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  • Which development Language is best suited to Network Inventory

    - by dastardlyandmuttley
    Dear stackoverflow I hope this is the corrcet type of question for stackoverflow to consider I would like to develop a "Hard Core" application that performs Network Inventory. High level requirements are Work on Windows and UNIX networks it has to be extremly performant it has to be 100% accuarate (massively) scalable and fun to write The sort of details I am after is manufacturer and versions of all major workstation hardware components such as motherboard, network card, sound card, hard drives, optical drives, memory, BIOS details, operating system information etc. I dont want to have to distribute a client on each workstation to collect the information although i will require automatic worksattion discovery I would value your thoughts on the best development language to employ I know there are products such as NEWT and stuff like nmap... I would like to do this type of technical programming myself "from scratch" Warm Regards DD

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  • Alternative to google map api, so that I can use it on a HTTPS/SSL encrypted website.

    - by Zeeshan Rang
    I have a question regarding map api. I was using the the google map api in my website before. But since I have encryption the site using HTTPS/SSL support, the google map api stopped working. I checked online, and realised that google has a Premier account only that would allow me to use HTTPS supported maps api and it cost $10,000 per year. I do not this kind of money with me. So, can you give any other alternative to have a map api on my website. Anything that could give me driving directions would be fine. Regards Zeeshan

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  • What container type provides better (average) performance than std::map?

    - by Truncheon
    In the following example a std::map structure is filled with 26 values from A - Z (for key) and 0 - 26 for value. The time taken (on my system) to lookup the last entry (10000000 times) is roughly 250 ms for the vector, and 125 ms for the map. (I compiled using release mode, with O3 option turned on for g++ 4.4) But if for some odd reason I wanted better performance than the std::map, what data structures and functions would I need to consider using? I apologize if the answer seems obvious to you, but I haven't had much experience in the performance critical aspects of C++ programming. UPDATE: This example is rather trivial and hides the true complexity of what I'm trying to achieve. My real world project is a simple scripting language that uses a parser, data tree, and interpreter (instead of a VM stack system). I need to use some kind of data structure (perhaps map) to store the variables names created by script programmers. These are likely to be pretty randomly named, so I need a lookup method that can quickly find a particular key within a (probably) fairly large list of names. #include <ctime> #include <map> #include <vector> #include <iostream> struct mystruct { char key; int value; mystruct(char k = 0, int v = 0) : key(k), value(v) { } }; int find(const std::vector<mystruct>& ref, char key) { for (std::vector<mystruct>::const_iterator i = ref.begin(); i != ref.end(); ++i) if (i->key == key) return i->value; return -1; } int main() { std::map<char, int> mymap; std::vector<mystruct> myvec; for (int i = 'a'; i < 'a' + 26; ++i) { mymap[i] = i - 'a'; myvec.push_back(mystruct(i, i - 'a')); } int pre = clock(); for (int i = 0; i < 10000000; ++i) { find(myvec, 'z'); } std::cout << "linear scan: milli " << clock() - pre << "\n"; pre = clock(); for (int i = 0; i < 10000000; ++i) { mymap['z']; } std::cout << "map scan: milli " << clock() - pre << "\n"; return 0; }

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  • Modeling software for network serialization protocol design

    - by Aurélien Vallée
    Hello, I am currently designing a low level network serialization protocol (in fact, a refinement of an existing protocol). As the work progress, pen and paper documents start to show their limits: i have tons of papers, new and outdated merged together, etc... And i can't show anything to anyone since i describe the protocol using my own notation (a mix of flow chart & C structures). I need a software that would help me to design a network protocol. I should be able to create structures, fields, their sizes, their layout, etc... and the software would generate some nice UMLish diagrams.

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  • How to acces File over the Network

    - by Polo
    Hi! I am having a hard time on this one, I have à folder over the network wit public accès (no credential restriction). I am trying to do à File.Exist or Directory.Exist and I keep on having a exception. Can somewone tell me the good way to do IO over the network. EDIT 1 FOR DETAILS: if i do execture = \agoodip\Public\test.txt I get the file etc etc In my code it look like a basic Directory.Exist(@"\agoodip\Public") or File.exist(@"\agoodip\Public\test.txt") The exception I get is Path not found. Thanks!

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  • Is there a value in using map() vs for?

    - by roder
    Does map() iterate through the list like "for" would? Is there a value in using map vs for? If so, right now my code looks like this: for item in items: item.my_func() If it makes sense, I would like to make it map(). Is that possible? What is an example like?

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  • what use does the javascript forEach method have (that map can't do)?

