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  • Gathering buslogic SCSI hardware and virtual machine operating system

    - by Julian
    I'm trying to use Powershell to get SCSI hardware from several virtual servers and get the operating system of each specific server. I've managed to get the specific SCSI hardware that I want to find with my code, however I'm unable to figure out how to properly get the operating system of each of the servers. Also, I'm trying to send all the data that I find into a csv log file, however I'm unsure of how you can make a powershell script create multiple columns. Here is my code (almost works but something's wrong): $log = "C:\Users\me\Documents\Scripts\ScsiLog.csv" Get-VM | Foreach-Object { $vm = $_ Get-ScsiController -VM $vm | Where-Object { $_.Type -eq "VirtualBusLogic" } | Foreach-Object { get-VMGuest -VM $vm } | Foreach-Object{ Write-output $vm.Guest.VmName >> $log } } I don't receive any errors when I run this code however whenever I run it I'm only getting the name of the servers and not the OS. Also I'm not sure what I need to do to make the OS appear in a different column from the name of the server in the csv log that I'm creating. What do I need to change in my code to get the OS version of each virtual machine and output it in a different column in my csv log file? EDIT: Here's a more in depth look at things I've tried that have all failed: Get-VM | Foreach-Object { $vm = $_ $svm = Get-ScsiController -VM $vm | Where-Object { $_.Type -eq "VirtualBusLogic" } Foreach-Object {get-VMGuest -VM $svm } | Foreach-Object{Write-output $svm >> $log} } #Get-VM | Foreach-Object { # $vm = $_ # Get-ScsiController -VM $vm | Where-Object { $_.Type -eq "VirtualBusLogic"} #| write-host $vm # | Foreach-Object { # # #get-VMGuest -VM $_ | # #write-host $vm # #get-VMGuest -VM $vm } | Foreach-Object{ # #write-output $vm.VmName >> $log # #write-output $vm.guest.VmName, get-VmGuest -VM $vm >> $log NO GOOD # # Write-host $vm.Guest.VmName #+ get-vmGuest -vm $VM >> $log # # # } # } I'm not sure why get-VmGuest fails though. I'm getting the scsi hardware, filtering the hardware to only get buslogic, and then wanting to get the operating system of just the filtered VMs. I don't see where my code fails though.

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  • What's is the point of PImpl pattern while we can use interface for same purpose in C++?

    - by ZijingWu
    I see a lot of source code which using PIMPL idiom in C++. I assume Its purposes are hidden the private data/type/implementation, so it can resolve dependence, and then reduce compile time and header include issue. But interface class in C++ also have this capability, it can also used to hidden data/type and implementation. And to hidden let the caller just see the interface when create object, we can add an factory method in it declaration in interface header. The comparison is: Cost: The interface way cost is lower, because you doesn't even need to repeat the public wrapper function implementation void Bar::doWork() { return m_impl->doWork(); }, you just need to define the signature in the interface. Well understand: The interface technology is more well understand by every C++ developer. Performance: Interface way performance not worse than PIMPL idiom, both an extra memory access. I assume the performance is same. Following is the pseudocode code to illustrate my question: // Forward declaration can help you avoid include BarImpl header, and those included in BarImpl header. class BarImpl; class Bar { public: // public functions void doWork(); private: // You doesn't need to compile Bar.cpp after change the implementation in BarImpl.cpp BarImpl* m_impl; }; The same purpose can be implement using interface: // Bar.h class IBar { public: virtual ~IBar(){} // public functions virtual void doWork() = 0; }; // to only expose the interface instead of class name to caller IBar* createObject(); So what's the point of PIMPL?

