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  • pointer being freed was not allocated. Complex malloc history help

    - by Martin KS
    I've followed the guides helpfully linked here: http://stackoverflow.com/questions/295778/iphone-debugging-pointer-being-freed-was-not-allocated-errors but the malloc_history is really throwing me for a loop, can anyone shed any light on the following: ALLOC 0x185c600-0x18605ff [size=16384]: thread_a068a4e0 |start | main | UIApplicationMain | -[UIApplication _run] | CFRunLoopRunInMode | CFRunLoopRunSpecific | PurpleEventCallback | _UIApplicationHandleEvent | -[UIApplication sendEvent:] | -[UIApplication handleEvent:withNewEvent:] | -[UIApplication _reportAppLaunchFinished] | CA::Transaction::commit() | CA::Context::commit_transaction(CA::Transaction*) | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CA::Context::commit_layer(_CALayer*, unsigned int, unsigned int, void*) | CA::Render::encode_set_object(CA::Render::Encoder*, unsigned long, unsigned int, CA::Render::Object*, unsigned int) | CA::Render::Layer::encode(CA::Render::Encoder*) const | CA::Render::Image::encode(CA::Render::Encoder*) const | CA::Render::Encoder::encode_data_async(void const*, unsigned long, void (*)(void const*, void*), void*) | CA::Render::Encoder::encode_bytes(void const*, unsigned long) | CA::Render::Encoder::grow(unsigned long) | realloc | malloc_zone_realloc ---- FREE 0x185c600-0x18605ff [size=16384]: thread_a068a4e0 |start | main | UIApplicationMain | -[UIApplication _run] | CFRunLoopRunInMode | CFRunLoopRunSpecific | PurpleEventCallback | _UIApplicationHandleEvent | -[UIApplication sendEvent:] | -[UIApplication handleEvent:withNewEvent:] | -[UIApplication _reportAppLaunchFinished] | CA::Transaction::commit() | CA::Context::commit_transaction(CA::Transaction*) | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CA::Context::commit_layer(_CALayer*, unsigned int, unsigned int, void*) | CA::Render::encode_set_object(CA::Render::Encoder*, unsigned long, unsigned int, CA::Render::Object*, unsigned int) | CA::Render::Layer::encode(CA::Render::Encoder*) const | CA::Render::Image::encode(CA::Render::Encoder*) const | CA::Render::Encoder::encode_data_async(void const*, unsigned long, void (*)(void const*, void*), void*) | CA::Render::Encoder::encode_bytes(void const*, unsigned long) | CA::Render::Encoder::grow(unsigned long) | realloc | malloc_zone_realloc ALLOC 0x185e000-0x185e62f [size=1584]: thread_a068a4e0 |start | main | UIApplicationMain | GSEventRun | GSEventRunModal | CFRunLoopRunInMode | CFRunLoopRunSpecific | __NSFireDelayedPerform | -[UITableView _userSelectRowAtIndexPath:] | -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] | -[PLAlbumView tableView:didSelectRowAtIndexPath:] | -[PLUIAlbumViewController albumView:selectedPhoto:] | PLNotifyImagePickerOfImageAvailability | -[UIImagePickerController _imagePickerDidCompleteWithInfo:] | -[GalleryViewController imagePickerController:didFinishPickingMediaWithInfo:] | UIImageJPEGRepresentation | CGImageDestinationFinalize | _CGImagePluginWriteJPEG | writeOne | _cg_jpeg_start_compress | _cg_jinit_compress_master | _cg_jinit_c_prep_controller | alloc_sarray | alloc_large | malloc | malloc_zone_malloc ---- FREE 0x185e000-0x185e62f [size=1584]: thread_a068a4e0 |start | main | UIApplicationMain | GSEventRun | GSEventRunModal | CFRunLoopRunInMode | CFRunLoopRunSpecific | __NSFireDelayedPerform | -[UITableView _userSelectRowAtIndexPath:] | -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] | -[PL AlbumView tableView:didSelectRowAtIndexPath:] | -[PLUIAlbumViewController albumView:selectedPhoto:] | PLNotifyImagePickerOfImageAvailability | -[UIImagePickerController _imagePickerDidCompleteWithInfo:] | -[GalleryViewController imagePickerController:didFinishPickingMediaWithInfo:] | UIImageJPEGRepresentation | CGImageDestinationFinalize | _CGImagePluginWriteJPEG | writeOne | _cg_jpeg_abort | free_pool | free ALLOC 0x185c800-0x185ea1f [size=8736]: thread_a068a4e0 |start | main | UIApplicationMain | GSEventRun | GSEventRunModal | CFRunLoopRunInMode | CFRunLoopRunSpecific | __NSFireDelayedPerform | -[UITableView _userSelectRowAtIndexPath:] | -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] | -[PLAlbumView tableView:didSelectRowAtIndexPath:] | -[PLUIAlbumViewController albumView:selectedPhoto:] | PLNotifyImagePickerOfImageAvailability | -[UIImagePickerController _imagePickerDidCompleteWithInfo:] | -[GalleryViewController imagePickerController:didFinishPickingMediaWithInfo:] | -[UIImage initWithData:] | _UIImageRefFromData | CGImageSourceCreateImageAtIndex | makeImagePlus | _CGImagePluginInitJPEG | initImageJPEG | calloc | malloc_zone_calloc

