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  • Utilizing multiple python projects

    - by Marcin Cylke
    Hi I have a python app, that I'm developing. There is a need to use another library, that resides in different directory. The file layout looks like this: dir X has two project dirs: current-project xLibrary I'd like to use xLibrary in currentProject. I've been trying writting code as if all the sources resided in the same directory and calling my projects main script with: PYTHONPATH=.:../xLibrary ./current-project.py but this does not work. I'd like to use its code base without installing the library globaly or copying it to my project's directory. Is it possible? Or if not, how should I deal with this problem.

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  • Microsoft Offers Cheap Windows 8 Upgrade

    Though the software giant hasn't answered all of the questions, Computerworld collected many of them in one place and included the answers. You can also visit Microsoft's blog post for the details. Starting at general availability, if your PC is running Windows XP, Windows Vista, or Windows 7 you will qualify to download an upgrade to Windows 8 Pro for just $39.99 in 131 markets. And if you want, you can add Windows Media Center for free through the 'add features' option within Windows 8 Pro after your upgrade, the Microsoft blog post helpfully states. If you choose to upgrade, the Windows 8...

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  • How Iostream file is located in computer by c++ code during execution

    - by user3702024
    i want to know that in a c++ code during execution how iostream file is founded. we write #include in c++ program and i know about #include which is a preprocessor directive to load files and is a file name but i don't know that how that file is located. i have some questions in my mind... Is Standard library present in compiler which we are using? Is that file is present in standard library or in our computer? Can we give directory path to locate the file through c++ code if yes then how?

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  • USB Port not working for Ubuntu 14.04 LTS

    - by user292125
    I have recently installed Ubuntu 14.04 LTS on my system. But the usb port does not seem to be working. When I type lsusb in terminal, following is displayed on the screen: Bus 002 Device 114: ID 0951:1665 Kingston Technology Bus 002 Device 004: ID 413c:2106 Dell Computer Corp. Dell QuietKey Keyboard Bus 002 Device 003: ID 04ca:0062 Lite-On Technology Corp. Bus 002 Device 002: ID 8087:0020 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 002: ID 8087:0020 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub. However the disk utility shows no media. Kindly help me on this. Suggestions will be appreciated.

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  • C++ conversion operator between types in other libraries

    - by Dave
    For convenience, I'd like to be able to cast between two types defined in other libraries. (Specifically, QString from the Qt library and UnicodeString from the ICU library.) Right now, I have created utility functions in a project namespace: namespace MyProject { const icu_44::UnicodeString ToUnicodeString(const QString& value); const QString ToQString(const icu_44::UnicodeString& value); } That's all well and good, but I'm wondering if there's a more elegant way. Ideally, I'd like to be able to convert between them using a cast operator. I do, however, want to retain the explicit nature of the conversion. An implicit conversion should not be possible. Is there a more elegant way to achieve this without modifying the source code of the libraries? Some operator overload syntax, perhaps?

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  • Languages and tools that are "portable" (work well from a USB storage drive) [closed]

    - by CodexArcanum
    I'm a huge fan of running programs from my portable hard drive: it means I always have my favorite tools no matter what computer I'm on. Sadly, development tools seem to be hard to get portable at times. I recently realized that the "portable" version of MinGW I was using off my USB drive was actually interfering with a locally installed version of MinGW, so sometimes even the tools you think are portable, aren't. So what are the best portable development tools that you've used? What runs well on a portable media, leaves the host machine clean, and generally makes moving around easier for you?

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  • Where to find current information on quality of released games as software products?

    - by Tom
    As a gamer, one thing I have learned I need to be savvy about is knowing whether SomeBigGame is actually unstable or otherwise problematic as a piece of software (riddled with invasive DRM products, only runs well on a particular video driver version, crashes on non-English-language systems, etc.). I know that game news media can sometimes be relied upon to report on some problems, but I doubt they bother to cover smaller or indie titles. An example: I've started playing Transformice on Kongregate, and I'm considering installing the downloadable client (it is an online multiplayer game). The part of me that cares about data privacy and maintaining a clean-and-healthy PC wants to know whether there is a place I can check to find out more about a title-as-software than "it is not a literal virus." Put another way: where would you not want to see your game receive lots of attention?

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  • Installing 12.04 through Update Manager on a XP/ubuntu dual-boot

    - by Madeline Mcormick
    I currently have a dual-boot system running XP Pro SP3 with Ubuntu 10.04 LTS. I decided to upgrade to 12.04 using the Update Manager from the network and NOT using ISO CD version. Now that I am in the middle of 12.04 installation, I have this immense fear that this upgrade from update manager on the network server may affect my Win XP OS and may render it un-bootable. I tried backing up files while its upgrading to Ubuntu but it does not recognize any external media like external HDD. What should I do?

