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  • can I read exactly one UDP packet off a socket?

    - by Brian Palmer
    Using UNIX socket APIs on Linux, is there any way to guarantee that I read one UDP packet, and only one UDP packet? I'm currently reading packets off a non-blocking socket using recvmsg, with a buffer size a little larger than the MTU of our internal network. This should ensure that I can always receive the full UDP packet, but I'm not sure I can guarantee that I'll never receive more than one packet per recvmsg call, if the packets are small. The recvmsg man pages reference the MSG_WAITALL option, which attempts to wait until the buffer is filled. We're not using this, so does that imply that recvmsg will always return after one datagram is read? Is there any way to guarantee this? Ideally I'd like a cross-UNIX solution, but if that doesn't exist is there something Linux specific?

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  • How to ensure that a Serialized object is completely read over a Socket ?

    - by Amitd
    Hi guys, I am trying to write a socket server and Client that communicate with each other via serialized Objects.eg:To Login, Client sends server a serialized Login object and then the server deserialises the object to read login details. Similarly for other types of request/response. I just wanted to be sure if Socket.receive() can read(untill) large serialized objects completely. I have tried this code but seems to fail when a large object is serialised and sent over the internet.(seems to work fine in LAN situations.) http://stackoverflow.com/questions/2134356/sending-large-serialized-objects-over-sockets-is-failing-only-when-trying-to-grow using(MemoryStream ms = new MemoryStream()) { int bytesRead; while((bytesRead = m_socClient.Receive(buffer)) > 0) { ms.Write(buffer, 0, bytesRead); } // access ms.ToArray() or ms.GetBuffer() as desired, or // set Position to 0 and read } Are there any other ways to ensure that the object gets completely read.

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  • IO redirect engine with metadata

    - by hawk.hsieh
    Is there any C library or tool to redirect IO and be able to configured by a metadata. And provide a dynamic link library to perform custom process for feeding data into next IO. For example, network video recorder: record video: socket do_something() file preview video: socket do_something() PCI device http service: download file: socket do_something(http) file socket post file: socket do_something(http) file serial control: monitor device: uart do_something(custom protocol) popen("zip") socket I know the unix-like OS has IO redirect feature and integrate all application you want. Even socket IO you can use /dev/tcp or implement a process to redirect to stdout. But this is process based , the process's foot print is big , IPC is heavy. Therefore, I am looking for something to redirect IO in a process and the data redirect between IO is configurable with a metadata (XML,jason or others).

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  • Help to run it in the background

    - by AlexPolo
    Here's a simple python daemon I can't manage to run as a background process: #!/usr/bin/env python import socket host = '' port = 843 backlog = 5 size = 1024 s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.bind((host,port)) s.listen(backlog) while 1: client, address = s.accept() data = client.recv(size) if data == '<policy-file-request/>\0': client.send('<?xml version="1.0"?><cross-domain-policy><allow-access-from domain="*" to-ports="*"/></cross-domain-policy>') client.close() It's a socket policy file server (you may have heard of the restiction Adope put on socket connection - http://www.adobe.com/devnet/flashplayer/articles/socket_policy_files.html); that works well when gets run like an "ordinary" process - "python that_server.py", - but I get problem to run it in the background. Running like so: "that_server.py &", - does not work.

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  • Is select() Ok to implement single socket read/write timeout ?

    - by chmike
    I have an application processing network communication with blocking calls. Each thread manages a single connection. I've added a timeout on the read and write operation by using select prior to read or write on the socket. Select is known to be inefficient when dealing with large number of sockets. But is it ok, in term of performance to use it with a single socket or are there more efficient methods to add timeout support on single sockets calls ? The benefit of select is to be portable.

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  • numpy arange with multiple intervals

    - by Heiko Westermann
    Hi, i have an numpy array which represents multiple x-intervals of a function: In [137]: x_foo Out[137]: array([211, 212, 213, 214, 215, 216, 217, 218, 940, 941, 942, 943, 944, 945, 946, 947, 948, 949, 950]) as you can see, in x_foo are two intervals: one from 211 to 218, and one from 940 to 950. these are intervals, which i want to interpolate with scipy. for this, i need to adjust the spacing, e.g "211.0 211.1 211.2 ..." which you would normaly do with: arange( x_foo[0], x_foo[-1], 0.1 ) in the case of multiple intervals, this is not possible. so heres my question: is there a numpy-thonic way to do this in array-style? or do i need to write a function which loops over the whole array and split if the difference is 1? thanks!

