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  • What pattern is layered architecture in asp.net ?

    - by haansi
    Hi, I am a asp.net developer and don't know much about patterns and architecture. I will very thankful if you can please guide me here. In my web applications I use 4 layers. Web site project (having web forms + code behind cs files, user controls + code behind cs files, master pages + code behind cs files) CustomTypesLayer a class library (having custom types, enumerations, DTOs, constructers, get, set and validations) BusinessLogicLayer a class library (having all business logic, rules and all calls to DAL functions) DataAccessLayer a class library( having just classes communicating to database.) -My user interface just calls BusinessLogicLayer. BusinessLogicLayer do proecessign in it self and for data it calls DataAccessLayer funtions. -Web forms do not calls directly DAL. -CustomTypesLayer is shared by all layers. Please guide me is this approach a pattern ? I though it may be MVC or MVP but pages have there code behind files as well which are confusing me. If it is no patren is it near to some patren ? pleaes guide thanks

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  • Best way to associate data files with particular tests in RSpec / Ruby

    - by Bill T
    For my RSpec tests I would to automatically associate data files with each test. To clarify, if my tests each require an xml file as input data and then some xpath statements to validate the responses they get back I would like to externalize the xml and xpath as files and have the testing framework easily associate them with the particular test being run by using the unique ID of the test as the file(s) name. I tried to get this behavior but the solution isn't very clean. I wrote a helper method that takes the value of "description" and combines it with FILE to create a unique identifier which is set into a global variable that other utilities can access. The unique identifier is used to associate the data files I need. I have to call this helper method as the first line of every test, which is ugly. If I have an RSpec example that looks like this: describe "Basic functions of this server I'm testing" do it "should give me back a response" do # Sets a global var to: "my_tests_spec.rb_should_give_me_back_a_response" TestHelper::who_am_i __FILE__, description ... end end Is there some better/cleaner/slicker way I can get an unique ID for each test that I could use to associate data files with? Perhaps something build into RSpec I'm unaware of? Thank you, -Bill

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  • How to insert and call by row and column into sqlite3 python, great tutorial problem.

    - by user291071
    Lets say i have a simple array of x rows and y columns with corresponding values, What is the best method to do 3 things? How to insert, update a value at a specific row column? How to select a value for each row and column, import sqlite3 con = sqlite3.connect('simple.db') c = con.cursor() c.execute('''create table simple (links text)''') con.commit() dic = {'x1':{'y1':1.0,'y2':0.0},'x2':{'y1':0.0,'y2':2.0,'y3':1.5},'x3':{'y2':2.0,'y3':1.5}} ucols = {} ## my current thoughts are collect all row values and all column values from dic and populate table row and columns accordingly how to call by row and column i havn't figured out yet ##populate rows in first column for row in dic: print row c.execute("""insert into simple ('links') values ('%s')"""%row) con.commit() ##unique columns for row in dic: print row for col in dic[row]: print col ucols[col]=dic[row][col] ##populate columns for col in ucols: print col c.execute("alter table simple add column '%s' 'float'" % col) con.commit() #functions needed ##insert values into sql by row x and column y?how to do this e.g. x1 and y2 should put in 0.0 ##I tried as follows didn't work for row in dic: for col in dic[row]: val =dic[row][col] c.execute("""update simple SET '%s' = '%f' WHERE 'links'='%s'"""%(col,val,row)) con.commit() ##update value at a specific row x and column y? ## select a value at a specific row x and column y?

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  • Vim: change formatting of variables in a script

    - by sixtyfootersdude
    I am using vim to edit a shell script (did not use the right coding standard). I need to change all of my variables from camel-hum-notation startTime to caps-and-underscore-notation START_TIME. I do not want to change the way method names are represented. I was thinking one way to do this would be to write a function and map it to a key. The function could do something like generating this on the command line: s/<word under cursor>/<leave cursor here to type what to replace with> I think that this function could be applyable to other situations which would be handy. Two questions: Question 1: How would I go about creating that function. I have created functions in vim before the biggest thing I am clueless about is how to capture movement. Ie if you press dw in vim it will delete the rest of a word. How do you capture that? Also can you leave an uncompleted command on the vim command line? Question 2: Got a better solution for me? How would you approach this task?

