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  • How to Communicate Between SSBS Applications Across Instances

    Arshad Ali demonstrates how to verify the SQL Server Service Broker (SSBS) configuration when both the Initiator and Target are in different SQL Server instances, how to communicate between them and how to monitor the conversation. Free trial of SQL Backup™“SQL Backup was able to cut down my backup time significantly AND achieved a 90% compression at the same time!” Joe Cheng. Download a free trial now.

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  • Applications: The Mathematics of Movement, Part 2

    - by TechTwaddle
    In part 1 of this series we saw how we can make the marble move towards the click point, with a fixed speed. In this post we’ll see, first, how to get rid of Atan2(), sine() and cosine() in our calculations, and, second, reducing the speed of the marble as it approaches the destination, so it looks like the marble is easing into it’s final position. As I mentioned in one of the previous posts, this is achieved by making the speed of the marble a function of the distance between the marble and the destination point. Getting rid of Atan2(), sine() and cosine() Ok, to be fair we are not exactly getting rid of these trigonometric functions, rather, replacing one form with another. So instead of writing sin(?), we write y/length. You see the point. So instead of using the trig functions as below, double x = destX - marble1.x; double y = destY - marble1.y; //distance between destination and current position, before updating marble position distanceSqrd = x * x + y * y; double angle = Math.Atan2(y, x); //Cos and Sin give us the unit vector, 6 is the value we use to magnify the unit vector along the same direction incrX = speed * Math.Cos(angle); incrY = speed * Math.Sin(angle); marble1.x += incrX; marble1.y += incrY; we use the following, double x = destX - marble1.x; double y = destY - marble1.y; //distance between destination and marble (before updating marble position) lengthSqrd = x * x + y * y; length = Math.Sqrt(lengthSqrd); //unit vector along the same direction as vector(x, y) unitX = x / length; unitY = y / length; //update marble position incrX = speed * unitX; incrY = speed * unitY; marble1.x += incrX; marble1.y += incrY; so we replaced cos(?) with x/length and sin(?) with y/length. The result is the same.   Adding oomph to the way it moves In the last post we had the speed of the marble fixed at 6, double speed = 6; to make the marble decelerate as it moves, we have to keep updating the speed of the marble in every frame such that the speed is calculated as a function of the length. So we may have, speed = length/12; ‘length’ keeps decreasing as the marble moves and so does speed. The Form1_MouseUp() function remains the same as before, here is the UpdatePosition() method, private void UpdatePosition() {     double incrX = 0, incrY = 0;     double lengthSqrd = 0, length = 0, lengthSqrdNew = 0;     double unitX = 0, unitY = 0;     double speed = 0;     double x = destX - marble1.x;     double y = destY - marble1.y;     //distance between destination and marble (before updating marble position)     lengthSqrd = x * x + y * y;     length = Math.Sqrt(lengthSqrd);     //unit vector along the same direction as vector(x, y)     unitX = x / length;     unitY = y / length;     //speed as a function of length     speed = length / 12;     //update marble position     incrX = speed * unitX;     incrY = speed * unitY;     marble1.x += incrX;     marble1.y += incrY;     //check for bounds     if ((int)marble1.x < MinX + marbleWidth / 2)     {         marble1.x = MinX + marbleWidth / 2;     }     else if ((int)marble1.x > (MaxX - marbleWidth / 2))     {         marble1.x = MaxX - marbleWidth / 2;     }     if ((int)marble1.y < MinY + marbleHeight / 2)     {         marble1.y = MinY + marbleHeight / 2;     }     else if ((int)marble1.y > (MaxY - marbleHeight / 2))     {         marble1.y = MaxY - marbleHeight / 2;     }     //distance between destination and marble (after updating marble position)     x = destX - (marble1.x);     y = destY - (marble1.y);     lengthSqrdNew = x * x + y * y;     /*      * End Condition:      * 1. If there is not much difference between lengthSqrd and lengthSqrdNew      * 2. If the marble has moved more than or equal to a distance of totLenToTravel (see Form1_MouseUp)      */     x = startPosX - marble1.x;     y = startPosY - marble1.y;     double totLenTraveledSqrd = x * x + y * y;     if ((int)totLenTraveledSqrd >= (int)totLenToTravelSqrd)     {         System.Console.WriteLine("Stopping because Total Len has been traveled");         timer1.Enabled = false;     }     else if (Math.Abs((int)lengthSqrd - (int)lengthSqrdNew) < 4)     {         System.Console.WriteLine("Stopping because no change in Old and New");         timer1.Enabled = false;     } } A point to note here is that, in this implementation, the marble never stops because it travelled a distance of totLenToTravelSqrd (first if condition). This happens because speed is a function of the length. During the final few frames length becomes very small and so does speed; and so the amount by which the marble shifts is quite small, and the second if condition always hits true first. I’ll end this series with a third post. In part 3 we will cover two things, one, when the user clicks, the marble keeps moving in that direction, rebounding off the screen edges and keeps moving forever. Two, when the user clicks on the screen, the marble moves towards it, with it’s speed reducing by every frame. It doesn’t come to a halt when the destination point is reached, instead, it continues to move, rebounds off the screen edges and slowly comes to halt. The amount of time that the marble keeps moving depends on how far the user clicks from the marble. I had mentioned this second situation here. Finally, here’s a video of this program running,

