom.parse('test.xml') root = doc.getElementsByTagName('Store')[0] output = setcheckout(root, checkout) tmp_config = '/tmp/tmp_config.xml' fw = open(tmp_config, 'w') fw.write(doc.toxml()) fw.close()

    Read the article

  • class, dict, self, init, args ?

    - by kame
    class attrdict(dict): def __init__(self, *args, **kwargs): dict.__init__(self, *args, **kwargs) self.__dict__ = self a = attrdict(x=1, y=2) print a.x, a.y b = attrdict() b.x, b.y = 1, 2 print b.x, b.y Could somebody explain the first four lines in words? I read about classes and methods. But here it seems very confusing.

    Read the article

  • Pyramid.security: Is getting user info from a database with unauthenticated_userid(request) really secure?

    - by yourfriendzak
    I'm trying to make an accesible cache of user data using Pyramid doc's "Making A “User Object” Available as a Request Attribute" example. They're using this code to return a user object to set_request_property: from pyramid.security import unauthenticated_userid def get_user(request): # the below line is just an example, use your own method of # accessing a database connection here (this could even be another # request property such as request.db, implemented using this same # pattern). dbconn = request.registry.settings['dbconn'] userid = unauthenticated_userid(request) if userid is not None: # this should return None if the user doesn't exist # in the database return dbconn['users'].query({'id':userid}) I don't understand why they're using unauthenticated_userid(request) to lookup user info from the database...isn't that insecure? That means that user might not be logged in, so why are you using that ID to get there private info from the database? Shouldn't userid = authenticated_userid(request) be used instead to make sure the user is logged in? What's the advantage of using unauthenticated_userid(request)? Please help me understand what's going on here.

    Read the article

  • combine two arrays and sort

    - by Jun
    Given two arrays like the following: a = array([1,2,4,5,6,8,9]) b = array([3,4,7,10]) I would like the output to be: c = array([1,2,3,4,5,6,7,8,9,10]) or: c = array([1,2,3,4,4,5,6,7,8,9,10]) I'm aware that I can do the following: c = sort(unique(concatenate((a,b))) I'm just wondering if there is a faster way to do it as the arrays I'm dealing with have millions of elements. Any idea is welcomed. Thanks

    Read the article

  • Django BigInteger auto-increment field as primary key?

    - by Alex Letoosh
    Hi all, I'm currently building a project which involves a lot of collective intelligence. Every user visiting the web site gets created a unique profile and their data is later used to calculate best matches for themselves and other users. By default, Django creates an INT(11) id field to handle models primary keys. I'm concerned with this being overflown very quickly (i.e. ~2.4b devices visiting the page without prior cookie set up). How can I change it to be represented as BIGINT in MySQL and long() inside Django itself? I've found I could do the following (http://docs.djangoproject.com/en/dev/ref/models/fields/#bigintegerfield): class MyProfile(models.Model): id = BigIntegerField(primary_key=True) But is there a way to make it autoincrement, like usual id fields? Additionally, can I make it unsigned so that I get more space to fill in? Thanks!

    Read the article

  • add/remove items in a list

    - by Jam
    I'm trying to create a player who can add and remove items from their inventory. I have everything working, I just have 1 small problem. Every time it prints the inventory, 'None' also appears. I've been messing with it to try and remove that, but no matter what I do, 'None' always appears in the program! I know I'm just missing something simple, but I can't figure it out for the life of me. class Player(object): def __init__(self, name, max_items, items): self.name=name self.max_items=max_items self.items=items def inventory(self): for item in self.items: print item def take(self, new_item): if len(self.items)<self.max_items: self.items.append(new_item) else: print "You can't carry any more items!" def drop(self, old_item): if old_item in self.items: self.items.remove(old_item) else: print "You don't have that item." def main(): player=Player("Jimmy", 5, ['sword', 'shield', 'ax']) print "Max items:", player.max_items print "Inventory:", player.inventory() choice=None while choice!="0": print \ """ Inventory Man 0 - Quit 1 - Add an item to inventory 2 - Remove an item from inventory """ choice=raw_input("Choice: ") print if choice=="0": print "Good-bye." elif choice=="1": new_item=raw_input("What item would you like to add to your inventory?") player.take(new_item) print "Inventory:", player.inventory() elif choice=="2": old_item=raw_input("What item would you like to remove from your inventory?") player.drop(old_item) print "Inventory:", player.inventory() else: print "\nSorry, but", choice, "isn't a valid choice." main() raw_input("Press enter to exit.")