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  • How to make a program not show up in Alt-Tab or on the taskbar.

    - by Scott Chamberlain
    I have a program that needs to sit in the background and when a user connects to a RDP session it will do some stuff then launch a program. when the program is closed it will do some housekeeping and logoff the session. The current way I am doing it is like this I have the terminal server launch this application. I have it set as a windows forms application and my code is this public static void Main() { //Do some setup work Process proc = new Process(); //setup the process proc.Start(); proc.WaitForExit(); //Do some housecleaning NativeMethods.ExitWindowsEx(0, 0); } I really like this because there is no item in the taskbar and there is nothing showing up in alt-tab. However to do this I gave up access to functions like void WndProc(ref Message m) So Now I can't listen to windows messages (Like WTS_REMOTE_DISCONNECT or WTS_SESSION_LOGOFF) and do not have a handle to use for for bool WTSRegisterSessionNotification(IntPtr hWnd, int dwFlags); I would like my code to be more robust so it will do the housecleaning if the user logs off or disconnects from the session before he closes the program. Any reccomendations on how I can have my cake and eat it too?

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  • Linq-to-XML explicit casting in a generic method

    - by vlad
    I've looked for a similar question, but the only one that was close didn't help me in the end. I have an XML file that looks like this: <Fields> <Field name="abc" value="2011-01-01" /> <Field name="xyz" value="" /> <Field name="tuv" value="123.456" /> </Fields> I'm trying to use Linq-to-XML to get the values from these fields. The values can be of type Decimal, DateTime, String and Int32. I was able to get the fields one by one using a relatively simple query. For example, I'm getting the 'value' from the field with the name 'abc' using the following: private DateTime GetValueFromAttribute(IEnumerable<XElement> fields, String attName) { return (from field in fields where field.Attribute("name").Value == "abc" select (DateTime)field.Attribute("value")).FirstOrDefault() } this is placed in a separate function that simply returns this value, and everything works fine (since I know that there is only one element with the name attribute set to 'abc'). however, since I have to do this for decimals and integers and dates, I was wondering if I can make a generic function that works in all cases. this is where I got stuck. here's what I have so far: private T GetValueFromAttribute<T>(IEnumerable<XElement> fields, String attName) { return (from field in fields where field.Attribute("name").Value == attName select (T)field.Attribute("value").Value).FirstOrDefault(); } this doesn't compile because it doesn't know how to convert from String to T. I tried boxing and unboxing (i.e. select (T) (Object) field.Attribute("value").Value but that throws a runtime Specified cast is not valid exception as it's trying to convert the String to a DateTime, for instance. Is this possible in a generic function? can I put a constraint on the generic function to make it work? or do I have to have separate functions to take advantage of Linq-to-XML's explicit cast operators?

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  • Member function overloading/template specialization issue

    - by Ferruccio
    I've been trying to call the overloaded table::scan_index(std::string, ...) member function without success. For the sake of clarity, I have stripped out all non-relevant code. I have a class called table which has an overloaded/templated member function named scan_index() in order to handle strings as a special case. class table : boost::noncopyable { public: template <typename T> void scan_index(T val, std::function<bool (uint recno, T val)> callback) { // code } void scan_index(std::string val, std::function<bool (uint recno, std::string val)> callback) { // code } }; Then there is a hitlist class which has a number of templated member functions which call table::scan_index(T, ...) class hitlist { public: template <typename T> void eq(uint fieldno, T value) { table* index_table = db.get_index_table(fieldno); // code index_table->scan_index<T>(value, [&](uint recno, T n)->bool { // code }); } }; And, finally, the code which kicks it all off: hitlist hl; // code hl.eq<std::string>(*fieldno, p1.to_string()); The problem is that instead of calling table::scan_index(std::string, ...), it calls the templated version. I have tried using both overloading (as shown above) and a specialized function template (below), but nothing seems to work. After staring at this code for a few hours, I feel like I'm missing something obvious. Any ideas? template <> void scan_index<std::string>(std::string val, std::function<bool (uint recno, std::string val)> callback) { // code }

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  • Tips for submitting a library to Boost?

