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  • How to get the name of a placemark using google earth api?

    - by user1444402
    I'm trying to create a web page where an user could manage diferent placemark. The management is based on create, drag and drop and delete placemarks. At the moment, I've achieved to create multiple placemarks and drag&drop them but I'm not able to delete it because I cannot identify them individually. I'm using the google earth api examples1 but I cannot find this functionality. I want to get the name of the different placemarks, any idea?

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  • Windows 7 64-bit Google Chrome Makes Desktop Unresponsive

    - by Meengla
    For the past 1-2 weeks my desktop becomes unresponsive sometimes. The problem seems to happen as I load a page in Google Chrome; it could be any page though today it happened when I tried to load a page with Flash content in it. The problem is not consistent and there is no pattern. I can do a virus scan using some software (not antivirus installed--never needed that) but I strongly suspect it is some software I installed or some Windows Update. This is a very powerful Dell Optiplex 990 with 16GB RAM, so Memory shouldn't be an issue. When the problem happens the cursor becomes spinning even over the taskbar and control alt delete takes a long time. Eventually I get a message that 'this program is not responding' with end/close and 'cancel' icon. But repeated end or cancel does nothing. Then the menu for ctrl alt del comes up. The rest of the applications keep running fine though I can't get to them because the cursor is the wait-cursor. What is happening? How can I find what exactly caused the problem? Thanks.

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  • unittest import error with virtualenv + google-app-engine-django

    - by Ray Yun
    I'm working with google-app-engine-django + zipped django. Just running "python manage.py test" succeeded without error. But with virtualenv, test was failed with "import unittest error". same error with Django 1.1. - OSX 10.5.6 - google-app-engine-django (r101 via svn) : r100 was failed with launcher 1.3.0 - GoogleAppLauncher 1.3.0 - Django 1.1 & 1.1.1 (zipped) : both failed - virtualenv 1.4.5 - virtualenvwrapper 1.24 Error Message: (django_appengine)Reiot:warclouds Reiot$ python manage.py test WARNING:root:Could not read datastore data from /var/folders/UZ/UZ1vQeLFH2ShHk4kIiLcFk+++TI/-Tmp-/django_google-app-engine-django.datastore INFO:root:zipimporter('/Volumes/data/Documents/warclouds/django.zip', 'django/core/serializers/') .WARNING:root:Can't open zipfile /Users/Reiot/.virtualenvs/django_appengine/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg: IOError: [Errno 13] file not accessible: '/Users/Reiot/.virtualenvs/django_appengine/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg' WARNING:root:Can't open zipfile /Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/setuptools-0.6c9-py2.5.egg: IOError: [Errno 13] file not accessible: '/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/setuptools-0.6c9-py2.5.egg' ERROR:root:Exception encountered handling request Traceback (most recent call last): File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 3177, in _HandleRequest self._Dispatch(dispatcher, self.rfile, outfile, env_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 3120, in _Dispatch base_env_dict=env_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 515, in Dispatch base_env_dict=base_env_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 2379, in Dispatch self._module_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 2289, in ExecuteCGI reset_modules = exec_script(handler_path, cgi_path, hook) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 2185, in ExecuteOrImportScript exec module_code in script_module.__dict__ File "/Volumes/data/Documents/warclouds/main.py", line 28, in <module> from appengine_django import InstallAppengineHelperForDjango File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1264, in Decorate return func(self, *args, **kwargs) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1914, in load_module return self.FindAndLoadModule(submodule, fullname, search_path) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1264, in Decorate return func(self, *args, **kwargs) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1816, in FindAndLoadModule description) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1264, in Decorate return func(self, *args, **kwargs) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1767, in LoadModuleRestricted description) File "/Volumes/data/Documents/warclouds/appengine_django/__init__.py", line 44, in <module> import unittest ImportError: No module named unittest INFO:root:"GET / HTTP/1.1" 500 - INFO:root:zipimporter('/Users/Reiot/.virtualenvs/django_appengine/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '') INFO:root:zipimporter('/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/setuptools-0.6c9-py2.5.egg', '') F........................................................... ====================================================================== FAIL: a request to the default page works in the dev_appserver ---------------------------------------------------------------------- Traceback (most recent call last): File "/Volumes/data/Documents/warclouds/appengine_django/tests/integration_test.py", line 176, in testBasic self.assertEquals(rv.status_code, 200) AssertionError: 500 != 200 I also tried with console import but it was ok. > which python /Users/Reiot/.virtualenvs/django_appengine/bin/python > python >>> import unittest Here is my environments: $ mkvirtualenv --no-site-packages no-django $ mkvirtualenv --no-site-packages django-1.1 $ mkvirtualenv --no-site-packages django-1.1.1 (django-1.1)$ easy_install Django-1.1.tar (django-1.1.1)$ easy_install Django-1.1.1.tar $ mkdir google-app-engine-django-svn $ cp -r google-app-engine-django-svn google-app-engine-django-svn-django-1.1 // copy appropriate django.zip $ cp -r google-app-engine-django-svn google-app-engine-django-svn-django-1.1.1 // copy appropriate django.zip

