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  • Difference between spring setter and interface injection?

    - by Satish Pandey
    I know how constructor and setter injection works in spring. Normally I use interfaces instead of classes to inject beans using setter and I consider it as interface injection, but in case of constructor we also use interfaces (I am confused). In following example I use JobProcessor interface instead of JobProcessorImpl class. public class JobScheduler { // JobProcessor interface private JobProcessor jobProcessor; // Dependecy injection public void setJobProcessor(JobProcessor jobProcessor){ this.jobProcessor = jobProcessor; } } I tried to find a solution by googling but there are different opinions by writers. Even some people says that spring doesn't support interface injection in their blogs/statements. Can someone help me by example?

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  • Open Source Errors on Apple Cruch

    - by BluFire
    I've been looking around and I finally got the full source code called Apple-Crunch from google code. But when I put it into my project, the source code included so many errors in the class files such as: cannot be resolved into a type the constructor is undefined the method method() is undefined for the type Sprite class.java I downloaded the source directly from the command-line and noticed errors popping up on my project. Since i couldn't figure out how to import the actual folder into my workspace(it wouldn't show up on existing projects) I decided to copy and overwrite the folders into the project. The Errors were still there so I looked at the class files and noticed that the classes with errors extended from 'RokonActivity'. I then proceeded to add to the libs folder the rokon library in hopes to fix the errors. Sadly it didn't work and now I don't what to do to fix the errors. How do i fix the errors without having to manually change the code? The source code should be fully functional so why is there errors?

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  • Should I get my masters in Game Design and Development or Computer Science?

    - by Christopher Stephenson
    I am a recent grad with a B.S. in IT while I didn't minor in Game Desgin and development, I took few classes in it. During my job search I have seen that most gaming companies seems to want someone that majored in C.S, mathematics, or physics. During my undergrad I never had to take physics nor did I learn much about data structures and algorithms. These seem to be really important when searching for a job in game development. So I am thinking about going back to school to get my masters in either CS, or GDD. The problem though is which one? I am really not looking to create my own games, I just want to work on games.

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  • How forgiving do you need to be on new employees?

    - by Arcturus
    Recently we have a new developer in our team. We are getting him up to speed and he is picking it all up quite fast, but a new developer means new (foreign) coding styles and ways to solve things. It feels kinda petty to start whining about coding styles at the first three classes he codes, but how forgiving are you guys when dealing with new developers? Do you let them muddle on, and point it out later? Or do you wield the scepter of intolerance immediately? When do you draw the line, or if not, why not? P.S. New guy, if you read this: you are doing great, keep up the good work ;) Edit: I've accepted the most up-voted answer, as most answers share the same message: Be nice, but tell them asap! Thanks all for the nice answers! Really appreciated it!

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  • Converting ANTLR AST to Java bytecode using ASM

    - by Nick
    I am currently trying to write my own compiler, targeting the JVM. I have completed the parsing step using Java classes generated by ANTLR, and have an AST of the source code to work from (An ANTLR "CommonTree", specifically). I am using ASM to simplify the generating of the bytecode. Could anyone give a broad overview of how to convert this AST to bytecode? My current strategy is to explore down the tree, generating different code depending on the current node (using "Tree.getType()"). The problem is that I can only recognise tokens from my lexer this way, rather than more complex patterns from the parser. Is there something I am missing, or am I simply approaching this wrong? Thanks in advance :)

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  • Question about Web Programming certificate program

    - by user134226
    I am currently attending St. John's University with a major of Computer Science. I am entering my senior year next year and stumbled upon this certificate program for web development from Hunter College: http://www.hunter.cuny.edu/ce/certificates/computer/web-programming So the question is, would it be beneficial for me to complete this program or to just attend a few elective courses in the summer at a school such as NYU? Would this certificate be good for my resume? The only language I have learned so far is Java and classes I have taken in the field so far are: Programming Fundamentals 1 and 2, Data Security and Cryptography, Networking: Data Communications and Introduction to Data Structures Hope some of you can help me out, thanks

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  • Phoney Windows Phone 7 Project Now Available!