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  • NSURLErrorBadURL error

    - by Victor jiang
    My iphone app called Google Local Search(non javascript version) to behave some search business. Below is my code to form a url: NSString *url = [NSString stringWithFormat:@"http://ajax.googleapis.com/ajax/services/search/local?v=1.0&q=%@", keyword]; NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:url]]; [request setHTTPMethod:@"GET"]; //get response NSHTTPURLResponse* urlResponse = nil; NSError *error = [[[NSError alloc] init] autorelease]; NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&urlResponse error:&error]; NSString *result = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; When the keyword refers to english characters, it works fine, but when refers to chinese characters(encoded in UTF8, such as '???' whose UTF8 code is 'e5a4a9 e5ae89 e997a8'), it will report NSURLErrorBadURL error(-1000, Returned when a URL is sufficiently malformed that a URL request cannot be initiated). Why? Then I carry out further investigation, I use Safari and type in the url below: http://ajax.googleapis.com/ajax/services/search/local?v=1.0&q=??? It also works, and the output I got from Macsniffer is: /ajax/services/search/local?v=1.0&q=%E5%A4%A9%E5%AE%89%E9%97%A8 So I write a testing url directly in my app NSString *url = [NSString stringWithFormat:@"http://ajax.googleapis.com/ajax/services/search/local?v=1.0&q=%E5%A4%A9%E5%AE%89%E9%97%A8"]; And what I got from the Macsniffer is some other thing: /ajax/services/search/local?v=1.0&q=1.687891E-28750X1.417C0001416CP-102640X1.4CC2D04648FBP-9999-1.989891E+0050X1.20DC00184CC67P-953E8E99A8 It seems my keyword "%E5%A4%A9%E5%AE%89%E9%97%A8" was translated into something else. So how can I form a valid url? I do need help!

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  • Why is my app delegate's didFinishLaunchingWithOptions method all of sudden being called AFTER my Ro

    - by BeachRunnerJoe
    Hi. I've been playing with the iPad's SplitView template in Xcode. Here are two of the many important methods that are auto-generated for you by the Split View-based Application template... AppNameAppDelegate.m #pragma mark - #pragma mark Application lifecycle - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after app launch rootViewController.managedObjectContext = self.managedObjectContext; // Add the split view controller's view to the window and display. [window addSubview:splitViewController.view]; [window makeKeyAndVisible]; return YES; } RootViewController.m #pragma mark - #pragma mark View lifecycle - (void)viewDidLoad { [super viewDidLoad]; self.clearsSelectionOnViewWillAppear = NO; self.contentSizeForViewInPopover = CGSizeMake(320.0, 600.0); NSError *error = nil; if (![[self fetchedResultsController] performFetch:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } } When you build and run the project before making any changes at all, the application:didFinishLaunchingWithOptions method is called before the RootViewController:viewDidLoad method is called. I'm new to iPhone development, but I'm assuming this is the correct and typical sequence. However, as soon as I changed the RootViewController code and set it as a subclass of UIViewController (instead of UITableViewController by default), and made the respective adjustments in Interface Builder, suddenly the RootViewController:viewDidLoad is being called before the application:didFinishLaunchingWithOptions method. I need to get it back to the way it was working before because, as you can see in the code, the viewDidLoad method depends on didFinishLauchingWithOptions method to execute so it can set the rootViewController's managedObjectContext that it uses to perform the fetch request. Any ideas what caused this? Any ideas how I can fix this? Thanks so much in advance for your help! I'm gonna keep researching and playing with the code.

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  • -[CFString length]: message sent to deallocated instance 0x3881940 when i scroll to near the bottom

    - by James
    Hey guys, i've got a problem debugging an iphone app that i'm attempting to write and it's got me stumped, bear with me, i'm a n00b to programming and might get some of the terminology wrong but i'll try to explain it as best as i can. The app gets an XML doc from the a web site, parses it into an array, and then displays it in a table view, i have the parser in a separate file. The ViewDidLoad in RootViewController sends it a url, the parser goes to work and then returns an NSMutableArray. When i run the app it works fine with small XML files (5 entries or so, and 1-3 sections), but when i use a larger one(20+ rows, over 12 sections) i get the error "-[CFString length]: message sent to deallocated instance 0x3881940" when i scroll near the bottom of the tableview, just as the last section title is about to come onto the viewable area on the screen to be precise. if i return a static string instead of the object in my array in this method it doesn't crash, but i can use NSLog to call the array and it returns the title no problems. - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)indexPath { return [[returnedEvents objectAtIndex:indexPath ] objectAtIndex:0]; } The returnedEvents array isn't released until -(void) dealloc {} I have read a few other posts on here, and a few guides on debugging and as of yet am unable to find anything that was able to help me, i'd be more than happy to post some code up here and any more information, i'm just not sure where to start... Thanks in advance for anyone willing to have a go at helping me out.