    - by JohnMerlino
    Hey all, The only difference I see in map and foreach is that map is returning an array and foreach is not. However, I don't even understand the last line of the foreach method "func.call(scope, this[i], i, this);". For example, isn't "this" and "scope" referring to same object and isn't this[i] and i referring to the current value in the loop? I noticed on another post someone said "Use forEach when you want to do something on the basis of each element of the list. You might be adding things to the page, for example. Essentially, it's great for when you want "side effects". I don't know what is meant by side effects. Array.prototype.map = function(fnc) { var a = new Array(this.length); for (var i = 0; i < this.length; i++) { a[i] = fnc(this[i]); } return a; } Array.prototype.forEach = function(func, scope) { scope = scope || this; for (var i = 0, l = this.length; i < l; i++) func.call(scope, this[i], i, this); } Finally, are there any real uses for these methods in javascript (since we aren't updating a database) other than to manipulate numbers like this: alert([1,2,3,4].map(function(x){ return x + 1})); //this is the only example I ever see of map in javascript. Thanks for any reply.

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  • Creating a local CDMA or GSM network?

    - by Jeffrey Sambells
    I am developing a number of different mobile applications for a number of different mobile devices and I want to quickly test in a local development environment. I was wondering if it is possible (with some sort of hardware) to set up a local desktop CDMA / GSM base station for testing devices over a local personal cellular network. The range does not have to be very far. The alternative is purchasing a SIM card and plans for various carriers but not all carriers/network types are available in our area. I'm sure I had seen some sort of desktop device that would let you setup local networks for development/testing purposes but can't seem to find it. Thanks.

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  • C# Network Printing

    - by tanthiamhuat
    I am able to get the list of network printers via this code: private void Form1_Load(object sender, EventArgs e) { foreach (String printer in PrinterSettings.InstalledPrinters) { listBox1.Items.Add(printer.ToString()); } } For each network printer, I want to extract out more information like: (a) get document information, like number of pages printed, filename, file-size, etc. (b) get computer IP address from which document was printed. (c) get username of who printed the document. How do I achieve the above? any code samples would be appreciated. Do I have to look into Windows Management Instrumentation(WMI) stuffs?

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  • what use does the javascript for each method have (that map can't do)?

    - by JohnMerlino
    Hey all, The only difference I see in map and foreach is that map is returning an array and foreach is not. However, I don't even understand the last line of the foreach method "func.call(scope, this[i], i, this);". For example, isn't "this" and "scope" referring to same object and isn't this[i] and i referring to the current value in the loop? I noticed on another post someone said "Use forEach when you want to do something on the basis of each element of the list. You might be adding things to the page, for example. Essentially, it's great for when you want "side effects". I don't know what is meant by side effects. Array.prototype.map = function(fnc) { var a = new Array(this.length); for (var i = 0; i < this.length; i++) { a[i] = fnc(this[i]); } return a; } Array.prototype.forEach = function(func, scope) { scope = scope || this; for (var i = 0, l = this.length; i < l; i++) func.call(scope, this[i], i, this); } Finally, are there any real uses for these methods in javascript (since we aren't updating a database) other than to manipulate numbers like this: alert([1,2,3,4].map(function(x){ return x + 1})); //this is the only example I ever see of map in javascript. Thanks for any reply.

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  • streaming to correct network interface

    - by robin hood
    I have IP cam that supports RTSP streaming. It's connected to router with 2 network cards with IP1 and IP2 addresses. I make 2 connections to IP cam by IP1 and IP2 addresses from the same IP and I need to receive corresponding streams thru correct network card, but both streams (RTP over UDP) go thru IP1. How this can be resolved? I don't know if RTSP server binds UDP sockets to corresponding IP and I don't know what IP stack is in IP cam (weak end system or strong end system). I haven't found anything interesting in router configuration. As I understand, routing table cannot help me cos I'm connected from the same IP, is it right? Also Sorry for incomplete info but it's all I have at the moment. Thanks for your time.

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  • What's the fastest lookup algorithm for a pair data structure (i.e, a map)?

