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  • Multiple shapes on Android

    - by LucaB
    Hi Hi I'm trying to build a layout where some shapes will popup every 2 seconds. If the user will click one of these shapes, they have to disappear. What is the correct way of doing this? I thought about a thread, but i missed out. Here's my code at the moment (is not working): public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); l = new LinearLayout(this); setContentView(l); int counter = 1; View v = new CustomDrawableView(this,20,50); l.addView(v); Thread t = new Thread() { public void run() { while (true) { Log.i("THREAD","INSIDE"); View h = new CustomDrawableView(c, (int)Math.round(Math.random()*100), (int)Math.round(Math.random()*100)); SystemClock.sleep(2000); l.addView(h); } } }; t.start(); }

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  • Why is my UIImageView blurred?

    - by Denis M
    I have a really weird problem with UIImageView. I have an image (an RGB png) 45x45 pixels which I add to the view. I can see that image is blurred after added to the view. Here is the same image in the simulator (left) and in Xcode (right): I have custom UIImageView class with this initWithImage code: - (id) initWithImage:(UIImage*) image { self = [super initWithImage:image]; self.frame = CGRectMake(0, 0, 45, 45); self.contentMode = UIViewContentModeScaleAspectFit; self.quantity = 1; if (self) { self.label = [[UITextField alloc]initWithFrame:CGRectMake(0,40,45,25)]; self.label.font = [UIFont systemFontOfSize:16]; self.label.borderStyle = UITextBorderStyleNone; self.label.enabled = TRUE; self.label.userInteractionEnabled = TRUE; self.label.delegate = self; self.label.keyboardType = UIKeyboardTypeNumbersAndPunctuation; self.label.textAlignment = UITextAlignmentCenter; } self.userInteractionEnabled = TRUE; // Prepare 3 buttons: count up, count down, and delete self.deleteButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; self.deleteButton.hidden = NO; self.deleteButton.userInteractionEnabled = YES; self.deleteButton.titleLabel.font = [UIFont systemFontOfSize:20]; self.deleteButton.titleLabel.textColor = [UIColor redColor]; [self.deleteButton setTitle:@"X" forState:UIControlStateNormal]; [self.deleteButton addTarget:self action:@selector(deleteIcon:) forControlEvents:UIControlEventTouchUpInside]; self.upCountButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; self.upCountButton.hidden = NO; self.upCountButton.userInteractionEnabled = YES; [self.upCountButton setTitle:@"+" forState:UIControlStateNormal]; [self.upCountButton addTarget:self action:@selector(addQuantity:) forControlEvents:UIControlEventTouchUpInside]; self.downCountButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; self.downCountButton.hidden = YES; self.downCountButton.userInteractionEnabled = YES; [self.downCountButton setTitle:@"-" forState:UIControlStateNormal]; [self.downCountButton addTarget:self action:@selector(removeQuantity:) forControlEvents:UIControlEventTouchUpInside]; return self; } I create it like this: UIImage *desertIcon = [UIImage imageNamed:@"desert.png"]; IconObj *desertIconView = [[IconObj alloc] initWithImage:desertIcon]; desertIconView.center = CGPointMake(265,VERTICAL_POINT_ICON); desertIconView.type = [IconObj TYPE_DESERT]; [self.view addSubview:desertIconView]; [desertIconView release]; Why would the displayed image be so than the one stored in a file?

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  • Model Binding using ASP.NET MVC, getting datainput to the controller.

    - by Calibre2010
    Pretty Basic one here guys. I have a View which holds 2 textfields for input and a submit button <%using (Html.BeginForm("DateRetrival", "Home", FormMethod.Post)){ %> <%=Html.TextBox("sday")%> <%=Html.TextBox("eday")%> <input type="submit" value="ok" id="run"/> <% }%> the following controller action which I want to bind the data input is as follows [AcceptVerbs(HttpVerbs.Get)] public ActionResult DateRetrival() { return View(); } [AcceptVerbs(HttpVerbs.Post)] public ActionResult DateRetrival(string submit) { return null; } When I debug this and look in the action methods parameter, the value is null. When I've entered values in both textboxes and and clicked the submit method.