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  • Hardware error messages from syslogd

    - by Farhat
    I have a 64-core AMD server running CEntOS on which I was running a long job. In the midst of the output, I see these lines. It appears to be a memory error. How severe is this and what exactly does it indicate? Message from syslogd@heracles at Nov 7 21:00:02 ... kernel:[Hardware Error]: MC4_STATUS[Over|CE|MiscV|-|AddrV|-|-|CECC]: 0xdc10410040080a13 Message from syslogd@heracles at Nov 7 21:00:02 ... kernel:[Hardware Error]: Northbridge Error (node 4): DRAM ECC error detected on the NB. Message from syslogd@heracles at Nov 7 21:00:02 ... kernel:[Hardware Error]: cache level: L3/GEN, mem/io: MEM, mem-tx: RD, part-proc: RES (no timeout)

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  • Hardware firewall vs VMWare firewall appliance

    - by Luke
    We have a debate in our office going on whether it's necessary to get a hardware firewall or set up a virtual one on our VMWare cluster. Our environment consists of 3 server nodes (16 cores w/ 64 GB RAM each) over 2x 1 GB switches w/ an iSCSI shared storage array. Assuming that we would be dedicating resources to the VMWare appliances, would we have any benefit of choosing a hardware firewall over a virtual one? If we choose to use a hardware firewall, how would a dedicated server firewall w/ something like ClearOS compare to a Cisco firewall?

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  • Problem with using sysprep tool for running Windows on a different Hardware

    - by Usman Ajmal
    Hi, I am using sysprep tool for running Windows 7 on a different Hardware. What I do is that run sysprep on a computer, select System Audit, check the Generalize check box, select Shutdown, click OK and wait for the computer to shutdown. When the system shuts down, I remove the hard disk from my computer and plug it into another computer having different Hardware. Then I turn ON the computer and after a series of operations (including one reboot), I eventually get to the Desktop of Windows on the changed hardware computer BUT the problem is that System Preparation Tool's start up automatically. I rebooted the computer but the System Preparation Tool start up each time. One more thing that noted was that computer gives a message at each reboot before loading Desktop that "System is now preparing your computer for first use". Any idea how can i get a clean Desktop after performing sysprep? or is there any step I am missing? Thanks a lot

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  • Need Recommendations: Network Software and Hardware Setup for small firm

    - by Rogue
    Will be starting a small graphics design firm soon, with 20 employees. Therefore need software to manage the network. Have bought a bulk license of Windows 7. I have a spare computer which can act as a server if necessary, but its an ancient Dell machine (Pentium-III). If required I would purchase an extra machine, but would like to avoid unnecessary costs at start up. Following are the main functions that I would like to perform: Need to monitor\control network traffic and internet usage, restrict access to certain websites Alerts when access to certain software's, and when trying to tamper with privileges Ability to view desktops of any computer at any given time Limit access to certain hardware like USB ports,etc Limit access to folders on the computer Log/Report of all actions including keystrokes performed on any computer Local Network chat and talk client Collaboration and Work logs Any Software available to do all of the above and also any additional hardware required besides network switches, network card's and CAT5e cables. Any other recommendations besides the above mentioned hardware setup

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  • UML interface: URL iframe integration

    - by Bernd
    I have two applications, A and B, both with a web-based user interface. Both applications are integrated via an URL iframe mechanism. A user can click on a link in application A and then gets the UI of application B as am iframe in application A. Now, since both applications have an interface between each other (do they?): Who provides the interface and who requires the interface, in the UML sense? What is the main information flow on this interface?

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  • Local dedicated hosting space (own hardware)

    - by Scott
    Where can I find local dedicated hosting space for my own hardware? I know I can rent dedicated hosting from various companies online, but usually I think that means I'm renting their hardware too. I just need a space with a network connection and a power outlet. That's it. How much would this cost? What would I search for? Is it available easily? Or would it only be the sort of thing huge companies would do? I'm in the greater NYC area. It's for a project I'm working on, but the thing's loud and annoying. I'd be willing to pay a little to get it out of sight and out of mind. I don't even care too much about the quality of the network connection. I'd rather not rent other people's hardware cause it probably would cost a fortune to rent a machine like this (tons of ram).

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  • Deciding to use VM or native install for new hardware

    - by Billy Moon
    I have a Ubuntu 10.10 installation running on hardware. I upgraded the hardware, and am planning to move the system over. Whilst reading the many various ways to do this, I came across tools for making a virtual machine out of a hardware installation. I think this might make managing my server easier in the future if I run it as a virtual machine. Also, I will be able to easily split responsibilities of my server, for example running MySQL on a separate virtual machine hosted on the same physical machine. Is it a good idea to install my production server as a virtual machine inside another thin server installation? What are the pros/cons and pitfalls?

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  • (When) Does hardware, especially the CPU(s), deliver wrong results?

