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  • How to handle failure to release a resource which is contained in a smart pointer?

    - by cj
    How should an error during resource deallocation be handled, when the object representing the resource is contained in a shared pointer? Smart pointers are a useful tool to manage resources safely. Examples of such resources are memory, disk files, database connections, or network connections. // open a connection to the local HTTP port boost::shared_ptr<Socket> socket = Socket::connect("localhost:80"); In a typical scenario, the class encapsulating the resource should be noncopyable and polymorphic. A good way to support this is to provide a factory method returning a shared pointer, and declare all constructors non-public. The shared pointers can now be copied from and assigned to freely. The object is automatically destroyed when no reference to it remains, and the destructor then releases the resource. /** A TCP/IP connection. */ class Socket { public: static boost::shared_ptr<Socket> connect(const std::string& address); virtual ~Socket(); protected: Socket(const std::string& address); private: // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; But there is a problem with this approach. The destructor must not throw, so a failure to release the resource will remain undetected. A common way out of this problem is to add a public method to release the resource. class Socket { public: virtual void close(); // may throw // ... }; Unfortunately, this approach introduces another problem: Our objects may now contain resources which have already been released. This complicates the implementation of the resource class. Even worse, it makes it possible for clients of the class to use it incorrectly. The following example may seem far-fetched, but it is a common pitfall in multi-threaded code. socket->close(); // ... size_t nread = socket->read(&buffer[0], buffer.size()); // wrong use! Either we ensure that the resource is not released before the object is destroyed, thereby losing any way to deal with a failed resource deallocation. Or we provide a way to release the resource explicitly during the object's lifetime, thereby making it possible to use the resource class incorrectly. There is a way out of this dilemma. But the solution involves using a modified shared pointer class. These modifications are likely to be controversial. Typical shared pointer implementations, such as boost::shared_ptr, require that no exception be thrown when their object's destructor is called. Generally, no destructor should ever throw, so this is a reasonable requirement. These implementations also allow a custom deleter function to be specified, which is called in lieu of the destructor when no reference to the object remains. The no-throw requirement is extended to this custom deleter function. The rationale for this requirement is clear: The shared pointer's destructor must not throw. If the deleter function does not throw, nor will the shared pointer's destructor. However, the same holds for other member functions of the shared pointer which lead to resource deallocation, e.g. reset(): If resource deallocation fails, no exception can be thrown. The solution proposed here is to allow custom deleter functions to throw. This means that the modified shared pointer's destructor must catch exceptions thrown by the deleter function. On the other hand, member functions other than the destructor, e.g. reset(), shall not catch exceptions of the deleter function (and their implementation becomes somewhat more complicated). Here is the original example, using a throwing deleter function: /** A TCP/IP connection. */ class Socket { public: static SharedPtr<Socket> connect(const std::string& address); protected: Socket(const std::string& address); virtual Socket() { } private: struct Deleter; // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; struct Socket::Deleter { void operator()(Socket* socket) { // Close the connection. If an error occurs, delete the socket // and throw an exception. delete socket; } }; SharedPtr<Socket> Socket::connect(const std::string& address) { return SharedPtr<Socket>(new Socket(address), Deleter()); } We can now use reset() to free the resource explicitly. If there is still a reference to the resource in another thread or another part of the program, calling reset() will only decrement the reference count. If this is the last reference to the resource, the resource is released. If resource deallocation fails, an exception is thrown. SharedPtr<Socket> socket = Socket::connect("localhost:80"); // ... socket.reset();

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  • Including additional DLL’s in an MSBuild script for Module Packaging

    - by Chris Hammond
    Late last year I created a blog post and video about a new version of the module development template that I released on Codeplex . This new template uses MSBuild scripts instead of NANT scripts to automate the packaging process for the modules built with the template. The MSBuild script works well out of the box, to package your module you simple change into RELEASE mode and then execute the build. If your project contains references to DLLs (in the website’s BIN folder) that you also need to package...(read more)

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  • How to Create Views for All Tables with Oracle SQL Developer