    - by AraK
    Hi everyone, Summer is coming, and a group of friends and I are getting ready for it :) We decided to build a compile-time Arbitrary precision Unsigned Integers. We would like to provide a set of integers algorithms(functions) with the library. We have seen a number of requests for such a library(SoC2010, C++0x Standard Library wishlist). Also, a regular run-time bigint is requested usually with that, but we don't want to go into the hassle of memory management. The idea came to me from a library called TTMath, unfortunately this library works only on specific platforms because Assembly was used extensively in the library. We would like to write a standard library, depending on the C++ standard library and Boost. Also, we would like to use the available C++0x facilities in current compilers like user-defined literals and others. This would technically make the library non-standard for a while, but we think that it is a matter of time the new standards will be official. Your hints on the whole process including design, implementation, documentation, maintainable of the library are more than welcom. We are a group of students and fresh graduates who are looking for something interesting in the summer, but we see that Boost is full of gurus and we don't want to forget something too obvious. We are communicating on-line, so there is no shared white-boards :( Thanks,

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  • C++ design related question

    - by Kotti
    Hi! Here is the question's plot: suppose I have some abstract classes for objects, let's call it Object. It's definition would include 2D position and dimensions. Let it also have some virtual void Render(Backend& backend) const = 0 method used for rendering. Now I specialize my inheritance tree and add Rectangle and Ellipse class. Guess they won't have their own properties, but they will have their own virtual void Render method. Let's say I implemented these methods, so that Render for Rectangle actually draws some rectangle, and the same for ellipse. Now, I add some object called Plane, which is defined as class Plane : public Rectangle and has a private member of std::vector<Object*> plane_objects; Right after that I add a method to add some object to my plane. And here comes the question. If I design this method as void AddObject(Object& object) I would face trouble like I won't be able to call virtual functions, because I would have to do something like plane_objects.push_back(new Object(object)); and this should be push_back(new Rectangle(object)) for rectangles and new Circle(...) for circles. If I implement this method as void AddObject(Object* object), it looks good, but then somewhere else this means making call like plane.AddObject(new Rectangle(params)); and this is generally a mess because then it's not clear which part of my program should free the allocated memory. ["when destroying the plane? why? are we sure that calls to AddObject were only done as AddObject(new something).] I guess the problems caused by using the second approach could be solved using smart pointers, but I am sure there have to be something better. Any ideas?

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  • Compromising design & code quality to integrate with existing modules

    - by filip-fku
    Greetings! I inherited a C#.NET application I have been extending and improving for a while now. Overall it was obviously a rush-job (or whoever wrote it was seemingly less competent than myself). The app pulls some data from an embedded device & displays and manipulates it. At the core is a communications thread in the main application form which executes a 600+ lines of code method which calls functions all over the place, implementing a state machine - lots of if-state-then-do type code. Interaction with the device is done by setting the state/mode globally and letting the thread do it's thing. (This is just one example of the badness of the code - overall it is not very OO-like, it reminds of the style of embedded C code the device firmware is written in). My problem is that this piece of code is central to the application. The software, communications protocol or device firmware are not documented at all. Obviously to carry on with my work I have to interact with this code. What I would like some guidance on, is whether it is worth scrapping this code & trying to piece together something more reasonable from the information I can reverse engineer? I can't decide! The reason I don't want to refactor is because the code already works, and changing it will surely be a long, laborious and unpleasant task. On the flip side, not refactoring means I have to sometimes compromise the design of other modules so that I may call my code from this state machine! I've heard of "If it ain't broke don't fix it!", so I am wondering if it should apply when "it" is influencing the design of future code! Any advice would be appreciated! Thanks!