    - by truncheon
    In the following example a std::map structure is filled with 26 values from A - Z (for key) and 0 – 26 for value. The time taken (on my system) to lookup the last entry (10000000 times) is roughly 250 ms for the vector, and 125 ms for the map. (I compiled using release mode, with O3 option turned on for g++ 4.4) But if for some odd reason I wanted better performance than the std::map, what data structures and functions would I need to consider using? I apologize if the answer seems obvious to you, but I haven't had much experience in the performance critical aspects of C++ programming. UPDATE: This example is rather trivial and hides the true complexity of what I'm trying to achieve. My real world project is a simple scripting language that uses a parser, data tree, and interpreter (instead of a VM stack system). I need to use some kind of data structure (perhaps map) to store the variables names created by script programmers. These are likely to be pretty randomly named, so I need a lookup method that can quickly find a particular key within a (probably) fairly large list of names. #include <ctime> #include <map> #include <vector> #include <iostream> struct mystruct { char key; int value; mystruct(char k = 0, int v = 0) : key(k), value(v) { } }; int find(const std::vector<mystruct>& ref, char key) { for (std::vector<mystruct>::const_iterator i = ref.begin(); i != ref.end(); ++i) if (i->key == key) return i->value; return -1; } int main() { std::map<char, int> mymap; std::vector<mystruct> myvec; for (int i = 'a'; i < 'a' + 26; ++i) { mymap[i] = i - 'a'; myvec.push_back(mystruct(i, i - 'a')); } int pre = clock(); for (int i = 0; i < 10000000; ++i) { find(myvec, 'z'); } std::cout << "linear scan: milli " << clock() - pre << "\n"; pre = clock(); for (int i = 0; i < 10000000; ++i) { mymap['z']; } std::cout << "map scan: milli " << clock() - pre << "\n"; return 0; }

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  • Network Communication program in python

    - by lamnep
    Hi all, Basically what I'm trying to achieve is a program which allow users to connect to a each other over a network in, essentially, a chat room. What I'm currently struggling with is writing the code so that the users can connect to each other without knowing the IP-address of the computer that the other users are using or knowing the IP-address of a server. Does anyone know of a way in which I could simply have all of the users scan the IP range of my network in order to find any active 'room' and then give the user a chance to connect to it? Also, the hope is that there will be no need for a central server to run this from, rather every user will simply be connected to all other user, essentially being the server and client at the same time.

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  • What's the fastest lookup algorithm for a key, pair data structure (i.e, a map)?

    - by truncheon
    In the following example a std::map structure is filled with 26 values from A - Z (for key) and 0 – 26 for value. The time taken (on my system) to lookup the last entry (10000000 times) is roughly 250 ms for the vector, and 125 ms for the map. (I compiled using release mode, with O3 option turned on for g++ 4.4) But if for some odd reason I wanted better performance than the std::map, what data structures and functions would I need to consider using? I apologize if the answer seems obvious to you, but I haven't had much experience in the performance critical aspects of C++ programming. #include <ctime> #include <map> #include <vector> #include <iostream> struct mystruct { char key; int value; mystruct(char k = 0, int v = 0) : key(k), value(v) { } }; int find(const std::vector<mystruct>& ref, char key) { for (std::vector<mystruct>::const_iterator i = ref.begin(); i != ref.end(); ++i) if (i->key == key) return i->value; return -1; } int main() { std::map<char, int> mymap; std::vector<mystruct> myvec; for (int i = 'a'; i < 'a' + 26; ++i) { mymap[i] = i - 'a'; myvec.push_back(mystruct(i, i - 'a')); } int pre = clock(); for (int i = 0; i < 10000000; ++i) { find(myvec, 'z'); } std::cout << "linear scan: milli " << clock() - pre << "\n"; pre = clock(); for (int i = 0; i < 10000000; ++i) { mymap['z']; } std::cout << "map scan: milli " << clock() - pre << "\n"; return 0; }

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  • Game network physics collision

    - by Jonas Byström
    How to simulating two client-controlled vehicles colliding (sensibly) in a typical client/server setup for a network game? I did read this eminent blog post on how to do distributed network physics in general (without traditional client prediction), but this question is specifically on how to handle collisions of owned objects. Example Say client A is 20 ms ahead of server, client B 300 ms ahead of server (counting both latency and maximum jitter). This means that when the two vehicles collide, both clients will see the other as 320 ms behind - in the opposite direction of the velocity of the other vehicle. Head-to-head on a Swedish highway means a difference of 16 meters/17.5 yards! What not to try It is virtually impossible to extrapolate the positions, since I also have very complex vehicles with joints and bodies all over, which in turn have linear and angular positions, velocities and accelerations, not to mention states from user input.

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  • Can I use custom image as map with Silverlight 3?

    - by TaRCiN
    I have to develop a silverlight application which will run intranet. It will show local town map and have some images over the map like pushpins. I can use Deep Zoom for map application. But adding images and events for images is not supported. For silverlight 2, there is DeepEarth api for this. But How can I do this with Silverlight 3?

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  • Make network changes permanent - C++

    - by pparescasellas
    I need to allow an external client to change the IP of the Linux machine where the program is running (C++). I already know how to list all the local interfaces and the current IPs assigned to them. I also know how to programatically change said IPs. What I need to know is how to make this change permanent so, if the machine reboots, it keeps the same network configuration. What's the best way to do this? Manually parsing /etc/network/interfaces? Calling some linux command? Edit: I'm using Debian. Thanks!