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  • Copy an entity in Google App Engine datastore in Python without knowing property names at 'compile'

    - by Gordon Worley
    In a Python Google App Engine app I'm writing, I have an entity stored in the datastore that I need to retrieve, make an exact copy of it (with the exception of the key), and then put this entity back in. How should I do this? In particular, are there any caveats or tricks I need to be aware of when doing this so that I get a copy of the sort I expect and not something else. ETA: Well, I tried it out and I did run into problems. I would like to make my copy in such a way that I don't have to know the names of the properties when I write the code. My thinking was to do this: #theThing = a particular entity we pull from the datastore with model Thing copyThing = Thing(user = user) for thingProperty in theThing.properties(): copyThing.__setattr__(thingProperty[0], thingProperty[1]) This executes without any errors... until I try to pull copyThing from the datastore, at which point I discover that all of the properties are set to None (with the exception of the user and key, obviously). So clearly this code is doing something, since it's replacing the defaults with None (all of the properties have a default value set), but not at all what I want. Suggestions?

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  • Filtering by entity key name in Google App Engine on Python

    - by Bemmu
    On Google App Engine to query the data store with Python, one can use GQL or Entity.all() and then filter it. So for example these are equivalent gql = "SELECT * FROM User WHERE age >= 18" db.GqlQuery(gql) and query = User.all() query.filter("age >=", 18) Now, it's also possible to query things by key name. I know that in GQL you do it like this gql = "SELECT * FROM User WHERE __key__ >= Key('User', 'abc')" db.GqlQuery(gql) But how would you now use filter to do the same? query = User.all() query.filter("__key__ >=", ?????)

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  • Python and App Engine project structure

    - by Joel
    Hello, I am relatively new to python and app engine, and I just finished my first project. It consists of several *.py files (usually py file for every page on the site) and respectively temple files for each py file. In addition, I have one big PY file that has many functions that are common to a lot of pages, in I also declared the classes of db.Model (that is the datastore kinds). My question is what is the convention (if there is one) of arranging these files. If I create a model.py with the datastore classes, should it be in different package? Where should I put my template files and all of the py files that handle every page (should they be in the same directory as the one big common PY file)? I have tried to look for MVC and such implementations online but there are very few. Thanks, Joel

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  • appcfg.py upload_data entity kind problem