    - by thatjeffsmith
    Got this question over the weekend via a friend and Oracle ACE Director, so I thought I would share the answer here. If you want to quickly generate DDL to create VIEWs for all the tables in your system, the easiest way to do that with SQL Developer is to create a data model. Wait, why would I want to do this? StackOverflow has a few things to say on this subject… So, start with importing a data dictionary. Step One: Open of Create a Model In SQL Developer, go to View – Data Modeler – Browser. Then in the browser panel, expand your design and create a new Relational Model. Step Two: Import your Data Dictionary This is a fancy way of saying, ‘suck objects out of the database into my model’ This will open a wizard to connect, select your schema(s), objects, etc. Once they’re in your model, you’re ready to cook with gas I’m using HR (Human Resources) for this example. You should end up with something that looks like this. Our favorite HR model Now we’re ready to generate the views! Step Three: Auto-generate the Views Go to Tools – Data Modeler – Table to View Wizard. I don’t want all my tables included, and I want to change the naming standard Decide if you want to change the default generated view names By default the views will be created as ‘V_TABLE_NAME.’ If you don’t like the ‘V_’ you can enter your own. You also can reference the object and model name with variables as shown in the screenshot above. I’m going to go with something a little more personal. The views are the little green boxes in the diagram Can’t find your views? They should be grouped together in your diagram. Don’t forget to use the Navigator to easily find and navigate to those model diagram objects! Step Four: Generate the DDL Ok, let’s use the Generate DDL button on the toolbar. Un-check everything but your views If you used a prefix, take advantage of that to create a filter. You might have existing views in your model that you don’t want to include, right? Once you click ‘OK’ the DDL will be generated. -- Generated by Oracle SQL Developer Data Modeler 4.0.0.825 -- at: 2013-11-04 10:26:39 EST -- site: Oracle Database 11g -- type: Oracle Database 11g CREATE OR REPLACE VIEW HR.TJS_BLOG_COUNTRIES ( COUNTRY_ID , COUNTRY_NAME , REGION_ID ) AS SELECT COUNTRY_ID , COUNTRY_NAME , REGION_ID FROM HR.COUNTRIES ; CREATE OR REPLACE VIEW HR.TJS_BLOG_EMPLOYEES ( EMPLOYEE_ID , FIRST_NAME , LAST_NAME , EMAIL , PHONE_NUMBER , HIRE_DATE , JOB_ID , SALARY , COMMISSION_PCT , MANAGER_ID , DEPARTMENT_ID ) AS SELECT EMPLOYEE_ID , FIRST_NAME , LAST_NAME , EMAIL , PHONE_NUMBER , HIRE_DATE , JOB_ID , SALARY , COMMISSION_PCT , MANAGER_ID , DEPARTMENT_ID FROM HR.EMPLOYEES ; CREATE OR REPLACE VIEW HR.TJS_BLOG_JOBS ( JOB_ID , JOB_TITLE , MIN_SALARY , MAX_SALARY ) AS SELECT JOB_ID , JOB_TITLE , MIN_SALARY , MAX_SALARY FROM HR.JOBS ; CREATE OR REPLACE VIEW HR.TJS_BLOG_JOB_HISTORY ( EMPLOYEE_ID , START_DATE , END_DATE , JOB_ID , DEPARTMENT_ID ) AS SELECT EMPLOYEE_ID , START_DATE , END_DATE , JOB_ID , DEPARTMENT_ID FROM HR.JOB_HISTORY ; CREATE OR REPLACE VIEW HR.TJS_BLOG_LOCATIONS ( LOCATION_ID , STREET_ADDRESS , POSTAL_CODE , CITY , STATE_PROVINCE , COUNTRY_ID ) AS SELECT LOCATION_ID , STREET_ADDRESS , POSTAL_CODE , CITY , STATE_PROVINCE , COUNTRY_ID FROM HR.LOCATIONS ; CREATE OR REPLACE VIEW HR.TJS_BLOG_REGIONS ( REGION_ID , REGION_NAME ) AS SELECT REGION_ID , REGION_NAME FROM HR.REGIONS ; -- Oracle SQL Developer Data Modeler Summary Report: -- -- CREATE TABLE 0 -- CREATE INDEX 0 -- ALTER TABLE 0 -- CREATE VIEW 6 -- CREATE PACKAGE 0 -- CREATE PACKAGE BODY 0 -- CREATE PROCEDURE 0 -- CREATE FUNCTION 0 -- CREATE TRIGGER 0 -- ALTER TRIGGER 0 -- CREATE COLLECTION TYPE 0 -- CREATE STRUCTURED TYPE 0 -- CREATE STRUCTURED TYPE BODY 0 -- CREATE CLUSTER 0 -- CREATE CONTEXT 0 -- CREATE DATABASE 0 -- CREATE DIMENSION 0 -- CREATE DIRECTORY 0 -- CREATE DISK GROUP 0 -- CREATE ROLE 0 -- CREATE ROLLBACK SEGMENT 0 -- CREATE SEQUENCE 0 -- CREATE MATERIALIZED VIEW 0 -- CREATE SYNONYM 0 -- CREATE TABLESPACE 0 -- CREATE USER 0 -- -- DROP TABLESPACE 0 -- DROP DATABASE 0 -- -- REDACTION POLICY 0 -- -- ERRORS 0 -- WARNINGS 0 You can then choose to save this to a file or not. This has a few steps, but as the number of tables in your system increases, so does the amount of time this feature can save you!