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  • How to make sysctl network bridge settings persist after a reboot?

    - by Zack Perry
    I am setting up a notebook for software demo purpose. The machine has 8GB RAM, a Core i7 Intel CPU, a 128GB SSD, and runs Ubuntu 12.04 LTS 64bit. The notebook is used as a KVM host and runs a few KVM guests. All such guests use the virbr0 default bridge. To enable them to communicate with each other using multicast, I added the following to the host's /etc/sysctl.conf, as shown below net.bridge.bridge-nf-call-ip6tables = 0 net.bridge.bridge-nf-call-iptables = 0 net.bridge.bridge-nf-call-arptables = 0 Afterwards, following man sysctl(8), I issued the following: sudo /sbin/sysctl -p /etc/sysctl.conf My understanding is that this should make these settings persist over reboots. I tested it, and was surprised to find out the following: root@sdn1 :/proc/sys/net/bridge# more *tables :::::::::::::: bridge-nf-call-arptables :::::::::::::: 1 :::::::::::::: bridge-nf-call-ip6tables :::::::::::::: 1 :::::::::::::: bridge-nf-call-iptables :::::::::::::: 1 All defaults are coming back! Yes. I can use some kludgy "get arounds" such as putting a /sbin/sysctl -p /etc/sysctl.conf into the host's /etc/rc.local but I would rather "do it right". Did I misunderstand the man page or is there something that I missed? Thanks for any hints. -- Zack

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  • Google I/O 2011: Map your business, inside and out

    Google I/O 2011: Map your business, inside and out Brendan Kenny, Chris Broadfoot Your map doesn't have to end at the front door of the building! In this session we will discuss approaches to mapping all of your business locations, and not just on the outside. We'll show how to build a sensational storefinder, and then add floorplans, indoor Street View, and resource search. From: GoogleDevelopers Views: 4896 28 ratings Time: 51:31 More in Science & Technology

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  • Network Access: I can't access 192.168.1.101 from 192.168.1.102.

