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  • How to avoid GUI freeze when calling Beginthread API?

    - by isa
    Below just a simple race between 2 button in 2 threads, and this will freeze other components on the form. procedure moveButton1(); var I: Integer; begin for I := 0 to 6000 do Form1.Button1.Left := Form1.Button1.Left - 1; Form1.Caption := 'Button1 won!'; EndThread(0); end; procedure moveButton2(); var I: Integer; begin for I := 0 to 6000 do Form1.Button2.Left := Form1.Button2.Left - 1; Form1.Caption := 'Button2 won!'; EndThread(0); end; procedure TForm1.Button3Click(Sender: TObject); var thread1, thread2,tick : Integer; id1, id2 : LongWord; begin thread1 := BeginThread(nil, 0, Addr(moveButton1), nil, 0, id1); thread2 := BeginThread(nil, 0, Addr(moveButton2), nil, 0, id2); CloseHandle(thread1); CloseHandle(thread2); end;

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  • C programming - How to print numbers with a decimal component using only loops?

    - by californiagrown
    I'm currently taking a basic intro to C programming class, and for our current assignment I am to write a program to convert the number of kilometers to miles using loops--no if-else, switch statements, or any other construct we haven't learned yet are allowed. So basically we can only use loops and some operators. The program will generate three identical tables (starting from 1 kilometer through the input value) for one number input using the while loop for the first set of calculations, the for loop for the second, and the do loop for the third. I've written the entire program, however I'm having a bit of a problem with getting it to recognize an input with a decimal component. Here is what I have for the while loop conversions: #include <stdio.h> #define KM_TO_MILE .62 main (void) { double km, mi, count; printf ("This program converts kilometers to miles.\n"); do { printf ("\nEnter a positive non-zero number"); printf (" of kilometers of the race: "); scanf ("%lf", &km); getchar(); }while (km <= 1); printf ("\n KILOMETERS MILES (while loop)\n"); printf (" ========== =====\n"); count = 1; while (count <= km) { mi = KM_TO_MILE * count; printf ("%8.3lf %14.3lf\n", count, mi); ++count; } getchar(); } The code reads in and converts integers fine, but because the increment only increases by 1 it won't print a number with a decimal component (e.g. 3.2, 22.6, etc.). Can someone point me in the right direction on this? I'd really appreciate any help! :)

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  • Visual Studio internal project references not always working

    - by Chris
    I am using Visual Studio and a solution with 10 or so projects in (mostly VB, some C#) which have various dependencies set up. Usually when I compile the solution it works fine. Occasionally when I do it I get a build error saying that one of the projects referenced is the wrong version (I think always the same one, possibly may be two that can cause problems). In this case going to the solution explorer and right clicking on the mentioned project and saying "rebuild" followed by another full build makes it work fine. I assume there is something set up wrong somewhere but I didn't set up the solution myself initially and a quick look through doesn't show anything immediately wrong. It feels like there is some kind of race condition, that VS is internally setting the version number of the project it needs before that project has been rebuilt and thus gets it wrong or something like that but I'm sure VS should handle all this sort of thing properly. Can anybody please suggest places that I could check for whether this has been correctly set up... And I should finally note that since I don't have reliable repro of this I may not be able to respond to questions too quickly. For example the obvious one of "Could you give the exact error message" will have to wait since I didn't think to copy it this morning, it was only after I cleared it up with the above steps that I thought to post here. Similarly any solutions may take a while to confirm.

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  • whether rand_r is real thread safe?

    - by terry
    Well, rand_r function is supposed to be a thread safe function. However, by its implementation, I cannot believe it could make itself not change by other threads. Suppose that two threads will invoke rand_r in the same time with the same variable seed. So read-write race will occur. The code rand_r implemented by glibc is listed below. Anybody knows why rand_r is called thread safe? int rand_r (unsigned int *seed) { unsigned int next = *seed; int result; next *= 1103515245; next += 12345; result = (unsigned int) (next / 65536) % 2048; next *= 1103515245; next += 12345; result <<= 10; result ^= (unsigned int) (next / 65536) % 1024; next *= 1103515245; next += 12345; result <<= 10; result ^= (unsigned int) (next / 65536) % 1024; *seed = next; return result; }

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  • Is this use of PreparedStatements in a Thread in JAVA correct?

    - by Gormcito
    I'm still an undergrad just working part time and so I'm always trying to be aware of better ways to do things. Recently I had to write a program for work where the main thread of the program would spawn "task" threads (for each db "task" record) which would perform some operations and then update the record to say that it has finished. Therefore I needed a database connection object and PreparedStatement objects in or available to the ThreadedTask objects. This is roughly what I ended up writing, is creating a PreparedStatement object per thread a waste? I thought static PreparedStatments could create race conditions... Thread A stmt.setInt(); Thread B stmt.setInt(); Thread A stmt.execute(); Thread B stmt.execute(); A´s version never gets execed.. Is this thread safe? Is creating and destroying PreparedStatement objects that are always the same not a huge waste? public class ThreadedTask implements runnable { private final PreparedStatement taskCompleteStmt; public ThreadedTask() { //... taskCompleteStmt = Main.db.prepareStatement(...); } public run() { //... taskCompleteStmt.executeUpdate(); } } public class Main { public static final db = DriverManager.getConnection(...); }

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  • How to avoid concurrent execution of a time-consuming task without blocking?