    - by sub
    What I'm talking about is: Is it possible that under certain circumstances the CPU "buggs" and suddenly responses 1+1=2? In which parts of the computer can that happen (HDD, RAM, Mainboard)? What could be the causes? Bad quality? Overheating? Does that even happen? When yes, how frequently? If everything is okay with the CPU (not a single fault in production, good temperature), can that still happen sometimes? What would be the results of, let's say one to three wrong computations? This is programming related as it would be nice to know if you can even rely on the hardware to return the right results.

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  • Freeze during Battlefield 3 - Probable Hardware issue?

    - by HendsteR
    my friend's notebook frequently freezes during BF3 sessions since ~1 1/2 months. It runs Win764Bit and he already reinstalled windows during the process, it didn't help. So we guess it might probably be a hardware issue. Now the question - which part of the hardware could effect a total freeze of the system WITHOUT getting a bluescreen? Or are there any known software issues he could also try? The hardware specs are: Acer 7745G Intel i7 720QM AMD Mobility 5850HD - Running Catalyst 11.6 now btw. (all drivers tested from 11.2 to 12.6 though) 4GB Ram 1.333MHz Oh and yeah, he just added that it crashes playing Diablo3 from time to time, too. Please help :)

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  • Mac OS X 10.5 VNC Resolution independent of hardware display

    - by Qberticus
    Is it possible to set the VNC display resolution that is independent of the hardware resolution when you are using OS X 10.5 Screen Sharing? I have a macbook and a windows box with 3 monitors. I'd like to use the 3 monitors on my windows box to do work on my macbook when I'm at my desk. When I VNC into the macbook I only get the resolution of the hardware screen (1280x800). Instead I'd like to use two of my monitors on my windows box to display a large VNC screen from my macbook. The scaling options in the VNC clients (TightVNC and Ultr@VNC) do not adjust the actual resolution of the display they just do image processing. My ultimate goal is for someway to have a virtual display on my windows box that is from my macbook that is independent of the macbook's hardware screen.

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  • When machine code is generated from a program how does it translates to hardware level operations ??

    - by user553492
    Like if say the instruction is something like 100010101 1010101 01010101 011101010101. Now how is this translating to an actual job of deleting something from memory? Memory consists of actual physical transistors the HOLD data. What causes them to lose that data is some external signal? I want to know how that signal is generated. Like how some binary numbers change the state of a physical transistor. Is there a level beyond machine code that isn't explicitly visible to a programmer? I have heard of microcode that handle code at hardware level, even below assembly language. But still I pretty much don't understand. Thanks!

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  • What's the proper way to setup different objects as delegates using Interface Builder?

    - by eagle
    Let's say I create a new project. I now add two text fields to the view controller in Interface Builder. I want to respond to delegate events that the text fields create, however, I don't want to have the main view controller to act as the delegate for both text fields. Ideally I want a separate file for each text field that acts as the delegate. Each of these objects also needs to be able to interact with the main view controller. My question is how I would set this up and link everything correctly? I tried creating a new class that inherits from NSObject and implements UITextFieldDelegate. I then added an instance variable called "viewController" of the same type of my view controller and marked it with IBOutlet (this required me to add #import "myViewcontroller.h"). I then went to Interface Builder and opened up my view controller which contains the two edit boxes. I added an NSObject to the form and changed it's type to be of the new class I created. I set its viewController property to the File's Owner, and set one of the textbox's delegate properties to point to this new object I created. Now when I run the program, it crashes when I touch the text box. It gives the error EXC_BAD_ACCESS. I'm guessing I didn't link stuff correctly in IB. Some things I'm not sure about which might be the problem: Does IB automatically know to create an instance of the class just by placing the NSObject in the ViewController? Can it properly assign the viewController property to an instance of itself even though it is creating itself at the same time?