    - by takpar
    Hi, I'm running Ubuntu 10.04 on my PC with IP 192.168.1.101. every thing work fine, e.g. my web server is running and I can see http://localhost/ or http://192.168.1.101 properly. But the problem is that I cannot see my PC from my laptop at 192.168.1.102 e.g. at my laptop http://192.168.1.101 gives Connection timed out in browser. or trying to telnet on any port leads to: telnet: Unable to connect to remote host: Connection timed out laptop is running a fresh install of Ubuntu as well and there is no setup for firewall stuff in both computers. PS: Both computers can ping each other well. The router is a cicso linksys wireless ADSL modem. Currently, I can connect to FTP server on the Windows running on 192.168.1.102 from 192.168.1.101 without problem. Theses are commands ran on my PC, 192.168.1.101: ifconfig: adp@adp-desktop:~$ ifconfig eth0 Link encap:Ethernet HWaddr 00:26:18:e1:8e:cf inet addr:192.168.1.101 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe70::226:18ff:fee1:8ecf/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:1831935 errors:0 dropped:0 overruns:0 frame:0 TX packets:1493786 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1996855925 (1.9 GB) TX bytes:215288238 (215.2 MB) Interrupt:27 Base address:0xa000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:951742 errors:0 dropped:0 overruns:0 frame:0 TX packets:951742 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:494351095 (494.3 MB) TX bytes:494351095 (494.3 MB) vmnet1 Link encap:Ethernet HWaddr 00:50:46:c0:00:01 inet addr:192.168.91.1 Bcast:192.168.91.255 Mask:255.255.255.0 inet6 addr: fe70::250:56ff:fec0:1/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:50 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) vmnet8 Link encap:Ethernet HWaddr 00:50:46:c0:00:08 inet addr:192.168.156.1 Bcast:192.168.156.255 Mask:255.255.255.0 inet6 addr: fe70::250:56ff:fec0:8/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:51 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) port 80 is set to 0.0.0.0 well: adp@adp-desktop:~$ netstat -ln | grep 'LISTEN ' tcp 0 0 127.0.0.1:52815 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:4559 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:80 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:4369 0.0.0.0:* LISTEN tcp 0 0 127.0.0.1:7634 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:21 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:5269 0.0.0.0:* LISTEN tcp 0 0 127.0.0.1:631 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:25 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:5280 0.0.0.0:* LISTEN tcp 0 0 127.0.1.1:7777 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:33601 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:5222 0.0.0.0:* LISTEN tcp 0 0 127.0.0.1:3306 0.0.0.0:* LISTEN tcp6 0 0 :::139 :::* LISTEN tcp6 0 0 ::1:631 :::* LISTEN tcp6 0 0 :::445 :::* LISTEN /etc/hosts.deny is empty: adp@adp-desktop:~$ cat /etc/hosts.deny # /etc/hosts.deny: list of hosts that are _not_ allowed to access the system. # See the manual pages hosts_access(5) and hosts_options(5). # # Example: ALL: some.host.name, .some.domain # ALL EXCEPT in.fingerd: other.host.name, .other.domain # # If you're going to protect the portmapper use the name "portmap" for the # daemon name. Remember that you can only use the keyword "ALL" and IP # addresses (NOT host or domain names) for the portmapper, as well as for # rpc.mountd (the NFS mount daemon). See portmap(8) and rpc.mountd(8) # for further information. # # The PARANOID wildcard matches any host whose name does not match its # address. # # You may wish to enable this to ensure any programs that don't # validate looked up hostnames still leave understandable logs. In past # versions of Debian this has been the default. # ALL: PARANOID netstat -l: adp@adp-desktop:~$ netstat -l Active Internet connections (only servers) Proto Recv-Q Send-Q Local Address Foreign Address State tcp 0 0 localhost:52815 *:* LISTEN tcp 0 0 *:hylafax *:* LISTEN tcp 0 0 *:www *:* LISTEN tcp 0 0 *:4369 *:* LISTEN tcp 0 0 localhost:7634 *:* LISTEN tcp 0 0 *:ftp *:* LISTEN tcp 0 0 *:xmpp-server *:* LISTEN tcp 0 0 localhost:ipp *:* LISTEN tcp 0 0 *:smtp *:* LISTEN tcp 0 0 *:5280 *:* LISTEN tcp 0 0 adp-desktop:7777 *:* LISTEN tcp 0 0 *:33601 *:* LISTEN tcp 0 0 *:xmpp-client *:* LISTEN tcp 0 0 localhost:mysql *:* LISTEN tcp6 0 0 [::]:netbios-ssn [::]:* LISTEN tcp6 0 0 localhost:ipp [::]:* LISTEN tcp6 0 0 [::]:microsoft-ds [::]:* LISTEN udp 0 0 *:bootpc *:* udp 0 0 *:mdns *:* udp 0 0 *:47467 *:* udp 0 0 192.168.1.10:netbios-ns *:* udp 0 0 192.168.91.1:netbios-ns *:* udp 0 0 192.168.156.:netbios-ns *:* udp 0 0 *:netbios-ns *:* udp 0 0 192.168.1.1:netbios-dgm *:* udp 0 0 192.168.91.:netbios-dgm *:* udp 0 0 192.168.156:netbios-dgm *:* udp 0 0 *:netbios-dgm *:* raw 0 0 *:icmp *:* 7 netstat -rn: adp@adp-desktop:~$ netstat -rn Kernel IP routing table Destination Gateway Genmask Flags MSS Window irtt Iface 192.168.1.0 0.0.0.0 255.255.255.0 U 0 0 0 eth0 192.168.91.0 0.0.0.0 255.255.255.0 U 0 0 0 vmnet1 192.168.156.0 0.0.0.0 255.255.255.0 U 0 0 0 vmnet8 169.254.0.0 0.0.0.0 255.255.0.0 U 0 0 0 eth0 0.0.0.0 192.168.1.1 0.0.0.0 UG 0 0 0 eth0 commands on the laptop, 192.168.1.102: ifconfig: root@fakeuser-laptop:~# ifconfig eth0 Link encap:Ethernet HWaddr 00:1c:33:a2:31:15 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:21 eth1 Link encap:Ethernet HWaddr 00:2d:d9:3e:1f:6c inet addr:192.168.1.102 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe70::21d:d9ff:fe3e:1f6c/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:5681 errors:0 dropped:0 overruns:0 frame:10313 TX packets:6717 errors:6 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:4055251 (4.0 MB) TX bytes:779308 (779.3 KB) Interrupt:18 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:206 errors:0 dropped:0 overruns:0 frame:0 TX packets:206 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:15172 (15.1 KB) TX bytes:15172 (15.1 KB) netstat -rn: root@fakeuser-laptop:~# netstat -rn Kernel IP routing table Destination Gateway Genmask Flags MSS Window irtt Iface 192.168.1.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 169.254.0.0 0.0.0.0 255.255.0.0 U 0 0 0 eth1 0.0.0.0 192.168.1.1 0.0.0.0 UG 0 0 0 eth1

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