    Read the article

  • String comparison in Numpy

    - by Morgoth
    In the following example In [8]: import numpy as np In [9]: strings = np.array(['hello ', 'world '], dtype='|S10') In [10]: strings == 'hello' Out[10]: array([False, False], dtype=bool) The comparison fails because of the whitespace. Is there a Numpy built-in function that does the equivalent of In [12]: np.array([x.strip()=='hello' for x in strings]) Out[12]: array([ True, False], dtype=bool) which does give the correct result?

    Read the article

  • Can I treat IronPython as a Pythonic replacement to C#?

    - by Ewan Nathaniel
    Hey guys! I do understand that this topic has been covered in some way at StackOverflow but I'm still not able to figure out the exact answer: can I treat IronPython as a Pythonic replacement to C#? I use CPython every day, I love the Zen :) but my current task is a Windows-only application with a complex GUI and some other features which I would like to implement using .NET.

    Read the article

  • Sizers... - wxPython

    - by Francisco Aleixo
    Ok, so I'm learning about sizers in wxPython and I was wondering if it was possible to do something like: ============================================== |WINDOW TITLE _ [] X| |============================================| |xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx| |xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx| |xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx| |xxxxxxxxxxxxxxxxxxNOTEBOOKxxxxxxxxxxxxxxxxxx| |xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx| |xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx| |xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx| |________ ___________| |IMAGE | |LoginForm | |________| |___________| ============================================== NOTE:Yeah, I literally got this from http://stackoverflow.com/questions/1892110/wxpython-picking-the-right-sizer-to-use-in-an-application With NOTEBOOK expanded to left and bottom, IMAGE to align to left and bottom and loginform align to right and bottom and I managed to do almost everything but now I have a problem.. The problem is that I can't align Loginform and Image separately (im using Box Sizers), and I would like to. This is the code I'm using that is causing the problem at the moment, any help is appreciated. NOTE:The code might be (HUGELY) sloppy as I'm still learning box sizers. sizer = wx.BoxSizer(wx.VERTICAL) sizer1 = wx.BoxSizer(wx.HORIZONTAL) sizer1.Add(self.nb,1, wx.EXPAND) sizer.Add(sizer1,1, wx.LEFT | wx.RIGHT | wx.EXPAND, 10) sizer.Add((-1, 25)) sizer2 = wx.BoxSizer(wx.VERTICAL) sizer2.Add(self.userLabel, 0) sizer2.Add(self.userText, 0) sizer2.Add(self.pwdLabel, 0) sizer2.Add(self.pwdText, 0) sizer2.Add(self.rem, 0) sizer3 = wx.BoxSizer(wx.HORIZONTAL) sizer3.Add(self.login, 0) sizer3.Add(self.sair,0, wx.LEFT, 5) sizer2.Add(sizer3, 0) sizer4 = wx.BoxSizer(wx.HORIZONTAL) sizer4.Add(image, 1, wx.LEFT | wx.BOTTOM) sizer4.Add(sizer2,0, wx.RIGHT | wx.BOTTOM , 5) sizer.Add(sizer4,0, wx.ALIGN_RIGHT | wx.RIGHT, 10)