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  • UIImageView size becomes equal to the size of image it holds after autoresizing

    - by abura
    Hello, I faced a strange problem. My task is to provide scaling an image to fill the UIImageView frame. The UIImageView is a subview of another view. The code is following: CGRect frame=CGRectMake(0,0,viewSize.width,viewSize.height); UIView* backView=[[UIView alloc] initWithFrame:frame]; backView.autoresizesSubviews=YES; backView.autoresizingMask=UIViewAutoresizingFlexibleWidth; UIImageView* imgView=[[UIImageView alloc]initWithFrame:viewFrame]; imgView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; imgView.contentMode=UIViewContentModeScaleToFill; [subcellBackView addSubview:imgView]; [imgView release]; When the image arrives, it is assigned the the imgView: imgView.image=img; The image is scaled according to the imgView's size. Everything is all right until the iPhone (simulator) rotation. After first autoresizing the imgView size becomes equal to the image size (which is much greater) and overlaps its superview frame. The superview frame reacts properly to the orientation change. Could you please help?

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  • How to encrypt an NSString in Objective C with DES in ECB-Mode?

    - by blauesocke
    Hi, I am trying to encrypt an NSString in Objective C on the iPhone. At least I wan't to get a string like "TmsbDaNG64lI8wC6NLhXOGvfu2IjLGuEwc0CzoSHnrs=" when I encode "us=foo;pw=bar;pwAlg=false;" by using this key: "testtest". My problem for now is, that CCCrypt always returns "4300 - Parameter error" and I have no more idea why. This is my code (the result of 5 hours google and try'n'error): NSString *token = @"us=foo;pw=bar;pwAlg=false;"; NSString *key = @"testtest"; const void *vplainText; size_t plainTextBufferSize; plainTextBufferSize = [token length]; vplainText = (const void *) [token UTF8String]; CCCryptorStatus ccStatus; uint8_t *bufferPtr = NULL; size_t bufferPtrSize = 0; size_t *movedBytes; bufferPtrSize = (plainTextBufferSize + kCCBlockSize3DES) & ~(kCCBlockSize3DES - 1); bufferPtr = malloc( bufferPtrSize * sizeof(uint8_t)); memset((void *)bufferPtr, 0x0, bufferPtrSize); // memset((void *) iv, 0x0, (size_t) sizeof(iv)); NSString *initVec = @"init Vec"; const void *vkey = (const void *) [key UTF8String]; const void *vinitVec = (const void *) [initVec UTF8String]; ccStatus = CCCrypt(kCCEncrypt, kCCAlgorithmDES, kCCOptionECBMode, vkey, //"123456789012345678901234", //key kCCKeySizeDES, NULL,// vinitVec, //"init Vec", //iv, vplainText, //"Your Name", //plainText, plainTextBufferSize, (void *)bufferPtr, bufferPtrSize, movedBytes); NSString *result; NSData *myData = [NSData dataWithBytes:(const void *)bufferPtr length:(NSUInteger)movedBytes]; result = [myData base64Encoding];

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  • MKMapView loading all annotation views at once (including those that are outside the current rect)

    - by jmans
    Has anyone else run into this problem? Here's the code: - (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(WWMapAnnotation *)annotation { // Only return an Annotation view for the placemarks. Ignore for the current location--the iPhone SDK will place a blue ball there. NSLog(@"Request for annotation view"); if ([annotation isKindOfClass:[WWMapAnnotation class]]){ MKPinAnnotationView *browse_map_annot_view = (MKPinAnnotationView *)[mapView dequeueReusableAnnotationViewWithIdentifier:@"BrowseMapAnnot"]; if (!browse_map_annot_view) { browse_map_annot_view = [[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@"BrowseMapAnnot"] autorelease]; NSLog(@"Creating new annotation view"); } else { NSLog(@"Recycling annotation view"); browse_map_annot_view.annotation = annotation; } ... As soon as the view is displayed, I get 2009-08-05 13:12:03.332 xxx[24308:20b] Request for annotation view 2009-08-05 13:12:03.333 xxx[24308:20b] Creating new annotation view 2009-08-05 13:12:03.333 xxx[24308:20b] Request for annotation view 2009-08-05 13:12:03.333 xxx[24308:20b] Creating new annotation view and on and on, for every annotation (~60) I've added. The map (correctly) only displays the two annotations in the current rect. I am setting the region in viewDidLoad: if (center_point.latitude == 0) { center_point.latitude = 35.785098; center_point.longitude = -78.669899; } if (map_span.latitudeDelta == 0) { map_span.latitudeDelta = .001; map_span.longitudeDelta = .001; } map_region.center = center_point; map_region.span = map_span; NSLog(@"Setting initial map center and region"); [browse_map_view setRegion:map_region animated:NO]; The log entry for the region being set is printed to the console before any annotation views are requested. The problem here is that since all of the annotations are being requested at once, [mapView dequeueReusableAnnotationViewWithIdentifier] does nothing, since there are unique MKAnnotationViews for every annotation on the map. This is leading to memory problems for me. One possible issue is that these annotations are clustered in a pretty small space (~1 mile radius). Although the map is zoomed in pretty tight in viewDidLoad (latitude and longitude delta .001), it still loads all of the annotation views at once. Thanks...

