Search Results

Search found 16586 results on 664 pages for 'abhi iphone blackberry'.

Page 34/664 | < Previous Page | 30 31 32 33 34 35 36 37 38 39 40 41  | Next Page >

  • cocoa - I've discovered what I think is a bug with double numbers...

    - by Mike
    Here is a simple code that shows what I think is a bug when dealing with double numbers... double wtf = 36.76662445068359375000; id xxx = [NSDecimalNumber numberWithDouble: wtf]; NSString *myBug = [xxx stringValue]; NSLog(@"%.20f", wtf); NSLog(@"%@", myBug); NSLog(@"-------\n"); the terminal will show two different numbers 36.76662445068359375000 and 36.76662445068359168 Is this a bug or am I missing something? if the second number is being rounded, it is a very strange rounding btw...

    Read the article

  • BES 5.0 SSL Certificate

    - by Superfly
    I have recently installed BES 5.0 on a Hyper-V (i know it's not officially supported) 64-bit Server 2008 box with a remote SQL 2005 database. I successfully installed and was able to access the Blackberry Administration Service but was getting untrusted certificate errors so I followed the documentation for importing CA and BAS certificates with the Java keytool. They imported successfully but now the BAS webpage shows a "page cannot be displayed" error. TSupport is no help at all. Any ideas?

    Read the article

  • iPhone Open GL ES using FBX - How do I import animations from FBX into iPhone?

    - by Dominic Tancredi
    I've been researching this extensively. We have a game that's 90% complete, using custom game logic in iPhone 4.0. We've been asked to import a 3D model and have it animate when various events happen in the game. I've put together an OpenGL view (based on Eagl and several examples), and used Blender to import the model, as well as Jeff LeMarche's script to export the .h file. After much trial, it worked, and I was able to show a rotating model (unskinned). However, the 3d artist hadn't UV unwrapped the model, so provided me a new model, this one as a Maya file, along with animation in a FBX format, a .obj file, and .tga texture unwrapped. My question is : how can I use FBX inside OpenGL ES inside iPhone to run through animations? And what's the pipeline to get this Maya file into Blender to be able to create a .h file. I've tried the obj2opengl however the model is missing normals (did it have it in the first place?) and the skin isn't applying at all (possibly a code issue, something I think I can fix). I'm trying to use Jeff LeMarche's animation tutorial but can't figure out how to get the model files into a proper .h file for use. Any advice?

    Read the article

  • iPhone/iPad: Get Alerts When Paid Apps Go Free

    - by Gopinath
    iPhone users has thousands of cool applications to choose. These apps are either paid or absolutely free. Many of the paid applications goes free for either a limited time or forever depending on the mood of their developers. Will it not be cool to get alerts whenever a paid app goes free? Yeah, it will be great. Free App Alert is a handy website that checks iTunes store regularly and sends alerts to it’s subscribers about the apps that have gone from paid to free. You can receive the alerts by following them on twitter, facebook or subscribing to the traditional RSS feeds(yeah RSS is a traditional technology). The home page of this website shows the apps that have gone free today and you can browse through the previous day free apps listing with the help of links available at the bottom. Free App Alert is definitely a cool site to check out for iPhone/iPod/iPad users and certainly easier than scrolling through iTunes store and checking prices. Tip: Immediately download the app that have gone from paid to free as many apps are free for limited time. You can see many free apps going back to paid version if you go through the previous pages the website. Join us on Facebook to read all our stories right inside your Facebook news feed.

    Read the article

  • Player sprite moving slower on iPhone 4

    - by nvillec
    I just finished getting movement/jump animation for a player sprite in Xcode using Cocos2D. The basic movement algorithm is a timer that updates every 0.01 sec, changing the sprite position to (sprite.position.x + xVel, sprite.position.y + yVel). Each time a movement button is tapped, the appropriate velocity (initialized to 0) is changed to whatever speed I choose, then a stop movement button returns the velocity to 0. It's not an ideal solution but I'm very new at this and stoked to at least have that working with little help from the internet. So I may not have explained that perfectly, but it is in fact working to my satisfaction in Xcode's iPhone Simulator, however when I build it for my device and run it on my phone, the sprite's movement speed is noticeably slower than in Xcode. At first I thought it must have to do with the resolution of the iPhone 4, making the sprite's movement path twice as long, but I found that if I pull up the multitask bar, then return to the app the speed will sometimes jump back to normal. My second theory was that the code is just inefficient and is bogging the processes down, but I would see this reflected in the frame rate wouldn't I? It stays at 59-60 the whole time, and the spritesheet animation runs at the correct speed. Has anyone experienced this? Is this a really obvious issue that I'm completely missing? Any help (or tips for optimizing my approach to movement) would be much appreciated!

