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  • Becoming an expert vs boredom [closed]

    - by QAH
    I am a college student, and I love to program, period. I code all kinds of things in different kinds of languages. Although I enjoy programming, I have an extremely hard time sticking to one project for a long time. I attribute this shortcoming to my high level of curiosity, exploring different technologies, languages, libraries, etc. What would be best? Should I settle down more and spend time on becoming an expert in one or two programming fields, or should I be more of a jack of all trades, trying out all kinds of new technologies, languages, programming methods, etc.? I'm guessing that somewhere in the middle would be best. I'm always amazed at how many developers are able to create one or two projects, and develop on them for years. What techniques do you guys employ to help you stay focused on a project?

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  • Game Development In C Only. Is it possible?

    - by Ishan Sharma
    I am a first year college student in India and want to make a small game as a this semester project. I am quite good at C and am learning it rapidly but I wanted to ask if developing a game entirely in C (no C++ or C#) I'd love to use these but for college projects, we have strict requirements of using only C. What I am looking for is a simple top view driving game. It won't have anything fancy and even the visual things will be powered by simple characters. For example, user controlled car can be represented by ¦ and edges of road by series of |'s. What do you think?

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  • Should I continue to learn and program using ansi c or non standard? [closed]

    - by Erik
    I am a Cs Student, enthusiastic about programming. C is my first programming language that I learned. (Never been exposed to programming, data structures, algorithms before) I failed the exam because I studied on my own and didn't know how to use windows non standard libraries like conio.h. (I had to draw circles, etc using get x and get y). I told them but they just don't care. What do I do because for a beginner this is very confusing? Do I continue to study ansi c on my own, or should I study non standard c? Should I do them in parallel? *I did use the search bar but found nothing useful that could help me.

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  • Is it worth becoming a programmer?

    - by D. Higueras
    Hi everybody. I'm a first year student in CS and I absolutely love programming. Many people have told me it isn't so good once you start working. Some things like bringing your work home(thinking about how to solve problems), working many hours when the timeline reaches an end an so on. I've heard being a system administrator is a lot less stressing job, since you don't have to worry about it at home. So my questions are(for experienced programmers): Is it worth becoming a programmer? Does your job satisfy you enough to overcome these problems? Thanks in advance.

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  • Ready to Open source the software, but want to make some money out of it.

    - by byteofprash
    I'm an UG Student and an Entrepreneur. I have started a small company with which I'm trying to provide solutions, to various companies in my city, through my software. I put in 30-40 hours of coding and development. I've been a huge fan of Open Source projects and I've also built by software on python. But now when it comes to selling my software to my customers, I expect money. (Am I being a Hypocrite?) Is there any OSS license under which I can make money and also make my source open? Please suggest. Or any other way to make money with my softwares? (I guess I deserve some credit. If not the code, atleast the ideas? :D )

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  • Writing Resumes for Internships?

    - by ProdigySim
    I'm an undergraduate student starting to look for internships. I understand a lot about how to embellish a real-world resume--emphasizing tasks done at previous jobs and whatnot--but I'm not sure if it will translate well to low-experience internship resumes. Internship Resumes are marked by: Few to no past Software-related full-time jobs or internships Few to no non-school-involved Software-related activities Obviously if you have no experience or activities to list, you're pretty well stuck. So let's assume we have one of each. I'm basically wondering: What is a company looking for most from Intern candidates? Past work, GPA/coursework, Outside projects (Open Source, etc), certain skill sets (languages) Should I be emphasizing tasks, or jobs/positions when listing my experiences? Are skills important to list? If so, which ones in particular?

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  • Domain mapping issues

    - by Nadya
    I have two domain names - .com & .co.uk bought with 123-reg and just one student Windows hosting pack associated with the .co.uk domain. The .com domain is the main one which people would be trying to access, so I just mapped the domain to the hosting this morning. The problem is that I would really like it to be functional by tomorrow morning and the usual waiting time is 24-48 hours. Is there point in stopping the process and trying with forward it with CNAME record instead, does it take less time? (I can just go back and do proper domain mapping during the weekend) Also, is there a possible way to check whether the domain mapping has been done correctly before these 24-48 hours? From some computers I get 404 Error on homepage.

