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  • What would be your thoughts in this situation?

    - by craftsman
    Imagine there's a businessman who has a solid internet idea. He hires you as his first employee and pays you well (also offers you shares if product generates revenue). You code the product for more than a year. But the product is not properly marketed and left almost unused. You get frustrated by loneliness and working endlessly on an unused product. You start applying at different companies. You don't get response from anyone. After a month, you realize that things are beginning to change. The businessman has started to give more attention to the product. You have defined a solid marketing plan with him. Things are almost sure to work. Suddenly one day, you get a call from a big company you yearned to work for. They invite you for an interview. If you respond to the interview and get the job, you will lose the chance to earn something from your one year hard-work. If you don't respond, you will obviously miss the chance to work in the big company. If your marketing doesn't work as well (you will know it in a couple of months), you will probably not get a chance in the big company again. What would be your decision?

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  • XNA Notes 002

    - by George Clingerman
    This past week (much like every week in the XNA community) was filled with things happening and people doing cool things (and getting noticed for doing cool things!). You can definitely tell there are some Xbox LIVE Indie game developers starting to make some names for themselves. Can’t wait to name drop them at bars. Me- “Oh you played Game X? Yeah, I know the guy that made that. Pretty cool guy.” Yeah, I’ll be THAT guy.   Time Critical XNA News 30 days left to submit XBLIGs made in XNA Game Studio 3.1 http://blogs.msdn.com/b/xna/archive/2011/01/08/30-days-left-to-submit-xna-gs-3-1-games-to-app-hub.aspx Jeromy Walsh wants you to know his XNA 4.0 Winter Workshop starting soon, go get signed up! And the forum is now LIVE on GameDev.net http://gamedevelopedia.com/ http://tinyurl.com/4gg2cfv The XNA Team Per Nick Gravelyn, Aaron Stebner’s blog post is a must read for icons on Windows Phone http://forums.create.msdn.com/forums/p/72022/439597.aspx#439597 http://blogs.msdn.com/b/astebner/archive/2010/10/01/10070507.aspx Shawn Hargreaves writes about Sprite Billboards in a 3D world http://blogs.msdn.com/b/shawnhar/archive/2011/01/12/spritebatch-billboards-in-a-3d-world.aspx XNA MVPs Andy “The ZMan” Dunn wants YOU to come to the MVP Summit and run a 5K http://www.indiegameguy.com/blogs/zman/archive/2010/12/26/come-to-the-mvp-summit-and-run-a-5k-yes-you.aspx Jim Perry updates his forum signature just to make it clear that he’s not speaking for Microsoft or giving official information (LOL, thanks Jim, now if only people will take the time to read that...) XNA MVP | Please use the Forum Search and read the Forum FAQs | My posts are not official info http://forums.create.msdn.com/forums/p/70849/439613.aspx#439613 XNA Developers Robert Boyd (@werezombie) working hard at converting his RPG engine used to make Breath of Death VII and Chtulu Saves the World to XNA 4.0. If you haven’t done the upgrade yet yourself, might be useful to read back through his tweets and recent forum posts to see the problems/solutions he’s encountered. http://forums.create.msdn.com/forums/p/71834/438099.aspx#438099 http://www.twitter.com/werezompire SpynDoctorGames is in the final phase before the release of Your Doodles are Bugged for the PC! Going to be interesting to watch as more XNA game developers explore the PC game market for their games. http://twitter.com/SpynDoctorGames/statuses/24503173217521664 http://www.spyn-doctor.de @DrMistry shares some details of his next title YoYoYo http://www.mstargames.co.uk/mistryblogmain/35-genblog/177-a-new-year-a-new-game-and-maybe-a-new-approach.html Travis Woodward (@RabidLionGames) has a blog post coming this weekend on Farseer and Mario-like platformer movement. http://twitter.com/RabidLionGames/statuses/24992762021548032 http://www.rabidlion.com/ S4G Interview with Radiangames http://n4g.com/news/679492/s4g-interview-with-radiangames XBLAratings.com interviews Steve Flores (@DragonDivide) developer of Alpha Squad http://www.xblaratings.com/developer-qaa/3621-alpha-squad-developer-interview XBox LIVE Indie Games If you haven’t been reading the roundups on IndieGames by NaviFairy on GayGamer, you’ve been missing out! http://gaygamer.net/2011/01/xbox_indie_review_roundup_1112.html Armless Octopus posts the Top 20 Games of 2010 Part 1 http://www.armlessoctopus.com/2011/01/10/top-20-xbox-live-indie-games-of-2010-part-1/ Armless Octopus posts the Top 20 Games of 2010 Part 2 http://www.armlessoctopus.com/2011/01/12/top-20-xbox-live-indie-games-of-2010-%E2%80%93-part-2/ Xbox LIVE Indie Game Reviews http://www.gamemarx.com/ Don’t forget to be following @XboxHornet . That’s a great way to snag free copies of Xbox LIVE Indie Games http://twitter.com/XboxHornet/statuses/24471103808208896 http://www.xboxhornet.com/wordpress/ Xbox LIVE Indie Game Review posts the top 20 Xbox 360 LIVE Indie Games of 2010 http://www.xbox-360-community-games-reviews.com/top-20-best-xbox-360-live-indie-games-of-2010/ VVGtv to Stream #XBLIG Again! Help out if you can. http://vvgtv.com/2011/01/07/vvgtv-to-stream-xblig-again/ Indie Gamer Magazine Issue 14 has a look at the Xbox LIVE Winter Indie Game Uprisiing http://www.indiegamemag.com/issue14/ XNA Game Development Andrew Russell announced and asked for help in his development of ExEn: XNA for iPhone, Android and Silverlight http://rockethub.com/projects/752-exen-xna-for-iphone-android-and-silverlight App Hub forums letting you down? Don’t forget about StackOverflow and the game development specific version gamedev.stackexchange http://stackoverflow.com/questions/tagged/xna http://gamedev.stackexchange.com/questions/tagged/xna Transmute gets an update from Aaron Foley (@slyprid) and you can now add and visually edit parallax layers to your 2D tile game. http://twitpic.com/3nudj0 http://twitter.com/slyprid/statuses/23418379574448128 http://forgottenstarstudios.com/Transmute/default.html Webcomics Weekly #75 touches on some feelings I’ve seen people try to express (myself included) when talking about game development and what types of games should be released for XBLIG http://www.pvponline.com/2011/01/05/webcomics-weekly-75-sour-oats/ Setting up a new PC for XNA development? Here’s a site that helps you quickly build a installer for all the most common applications developers use. http://ninite.com/ Fun wew thread on the XNA forums asking XBLIG/XNA developers just what their Top 10 favorite video games of all time are. http://forums.create.msdn.com/forums/107.aspx Christopher Hill (@Xalterax) stumbled across an entire community that does nothing but create box art. This is a great potential resource for Xbox LIVE Indie Game developers to get some awesome box art for their games. http://forums.create.msdn.com/forums/p/46582/441451.aspx#441451 http://www.vgboxart.com/browse/plat/360/ Don’t forget about the XNA Wiki, fantastic community resource (and roll up those sleeves and contribute already!) http://xnawiki.com/index.php?title=Main_Page