    - by Diego V
    I want to efficiently avoid concurrent execution of a time-consuming task in a heavily multi-threaded environment without making threads wait for a lock when another thread is already running the task. Instead, in that scenario, I want them to gracefully fail (i.e. skip its attempt to execute the task) as fast as possible. To illustrate the idea considerer this unsafe (has race condition!) code: private static boolean running = false; public void launchExpensiveTask() { if (running) return; // Do nothing running = true; try { runExpensiveTask(); } finally { running = false; } } I though about using a variation of Double-Checked Locking (consider that running is a primitive 32-bit field, hence atomic, it could work fine even for Java below 5 without the need of volatile). It could look like this: private static boolean running = false; public void launchExpensiveTask() { if (running) return; // Do nothing synchronized (ThisClass.class) { if (running) return; running = true; try { runExpensiveTask(); } finally { running = false; } } } Maybe I should also use a local copy of the field as well (not sure now, please tell me). But then I realized that anyway I will end with an inner synchronization block, that still could hold a thread with the right timing at monitor entrance until the original executor leaves the critical section (I know the odds usually are minimal but in this case we are thinking in several threads competing for this long-running resource). So, could you think in a better approach?

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  • Why does a MFC application behaves mysteriously in encrypted hard drive environment.

    - by MauriceL
    I'm working on a bug where I have an MFC application that does weird things when installed in when Sophos Safeguard hard drive encryption is installed. I'm sorry to be so vague here, but I'm writing this away from the office so this is all from my (poor) memory. Three things I've noticed: AfxGetResourceHandle() doesn't return a consistent resource handle. There is a single case where we try to load a string resource, and for some reason, the resource handle that we get from this method is different to all the other stings. Can't construct a CDocumentTemplate. There is a trace error which I cant seem to recall. Will edit and post when I'm in tomorrow. This behaviour appears to manifest in a Visual Studio 2005 version of the project, but not a Visual Studio 2008 version. Unfortunately moving to the 2008 version is not an option. The bug is not always reproducable if I step through with a debugger. Also, bringing up debug message boxes changes the behaviuor, which leads me to think that either there is some kind of race condition going on with the way MFC events are being handled, but I'm not sure how I'll ever know for sure, or even what I can do about it if I did. I think there's some underlying reason that the app is behaving weirdly, but what I've posted are more symptoms. Can anyone think of what I should check for? I've run Windows update on the test environment to ensure everything was up to date, and I've examined the process in procmon to see if the disk encryption stuff was getting in the way and conflicting with files - it didn't appear to be, but it does appear to be involved in some way as our app accesses Sophos related paths in the temp directory.

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  • My website keeps crashing IE, can't debug

    - by Ninja rhino
    I have a website that suddenly started to crash internet explorer. The website loads and starts executing javascript but somewhere in there the machinery explodes. I don't even get a script error, it just crashes. I've tried to manually step through every single line of js with the built in debugger but then of course the problem doesn't occur. If i choose to debug the application when it crashes i see the following message. Unhandled exception at 0x6c5dedf5 in iexplore.exe: 0xC0000005: Access violation reading location 0x00000090. The top 5 items in the call stack looks like this VGX.dll!6c5dedf5() [Frames below may be incorrect and/or missing, no symbols loaded for VGX.dll] VGX.dll!6c594d70() VGX.dll!6c594f63() VGX.dll!6c595350() VGX.dll!6c58f5e3() mshtml.dll!6f88dd17() VGX.dll seems to be part of the vml renderer and i am in fact using VML. I'm not suprised because i've had so many problems with vml, attributes has to be set in specific order, sometimes you cant set attributes when you have elements attached to the dom or vice versa (everything undocumented btw) but then the problems can usually be reproduced when debugging but not now :( The problem also occurs in no plugin-mode. Is there a better approach than trial and error to solve this? Edit: Adding a console outputting every suspect modification to the DOM made the problem only occur sometimes. (the console is also implemented in javascript on the same page, i'm able to see the output even after a crash as the window is still visible) Apparently it seems to be some kind of race condition. I managed to track it down even further, and it seems to occur when you remove an object from the DOM too quickly after it's just been added. (most likely only for vml-elements with some special attribute, didn't try further) And it can't be fixed by adding a dead loop in front of removeChild(pretty bad solution anyway), the page has to be rendered by the browser once after the addChild before you can call removeChild. sigh

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  • How to synchronize access to many objects

    - by vividos
    I have a thread pool with some threads (e.g. as many as number of cores) that work on many objects, say thousands of objects. Normally I would give each object a mutex to protect access to its internals, lock it when I'm doing work, then release it. When two threads would try to access the same object, one of the threads has to wait. Now I want to save some resources and be scalable, as there may be thousands of objects, and still only a hand full of threads. I'm thinking about a class design where the thread has some sort of mutex or lock object, and assigns the lock to the object when the object should be accessed. This would save resources, as I only have as much lock objects as I have threads. Now comes the programming part, where I want to transfer this design into code, but don't know quite where to start. I'm programming in C++ and want to use Boost classes where possible, but self written classes that handle these special requirements are ok. How would I implement this? My first idea was to have a boost::mutex object per thread, and each object has a boost::shared_ptr that initially is unset (or NULL). Now when I want to access the object, I lock it by creating a scoped_lock object and assign it to the shared_ptr. When the shared_ptr is already set, I wait on the present lock. This idea sounds like a heap full of race conditions, so I sort of abandoned it. Is there another way to accomplish this design? A completely different way?

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  • Disable a form and all contained elements until an ajax query completes (or another solution to prev

    - by Max Williams
    I have a search form with inputs and selects, and when any input/select is changed i run some js and then make an ajax query with jquery. I want to stop the user from making further changes to the form while the request is in progress, as at the moment they can initiate several remote searches at once, effectively causing a race between the different searches. It seems like the best solution to this is to prevent the user from interacting with the form while waiting for the request to come back. At the moment i'm doing this in the dumbest way possible by hiding the form before making the ajax query and then showing it again on success/error. This solves the problem but looks horrible and isn't really acceptable. Is there another, better way to prevent interaction with the form? To make things more complicated, to allow nice-looking selects, the user actually interacts with spans which have js hooked up to them to tie them to the actual, hidden, selects. So, even though the spans aren't inputs, they are contained in the form and represent the actual interactive elements of the form. Grateful for any advice - max. Here's what i'm doing now: function submitQuestionSearchForm(){ //bunch of irrelevant stuff var questionSearchForm = jQuery("#searchForm"); questionSearchForm.addClass("searching"); jQuery.ajax({ async: true, data: jQuery.param(questionSearchForm.serializeArray()), dataType: 'script', type: 'get', url: "/questions", success: function(msg){ //more irrelevant stuff questionSearchForm.removeClass("searching"); }, error: function(msg){ questionSearchForm.removeClass("searching"); } }); return true; }