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  • Is select() Ok to implemnet single socket read/write timeout ?

    - by chmike
    I have an application processing network communication with blocking calls. Each thread manages a single connection. I've added a timeout on the read and write operation by using select prior to read or write on the socket. Select is known to be inefficient when dealing with large number of sockets. But is it ok, in term of performance to use it with a single socket or are there more efficient methods to add timeout support on single sockets calls ? The benefit of select is to be portable.

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  • Nagios "CRITICAL - Socket timeout after 10 seconds" problems with service and host Checks.

    - by Kristiaan
    Hi Everyone, got a little bit of a problem with a Nagios system we are using in our office, which has only recently started appearing. what i would like to know really is the best solution to resolve this problem as ive done a bit of reading on it and there seems to be lots of different ways to solve it.. basically at random points throughout the day and on random hosts / services we will get a Critical warning flagged up that something is not behaving as it should, when we investigate 9 times out of 10 we end up with this as an error message. "SERVICE ALERT: SERVERNAME ;NSClient++ Version;CRITICAL;SOFT;1;CRITICAL - Socket timeout after 10 seconds" indicating the service or host has timed out, where do i go about setting the timeouts so this stops ? ive read that some of the plugin timesouts are as low as 10 seconds... thanks Kris

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  • Memcache Error? "Could not find specified socket in poll list."

    - by Benno
    For some reason recently I've been getting this error in my apache error log on my server. We have a single instance of memcached running on our Mac OSX 10.7 server. (20014)Internal error: Unknown memcached error while writing: Could not find specified socket in poll list. I can't find anything about this error message online :. Does anyone have any idea what could cause it or how I can try debugging it? There's a memcached-tools(?) function on linux, but it doesn't seem to be on the Mac...

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  • Error 2013: Lost connection to MySQL server during query when executing CHECK TABLE FOR UPGRADE