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  • Making dummy applications while not involved in LIVE work [closed]

    - by Ratan Sharma
    I know this is subjective but I am looking for some real time helpful points/advice here, which will be helpful for some to get motivated. In our company so many people are on bench(not assigned with real time work) and they do not want to experiment things by their own. What would be a good motivation for them to keep their learning spirit? I personally feel that one can learn and give more effort in live client work than regular practicing things and making dummies. Am I right here or it is just my thinking only?

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  • How to use Chrome to access Oracle Applications

    - by Pan.Tian
    So far,Chrome browser is still not certified by Oracle Application, so you can not access Oracle Apps via Chrome.But you can install a chrome Extension to access Oracle Application(It works fine for 11i or R12 instance) Chrome Plugin:Oracle EBS R12 Enablement for Chrome You can use this Chrome Extension to log in Oracle E-Business R12 Form UI without FRM-92129(or FRM-92120) error which say the file Registry.dat lost. Plugin Author: zorrofox (see:http://www.itpub.net/forum.php?mod=viewthread&tid=1724526&page=1#pid20409128)

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  • Data-tier Applications in SQL Server 2008 R2

    - by BuckWoody
    I had the privilege of presenting to the Adelaide SQL Server User Group in Australia last evening, and I covered the Data Access Component (DAC) and the Utility Control Point (UCP) from SQL Server 2008 R2. Here are some links from that presentation:   Whitepaper: http://msdn.microsoft.com/en-us/library/ff381683.aspx Tutorials: http://msdn.microsoft.com/en-us/library/ee210554(SQL.105).aspx From Visual Studio: http://msdn.microsoft.com/en-us/library/dd193245(VS.100).aspx Restrictions and capabilities by Edition: http://msdn.microsoft.com/en-us/library/cc645993(SQL.105).aspx    Glen Berry's Blog entry on scripts for UCP/DAC: http://www.sqlservercentral.com/blogs/glennberry/archive/2010/05/19/sql-server-utility-script-from-24-hours-of-pass.aspx    Objects supported by a DAC: http://msdn.microsoft.com/en-us/library/ee210549(SQL.105).aspx   Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Building Performance Metrics into ASP.NET MVC Applications

    When you're instrumenting an ASP.NET MVC or Web API application to monitor its performance while it is running, it makes sense to use custom performance counters.There are plenty of tools available that read performance counter data, report on it and create alerts based on it. You can then plot application metrics against all sorts of server and workstation metrics.This way, there will always be the right data to guide your tuning efforts.

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  • Best way to integrate applications to windows 7 install.wim image

    - by cyph3r
    I have right now an unmodified .iso of a windows 7 32bit and 64bit installation disk. And I need to integrate to that some applications (office, adobe reader etc) and windows updates so that when windows are installed the above applications/updates are already installed and working. Requirements: My output has to be a install.wim image containing the new/improved windows installation files because the deployment is done via a pxe server and a custom windowsPE enviroment. The procedure to create the install.wim has to be as automatic as possible. I can't create it manually every time I want to incorporate a new windows or application update to the image. The image will be installed on 100+ computers so it needs to be 'generic'. I've never done something like this before but from what I searched a possible solution to this issue would be: To create a reference installation (preferably on a vm so I can take snapshots) complete with its applications/updates/settings. After the complete setup I take a snapshot of the installation Run C:\Windows\System32\sysprep\sysprep.exe /oobe /generalize /shutdown to sysprep the machine. Boot to a WindowsPE enviroment and capture the .wim image using gimagex. Deploy the .wim and enjoy the rapid installation times. :D Does that sound ok? Would you recommend anything else? Right now the applications are installed after the installation of windows is complete. So the total installation time is quite long. That's why I need a different approach.

