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  • Where is the best place to call the .tolist(); inside my controller classes or inside my model repository classes

    - by john G
    I have the following action method, inside my asp.net mvc web application:- public JsonResult LoadZoneByDataCenter(string id) { var zonelist = repository.getrealtedzone(Convert.ToInt32(id)).ToList(); //code goes here Which calls the following model repository method:- public IQueryable<Zone> getrealtedzone(int? dcid) { return tms.Zones.Where(a=> a.DataCenterID == dcid || dcid == null); } Currently I am calling the .tolist() which will interpret the Database from my action method, but my question is where is the best place to call the .tolist() inside the controller or inside the model classes and why ? thanks

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  • EntityFramework how to Override properties

    - by plotnick
    I've just started using EF in VS2010. That thing is just amazin'. I frankly can't understand something. For example I have EntityType with property, they generated from database structure. Now, I have to simply override that property in my code. I don't need to save value of the property back into DB, but everytime when it gets read from DB it should be substituted with run-time calculated value. Of course I can create derived class based on my EntityType but I've tried and found kinda difficulties, I'm not sure this is kinda right way to do. Anyway even when I try to change the whole EntityType to Abstract, damn Visual Studio doesn't want to validate that and says something like: "Error 2078: The EntityType 'AssetsModel.Asset' is Abstract and can be mapped only using IsTypeOf." "Error 2063: At least one property must be mapped in the set mapping for 'Assets'" What the hell is this suppose to mean I dunno.. Any ideas gentlemen?

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  • EF 4 Query - Issue with Multiple Parameters

    - by Brian
    Hello, A trick to avoiding filtering by nullable parameters in SQL was something like the following: select * from customers where (@CustomerName is null or CustomerName = @CustomerName) This worked well for me in LINQ to SQL: string customerName = "XYZ"; var results = (from c in ctx.Customers where (customerName == null || (customerName != null && c.CustomerName == customerName)) select c); But that above query, when in ADO.NET EF, doesn't work for me; it should filter by customer name because it exists, but it doesn't. Instead, it's querying all the customer records. Now, this is a simplified example, because I have many fields that I'm utilizing this kind of logic with. But it never actually filters, queries all the records, and causes a timeout exception. But the wierd thing is another query does something similarly, with no issues. Any ideas why? Seems like a bug to me, or is there a workaround for this? I've since switched to extension methods which works. Thanks.

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  • [EF + Oracle] Entities

    - by JTorrecilla
    Prologue Following with the Serie I started yesterday about Entity Framework with Oracle, Today I am going to start talking about Entities. What is an Entity? A Entity is an object of the EF model corresponding to a record in a DB table. For example, let’s see, in Image 1 we can see one Entity from our model, and in the second one we can see the mapping done with the DB. (Image 1) (Image 2) More in depth a Entity is a Class inherited from the abstract class “EntityObject”, contained by the “System.Data.Objects.DataClasses” namespace. At the same time, this class inherits from the following Class and interfaces: StructuralObject: It is an Abstract class that inherits from INotifyPropertyChanging and INotifyPropertyChanged interfaces, and it exposes the events that manage the Changes of the class, and the functions related to check the data types of the Properties from our Entity.  IEntityWithKey: Interface which exposes the Key of the entity. IEntityWithChangeTracker: Interface which lets indicate the state of the entity (Detached, Modified, Added…) IEntityWithRelationships: Interface which indicates the relations about the entity. Which is the Content of a Entity? A Entity is composed by: Properties, Navigation Properties and Methods. What is a Property? A Entity Property is an object that represents a column from the mapped table from DB. It has a data type equivalent in .Net Framework to the DB Type. When we create the EF model, VS, internally, create the code for each Entity selected in the Tables step, such all methods that we will see in next steps. For each property, VS creates a structure similar to: · Private variable with the mapped Data type. · Function with a name like On{Property_Name}Changing({dataType} value): It manages the event which happens when we try to change the value. · Function with a name like On{Property_Name}Change: It manages the event raised when the property has changed successfully. · Property with Get and Set methods: The Set Method manages the private variable and do the following steps: Raise Changing event. Report the Entity is Changing. Set the prívate variable. For it, Use the SetValidValue function of the StructuralObject. There is a function for each datatype, and the functions takes 2 params: the value, and if the prop allow nulls. Invoke that the entity has been successfully changed. Invoke the Changed event of the Prop. ReportPropertyChanging and ReportPropertyChanged events, let, respectively, indicate that there is pending changes in the Entity, and the changes have success correctly. While the ReportPropertyChanged is raised, the Track State of the Entity will be changed. What is a Navigation Property? Navigation Properties are a kind of property of the type: EntityCollection<TEntity>, where TEntity is an Entity type from the model related with the current one, it is said, is a set of record from a related table in the DB. The EntityCollection class inherits from: · RelatedEnd: There is an abstract class that give the functions needed to obtein the related objects. · ICollection<TEntity> · IEnumerable<TEntity> · IEnumerable · IListSource For the previous interfaces, I wish recommend the following post from Jose Miguel Torres. Navigation properties allow us, to get and query easily objects related with the Entity. Methods? There is only one method in the Entity object. “Create{Entity}”, that allow us to create an object of the Entity by sending the parameters needed to create it. Finally After this chapter, we know what is an Entity, how is related to the DB and the relation to other Entities. In following chapters, we will se CRUD operations(Create, Read, Update, Delete).