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  • "exception at 0x53C227FF (msvcr110d.dll)" with SOIL library

    - by Sean M.
    I'm creating a game in C++ using OpenGL, and decided to go with the SOIL library for image loading, as I have used it in the past to great effect. The problem is, in my newest game, trying to load an image with SOIL throws the following runtime error: This error points to this part: // SOIL.c int query_NPOT_capability( void ) { /* check for the capability */ if( has_NPOT_capability == SOIL_CAPABILITY_UNKNOWN ) { /* we haven't yet checked for the capability, do so */ if( (NULL == strstr( (char const*)glGetString( GL_EXTENSIONS ), "GL_ARB_texture_non_power_of_two" ) ) ) //############ it points here ############// { /* not there, flag the failure */ has_NPOT_capability = SOIL_CAPABILITY_NONE; } else { /* it's there! */ has_NPOT_capability = SOIL_CAPABILITY_PRESENT; } } /* let the user know if we can do non-power-of-two textures or not */ return has_NPOT_capability; } Since it points to the line where SOIL tries to access the OpenGL extensions, I think that for some reason SOIL is trying to load the texture before an OpenGL context is created. The problem is, I've gone through the entire solution, and there is only one place where SOIL has to load a texture, and it happens long after the OpenGL context is created. This is the part where it loads the texture... //Init glfw if (!glfwInit()) { fprintf(stderr, "GLFW Initialization has failed!\n"); exit(EXIT_FAILURE); } printf("GLFW Initialized.\n"); //Process the command line arguments processCmdArgs(argc, argv); //Create the window glfwWindowHint(GLFW_SAMPLES, g_aaSamples); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); g_mainWindow = glfwCreateWindow(g_screenWidth, g_screenHeight, "Voxel Shipyard", g_fullScreen ? glfwGetPrimaryMonitor() : nullptr, nullptr); if (!g_mainWindow) { fprintf(stderr, "Could not create GLFW window!\n"); closeOGL(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(g_mainWindow); printf("Window and OpenGL rendering context created.\n"); //Create the internal rendering components prepareScreen(); //Init glew glewExperimental = GL_TRUE; int err = glewInit(); if (err != GLEW_OK) { fprintf(stderr, "GLEW initialization failed!\n"); fprintf(stderr, "%s\n", glewGetErrorString(err)); closeOGL(); exit(EXIT_FAILURE); } printf("GLEW initialized.\n"); <-- Sucessfully creates an OpenGL context //Initialize the app g_app = new App(); g_app->PreInit(); g_app->Init(); g_app->PostInit(); <-- Loads the texture (after the context is created) ...and debug printing to the console CONFIRMS that the OpenGL context was created before the texture loading was attempted. So my question is if anyone is familiar with this specific error, or knows if there is a specific instance as to why SOIL would think OpenGL isn't initialized yet.