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  • lowering the use of the memory controller in OpenCL based applications

    - by user827992
    With my first experiments I noticed that OpenCL is a good technology but often hampered by the X86 architecture and finding a mid-range VGA driven by a low-end chipset is not that unusual in the real world scenarios, sometimes this can happen with some high-end VGA too. Are there some caching techniques? Something that can bypass this inconvenience in some ways. The amount of dedicated memory on today's VGA is usually high, it's possible to use this memory to create some kind of buffer with instructions.

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  • Tip: Recording Non-Maximized Applications in UPK

    - by Marc Santosusso
    Have you ever wanted to record an application that would not maximize, or an application that would look strange maximized? Or perhaps your Windows Desktop has become cluttered with icons and you don't want to capture the clutter in your recordings. Here's a tip that will help: create a background for your recording. Create a blank HTML file with a black background in your favorite HTML editor. Or download this sample file: UPK_Recording_Background.html (right click to save). If you would prefer a different color background in the sample file, open it in Notepad and change “#000” to a different HTML color. Open UPK_Recording_Background.html in its own web browser window. Press F11 to make the web browser window full screen. This should give you a completely black screen. (This works great in modern versions of the most popular browsers. I successfully used Firefox 15, Chrome 22, and IE 9. Open or switch to the desired application so that it sits on top of the full screen browser window. If the application you are recording is also in a browser, it is important that it be in a separate browser window from the UPK_Recording_Background.html. Record your topic normally. The above steps create a recording background using an HTML file and a web browser. This is just one method, for instance you could do the same thing with an image editor and an image viewer with a full screen view. Now you can record a non-maximized application without a distracting background. I hope you find this to be a helpful tip. Let us know what you think in the comments.

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  • How to Generate XBRL from Oracle's Applications

    - by Theresa Hickman
    I've been getting quite a few emails asking how Oracle supports XBRL. As of June 2011, all public US companies were required to produce XBRL-based financial statements to the SEC. The latest XBRL 2.1 specifications are supported by Oracle Hyperion Disclosure Management, which supports the XBRL tagging of financial statements as well as the disclosures and footnotes within your 10K and 10Q filings. Because many of our customers use Hyperion Financial Management (HFM) for their consolidation needs, they simply generate XBRL statements from their consolidated financial results. Click here to watch a 3 min demo about this cool tool. Question: What if you don't use Hyperion Financial Management, and you only use E-Business Suite General Ledger or PeopleSoft General Ledger? Answer: No problem, all you need is Hyperion Disclosure Management to generate XBRL from your general ledger. Here are the steps: Upload the XBRL taxonomy from the SEC or XBRL website into Hyperion Disclosure Management. Publish your financial statements out of general ledger to Excel. Perform the XBRL tag mapping from the Excel output to Hyperion Disclosure Management.

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  • What are the typical applications of Lisp macros?

    - by Giorgio
    I am trying to learn some LISP and I have read a lot about the importance of LISP macros so I would like to get some working experience with them. Can you suggest a practical application area that would allow me to use macros to solve a real-world problem, and to understand the usefulness of this programming construct? NOTE This is not a generic what project should I do next question. I am interested to understand which kinds of problems are typically solved by means of LISP macros. E.g., are they good for implementing abstract data types? Why was this construct added to the language? What kinds of problems does it solve that cannot be solved by means of simple functions?

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  • Ubuntu App Showdown: Commercial applications

    - by Adrian
    Me and a few of my friends decided to create a game for the App showdown. However, we wanted to make a commercial game out of it (for <5$). So the question is: If I want to submit a commercial app, what exactly do I have to do? We would be willing to provide it as open source software but want to sell it in USC anyway. How should I submit the app if we can do that? (Note: we would only open source if it's required, but would prefer to only share the source with the judges. Is that also possible?). Also: If I have to upload the source code to the PPA and let it build by ubuntu's build service: How do I do that with Mono-apps? It worked perfectly for other projects where I had CMakeFiles and stuff like that. But for Mono, I only have a MonoDevelop project file - how to do that right? Thanks

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  • It's Time to Chart Your Course with Oracle HCM Applications - Featuring Row Henson

    - by jay.richey
    Total human capital costs average nearly 70% of operating expenses. There's never been more pressure on HR professionals to deliver mission-critical programs to retain rising stars, develop core performers, and cut costs from workforce operations. Join Row Henson, Oracle HCM Fellow, and Scott Ewart, Senior Director of Product Marketing, to find out: What real-world strategies HR practitioners and experts are prioritizing today to optimize their investment in people Why nearly two-thirds of PeopleSoft and E-Business Suite HCM customers have chosen to upgrade to the latest releases and where Oracle's strategic product roadmaps are headed How Fusion HCM will introduce a new standard for work and innovation - not only for the HR professional, but for every single employee and manager in your business Date: January 20th, 2011 at 9:00 PST / 12:00 EST Register now!