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  • Speed of Synchronization vs Normal

    - by Swaranga Sarma
    I have a class which is written for a single thread with no methods being synchronized. class MyClass implements MyInterface{ //interface implementation methods, not synchronized } But we also needed a synchronized version of the class. So we made a wrapper class that implements the same interface but has a constructor that takes an instance of MyClass. Any call to the methods of the synchronized class are delegated to the instance of MyClass. Here is my synchronized class.. class SynchronizedMyClass implements MyInterface{ //the constructor public SynchronizedMyClass(MyInterface i/*this is actually an instance of MyClass*/) //interface implementation methods; all synchronized; all delegated to the MyInterface instance } After all this I ran numerous amounts of test runs with both the classes. The tests involve reading log files and counting URLs in each line. The problem is that the synchronized version of the class is consistently taking less time for the parsing. I am using only one thread for the teste, so there is no chance of deadlocks, race around condition etc etc. Each log file contains more than 5 million lines which means calling the methods more than 5 million times. Can anyone explain why synchronized versiuon of the class migt be taking less time than the normal one?

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  • Jframe using multiple classes?

    - by user2945880
    and im trying to make it so it can show multiple classes at once Jframe: import javax.swing.JFrame; import java.awt.BorderLayout; public class Concert { public static void main(String[] args) { JFrame frame = new JFrame(); frame.setSize(1000, 800); frame.setTitle("Concert!"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); Concertbackground component = new Concertbackground(); BandComponent component1 = new BandComponent(); frame.add(component, BorderLayout.NORTH); frame.add(component1, BorderLayout.CENTER); frame.setVisible(true); } } These are the two classes mentioned in the Jframe: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Rectangle; import java.awt.geom.Ellipse2D; import java.awt.geom.Line2D; import javax.swing.JComponent; import java.awt.Polygon; /* BandComponent.java Justin Walker 10/27/13 */ public class BandComponent extends JComponent { public void paintComponent(Graphics g) { // Recover Graphics2D Graphics2D g2 = (Graphics2D) g; int xScale = 250; int yScale = 100; int x = 343; int y = 343; //singer Polygon sing = new Polygon(); sing.addPoint(667 ,208 + xScale); sing.addPoint(676,213 + xScale); sing.addPoint(678,217 + xScale); sing.addPoint(682,221 + xScale); sing.addPoint(681,224 + xScale); sing.addPoint(680,231 + xScale); sing.addPoint(676,242 + xScale); sing.addPoint(672,244 + xScale); sing.addPoint(672,250 + xScale); sing.addPoint(682,248 + xScale); sing.addPoint(713,244 + xScale); sing.addPoint(734,247 + xScale); sing.addPoint(750,247 + xScale); sing.addPoint(794,232 + xScale); sing.addPoint(800,231 + xScale); sing.addPoint(801,223 + xScale); sing.addPoint(807,219 + xScale); sing.addPoint(806,221 + xScale); sing.addPoint(806,229 + xScale); sing.addPoint(818,222 + xScale); sing.addPoint(820,223 + xScale); sing.addPoint(825,227 + xScale); sing.addPoint(825,240 + xScale); sing.addPoint(817,243 + xScale); sing.addPoint(807,245 + xScale); sing.addPoint(803,247 + xScale); sing.addPoint(801,252 + xScale); sing.addPoint(781,257 + xScale); sing.addPoint(762,264 + xScale); sing.addPoint(734,271 + xScale); sing.addPoint(701,286 + xScale); sing.addPoint(691,296 + xScale); sing.addPoint(693,311 + xScale); sing.addPoint(690,317 + xScale); sing.addPoint(690,335 + xScale); sing.addPoint(691,339 + xScale); sing.addPoint(689,343 + xScale); sing.addPoint(712,382 + xScale); sing.addPoint(725,400 + xScale); sing.addPoint(731,418 + xScale); sing.addPoint(731,428 + xScale); sing.addPoint(738,454 + xScale); sing.addPoint(741,460 + xScale); sing.addPoint(746,468 + xScale); sing.addPoint(766,468 + xScale); sing.addPoint(771,481 + xScale);// sing.addPoint(723,482 + xScale); sing.addPoint(720,462 + xScale); sing.addPoint(718,454 + xScale); sing.addPoint(709,436 + xScale); sing.addPoint(703,436 + xScale); sing.addPoint(699,417 + xScale); sing.addPoint(686,396 + xScale); sing.addPoint(678,395 + xScale); sing.addPoint(676,437 + xScale); sing.addPoint(673,439 + xScale); sing.addPoint(638,435 + xScale); sing.addPoint(640,398 + xScale); sing.addPoint(634,410 + xScale); sing.addPoint(625,416 + xScale); sing.addPoint(622,436 + xScale); sing.addPoint(622,443 + xScale); sing.addPoint(615,447 + xScale); sing.addPoint(609,456 + xScale); sing.addPoint(606,481 + xScale);// sing.addPoint(557,481 + xScale); sing.addPoint(560,467 + xScale); sing.addPoint(579,467 + xScale); sing.addPoint(587,464 + xScale); sing.addPoint(593,452 + xScale); sing.addPoint(594,441 + xScale); sing.addPoint(592,434 + xScale); sing.addPoint(600,416 + xScale); sing.addPoint(608,405 + xScale); sing.addPoint(609,394 + xScale); sing.addPoint(617,376 + xScale); sing.addPoint(619,363 + xScale); sing.addPoint(632,334 + xScale); sing.addPoint(637,324 + xScale); sing.addPoint(635,314 + xScale); sing.addPoint(639,296 + xScale); sing.addPoint(627,285 + xScale); sing.addPoint(600,279 + xScale); sing.addPoint(582,278 + xScale); sing.addPoint(575,275 + xScale); sing.addPoint(546,256 + xScale); sing.addPoint(536,252 + xScale); sing.addPoint(533,350 + xScale); sing.addPoint(534,361 + xScale); sing.addPoint(532,367 + xScale); sing.addPoint(529,369 + xScale); sing.addPoint(524,363 + xScale); sing.addPoint(525,355 + xScale); sing.addPoint(531,254 + xScale); sing.addPoint(527,249 + xScale); sing.addPoint(527,242 + xScale); sing.addPoint(529,237 + xScale); sing.addPoint(532,237 + xScale); sing.addPoint(536,178 + xScale); sing.addPoint(534,129 + xScale); sing.addPoint(535,123 + xScale); sing.addPoint(541,120 + xScale); sing.addPoint(545,123 + xScale); sing.addPoint(547,131 + xScale); sing.addPoint(545,173 + xScale); sing.addPoint(538,233 + xScale); sing.addPoint(549,239 + xScale); sing.addPoint(558,241 + xScale); sing.addPoint(585,257 + xScale); sing.addPoint(599,257 + xScale); sing.addPoint(627,254 + xScale); sing.addPoint(647,251 + xScale); sing.addPoint(653,248 + xScale); sing.addPoint(652,235 + xScale); sing.addPoint(648,226 + xScale); sing.addPoint(652,218 + xScale); sing.addPoint(661,212 + xScale); g2.setColor(Color.black); g2.fill(sing); g2.draw(sing); //guitar Polygon guitar = new Polygon(); guitar.addPoint(148,28); guitar.addPoint(158,32); guitar.addPoint(164,38); guitar.addPoint(168,46); guitar.addPoint(169,52); guitar.addPoint(167,60); guitar.addPoint(164,65); guitar.addPoint(165,70); guitar.addPoint(161,76); guitar.addPoint(158,92); guitar.addPoint(162,97); guitar.addPoint(161,102); guitar.addPoint(158,106); guitar.addPoint(155,108); guitar.addPoint(151,127); guitar.addPoint(152,133); guitar.addPoint(155,137); guitar.addPoint(151,146); guitar.addPoint(153,147); guitar.addPoint(160,142); guitar.addPoint(162,133); guitar.addPoint(162,123); guitar.addPoint(161,113); guitar.addPoint(162,110); guitar.addPoint(164,117); guitar.addPoint(169,131); guitar.addPoint(171,144); guitar.addPoint(170,159); guitar.addPoint(166,167); guitar.addPoint(166,171); guitar.addPoint(174,174); guitar.addPoint(183,184); guitar.addPoint(191,195); guitar.addPoint(196,198); guitar.addPoint(198,200); guitar.addPoint(199,210); guitar.addPoint(211,225); guitar.addPoint(212,233); guitar.addPoint(220,248); guitar.addPoint(233,260); guitar.addPoint(245,266); guitar.addPoint(248,268); guitar.addPoint(249,277); guitar.addPoint(205,275); guitar.addPoint(204,262); guitar.addPoint(187,238); guitar.addPoint(178,224); guitar.addPoint(177,216); guitar.addPoint(156,201); guitar.addPoint(146,197); guitar.addPoint(134,211); guitar.addPoint(128,229); guitar.addPoint(125,244);// guitar.addPoint(121,246); guitar.addPoint(107,248); guitar.addPoint(100,252); guitar.addPoint(97,258); guitar.addPoint(96,253); guitar.addPoint(89,258); guitar.addPoint(65,267); guitar.addPoint(63,274); guitar.addPoint(64,283); guitar.addPoint(41,282); guitar.addPoint(44,270); guitar.addPoint(47,264); guitar.addPoint(51,255); guitar.addPoint(73,238); guitar.addPoint(79,228); guitar.addPoint(97,222); guitar.addPoint(101,204); guitar.addPoint(102,181); guitar.addPoint(100,170); guitar.addPoint(95,161); guitar.addPoint(97,154); guitar.addPoint(91,152); guitar.addPoint(77,131); guitar.addPoint(65,123); guitar.addPoint(61,105); guitar.addPoint(64,94); guitar.addPoint(72,91); guitar.addPoint(78,82); guitar.addPoint(78,76); guitar.addPoint(70,73); guitar.addPoint(70,67); guitar.addPoint(93,51); guitar.addPoint(101,48); guitar.addPoint(111,52); guitar.addPoint(118,59); guitar.addPoint(119,70); guitar.addPoint(117,78); guitar.addPoint(113,79); guitar.addPoint(112,86); guitar.addPoint(111,88); guitar.addPoint(109,89); guitar.addPoint(109,92); guitar.addPoint(122,99);// guitar.addPoint(124,99); guitar.addPoint(133,96); guitar.addPoint(145,93); //guitar.addPoint(138,124); guitar.addPoint(150,69); guitar.addPoint(150,62); guitar.addPoint(155,58); guitar.addPoint(154,53); guitar.addPoint(149,50); guitar.addPoint(154,46); guitar.addPoint(153,38); guitar.addPoint(147,28); g2.setColor(Color.black); g2.fill(guitar); g2.draw(guitar); Polygon guitar2 = new Polygon (); guitar2.addPoint(141,108); guitar2.addPoint(139,126); guitar2.addPoint(135,122); guitar2.addPoint(128,122); guitar2.addPoint(129,116); guitar2.addPoint(143,108); g2.setColor(Color.white); g2.fill(guitar2); g2.draw(guitar2); //bass guitar Polygon bassgt = new Polygon (); bassgt.addPoint(871,21); bassgt.addPoint(879,24); bassgt.addPoint(885,32); bassgt.addPoint(886,42); bassgt.addPoint(895,47); bassgt.addPoint(904,56); bassgt.addPoint(907,69); bassgt.addPoint(909,83); bassgt.addPoint(910,91); bassgt.addPoint(941,81); bassgt.addPoint(946,75); bassgt.addPoint(945,67); bassgt.addPoint(950,67); bassgt.addPoint(955,75); bassgt.addPoint(960,68); bassgt.addPoint(963,74); bassgt.addPoint(967,72); bassgt.addPoint(971,66); bassgt.addPoint(973,70); bassgt.addPoint(981,67); bassgt.addPoint(984,71); bassgt.addPoint(982,76); bassgt.addPoint(987,80); bassgt.addPoint(986,82); bassgt.addPoint(980,83); bassgt.addPoint(979,90); bassgt.addPoint(974,85); bassgt.addPoint(970,86); bassgt.addPoint(973,91); bassgt.addPoint(965,86); bassgt.addPoint(960,90); bassgt.addPoint(961,100); bassgt.addPoint(955,92); bassgt.addPoint(944,91); bassgt.addPoint(907,103); bassgt.addPoint(906,109); bassgt.addPoint(893,114); bassgt.addPoint(895,123); bassgt.addPoint(900,131); bassgt.addPoint(904,134); bassgt.addPoint(908,145); bassgt.addPoint(911,159); bassgt.addPoint(918,171); bassgt.addPoint(919,190); bassgt.addPoint(923,198); bassgt.addPoint(919,201); bassgt.addPoint(919,210); bassgt.addPoint(927,220); bassgt.addPoint(942,226); bassgt.addPoint(944,234); bassgt.addPoint(909,230); bassgt.addPoint(905,214); bassgt.addPoint(899,204); bassgt.addPoint(893,203); bassgt.addPoint(889,171); bassgt.addPoint(877,151); bassgt.addPoint(861,152); bassgt.addPoint(852,169); bassgt.addPoint(849,203); bassgt.addPoint(841,210); bassgt.addPoint(840,228); bassgt.addPoint(828,233); bassgt.addPoint(806,235); bassgt.addPoint(805,228); bassgt.addPoint(822,219); bassgt.addPoint(824,204); bassgt.addPoint(817,201); bassgt.addPoint(822,196); bassgt.addPoint(822,184); bassgt.addPoint(828,162); bassgt.addPoint(829,152); bassgt.addPoint(820,149); bassgt.addPoint(811,144); bassgt.addPoint(806,134); bassgt.addPoint(805,117); bassgt.addPoint(820,107); bassgt.addPoint(819,89); bassgt.addPoint(811,83); bassgt.addPoint(811,77); bassgt.addPoint(824,66); bassgt.addPoint(825,61); bassgt.addPoint(842,53); bassgt.addPoint(852,43); bassgt.addPoint(853,29); bassgt.addPoint(870,20); g2.setColor(Color.black); g2.fill(bassgt); g2.draw(bassgt); Polygon bassgt2 = new Polygon(); bassgt2.addPoint(845,78); bassgt2.addPoint(845,98); bassgt2.addPoint(843,98); bassgt2.addPoint(842,105); bassgt2.addPoint(839,109); bassgt2.addPoint(834,103); bassgt2.addPoint(832,85); bassgt2.addPoint(845,78); g2.setColor(Color.white); g2.fill(bassgt2); g2.draw(bassgt2); Polygon drums = new Polygon (); drums.addPoint(713,104); drums.addPoint(706,121); drums.addPoint(721,377); drums.addPoint(248,380); drums.addPoint(253,228); drums.addPoint(250,206); drums.addPoint(237,178); drums.addPoint(206,166); drums.addPoint(201,154); drums.addPoint(198,152); drums.addPoint(208,148); drums.addPoint(236,150); drums.addPoint(247,130); drums.addPoint(227,119); drums.addPoint(219,105); drums.addPoint(222,96); drums.addPoint(233,88); drums.addPoint(251,84); drums.addPoint(272,83); drums.addPoint(300,91); drums.addPoint(285,72); drums.addPoint(294,57); drums.addPoint(319,46); drums.addPoint(372,45); drums.addPoint(406,50); drums.addPoint(428,65); drums.addPoint(433,74); drums.addPoint(450,58); drums.addPoint(478,48); drums.addPoint(514,48); drums.addPoint(544,51); drums.addPoint(566,52); drums.addPoint(577,67); drums.addPoint(575,79); drums.addPoint(561,95); drums.addPoint(545,98); drums.addPoint(525,105); drums.addPoint(524,147); drums.addPoint(524,183); drums.addPoint(645,175); drums.addPoint(662,143); drums.addPoint(617,152); drums.addPoint(608,148); drums.addPoint(614,139); drums.addPoint(633,128); drums.addPoint(661,116); drums.addPoint(659,107); drums.addPoint(625,114); drums.addPoint(592,113); drums.addPoint(571,111); drums.addPoint(565,102); drums.addPoint(576,86); drums.addPoint(616,70); drums.addPoint(647,66); drums.addPoint(679,67); drums.addPoint(695,72); drums.addPoint(699,90); drums.addPoint(678,100); drums.addPoint(667,103); drums.addPoint(672,113); drums.addPoint(689,105); drums.addPoint(709,106); g2.setColor(Color.black); g2.fill(drums); g2.draw(drums); } } The second class: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Rectangle; import java.awt.geom.Ellipse2D; import java.awt.geom.Line2D; import javax.swing.JComponent; import java.awt.GradientPaint; /* component that draws the concert background */ public class Concertbackground extends JComponent { public void paintComponent(Graphics g) { super.paintComponent(g); // Recover Graphics2D Graphics2D g2 = (Graphics2D) g; //Background Top g2.setColor(Color.BLUE); Rectangle backgroundTop = new Rectangle (0, 0, getWidth(), getHeight() / 4); g2.fill(backgroundTop); // Background bottom g2.setColor(Color.GREEN); Rectangle backgroundBottom = new Rectangle (0, getHeight() / 2, getWidth(), getHeight() / 2); g2.fill(backgroundBottom); // Speaker base g2.setColor(Color.BLACK); Rectangle base = new Rectangle (0, 0, 50, 100); g2.fill(base); // Speakers circles gray top g2.setColor(Color.DARK_GRAY); Ellipse2D.Double speakerTop = new Ellipse2D.Double(10, 10, 30, 30); g2.fill(speakerTop); //speakers circles black top g2.setColor(Color.BLACK); Ellipse2D.Double speakerTop1 = new Ellipse2D.Double(15, 15, 20, 20); g2.fill(speakerTop1); // Speakers circles gray bottom g2.setColor(Color.DARK_GRAY); Ellipse2D.Double speakerBottom = new Ellipse2D.Double(10, 50, 30, 30); g2.fill(speakerBottom); //speakers circles black bottom g2.setColor(Color.BLACK); Ellipse2D.Double speakerBottom1 = new Ellipse2D.Double(15, 55, 20, 20); g2.fill(speakerBottom1); } } My main question is how do I change my Jframe so it can use as many classes as I want, It cant be the size of my classes because they were used with the same 1000, 800 Jframe to make the classes. I also need to be able to add more than just these two classes to my Jframe.