    Read the article

  • Optimizing code using PIL

    - by freakazo
    Firstly sorry for the long piece of code pasted below. This is my first time actually having to worry about performance of an application so I haven't really ever worried about performance. This piece of code pretty much searches for an image inside another image, it takes 30 seconds to run on my computer, converting the images to greyscale and other changes shaved of 15 seconds, I need another 15 shaved off. I did read a bunch of pages and looked at examples but I couldn't find the same problems in my code. So any help would be greatly appreciated. From the looks of it (cProfile) 25 seconds is spent within the Image module, and only 5 seconds in my code. from PIL import Image import os, ImageGrab, pdb, time, win32api, win32con import cProfile def GetImage(name): name = name + '.bmp' try: print(os.path.join(os.getcwd(),"Images",name)) image = Image.open(os.path.join(os.getcwd(),"Images",name)) except: print('error opening image;', name) return image def Find(name): image = GetImage(name) imagebbox = image.getbbox() screen = ImageGrab.grab() #screen = Image.open(os.path.join(os.getcwd(),"Images","Untitled.bmp")) YLimit = screen.getbbox()[3] - imagebbox[3] XLimit = screen.getbbox()[2] - imagebbox[2] image = image.convert("L") Screen = screen.convert("L") Screen.load() image.load() #print(XLimit, YLimit) Found = False image = image.getdata() for y in range(0,YLimit): for x in range(0,XLimit): BoxCoordinates = x, y, x+imagebbox[2], y+imagebbox[3] ScreenGrab = screen.crop(BoxCoordinates) ScreenGrab = ScreenGrab.getdata() if image == ScreenGrab: Found = True #print("woop") return x,y if Found == False: return "Not Found" cProfile.run('print(Find("Login"))')

    Read the article

  • GQL select by UserProperty

    - by fmsf
    Hey I have this code but it doesn't work because it is expecting a string. How can I make it work? class Atable(BaseModel): owner = db.UserProperty() (...) --------- // -------------- query = "SELECT * FROM Atable WHERE owner=", users.get_current_user() results = db.GqlQuery(query) How can I fix that search? Thanks :) I've started with the appengine database yesterday so be gentle :)

    Read the article

  • Passing sql results to views hard-codes views to database column names

    - by Galen
    I just realized that i may not be following best practices in regards to the MVC pattern. My issue is that my views "know" information about my database Here's my situation in psuedo code... My controller invokes a method from my model and passes it directly to the view view.records = tableGateway.getRecords() view.display() in my view each records as record print record.name print record.address ... In my view i have record.name and record.address, info that's hard-coded to my database. Is this bad? What other ways around it are there other than iterating over everything in the controller and basically rewriting the records collection. And that just seems silly. Thanks

    Read the article

  • Blackjack game reshuffling problem-edited

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): if len(self.cards)>=7*(len(hands)): print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() for hand in hands: top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def __init__(self, name): super(BJ_Hand, self).__init__() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def __init__(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.") Since someone decided to call this 'psychic-debugging', I'll go ahead and tell you what the modules are then. Here's the cards module: class Card(object): """ A playing card. """ RANKS = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"] SUITS = ["c", "d", "h", "s"] def __init__(self, rank, suit, face_up = True): self.rank = rank self.suit = suit self.is_face_up = face_up def __str__(self): if self.is_face_up: rep = self.rank + self.suit else: rep = "XX" return rep def flip(self): self.is_face_up = not self.is_face_up class Hand(object): """ A hand of playing cards. """ def init(self): self.cards = [] def __str__(self): if self.cards: rep = "" for card in self.cards: rep += str(card) + "\t" else: rep = "<empty>" return rep def clear(self): self.cards = [] def add(self, card): self.cards.append(card) def give(self, card, other_hand): self.cards.remove(card) other_hand.add(card) class Deck(Hand): """ A deck of playing cards. """ def populate(self): for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): import random random.shuffle(self.cards) def deal(self, hands, per_hand = 1): for rounds in range(per_hand): for hand in hands: if self.cards: top_card = self.cards[0] self.give(top_card, hand) else: print "Can't continue deal. Out of cards!" if name == "main": print "This is a module with classes for playing cards." raw_input("\n\nPress the enter key to exit.") And here's the games module: class Player(object): """ A player for a game. """ def __init__(self, name, score = 0): self.name = name self.score = score def __str__(self): rep = self.name + ":\t" + str(self.score) return rep def ask_yes_no(question): """Ask a yes or no question.""" response = None while response not in ("y", "n"): response = raw_input(question).lower() return response def ask_number(question, low, high): """Ask for a number within a range.""" response = None while response not in range(low, high): response = int(raw_input(question)) return response if name == "main": print "You ran this module directly (and did not 'import' it)." raw_input("\n\nPress the enter key to exit.")