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  • Increase and decrease row value by 1 in MySQL

    - by Elliott
    Hi I have a MySQL database table "points" the user can click a button and a point should be removed from their account, the button they pressed has an ID of another user, therefore their account must increase by one. I have it working in jQuery and checked the varibles/posts in Firebug, and it does send the correct data, such as: userid= 1 posterid = 4 I think the problem is with my PHP page: <?php include ('../functions.php'); $userid=mysql_real_escape_string($_POST['user_id']); $posterid=mysql_real_escape_string($_POST['poster_id']); if (loggedin()) { include ('../connection.php'); $query1 = "UPDATE `points` SET `points` = `points` - 1 WHERE `userID` = '$userid'"; $result1=mysql_query($query1); $query2 = "UPDATE `points` SET `points` = `points` + 1 WHERE `userID` = '$posterid'"; $result2=mysql_query($query2); if ($result1 && result2) { echo "Successful"; return 1; } else { echo mysql_error(); return 0; } } ?> Any ideas? Thanks :)

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  • C++ polymorphism, function calls

    - by moai
    Okay, I'm pretty inexperienced as a programmer, let alone in C++, so bear with me here. What I wanted to do was to have a container class hold a parent class pointer and then use polymorphism to store a child class object. The thing is that I want to call one of the child class's functions through the parent class pointer. Here's a sort of example of what I mean in code: class SuperClass { public: int x; } class SubClass : public SuperClass { public: void function1() { x += 1; } } class Container { public: SuperClass * alpha; Container(SuperClass& beta) { alpha = beta; } } int main() { Container cont = new Container(new SubClass); } (I'm not sure that's right, I'm still really shaky on pointers. I hope it gets the point across, at least.) So, I'm not entirely sure whether I can do this or not. I have a sneaking suspicion the answer is no, but I want to be sure. If someone has another way to accomplish this sort of thing, I'd be glad to hear it.

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  • Fortran pointer as an argument to interface procedure

    - by icarusthecow
    Im trying to use interfaces to call different subroutines with different types, however, it doesnt seem to work when i use the pointer attribute. for example, take this sample code MODULE ptr_types TYPE, abstract :: parent INTEGER :: q END TYPE TYPE, extends(parent) :: child INTEGER :: m END TYPE INTERFACE ptr_interface MODULE PROCEDURE do_something END INTERFACE CONTAINS SUBROUTINE do_something(atype) CLASS(parent), POINTER :: atype ! code determines that this allocation is correct from input ALLOCATE(child::atype) WRITE (*,*) atype%q END SUBROUTINE END MODULE PROGRAM testpass USE ptr_types CLASS(child), POINTER :: ctype CALL ptr_interface(ctype) END PROGRAM This gives error Error: There is no specific subroutine for the generic 'ptr_interface' at (1) however if i remove the pointer attribute in the subroutine it compiles fine. Now, normally this wouldnt be a problem, but for my use case i need to be able to treat that argument as a pointer, mainly so i can allocate it if necessary. Any suggestions? Mind you I'm new to fortran so I may have missed something edit: forgot to put the allocation in the parents subroutine, the initial input is unallocated EDIT 2 this is my second attempt, with caller side casting MODULE ptr_types TYPE, abstract :: parent INTEGER :: q END TYPE TYPE, extends(parent) :: child INTEGER :: m END TYPE TYPE, extends(parent) :: second INTEGER :: meow END TYPE CONTAINS SUBROUTINE do_something(this, type_num) CLASS(parent), POINTER :: this INTEGER type_num IF (type_num == 0) THEN ALLOCATE (child::this) ELSE IF (type_num == 1) THEN ALLOCATE (second::this) ENDIF END SUBROUTINE END MODULE PROGRAM testpass USE ptr_types CLASS(child), POINTER :: ctype SELECT TYPE(ctype) CLASS is (parent) CALL do_something(ctype, 0) END SELECT WRITE (*,*) ctype%q END PROGRAM however this still fails. in the select statement it complains that parent must extend child. Im sure this is due to restrictions when dealing with the pointer attribute, for type safety, however, im looking for a way to convert a pointer into its parent type for generic allocation. Rather than have to write separate allocation functions for every type and hope they dont collide in an interface or something. hopefully this example will illustrate a little more clearly what im trying to achieve, if you know a better way let me know

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  • How to understand "if ( obj.length === +obj.length )" Javascript condition statement?