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  • Resolving collisions between dynamic game objects

    - by TheBroodian
    I've been building a 2D platformer for some time now, I'm getting to the point where I am adding dynamic objects to the stage for testing. This has prompted me to consider how I would like my character and other objects to behave when they collide. A typical staple in many 2D platformer type games is that the player takes damage upon touching an enemy, and then essentially becomes able to pass through enemies during a period of invulnerability, and at the same time, enemies are able to pass through eachother freely. I personally don't want to take this approach, it feels strange to me that the player should receive arbitrary damage for harmless contact to an enemy, despite whether the enemy is attacking or not, and I would like my enemies' interactions between each other (and my player) to be a little more organic, so to speak. In my head I sort of have this idea where a game object (player, or non player) would be able to push other game objects around by manner of 'pushing' each other out of one anothers' bounding boxes if there is an intersection, and maybe correlate the repelling force to how much their bounding boxes are intersecting. The problem I'm experiencing is I have no idea what the math might look like for something like this? I'll show what work I've done so far, it sort of works, but it's jittery, and generally not quite what I would pass in a functional game: //Clears the anti-duplicate buffer collisionRecord.Clear(); //pick a thing foreach (GameObject entity in entities) { //pick another thing foreach (GameObject subject in entities) { //check to make sure both things aren't the same thing if (!ReferenceEquals(entity, subject)) { //check to see if thing2 is in semi-near proximity to thing1 if (entity.WideProximityArea.Intersects(subject.CollisionRectangle) || entity.WideProximityArea.Contains(subject.CollisionRectangle)) { //check to see if thing2 and thing1 are colliding. if (entity.CollisionRectangle.Intersects(subject.CollisionRectangle) || entity.CollisionRectangle.Contains(subject.CollisionRectangle) || subject.CollisionRectangle.Contains(entity.CollisionRectangle)) { //check if we've already resolved their collision or not. if (!collisionRecord.ContainsKey(entity.GetHashCode())) { //more duplicate resolution checking. if (!collisionRecord.ContainsKey(subject.GetHashCode())) { //if thing1 is traveling right... if (entity.Velocity.X > 0) { //if it isn't too far to the right... if (subject.CollisionRectangle.Contains(new Microsoft.Xna.Framework.Rectangle(entity.CollisionRectangle.Right, entity.CollisionRectangle.Y, 1, entity.CollisionRectangle.Height)) || subject.CollisionRectangle.Intersects(new Microsoft.Xna.Framework.Rectangle(entity.CollisionRectangle.Right, entity.CollisionRectangle.Y, 1, entity.CollisionRectangle.Height))) { //Find how deep thing1 is intersecting thing2's collision box; float offset = entity.CollisionRectangle.Right - subject.CollisionRectangle.Left; //Move both things in opposite directions half the length of the intersection, pushing thing1 to the left, and thing2 to the right. entity.Velocities.Add(new Vector2(-(((offset * 4) * (float)gameTime.ElapsedGameTime.TotalMilliseconds)), 0)); subject.Velocities.Add(new Vector2((((offset * 4) * (float)gameTime.ElapsedGameTime.TotalMilliseconds)), 0)); } } //if thing1 is traveling left... if (entity.Velocity.X < 0) { //if thing1 isn't too far left... if (entity.CollisionRectangle.Contains(new Microsoft.Xna.Framework.Rectangle(subject.CollisionRectangle.Right, subject.CollisionRectangle.Y, 1, subject.CollisionRectangle.Height)) || entity.CollisionRectangle.Intersects(new Microsoft.Xna.Framework.Rectangle(subject.CollisionRectangle.Right, subject.CollisionRectangle.Y, 1, subject.CollisionRectangle.Height))) { //Find how deep thing1 is intersecting thing2's collision box; float offset = subject.CollisionRectangle.Right - entity.CollisionRectangle.Left; //Move both things in opposite directions half the length of the intersection, pushing thing1 to the right, and thing2 to the left. entity.Velocities.Add(new Vector2((((offset * 4) * (float)gameTime.ElapsedGameTime.TotalMilliseconds)), 0)); subject.Velocities.Add(new Vector2(-(((offset * 4) * (float)gameTime.ElapsedGameTime.TotalMilliseconds)), 0)); } } //Make record that thing1 and thing2 have interacted and the collision has been solved, so that if thing2 is picked next in the foreach loop, it isn't checked against thing1 a second time before the next update. collisionRecord.Add(entity.GetHashCode(), subject.GetHashCode()); } } } } } } } } One of the biggest issues with my code aside from the jitteriness is that if one character were to land on top of another character, it very suddenly and abruptly resolves the collision, whereas I would like a more subtle and gradual resolution. Any thoughts or ideas are incredibly welcome and helpful.