    - by help.net
    UPDATE: Phoney now has a NuGet package. Search on NuGet to add Phoney to your project! I started this project when I found I had a number of small classes that I'd built for my Windows Phone 7 application so I thought it was time to share. here is the information on the new library. It is currently in a very early Alpha stage, but I expect to have it at a release version by MIX 11 (Mid-April). Let me know what you think! By Shawn Wildermuth Read more......(read more)

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  • Naming: objectAction or actionObject?

    - by DocSalvage
    The question, Stored procedure Naming conventions?, and Joel's excellent Making Wrong Code Look Wrong article come closest to addressing my question, but I'm looking for a more general set of criteria to use in deciding how to name modules containing code (classes, objects, methods, functions, widgets, or whatever). English (my only human language) is structured as action-object (i.e closeFile, openFile, saveFile) and since almost all computer languages are based on English, this is the most common convention. However, in trying to keep related code close together and still be able to find things, I've found object-action (i.e. fileClose, fileOpen, fileSave) to be very attractive. Quite a number of non-English human languages follow this structure as well. I doubt that one form is universally superior, but when should each be used in the pursuit of helping to make sure bad code looks bad?

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  • Why should most logic be in the monitor objects and not in the thread objects when writing concurrent software in Java?

    - by refuser
    When I took the Realtime and Concurrent programming course our lecturer told us that when writing concurrent programs in Java and using monitors, most of the logic should be in the monitor and as little as possible in the threads that access it. I never really understood why and I really would like to. Let me clarify. In this particular case we had several classes. Lift extends Thread Person extends Thread LiftView Monitor, all methods synchronized. This is nothing we came up with, our task was to implement a lift simulation with persons waiting on different floors, and theses were the class skeletons that were given. Then our lecturer said to implement most of the logic in the monitor (he was talking about class Monitor as THE monitor) and as little as possible in the threads. Why would he make a statement like that?

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  • Google ajoute la météo à l'API de Google Maps et l'imagerie de la couche nuageuse

    Google ajoute la météo à l'API de Google Maps Et l'imagerie de la couche nuageuse La météo était disponible sur Google Maps depuis l'année dernière pour les internautes. Elle l'est à présent pour les développeurs. Google vient en effet d'ajouter deux classes (« WeatherLayer » et « CloudLayer ») à la librairie « weather » de l'API de son service de cartographie. La première classe ajoute le temps et les conditions climatiques aux cartes (et des prévisions pour un lieu donné). Ces informations peuvent être modifiées en fonction des besoins (degrés Celsius ou Fahrenheit, vitesse du vent en kilomètres ou en miles). [IMG]http://ftp-developpez.com/gordon-fowler/Goo...

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  • Is is common to use the command pattern for property get/sets?

    - by k rey
    Suppose I have a controller class with a bunch of properties. Each time a property is changed, I would like to update the model. Now also suppose that I use the command pattern to perform model updates. Is it common to use command classes within property get and sets of the controller class or is there a better way? Here is an example of what I am currently using: class MyController { private int _myInt; public int MyInt { get { return _myInt; } set { MyCommand cmd = new MyCommand(); cmd.Argument = _myInt; cmd.Execute(); // Command object updates the model } } }

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  • Year 2012 So Far...

    - by rajeshr
    It's hard to seek excuses for not showing up in here for regular updates. I'm not venturing into it hence. Year 2012 has been very engaging, both professionally and personally, and I wish to present before you some wonderful people whom I met in the OU classrooms while delivering training programs on various Oracle technologies. While I went through a number of Oracle products in the last few months, two of 'em were more regular than others: Solaris 11 and MySQL. Not to forget the First Global Teach Live Virtual Class on Java ME. Oracle Solaris 11 Training in Bangalore Oracle Solaris 11 Training in Delhi Oracle Solaris 11 Training in Hyderabad Oracle VM for SPARC Training at OU Hong Kong Oracle VM for SPARC Training at Bangalore Oracle Solaris 11 Training in Bangalore Oracle Solaris 10 Training in Bangalore Oracle Solaris 11 Training in Delhi MySQL training Programs at Kochi, Kerala. Attending Ofir Leitner's Pilot teach on Java ME Oracle Solaris 11 Training in Bangalore Sad, I don't have photographs of some smart people whom I came across in my live virtual classes on various Oracle technologies

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  • Independent projects as a student to show off abilities

    - by tufcat
    I'm an inexperienced student (having learned up to data structures and algorithms through various online resources) of computer science, and I'm hoping to get a job as a developer some time after I've gotten a few independent projects done. My question is, how should I choose which projects to work on? I've been looking around stackoverflow-- people usually say to pick whatever you're interested in, but I don't have enough experience to even know what specifically I'm interested in, and possibly more importantly, I don't know what some common beginner project types are. Essentially, I'm at the gap between course work (and the projects entailed in those classes) and real programming, and I don't quite know how to start. If any of you have any ideas, I'd really appreciate it.