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  • Subversion vision and roadmap

    - by gbjbaanb
    Recently C Michael Pilato of the core subversion team posted a mail to the subversion dev mailing list suggesting a vision and roadmap for the future of Subversion. Naturally, he wanted as much feedback and response as possible which is why I'm posting this here - to elicit some suggestions and contributions from you, the administrators of Subversion. Any comments are welcome, and I shall feedback a synopsis with a link to this question to the dev mailing list. Similarly, I've created a post on StackOverflow to get feedback from the programmer/user side of things too. So, without further ado: Vision The first thing on his "vision statement" is: Subversion has no future as a DVCS tool. Let's just get that out there. At least two very successful such tools exist already, and to squeeze another horse into that race would be a poor investment of energy and talent. There's no need to suggest distributed features for subversion. If you want a DVCS, there should be no ill-feeling if you migrate to Git, Mercurial or Bazaar. As he says, its pointless trying to make SVN like them when they already exist, especially when there are different usage patterns that SVN should be targetting. The vision for Subversion is: Subversion exists to be universally recognized and adopted as an open-source, centralized version control system characterized by its reliability as a safe haven for valuable data; the simplicity of its model and usage; and its ability to support the needs of a wide variety of users and projects, from individuals to large-scale enterprise operations. Roadmap Several ideas were suggested as being "very nice to have" and are offered as the starting point of a future roadmap. These are: Obliterate Shelve/Checkpoint Repository-dictated Configuration Rename Tracking Improved Merging Improved Tree Conflict Handling Enterprise Authentication Mechanisms Forward History Searching Log Message Templates Repository-dictated Configuration If anyone has suggestions to add, or comments on these, the subversion community would welcome all of them. Community And lastly, there was a call for more people to become involved with Subversion development. As with most OSS projects it can be daunting to join, but there is now a push for more to be done to help. If you feel like you can contribute, please do so.

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  • Trigger event on click except for checkbox + label

    - by Jamaica Bob
    I have a table row, which triggers an event when clicked. There are (not displayed) checkbox + its styled label inside the row. What i want is to prevent (i guess with :not or .not() but cant figure it out) the execution if checkbox/label is clicked. HTML: <center> <table> <tr class='pend'> <td><input type="checkbox" id="bb"/> <label for="bb">X</label></td> <td>&nbsp;</td> <td>some text</td> </tr> </table> </center> CSS: center { margin-top:20px; } input[type=checkbox] + label { width:10px; height:10px; background-color:red; } input[type=checkbox] { display:none; } table tr { height:40px; background-color:gray; } table td { padding:5px; } JS: $('.pend').on('click',function(){ $(this).append('text'); return false; }) JSFIDDLE: http://jsfiddle.net/ySuGB/2/

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  • DynamicResource and Dynamic Items in ContextMenu on XamDataGrid

    - by miguel
    I would like to dynamically create a set of context menu options based upon some properties. Currently, I am creating a context menu as a DynamicResource with the visibility of the menu options bound to the properties, however, it seems that the DynamicResource is created only once, at runtime. Is this true? What I would like to do is have the menu generated each time, which will take into account the property changes on the data object. Please see the following XAML snippet: <Border DockPanel.Dock="Right" Margin="4,4,4,4" BorderBrush="Gray" BorderThickness="1" CornerRadius="3" > <igDP:XamDataGrid Height="Auto" Width="Auto" Style="{DynamicResource DefaultInfragisticsGridStyle}" Name="axeDataGrid" ActiveRecord="{Binding Path=SelectedItem, Mode=TwoWay}" DataSource="{Binding Path=Axes}" ContextMenuOpening="ContextMenuOpeningHandler"> <igDP:XamDataGrid.Resources> <Style TargetType="{x:Type igDP:DataRecordPresenter}" BasedOn="{x:Static Themes:DataPresenterAero.DataRecordPresenter}"/> <ContextMenu x:Key="RecordContextMenu"> <ContextMenu.Resources> <BooleanToVisibilityConverter x:Key="booleanToVisibilityConverter"/> </ContextMenu.Resources> <MenuItem Header="Cancel Axe" Command="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type igDP:XamDataGrid}}, Path=DataContext.CancelAxe}" Visibility="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type igDP:XamDataGrid}}, Path=DataContext.IsCancelAxeAllowed, Converter={StaticResource booleanToVisibilityConverter}, Mode=OneWay}"/> <MenuItem Header="Create RFQ" Command="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type igDP:XamDataGrid}}, Path=DataContext.CreateRFQ}" Visibility="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type igDP:XamDataGrid}}, Path=DataContext.IsCreateRfqAllowed, Converter={StaticResource booleanToVisibilityConverter}, Mode=OneWay}"/> </ContextMenu> <Style TargetType="{x:Type igDP:DataRecordCellArea}"> <Setter Property="ContextMenu" Value="{DynamicResource RecordContextMenu}" /> </Style>