    - by humanityANDpeace
    I have run across a condition statement which I have some difficulties to understand. It looks like (please note the +-sign on the right-hand-side) this: obj.length === +obj.length. Can this condition and its purpose/syntax be explained? Looking at the statement (without knowing it) provokes the impression that it is a dirty hack of some sort, but I am almost certain that underscore.js is rather a well designed library, so there must be a better explanation. Background I found this statement used in some functions of the underscore.js library (underscore.js annotated source). My guesswork is that this condition statement is somehow related to testing for a variable obj to be of Array type? (but I am totally unsure). I have tried to test this using this code. var myArray = [1,2,3]; testResult1 = myArray.length === +myArray.length; console.log( testResult1 ); //prints true var myObject = { foo : "somestring", bar : 123 }; testResult2 = myObject.length === +myObject.length; console.log( testResult2 ); //prints false

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  • How to prevent multiple definitions in C?

    - by Jordi
    I'm a C newbie and I was just trying to write a console application with Code::Blocks. Here's the (simplified) code: main.c: #include <stdio.h> #include <stdlib.h> #include "test.c" // include not necessary for error in Code::Blocks int main() { //t = test(); // calling of method also not necessary return 0; } test.c: void test() {} When I try to build this program, it gives the following errors: *path*\test.c|1|multiple definition of `_ test'| obj\Debug\main.o:*path*\test.c|1|first defined here| There is no way that I'm multiply defining test (although I don't know where the underscore is coming from) and it seems highly unlikely that the definition is somehow included twice. This is all the code there is. I've ruled out that this error is due to some naming conflict with other functions or files being called test or test.c. Note that the multiple and the first definition are on the same line in the same file. Does anyone know what is causing this and what I can do about it? Thanks!

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  • Making alarm clock with NSTimer

    - by Alex G
    I just went through trying to make an alarm clock app with local notifications but that didn't do the trick because I needed an alert to appear instead of it going into notification centre in iOS 5+ So far I've been struggling greatly with nstimer and its functions so I was wondering if anyone could help out. I want when the user selects a time (through UIDatePicker, only time) for an alert to be displayed at exactly this time. I have figured out how to get the time from UIDatePicker but I do not know how to properly set the firing function of nstimer. This is what I have attempted so far, if anyone could help... be much appreciated. Thank you Example (it keeps going into the function every second opposed to a certain time I told it too... not what I want): NSDate *timestamp; NSDateComponents *comps = [[[NSDateComponents alloc] init] autorelease]; [comps setHour:2]; [comps setMinute:8]; timestamp = [[NSCalendar currentCalendar] dateFromComponents:comps]; NSTimer *f = [[NSTimer alloc] initWithFireDate:timestamp interval:0 target:self selector:@selector(test) userInfo:nil repeats:YES]; NSRunLoop *runner = [NSRunLoop currentRunLoop]; [runner addTimer:f forMode: NSDefaultRunLoopMode];

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  • How to Store and Retrieve Images Using SQL Server (Server Management Studio)

    - by Joe Majewski
    I am having difficulties when trying to insert files into a SQL Server database. I'll try to break this down as best as I can: What data type should I be using to store image files (jpeg/png/gif/etc)? Right now my table is using the image data type, but I am curious if varbinary would be a better option. How would I go about inserting the image into the database? Does Microsoft SQL Server Management Studio have any built in functions that allow insertions of files into tables? If so, how is that done? Also, how could this be done through the use of an HTML form with PHP handling the input data and placing it into the table? How would I fetch the image from the table and display it on the page? I understand how to SELECT the cell's contents, but how would I go about translating that into a picture. Would I have to have a header(Content type: image/jpeg)? I have no problem doing any of these things with MySQL, but the SQL Server environment is still new to me, and I am working on a project for my job that requires the use of stored procedures to grab various data. Any and all help is appreciated.

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  • Set a color as transparent in palette-based image

    - by NeDark
    Hello there! I want to convert a alpha transparent png image to palette based png image. In GD I can do it easy: // We have already the image loaded in $source_img $w=200; $h=200; // We supose that img dimensions are 200x200 $img = imagecreatetruecolor($w, $h); // New black image list($r, $g, $b) = array(200, 200, 200); // Some color that doesn't appear in image to avoid conflict $color = imagecolorallocate($img, $r, $g, $b); imagefill($img, 0, 0, $color); // Fill the black image with the chosen color. imagecolortransparent($img, $color); // Set the chosen color as transparent $res = imagecopyresampled($img, $source_img, 0, 0, 0, 0, $w, $h, $w, $h); But in Imagick I don't know how set a color as transparent (imagecolortransparent() in GD). I have spent hours searching on the internet, but the help in the php site isn't very comphrensive and there are many undocumented functions. Thanks.