    - by Dingo
    Hi, I am developing application on app-engine-path and I would like to upload some data to datastore. For example I have a model models/places.py: class Place(db.Model): name = db.StringProperty() longitude = db.FloatProperty() latitude = db.FloatProperty() If I save this in view, kind() of this entity is "models_place". All is ok, Place.all() in view work fine. But: If I upload some next row using appcfg.py upload_data, the kind() of this entities is Place. loader.py look like this: import datetime, os, sys from google.appengine.ext import db from google.appengine.tools import bulkloader libs_path = os.path.join("/home/martin/myproject/src/") if libs_path not in sys.path: sys.path.insert(0, libs_path) from models import places class AlbumLoader(bulkloader.Loader): def __init__(self): bulkloader.Loader.__init__(self, 'Place', [('name', lambda x: x.decode('utf-8')), ('longitude', float), ('latitude', float), ]) loaders = [AlbumLoader] and command for uploading: python /usr/local/google_appengine/appcfg.py upload_data --config_file=places_loader.py --kind=models_place --filename=data/places.csv --url=http://localhost:8000/remote_api /home/martin/myproject/src/

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  • crypto++ / pycrypto with google app engine

    - by Joey
    Hi, I am using crypto++ to send AES encrypted http requests to app engine, planning to decrypt them there. My plan is to encrypt the portion after the '?' so it's something like: http://myurl.com/Command?eiwjfsdlfjldkjfs when it is encrypted. However, I'm stuck figuring out how to decrypt it at the other end and still user get() on the response to get the args. Can someone advise if I am taking the wrong approach? Should I be decrypting and not using get() but my own parser then?

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  • Custom keys for Google App Engine models (Python)

    - by Cameron
    First off, I'm relatively new to Google App Engine, so I'm probably doing something silly. Say I've got a model Foo: class Foo(db.Model): name = db.StringProperty() I want to use name as a unique key for every Foo object. How is this done? When I want to get a specific Foo object, I currently query the datastore for all Foo objects with the target unique name, but queries are slow (plus it's a pain to ensure that name is unique when each new Foo is created). There's got to be a better way to do this! Thanks.

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  • App Engine - Save response from an API in the data store as file (blob)

    - by herrherr
    Hi there, I'm banging my head against the wall with this one: What I want to do is store a file that is returned from an API in the data store as a blob. Here is the code that I use on my local machine (which of course works due to an existing file system): client.convertHtml(html, open('html.pdf', 'wb')) Since I cannot write to a file on App Engine I tried several ways to store the response, without success. Any hints on how to do this? I was trying to do it with StringIO and managed to store the response but then weren't able to store it as a blob in the data store. Thanks, Chris

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  • Removing google mail markers with jquery after getting them from xml

    - by sebastian
    Hi there, I'm trying to create a page that contains a google map. The map is filled with markers from an xml file. I just can't figure out how to remove "old" markers, that don't match the latest user input. At the moment my js stops after the very first xml item. The clearList.push(marker); is supposed to put the generated marker away for later usage. When the user hits the search button I want all markers to be gone and use clearMarkers();. Maybe someone here can help Sebastian Here is my JavaScript: $(document).ready(function() { $("#map").css({height: 650}); var clearList = []; var myLatLng = new google.maps.LatLng(52.518143, 13.372879); MYMAP.init('#map', myLatLng, 11); $("#showmarkers").click(function(e){ clearMarkers(); MYMAP.placeMarkers('markers.xml'); }); }); function clearMarkers() { $(clearList).each(function () { this.setmap(null); }); clearList = []; } var MYMAP = { map: null, bounds: null } MYMAP.init = function(selector, latLng, zoom) { var myOptions = { zoom:zoom, center: latLng, mapTypeId: google.maps.MapTypeId.HYBRID } this.map = new google.maps.Map($(selector)[0], myOptions); this.bounds = new google.maps.LatLngBounds(); } MYMAP.placeMarkers = function(filename) { $.get(filename, function(xml){ $(xml).find("marker").each(function(){ // read values from xml for searching var platzart = $(this).find('platzart').text(); var ort = $(this).find('ort').text(); var open = $(this).find('open').text(); if (platzart =="Kunstrasen" && $('#kunstrasen').attr('checked') || platzart =="Rasen" && $('#rasen').attr('checked') || platzart =="Tartan" && $('#tartan').attr('checked') || platzart =="Boltzplatz" && $('#boltzplatz').attr('checked') ){ // read values from xml for additional info var name = $(this).find('name').text(); var plz = $(this).find('plz').text(); var note = $(this).find('note').text(); var adress = $(this).find('adress').text(); // create a new LatLng point for the marker var lat = $(this).find('lat').text(); var lng = $(this).find('lng').text(); var point = new google.maps.LatLng(parseFloat(lat),parseFloat(lng)); // extend the bounds to include the new point MYMAP.bounds.extend(point); // create new marker var marker = new google.maps.Marker({ position: point, map: MYMAP.map }); clearList.push(marker); // add onclick overlay var infoWindow = new google.maps.InfoWindow(); var html='<strong>'+name+'</strong.><br />'+platzart; google.maps.event.addListener(marker, 'click', function() { infoWindow.setContent(html); infoWindow.open(MYMAP.map, marker); }); } MYMAP.map.fitBounds(MYMAP.bounds); }); }); } Thanks in advance