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  • How to retain the state of a activity that has a GLSurfaceView

    - by user348639
    My problem is our game can switch into menu and setting mode instantly but it will need 4-6 seconds to load texture, init GL render mode eventually I just used 6 simple textures to create 6 sprites in game. Please help me answer two questions: 1. How can I preload our assets in android os to start our game quicker? 2. In order to use a trick to create instance switch between activity, how can I retain my activity with GLSurfaceView state? I order to help you understanding my situation, please read the following code: The game using 3 activities as you can see in following configuration: <application android:label="@string/app_name" android:icon="@drawable/icon" android:allowBackup="true"> <activity android:name=".Menu" android:screenOrientation="portrait" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:launchMode="singleTop"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".ReTouch" android:screenOrientation="portrait" /> <activity android:name=".Preference" android:screenOrientation="portrait" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" /> </application> My .ReTouch class is a class that extended from RokonActivity (I am using rokon engine for my game), this engine will create a GLSurefaceView to render my game in OpenGL ES You can get RokonAcitivity's source code here: http://code.google.com/p/rokon/source/browse/tags/release/1.1.1/src/com/stickycoding/Rokon/RokonActivity.java public class ReTouch extends RokonActivity { public static final int REPLAY_DELAY_INTERVAL = 1000; private ReTouchGameBoard reTouchGame; and .Menu, .Preference are two normal standard activity in an android application. I am using this method to start and switch between activities: playButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); startActivity(new Intent(Menu.this, ReTouch.class)); } }); settingButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); startActivity(new Intent(Menu.this, Preference.class)); } }); quitButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); finish(); } });

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  • MySQL SET and ENUM types in CakePHP framework

    - by Andrew Bashtannik
    Hi! I need to use SET and ENUM types in my CakePHP 1.3 project. I found some advices, but all them are too old (2004-2006) and full of crazy methods, like modifying cake's core files. Also, CakePHP developers said that SET and ENUM types are not supported. Example: I have SET('alpha','beta') field, and I need to use this data as checkboxes in add & edit actions. Is there any way to add normal support (Form helpers etc.) of SET and ENUM fields?

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  • ASP:LinkButton and Eval

    - by sgibbons
    I'm using an ASP:LinkButton inside of an ItemTemplate inside of a TemplateField in a GridView. For the command argument for the link button I want to pass the ID of the row from the datasource that the gridview is bound to, so I'm doing something like this: <asp:LinkButton ID="viewLogButton" CommandName="viewLog" CommandArgument="<%#Eval("ID")%>" Text="View Log" runat="server"/> Unfortunately, the resulting HTML is this: <asp:LinkButton ID="viewLogButton" CommandName="viewLog" CommandArgument="3" Text="View Log" runat="server"/> It seems that it is parsing the Eval() properly, but this is somehow causing it not to parse the LinkButton tag and just dump it out as literal text. Does anyone know: a) why this is happening and, b) what a good solution to this problem is?

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  • IFRAME renders a HTML text outside of boundaries, a bug?

    - by achirlin
    IE8 in non-compatability view, Version 8.0.6001.18702 The code below represents the problem: <body><div style="height:400px;width:400px"><iframe src="http://mail.ru" height="100%" width="100%"></iframe></div></body> Scroll the IFRAME to the right to the middle of "??????? ??????? ? ???????" orange label. Alt-Tab to other window and Alt-Tab back to IE window. The internal HTML will appear ouside of IFRAME boundaries. The screenshot demonstrating the problem. Does the IFRAME rendering have a bug? May be I have an unpatched version (automatic updates are turned ON). Could you suggest a workaround except turning on Compatability View? Thank you.