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  • Best way to design a class in python

    - by Fraz
    So, this is more like a philosophical question for someone who is trying to understand classes. Most of time, how i use class is actually a very bad way to use it. I think of a lot of functions and after a time just indent the code and makes it a class and replacing few stuff with self.variable if a variable is repeated a lot. (I know its bad practise) But anyways... What i am asking is: class FooBar: def __init__(self,foo,bar): self._foo = foo self._bar = bar self.ans = self.__execute() def __execute(self): return something(self._foo, self._bar) Now there are many ways to do this: class FooBar: def __init__(self,foo): self._foo = foo def execute(self,bar): return something(self._foo, bar) Can you suggest which one is bad and which one is worse? or any other way to do this. This is just a toy example (offcourse). I mean, there is no need to have a class here if there is one function.. but lets say in __execute something() calls a whole set of other methods.. ?? Thanks

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  • What are the default return values for operator< and operator[] in C++ (Visual Studio 6)?

    - by DustOff
    I've inherited a large Visual Studio 6 C++ project that needs to be translated for VS2005. Some of the classes defined operator< and operator[], but don't specify return types in the declarations. VS6 allows this, but not VS2005. I am aware that the C standard specifies that the default return type for normal functions is int, and I assumed VS6 might have been following that, but would this apply to C++ operators as well? Or could VS6 figure out the return type on its own? For example, the code defines a custom string class like this: class String { char arr[16]; public: operator<(const String& other) { return something1 < something2; } operator[](int index) { return arr[index]; } }; Would VS6 have simply put the return types for both as int, or would it have been smart enough to figure out that operator[] should return a char and operator< should return a bool (and not convert both results to int all the time)? Of course I have to add return types to make this code VS2005 C++ compliant, but I want to make sure to specify the same type as before, as to not immediately change program behavior (we're going for compatibility at the moment; we'll standardize things later).

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  • Advice on Linq to SQL mapping object design

    - by fearofawhackplanet
    I hope the title and following text are clear, I'm not very familiar with the correct terms so please correct me if I get anything wrong. I'm using Linq ORM for the first time and am wondering how to address the following. Say I have two DB tables: User ---- Id Name Phone ----- Id UserId Model The Linq code generator produces a bunch of entity classes. I then write my own classes and interfaces which wrap these Linq classes: class DatabaseUser : IUser { public DatabaseUser(User user) { _user = user; } public Guid Id { get { return _user.Id; } } ... etc } so far so good. Now it's easy enough to find a users phones from Phones.Where(p => p.User = user) but surely comsumers of the API shouldn't need to be writing their own Linq queries to get at data, so I should wrap this query in a function or property somewhere. So the question is, in this example, would you add a Phones property to IUser or not? In other words, should my interface specifically be modelling my database objects (in which case Phones doesn't belong in IUser), or are they actually simply providing a set of functions and properties which are conceptually associated with a User (in which case it does)? There seems drawbacks to both views, but I'm wondering if there is a standard approach to the problem. Or just any general words of wisdom you could share. My first thought was to use extension methods but in fact that doesn't work in this case.

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  • Continuous Flash music player while navigating site