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  • Memory leaks with UIWebView and NSURL: already spent several days trying to solve them

    - by Sander de Jong
    I have already found a lot of information about how to solve memory leaks for iPhone Obj C code. The last two leaks keep me puzzled, I'm probably overlooking something. Maybe you can spot it. Instruments reports 2 leaks for the following code (part of a UIViewController subclass): (1) UIWebView *webView = [[UIWebView alloc] initWithFrame:CGRectMake(0.0, 0.0, self.view.bounds.size.width, self.view.bounds.size.height - LOWER_VERT_WINDOW_MARGIN)]; (2) webView.scalesPageToFit = YES; (3) webView.dataDetectorTypes = UIDataDetectorTypeNone; (4) (5) NSURL *url = [NSURL fileURLWithPath:self.fullPathFileName isDirectory:NO]; (6) NSMutableURLRequest *urlRequest = [[NSMutableURLRequest alloc] initWithURL:url]; (7) [webView loadRequest:urlRequest]; (8) [urlRequest release], urlRequest = nil; (9) [self.view addSubview:webView]; (10) [webView release], webView = nil; Instruments claims 128 bytes are leaking in line 1, as well as 256 bytes in line 4. No idea if it means line 3 or line 5. Does anybody have a clue what I'm overlooking?

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  • Command /Developer/usr/bin/dsymutil failed with exit code 10

    - by Evan Robinson
    I am getting the above error message randomly (so far as I can tell) on iPhone projects. Occasionally it will go away upon either: Clean Restart XCode Reboot Reinstall XCode But sometimes it won't. When it won't the only solution I have found is to take all the source material, import it into a new project, and then redo all the connections in IB. Then I'm good until it strikes again. Anybody have any suggestions? [update 20091030] I have tried building both debug and release versions, both full and lite versions. I've also tried switching the debug symbols from DWARF with external dSYM file to DWARF and to stabs. Clean builds in all formats make no differences. Permission repairs change nothing. Setting up a new user has no effect. Same error on the builds. Thanks for the suggestions! [Update 20091031] Here's an easier and (apparently) reliable workaround. It hinges upon the discovery that the problem is linked to a target not a project In the same project file, create a new target Option-Drag (copy) all the files from the BAD target 'Copy Bundle Resources' folder to the NEW target 'Copy Bundle Resources' folder Repeat (2) with 'Compile Sources' and 'Link Binary With Libraries' Duplicate the Info.plist file for the BAD target and name it correctly for the NEW target. Build the NEW target! [Update 20100222] Apparently an IDE bug, now apparently fixed, although Apple does not allow direct access to the original bug of a duplicate. I can no longer reproduce this behaviour, so hopefully it is dead, dead, dead.

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  • Speed Problem - Animating Height Change in UITableView

    - by Travis
    So I have a huge UITableView, between 1000 and 3000 rows. Each row needs to, when selected, expand to include several buttons. I do this by rendering the buttons below the cell, enabling clipping on the cells, and then just animating a change in height when they're selected. So I have heightForRowAtIndex checking if the row is selected, if so it gives a different height value. To do the animation, I have the following: - (void) tableView: (UITableView *) tableView didSelectRowAtIndexPath: (NSIndexPath *) indexPath { [self.tableView beginUpdates]; [self.tableView endUpdates]; } This all works wonderfully until I get around 1000 rows, at which point the animations still work and are still quite smooth, but they lag by a second or two. My first thought was a memory problem, but everything is being autoreleased and upon inspection my application isn't even receiving a memory warning message. So...any ideas on what this might be and how I can erase this lag between selection and change in cell height? Oh, and one last thing - right now I'm testing this on the iPad, so if this is a problem there, I expect it to be worse on our other target devices (iPhone and iPod).

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  • Rendering UIImage/CGImage into CGPDFContext results in... blankness!