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  • Alternative to setpoint that allows key configuration profiles for multiple mice?

    - by Razor Storm
    I have 2 mice: Logitech MX Revolution and Razer DeathAdder. I use my mx revolution for browsing internet (I set up a lot of hotkeys on all my buttons to make browsing really convenient) and the deathadder for gaming (the mouse is a lot more accurate and smooth). The problem is that by having two mice, setpoint randomly forgets its settings once in a while (I'm assuming due to getting confused why theres two input devices), and I constantly have to restart setpoint (every few minutes) to get it to rerecognize that the

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  • How to convert a DataSet object into an ObjectContext (Entity Framework) object on the fly?

    - by Marcel
    Hi all, I have an existing SQL Server database, where I store data from large specific log files (often 100 MB and more), one per database. After some analysis, the database is deleted again. From the database, I have created both a Entity Framework Model and a DataSet Model via the Visual Studio designers. The DataSet is only for bulk importing data with SqlBulkCopy, after a quite complicated parsing process. All queries are then done using the Entity Framework Model, whose CreateQuery Method is exposed via an interface like this public IQueryable<TTarget> GetResults<TTarget>() where TTarget : EntityObject, new() { return this.Context.CreateQuery<TTarget>(typeof(TTarget).Name); } Now, sometimes my files are very small and in such a case I would like to omit the import into the database, but just have a an in-memory representation of the data, accessible as Entities. The idea is to create the DataSet, but instead of bulk importing, to directly transfer it into an ObjectContext which is accessible via the interface. Does this make sense? Now here's what I have done for this conversion so far: I traverse all tables in the DataSet, convert the single rows into entities of the corresponding type and add them to instantiated object of my typed Entity context class, like so MyEntities context = new MyEntities(); //create new in-memory context ///.... //get the item in the navigations table MyDataSet.NavigationResultRow dataRow = ds.NavigationResult.First(); //here, a foreach would be necessary in a true-world scenario NavigationResult entity = new NavigationResult { Direction = dataRow.Direction, ///... NavigationResultID = dataRow.NavigationResultID }; //convert to entities context.AddToNavigationResult(entity); //add to entities ///.... A very tedious work, as I would need to create a converter for each of my entity type and iterate over each table in the DataSet I have. Beware, if I ever change my database model.... Also, I have found out, that I can only instantiate MyEntities, if I provide a valid connection string to a SQL Server database. Since I do not want to actually write to my fully fledged database each time, this hinders my intentions. I intend to have only some in-memory proxy database. Can I do simpler? Is there some automated way of doing such a conversion, like generating an ObjectContext out of a DataSet object? P.S: I have seen a few questions about unit testing that seem somewhat related, but not quite exact.