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  • Can't access shared drive when connecting over VPN

    - by evolvd
    I can ping all network devices but it doesn't seem that DNS is resolving their hostnames. ipconfig/ all is showing that I am pointing to the correct dns server. I can "ping "dnsname"" and it will resolve but it wont resolve any other names. Split tunnel is set up so outside DNS is resolving fine So one issue might be DNS but I have the IP address of the server share so I figure I could just get to it that way. example: \10.0.0.1\ well I can't get to it that way either and I get "the specified network name is no longer available" I can ping it but I can't open the share. Below is the ASA config : ASA Version 8.2(1) ! hostname KG-ASA domain-name example.com names ! interface Vlan1 nameif inside security-level 100 ip address 10.0.0.253 255.255.255.0 ! interface Vlan2 nameif outside security-level 0 ip address dhcp setroute ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Ethernet0/2 ! interface Ethernet0/3 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! ftp mode passive clock timezone EST -5 clock summer-time EDT recurring dns domain-lookup outside dns server-group DefaultDNS name-server 10.0.0.101 domain-name blah.com access-list OUTSIDE_IN extended permit tcp any host 10.0.0.253 eq 10000 access-list OUTSIDE_IN extended permit tcp any host 10.0.0.253 eq 8333 access-list OUTSIDE_IN extended permit tcp any host 10.0.0.253 eq 902 access-list SPLIT-TUNNEL-VPN standard permit 10.0.0.0 255.0.0.0 access-list NONAT extended permit ip 10.0.0.0 255.255.255.0 10.0.1.0 255.255.255.0 pager lines 24 logging asdm informational mtu inside 1500 mtu outside 1500 ip local pool IPSECVPN-POOL 10.0.1.2-10.0.1.50 mask 255.255.255.0 icmp unreachable rate-limit 1 burst-size 1 asdm image disk0:/asdm-621.bin no asdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 0 access-list NONAT nat (inside) 1 0.0.0.0 0.0.0.0 static (inside,outside) tcp interface 10000 10.0.0.101 10000 netmask 255.255.255.255 static (inside,outside) tcp interface 8333 10.0.0.101 8333 netmask 255.255.255.255 static (inside,outside) tcp interface 902 10.0.0.101 902 netmask 255.255.255.255 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 dynamic-access-policy-record DfltAccessPolicy aaa authentication enable console LOCAL aaa authentication http console LOCAL aaa authentication serial console LOCAL aaa authentication ssh console LOCAL aaa authentication telnet console LOCAL http server enable http 10.0.0.0 255.255.0.0 inside http 0.0.0.0 0.0.0.0 outside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec transform-set myset esp-aes esp-sha-hmac crypto ipsec transform-set ESP-3DES-SHA esp-3des esp-sha-hmac crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 crypto dynamic-map dynmap 1 set transform-set myset crypto dynamic-map dynmap 1 set reverse-route crypto map IPSEC-MAP 65535 ipsec-isakmp dynamic dynmap crypto map IPSEC-MAP interface outside crypto isakmp enable outside crypto isakmp policy 10 authentication pre-share encryption 3des hash sha group 2 lifetime 86400 crypto isakmp policy 65535 authentication pre-share encryption aes hash sha group 2 lifetime 86400 telnet 0.0.0.0 0.0.0.0 inside telnet timeout 5 ssh 0.0.0.0 0.0.0.0 inside ssh 70.60.228.0 255.255.255.0 outside ssh 74.102.150.0 255.255.254.0 outside ssh 74.122.164.0 255.255.252.0 outside ssh timeout 5 console timeout 0 dhcpd dns 10.0.0.101 dhcpd lease 7200 dhcpd domain blah.com ! dhcpd address 10.0.0.110-10.0.0.170 inside dhcpd enable inside ! threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept ntp server 63.111.165.21 webvpn enable outside svc image disk0:/anyconnect-win-2.4.1012-k9.pkg 1 svc enable group-policy EASYVPN internal group-policy EASYVPN attributes dns-server value 10.0.0.101 vpn-tunnel-protocol IPSec l2tp-ipsec svc webvpn split-tunnel-policy tunnelspecified split-tunnel-network-list value SPLIT-TUNNEL-VPN ! tunnel-group client type remote-access tunnel-group client general-attributes address-pool (inside) IPSECVPN-POOL address-pool IPSECVPN-POOL default-group-policy EASYVPN dhcp-server 10.0.0.253 tunnel-group client ipsec-attributes pre-shared-key * tunnel-group CLIENTVPN type ipsec-l2l tunnel-group CLIENTVPN ipsec-attributes pre-shared-key * ! class-map inspection_default match default-inspection-traffic ! ! policy-map global_policy class inspection_default inspect icmp ! service-policy global_policy global prompt hostname context I'm not sure where I should go next with troubleshooting nslookup result: Default Server: blahname.blah.lan Address: 10.0.0.101