    - by Dean Richardson
    I just upgraded Ubuntu from 11.10 to 12.04. My rails app now returns the (passenger) error "Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (111) (Mysql2::Error)". I get a similar error when I try to access mysql at the command line on my Ubuntu server using mysql -u root -p. I have mysql-server 5.5 installed. I've checked and mysql is not running. When I try to restart it, it fails. Here are some key lines from the tail of /var/log/syslog after an attempted restart: dean@dgwjasonfried:/etc/mysql$ tail -f /var/log/syslog Mar 7 08:55:27 dgwjasonfried /etc/mysql/debian-start[5107]: Looking for 'mysqlcheck' as: /usr/bin/mysqlcheck Mar 7 08:55:27 dgwjasonfried /etc/mysql/debian-start[5107]: Running 'mysqlcheck' with connection arguments: '--port=3306' '--socket=/var/run/mysqld/mysqld.sock' '--host=localhost' '--socket=/var/run/mysqld/mysqld.sock' '--host=localhost' '--socket=/var/run/mysqld/mysqld.sock' Mar 7 08:55:27 dgwjasonfried /etc/mysql/debian-start[5107]: Running 'mysqlcheck' with connection arguments: '--port=3306' '--socket=/var/run/mysqld/mysqld.sock' '--host=localhost' '--socket=/var/run/mysqld/mysqld.sock' '--host=localhost' '--socket=/var/run/mysqld/mysqld.sock' Mar 7 08:55:27 dgwjasonfried /etc/mysql/debian-start[5107]: /usr/bin/mysqlcheck: Got error: 2013: Lost connection to MySQL server during query when executing 'CHECK TABLE ... FOR UPGRADE' Mar 7 08:55:27 dgwjasonfried /etc/mysql/debian-start[5107]: FATAL ERROR: Upgrade failed Mar 7 08:55:27 dgwjasonfried /etc/mysql/debian-start[5107]: molex_app_development.assets OK Mar 7 08:55:27 dgwjasonfried /etc/mysql/debian-start[5107]: molex_app_development.ecd_types OK Mar 7 08:55:27 dgwjasonfried /etc/mysql/debian-start[5124]: Checking for insecure root accounts. Mar 7 08:55:27 dgwjasonfried kernel: [ 7551.769657] init: mysql main process (5064) terminated with status 1 Mar 7 08:55:27 dgwjasonfried kernel: [ 7551.769697] init: mysql respawning too fast, stopped Here is most of /etc/mysql/my.cnf: Remember to edit /etc/mysql/debian.cnf when changing the socket location. [client] port = 3306 socket = /var/run/mysqld/mysqld.sock Here is entries for some specific programs The following values assume you have at least 32M ram This was formally known as [safe_mysqld]. Both versions are currently parsed. [mysqld_safe] socket = /var/run/mysqld/mysqld.sock nice = 0 [mysqld] Basic Settings user = mysql pid-file = /var/run/mysqld/mysqld.pid socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /var/lib/mysql tmpdir = /tmp lc-messages-dir = /usr/share/mysql skip-external-locking Instead of skip-networking the default is now to listen only on localhost which is more compatible and is not less secure. bind-address = 127.0.0.1 And here are permissions for var/run/mysqld/mysqld.sock: srwxrwxrwx 1 mysql mysql 0 Mar 7 09:18 mysqld.sock I'd be grateful for any suggestions the community might have. I reviewed the related questions here and attempted some of the fixes offered but to no avail. Thanks! Dean Richardson Update: Thanks to quanta's suggestion, I looked at the /var/log/mysql/error.log file. I found error messages relating to pointers, fatal signals, and more stuff that I really couldn't make much sense of. I also found mysql man page references, however. One suggested that I try starting mysqld with the --innodb_force_recovery=# option, then attempt to dump (or drop) the offending/corrupted database or table. I worked through the escalating option levels one-by-one (innodb_force_recovery=1, innodb_force_recovery=2, etc.) This allowed me to successfully run mysql -u root -p from the command line and execute several commands. I was able to run queries on my production database, but any attempt to query, dump, or even drop my development database raised an error and led to me losing the connection to mysql. So I've made progress, but until I'm somehow able to drop or repair my development db I'm still unable to get my app to load. Any further advice or suggestions? Thanks! Dean Update: Right after running sudo mysqld --innodb_force_recover=1 from the command line, the error.log contains this: Right after retrying sudo mysqld --innodb_force_recover=1, The error.log file shows this: 130308 4:55:39 [Note] Plugin 'FEDERATED' is disabled. 130308 4:55:39 InnoDB: The InnoDB memory heap is disabled 130308 4:55:39 InnoDB: Mutexes and rw_locks use GCC atomic builtins 130308 4:55:39 InnoDB: Compressed tables use zlib 1.2.3.4 130308 4:55:39 InnoDB: Initializing buffer pool, size = 128.0M 130308 4:55:39 InnoDB: Completed initialization of buffer pool 130308 4:55:39 InnoDB: highest supported file format is Barracuda. InnoDB: The log sequence number in ibdata files does not match InnoDB: the log sequence number in the ib_logfiles! 130308 4:55:39 InnoDB: Database was not shut down normally! InnoDB: Starting crash recovery. InnoDB: Reading tablespace information from the .ibd files... InnoDB: Restoring possible half-written data pages from the doublewrite InnoDB: buffer... 130308 4:55:40 InnoDB: Waiting for the background threads to start 130308 4:55:41 InnoDB: 1.1.8 started; log sequence number 10259220 130308 4:55:41 InnoDB: !!! innodb_force_recovery is set to 1 !!! 130308 4:55:41 [Note] Server hostname (bind-address): '127.0.0.1'; port: 3306 130308 4:55:41 [Note] - '127.0.0.1' resolves to '127.0.0.1'; 130308 4:55:41 [Note] Server socket created on IP: '127.0.0.1'. 