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  • When using Data Annotations with MVC, Pro and Cons of using an interface vs. a MetadataType

    - by SkippyFire
    If you read this article on Validation with the Data Annotation Validators, it shows that you can use the MetadataType attribute to add validation attributes to properties on partial classes. You use this when working with ORMs like LINQ to SQL, Entity Framework, or Subsonic. Then you can use the "automagic" client and server side validation. It plays very nicely with MVC. However, a colleague of mine used an interface to accomplish exactly the same result. it looks almost exactly the same, and functionally accomplishes the same thing. So instead of doing this: [MetadataType(typeof(MovieMetaData))] public partial class Movie { } public class MovieMetaData { [Required] public object Title { get; set; } [Required] [StringLength(5)] public object Director { get; set; } [DisplayName("Date Released")] [Required] public object DateReleased { get; set; } } He did this: public partial class Movie :IMovie { } public interface IMovie { [Required] object Title { get; set; } [Required] [StringLength(5)] object Director { get; set; } [DisplayName("Date Released")] [Required] object DateReleased { get; set; } } So my question is, when does this difference actually matter? My thoughts are that interfaces tend to be more "reusable", and that making one for just a single class doesn't make that much sense. You could also argue that you could design your classes and interfaces in a way that allows you to use interfaces on multiple objects, but I feel like that is trying to fit your models into something else, when they should really stand on their own. What do you think?

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  • make local only daemon listening on different interface (using iptables port forwarding)?

    - by UniIsland
    i have a daemon program which listens on 127.0.0.1:8000. i need to access it when i connect to my box with vpn. so i want it to listen on the ppp0 interface too. i've tried the "ssh -L" method. it works, but i don't think it's the right way to do that, having an extra ssh process running in the background. i tried the "netcat" method. it exits when the connection is closed. so not a valid way for "listening". i also tried several iptables rules. none of them worked. i'm not listing here all the rules i've used. iptables -A FORWARD -j ACCEPT iptables -t nat -A PREROUTING -i ppp+ -p tcp --dport 8000 -j DNAT --to-destination 127.0.0.1:8000 the above ruleset doesn't work. i have net.ipv4.ip_forward set to 1. anyone knows how to redirect traffic from ppp interface to lo? say, listen on "192.168.45.1:8000 (ppp0)" as well as "127.0.0.1:8000 (lo)" there's no need to alter the port. thanx

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  • Is there anything like Unity for simple things that don't require an interface?

    - by Dave
    Perhaps I'm misapplying Unity, but here goes. I have a couple of applications, both of which load the same plugin assemblies. All assemblies require a library, and I want them to be able to access this library via Unity. However, in order to use Unity, or any other IoC framework, I'd have to write an interface for this library. I will probably do this, but since an interface isn't really needed for anything other than to support Unity, I am afraid that this means that I am 1) missing the point, or 2) misapplying the framework. If I avoid something that offers me DI, then I'd have to make the library class a singleton, and then pass it to all of the plugin constructors, or via a public property, and I don't want to do this. That said, and without actually implementing anything with Unity yet, I'm not getting one other detail -- although Unity will let me request the library via Resolve<, my plugins will still need to have a reference to the Unity instance that is created in the main applications. So is this a case where your only option is to pass the Unity reference to all of the plugins, but then it's convenient from that point on, merely because you can use Unity to get at all of the other dependencies?

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  • What would be the safest way to store objects of classes derived from a common interface in a common

    - by Svenstaro
    I'd like to manage a bunch of objects of classes derived from a shared interface class in a common container. To illustrate the problem, let's say I'm building a game which will contain different actors. Let's call the interface IActor and derive Enemy and Civilian from it. Now, the idea is to have my game main loop be able to do this: // somewhere during init std::vector<IActor> ActorList; Enemy EvilGuy; Civilian CoolGuy; ActorList.push_back(EvilGuy); ActorList.push_back(CoolGuy); and // main loop while(!done) { BOOST_FOREACH(IActor CurrentActor, ActorList) { CurrentActor.Update(); CurrentActor.Draw(); } } ... or something along those lines. This example obviously won't work but that is pretty much the reason I'm asking here. I'd like to know: What would be the best, safest, highest-level way to manage those objects in a common heterogeneous container? I know about a variety of approaches (Boost::Any, void*, handler class with boost::shared_ptr, Boost.Pointer Container, dynamic_cast) but I can't decide which would be the way to go here. Also I'd like to emphasize that I want to stay away as far as possible from manual memory management or nested pointers. Help much appreciated :).

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  • How to Implement an Interface that Requires Duplicate Member Names?