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  • How to setup the c++ rule of three in a virtual base class

    - by Minion91
    I am trying to create a pure virtual base class (or simulated pure virtual) my goal: User can't create instances of BaseClass. Derived classes have to implement default constructor, copy constructor, copy assignment operator and destructor. My attempt: class Base { public: virtual ~Base() {}; /* some pure virtual functions */ private: Base() = default; Base(const Base& base) = default; Base& operator=(const Base& base) = default; } This gives some errors complaining that (for one) the copy constructor is private. But i don't want this mimicked constructor to be called. Can anyone give me the correct construction to do this if this is at all possible?

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  • Dependency Injection: Only for single-instance objects?

    - by HappyDeveloper
    What if I want to also decouple my application, from classes like Product or User? (which usually have more than one instance) Take a look at this example: class Controller { public function someAction() { $product_1 = new Product(); $product_2 = new Product(); // do something with the products } } Is it right to say that Controller now depends on Product? I was thinking that we could decouple them too (as we would with single-instance objects like Database) In this example, however ugly, they are decoupled: class Controller { public function someAction(ProductInterface $new_product) { $product_1 = clone $new_product; $product_2 = clone $new_product; // do something with the products } } Has anyone done something like this before? Is it excessive?

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  • What is the politically correct way of refactoring other's code?

    - by dukeofgaming
    I'm currently working in a geographically distributed team in a big company. Everybody is just focused on today's tasks and getting things done, however this means sometimes things have to be done the quick way, and that causes problems... you know, same old, same old. I'm bumping into code with several smells such as: big functions pointless utility functions/methods (essentially just to save writing a word), overcomplicated algorithms, extremely big files that should be broken down into different files/classes (1,500+ lines), etc. What would be the best way of improving code without making other developers feel bad/wrong about any proposed improvements?

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  • Logic in Entity Components Systems

    - by aaron
    I'm making a game that uses an Entity/Component architecture basically a port of Artemis's framework to c++,the problem arises when I try to make a PlayerControllerComponent, my original idea was this. class PlayerControllerComponent: Component { public: virtual void update() = 0; }; class FpsPlayerControllerComponent: PlayerControllerComponent { public: void update() { //handle input } }; and have a system that updates PlayerControllerComponents, but I found out that the artemis framework does not look at sub-classes the way I thought it would. So all in all my question here is should I make the framework aware of subclasses or should I add a new Component like object that is used for logic.

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  • C#/.NET Little Wonders: Getting Caller Information