130308 4:55:41 [Note] Event Scheduler: Loaded 0 events 130308 4:55:41 [Note] mysqld: ready for connections. Version: '5.5.29-0ubuntu0.12.04.2' socket: '/var/run/mysqld/mysqld.sock' port: 3306 (Ubuntu) Then after mysql -u root -p and mysql> drop database molex_app_development; ERROR 2013 (HY000): Lost connection to MySQL server during query mysql> the error.log contains: dean@dgwjasonfried:/var/log/mysql$ tail -f error.log /lib/x86_64-linux-gnu/libc.so.6(clone+0x6d)[0x7f6a3ff9ecbd] Trying to get some variables. Some pointers may be invalid and cause the dump to abort. Query (7f6a1c004bd8): is an invalid pointer Connection ID (thread ID): 1 Status: NOT_KILLED The manual page at http://dev.mysql.com/doc/mysql/en/crashing.html contains information that should help you find out what is causing the crash. 130308 4:55:39 [Note] Plugin 'FEDERATED' is disabled. 130308 4:55:39 InnoDB: The InnoDB memory heap is disabled 130308 4:55:39 InnoDB: Mutexes and rw_locks use GCC atomic builtins 130308 4:55:39 InnoDB: Compressed tables use zlib 1.2.3.4 130308 4:55:39 InnoDB: Initializing buffer pool, size = 128.0M 130308 4:55:39 InnoDB: Completed initialization of buffer pool 130308 4:55:39 InnoDB: highest supported file format is Barracuda. InnoDB: The log sequence number in ibdata files does not match InnoDB: the log sequence number in the ib_logfiles! 130308 4:55:39 InnoDB: Database was not shut down normally! InnoDB: Starting crash recovery. InnoDB: Reading tablespace information from the .ibd files... InnoDB: Restoring possible half-written data pages from the doublewrite InnoDB: buffer... 130308 4:55:40 InnoDB: Waiting for the background threads to start 130308 4:55:41 InnoDB: 1.1.8 started; log sequence number 10259220 130308 4:55:41 InnoDB: !!! innodb_force_recovery is set to 1 !!! 130308 4:55:41 [Note] Server hostname (bind-address): '127.0.0.1'; port: 3306 130308 4:55:41 [Note] - '127.0.0.1' resolves to '127.0.0.1'; 130308 4:55:41 [Note] Server socket created on IP: '127.0.0.1'. 130308 4:55:41 [Note] Event Scheduler: Loaded 0 events 130308 4:55:41 [Note] mysqld: ready for connections. Version: '5.5.29-0ubuntu0.12.04.2' socket: '/var/run/mysqld/mysqld.sock' port: 3306 (Ubuntu) 130308 4:58:23 [ERROR] Incorrect definition of table mysql.proc: expected column 'comment' at position 15 to have type text, found type char(64). 130308 4:58:23 InnoDB: Assertion failure in thread 140168992810752 in file fsp0fsp.c line 3639 InnoDB: We intentionally generate a memory trap. InnoDB: Submit a detailed bug report to http://bugs.mysql.com. InnoDB: If you get repeated assertion failures or crashes, even InnoDB: immediately after the mysqld startup, there may be InnoDB: corruption in the InnoDB tablespace. Please refer to InnoDB: http://dev.mysql.com/doc/refman/5.5/en/forcing-innodb-recovery.html InnoDB: about forcing recovery. 10:58:23 UTC - mysqld got signal 6 ; This could be because you hit a bug. It is also possible that this binary or one of the libraries it was linked against is corrupt, improperly built, or misconfigured. This error can also be caused by malfunctioning hardware. We will try our best to scrape up some info that will hopefully help diagnose the problem, but since we have already crashed, something is definitely wrong and this may fail. key_buffer_size=16777216 read_buffer_size=131072 max_used_connections=1 max_threads=151 thread_count=1 connection_count=1 It is possible that mysqld could use up to key_buffer_size + (read_buffer_size + sort_buffer_size)*max_threads = 346681 K bytes of memory Hope that's ok; if not, decrease some variables in the equation. Thread pointer: 0x7f7ba4f6c2f0 Attempting backtrace. You can use the following information to find out where mysqld died. If you see no messages after this, something went terribly wrong... stack_bottom = 7f7ba3065e60 thread_stack 0x30000 mysqld(my_print_stacktrace+0x29)[0x7f7ba3609039] mysqld(handle_fatal_signal+0x483)[0x7f7ba34cf9c3] /lib/x86_64-linux-gnu/libpthread.so.0(+0xfcb0)[0x7f7ba2220cb0] /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x35)[0x7f7ba188c425] /lib/x86_64-linux-gnu/libc.so.6(abort+0x17b)[0x7f7ba188fb8b] mysqld(+0x65e0fc)[0x7f7ba37160fc] mysqld(+0x602be6)[0x7f7ba36babe6] mysqld(+0x635006)[0x7f7ba36ed006] mysqld(+0x5d7072)[0x7f7ba368f072] mysqld(+0x5d7b9c)[0x7f7ba368fb9c] mysqld(+0x6a3348)[0x7f7ba375b348] mysqld(+0x6a3887)[0x7f7ba375b887] mysqld(+0x5c6a86)[0x7f7ba367ea86] mysqld(+0x5ae3a7)[0x7f7ba36663a7] mysqld(_Z15ha_delete_tableP3THDP10handlertonPKcS4_S4_b+0x16d)[0x7f7ba34d3ffd] mysqld(_Z23mysql_rm_table_no_locksP3THDP10TABLE_LISTbbbb+0x568)[0x7f7ba3417f78] mysqld(_Z11mysql_rm_dbP3THDPcbb+0x8aa)[0x7f7ba339780a] mysqld(_Z21mysql_execute_commandP3THD+0x394c)[0x7f7ba33b886c] mysqld(_Z11mysql_parseP3THDPcjP12Parser_state+0x10f)[0x7f7ba33bb28f] mysqld(_Z16dispatch_command19enum_server_commandP3THDPcj+0x1380)[0x7f7ba33bc6e0] mysqld(_Z24do_handle_one_connectionP3THD+0x1bd)[0x7f7ba346119d] mysqld(handle_one_connection+0x50)[0x7f7ba3461200] /lib/x86_64-linux-gnu/libpthread.so.0(+0x7e9a)[0x7f7ba2218e9a] /lib/x86_64-linux-gnu/libc.so.6(clone+0x6d)[0x7f7ba1949cbd] Trying to get some variables. Some pointers may be invalid and cause the dump to abort. Query (7f7b7c004b60): is an invalid pointer Connection ID (thread ID): 1 Status: NOT_KILLED The manual page at http://dev.mysql.com/doc/mysql/en/crashing.html contains information that should help you find out what is causing the crash. --Dean