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  • Codeigniter redirect repeats controller name in URL

    - by Obay
    This is my controller: class Timesheet extends Controller { ... function index() { //loads view with a form that submits to "timesheet/change_date" } function summary() { //loads view with a form that submits to "timesheet/change_week" } function change_date() { ... redirect('timesheet'); } function change_week() { ... redirect('timesheet/summary'); } ... } The first form is located at http://localhost/dts/index.php/timesheet and when I submit the change_date form, it correctly goes thru the change_date() function and re-loads http://localhost/dts/index.php/timesheet correctly. However, the second form is located at http://localhost/dts/index.php/timesheet/summary, and when I submit the change-week form, it goes thru the change_week() function but goes to http://localhost/dts/index.php/timesheet/timesheet/change_week. Notice the word timesheet is repeated. When I submit the form again, another timesheet is added. What's wrong and how do I improve my code? My .htaccess is below: RewriteEngine on RewriteCond $1 !^(index\.php|webroot|robots\.txt) RewriteRule ^(.*)$ index.php/$1 [L]

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  • SurfaceView for Camera Preview won't get destroyed when pressing Power-Botton

    - by for3st
    I want to implement a camera preview. For that I have a custom View CameraView extends ViewGroup that in the constructor programatically creates an surfaceView. I have the following components (higly simplified for beverity): ScannerFragment.java public View onCreateView(..) { //inflate view and get cameraView } public void onResume() { //open camera -> set rotation -> startPreview (in a thread) -> //set preview callback -> start decoding worker } public void onPause() { // stop decoding worker -> stop Preview -> release camera } CameraView.java extends ViewGroup public void setUpCalledInConstructor(Context context) { //create a surfaceview and add it to this viewgroup -> //get SurfaceHolder and set callback } /* SurfaceHolder.Callback */ public void surfaceCreated(SurfaceHolder holder) { camera.setPreviewDisplay(holder); } public void surfaceDestroyed(SurfaceHolder holder) { //NOTHING is done here } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { camera.getParameters().setPreviewSize(previewSize.width, previewSize.height); } fragment_scanner.xml <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent"> <com.myapp.camera.CameraView android:id="@+id/cameraPreview" android:layout_width="match_parent" android:layout_height="match_parent"/> </RelativeLayout> I think I have set the lifecycle correct (getting resources onResume(), releasing it onPause() roughly said) and the following works just fine: pressing home and returning pressing Taskswitcher and returning rotation But one thing doesn't work and that is when I press the power-button on the device and then return to the camera-preview. The result is: the preview is stuck with the image that was last captured before button was pressed. If I rotate it works fine again, since it will get through the lifecycle. After some research I found out that this is probably due to the fact that surfaceView won't get destroyed when the power-button is pressed, i.e. SurfaceHolder.Callback.surfaceDestroyed(SurfaceHolder holder) won't be called. And in fact when I compare the (very verbose) log output of the home-button-case and the power-button-case it's the same except that 'surfaceDestroyed' won't get called. So far I found no solution whatsoever to work around it. I purposely avoid any resource cleaning code in my surfaceDestroyed(), but this does not help. My idea was to manually destroy the surfaceView like asked in this question but this seems not possible. I also tested other applications with surfaceViews/cameras and they don't seem to have this issue. So I would appreciate any hints or tips on that.

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  • MKMapView not calling delegate methods

    - by criscokid
    In a UIViewController I add a MKMapView to the view controlled by the controller. - (void)viewDidLoad { [super viewDidLoad]; CGRect rect = CGRectMake(0, 0, 460, 320); map = [[MKMapView alloc] initWithFrame:rect]; map.delegate = self; [self.view addSubview:map]; } Later in the controller I have - (void)mapViewDidFinishLoadingMap:(MKMapView *)mapView { NSLog(@"done."); } Done never gets printed. None of the other delegate methods get called either like mapView:viewForAnnotation: I use a MKMapView in an another app, but this seems to happen on any new application I make. Has anyone else seen this behavior? EDIT: The problem seems to be when UIViewController is made the delegate of the MKMapView, a direct subclass of NSObject seems to work okay. I can work around like this, still seems very odd since I've done it before.