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  • Dicas do C# 4 consumindo uma DLL da Daruma com o mestre Claudenir

    - by renatohaddad
    Olá pessoal, recentemente tive o prazer de compartilhar o conhecimento com o time de desenvolvedores da Daruma e o Claudenir me convidou para gravar este vídeo mostrando como usar alguns recursos de parâmetros opcionais e expressões Lammmmmmbda no C# 4.O código contou com a presença do Felipe, da equipe da Daruma, o qual me mostrou quais métodos poderiamos consumir. Como não conheço nada da DLLs deles, o Felipe indicou quais poderíamos consumir retornando dados, então montamos uma coleção com Genérics e aplicamos lambda para extrair infos.Confira o vídeo em http://www.youtube.com/darumadeveloper#p/u/0/Ps2ddDYhkPUAbração.

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  • GPLv2 - Multiple AI chess engines to bypass GPL

    - by Dogbert
    I have gone through a number of GPL-related questions, the most recent being this one: http://stackoverflow.com/questions/3248823/legal-question-about-the-gpl-license-net-dlls/3249001#3249001 I'm trying to see how this would work, so bear with me. I have a simple GUI interface for a game of Chess. It essentially can send/receive commands to/from an external chess engine (ie: Tong, Fruit, etc). The application/GUI is similar in nature to XBoard ( http://www.gnu.org/software/xboard/ ), but was independently designed. After going through a number of threads on this topic, it seems that the FSF considers dynamically linking against a GPLv2 library as a derivative work, and that by doing so, the GPLv2 extends to my proprietary code, and I must release the source to my entire project. Other legal precedents indicate the opposite, and that dynamic linking doesn't cause the "viral" effect of the GPL to propagate to my proprietary code. Since there is no official consensus that can give a "hard-and-fast" answer to the dynamic linking question, would this be an acceptable alternative: I build my chess GUI so that it sends/receives the chess engine AI logic as text commands from an external interface library that I write The interface library I wrote itself is then released under the GPL The interface library is only used to communicate via a generic text pipe to external command-line chess engines The chess engine itself would be built as a command-line utility rather than as a library of any sort, and just sends strings in the Universal Chess Interface of Chess Engine Communication Protocol ( http://en.wikipedia.org/wiki/Chess_Engine_Communication_Protocol ) format. The one "gotcha" is that the interface library should not be specific to one single GPL'ed chess engine, otherwise the entire GUI would be "entirely dependent" on it. So, I just make my interface library so that it is able to connect to any command-line chess engine that uses a specific format, rather than just one unique engine. I could then include pre-built command-line-app versions of any of the chess engines I'm using. Would that sort of approach allow me to do the following: NOT release the source for my UI Release the source of the interface library I built (if necessary) Use one or more chess engines and bundle them as external command-line utilities that ship with a binary version of my UI Thank you.

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  • Can I use DllImport/PInvoke in libraries loaded as Assets in Unity Free?

    - by sebf
    I am interested in using utilising third-party libraries in Unity Free. I know Unity can use managed libraries as Assets, but only the Pro version supports using native libraries. (DllImport within scripts). This thread however suggests that it is possible to import DLLs in the free version. I would like to utilise native libraries (as a hobbyist I cannot afford Pro), but want to do it the supported way so I don't have to worry about Unity 'fixing' this hole if that is what it is. Is there any supported way to use native libraries with Unity free? (i.e. does that thread suggest a workaround or is it a 'bug'? Is it supported to use DllImport/PInvoke in libraries loaded as assets? (could I create a wrapper myself?)

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  • How do I identify resource hogs on Firefox?