    - by quixoto
    Hi all, I'm trying to take an image that I have in a image object and render into a Core Graphics PDF context-- happens to be on an iPhone but this question surely applies equally to desktop Quartz. This UIImage is a simple color-on-white image at about 600x800 resolution. If I (say) turn it into a PNG file, that file looks exactly as expected-- so the data is OK. Here's what I'm doing to generate the PDF: NSMutableData * outputData = [[NSMutableData alloc] init]; CGDataConsumerRef dataConsumer = CGDataConsumerCreateWithCFData((CFMutableDataRef)outputData); CFMutableDictionaryRef attrDictionary = NULL; attrDictionary = CFDictionaryCreateMutable(NULL, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); CFDictionarySetValue(attrDictionary, kCGPDFContextTitle, @"My Awesome Document"); CGContextRef pdfContext = CGPDFContextCreate(dataConsumer, NULL, attrDictionary); CFRelease(dataConsumer); CFRelease(attrDictionary); CGImageRef pageImage = [myUIImage CGImage]; CGPDFContextBeginPage(pdfContext, NULL); CGContextDrawImage(pdfContext, CGRectMake(0, 0, [myUIImage size].width, [myUIImage size].height), pageImage); CGPDFContextEndPage(pdfContext); CGContextRelease(pdfContext); Resulting PDF, which ends up in outputData, seems like a valid PDF file (opens correctly, document title is present in metadata), but it consists of precisely one blank page. What am I doing wrong? Thanks.

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  • UITableViewCell background size

    - by quano
    I'm trying to set the size of my background to be a little shorter than the default, creating some space between the cells. This has proven to be difficult. Setting the frame of the background view seems to do nothing: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSString *reuseIdentifier = @"cell"; UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:reuseIdentifier]; if (!cell) cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:reuseIdentifier] autorelease]; // Set up the cell... cell.contentView.backgroundColor = [UIColor clearColor]; cell.backgroundView = [[[UIView alloc] initWithFrame:CGRectMake(0, 4, 320, 42)] autorelease]; cell.backgroundView.backgroundColor = [UIColor blackColor]; cell.backgroundView.alpha = .2; cell.selectedBackgroundView = [[[UIView alloc] initWithFrame:CGRectMake(0, 4, 320, 42)] autorelease]; cell.selectedBackgroundView.backgroundColor = [UIColor whiteColor]; cell.selectedBackgroundView.alpha = .2; cell.font = [UIFont fontWithName:@"MarkerFelt-Thin" size:22.0f]; cell.selectedTextColor = [UIColor blackColor]; cell.textColor = [UIColor whiteColor]; NSDictionary *dict = [files objectAtIndex:indexPath.row]; cell.text = [dict objectForKey:@"name"]; return cell; } Any help? Also, setting the selected background view doesn't do anything. When a cell is selected, the background is completely blank. Why is this? I'm using iPhone OS 2.2.1. I also do this: - (void)viewDidLoad { [super viewDidLoad]; self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone; self.tableView.backgroundColor = [UIColor clearColor]; self.tableView.rowHeight = 50.0f; } You can download the code here (made a small project for this issue only): http://dl.dropbox.com/u/608462/tabletest2.zip

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  • Trouble getting NSString from NSDictionary key into UILabel

    - by Brian
    I'm attempting to put the value associated with the key called "duration" into a UILabel but I'm getting a blank or "(null)" result showing up in the UILabel. My NSDictionary object with its keys seems to be logging as being full of the data and keys I think I want, as such: the content of thisRecordingsStats is { "12:48:25 AM, April 25" = { FILEPATH = "/Users/brian/Library/Application Support/iPhone Simulator/3.1.3/Applications/97256A91-FC47-4353-AD01-15CD494060DD/Documents/12:48:25 AM, April 25.aif"; duration = "00:04"; applesCountString = 0; ...and so on. Here's the code where I'm trying to put the NSString into the UILabel: cell.durationLabel.text = [NSString stringWithFormat:@"%@",[thisRecordingsStats objectForKey:@"duration"]]; I've also tried these other permutations: cell.durationLabel.text = [thisRecordingsStats objectForKey:@"duration"]; and I've also tried this tag-based approach: label = (UILabel *)[cell viewWithTag:8]; label.text = [[thisRecordingsStats objectForKey:@"duration"] objectAtIndex:1]; and: UILabel *label; label = (UILabel *)[cell viewWithTag:8]; label.text = [NSString stringWithFormat:@"%@",[[thisRecordingsStats objectForKey:@"duration"] objectAtIndex:1]]; I've also tried creating a string from the key's paired value and see a "(null)" value or blankness using that too. What am I missing? I assume it's something with the formatting of the string. Thanks for looking!!

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  • shouldAutorotateToInterfaceOrientation won't work!