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  • ubuntu 14.04 slow

    - by TURN A
    so i upgraded to ubuntu 14.04 from 12.04 with a usb but i have internet ,my computer is really slow at 1024x768 definition ,everything works super slow ,windows closing and opening and streaming videos ,everything ive used so far.but it works fine at 800x600 definition ,i want it to be fine at the higher definition ,how do i make it run well at 1024x768 ? in additional drivers nothing shows ,and my computer mirrors by default for some reason ,i tried stopping it from mirroring but most buttons dont want to work and weird glitches happen ,the system doesnt work well when not mirroring , i dont care if it mirrors or not i just want good performance .thank you in advance for any answers !! here are the computer specs Processor 1.8 GHz 8032 RAM 2 GB DDR3 Memory Speed 1066 MHz Hard Drive 32 GB Graphics Coprocessor Graphics Media Accelerator HD Wireless Type 802.11B, 802.11G, 802.11n Number of USB 2.0 Ports 4 Expand Other Technical Details Brand Name Asus Item model number EB1030-B003L Hardware Platform Linux Operating System Ubuntu Item Weight 1.5 pounds Item Dimensions L x W x H 1.14 x 6.70 x 8.60 inches Color Black Processor Brand Intel Processor Count 1 Computer Memory Type DDR3 SDRAM Flash Memory Size 32 Hard Drive Interface Solid State Optical Drive Type No

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  • USB key will only be mounted by gparted [?]

    - by user2413
    Hi, When I insert by usb key nothing happens (i.e. the drive is not visible). I can mount the USB drive from gparted though (and then it's suddenly recognized). It's not particular to any USB key. This only happens on my laptop (on the desktop the same key will be mounted upon plugging it in without any problems). Finally, the key is formated as fat32 and dosfstools and mtools are installed (through gparted claims otherwise). what's the catch? EDIT Also, gparted offers me the option to mount the key on "/" : shouldn't that be "/media" (or has this changed ?)

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  • Pitfalls when converting C++/CLI to C++

    - by directedition
    I have a library written in C++/CLI and I want to open it up. I want it to be as cross-platform as possible and be able to write bindings to it for other languages to use (Java, Python, etc, etc). To do this, the library needs to be in plain C++ for maximum flexibility. I figure that the logical structures are already there, I just need to replace the .NET libraries it uses with the standard C++ ones. Is this a misguided notion? What should I watch out for when making this transition?

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  • Visual Studio project build as an executable AND a DLL

    - by East of Nowhere
    In Visual Studio 2008 project properties, Application tab, I can set the Output type to Windows Application, Console Application, or Class Library. I have a project that I want to build as a stand-alone tool (console app) and be available to a couple other tools I'm working on as a class library. The VS GUI only lets me choose one or the other, and building the proj twice all the time is inconvenient. How can I set it up to build both output types in a single build job? Do I write some custom MSBuild .targets file or what?

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  • C# private (hidden) base class

    - by Loadmaster
    It is possible to make a C# base class accessible only within the library assembly it's compiled into, while making other subclasses that inherit from it public? For example: using System.IO; class BaseOutput: Stream // Hidden base class { protected BaseOutput(Stream o) { ... } ...lots of common methods... } public class MyOutput: BaseOutput // Public subclass { public BaseOutput(Stream o): base(o) { ... } public override int Write(int b) { ... } } Here I'd like the BaseOutput class to be inaccessible to clients of my library, but allow the subclass MyOutput to be completely public. I know that C# does not allow base classes to have more restrictive access than subclasses, but is there some other legal way of achieving the same effect?

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  • Libraries for making a voice chat application

    - by Eric
    My development team is going to build a voice chat application. Our plan is to use a pre-made library just for this purpose, but we haven't found any good one after days of searching the internet, so I thought I would consider a question here! So the question is: What library / project do you recommend? We are deadly serious with this, so it needs to be a good working one. Preferable an open-source one as well. We have been looking at some XMPP libraries and projects, but none seems to be up-to-date, tested and well-documented.

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  • Purpose of IF, ELSE, FOR macros ?

    - by psihodelia
    I have a source code of a library which has a lot of strange IF, ELSE, FOR, etc. macros for all common C-keywords instead of using just usual if,else,for,while keywords. These macros are defined like this: #define IF( a) if( increment_if(), a) where increment_if() function is defined so: static __inline void increment_if( void) { // If the "IF" operator comes just after an "ELSE", its counter // must not be incremented. ... //implementation } I don't really understand, what is the purpose of such macros? This library is for a real-time application and I suppose that using such macros must slow-down an application.