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  • How to change the border color of a Grouped UITableView

    - by ctpenrose
    This concerns iPhoneOS-sdk-3.2 I am having difficulty changing the border color of a grouped UITableView. I can change the cell background color, separator color, text color, quite easily now, and the rounded corners clip correctly, even when highlighted with whatever colors I have chosen. However the surrounding border remains infuriatingly gray despite many different attempts. I have read all of the related posts I can find via Google, let alone stackoverflow. I have tried both a programmatic and xib-based solution and both provide the same results. I will share the programmatic version below: I have a UIViewController subclass rather than a UITableViewController subclass to act as a UITableView delegate -- I chose this route as I am coding on the iPad and UITableViewController reportedly takes over the whole screen. loadView method of my UIViewController subclass: - (void) loadView { self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; [self.view release]; self.view.backgroundColor = [UIColor blackColor]; // add and configure UITableView CGRect tableViewRect = CGRectMake(0., 0., 256., 768.); myTableView = [[UITableView alloc] initWithFrame:tableViewRect style:UITableViewStyleGrouped]; // set the tableview delegate to this object and the datasource to the datasource which has already been set myTableView.delegate = self; myTableView.dataSource = self; myTableView.sectionIndexMinimumDisplayRowCount=1; myTableView.backgroundColor = [UIColor clearColor]; myTableView.separatorColor = [UIColor whiteColor]; myTableView.separatorStyle = UITableViewCellSeparatorStyleSingleLine; myTableView.opaque = NO; // add the table view to our background view [self.view addSubview:myTableView]; [myTableView release]; }

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  • UISearchBar in a UITableView

    - by petert
    I'm trying to mimic the behaviour of a table view like one in the iPod app for Artists - it's a sectioned table view with a section index on the right and with a search bar at the top, but initially hidden when view shown. I am using sdk 3.1.2 and IB, so simply dragged a UISearchDisplayController in to my NIB - it does wire everything up ready for searching. The problem starts because I'm adding the UISearchBar in to the first section of the UITableView, because if I understand correctly I must do this so I can jump to the search bar by touching the search icon in the section index directly? When the table view appears I see the search bar but it has resized and I now have a white block behind the section index at the top. It does'nt take the color of the UISearchBar's surround which interestingly is different to that shown in Interface Builder. Searching around, I did find a tip to add a small navigation bar and a UISearchBar in a UIView, then add this to the table view cell - this works.. BUT the color of the navigation bar's background is what you'd expect normally (gray), not the different color as noted above?! More interesting, if I click the search bar to start a search, then click Cancel, all is fixed!!! The background along the whole tableview cell when the search bar is, is the same!!?! Thanks for any tips.

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  • jQuery modal Dialog over iFrame

    - by Ram
    I am using jQuery UI dialog for modal popups. I have some iframes in my page as well. The iFrame (z-Index = 1500) sits on top of the parent page (z-index =1000). I open the modal dialog from the parent page. I am trying to set the z-index using $('modal').dialog('option','zIndex',3000); but this is not working. I also tried stack:true (to stack it on top), and .dialog( 'moveToTop' ) as well, but they don't seem to work. Here is the code: Parent page: using style sheet : from "css/ui-darkness/jquery-ui-1.7.2.custom.css" using scripts: jquery-1.3.2.min.js && jquery-ui-1.7.2.custom.min.js <script type="text/javascript" language="javascript"> function TestModal() { var modal = "<div id='modal'>Hello popup world</div>"; $(modal).dialog({ modal: true, title: 'Modal Popup', zIndex: 12000, // settin it here works, but I want to set it at runtime instead of setting it at design time close: function() { setTimeout(TestModal, 5000); $(this).remove(); } }); $('modal').dialog('option', 'zIndex', 11000); // these dont work $('modal').dialog('moveToTop'); // these dont work $('modal').dialog('option', 'stack', true); // these dont work } /** Run with defaults **/ $(document).ready(function() { TestModal(); }); </script> <div> Hello World <br /> </div> <iframe src="blocker.htm" width="100%" height="100%" frameborder="0" scrolling="no" name="myInlineFrame" style="z-index:10000;background-color:Gray;position:absolute;top:0px;left:0px" ALLOWTRANSPARENCY="false"> </iframe> iframe : blocker.htm .wrap{width:100%;height:100%} I am an iframe and I am evil

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  • JPEG artifacts removal in C#

    - by Arcturus
    Hi all I am building a website for a club that is part of a mother organisation. I am downloading (leeching ;) ) the images that where put on profile pages of the mother organisation to show on my own page. But their website has a nice white background, and my website has a nice gray gradient on the background. This does not match nicely. So my idea was to edit the images before saving them to my server. I am using GDI+ to enhance my images, and when I use the method MakeTransparent of Bitmap, it does work, and it does do what its supposed to do, but I still have these white jpeg artifacts all over the place. The artifacts makes the image so bad, I am better off not making the image transparent and just leaving it white, but thats really ugly on my own website. I can always at a nice border with a white background of course, but I rather change the background to transparent. So I was wondering if and how I can remove some simple JPEG artifacts in C#. Has anyone ever done this before? Thanks for your time. Example image: Transformed image:

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  • Hyphen vs Dash : Replace Dash with Hyphen

    - by soldieraman
    Alright so we had a problem recently In reporting services some of the String Columns were appearing as gibberish Chinese characters. On further investigation we found it is the hyphen. Well that's what we though first. On further investigation we found it a dash (or en dash) . Basically the reason this has happened is people copy pasting values into this column from word which converts hyphens into dashes automatically. But if you look at the database they both look the same. Though on the application side you can see the difference. How do I replace the dash with a normal hyphen. If you copy the value in put it in SQL server. A hyphen is gray while a dash is black but they both look exactly the same (i.e not bigger or smaller). Problem is I can't write a REPLACE script then (they are the freakin same) REPLACE ('-' with '-') is there a way special characters like the dash can be identified in SQL server? SQL Server v 2005