    - by Dror Sabbag
    Hey. I've been writing my Universal application in portrait mode, and now after about 15 nib files, many many viewCotnrollers, i'd like to implement the shouldAutorotateToInterfaceOrientation and desing some screens in Landscape mode. adding : - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } to ALL of my viewControllers, does not do the work. During Debug, i see that this method is called, but it just won't work! not in the simulator, not in the device, not in Iphone, not in Ipad! i've searched some answers in the forum, and saw some advises to use: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown ); } Didn't worked either, adding: [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; and [[UIDevice currentDevice] endGeneratingDeviceOrientationNotifications]; to my viewDidLoad and viewDidUnload respectively didn't worked either. I'm lost.. Any help will do! just one more info... all my Views are of type UIControl, as i needed the TuchUpInside to work. Appriciate your help.

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  • Advice using leaks in instruments for noobs

    - by Gyozo Kudor
    Hello I am pretty new to iphone development. I have run my app for the first time using the "Leaks" from "Instruments". It shows me several leaks around 20 the smallest is 32 bytes and there is one with 1KB. I have followed the memory management guidelines, (i (think i) understand how and when to use release, not to use it when adding to autorelease pools, for every copy, retain, init there should be a release,... etc). I don't think I understand the output of the Leaks in instruments. What does "Responsible library" and "Responsible frame" mean. Because there are some classes and methods i never used directly. Are there any good tutorials for debugging memory leaks in instruments or other advice you can give me regarding leaks. Thanks in advance. Here are the largest 2 leaks. Leaked Object # Address Size Responsible Library Responsible Frame Malloc 1.00 KB 0x4827400 1024 CFNetwork std::vector *, std::allocator * ::reserve(unsigned long) // i have no idea what this is. Leaked Object # Address Size Responsible Library Responsible Frame Malloc 128 Bytes 5 640 UIKit UIImagePickerLoadPhotoLibraryIfNecessary // so this means UIImagePicker is leaking memory? The first leak i get Leaked Object # Address Size Responsible Library Responsible Frame Malloc 128 Bytes 0x442dfd0 128 UIKit UIKeyboardInputManagerClassForInputMode I don't understand any of those.

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  • Reachability sometimes fails, even when we do have an internet connection

    - by stoutyhk
    Hi I've searched but can't see a similar question. I've added a method to check for an internet connection per the Reachability example. It works most of the time, but when installed on the iPhone, it quite often fails even when I do have internet connectivity (only when on 3G/EDGE - WiFi is OK). Basically the code below returns NO. If I switch to another app, say Mail or Safari, and connect, then switch back to the app, then the code says the internet is reachable. Kinda seems like it needs a 'nudge'. Anyone seen this before? Any ideas? Many thanks James + (BOOL) doWeHaveInternetConnection{ BOOL success; // google should always be up right?! const char *host_name = [@"google.com" cStringUsingEncoding:NSASCIIStringEncoding]; SCNetworkReachabilityRef reachability = SCNetworkReachabilityCreateWithName(NULL, host_name); SCNetworkReachabilityFlags flags; success = SCNetworkReachabilityGetFlags(reachability, &flags); BOOL isAvailable = success && (flags & kSCNetworkFlagsReachable) && !(flags & kSCNetworkFlagsConnectionRequired); if (isAvailable) { NSLog(@"Google is reachable: %d", flags); }else{ NSLog(@"Google is unreachable"); } return isAvailable; }

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  • How do I add a button to my navigationController's right side after pushing another view controller

    - by bobobobo
    So, immediately after pushing a view controller to my tableView, // Override to support row selection in the table view. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here -- // for example, create and push another view controller. AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; [self.navigationController pushViewController:anotherViewController animated:YES]; Ok, so that makes another view slide on, and you can go back to the previous view ("pop" the current view) by clicking the button that automatically appears in the top left corner of the navigation bar now. Ok, so SAY I want to populate the RIGHT SIDE of the navigation bar with a DONE button, like in the "Notes" app that comes with the iPhone. How would I do that? I tried code like this: UIBarButtonItem * doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector( doneFunc ) ]; self.navigationController.navigationItem.rightBarButtonItem = doneButton ; // not it.. [doneButton release] ; doneFunc is defined, and everything, just the button never appears on the right side..

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  • Problem with header files of ARToolkitPlus after making the ARToolKitPlus dylib!

    - by MNassar
    I'm writing this Augmented Reality app for the iPhone and I'd decided to use ARToolKitPlus for it. Using QMake, I created the xcode project file and subsequently the libArToolKitPlus.dylib I tried to compile and run the sample files "simple" and "multi" which worked well. Now all other attempts that I tried to create another project and use the library have failed due to header files not being found. If I drag the "include" folder to the xcode project I get 8 errors instead of just one; The one is for the main include not being found is solved but then it includes 8 other headers that cannot be found (although they are in the same folder) #include "ARToolKitPlus/TrackerSingleMarkerImpl.h" I get a error: ARToolKitPlus/TrackerSingleMarkerImpl.h: No such file or directory If I drag the include folder then some of what I get: error: ARToolKitPlus/TrackerSingleMarker.h: No such file or directory error: ../src/TrackerSingleMarkerImpl.cpp: No such file or directory error: expected class-name before ',' token class TrackerSingleMarkerImpl : public TrackerSingleMarker, protected TrackerImpl<__PATTERN_SIZE_X,__PATTERN_SIZE_Y, __PATTERN_SAMPLE_NUM, __MAX_LOAD_PATTERNS, __MAX_IMAGE_PATTERNS Having the dylib doesnt make a difference as far as I can tell. What do you think I should do?? Would creating a framework help??