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  • compiling QGIS Plugin using make

    - by user1675014
    On a fresh mac os x 10.8 install, i've Quantum GIS Installed from Kingchaos binaries and running fine. I'm trying to develop a plugin for QGIS, and using Plugin Builder. The skel that Plugin Builder, produces, should work off-the-shelf, but it does not compile using the makefile. Somewhere python can't find (pyuic.py), and it searches for (/Users/kyngchaos/...), path. This user does not exist on my system:( Here are my ENVS on .profile: export PATH=/Library/Frameworks/GDAL.framework/Programs:$PATH export PYTHONPATH=/Applications/QGIS.app/Contents/Resources/python export DYLD_LIBRARY_PATH="/Applications/QGIS.app/Contents/MacOS/lib:/Applications/Qgis.app/Contents/Frameworks" export PATH="/Applications/QGIS.app/Contents/MacOS/bin:$PATH" Here is the ouptput of make: Arthur@teste:make pyuic4 -o ui_teste.py ui_teste.ui /System/Library/Frameworks/Python.framework/Versions/2.7/Resources/Python.app/Contents/MacOS/Python: can't open file '/Users/kyngchaos/Applications/qgis-python27/Applications/QGIS.app/Contents/MacOS/../Resources/python/PyQt4/uic/pyuic.py': [Errno 2] No such file or directory make: *** [ui_teste.py] Error 2 thanks for reading.

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  • Fusion Middleware 11gR1 : 2011?12??????

    - by Hiro
    2011 ?12? (2011/12/06 ??)?Fusion Middleware 11gR1 ?????????????? ? ????????????4??????? 1. FatWire FatWire Software???????????????????????? FatWire Content Server Suite 7.5-7.6FatWire Content Server Suite 7.5 Language PacksFatWire Satellite Server 7.6FatWire Content Integration Platform 1.5.2FatWire EMC Integration 2.0.2FatWire Community Server 1.1.1FatWire Gadget Server 1.1.1Fatwire Analytics 2.5.1 ? ????????????????????? Platforms: AIX, HP-UX PA-RISC, HP-UX Itanium, Linux x86, Linux x86-64, Solaris (SPARC), Windows (32-bit), Windows x64 ???FatWire Software?????????????(??)???????? 2. Oracle Unified Directory 2011?11?????????Oracle Unified Directory??????????????AIX?????????????AIX?Media Pack???????????Oracle Unified Directory?????2011?11???????????????? 3. JRE/JDKJRE/JDK 6 ??????JDK 6 Update 27 ???????? 4. Oracle TuxedoWindows (32-bit), Windows x64??????????????Oracle Tuxedo?Microsoft Visual Studio 2010????????????? ? ??????????????

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  • How to go about signing text in a verifiable way from within ruby in a simple yet strong & portable

    - by roja
    Guys, I have been looking for a portable method to digitally sign arbitrary text which can be placed in a document and distributed while maintaining its verifiable origin. Here is an example: a = 'some text' a.sign(<private key>) # => <some signature in ASCII format> The contents of a can now be distributed freely. If a receiver wants to check the validity of said text they can do the following: b = 'some text' b.valid(<public key>, <signature supplied with text>) # => true/false Is there any library out there that already offers this kind of functionality? Ruby standard library contains SHA hashing code so at lest there is a portable way to perform the hashing but from that point I am struggling to find anything which fits purpose. Kind Regards, Roja

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  • Ubuntu 10.04 LTS Minimal requirements (special)

    - by BDX
    I have a PC with 512MB of RAM, an Intel Pentium 4 processor(2GHz), SiS 651 video card(32MB) and a SiS C-Media AC'97 sound controller. I know that my video card is not and will not be supported for Linux. But I wonder if my PC is able to install and start Ubuntu, not just 10.04 LTS, because I'm willing to download 12.04 LTS when it's released. Will unity work? I searched on the internet but I couldn't find a good answer. Thanks in advanced.

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  • Even lighter than SQLite

    - by Richard Fabian
    I've been looking for a C++ SQL library implementation that is simple to hook in like SQLite, but faster and smaller. My projects are in games development and there's definitely a cutoff point between needing to pass the ACID test and wanting some extreme performance. I'm willing to move away from SQL string style queries, allowing it to be code driven, but I haven't found anything out there that provides SQL like flexibility while also preferring performance over the ACID test. I don't want to go reinventing the wheel, and the idea of implementing an SQL library on my own is quite daunting, even if it's only going to be simple subset of all the calls you could make. I need the basic commands (SELECT, MODIFY, DELETE, INSERT, with JOIN, and WHERE), not data operations (like sorting, min, max, count) and don't need the database to be atomic, or even enforce consistency (I can use a real SQL service while I'm testing and debugging).

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  • adding org.springframework.test package to spring-2.5.6-SEC01.jar in netbeans

    - by John
    This is probably very simple, however I can't get this to work. I want to use AbstractDependencyInjectionSpringContextTest class which is in org.springframework.test package. This package is not included in Netbeans' spring library, so I want to add it. So what I have tried so far is: copy and paste "test" directory (downloaded from spring) into the Netbeans' spring-2.5.6-SEC01.jar file (copy it to org.springframework directory in that jar so I can use org.springframework.test to import it). If I go to project/libraries in Netbeans it is there, but when I try to import org.springframework.test.*; the autocomplition doesn't give me the option to choose test directory from org.soringframework package. create a new library which points to "test" directory and add it to the project- as there is no any jar file in "test" I'm not sure what path should I use to import it. I'm pretty sure this is something very simple but I'm still a novice and can't figure this out.

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