    - by Tarrasch
    I have installed a package of Firefox extensions that installed a few extensions to my Firefox. Recently I have noticed, that the resource consumption of the Firefox process rose to unacceptable levels for my rather weak Laptop. How can I identify the add-ons responsible for this? I do not want to uninstall all the add-ons since I think some of them really make my life easier. Is there a way to profile my Firefox plugins, preferably over a period of time?

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  • Mail Permissions on a File Server Resource Manager Server

    - by JohnyV
    In 2008 server the File resource manager can be set up to alert users when they go over their quota etc. This is all configured however the email notifications are not working. They have been configured but the event log shows that the user does not have permission to send to the exchange server. There isnt an option to chosse who to send the email from. Is there a way to get this to work? Thanks

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  • SQL Server Full Text Search resource consumption

    - by Sam Saffron
    When SQL Server builds a fulltext index computer resources are consumed (IO/Memory/CPU) Similarly when you perform full text searches, resources are consumed. How can I get a gauge over a 24 hour period of the exact amount of CPU and IO(reads/writes) that fulltext is responsible for, in relation to global SQL Server resource usage. Are there any perfmon counters, DMVs or profiler traces I can use to help answer this question?

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  • Resource consumption of FreeBSD's jails

    - by Juan Francisco Cantero Hurtado
    Just for curiosity. An example machine: an dedicated amd64 server with the last stable version of FreeBSD and UFS for the partitions. How much resources consume FreeBSD for each empty jail? I mean, I don't want know what is the resource consumption of a jailed server or whatever, just the overhead of each jail. I'm especially interested on CPU, memory and IO. For a few jails the overhead is negligible but imagine a server with 100 jails.

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  • "Open resource" dialog in Notepad++?

    - by n1313
    I am happily using Notepad++ for a long time, but there is one thing that this editor lacks: an "Open resource" dialog, as in Eclipse, that allows opening of files in project folder (and subfolders) by their names. Is there anything like this in N++ world?

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  • Syntax error on line 494 of httpd.conf: Cannot load .../php5apache2_2.dll into server

    - by pikachu
    I have been learning PHP. I had installed Apache-server (not in a combination-suite like USBWebserver). Now I'm trying to put my sites on a portable stick, using USBWebserver. I already used that program before to carry MySQL databases with me (and Apache worked as well, cause I used the included PHPMyAdmin for managing the databases.), but now it doesn't work anymore. When I start the program, I keep having the text saying Apache is offline. I've tried to open Apache using the command line (don't know what that would do, but, it's just a try). I got an error message saying Syntax error on line 494 of C:/.../httpd.conf: Cannot load C:/.../php5apache2_2.dll into server: (The following is translated from Dutch) An initialization routine of the dynamic link library (dll-file) has failed. Line 494 says this: LoadModule php5_module "C:/Users/School/Downloads/USBWebserver v8_en/php/php5apache2_2.dll" My first Apache installation (its service) is not running. The ports are different. And I also uninstalled the service (using the httpd.exe -k uninstall command); What can be the problem? Thanks for help.

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  • Sharepoint web part fails intermittently

    - by pringly
    I have a MOSS 2007 environment, 2 web servers and a DB server, load balanced between the two web servers. I deployed a web part recently, which worked fine for a while, but failed on web server 2 after a day. When it fails, it gets the error message: 'A Web Part or Web Form Control on this Page cannot be displayed or imported. The type could not be found or it is not registered as safe’ Once it has failed, it will stay that way until an IIS reset is done. The other web server never fails, I tried to force the second web server to fail to recreate the issue and have been unable to do it. I tried placing it under heavy http traffic and it handled it fine. Put it back in the pool and it failed again after about 7 hours. So, if i remove the .dll for the webpart from the affected web server, the webpart doesnt stop working. Is this normal behavior? I checked the bin directory for the site and the global assembly and it there is no other copy of the .dll anywhere else on the server. Also, when checking the web part gallery, if the web part has failed it will appear in the gallery, but by trying to add a new webpart, the .dll wont be listed. I have no idea how to continue troubleshooting from here or even fix it, any ideas?