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  • Foreign key onto weak entity set in MS SQL Server 2008?

    - by Nic Waller
    I'm using Microsoft SQL Server 2008 Management Studio to create a relational schema by following an Entity-Relationship diagram. (included below; unrelated details removed) Until now, primary and foreign keys have been working as expected. But when I try to create a foreign key from the entity relationship takes onto the weak entity set section, I get an error. Section is identified by a composite primary key in the context of course, which has course_id as a primary key. Therefore, the primary key of section is a 4-way composite key. The entity relationship takes needs to refer to section, so it includes all 4 primary attributes from section in it's own primary key. When trying to establish a foreign key relationship from takes to section, Studio gives the following error: The columns in table 'section' do not match an existing primary key or UNIQUE constraint. Am I doing something wrong, or is this an unsupported configuration? I can provide more details or the SQL schema if necessary.

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  • How to write linq query in Entity FrameWork but my table includes Foreignkey?

    - by programmerist
    i have a table it includes 3 foreignkey field like that: My Table: Kartlar ID (Pkey) RehberID (Fkey) KampanyaID (Fkey) BrimID (Fkey) Name Detail How can i write entity query with linq :? select * from Kartlar where RehberID=123 and KampanyaID=345 and BrimID=567 BUT please be carefull i can not see RehberID ,KampanyaID, BrimID in Entity they are Foreign Key. I should use Entity Key but How?

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  • Using Entity Framework, how do I specify a sort on a navagation property?

    - by Jared
    I have two tables: [Category], [Item]. They are connected by a join table: [CategoryAndItem]. It has two primary key fields: [CategoryKey], [ItemKey]. Foreign keys exist appropriately and Entity has no problem pulling this in and creating the correct navigation properties that connect the entity objects. Basically each category can have multiple items, and items can be in multiple categories. The problem is that the order of items is specified per category, so that a particular item might be third in one category but fifth in another. In the past, I have added a [Sequence] field to the join table and modified the stored procedure to handle it. But since Entity is replacing my stored procedures, I need to figure out how to make Entity handle the sequence. Any suggestions?

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  • How to save derived type (TPT) in Entity Framework?

    - by Peter Stegnar
    I have problems with saving derived type (TPT) with Entity Framework to database. Let's say I have base entity Animal and derived type Dog. I want to save Dog entity. I thought that I could do it like contex.AddToDogs(), but contex contain only base entity - Animal. So I can only save Animal object - contex.AddToAnimals(). I have also tried with contex.AddObject("Animals", dogInstance), but I get the following error: The member with identity 'NavigationProperty' does not exist in the metadata collection. But I have add EntityReference to the "NavigationProperty". So how to save derived type in EF?

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  • When does logic belong in the Business Object/Entity, and when does it belong in a Service?

    - by Casey
    In trying to understand Domain Driven Design I keep returning to a question that I can't seem to definitively answer. How do you determine what logic belongs to a Domain entity, and what logic belongs to a Domain Service? Example: We have an Order class for an online store. This class is an entity and an aggregate root (it contains OrderItems). Public Class Order:IOrder { Private List<IOrderItem> OrderItems Public Order(List<IOrderItem>) { OrderItems = List<IOrderItem> } Public Decimal CalculateTotalItemWeight() //This logic seems to belong in the entity. { Decimal TotalWeight = 0 foreach(IOrderItem OrderItem in OrderItems) { TotalWeight += OrderItem.Weight } return TotalWeight } } I think most people would agree that CalculateTotalItemWeight belongs on the entity. However, at some point we have to ship this order to the customer. To accomplish this we need to do two things: 1) Determine the postage rate necessary to ship this order. 2) Print a shipping label after determining the postage rate. Both of these actions will require dependencies that are outside the Order entity, such as an external webservice to retrieve postage rates. How should we accomplish these two things? I see a few options: 1) Code the logic directly in the domain entity, like CalculateTotalItemWeight. We then call: Order.GetPostageRate Order.PrintLabel 2) Put the logic in a service that accepts IOrder. We then call: PostageService.GetPostageRate(Order) PrintService.PrintLabel(Order) 3) Create a class for each action that operates on an Order, and pass an instance of that class to the Order through Constructor Injection (this is a variation of option 1 but allows reuse of the RateRetriever and LabelPrinter classes): Public Class Order:IOrder { Private List<IOrderItem> OrderItems Private RateRetriever _Retriever Private LabelPrinter _Printer Public Order(List<IOrderItem>, RateRetriever Retriever, LabelPrinter Printer) { OrderItems = List<IOrderItem> _Retriever = Retriever _Printer = Printer } Public Decimal GetPostageRate { _Retriever.GetPostageRate(this) } Public void PrintLabel { _Printer.PrintLabel(this) } } Which one of these methods do you choose for this logic, if any? What is the reasoning behind your choice? Most importantly, is there a set of guidelines that led you to your choice?