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  • I can't run uwsgi as normal user

    - by atomAltera
    I want to run uwsgi server as www user, but if I write: uwsgi --socket $SOCKET --chmod-socket 666 --pidfile $PIDFILE --daemonize $LOGFILE --chdir $CHDIR --pp $PYTHONPATH --module main --post-buffering 8192 --workers 1 --threads 10 --uid www --gid www A socket creation error occurs: Log: 1 *** Starting uWSGI 1.4.1 (64bit) on [Mon Dec 10 22:15:23 2012] *** 2 compiled with version: 4.4.5 on 17 November 2012 23:31:14 3 os: Linux-2.6.32-5-amd64 #1 SMP Sun Sep 23 10:07:46 UTC 2012 4 nodename: autoblog 5 machine: x86_64 6 clock source: unix 7 pcre jit disabled 8 detected number of CPU cores: 2 9 current working directory: / 10 writing pidfile to /tmp/uwsgi_mysite.pid 11 detected binary path: /usr/local/bin/uwsgi 12 setgid() to 1002 13 set additional group 1004 (files) 14 setuid() to 1002 15 *** WARNING: you are running uWSGI without its master process manager *** 16 your memory page size is 4096 bytes 17 detected max file descriptor number: 1024 18 lock engine: pthread robust mutexes 19 unlink(): Operation not permitted [core/socket.c line 109] 20 bind(): Address already in use [core/socket.c line 141]

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  • Would a Socket Connection Outperform an Intarvaled Database Sweep and Requests?

    - by Jascha
    I'm building a small chat application to add to an existing framework. There will only be 20-50 users MAX at any one time. I was wondering if I could get away with updating a cache file containing (semi) live chat data for whichever users happen to be chatting just by performing timed queries and regular AJAX refreshes for new data as opposed to learning how to open and maintain a socket connection. I'm sure there are existing chat plug-ins out there. But I just had a hell of a time installing one and I could see building the whole damn thing taking just as much time as plugging one in. Am I off to a bad start? Thanks in advance -J (p.s. this is a semi closed network behind a php login so security isn't a great concern)

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  • DH61AG's mythical 2 pin 19v power socket and is too low of votage bad?