    Read the article

  • Replace letters in a secret text

    - by kame
    Hello! I want to change every letter in a text to after next following letter. But this program doesnt work. Does anyone know why. Thanks in advance. There is also a minor problem with y and z. import string letters = string.ascii_lowercase text=("g fmnc wms bgblr rpylqjyrc gr zw fylb. rfyrq ufyr amknsrcpq ypc dmp. bmgle gr gl zw fylb gq glcddgagclr ylb rfyr'q ufw rfgq rcvr gq qm jmle. sqgle qrpgle.kyicrpylq() gq pcamkkclbcb. lmu ynnjw ml rfc spj. ") for x in range(1,24): text.replace(letters[x],letters[x+2]) print(text)

    Read the article

  • Numpy ‘smart’ symmetric matrix

    - by Debilski
    Is there a smart and space-efficient symmetric matrix in numpy which automatically fills [j][i] when [i][j] is written to? a = numpy.symmetric((3, 3)) a[0][1] = 1 print a # [[0 1 0], [1 0 0], [0 0 0]] An automatic Hermitian would also be nice, although I won’t need that at the time of writing.

    Read the article

  • Is it possible for BeautifulSoup to work in a case-insensitive manner?

    - by Nitin
    I am trying to extract Meta Description for fetched webpages. But here I am facing the problem of case sensitivity of BeautifulSoup. As some of the pages have <meta name="Description and some have <meta name="description. My problem is very much similar to that of Question on Stackoverflow The only difference is that I can't use lxml .. I have to stick with Beautifulsoup.

    Read the article

  • Repetitive content in docstrings

    - by Morgoth
    What are good ways to deal with repetitive content in docstrings? I have many functions that take 'standard' arguments, which have to be explained in the docstring, but it would be nice to write the relevant parts of the docstring only once, as this would be much easier to maintain and update. I naively tried the following: arg_a = "a: a very common argument" def test(a): ''' Arguments: %s ''' % arg_a pass But this does not work, because when I do help(test) I don't see the docstring. Is there a good way to do this?

    Read the article

  • Which credentials should I put in for Google App Engine BulkLoader at development server?