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  • ASP.NET 4.0 and the Entity Framework 4 - Part 5 - Using the GridView and the EntityDataSource

    In this article, Vince demonstrates the usage of the GridView control to view, add, update, and delete records using the Entity Framework 4. After providing a short introduction, he provides the steps required to create a web site, entity data model, web form and template fields with the help of relevant source code and screenshots.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • ASP.NET 4.0 and the Entity Framework 4 - Part 5 - Using the GridView and the EntityDataSource

    In this article, Vince demonstrates the usage of the GridView control to view, add, update, and delete records using the Entity Framework 4. After providing a short introduction, he provides the steps required to create a web site, entity data model, web form and template fields with the help of relevant source code and screenshots.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Intro to Entity Framework with SQL Server

    I'm a DBA and the developers in my organization are starting to use something called the Entity Framework (EF) in their applications. The developers are telling me that with EF you don't use stored procedures, you simply write .NET code to perform all of your data access. When I use the SQL Server Profiler to take a look at what they're doing, all I see is a bunch of dynamic SQL being executed. Naturally I'm a little skeptical of this, so can you help me to understand what is this Entity Framework?

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  • ASP.NET 4.0 and the Entity Framework 4 - Part 3 - Execute Stored Procedures Using the Entity Framewo

    In this article, Vince demonstrates the usage of the Entity Framework 4 to execute stored procedures to create, read, update, and delete records in the database created in Part 1. After a short introduction, he examines the creation of the stored procedures and Web Forms, addition of the Stored Procedures to the Entity Model including adding, updating, and deleting records. He also shows how to retrieve a single record from the database.

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  • NHibernate: how to handle entity-based validation using session-per-request pattern, without control

    - by Seth Petry-Johnson
    What is the best way to do entity-based validation (each entity class has an IsValid() method that validates its internal members) in ASP.NET MVC, with a "session-per-request" model, where the controller has zero (or limited) knowledge of the ISession? Here's the pattern I'm using: Get an entity by ID, using an IFooRepository that wraps the current NH session. This returns a connected entity instance. Load the entity with potentially invalid data, coming from the form post. Validate the entity by callings its IsValid() method. If valid, call IFooRepository.Save(entity). Otherwise, display error message. The session is currently opened when the request begins and flushed when the request ends. Since my entity is connected to a session, flushing the session attempts to save the changes even if the object is invalid. What's the best way to keep validation logic in the entity class, limit controller knowledge of NH, and avoid saving invalid changes at the end of a request? Option 1: Explicitly evict on validation failure, implicitly flush: if the validation fails, I could manually evict the invalid object in the action method. If successful, I do nothing and the session is automatically flushed. Con: error prone and counter-intuitive ("I didn't call .Save(), why are my invalid changes being saved anyways?") Option 2: Explicitly flush, do nothing by default: By default I can dispose of the session on request end, only flushing if the controller indicates success. I'd probably create a SaveChanges() method in my base controller that sets a flag indicating success, and then query this flag when closing the session at request end. Pro: More intuitive to troubleshoot if dev forgets this step [relative to option 1] Con: I have to call IRepository.Save(entity)' and SaveChanges(). Option 3: Always work with disconnected objects: I could modify my repositories to return disconnected/transient objects, and modify the Repo.Save() method to re-attach them. Pro: Most intuitive, given that controllers don't know about NH. Con: Does this defeat many of the benefits I'd get from NH?