    - by Nick Orton
    I have an intel dh61ag motherboard. It has an external 19v power adapter. It also has a 1x2 pin 19VDC internal power connector. Now I cannot find a psu or adapter or anything that will plug into this. In an intel forum, one person said that he plugged half of a 2x2 psu connector in and it worked. Since this would deliver 12v into a socket that asks for 19v, I suspect that this is a bad idea. I don't know much about hardware. Can anyone explain to me why this would be a bad idea?

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  • Received a RAMPAGE IV FORMULA MOBO. Possible CPU Socket problems

    - by Tantan
    I recently received a Rampage IV Formula MOBO in a trade. From everything I read online this seems like a pretty nice piece of hardware. There's one thing I'm worried about though. It appears as though the socket where the CPU goes might have some bent/missing pins. I'm not exactly a computer expert and I wanted to know if this could be any sort of problem. I would post a picture but I apparently don't have enough rep for that... Also, if I did want to move my current rig onto the new MOBO would it even be worth it? MY CURRENT COMPUTER SPECS i3-3220 CPU 8GB DDR3 RAM GeForce GTX460 GPU With a Biostar MOBO!

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  • C socket: problem with connect() and/or accept() between clients. 111: Connection refused

    - by Fantastic Fourier
    Hello ladies and gents, I'm having a bit of problem with accept(). I have a multiple clients and one server. The clients can connect and communicate just fine with server. But at one point, I need some clients to be directly connected to each other and I'm having a bit of difficulty there. The clients have bunch of threads going on, where one of them is handle_connection() and it has a while(1), looping forever to listen() and accept() whatever incoming connections. Whenever a client tries to connect() to other client, connect() returns an error, 111: Connection Refused. I know I have the right IP address and right port (I have specified a port just for between-client connections). The client that is waiting for connection doesn't notice anything, no new connection, nada. I copied some parts of the code, in hopes that someone can point out what I'm doing wrong. Thanks for any inputs! This is all client side code. void * handle_connections(void * arg) is a thread that loops forever to accept() any incoming connections. My server has a very similar thang going on and it works very well. (not sure why it doesn't work here..) This is the part of client that is waiting for a new incoming connection. int handle_request(void * arg, struct message * msg) is called at one point during program and tries to connect to a client that is specified in struct message * msg which includes struct sockaddr_in with IP address and port number and whatever. #define SERVER_PORT 10000 #define CLIENT_PORT 3456 #define MAX_CONNECTION 20 #define MAX_MSG 50 void * handle_connections(void * arg) { struct fd_info * info; struct sockaddr_in client_address; struct timeval timeout; fd_set readset, copyset; bzero((char * ) &client_address, sizeof(client_address)); // copy zeroes into string client_address.sin_family = AF_INET; client_address.sin_addr.s_addr = htonl(INADDR_ANY); client_address.sin_port = htons(CLIENT_PORT); sockfd = socket(AF_INET, SOCK_STREAM, 0); rv = listen(sockfd,MAX_CONNECTION); while(1) { new_sockfd = accept(sockfd, (struct sockaddr *) &client_address, &client_addr_len); //blocks if (new_sockfd < 0) { printf("C: ERROR accept() %i: %s \n", errno, strerror(errno)); sleep(2); } else { printf("C: accepted\n"); FD_SET(new_sockfd, &readset); // sets bit for new_sockfd to list of sockets to watch out for if (maxfd < new_sockfd) maxfd = new_sockfd; if (minfd > new_sockfd) minfd = new_sockfd; } //end if else (new_sockfd) } // end of the forever while loop } int handle_request(void * arg, struct message * msg) { char * cname, gname, payload; char * command[3]; int i, rv, sockfd, client_addr_len; struct sockaddr_in client_address; struct fd_info * info; info = (struct fd_info *) arg; sockfd = info->sock_fd; sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd == -1) { printf("HR: ERROR socket() %i: %s \n", errno, strerror(errno)); break; } else if (sockfd > 0) { printf("HR: new socks is %i \n", sockfd); printf("HR: sin_family is %i: %i\n", msg->peer.client_address.sin_family, msg->peer.client_address.sin_port); //************************************************************* //this is the part that returns error 111: Connection refused!!! //************************************************************* rv = connect(sockfd, (struct sockaddr *) &msg->peer.client_address, sizeof(struct sockaddr)); if (rv == -1) { printf("HR: ERROR: connect() %i: %s \n", errno, strerror(errno)); printf("HR: at %li \n", msg->peer.client_address.sin_addr.s_addr); break; } else if (rv > 0) { info->max_fd = sockfd; printf("HR: connected successfully!! \n"); } } }