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  • importing modules in app engine

    - by tanky
    Ive asked this before, but it seems i wasnt clear/detailed enough and after a week of trying im still struggling so i will try again. i am trying to use, oauth2 and ply on app engine. i have tried copying their directories into my app engine project directory (in the form ply-3.4 or brosner-python-oauth2-82a05f9) and i have tried copying the specific sub directory contained within the aforemention one. (ply or oauth2) i have tried saying import oauth2, from brosner-oauth2_python-82a05f9 import oauth and other variations on the theme, but i still cant get it to work nothing has worked. i have tried including them in app.yaml, but that seemed to create an even bigger error as my entire project wouldnt even run when i tried that. and now i have run out of things to try. the error log i am getting is as follows. INFO 2012-10-20 22:33:29,358 dev_appserver.py:2884] "GET / HTTP/1.1" 500 - WARNING 2012-10-20 22:33:58,453 py_zipimport.py:139] Can't open zipfile C:\Python27\lib\site-packages\oauth2-1.0.2-py2.7.egg: IOError: [Errno 13] file not accessible: 'C:\Python27\lib\site-packages\oauth2-1.0.2-py2.7.egg' WARNING 2012-10-20 22:33:58,453 py_zipimport.py:139] Can't open zipfile C:\Python27\lib\site-packages\ply-3.4-py2.7.egg: IOError: [Errno 13] file not accessible: 'C:\Python27\lib\site-packages\ply-3.4-py2.7.egg' WARNING 2012-10-20 22:33:58,453 py_zipimport.py:139] Can't open zipfile C:\Python27\lib\site-packages\tweepy-1.11-py2.7.egg: IOError: [Errno 13] file not accessible: 'C:\Python27\lib\site-packages\tweepy-1.11-py2.7.egg' ERROR 2012-10-20 22:34:00,015 wsgi.py:189] Traceback (most recent call last): File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 187, in Handle handler = _config_handle.add_wsgi_middleware(self._LoadHandler()) File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 225, in _LoadHandler handler = import(path[0]) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver_import_hook.py", line 676, in Decorate return func(self, *args, **kwargs) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver_import_hook.py", line 1850, in load_module return self.FindAndLoadModule(submodule, fullname, search_path) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver_import_hook.py", line 676, in Decorate return func(self, *args, **kwargs) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver_import_hook.py", line 1722, in FindAndLoadModule description) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver_import_hook.py", line 676, in Decorate return func(self, *args, **kwargs) File "C:\Program Files\Google\google_appengine\google\appengine\tools\dev_appserver_import_hook.py", line 1665, in LoadModuleRestricted description) File "C:\Documents and Settings\ladds\My Documents\udacity\sigh\main.py", line 3, in import ply ImportError: No module named ply INFO 2012-10-20 22:34:00,030 dev_appserver.py:2884] "GET / HTTP/1.1" 500 - thanks for any help.