    - by Hoang Pham
    Hello everyone, I would like to ask which kind of credentials do I need to put on for importing data using the Google App Engine BulkLoader class appcfg.py upload_data --config_file=models.py --filename=listcountries.csv --kind=CMSCountry --url=http://localhost:8178/remote_api vit/ And then it asks me for credentials: Please enter login credentials for localhost Here is an extraction of the content of the models.py, I use this listcountries.csv file class CMSCountry(db.Model): sortorder = db.StringProperty() name = db.StringProperty(required=True) formalname = db.StringProperty() type = db.StringProperty() subtype = db.StringProperty() sovereignt = db.StringProperty() capital = db.StringProperty() currencycode = db.StringProperty() currencyname = db.StringProperty() telephonecode = db.StringProperty() lettercode = db.StringProperty() lettercode2 = db.StringProperty() number = db.StringProperty() countrycode = db.StringProperty() class CMSCountryLoader(bulkloader.Loader): def __init__(self): bulkloader.Loader.__init__(self, 'CMSCountry', [('sortorder', str), ('name', str), ('formalname', str), ('type', str), ('subtype', str), ('sovereignt', str), ('capital', str), ('currencycode', str), ('currencyname', str), ('telephonecode', str), ('lettercode', str), ('lettercode2', str), ('number', str), ('countrycode', str) ]) loaders = [CMSCountryLoader] Every tries to enter the email and password result in "Authentication Failed", so I could not import the data to the development server. I don't think that I have any problem with my files neither my models because I have successfully uploaded the data to the appspot.com application. So what should I put in for localhost credentials? I also tried to use Eclipse with Pydev but I still got the same message :( Here is the output: Uploading data records. [INFO ] Logging to bulkloader-log-20090820.121659 [INFO ] Opening database: bulkloader-progress-20090820.121659.sql3 [INFO ] [Thread-1] WorkerThread: started [INFO ] [Thread-2] WorkerThread: started [INFO ] [Thread-3] WorkerThread: started [INFO ] [Thread-4] WorkerThread: started [INFO ] [Thread-5] WorkerThread: started [INFO ] [Thread-6] WorkerThread: started [INFO ] [Thread-7] WorkerThread: started [INFO ] [Thread-8] WorkerThread: started [INFO ] [Thread-9] WorkerThread: started [INFO ] [Thread-10] WorkerThread: started Password for [email protected]: [DEBUG ] Configuring remote_api. url_path = /remote_api, servername = localhost:8178 [DEBUG ] Bulkloader using app_id: abc [INFO ] Connecting to /remote_api [ERROR ] Exception during authentication Traceback (most recent call last): File "D:\Projects\GoogleAppEngine\google_appengine\google\appengine\tools\bulkloader.py", line 2802, in Run request_manager.Authenticate() File "D:\Projects\GoogleAppEngine\google_appengine\google\appengine\tools\bulkloader.py", line 1126, in Authenticate remote_api_stub.MaybeInvokeAuthentication() File "D:\Projects\GoogleAppEngine\google_appengine\google\appengine\ext\remote_api\remote_api_stub.py", line 488, in MaybeInvokeAuthentication datastore_stub._server.Send(datastore_stub._path, payload=None) File "D:\Projects\GoogleAppEngine\google_appengine\google\appengine\tools\appengine_rpc.py", line 344, in Send f = self.opener.open(req) File "C:\Python25\lib\urllib2.py", line 381, in open response = self._open(req, data) File "C:\Python25\lib\urllib2.py", line 399, in _open '_open', req) File "C:\Python25\lib\urllib2.py", line 360, in _call_chain result = func(*args) File "C:\Python25\lib\urllib2.py", line 1107, in http_open return self.do_open(httplib.HTTPConnection, req) File "C:\Python25\lib\urllib2.py", line 1082, in do_open raise URLError(err) URLError: <urlopen error (10061, 'Connection refused')> [INFO ] Authentication Failed Thank you!

    Read the article

  • create app that has plugin which contains PyQt widget

    - by brian
    I'm writing an application that will use plugins. In the plugin I want to include a widget that allows the options for that plugin to be setup. The plugin will also include methods to operate on the data. What is is the best way to include a widget in a plugin? Below is pseudo code for what I've tried to do. My original plan was to make the options widget: class myOptionsWidget(QWidget): “”” create widget for plug in options “”” …. Next I planned on including the widget in my plugin: class myPlugin def __init__(self): self.optionWidget = myOptionsWidget() self.pluginNum = 1 …. def getOptionWidget(self): return(self.optionWidget) Then at the top level I'd do something like a = myPlugin() form = createForm(option=a.getOptionWidget()) … where createForm would create the form and include my plugin options widget. But when I try "a = myPlugin()" I get the error "QWidget: Must construct a QApplication before a QpaintDevice" so this method won't work. I know I would store the widget as a string and call eval on it but I'd rather not do that in case later on I want to convert the program to C++. What is the best way to write a plugin that includes a widget that has the options? Brian