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  • Shortest Ruby Quine

    - by AaronThomson
    Just finished reading this blog post: http://www.skorks.com/2010/03/an-interview-question-that-prints-out-its-own-source-code-in-ruby/ In it, the author argues the case for using a quine as an interview question. I'm not sure I agree but thats not what this question is about. He goes on to construct a quine in Ruby and refactor it to make it shorter. He then challenges the reader to try to make it even shorter. I played around with it for a while and came up with the following: s="s=;puts s[0,2]+34.chr+s+34.chr+s[2,36]";puts s[0,2]+34.chr+s+34.chr+s[2,36] This is the first time I have ever attempted a quine and I can't figure out how to make it any shorter. What is the shortest Ruby quine you can come up with? Please post an explanation if your implementation requires it.

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  • Normalization in plain English

    - by Yada
    I sort of understand the concept of database normalization but always have a hard time explaining it in plain English especially for a job interview. I have read the wikipedia post, but still find it hard to explain the concept to none developers. "Design a database in a way not to get duplicated data" is the first thing that comes to mind. Does anyone was a nice way to explain the concept of database normalization in plain English. And what are some nice examples to show the differences between first, second and third normal forms. Say you go to a job interview and the person asks: Explain the concept of normalization and how would go about designing a normalized database. What key points are the interviewer looking for?

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  • What's the best general programming book to review basic development concepts?

    - by Charles S.
    I'm looking for for a programming book that reviews basic concepts like implementing linked lists, stacks, queues, hash tables, tree traversals, search algorithms, etc. etc. Basically, I'm looking for a review of everything I learned in college but have forgotten. I prefer something written in the last few years that includes at least a decent amount of code in object-oriented languages. This is to study for job interview questions but I already have the "solving interview questions" books. I'm looking for something with a little more depth and explanation. Any good recommendations?