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  • Sputnik – Google’s Java script conformance tester now as website

    - by samsudeen
    Sputnik the JavaScript 3 conformance test suite launched by Google last year is now available as Google Labs (Sputnik Test)product. You can browse it like any other  website and run over 5000 java script function tests to check your browser compatibility This product allows you do the following options Run :  You can run the complete test suite on your browser to check the compliance to  ECMA-262 standards.You can also browse trough  the failed test case. Compare : You can compare java script conformance of the various leading browsers in the market. Now web developers can be more cautious while designing websites to make them compatible with multiple browsers. Google is committed to review and release multiple version periodically with updated test cases. According to the latest sputnik test  result released by Google, Opera 10.5 leads the race with only 78 failures. Microsoft IE 8 performed the worst (463 failures) . Next to Opera,  Apple’s Safari (159 failures), Google’s Chrome (218 failures) and Mozilla’s Firefox (259 failures) leads respectively Though the test are about conformance, not performance, the top 3 leading browsers are among the last three in conformance which is something they have to improve Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Friday Fun: Play Tetris in Google Chrome

    - by Asian Angel
    Do you prefer playing classic games rather than the newer ones? Then get ready for some classic goodness with the JC-Tetris extension for Google Chrome. JC-Tetris in Action When you click on your new “JC-Tetris Toolbar Button” a new mini-Chrome window will open with the game displayed inside. This could be very convenient for those who would like or need to pause the game, minimize the window, and finish the game later. All that is needed to play are the four “Arrow Keys & the Space Bar”. Note: The text was small when the window first opened during our test so we used the “Ctrl +” keyboard shortcut twice to enlarge it. You may or may not experience similar text size results. Like any Tetris game things start out “quietly enough” but this one speeds up quickly, so be prepared! Notice that you do get a warning of what is waiting to drop onto the game board on the left side. Whenever you complete a game you will see this small window asking if you would like to enter a name for the score…you can easily ignore/bypass the window by clicking “Cancel”. Another game and a much better result. Do not be surprised if you feel that little burst of “rushed panic” at the end! Conclusion JC-Tetris is an enjoyable way to relax when you need a break. The ability to pause the game and minimize it for later makes it even better. Have fun! Links Download the JC-Tetris extension (Google Chrome Extensions) Similar Articles Productive Geek Tips Friday Fun: Get Your Mario OnFriday Fun: First Person TetrisFriday Fun: Play MineSweeper in Google ChromeFriday Fun: Play 3D Rally Racing in Google ChromeHow to Make Google Chrome Your Default Browser TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Dark Side of the Moon (8-bit) Norwegian Life If Web Browsers Were Modes of Transportation Google Translate (for animals) Out of 100 Tweeters Roadkill’s Scan Port scans for open ports

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  • Google Announcing New Gmail Interface For Apple iPAD Users

    - by Suganya
    A great news to all the iPAD customers. In addition to their new Apple’s product, iPAD consumers also get an additional bonus of new Gmail Interface along with the iPAD. The iPAD’s large multi touch screen allows us to now check Gmail in jus fraction of second The new Gmail interface for iPAD has two pane with the E-Mail header on the left side and the actual conversation on the right side. Though this new pane slightly reminds us about the Microsoft’s Outlook version, the look and feel of Google’s makes us feel that its new to the market. In addition to this Gmail feature, all the other Google web app features are also incorporated in the new iPAD. This new Gmail Interface looks cool and I am sure that Google would be soon delivering its next new astonishing Interface for us. Awaiting Google’s next market hit CC Image Credit :Joseph Scott Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Make the Firefox Awesome Bar Semi-Transparent Like Google Chrome