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  • Learning Java for electrical engineering [closed]

    - by MohdAziz
    I'm an electrical engineering student ( Power, control & instrumentation). 2 months ago I started learning C, and I found programming something really enjoyable and I'd like to continue learning C and few other programming languages along with my electrical engineering degree. So my university is offering an extensive Java Oracle course for 7 days (like 5-6 hours a day) for a really decent price, do you think as an electrical engineer this would help me in my future career? What are the benefits of learning Java for an electrical engineer of my specialization? Do you think it's a good idea for someone in my case to take such an extensive course? I'm hardworker and I really enjoy these things, so I don't think that would be a problem for me.

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  • Best/ most efficient way to learn a programming language as a beginner [closed]

    - by dizzytri99er
    I am a student and have obtained a one year placement at a business that develops an e-commerce system using C#, HTML, WPF, javascript, ASP and more. Although I do have a little bit of knowledge, I find myself being assigned a lot of tasks that are beyond me and even when I ask for help, the response I get is often cryptic to me. I stare at as much code as possible to just try and "throw myself into it" but I often just get lost in the code I like to consider myself a fast learner and I am damn determined to be a good programmer. I would just like to ask if there are some tips for me to catch up as quick as possible? I don't want to be a nuisance and sit here and ask for help 24/7. I just want to crack on!

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  • how do i make maximum minimum and average score statistic in this code? [on hold]

    - by goldensun player
    i wanna out put the maximum minimum and average score as a statistic category under the student ids and grades in the output file. how do i do that? here is the code: #include "stdafx.h" #include <iostream> #include <string> #include <fstream> #include <assert.h> using namespace std; int openfiles(ifstream& infile, ofstream& outfile); void Size(ofstream&, int, string); int main() { int num_student = 4, count, length, score2, w[6]; ifstream infile, curvingfile; char x; ofstream outfile; float score; string key, answer, id; do { openfiles(infile, outfile); // function calling infile >> key; // answer key for (int i = 0; i < num_student; i++) // loop over each student { infile >> id; infile >> answer; count = 0; length = key.size(); // length represents number of questions in exam from exam1.dat // size is a string function.... Size (outfile, length, answer); for (int j = 0; j < length; j++) // loop over each question { if (key[j] == answer[j]) count++; } score = (float) count / length; score2 = (int)(score * 100); outfile << id << " " << score2 << "%"; if (score2 >= 90)//<-----w[0] outfile << "A" << endl; else if (score2 >= 80)//<-----w[1] outfile << "B" << endl; else if (score2 >= 70)//<-----w[2] outfile << "C" << endl; else if (score2 >= 60)//<-----w[3] outfile << "D" << endl; else if (score2 >= 50)//<-----w[4] outfile << "E" << endl; else if (score2 < 50)//<-----w[5] outfile << "F" << endl; } cout << "Would you like to attempt a new trial? (y/n): "; cin >> x; } while (x == 'y' || x == 'Y'); return 0; } int openfiles(ifstream& infile, ofstream& outfile) { string name1, name2, name3, answerstring, curvedata; cin >> name1; name2; name3; if (name1 == "exit" || name2 == "exit" || name3 == "exit" ) return false; cout << "Input the name for the exam file: "; cin >> name1; infile.open(name1.c_str()); infile >> answerstring; cout << "Input the name for the curving file: "; cin >> name2; infile.open(name2.c_str()); infile >> curvedata; cout << "Input the name for the output: "; cin >> name3; outfile.open(name3.c_str()); return true; } void Size(ofstream& outfile, int length, string answer) { bool check;// extra answers, lesser answers... if (answer.size() > length) { outfile << "Unnecessary extra answers"; } else if (answer.size() < length) { outfile << "The remaining answers are incorrect"; } else { check = false; }; } and how do i use assert for preconditions and post conditional functions? i dont understand this that well...

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  • Studying Quantum Computing?

    - by The_Neo
    Hi I am a computer science student currently on an internship and I have been thinking more and more about looking into working for a company / places that is developing quantum computers/ing when I graduate. Here is my problem, I have a pretty solid grasp of mathematics involved in Comp Sci and enjoy learning about more Comp Sci theory but in doing some minor research about Quantum Computing it seems to me to be more about hardware and I have always leant more to the software side of things. I haven't studied any physics since high school so I am wondering if I would be suitable to work in such a field with a Comp Sci degree, is it a field more aimed at physicists?

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  • In what stage of development should comments be written?

    - by CurtisHx
    I'm a student working an internship at a larger company, writing small business apps in C#. I've noticed that I don't comment my code as I write it. Rather, I comment my code when I'm in the debugging stage of development. As I'm tracking down bugs, I'll run across a block that makes me think "hmm...that might confuse someone in the future. I'd better comment that", and I'll add the appropriate comments. All of my comments are done this way. Is this an appropriate way of commenting? Should comments be written as the code is written? Or does it really matter when the comments are written, as long as they adequately explain why this block is used?