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  • What are some practical uses of generating all permutations of a list, such as ['a', 'b', 'c'] ?

    - by Jian Lin
    I was asked by somebody in an interview for web front end job, to write a function that generates all permutation of a string, such as "abc" (or consider it ['a', 'b', 'c']). so the expected result from the function, when given ['a', 'b', 'c'], is abc acb bac bca cab cba Actually in my past 20 years of career, I have never needed to do something like that, especially when doing front end work for web programming. What are some practical use of this problem nowadays, in web programming, front end or back end, I wonder? As a side note, I kind of feel that expecting a result in 3 minutes might be "either he gets it or he doesn't", especially I was thinking of doing it by a procedural, non-recursive way at first. After the interview, I spent another 10 minutes and thought of how to do it using recursion, but expecting it to be solved within 3 minutes... may not be a good test of how qualified he is, especially for front end work.

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  • C++ AMP Video Overview

    - by Daniel Moth
    I hope to be recording some C++ AMP screencasts for channel9 soon (you'll find them through my regular screencasts link on the left), and in all of them I will assume you have watched this short interview overview of C++ AMP.   Note: I think there were some technical problems with streaming so best to download the "High Quality WMV" or switch to progressive format. Comments about this post by Daniel Moth welcome at the original blog.

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  • Catch the Replay! Steve Miranda on The Bill Kutik Radio Show®

    - by Jay Richey, HCM Product Marketing
    Steve Miranda, Senior Vice President for Oracle Fusion Development, was the guest star on this past Wednesday's The Bill Kutik Radio Show®.  Catch the replay or download to iTunes to hear Bill's hard-hitting questions and Steve's candid answers.  http://www.knowledgeinfusion.com/ondemand/docs/DOC-9903 Produced by Knowledge Infusion and hosted by independent industry analyst Bill Kutik, the bi-weekly interview show provides leading HR business content and insight into up-to-the-minute trends.

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  • Now It’s Personal (Although It Should Always Be): Campus Recruitment

    - by user769227
    One of the things that I think is important and I want our Campus Recruitment Team here at Oracle to be known for is outstanding customer service. When I say customer service, I mean both students and hiring managers should feel they have had a great experience in our campus hiring process. I think one of the keys to providing outstanding customer service is being able to provide as best as we can a personalised experience where the students who are interviewing with us feel like individuals in our process and not just part a ‘campus drive’. In the campus world this can be challenging at times especially in countries where there is high volume hiring. It can be tricky to create a personal experience when you are hiring for a large number of open graduate roles at one time. I think Campus Recruitment is one of the areas in the recruitment industry that is just waiting for a change. We have all seen the proliferation of Social Media in Recruitment over the past 4-6 years. Every Recruiter has a LinkedIn account or uses Twitter or G+ or FB, etc… and some individuals and organisations do it really well. Even in Campus Hiring there is great Social Media initiatives where companies reach out to students and talk to them. However one thing that has not really changed (and this is a generalisation) is the campus hiring interview process. Do these words inspire enthusiasm to you: “Group Interview, Assessment Centre, On-Campus Drive, Off-Campus Drive, etc...” I don’t know about you but to me these words don’t really sound very personal or individual to students. It almost conjures up images of a factory production line or those long queues you see where the person behind the counter says ‘take a number’. Campus Recruitment has come a long way don’t get me wrong – companies can share data with and talk to students in so many different ways now it really has become a much more transparent and open process. There are some times such as at IIT’s in India where it really is a bit old school in terms of interviewing with students running from company to company interviewing on campus over the course of a few days but I want students talking to Oracle to have as great an experience as possible (the outcome of getting a job or not is separate to the customer experience). As students, what are your thoughts? Do you feel like ‘just a number’ when you are interviewing or is there ways that companies can make the process more personalised. Let us know your thoughts. If you are interviewing with Oracle and have questions, want to talk to us or want to know what it is like working here – email us and we will help where we can. If you can’t reach your local Recruiter in your region email me at [email protected] and I will put you in touch with the appropriate person.

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  • John Hitchcock of Pace Describes the Oracle Agile PLM Customer Experience

    John Hitchcock, Senior Manager of Configuration Management at Pace (formerly 2Wire, Inc.), sat down for an interview during Oracle's Innovation Summit with Kerrie Foy, Manager of PLM Product Marketing at Oracle. Learn why his organization upgraded to the latest version of Agile and expanded the footprint to achieve impressive savings and productivity gains across the global, networked product value-chain.

