How do I properly use String literals for loading content?
- by Dave Voyles
I've been using verbatim string literals for some time now, and never quite thought about using a regular string literal until I started to come across them in Microsoft provided XNA samples. With that said, I'm trying to implement a new AudioManager class from the Net Rumble sample.
I have two (2) issues here:
Question 1: In my code for my…