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  • Can AVAudioSession do full duplex?

    - by Eric Christensen
    It would seem like it should be able to, but the following breakout test code can't do both: //play a file: NSArray *pathsArray = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [pathsArray objectAtIndex:0]; NSString* playFilePath=[documentsDirectory stringByAppendingPathComponent:@"testplayfile.wav"]; AVAudioPlayer *tempplayer = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:playFilePath] error:nil]; [tempplayer prepareToPlay]; [tempplayer play]; //and record a file: NSString* recFilePath=[documentsDirectory stringByAppendingPathComponent:@"testrecordfile.wav"]; AVAudioRecording *soundrecording = [[AVAudioRecorder alloc] initWithURL:[NSURL fileURLWithPath:recFilePath] settings:nil error:nil]; [soundrecording prepareToRecord]; [soundrecording record]; This is the minimum I can think of to individually play one file and record another. And this works just fine in the simulator. I can play back a file and record at the same time. But it doesn't work on the iphone itself. If I comment out either function, the other performs fine. The playback plays fine either alone or with both, if it's first. If I comment out the playback, the record records fine. (There's additional code to stop the recording not shown here.) So each works fine, but not together. I know audioQueue has a setting to allow both, but I don't see an analogue for AVAudioSessions. Any idea if it's possible, and if so, what I need to add? Thanks!

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  • Switching between iScroll and standard WebView Scrolling functionality

    - by Jonathan
    I'm using iScroll 4 for my rather heavy iPhone web/Phonegap app and trying to find a way to switch between iScrolls scrolling functionality and standard "native" webview scrolling, basically on click. Why I want this is described below. My app has several different subpages all in one file. Some subpages have input fields, some don't. As we all know, iScroll + input fields = you're out of luck. I've wrapped iScrolls wrapper div (and all its functionality) around the one sub page where scrolling is crucial, and where there are no input fields. The other sections, I've simply placed outside this div, which gives these no scrolling functionality at all. I've of course tried wrapping all inside the wrapper and enabling/disabling scroll (shown below) but that didn't work me at all: myScroll.disable() myScroll.enable() By placing some sub pages outside the main scrolling area / iscroll div, I've disabled both iScrolls and the standard webview scrolling (the latter - which i guess iScroll does) which leaves me with only basic basic scrolling, hence basically no scrolling at all. One can move around vertically, but once you let go of the screen with, the "scrolling" stops. Quite naturally but alas so nasty. Therefore, I'm searching for a way to enable standard webview scrolling on the sub pages placed outside of iScroll's wrapper div. I've tried different approaches such as the one above and by using: document.removeEventListener('touchmove', preventDefault, false); document.removeEventListener('touchmove', preventDefault, true); But with no success. Sorry for not providing you guys with any hard code or demos to test out for yourselves, it's simply too much code and it would be presented so out of its context, nobody would be able to debug it. So, is there a way n javascript to do this, switching between iScroll scrolling functionality and standard "native" webview scrolling? I would rather not rebuild the entire DOM framework so a solution like the one described above would be preferable.

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  • Extracting images from a PDF

    - by sagar
    My Query I want to extract only images from a PDF document, using Objective-C in an iPhone Application. My Efforts I have gone through the info on this link, which has details regarding different operators on PDF documents. I also studied this document from Apple about PDF parsing with Quartz. I also went through the entire PDF reference document from the Adobe site. According to that document, for each image there are the following operators: q Q BI EI I have created a table to get the image: myTable = CGPDFOperatorTableCreate(); CGPDFOperatorTableSetCallback(myTable, "q", arrayCallback2); CGPDFOperatorTableSetCallback(myTable, "TJ", arrayCallback); CGPDFOperatorTableSetCallback(myTable, "Tj", stringCallback); I use this method to get the image: void arrayCallback2(CGPDFScannerRef inScanner, void *userInfo) { // THIS DOESN'T WORK // CGPDFStreamRef stream; // represents a sequence of bytes // if (CGPDFDictionaryGetStream (d, "BI", &stream)){ // CGPDFDataFormat t=CGPDFDataFormatJPEG2000; // CFDataRef data = CGPDFStreamCopyData (stream, &t); // } } This method is called for the operator "q", but I don't know how to extract an image from it. What should be the solution for extracting the images from the PDF documents? Thanks in advance for your kind help.