    - by Will Marcouiller
    I often have to implement some interfaces such as IEnumerable<T> in my code. Each time, when implementing automatically, I encounter the following: public IEnumerator<T> GetEnumerator() { // Code here... } public IEnumerator GetEnumerator1() { // Code here... } Though I have to implement both GetEnumerator() methods, they impossibly can have the same name, even if we understand that they do the same, somehow. The compiler can't treat them as one being the overload of the other, because only the return type differs. When doing so, I manage to set the GetEnumerator1() accessor to private. This way, the compiler doesn't complaint about not implementing the interface member, and I simply throw a NotImplementedException within the method's body. However, I wonder whether it is a good practice, or if I shall proceed differently, as perhaps a method alias or something like so. What is the best approach while implementing an interface such as IEnumerable<T> that requires the implementation of two different methods with the same name? EDIT #1 Does VB.NET reacts differently from C# while implementing interfaces, since in VB.NET it is explicitly implemented, thus forcing the GetEnumerator1(). Here's the code: Public Function GetEnumerator() As System.Collections.Generic.IEnumerator(Of T) Implements System.Collections.Generic.IEnumerable(Of T).GetEnumerator // Code here... End Function Public Function GetEnumerator1() As System.Collections.Generic.IEnumerator Implements System.Collections.Generic.IEnumerable.GetEnumerator // Code here... End Function Both GetEnumerator() methods are explicitly implemented, and the compile will refuse them to have the same name. Why?

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  • How to Implement an Interface that Requires Duplicate Member Names in C#?

    - by Will Marcouiller
    I often have to implement some interfaces such as IEnumerable<T> in my code. Each time, when implementing automatically, I encounter the following: public IEnumerator<T> GetEnumerator() { // Code here... } public IEnumerator GetEnumerator1() { // Code here... } Though I have to implement both GetEnumerator() methods, they impossibly can have the same name, even if we understand that they do the same, somehow. The compiler can't treat them as one being the overload of the other, because only the return type differs. When doing so, I manage to set the GetEnumerator1() accessor to private. This way, the compiler doesn't complaint about not implementing the interface member, and I simply throw a NotImplementedException within the methods body. However, I wonder whether it is a good practice, or if I shall proceed differently, as perhaps a method alias or something like so. What is the best approach while implementing an interface such as IEnumerable<T> that requires the implementation of two different methods with the same name?

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  • Is it advisable to have an interface as the return type?

    - by wb
    I have a set of classes with the same functions but with different logic. However, each class function can return a number of objects. It is safe to set the return type as the interface? Each class (all using the same interface) is doing this with different business logic. protected IMessage validateReturnType; <-- This is in an abstract class public bool IsValid() <-- This is in an abstract class { return (validateReturnType.GetType() == typeof(Success)); } public IMessage Validate() { if (name.Length < 5) { validateReturnType = new Error("Name must be 5 characters or greater."); } else { validateReturnType = new Success("Name is valid."); } return validateReturnType; } Are there any pitfalls with unit testing the return type of an function? Also, is it considered bad design to have functions needing to be run in order for them to succeed? In this example, Validate() would have to be run before IsValid() or else IsValid() would always return false. Thank you.

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  • C# What is the best way to determine the type of an inherited interface class?

    - by Martijn
    In my application I work with criterias. I have one base Criteria interface and and other interfaces who inherits from this base interface: ICriteria | | ---------------------- | | ITextCriteria IChoices What I'd like to know is, what is the best way to know what Type the class is? In my code I have a dropdown box and based on that I have to determine the type: // Get selected criteria var selectedCriteria = cmbType.SelectedItem as ICriteria; if (selectedCriteria is IChoices) { //selectedCriteria = cmbType.SelectedItem as IChoices; Doesn't work IChoices criteria = selectedCriteria as IChoices;//cmbType.SelectedItem as IChoices; SaveMultipleChoiceValues(criteria); //_category.AddCriteria(criteria); } else { //ICriteria criteria = selectedCriteria; //cmbType.SelectedItem as ICriteria; if (selectedCriteria.GetCriteriaType() == CriteriaTypes.None) { return; } //_category.AddCriteria(criteria); } _category.AddCriteria(selectedCriteria); selectedCriteria.LabelText = txtLabeltext.Text; this.Close(); My question is, is this the best way? Or is there a better way to achieve this? The chance is big that there are coming more interfaces based on ICriteria.