    - by phx-zs
    I have a site that includes a Flash music player integrated into the layout. I want users to be able to navigate around the site without interrupting the music. I've done plenty of research and thinking and the following are the options I came up with (keeping in mind I want to be as SEO friendly as possible). Anyone have another idea? AJAX: I set up a version that changes the main content div to whatever nav link they click, thereby not interrupting the Flash player. I set it up in the proper search-engine-friendly manner with direct links and JQuery/Ajax functions. If someone goes to site.com/ and clicks the Contact nav link, it loads what's in the main content div on site.com/contact.php into the main content div and changes the URL bar to site.com/#Contact. The same goes for if they go to site.com/contact.php and click About in the nav, it loads the About content and changes the URL bar to site.com/contact.php#About. Obviously this opens up a whole new can of worms with AJAX and hash navigation/history issues, and I would end up with people possibly linking to things like site.com/contact.php#About (which I think looks terrible and can't be too great for SEO). Store the Flash player vars somewhere and reload them with the page: I'm not sure how to go about this, but I thought about keeping my regular navigation without AJAX and have it so when a user clicks a nav link, before it changes pages it stores the Flash player vars (current song and song position) somewhere, then loads them into Flash when the new page loads. Something with an iframe? Good alternative to a Flash player that will work for this type of application? Thanks!

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  • Accessing the calling object into ajax response... (not the ajax call)

    - by Nishchay Sharma
    I have an object of type Application (defined by me). Whenever an object of this type is created, it automatically loads a php file say "start.php" using jquery ajax and assign the response to a div say "Respo". Now what i want is to access the Application object from that Respo div. Unfortunately, i have no clue how to do this... in my ajax call: function Application(options) { ....... var appObj=this; $.ajax({ url:appObj.location, //Already defined success:function(data) { $("#respo").html(data); } }); } Now in my Respo division i want to access that Application object... I tried: alert(this) but it resulted in an object of DOMWindow... i tried editing success function as: function Application(options) { ....... var appObj=this; $.ajax({ url:appObj.location, //Already defined success:function(data) { $("#respo").html("<script type='text/javascript'>var Self="+appObj+"</script>"); $("#respo").html(data); } }); } But i ended nowhere. :( Although if i assign "var Self='nishchay';" then alerting Self from start.php gives nishchay but i am not able to assign the calling object of Application type to the Self variable. It is the only way I cud think of. :\ Please help me... actually my object has some editing functions to control itself - its look and feel and some other options. I want the code loaded by object to control the object itself. Please help me.. Thanks in advance. Nishchay

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  • Thread mutex behaviour

    - by Alberteddu
    Hi there, I'm learning C. I'm writing an application with multiple threads; I know that when a variable is shared between two or more threads, it is better to lock/unlock using a mutex to avoid deadlock and inconsistency of variables. This is very clear when I want to change or view one variable. int i = 0; /** Global */ static pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER; /** Thread 1. */ pthread_mutex_lock(&mutex); i++; pthread_mutex_unlock(&mutex); /** Thread 2. */ pthread_mutex_lock(&mutex); i++; pthread_mutex_unlock(&mutex); This is correct, I think. The variable i, at the end of the executions, contains the integer 2. Anyway, there are some situations in which I don't know exactly where to put the two function calls. For example, suppose you have a function obtain(), which returns a global variable. I need to call that function from within the two threads. I have also two other threads that call the function set(), defined with a few arguments; this function will set the same global variable. The two functions are necessary when you need to do something before getting/setting the var. /** (0) */ /** Thread 1, or 2, or 3... */ if(obtain() == something) { if(obtain() == somethingElse) { // Do this, sometimes obtain() and sometimes set(random number) (1) } else { // Do that, just obtain(). (2) } } else { // Do this and do that (3) // If # of thread * 3 > 10, then set(3*10) For example. (4) } /** (5) */ Where I have to lock, and where I have to unlock? The situation can be, I think, even more complex. I will appreciate an exhaustive answer. Thank you in advance. —Alberto

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  • friend declaration in C++

    - by Happy Mittal
    In Thinking in C++ by Bruce eckel, there is an example given regarding friend functions as // Declaration (incomplete type specification): struct X; struct Y { void f(X*); }; struct X { // Definition private: int i; public: friend void Y::f(X*); // Struct member friend }; void Y::f(X* x) { x->i = 47; } Now he explained this: Notice that Y::f(X*) takes the address of an X object. This is critical because the compiler always knows how to pass an address, which is of a fixed size regardless of the object being passed, even if it doesn’t have full information about the size of the type. If you try to pass the whole object, however, the compiler must see the entire structure definition of X, to know the size and how to pass it, before it allows you to declare a function such as Y::g(X). But when I tried void f(X); as declaration in struct Y, it shows no error. Please explain why?

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