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  • ASP.NET MVC - Binding a Child Entity to the Model

    - by Nathan Taylor
    This one seems painfully obvious to me, but for some reason I can't get it working the way I want it to. Perhaps it isn't possible the way I am doing it, but that seems unlikely. This question may be somewhat related: http://stackoverflow.com/questions/1274855/asp-net-mvc-model-binding-related-entities-on-same-page. I have an EditorTemplate to edit an entity with multiple related entity references. When the editor is rendered the user is given a drop down list to select related entities from, with the drop down list returning an ID as its value. <%=Html.DropDownListFor(m => m.Entity.ID)%> When the request is sent the form value is named as expected: "Entity.ID", however my strongly typed Model defined as an action parameter doesn't have Entity.ID populated with the value passed in the request. public ActionResult AddEntity(EntityWithChildEntities entityWithChildEntities) { } I tried fiddling around with the Bind() attribute and specified Bind(Include = "Entity.ID") on the entityWithChildEntities, but that doesn't seem to work. I also tried Bind(Include = "Entity"), but that resulted in the ModelBinder attempting to bind a full "Entity" definition (not surprisingly). Is there any way to get the default model binder to fill the child entity ID or will I need to add action parameters for each child entity's ID and then manually copy the values into the model definition?

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  • Is There a Real Advantage to Generic Repository?

    - by Sam
    Was reading through some articles on the advantages of creating Generic Repositories for a new app (example). The idea seems nice because it lets me use the same repository to do several things for several different entity types at once: IRepository repo = new EfRepository(); // Would normally pass through IOC into constructor var c1 = new Country() { Name = "United States", CountryCode = "US" }; var c2 = new Country() { Name = "Canada", CountryCode = "CA" }; var c3 = new Country() { Name = "Mexico", CountryCode = "MX" }; var p1 = new Province() { Country = c1, Name = "Alabama", Abbreviation = "AL" }; var p2 = new Province() { Country = c1, Name = "Alaska", Abbreviation = "AK" }; var p3 = new Province() { Country = c2, Name = "Alberta", Abbreviation = "AB" }; repo.Add<Country>(c1); repo.Add<Country>(c2); repo.Add<Country>(c3); repo.Add<Province>(p1); repo.Add<Province>(p2); repo.Add<Province>(p3); repo.Save(); However, the rest of the implementation of the Repository has a heavy reliance on Linq: IQueryable<T> Query(); IList<T> Find(Expression<Func<T,bool>> predicate); T Get(Expression<Func<T,bool>> predicate); T First(Expression<Func<T,bool>> predicate); //... and so on This repository pattern worked fantastic for Entity Framework, and pretty much offered a 1 to 1 mapping of the methods available on DbContext/DbSet. But given the slow uptake of Linq on other data access technologies outside of Entity Framework, what advantage does this provide over working directly with the DbContext? I attempted to write a PetaPoco version of the Repository, but PetaPoco doesn't support Linq Expressions, which makes creating a generic IRepository interface pretty much useless unless you only use it for the basic GetAll, GetById, Add, Update, Delete, and Save methods and utilize it as a base class. Then you have to create specific repositories with specialized methods to handle all the "where" clauses that I could previously pass in as a predicate. Is the Generic Repository pattern useful for anything outside of Entity Framework? If not, why would someone use it at all instead of working directly with Entity Framework? Edit: Original link doesn't reflect the pattern I was using in my sample code. Here is an (updated link).

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  • How to configure a NSPopupButton for displaying multiple values in a TableView?