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  • HTG Explains: Are You Using IPv6 Yet? Should You Even Care?

    - by Chris Hoffman
    IPv6 is extremely important for the long-term health of the Internet. But is your Internet service provider providing IPv6 connectivity yet? Does your home network support it? Should you even care if you’re using IPv6 yet? Switching from IPv4 to IPv6 will give the Internet a much larger pool of IP addresses. It should also allow every device to have its own public IP address, rather than be hidden behind a NAT router. IPv6 is Important Long-Term IPv6 is very important for the long-term health of the Internet. There are only about 3.7 billion public IPv4 addresses. This may sound like a lot, but it isn’t even one IP address for each person on the planet. Considering people have more and more Internet-connected devices — everything from light bulbs to thermostats are starting to become network-connected — the lack of IP addresses is already proving to be a serious problem. This may not affect those of us in well-off developed countries just yet, but developing countries are already running out of IPv4 addresses. So, if you work at an Internet service provider, manage Internet-connected servers, or develop software or hardware — yes, you should care about IPv6! You should be deploying it and ensuring your software and hardware works properly with it. It’s important to prepare for the future before the current IPv4 situation becomes completely unworkable. But, if you’re just typical user or even a typical geek with a home Internet connection and a home network, should you really care about your home network just yet? Probably not. What You Need to Use IPv6 To use IPv6, you’ll need three things: An IPv6-Compatible Operating System: Your operating system’s software must be capable of using IPv6. All modern desktop operating systems should be compatible — Windows Vista and newer versions of Windows, as well as modern versions of Mac OS X and Linux. Windows XP doesn’t have IPv6 support installed by default, but you shouldn’t be using Windows XP anymore, anyway. A Router With IPv6 Support: Many — maybe even most — consumer routers in the wild don’t support IPv6. Check your router’s specifications details to see if it supports IPv6 if you’re curious. If you’re going to buy a new router, you’ll probably want to get one with IPv6 support to future-proof yourself. If you don’t have an IPv6-enabled router yet, you don’t need to buy a new one just to get it. An ISP With IPv6 Enabled:  Your Internet service provider must also have IPv6 set up on their end. Even if you have modern software and hardware on your end, your ISP has to provide an IPv6 connection for you to use it. IPv6 is rolling out steadily, but slowly — there’s a good chance your ISP hasn’t enabled it for you yet. How to Tell If You’re Using IPv6 The easiest way to tell if you have IPv6 connectivity is to visit a website like testmyipv6.com. This website allows you to connect to it in different ways — click the links near the top to see if you can connect to the website via different types of connections. If you can’t connect via IPv6, it’s either because your operating system is too old (unlikely), your router doesn’t support IPv6 (very possible), or because your ISP hasn’t enabled it for you yet (very likely). Now What? If you can connect to the test website above via IPv6, congratulations! Everything is working as it should. Your ISP is doing a good job of rolling out IPv6 rather than dragging its feet. There’s a good chance you won’t have IPv6 working properly, however. So what should you do about this — should you head to Amazon and buy a new IPv6-enabled router or switch to an ISP that offers IPv6? Should you use a “tunnel broker,” as the test site recommends, to tunnel into IPv6 via your IPv4 connection? Well, probably not. Typical users shouldn’t have to worry about this yet. Connecting to the Internet via IPv6 shouldn’t be perceptibly faster, for example. It’s important for operating system vendors, hardware companies, and Internet service providers to prepare for the future and get IPv6 working, but you don’t need to worry about this on your home network. IPv6 is all about future-proofing. You shouldn’t be racing to implement this at home yet or worrying about it too much — but, when you need to buy a new router, try to buy one that supports IPv6. Image Credit: Adobe of Chaos on Flickr, hisperati on Flickr, Vox Efx on Flickr     

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  • Making an interface for input in C - How?

    - by tloszk
    I have a big question. I started to develop a simple 3D engine (or should I call it framework?). I use OpenGL for rendering and it is developed for Windows. It is all written in C. But I don't know, how to write an "interface" for the keyboard/mouse input. I would like to keep it as simple as possible and nice - what the Win32 "native" input system is not. If anyone has suggestions about the topic, please, tell me. Thanks for everyone, who answers to my question!

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