    Read the article

  • Matplotlib canvas drawing

    - by Morgoth
    Let's say I define a few functions to do certain matplotlib actions, such as def dostuff(ax): ax.scatter([0.],[0.]) Now if I launch ipython, I can load these functions and start a new figure: In [1]: import matplotlib.pyplot as mpl In [2]: fig = mpl.figure() In [3]: ax = fig.add_subplot(1,1,1) In [4]: run functions # run the file with the above defined function If I now call dostuff, then the figure does not refresh: In [6]: dostuff(ax) I have to then explicitly run: In [7]: fig.canvas.draw() To get the canvas to draw. Now I can modify dostuff to be def dostuff(ax): ax.scatter([0.],[0.]) ax.get_figure().canvas.draw() This re-draws the canvas automatically. But now, say that I have the following code: def dostuff1(ax): ax.scatter([0.],[0.]) ax.get_figure().canvas.draw() def dostuff2(ax): ax.scatter([1.],[1.]) ax.get_figure().canvas.draw() def doboth(ax): dostuff1(ax) dostuff2(ax) ax.get_figure().canvas.draw() I can call each of these functions, and the canvas will be redrawn, but in the case of doboth(), it will get redrawn multiple times. My question is: how could I code this, such that the canvas.draw() only gets called once? In the above example it won't change much, but in more complex cases with tens of functions that can be called individually or grouped, the repeated drawing is much more obvious, and it would be nice to be able to avoid it. I thought of using decorators, but it doesn't look as though it would be simple. Any ideas?

    Read the article

  • Create Django formset wihtout multiple queries

    - by Martin
    I need to display multiple forms (up to 10) of a model on a page. This is the code I use for to accomplish this. TheFormSet = formset_factory(SomeForm, extra=10) ... formset = TheFormSet(prefix='party') return render_to_response('template.html', { 'formset' : formset, }) The problem is, that it seems to me that Django queries the database for each of the forms in the formset, even though the data displayed in them is the same. Is this the way Formsets work or am I doing something wrong? Is there a way around it inside django or would I have to use JavaScript for a workaround?

    Read the article

  • How to store an integer leaded by zeros in django

    - by Oscar Carballal
    Hello, I'm trying to store a number in django that looks like this: 000001 My problem is that if I type this inside an IntegerField it gets converted to "1" without the leading zeros. I've tried also with a DecimalField with the same result. How can I store the leading zeros whithout using a CharField? (I need to manipulate that number in it's integer form)

    Read the article

  • Open/Close database connection in django

    - by mp0int
    I am using Django and Postgresql as my DBMS. I wish to set a setting that enables to enable/disable database connection. When the connection is set to closed (in settings.py) the site will display a message such as "meintanence mode" or something like that. Django will not show any db connection error message (or mail them to admins). It is appreciated if django do not try to connect to the database at all.

    Read the article

  • Using ftplib for multithread uploads

    - by Arty
    I'm trying to do multithread uploads, but get errors. I guessed that maybe it's impossible to use multithreads with ftplib? Here comes my code: class myThread (threading.Thread): def __init__(self, threadID, src, counter, image_name): self.threadID = threadID self.src = src self.counter = counter self.image_name = image_name threading.Thread.__init__(self) def run(self): uploadFile(self.src, self.image_name) def uploadFile(src, image_name): f = open(src, "rb") ftp.storbinary('STOR ' + image_name, f) f.close() ftp = FTP('host') # connect to host, default port ftp.login() # user anonymous, passwd anonymous@ dirname = "/home/folder/" i = 1 threads = [] for image in os.listdir(dirname): if os.path.isfile(dirname + image): thread = myThread(i , dirname + image, i, image ) thread.start() threads.append( thread ) i += 1 for t in threads: t.join() Get bunch of ftplib errors like raise error_reply, resp error_reply: 200 Type set to I If I try to upload one by one, everything works fine

    Read the article

< Previous Page | 331 332 333 334 335 336 337 338 339 340 341 342  | Next Page >