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  • Hiding a UINavigationController's UIToolbar during viewWillDisappear:

    - by Nathan de Vries
    I've got an iPhone application with a UITableView menu. When a row in the table is selected, the appropriate view controller is pushed onto the application's UINavigationController stack. My issue is that the MenuViewController does not need a toolbar, but the UIViewControllers which are pushed onto the stack do. Each UIViewController that gets pushed calls setToolbarHidden:animated: in viewDidAppear:. To hide the toolbar, I call setToolbarHidden:animated: in viewWillDisappear:. Showing the toolbar works, such that when the pushed view appears the toolbar slides up and the view resizes correctly. However, when the back button is pressed the toolbar slides down but the view does not resize. This means that there's a black strip along the bottom of the view as the other view transitions in. I've tried adding the toolbar's height to the height of the view prior to hiding the toolbar, but this causes the view to be animated during the transition so that there's still a black bar. I realise I can manage my own UIToolbar, but I'd like to use UINavigationControllers built in UIToolbar for convenience. This forum post mentions the same issue, but no workaround is mentioned.

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  • pushViewController Not Displaying UIView/Nib with tabbar and nav bar

    - by james
    I'm relatively new to objective c but not programming and am stuck with my iphone app. I created a nav based app with both a navbar and a tab bar controller. I set the tab bar as the root controller. I'm able to switch between each tab without any issues to various UIViews and UITableViews. My issue is that in one of my UITableViews that I call from the TabBarController, didSelectRowAtIndexPath function is suppose to display a new UIView. The below code does not give any errors and runs fine but does not show the new Nib. if(newViewController == nil) { NSLog(@"yes nil"); BookViewController *aNewViewController = [[BookViewController alloc] initWithNibName:@"BookOptionView" bundle:nil]; self.newViewController = aNewViewController; [aNewViewController release]; } BookAppDelegate *delegate = (BookAppDelegate *)[[UIApplication sharedApplication] delegate]; [delegate.appNavBar pushViewController:newViewController animated:YES]; Now when I do the below, it works fine but it gets rid of the nav and tab which I'm assuming because its a modal call instead of pushing the view controller. BookViewController *screen = [[BookViewController alloc] initWithNibName:@"BookOptionView" bundle:[NSBundle mainBundle]]; screen.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:screen animated:YES]; [screen release]; Any ideas why I can't get the View Controller to push correctly? In my application delegate file, I declared an AppNavBarController object (inherit from UINavigationController) called appNavBar. Any help would be appreciated!

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  • Fuzzy Date algorithm in Objective-C

    - by Brock Woolf
    I would like to write a fuzzy date method for calculating dates in Objective-C for iPhone. There is a popular explanation here: http://stackoverflow.com/questions/11/how-do-i-calculate-relative-time However it contains missing arguments. How could this be used in Objective-C?. Thanks. const int SECOND = 1; const int MINUTE = 60 * SECOND; const int HOUR = 60 * MINUTE; const int DAY = 24 * HOUR; const int MONTH = 30 * DAY; if (delta < 1 * MINUTE) { return ts.Seconds == 1 ? "one second ago" : ts.Seconds + " seconds ago"; } if (delta < 2 * MINUTE) { return "a minute ago"; } if (delta < 45 * MINUTE) { return ts.Minutes + " minutes ago"; } if (delta < 90 * MINUTE) { return "an hour ago"; } if (delta < 24 * HOUR) { return ts.Hours + " hours ago"; } if (delta < 48 * HOUR) { return "yesterday"; } if (delta < 30 * DAY) { return ts.Days + " days ago"; } if (delta < 12 * MONTH) { int months = Convert.ToInt32(Math.Floor((double)ts.Days / 30)); return months <= 1 ? "one month ago" : months + " months ago"; } else { int years = Convert.ToInt32(Math.Floor((double)ts.Days / 365)); return years <= 1 ? "one year ago" : years + " years ago"; }

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  • Are there more Cocoa and Cocoa Touch videos which are worth looking at?

    - by dontWatchMyProfile
    To gain a better understanding, I think it would be a good idea to watch every cocoa video available on the net. I tend to find session videos from conferences or good podcast videos only by accident, so maybe someone has a handy list of links to great ressources. I already know all the WWDC stuff and the stuff from stanford, but a lot of universities around the world publish session videos as well in local languages. Also, there are like thousands of conferences around the world with great session videos. This list should compensate for all those who can't afford beeing at WWDC. Therefore, guys, let's create a handy list to fill the gaps for everyone! This is community wiki, so just list them all! I'll start with: English 360 Conferences (360iDev) Videos Oredev with some good iPhone dev session videos German Macoun 2009 with some interesting session videos, if you can speak German Please don't hesitate to post links to videos in other languages than English. Many of us speak more languages, so go ahead! We'll be excited!

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