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  • Looking for parallel programming problem

    - by Chris Lieb
    I am trying to come up with a problem that is easily solvable in a parallel manner and that requires communication between threads for a test. I also am trying to avoid problems that require require random waits, which rules out dining philosophers and producer-consumer (bounded buffer), two of the classics. My goal is for the student to be able to write the program in less than 20-30 minutes in front of a computer not knowing of the problem beforehand. (This is to prevent preparation more than to come up with something novel.) I am trying to stress the communication aspect of the program, though the multi-threaded nature is also important. Does anyone have some ideas? Edit: I'm using Google Go for the language and testing comprehension of the goroutines/channels combo vs an actors library that I authored.

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  • How can I learn to write idiomatic C++?

    - by yati sagade
    I am a computer science student, and as a result, I was taught C++ as a better version of C with classes. I end up trying to reinvent the wheel whenever a solution to a complex problem is needed, only to find sometime after that, some language feature or some standard library routine could potentially have done that for me. I'm all comfortable with my char* and *(int*)(someVoidPointer) idioms, but recently, after making a (minor) contribution to an open-source project, I feel that is not how one's supposed to think when writing C++ code. It's much different than C is. Considering that I know objected-oriented programming fairly well, and I am okay with a steep learning curve, what would you suggest for me to get my mind on the C++ track when I'm coding C++?

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  • Beginner help: where to begin [closed]

    - by shad
    I want to learn how to program. A main stream programming language such as Java, C++/C# is my primary target. Currently, I am a high school student planning to take programming, Digital electronics courses next semester. My biggest problem is that I do not know where to start and I have no one to consult with. Should I take a course at my local community college this summer? Get some books or try learning from some internet websites? What would be the best option a book or website? note that this is no longer my words, but rather ChrisF's because he decided to reword the question a bit (bad) and spaced it out better (good).

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  • Is programming or computer science in general, all about algorithms?

    - by wakandan
    As a grad student, I find it more and more common for prestigious companies (like Google, Facebook, Microsoft,...) to put algorithm questions in their test and interviews. A few startups I applied to also asked about algorithms. I wonder if algorithms fluency is the most important thing for software developer in those companies? If the answer being yes, what are the best method or resources for one to learn & practice about algorithms effectively? I can't seem to get interested in solving seemingly too complicated problems found in most textbook or websites. Though easily understand basic algorithms (like quicksort, bubblesort,...), I find it immensely difficult to remember and reuse them later. Thanks. P/S: If you ask me what I like, it's building good softwares to solve users' problems innovatively. I suppose that does not necessarily mean the software has to be very complicated.

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  • Installing Ubuntu 13.10 'Saucy Salamander' on L75D-A7280 hangs on a black screen

    - by Riven
    Trying to get Ubuntu 13.10 to work and it will not. Seen that somebody is having a similar problem, some things failing then it just hangs on a black screen (after pressing F1 to see what it's doing). My system is a Toshiba Satellite L75D-A7280, and I have tried two different files that I had downloaded from Ubuntu.com with no luck. My laptop came with Windows 8 and following the dual-boot directions Ubuntu 12.04 was installed and worked perfect, except for completely obliterating Windows 8 and voiding my warranty, meaning neither Toshiba nor the retail center I bought my system from can help me legally, besides giving advice... nor can I return it to get a non-UEFI based system. I really need to figure this out, I am a student and need my laptop working properly with any OS I put on it. Will continue searching for any information I can find.

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  • Unable to install MS Office, wine1.7, and getting updates

    - by spirit
    I am a new ubuntu user, just installed 12.04 LTS. Learned a lot from ubuntu users suggestions on the webs. I am a student and frequent user of MS office. However, I am unable to install MS Office as failing to get updates plus installing wine1.7. sudo apt-get update shows something about unable to connect archive.ubuntu.com and some files failed to download, they have been ignored or older ones have been used instead. sudo apt-get install wine1.7 shows something about unmet dependencies and broken packages.

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  • Why is it good to split a program into multiple classes?