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  • John Hitchcock of Pace Describes the Oracle Agile PLM Customer Experience

    John Hitchcock, Senior Manager of Configuration Management at Pace (formerly 2Wire, Inc.), sat down for an interview during Oracle's Innovation Summit with Kerrie Foy, Manager of PLM Product Marketing at Oracle. Learn why his organization upgraded to the latest version of Agile and expanded the footprint to achieve impressive savings and productivity gains across the global, networked product value-chain.

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  • John Hitchcock of Pace Describes the Oracle Agile PLM Customer Experience

    John Hitchcock, Senior Manager of Configuration Management at Pace (formerly 2Wire, Inc.), sat down for an interview during Oracle's Innovation Summit with Kerrie Foy, Manager of PLM Product Marketing at Oracle. Learn why his organization upgraded to the latest version of Agile and expanded the footprint to achieve impressive savings and productivity gains across the global, networked product value-chain.

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  • John Hitchcock of Pace Describes the Oracle Agile PLM Customer Experience

    John Hitchcock, Senior Manager of Configuration Management at Pace (formerly 2Wire, Inc.), sat down for an interview during Oracle's Innovation Summit with Kerrie Foy, Manager of PLM Product Marketing at Oracle. Learn why his organization upgraded to the latest version of Agile and expanded the footprint to achieve impressive savings and productivity gains across the global, networked product value-chain.

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  • Craftsmanship Tour: Day 3 &amp; 4 8th Light

    - by Liam McLennan
    Thursday morning the Illinois public transport system came through for me again. I took the Metra train north from Union Station (which was seething with inbound commuters) to Prairie Crossing (Libertyville). At Prairie Crossing I met Paul and Justin from 8th Light and then Justin drove us to the office. The 8th Light office is in an small business park, in a semi-rural area, surrounded by ponds. Upstairs there are two spacious, open areas for developers. At one end of the floor is Doug Bradbury’s walk-and-code station; a treadmill with a desk and computer so that a developer can get exercise at work. At the other end of the floor is a hammock. This irregular office furniture is indicative of the 8th Light philosophy, to pursue excellence without being limited by conventional wisdom. 8th Light have a wall covered in posters, each illustrating one person’s software craftsmanship journey. The posters are a fascinating visualisation of the similarities and differences between each of our progressions. The first thing I did Thursday morning was to create my own poster and add it to the wall. Over two days at 8th Light I did some pairing with the 8th Lighters and we shared thoughts on software development. I am not accustomed to such a progressive and enlightened environment and I found the experience inspirational. At 8th Light TDD, clean code, pairing and kaizen are deeply ingrained in the culture. Friday, during lunch, 8th Light hosted a ‘lunch and learn’ event. Paul Pagel lead us through a coding exercise using micro-pomodori. We worked in pairs, focusing on the pedagogy of pair programming and TDD. After lunch I recorded this interview with Paul Pagel and Justin Martin. We discussed 8th light, craftsmanship, apprenticeships and the limelight framework. Interview with Paul Pagel and Justin Martin My time at Didit, Obtiva and 8th Light has convinced me that I need to give up some of my independence and go back to working in a team. Craftsmen advance their skills by learning from each other, and I can’t do that working at home by myself. The challenge is finding the right team, and becoming a part of it.

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  • TechDays 2011 Sweden Videos

    - by Your DisplayName here!
    All the videos from the excellent Örebro event are now online. Dominick Baier: A Technical Introduction to the Windows Identity Foundation (watch) Dominick Baier & Christian Weyer: Securing REST-Services and Web APIs on the Windows Azure Platform (watch) Christian Weyer: Real World Azure - Elasticity from on-premise to the cloud and back (watch) Our interview with Robert (watch)

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  • John Hitchcock of Pace Describes the Oracle Agile PLM Customer Experience

    John Hitchcock, Senior Manager of Configuration Management at Pace (formerly 2Wire, Inc.), sat down for an interview during Oracle's Innovation Summit with Kerrie Foy, Manager of PLM Product Marketing at Oracle. Learn why his organization upgraded to the latest version of Agile and expanded the footprint to achieve impressive savings and productivity gains across the global, networked product value-chain.

    Read the article

  • John Hitchcock of Pace Describes the Oracle Agile PLM Customer Experience

    John Hitchcock, Senior Manager of Configuration Management at Pace (formerly 2Wire, Inc.), sat down for an interview during Oracle's Innovation Summit with Kerrie Foy, Manager of PLM Product Marketing at Oracle. Learn why his organization upgraded to the latest version of Agile and expanded the footprint to achieve impressive savings and productivity gains across the global, networked product value-chain.

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