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  • Strange VS2005 compile errors: unable to copy resource file

    - by Velika
    I AM GETTING THE FOLLOWING ERROR IN A VERY SIMPLE CLASS LIBRARY: Error 1 Unable to copy file "obj\Debug\SMIT.SysAdmin.BusinessLayer.Resources.resources" to "obj\Debug\SMIT.SysAdmin.BusinessLayer.SMIT.SysAdmin.BusinessLayer.Resources.resources". Could not find file 'obj\Debug\SMIT.SysAdmin.BusinessLayer.Resources.resources'. SMIT.SysAdmin.BusinessLayer Going to the Project Properties-Resource tab, I see that I defined do resources. Still, I tried to delete the resource file and recreate by going to the resource tab. When I recompile, I still get the same error. Any suggestions of things to try?

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  • Building URL or link in REST ASP.NET MVC

    - by AWC
    I want to build a URL at runtime when a resource is render to either XML or JSON. I can do this easily when the view is HTML and is rendering only parts of the resource, but when I render a resource that contains a links to another resource I want to dynamically generate the correct URL according the host (site) and resource specific URI part. <components> <component id = "1234" name = "component A" version = "1.0"> <link rel = "/component" uri="http://localhost:8080/component/1234" /> </component> <components> How do I make sure the 'uri' value is correct?

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  • understanding silverlight resource file format

    - by Quincy
    I'm trying to understand the format of silverlight resource files. There are 4 bytes of the data comes after PAD. I'd like to know what these values are, and how they are generated. here is the hex dump of a .g.resources file. Here is what I know: there is 0xbeefcace at the beginning, then there is dependancies, then padding. after that is the great unknown (but I really like to know). After 4 null bytes, are the file name and size of the resource. and After that is content of the said file. I'm not that familiar with .Net and silverlight resource management. would someone please tell me what the mystical 4 bytes are, or point me the url to the specification doc or something. Any help would be appreciated!

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  • how to remove the mapping resource property from hibernate.cfg file

    - by Mrityunjay
    hi, i am currently working on one project. In my project there are many entity/POJO files. currently i am using simple hibernate.cfg.xml to add all the mapping files in to the configuration like :- <mapping resource="xml/ClassRoom.hbm.xml"/> <mapping resource="xml/Teacher.hbm.xml"/> <mapping resource="xml/Student.hbm.xml"/> i am having huge number of mapping files, which makes my hibernate.cfg file looks a bit messy, so is there any way so that i do not need to add the above in to the hibernate.cfg file. rather there can be any other way to achieve the same.. please help

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  • best way to add route under resource in Laravel 4

    - by passingby
    I would like know if there is a better way to add additional route aside from the default of resource in Laravel 4. I have this code below which is no problem with regard to the functionality, it's just that it seems to be long: <?php Route::group(array('before' => 'auth'), function() { # API Route::group(array('prefix' => 'api'), function() { Route::resource('projects', 'ProjectsController'); Route::resource('projects.groups', 'GroupsController'); Route::post('/projects/{projects}/groups/{groups}/reorder', 'GroupsController@reorder'); }); }); If in Rails Rails.application.routes.draw do # API namespace :api, defaults: { format: 'json' } do scope module: :v1 do resources :projects do resources :groups do member do post :reorder end end end end end end

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  • Error safe/correcting resource identifier

    - by Martin
    The receiver is my website, the sender is the same but the medium is noisy, a user. He will read an alphanumeric code of length 6 and later input the same code to identify a resource. A good use for a error correcting code, I thought, and rather than do the research I thought I'd just put the question out there. Or I might be going about it the wrong way, since the situation is rather like sending a perfect dictionary along with every transmission. The requirements on the code are simply: 6 alphanumeric digits, to start with until I run out, anyway. If the user gets it wrong I should still be able to identify the right resource. No resource is preferable to the wrong one. Easy to code or have free libraries for .net Any suggestions?

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