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  • Displaying the Time in AM/PM format in android

    - by Rahul Varma
    Hi, I am getting the time using a time picker and displaying the time in the text view using following code... private TimePickerDialog.OnTimeSetListener mTimeSetListener = new TimePickerDialog.OnTimeSetListener() { public void onTimeSet(TimePicker view, int hourOfDay, int minute) { Toast.makeText(SendMail.this, "Your Appointment time is "+hourOfDay+":"+minute, Toast.LENGTH_SHORT).show(); TextView datehid = (TextView)findViewById(R.id.timehidden); datehid.setText(String.valueOf(hourOfDay)+ ":"+(String.valueOf(minute))); } }; Now, the issue is when i set the time as 8:00 pm then i get the time displayed as 20:0... I want to display the time as 8:00 pm... How can i do that???

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  • Calling Html.ActionLink in a custom HTML helper

    - by Sylvain
    I am designing a custom HTML helper and I would like to execute Html.ActionLink to provide dynamic URL generation. namespace MagieMVC.Helpers { public static class HtmlHelperExtension { public static string LinkTable(this HtmlHelper helper, List<Method> items) { string result = String.Empty; foreach (Method m in items) { result += String.Format( "<label class=\"label2\">{0}</label>" + System.Web.Mvc.Html.ActionLink(...) + "<br />", m.Category.Name,m.ID, m.Name); } return result; } } } Unfortunately Html.ActionLink is not recognized in this context whatever the namespace I have tried to declare. As a generic question, I would like to know if it is possible to use any existing standard/custom Html helper method when designing a new custom helper. Thanks.

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  • Add image gallery to node in Drupal

    - by vian
    I'm using Image module for Drupal 6 and the submodule of Image Gallery. Image gallery is identified by taxonomy term of certain vocabulary. What I need is to attach Image Gallery View supplied with Image Gallery to certain node. I am now trying to use Views Attach to do this. But how can I pass an argument of taxonomy term for gallery to the view? Also I added the taxonomy term for gallery to be defined for both images and my node type. Is it ok?

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  • ListView and undeterminate ProgressBar

    - by Spredzy
    Sorry for the question it might sounds stupid, But: how do you activate a ProgressBar according to the cell you just cliked on ? I have a list view, with a menu that shows after a long press. When I click on one of my option I would like to display the ProgressBar in the listView according to the cell I clicked on. It is currently always displaying the one of my first cell, whatever I am doing public boolean onContextItemSelected(MenuItem item) { AdapterContextMenuInfo info = (AdapterContextMenuInfo) item.getMenuInfo(); switch (item.getOrder()) { case 0: mProgressBar = (ProgressBar)findViewById(R.id.welcome_progressbar); mProgressBar.setVisibility(View.VISIBLE); ... some execution .... return true; case 1: ... Does anyone see anything wrong?

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  • MVC best practice

    - by Patrick
    I'm new to MVC (i'm using codeigniter) and was wondering where I should put a "cut_description" function. My model retrieves a list of events including their description. If the description is too long, I would need to cut it after the first n words, and add a "read more" link, so the view doesn't get too cluttered. What would be the best practice? a) add the logic to cut after n words to the model; b) add the logic to the controller; c) add it to the view? I think C would be the easier (I have to loop through results anyway), but I'm not sure this would comply with MVC. What do you think?

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  • Handling undo and edit flag on window with several model objects

    - by Rui Pacheco
    Hi, I've a window that will hold several instances of a model object, listed in a table. The model object is updated using a text view. What is the best way to keep the edit flag and undo manager in synch with the content of the different model objects? I'm thinking creating an instance of the undo manager on the model object and manually set the undo manager for the text view every time the user choses a new model object. Does the undo manager also handle the edited flag?

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  • ViewStateMode property in Asp.Net 4.0

    - by AspOnMyNet
    I haven’t yet started learning Asp.Net 4.0, but I did read a bit on ViewState, where there is a new property ViewStateMode. In earlier versions of Asp.Net, if parent control had its ViewState disabled, then child controls also had their ViewState disabled, even if their EnableViewState was set to true. a) Thus if I understand it correctly, then a child control C having ViewStateMode property set to “Enable” causes C to save its view state, even if parent control has its view state disabled? b) Is there a reason why ViewStateMode property hasn’t/couldn’t be implemented in earlier versions of Asp.Net? thanx