    - by user1276078
    I'm still a student in high school (entering 10th grade), and I have yet to take an actual computer course in school. Everything I've done so far is through books. Those books have taught me concepts such as inheritance, but how does splitting a program into multiple classes help? The books never told me. I'm asking this mainly because of a recent project. It's an arcade video game, sort of like a flash game as some people have said (although I have no idea what a flash game is). The thing is, it's only one class. It works perfectly fine (a little occasional lag however) with just one class. So, I'm just asking how splitting it into multiple classes would help it. This project was in JAVA and I am the only person working on it, for the record.

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  • Career Advice: Freshgrad seeking advice on breaking into software dev. field with issues during undergrad

    - by facebook-1389780026
    I'm a newgrad seeking advice. In may, I will be graduating with a degree in computer science from a top 25 school in the US. My undergrad wasn't the most fun time, I had a low gpa because I spent a lot of it traveling to take care of a girl that I loved who became terminally ill with cancer. My resume details are as follows: 2.5 CS GPA, Graduating with BA. 2.3 Overall Two Summer Research Positions One internship at a fortune 500 company Various TA Work in school I feel like because of my GPA, I won't ever find a job in computer science. Am I damned? What can I do to find jobs who are willing to look at me despite my GPA? Does anyone have any company or site recommendations? Thanks so much A desperate student.

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  • How can I improve these online java programming puzzles I wrote for my (middle/high school) students?

    - by Arcymag
    I'm teaching some middle and high school students programming right now, and I found that some of them really liked online programming puzzles. So I created http://www.kapparate.com/coder/ , and right now there's 4 categories of puzzles. All the puzzles are set up right now so that variables are pre-initialized, and the user plugs in some code in the middle. For example, the problem might say these are pre-initialized: int x = ????; int y = ????; int z; and then the program might ask the student to write the final line of code: z = x + y;. Now I know I could go a long way in improving the usability of this site (like having an area that lists the pre-defined variables), but I was wondering if this concept seems sound. I know some sites have kids fill in functions, but not all of my students know what functions are yet, and I'm trying to introduce online programming puzzles before that.

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  • How to properly code in Unity? [on hold]

    - by Vincent B.
    I'm fairly new to Unity (yet I touched it and made a few proto with it) and I'd like to know how I'm supposed to work with it. I'm student in programming so I'm used to C/C++ with SDL/SFML, writing code and only using Input/Graphics/Network libs. I followed a few Unity guides and it was way more around drag & drop on scenes and a bit of scripting to activate it all, which disturbed me. So I fond a way to only use one GameObject and use a Singleton to launch code and display stuff (for 2d games at least). At the end of the day I make games not using "Instantiate" or such at all. Is it the right way ? Am I supposed to do this ? How much are your scenes populated (in a professional environment) ? When should I stop coding and start using the editor ?

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  • writing 3d game [closed]

    - by user1432980
    I want to write a game as my final year diploma project.(I'm a 4th-year-student now so I've got a year and several months). But I don't know what to choose: either write my own game engine using DirectX9(10)(I don't like OpenGL) or use OGRE + PhysX(Don't like Unity) I'm more interested in writing my own game engine(but I wonder if I'll create engine on the same level as even Unreal 1.0 hah) but on the other side with PhysX I'll have advanced physics in my game and with OGRE I'll have good grahics. For 3d models I want to use Maya. What do you advise me to choose? As for me I've got a little DirectX experience,not bad C++ programming skills(but not expert's) and a little knowledge of Maya. My English isn't perfect either hah...

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  • Architects into videogames

    - by Ángel
    I'm an architecture student in my last year. I've always been interested in videogames design. I use 3d Max and Photoshop on a daily basis, and I was thinking about aiming for a career in videogames, starting as a level/environment designer. How should approach it? Is it worthy to spend some time learning UDK or CryEngine? Should I try a smaller but more general software? I know some programming already. Finally, will my skills as an architect be something valuable in the indusrty? Thanks in advance.

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  • How should I design my website to allow posterity to edit?

    - by SSumner
    I'm building a website for a student organization I am involved in at my college. Most of the site will be static - i.e. won't change from year-to-year, but certain pieces will. I am high-tech, but most of the others aren't, and I am graduating in the spring. So how should I go about building the website so as to allow those that take over in subsequent years to edit information? Examples: Events: I already plan on using a Google calendar for this Officers: There will be profiles/pictures for all the officers on the web page Connections: Partnerships with other organizations that we have currently, but may not in future, or may add more in future Should I use some form of CMS (Content Management System)? If so, how restrictive are they (e.g. Drupal) to what you can build and then how easy is it to edit. What other ways could I make a very nice-looking website but allow certain pieces to be edited later?

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