    - by James Michael Hare
    Originally posted on: http://geekswithblogs.net/BlackRabbitCoder/archive/2013/07/25/c.net-little-wonders-getting-caller-information.aspx Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. There are times when it is desirable to know who called the method or property you are currently executing.  Some applications of this could include logging libraries, or possibly even something more advanced that may server up different objects depending on who called the method. In the past, we mostly relied on the System.Diagnostics namespace and its classes such as StackTrace and StackFrame to see who our caller was, but now in C# 5, we can also get much of this data at compile-time. Determining the caller using the stack One of the ways of doing this is to examine the call stack.  The classes that allow you to examine the call stack have been around for a long time and can give you a very deep view of the calling chain all the way back to the beginning for the thread that has called you. You can get caller information by either instantiating the StackTrace class (which will give you the complete stack trace, much like you see when an exception is generated), or by using StackFrame which gets a single frame of the stack trace.  Both involve examining the call stack, which is a non-trivial task, so care should be done not to do this in a performance-intensive situation. For our simple example let's say we are going to recreate the wheel and construct our own logging framework.  Perhaps we wish to create a simple method Log which will log the string-ified form of an object and some information about the caller.  We could easily do this as follows: 1: static void Log(object message) 2: { 3: // frame 1, true for source info 4: StackFrame frame = new StackFrame(1, true); 5: var method = frame.GetMethod(); 6: var fileName = frame.GetFileName(); 7: var lineNumber = frame.GetFileLineNumber(); 8: 9: // we'll just use a simple Console write for now 10: Console.WriteLine("{0}({1}):{2} - {3}", 11: fileName, lineNumber, method.Name, message); 12: } So, what we are doing here is grabbing the 2nd stack frame (the 1st is our current method) using a 2nd argument of true to specify we want source information (if available) and then taking the information from the frame.  This works fine, and if we tested it out by calling from a file such as this: 1: // File c:\projects\test\CallerInfo\CallerInfo.cs 2:  3: public class CallerInfo 4: { 5: Log("Hello Logger!"); 6: } We'd see this: 1: c:\projects\test\CallerInfo\CallerInfo.cs(5):Main - Hello Logger! This works well, and in fact CallStack and StackFrame are still the best ways to examine deeper into the call stack.  But if you only want to get information on the caller of your method, there is another option… Determining the caller at compile-time In C# 5 (.NET 4.5) they added some attributes that can be supplied to optional parameters on a method to receive caller information.  These attributes can only be applied to methods with optional parameters with explicit defaults.  Then, as the compiler determines who is calling your method with these attributes, it will fill in the values at compile-time. These are the currently supported attributes available in the  System.Runtime.CompilerServices namespace": CallerFilePathAttribute – The path and name of the file that is calling your method. CallerLineNumberAttribute – The line number in the file where your method is being called. CallerMemberName – The member that is calling your method. So let’s take a look at how our Log method would look using these attributes instead: 1: static int Log(object message, 2: [CallerMemberName] string memberName = "", 3: [CallerFilePath] string fileName = "", 4: [CallerLineNumber] int lineNumber = 0) 5: { 6: // we'll just use a simple Console write for now 7: Console.WriteLine("{0}({1}):{2} - {3}", 8: fileName, lineNumber, memberName, message); 9: } Again, calling this from our sample Main would give us the same result: 1: c:\projects\test\CallerInfo\CallerInfo.cs(5):Main - Hello Logger! However, though this seems the same, there are a few key differences. First of all, there are only 3 supported attributes (at this time) that give you the file path, line number, and calling member.  Thus, it does not give you as rich of detail as a StackFrame (which can give you the calling type as well and deeper frames, for example).  Also, these are supported through optional parameters, which means we could call our new Log method like this: 1: // They're defaults, why not fill 'em in 2: Log("My message.", "Some member", "Some file", -13); In addition, since these attributes require optional parameters, they cannot be used in properties, only in methods. These caveats aside, they do let you get similar information inside of methods at a much greater speed!  How much greater?  Well lets crank through 1,000,000 iterations of each.  instead of logging to console, I’ll return the formatted string length of each.  Doing this, we get: 1: Time for 1,000,000 iterations with StackTrace: 5096 ms 2: Time for 1,000,000 iterations with Attributes: 196 ms So you see, using the attributes is much, much faster!  Nearly 25x faster in fact.  Summary There are a few ways to get caller information for a method.  The StackFrame allows you to get a comprehensive set of information spanning the whole call stack, but at a heavier cost.  On the other hand, the attributes allow you to quickly get at caller information baked in at compile-time, but to do so you need to create optional parameters in your methods to support it. Technorati Tags: Little Wonders,CSharp,C#,.NET,StackFrame,CallStack,CallerFilePathAttribute,CallerLineNumberAttribute,CallerMemberName

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  • When should one use the Abstract, Implements, or extends keywords?