    Read the article

  • Creating new games on Android and/or iPhone

    - by James Clifton
    I have a succesfull facebook poker game that is running very nicely, now some people have asked if I can port this to other platforms - mainly mobile devices (and I have been asked to make a tablet version, do I really need a seperate version?) I am currently a PHP programmer (and game designer) and I simply dont' have the time to learn Android and other languages - so I have decided to pay third parties to program them (if viable). The information I need to know is what programming language is needed for the following four devices - Android mobile phone, iPhone, iPad and tablets? Can they all run off a central sql database? If they can't then i'm not interested :( Do any of these run FLASH? Have I covered all my main bases here? For example if a person programs for a ANDROID mobile phone is that to much differant to an ANDROID tablet? They will have slightly differant graphics (because the tablet has a greater screen area might as well use it) but do they need to be started from scratch? Same goes for iPhone/iPad, do they really need to be programmed differantly if the only differance is the graphics?

    Read the article

  • BlackBerry - KeyListener with global scope

    - by Abs
    Hello all, I am new to BlackBerry App development. I want to be able to listen for keypress events whenever the BlackBerry (8900 in my case) is on and on all screens is this possible? If so, it would be great for someone to direct me in the right direction. I am already having a look at Interface KeyListener. import net.rim.device.api.system.*; Thanks all

    Read the article

  • Blackberry Developers Books

    - by iaagty
    Hey guys, So i've been making themes for blackberry for awhile now, and this spring im going to get into development for the blackberry. I have experience in Java so not looking for anything too basic. I know i can just look around in the api and get started, however i rather have some direction and get an overlook before going in head first. Any suggestions? Thanks guys!

    Read the article

  • BlackBerry use of the simulators

    - by user301467
    Hallo, on the BlackBerry homepage you can download different simulators for every different model. There are a lot fo simulators there... My question is, how do you develop BlackBerry applications: do you use the simulators - can you relay on them. If an application works on the simulator, does it works 1:1 on the phone? Do you develop for every model a different UI, as the screensize is different? Thanks you very much for your replay?

    Read the article

  • HTTPS connection in BlackBerry Java Midlet

    - by Casebash
    My Java ME Midlet works fine on Java phones and the BlackBerry simulator, but I can't receive a connection on a BlackBerry. I see a message that asks for permissions to connect, but when I select yes, it doesn't connect. I even checked on the server, but no connection was provided. My application isn't signed. Does anyone know why this might be failing?

    Read the article

  • change message body in blackberry of HTML message

    - by PankajV
    By using BlackBerry Api - mesasge.setContent( Object o );, we can change the message body of blackberry messaging application. But This work when message is plain text, How can we change / update the message body for HTML message programmaticay. message.setContent(object o); does not work for HTML message. Please advice

    Read the article

  • Admob integration for blackberry

    - by tek3
    I am developing an application which requires Admob integration.I have googled much about it but could not find any help about it except for one question in blackberry forums and that too with no answers to it. If anyone has been successful in integrating Admob with blackberry , then please help me also in doing this.. Thanx

    Read the article

  • jad for blackberry non-midlet application

    - by Durgesh
    Hi Experts, I am writing a regular application for Blackberry. I want to know, is there anything similiar to JAD for pure native blackberry application (no j2me) ? If JAD is applicable to regular BB app then please guide me to use JAD for it. Kind Regards -Durgesh O Mishra