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  • Ios Parse Login

    - by user3806600
    I am programming an IOS app that will use parse to login a user. Using storyboard I have the login button connected to another view controller with the push segue. Whether the username and password are correct the button selection always goes to the new view controller. I might be doing this all wrong. Any help is appreciated. Here is my code: - (IBAction)signIn:(id)sender { [PFUser logInWithUsernameInBackground:self.emailField.text password:self.passwordField.text block:^(PFUser *user, NSError *error) { if (!error) { [self performSegueWithIdentifier:@"signIn" sender:nil]; } else { // The login failed. Check error to see why. } }]; }

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  • Lego-Style Cocoa Workflow Application

    - by Armin Ronacher
    Hi, I currently have to develop a system very similar to MIT's Scratch's UI. In case you don't know it, here a screenshot: http://kidconfidence.com/blogs/wp-content/uploads/2007/10/scratch1.png Basically you have bricks in the library on the left you can drop into the window on the right side. The problem I have is that I'm new to Cocoa and not sure what would be the best way to accomplish that. Because you can nest these bricks sometimes and other times stick them together I wonder if there is something that would help implementing that. I recognize this is not a very common interface that there are probably no implementations of that around, but maybe there are helpers for parts of this. Regards, Armin

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  • stylesheet_link_tag producing absolute links instead of relative

    - by mathee
    I set up facebooker to tunnel my Ruby on Rails application. The issue is that I would like to test locally. That is, I don't want to have to start a tunnel every time I want to see my changes. Right now, when I start the application using ruby script/server (not calling rake facebooker:tunnel:background_start beforehand), links created by helpers (e.g., stylesheet_link_tag, javascript_include_tag, image_tag) are prepended with my tunnlr address: http://web1.tunnlr.com:myPort/. (For example, a CSS link looks like this in the page source: http://web1.tunnlr.com:myPort//stylesheets/appName.css?1234567890.) I don't want that functionality; I can't see my CSS or JavaScript changes without having to start the tunnel first. I want the links to be relative, not absolute. So, stylesheet_link_tag should produce /stylesheets/appName.css?1234567890. Does anyone know why it's doing that in the first place and how to fix it? Thanks in advance.

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  • simile exhibit ie7 bug

    - by two7s_clash
    'm using to Exhibit to, pretty simply, display some data on historical events and book publication dates: http://f1shw1ck.com/timeline3/exhibit.html Everything works fine, and I have been able to get the timeline running as wanted, until I try to take control of the timeline with a timelineConfig script. After I add this, my timeline continues to work as expected on all browsers, except for IE. Curiously enough, band 0 initializes and is rendered correctly, but band 1 shows no events and does not sync to the band above. But it is picking up the width: 10%", intervalUnit: Timeline.DateTime.DECADE, intervalPixels: 60 specifications, as they are rendered correctly. Since everything works until I call ex:configuration="timelineConfig", since everything works in the other browsers, and since everything almost works in IE, up to the event painting, I have to imagine this is a javascript coding error on my part, but I just can't see it. All I get in my console is Failed to create view View As Timeline." Incidentally, having or not having the gotoYear function seemingly does nothing to change... Thanks for any tips.

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  • Rails flash hash violation of MVC?

    - by user94154
    I know Rails' flash hash is nothing new, but I keep running into the same problem with it. Controllers should be for business logic and db queries, not formatting strings for display to the user. But the flash hash is always set in the controller. This means that I need to hack and work around Rails to use Helpers that I made to format strings for the flash hash. Is this just a pragmatic compromise to MVC or am I missing something here? How do you deal with this problem? Or do you not even see it as one?

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  • Find the xmlHttpRequest resource in aspx page

    - by DJStroky
    I'm trying to find an xmlHttpRequest or similar resource that I can query directly to obtain an xml file for my own purposes. At this site it is possible to browse a Google Map mashup with markers. Unfortunately it is only possible to view all markers at a small view range, whereas I simply want to obtain all the information at once for the entire state. Using the firebug console in firefox I can enter the following javascript line to obtain the xml that I desire: document.getElementById("stationXML").value I tracked this document element down to an <input> tag, but I can't figure out how that input is set. Thanks in advance for your help!

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