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  • Tracking traffic and/or referrals from iPad applications

    - by kayaker243
    In Google Analytics, there is extensive information on the mobile device, version and browser version. However, this doesn't seem to go beyond the mobile browser. I would like to determine which application is responsible for visits to my site. Specifically, I want to know how many visits are coming from zite. http://www.handsetdetection.com/properties/vendormodel/Apple/iPad/page:4 seems to indicate this information is probably available, where/does Google Analytics expose this?

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  • How to profile LINQ to Entities queries in your asp.net applications - part 1

    - by nikolaosk
    I have been teaching ASP.Net and EF in one of my classes and I have been asked on the various ways we can profile database activity. Everyone that I know that uses EF as its data access layer has the same question. "How can I see the T-SQL code that the LINQ to Entities engine generates on the fly?" I know a lot of people use VS studio built-in visualisers but that is not enough. A lot of developers use SQL Server Profiler. That is also a good solution since we can see the queries(generated from...(read more)

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  • Why profile applications using AOP?

    - by Vance
    When tuning performance in a web application, I am looking for good and light-weight performance profiling tools to measure the execution time for each method. I know that the easiest profiling method is to log the start time and end time for each method, but I see more and more people using AOP to profile (add @profiled before each method). What's the benefit of AOP profiling compared to the common "log" way? Thanks in advance Vance

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  • Best approach to designing multi-client applications

    - by Tomh
    Hi, I was wondering how you guys start out if you need to design a multi-client project where multiple clients can interact with a server. In specific how do you go about dealing with different states and message handling, how do you start designing and considering all these cases? For example a video webchat application where it is possible that you call another client, while that client is already in a call, or is stuck in a modal dialog such that the calling dialog does not come through.

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  • Storing data for use on Android and Windows Applications

    - by Andy Mepham
    I posted this last night on StackOverflow and was advised to move it over to StackExchange, thank you for taking a moment to look at my question. I'm developing a project proposal for my final year project at University and as I aim to use programming languages I am currently not too familiar with I'm looking for some guidance - I can't include details of my project but hopefully you will understand what I'm after. I'm going to be creating an Android application (in Java) and a Windows Application (in C#) that will ideally access, query and update a remotely hosted Database or set of XML files (this would most likely be over the Internet). I've done some looking around the internet and SQLite seems like a safe-bet for cross-platform manipulation of the database; however I would like to keep the system as lightweight as possible and I'm wondering whether XML files may provide a better alternative? Anyone out there that has experience using SQLite and/or remotely hosted XML for the purposes of Android and/or C# development that could point me in the right direction? If there is an alternative solution other than those I have mentioned I would be interested to hear about them too. Thank you for taking the time to read my question. Edit: The purpose of this application is for a small scale business, the data source would not need to be updated by more than one source but may be view from multiple sources (i.e. through multiple phones and a desktop PC). The database wouldn't be updating masses of data at a time (most likely single rows of a few tables at the most).

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  • Applications: The Mathematics of Movement, Part 3