    Read the article

  • Image rescale and write rescaled image file in blackberry

    - by Karthick
    I am using the following code to resize and save the file in to the blackberry device. After image scale I try to write image file into device. But it gives the same data. (Height and width of the image are same).I have to make rescaled image file.Can anyone help me ??? class ResizeImage extends MainScreen implements FieldChangeListener { private String path="file:///SDCard/BlackBerry/pictures/test.jpg"; private ButtonField btn; ResizeImage() { btn=new ButtonField("Write File"); btn.setChangeListener(this); add(btn); } public void fieldChanged(Field field, int context) { if (field == btn) { try { InputStream inputStream = null; //Get File Connection FileConnection fileConnection = (FileConnection) Connector.open(path); if (fileConnection.exists()) { inputStream = fileConnection.openInputStream(); //byte data[]=inputStream.toString().getBytes(); ByteArrayOutputStream baos = new ByteArrayOutputStream(); int j = 0; while((j=inputStream.read()) != -1) { baos.write(j); } byte data[] = baos.toByteArray(); inputStream.close(); fileConnection.close(); WriteFile("file:///SDCard/BlackBerry/pictures/org_Image.jpg",data); EncodedImage eImage = EncodedImage.createEncodedImage(data,0,data.length); int scaleFactorX = Fixed32.div(Fixed32.toFP(eImage.getWidth()), Fixed32.toFP(80)); int scaleFactorY = Fixed32.div(Fixed32.toFP(eImage.getHeight()), Fixed32.toFP(80)); eImage=eImage.scaleImage32(scaleFactorX, scaleFactorY); WriteFile("file:///SDCard/BlackBerry/pictures/resize.jpg",eImage.getData()); BitmapField bit=new BitmapField(eImage.getBitmap()); add(bit); } } catch(Exception e) { System.out.println("Exception is ==> "+e.getMessage()); } } } void WriteFile(String fileName,byte[] data) { FileConnection fconn = null; try { fconn = (FileConnection) Connector.open(fileName,Connector.READ_WRITE); } catch (IOException e) { System.out.print("Error opening file"); } if (fconn.exists()) try { fconn.delete(); } catch (IOException e) { System.out.print("Error deleting file"); } try { fconn.create(); } catch (IOException e) { System.out.print("Error creating file"); } OutputStream out = null; try { out = fconn.openOutputStream(); } catch (IOException e) { System.out.print("Error opening output stream"); } try { out.write(data); } catch (IOException e) { System.out.print("Error writing to output stream"); } try { fconn.close(); } catch (IOException e) { System.out.print("Error closing file"); } } }

    Read the article

  • http file upload in blackberry jde

    - by Karthick
    Hi I need to upload file to http server. I wish to use jsp for server side processing. How to upload file from my blackberry application to http server?. What should I do in the server part and how to send file data to http server from blackberry?. I need some help about this problem.

    Read the article

  • Facebook Connect for BlackBerry

    - by Gadi
    Hi I'm looking for a solution similar to the iPhone Facebook Connect (http://wiki.developers.facebook.com/index.php/Facebook%5FConnect%5Ffor%5FiPhone) for the BlackBerry platform. Basically, I need my users to authenticate against Facebook from within a native BlackBerry application (so, not a Web based mobile application). Is there a library I could use, and if not, what will be the correct approach to achieve this? Thanks in advance!

    Read the article

  • Port Android Application to Blackberry

    - by Pria
    Lets say I have an Android app that uses Google Maps and GPS.Uses custom views and timers. How much time will it require to develop it for Blackberry? What changes will be required? Can the UI be reused? I am totally new to Blackberry, though I know Java. Please help me estimate the time.

    Read the article

  • BlackBerry specific stylesheet

    - by Luke
    We want to use the same page to service the desktop, iPhone, and BlackBerry, so we have to come up with a way for the different devices to load different stylesheets. So, is there a way to specify a stylesheet to run on BlackBerry? For example, iPhone's use the media attribute: <link media="only screen and (max-device-width: 320px)" href="style.css" ...

    Read the article

  • BlackBerry - Custom menu toolbar

    - by Dachmt
    Hi I'm a beginner in BlackBerry programming, I need to replace in my application the default menu (when you press the menu button) by a custom menu, horizontal. The best to describe is I want the same result as the WeatherEye application for BlackBerry... I know how to create the default menu, but this one I have no idea! Thank you,

    Read the article

  • Create a custom menu for BlackBerry

    - by Dachmt
    Hi I'm a beginner in BlackBerry programming, I need to replace in my application the default menu (when you press the menu button) by a custom menu, horizontal. The best to describe is I want the same result as the WeatherEye application for BlackBerry... I know how to create the default menu, but this one I have no idea! Thank you,

    Read the article

  • How to stop video player in Blackberry?

    - by Rajapandian
    Hi, I created one blackberry application which will play a video on a button click.This is my code, invocation=new Invocation("file:///SDCard/Blackberry/videos/PlayingVideo/funny.mp4"); registry=Registry.getRegistry("net.rim.device.api.content.BlackBerryContentHandler"); try { registry.invoke(invocation); } catch(Exception e) { } Now i can play the Video file.After clicking the Back button the native player is going to the background.It always running in the background.But i want to close that player.I have no idea about how to do it.Anybody knows please help me.

    Read the article

< Previous Page | 30 31 32 33 34 35 36 37 38 39 40 41  | Next Page >