    - by jekmac
    Hi there! I'm using two entities A and B with to-many-to-many relationship. Lets say I got an entity A with attribute aAttrib and a to-many relationship aRelat to another entity B with attribute bAttrib and a to-many relationship bRelat with entity A. Now I am building an interface with two tables one for entity A and another for entity B. The table for entity B has two columns one for bAttrib and one for the relationship aRelat. The aRelat-column should be a NSPopupButtonCell to display multiple aAttrib values. I'd like to set all the bindings in InterfaceBuilder in Table Column Bindings: -- I have two NSArrayController each for one entity: Object Controller Mode:Entity Array Controller Bindings: Parameters Managed Object Context bind to File's Owner -- One Table Cloumn with a PopUpButtonCell: TableCloumnBindings Content bind to Entity A with ControllerKey arrangedObjects; Content Values bind to Entity A with ModelKeyPath aAttrib Selected Object bind to Entity B with ModelKeyPath bRelat I know that this configuration doesn't allow multiple value setting. But I don't know how to do the right one. Getting the following message: HIToolbox: ignoring exception 'Unacceptable type of value for to-many relationship: property = "bRelat"; desired type = NSSet; given type = NSCFString; value = testValue.' that raised inside Carbon event dispatch... Does anyone have any idea?

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  • Entity is currently read-only

    - by George Evjen
    Quick post on an issue that we were having today. This fix may just be a band-aid for another issue but this fix at least got us moving again today. Since I didn’t see anything concrete online for a solution I figured I would post this as a part one fix and then post a more detailed fix later. We were getting this error earlier today in one of our projects that uses EF and WCF Ria Services. This entity is currently read-only. One of the following conditions exist: a custom method has been invoked, a submit operation is in progress, or edit operations are not supported for the entity type. The work around that we used for this is to simply do a check to see if the property is read only. Each entity has that property on it. private void SelectedInstitution_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)        {            if (!_personDetailContext.CurrentPerson.IsReadOnly)            {                _personDetailContext.CurrentPerson.LastUpdatedDate = DateTime.Now;            }        } We check to see if the CurrentPerson in this situation is readonly. If its not read only we go ahead and execute some other code. Again, this got us moving today, I am sure this is just step one in resolving this issue.

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  • Searching for entity awareness in 3D space algorithm and data structure

    - by Khanser
    I'm trying to do some huge AI system just for the fun and I've come to this problem. How can I let the AI entities know about each other without getting the CPU to perform redundant and costly work? Every entity has a spatial awareness zone and it has to know what's inside when it has to decide what to do. First thoughts, for every entity test if the other entities are inside the first's reach. Ok, so it was the first try and yep, that is redundant and costly. We are working with real time AI over 10000+ entities so this is not a solution. Second try, calculate some grid over the awareness zone of every entity and test whether in this zones are entities (we are working with 3D entities with float x,y,z location coordinates) testing every point in the grid with the indexed-by-coordinate entities. Well, I don't like this because is also costly, but not as the first one. Third, create some multi linked lists over the x's and y's indexed positions of the entities so when we search for an interval between x,y and z,w positions (this interval defines the square over the spatial awareness zone) over the multi linked list, we won't have 'voids'. This has the problem of finding the nearest proximity value if there isn't one at the position where we start the search. I'm not convinced with any of the ideas so I'm searching for some enlightening. Do you people have any better ideas?

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  • Entity Object Extension in Oracle Application R12

    - by Manoj Madhusoodanan
    In this blog I will explain how to perform Entity Object ( EO ) Extension.As a prerequisite please read my previous blog.I am doing this exercise based on PL/SQL EO. Following attributes are part of FndUserEO. Here I will add a validation to UserName attribute "Length should be > 5". Following steps need to perform. 1) Download all files of  "Entity Object Based on PL/SQL" to JDEV_USER_HOME/myprojects and JDEV_USER_HOME/myclasses.If you want to see the content of source java file decompile it and save it in JDEV_USER_HOME/myprojects. 2) Create new Entity Object XXFndUserEO as follows. Include all attributes of parent EO. 3) Add the validation code snippet to XXFndUserEOImpl.java as follows. 4) Create the substitution as follows. 5) Migrate files to $JAVA_TOP. xxcustom.oracle.apps.fnd.user.schema.server.XXFndUserEOImpl.javaxxcustom.oracle.apps.fnd.user.schema.server.XXFndUserEO.xml 6) Migrate the substitution.. 7) Bounce the server. 8) Verify the substitution has applied properly. Access Create User Page and create a User. You can see the validation message if user name length is less than 5. Give User Name as XXCUST4 and verify the table.   The FND_USER has created successfully.

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