    - by kdavis8
    I'm just now moving from a beginner to intermediate level android programmer in the java language. i can successfully write a game framework of classes that work together to accomplish a task beyond basic things, like hello world. but i'm having issues with some pretty basic OOP concepts; When should i derive from an abstract class? When is it more efficient to use an Interface instead of simply sub classing a parent? Basically, between extends, implements, and the abstract keywords, which keywords should be used instead of the others? i'm not looking for a basic definition, as i know them. i need to no when and why i should apply them to my code? what advantages does one have over the other? which is best for game development?

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  • Investigating a big C++ project from its source code [closed]

    - by user827992
    Possible Duplicate: What is the best method to start understanding BIG project source code? I have a project that I would like to dissect to learn something new from it. This project is about 200 megabytes. For me, it is just impossible to open every cpp and hpp file and read each and every one. I also don't know what is the best approach in this case. Many people on the internet are looking for an UML tool to generate some kind of graph. I think that UML works well when you are starting a project and you want to express the business logic of your classes and methods. In my opinion UML is totally useless when studying a project only from its source code. Also UML is an OO language, in a large sized C++ project I find a lot of stuff that is not an object and can express some other kind of paradigm. Can you name a tool or a class of software that can help with this?

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  • Is it a good pattern that no objects should know more than what it needs to know?

    - by Jim Thio
    I am implementing a viewController class. The view controller class got NSNotification when the Grabbing class start or finish updating. I have 2 choices. I can make the grabbing class to provide a public read only property so all other classes can know whether it is still uploading. Or I can let view Controller to listen to 2 different events. Start updating and finish updating events. The truth is the viewController do need to know whether the grabbing class is still updating or not at any other time. So I am thinking of creating 2 events would be a better way to go. Actually, what do you think?

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  • First languages with generic programming support

    - by oluies
    Which was the first language with generic programming support, and what was the first major staticly typed language (widely used) with generics support. Generics implement the concept of parameterized types to allow for multiple types. The term generic means "pertaining to or appropriate to large groups of classes." I have seen the following mentions of "first": First-order parametric polymorphism is now a standard element of statically typed programming languages. Starting with System F [20,42] and functional programming lan- guages, the constructs have found their way into mainstream languages such as Java and C#. In these languages, first-order parametric polymorphism is usually called generics. From "Generics of a Higher Kind", Adriaan Moors, Frank Piessens, and Martin Odersky Generic programming is a style of computer programming in which algorithms are written in terms of to-be-specified-later types that are then instantiated when needed for specific types provided as parameters. This approach, pioneered by Ada in 1983 From Wikipedia Generic Programming

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  • Jersey 2.0 Integrated into GlassFish 4.0

    - by Jakub Podlesak
    The latest promoted build of GlassFish 4.0 (glassfish-4.0-b43.zip) now contains upgraded Jersey version, 2.0-m05. Users are getting an early access to the implementation of some parts of the JAX-RS 2.0 API Early Draft Review 3. The appropriate JAX-RS bundle, version 2.0-m09 , gets bundled into GlassFish 4.0 as well. What should work The simple answer is: all the basic stuff. We have particularly tested the following two examples: simple hello world webapp multipart webapp Both above linked archives contain adjusted projects, so that resulting war files do not bundle any Jersey dependencies. Both also use Jersey 2 specific Servlet class, org.glassfish.jersey.servlet.ServletContainer, for deployment. See Martin's blog post on how to package war applications capable of running with both Jersey 1 and Jersey 2 ServletContainer classes. What has not been covered yet The main areas, which have not been touched yet in Jersey 2 are: EJB integration CDI integration Validation These are also the areas where we are going to spend the most of our cycles in the coming month.

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  • What are some concepts people should understand before programming "big" projects?

    - by Abafei
    A person new to programming may be able to make a good small program. However, when starting to work on anything bigger than a small (think 1 C source file or Python module) program, there are some general concepts which become much more important when working on "big" (think many Python modules or C files) programs; one example is modularity, another is having a set aim. Some of these may be obvious to people who went to school to learn programming; however, people like me who did not go to programming classes sometimes have to learn these things from experience, possibly creating failed projects in the meantime. ================================================== Please explain what the concept is, and why the concept becomes more important for big programs than by small programs. Please give only 1 concept per answer.

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