    - by Matthew Guay
    Would you like to make the Firefox Awesome Bar drop-down menu semi-transparent like in Google Chrome?  Here’s a quick trick that can make your Firefox Awesome Bar a bit more awesome. When you type an address or search query into the address bar in Google Chrome, the drop-down list of history and search suggestions that appears is slightly transparent.  Nothing extreme, but it adds a nice touch. Firefox’s Awesome bar, on the other hand, is fully opaque by default. We can change that with a simple change.  Exit Firefox, then open your Firefox profile folder by entering the following in the address bar in Explorer or in the Run command: %appdata%\Mozilla\Firefox\Profiles\ Open the default folder, and then open the Chrome folder in it. Now, open the userChrome.css file in an editor such as Notepad.  If you do not have a userChrome.css file, open the userChrome-example.css file instead. Now, add the following to the end of the file: #PopupAutoCompleteRichResult[type="autocomplete-richlistbox"]{    opacity: 0.9 !important;} You can change the opacity value, but 0.9 seemed the closest to Chrome’s transparency while keeping the text readable. Save the file as userChrome.css in that same folder.  If you’re editing with Notepad, make sure to select to save as All Files so the file won’t be saved with a .txt extension. Open Firefox, and now your Awesome Bar’s drop-down list will be transparent.  Actually, it may look even more awesome than Google Chrome’s address bar! Conclusion With this simple trick, you can make your Firefox Awesome bar a bit more awesome.  With tweaks like this, it’s no wonder Firefox is still so popular. Special thanks to Daniel Spiewak for the tip! Similar Articles Productive Geek Tips Stupid Geek Tricks: Compare Your Browser’s Memory Usage with Google ChromeHow to Make Google Chrome Your Default BrowserEnable Vista Black Style Theme for Google Chrome in XPMake your Gnome Terminal Background (mostly)Transparent on UbuntuStop YouTube Videos from Automatically Playing in Chrome TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 Use ILovePDF To Split and Merge PDF Files TimeToMeet is a Simple Online Meeting Planning Tool Easily Create More Bookmark Toolbars in Firefox Filevo is a Cool File Hosting & Sharing Site Get a free copy of WinUtilities Pro 2010 World Cup Schedule

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  • My app 'Howzzat Book–Windows 8 Metro App is in the store now

    - by nmarun
    I’m just so excited that my application Howzzat Book passed all certifications and is now in the Windows Store. Here’s the email from MIcrosoft that I received: “Your app is in the Windows Store! Congratulations! Howzzat Book, release 1 is now in the Windows Store. Use this link to your app’s listing in the Windows Store to let others know about your app.” Link for Howzzat Book Now, since they’ve just added it to the store, it might take some time to be available for download. So if you don’t find...(read more)

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  • Entity/Component based engine rendering separation from logic

    - by Denis Narushevich
    I noticed in Unity3D that each gameObject(entity) have its own renderer component, as far I understand, such component handle rendering logic. I wonder if it is a common practice in entity/component based engines, when single entity have renderer components and logic components such as position, behavior altogether in one box? Such approach sound odd to me, in my understanding entity itself belongs to logic part and shouldn't contain any render specific things inside. With such approach it is impossible to swap renderers, it would require to rewrite all that customized renderers. The way I would do it is, that entity would contain only logic specific components, like AI,transform,scripts plus reference to mesh, or sprite. Then some entity with Camera component would store all references to object that is visible to the camera. And in order to render all that stuff I would have to pass Camera reference to Renderer class and render all sprites,meshes of visible entities. Is such approach somehow wrong?

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  • Google Introduces Android Gingerbread and Nexus S Phone

    - by Gopinath
    Google today officially announced the availability of next version of Android(version 2.3) nicknamed “Gingerbread”. This is a long awaited upgrade to it’s smartphone platform from Google and below are the highlights of new features: Rich multimedia – including support for VP8 and WebM video and new audio effects. Support for front-facing cameras, SIP/VoIP and Near Field Communication (NFC). Enhancements for game developers, including new sensor types. You can read more about the release at Google blog post and watch this embedded video. Samsung Nexus S – The First Gingerbread Android Phone Samsung’s Nexus S is the first Android phone to be released with Gingerbread operation system. This is a phone that was designed with direct inputs from Google team and comes with a clean install of Android OS – no additional software layers from third party OEMs or carriers. Visit Nexus S site for more details This article titled,Google Introduces Android Gingerbread and Nexus S Phone, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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