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  • Median Filter a bi-level image with JAI

    - by Mark
    I'd like to apply a Median Filter to a bi-level image and output a bi-level image. The JAI median filter seems to output an RGB image, which I'm having trouble downconverting back to bi-level. Currently I can't even get the image back into gray color-space, my code looks like this: BufferedImage src; // contains a bi-level image ParameterBlock pb = new ParameterBlock(); pb.addSource(src); pb.add(MedianFilterDescriptor.MEDIAN_MASK_SQUARE); pb.add(3); RenderedOp result = JAI.create("MedianFilter", pb); ParameterBlock pb2 = new ParameterBlock(); pb2.addSource(result); pb2.add(new double[][]{{0.33, 0.34, 0.33, 0}}); RenderedOp grayResult = JAI.create("BandCombine", pb2); BufferedImage foo = grayResult.getAsBufferedImage(); This code hangs on the grayResult line and appears not to return. I assume that I'll eventually need to call the "Binarize" operation in JAI. Edit: Actually, the code appears to be stalling once I call getAsBufferedImage(), but returns nearly instantly when the second operation ("BandCombine") is removed. Is there a better way to keep the Median Filtering in the source color domain? If not, how do I downconvert back to binary?

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  • Updating CoreData xcdatamodel file troubles - attribute type change

    - by San
    I noticed several questions related to this topic go unanswered. Is this such a gray area that nobody really understands it? Here is my problem: I am a midway in the development of my app and the app has never been used ouside of my iphone simulator.One of the attributes in my core data structure requires a type change.Since my app has never been used outside of my iPhone Simulator, I first deleted the sqlite file. Doubling the effort of this step, I also went into iPhone Simulator menu and selected "Reset Content and Settings...". Than, I edited the xcdatamodel file and changed the type of my attribute. I saved the file and exited. Without any other changes, I compiled. I expected it to fail because of my type change. It did not! After this, I assigned a value with new type to my attribute and it fails to compile?! Is there something else that I need to do for the change to take an effect? I would really, really appreciate an answer to my question. Thank you!

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  • QT- QImage and multi-threading problem.

    - by umanga
    Greetings all, Please refer to image at : http://i48.tinypic.com/316qb78.jpg We are developing an application to extract cell edges from MRC images from electron microscope. MRC file format stores volumetric pixel data (http://en.wikipedia.org/wiki/Voxel) and we simply use 3D char array(char***) to load and store data (gray scale values) from a MRC file. As shown in the image,there are 3 viewers to display XY,YZ and ZX planes respectively. Scrollbars on the top of the viewers use to change the image slice along an axis. Here is the steps we do when user changes the scrollbar position. 1) get the new scrollbar value.(this is the selected slice) 2) for the relavant plane (YZ,XY or ZX), generate (char* slice;) array for the selected slice by reading 3D char array (char***) 3) Create a new QImage* (Format_RGB888) and set pixel values by reading 'slice' (using img-setPixel(x,y,c);) 4) This new QImage* is painted in the paintEvent() method. We are going to execute "edge-detection" process in a seperate thread since it is an intensive process.During this process we need to draw detected curve (set of pixels) on top of above QImage*.(as a layer).This means we need to call drawPoint() methods outside the QT thread. Is it the best wayto use QImage for this case? What is the best way to execute QT drawing methods from another thread? thanks in advance,

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  • add JButton into frame with JTable

    - by Edan
    hello, I would like to know how to put a button inside a frame that contain JTable inside. (The button should not be inside a cell, but after the table ends) Here is the example code I wrote so far: class SimpleTableExample extends JFrame { // Instance attributes used in this example private JPanel topPanel; private JTable table; private JScrollPane scrollPane; private JButton update_Button; // Constructor of main frame public SimpleTableExample() { // Set the frame characteristics setTitle("Add new item" ); setSize(300, 200); setBackground( Color.gray ); // Create a panel to hold all other components topPanel = new JPanel(); topPanel.setLayout( new BorderLayout() ); getContentPane().add( topPanel ); // Create columns names String columnNames[] = {"Item Description", "Item Type", "Item Price"}; // Create some data String dataValues[][] = {{ "0", "Entree", "0" }}; // Create a new table instance table = new JTable( dataValues, columnNames ); //////////////////////////// JComboBox item_Type_Combobox = new JComboBox(); item_Type_Combobox = new JComboBox(item_Type.values()); TableColumn column = table.getColumnModel().getColumn(1); column.setCellEditor(new DefaultCellEditor(item_Type_Combobox)); //////////////////////////// // Add the table to a scrolling pane scrollPane = new JScrollPane( table ); topPanel.add( scrollPane, BorderLayout.CENTER ); } } How do I add button after the table I created? thanks in advance

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  • EmguCV: Can't find ColorType abstract class

    - by roverred
    EmguCV ColorType wiki I'm trying to create a ColorType abstract class variable but it says the type or namespace does not exist. However I have access to the classes that extend it. I also tried adding all Emgu.CV libraries and have all the references and .dll files in the bin folder. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Drawing; using Emgu.CV; using Emgu.CV.Util; using Emgu.CV.GPU; using Emgu.CV.ML; using Emgu.CV.OCR; using Emgu.CV.OpenCL; using Emgu.CV.Stitching; using Emgu.CV.VideoStab; using Emgu.CV.Structure; using Emgu.CV.UI; using Emgu.CV.CvEnum; namespace mySpace { class foo { private ColorType the color; //invalid can't find ColorType private ColorType myColor = new Gray(); //invalid } } Any ideas? Thanks for any help.

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