    - by TechTwaddle
    Previously: Part 1, Part 2 As promised in the previous post, this post will cover two variations of the marble move program. The first one, Infinite Move, keeps the marble moving towards the click point, rebounding it off the screen edges and changing its direction when the user clicks again. The second version, Finite Move, is the same as first except that the marble does not move forever. It moves towards the click point, rebounds off the screen edges and slowly comes to rest. The amount of time that it moves depends on the distance between the click point and marble. Infinite Move This case is simple (actually both cases are simple). In this case all we need is the direction information which is exactly what the unit vector stores. So when the user clicks, you calculate the unit vector towards the click point and then keep updating the marbles position like crazy. And, of course, there is no stop condition. There’s a little more additional code in the bounds checking conditions. Whenever the marble goes off the screen boundaries, we need to reverse its direction.  Here is the code for mouse up event and UpdatePosition() method, //stores the unit vector double unitX = 0, unitY = 0; double speed = 6; //speed times the unit vector double incrX = 0, incrY = 0; private void Form1_MouseUp(object sender, MouseEventArgs e) {     double x = e.X - marble1.x;     double y = e.Y - marble1.y;     //calculate distance between click point and current marble position     double lenSqrd = x * x + y * y;     double len = Math.Sqrt(lenSqrd);     //unit vector along the same direction (from marble towards click point)     unitX = x / len;     unitY = y / len;     timer1.Enabled = true; } private void UpdatePosition() {     //amount by which to increment marble position     incrX = speed * unitX;     incrY = speed * unitY;     marble1.x += incrX;     marble1.y += incrY;     //check for bounds     if ((int)marble1.x < MinX + marbleWidth / 2)     {         marble1.x = MinX + marbleWidth / 2;         unitX *= -1;     }     else if ((int)marble1.x > (MaxX - marbleWidth / 2))     {         marble1.x = MaxX - marbleWidth / 2;         unitX *= -1;     }     if ((int)marble1.y < MinY + marbleHeight / 2)     {         marble1.y = MinY + marbleHeight / 2;         unitY *= -1;     }     else if ((int)marble1.y > (MaxY - marbleHeight / 2))     {         marble1.y = MaxY - marbleHeight / 2;         unitY *= -1;     } } So whenever the user clicks we calculate the unit vector along that direction and also the amount by which the marble position needs to be incremented. The speed in this case is fixed at 6. You can experiment with different values. And under bounds checking, whenever the marble position goes out of bounds along the x or y direction we reverse the direction of the unit vector along that direction. Here’s a video of it running;   Finite Move The code for finite move is almost exactly same as that of Infinite Move, except for the difference that the speed is not fixed and there is an end condition, so the marble comes to rest after a while. Code follows, //unit vector along the direction of click point double unitX = 0, unitY = 0; //speed of the marble double speed = 0; private void Form1_MouseUp(object sender, MouseEventArgs e) {     double x = 0, y = 0;     double lengthSqrd = 0, length = 0;     x = e.X - marble1.x;     y = e.Y - marble1.y;     lengthSqrd = x * x + y * y;     //length in pixels (between click point and current marble pos)     length = Math.Sqrt(lengthSqrd);     //unit vector along the same direction as vector(x, y)     unitX = x / length;     unitY = y / length;     speed = length / 12;     timer1.Enabled = true; } private void UpdatePosition() {     marble1.x += speed * unitX;     marble1.y += speed * unitY;     //check for bounds     if ((int)marble1.x < MinX + marbleWidth / 2)     {         marble1.x = MinX + marbleWidth / 2;         unitX *= -1;     }     else if ((int)marble1.x > (MaxX - marbleWidth / 2))     {         marble1.x = MaxX - marbleWidth / 2;         unitX *= -1;     }     if ((int)marble1.y < MinY + marbleHeight / 2)     {         marble1.y = MinY + marbleHeight / 2;         unitY *= -1;     }     else if ((int)marble1.y > (MaxY - marbleHeight / 2))     {         marble1.y = MaxY - marbleHeight / 2;         unitY *= -1;     }     //reduce speed by 3% in every loop     speed = speed * 0.97f;     if ((int)speed <= 0)     {         timer1.Enabled = false;     } } So the only difference is that the speed is calculated as a function of length when the mouse up event occurs. Again, this can be experimented with. Bounds checking is same as before. In the update and draw cycle, we reduce the speed by 3% in every cycle. Since speed is calculated as a function of length, speed = length/12, the amount of time it takes speed to reach zero is directly proportional to length. Note that the speed is in ‘pixels per 40ms’ because the timeout value of the timer is 40ms.  The readability can be improved by representing speed in ‘pixels per second’. This would require you to add some more calculations to the code, which I leave out as an exercise. Here’s a video of this second version,

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  • How to run Android Applications in Eclipse?

    - by Raahul
    my system is Dell Inspiron 15R (N5010) and i am having trouble becuase of 64 bit system. on running Android Application i am getting error: Error executing aapt. Please check aapt is present at /home/rahul/android-sdks/platform-tools/aapt before this error i was getting adb not found error. i tried to install ia32-libs but can't. i also put my question here (How to install ia32-lib on 64 Bit System?) but nothing helped. please help !!

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  • Applications: Some more marble fun!

    - by TechTwaddle
    Well, yesterday night I was watching a tutorial on XNA when I came across this neat little trick. It was a simple XNA application with a Windows Phone logo in it and whenever the user clicked on the device the logo would move towards the click point, and I couldn't resist experimenting with the marble (; The code is written in C# using CF3.5. Here is a video of the demo,   You probably noticed that the motion of the marble towards the click point (destination) is not linear. The marble starts off with a high velocity and slows down as it reaches its destination. This is achieved by making the speed of the marble a function of the distance between marble's current position and the destination, so as the marble approaches the destination point, the distance between them reduces and so does the speed, until it becomes zero. More on the code and the logic behind it in the next post. What I'd like to do next is, instead of making the marble stop at the click point, it should continue to move beyond it, bounce around the screen a few times and eventually come to a stop after a while. Let's see how that goes.

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