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  • How to know if the client has terminated in sockets

    - by shadyabhi
    Suppose, I have a connected socket after writing this code.. if ((sd = accept(socket_d, (struct sockaddr *)&client_addr, &alen)) < 0) { perror("accept failed\n"); exit(1); } How can I know at the server side that client has exited. My whole program actually does the following.. Accepts a connection from client Starts a new thread that reads messages from that particular client and then broadcast this message to all the connected clients. If you want to see the whole code... In this whole code. I am also struggling with one more problem that whenever I kill a client with Ctrl+C, my server terminates abruptly.. It would be nice if anyone could suggest what the problem is.. #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #include <stdio.h> #include <unistd.h> #include <stdlib.h> #include <string.h> #include <signal.h> #include <errno.h> #include <pthread.h> /*CONSTANTS*/ #define DEFAULT_PORT 10000 #define LISTEN_QUEUE_LIMIT 6 #define TOTAL_CLIENTS 10 #define CHAR_BUFFER 256 /*GLOBAL VARIABLE*/ int current_client = 0; int connected_clients[TOTAL_CLIENTS]; extern int errno; void *client_handler(void * socket_d); int main(int argc, char *argv[]) { struct sockaddr_in server_addr;/* structure to hold server's address*/ int socket_d; /* listening socket descriptor */ int port; /* protocol port number */ int option_value; /* needed for setsockopt */ pthread_t tid[TOTAL_CLIENTS]; port = (argc > 1)?atoi(argv[1]):DEFAULT_PORT; /* Socket Server address structure */ memset((char *)&server_addr, 0, sizeof(server_addr)); server_addr.sin_family = AF_INET; /* set family to Internet */ server_addr.sin_addr.s_addr = INADDR_ANY; /* set the local IP address */ server_addr.sin_port = htons((u_short)port); /* Set port */ /* Create socket */ if ( (socket_d = socket(PF_INET, SOCK_STREAM, 0)) < 0) { fprintf(stderr, "socket creation failed\n"); exit(1); } /* Make listening socket's port reusable */ if (setsockopt(socket_d, SOL_SOCKET, SO_REUSEADDR, (char *)&option_value, sizeof(option_value)) < 0) { fprintf(stderr, "setsockopt failure\n"); exit(1); } /* Bind a local address to the socket */ if (bind(socket_d, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) { fprintf(stderr, "bind failed\n"); exit(1); } /* Specify size of request queue */ if (listen(socket_d, LISTEN_QUEUE_LIMIT) < 0) { fprintf(stderr, "listen failed\n"); exit(1); } memset(connected_clients,0,sizeof(int)*TOTAL_CLIENTS); for (;;) { struct sockaddr_in client_addr; /* structure to hold client's address*/ int alen = sizeof(client_addr); /* length of address */ int sd; /* connected socket descriptor */ if ((sd = accept(socket_d, (struct sockaddr *)&client_addr, &alen)) < 0) { perror("accept failed\n"); exit(1); } else printf("\n I got a connection from (%s , %d)\n",inet_ntoa(client_addr.sin_addr),ntohs(client_addr.sin_port)); if (pthread_create(&tid[current_client],NULL,(void *)client_handler,(void *)sd) != 0) { perror("pthread_create error"); continue; } connected_clients[current_client]=sd; current_client++; /*Incrementing Client number*/ } return 0; } void *client_handler(void *connected_socket) { int sd; sd = (int)connected_socket; for ( ; ; ) { ssize_t n; char buffer[CHAR_BUFFER]; for ( ; ; ) { if (n = read(sd, buffer, sizeof(char)*CHAR_BUFFER) == -1) { perror("Error reading from client"); pthread_exit(1); } int i=0; for (i=0;i<current_client;i++) { if (write(connected_clients[i],buffer,sizeof(char)*CHAR_BUFFER) == -1) perror("Error sending messages to a client while multicasting"); } } } } My client side is this (Maye be irrelevant while answering my question) #include <stdio.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> #include <string.h> #include <stdlib.h> void error(char *msg) { perror(msg); exit(0); } void *listen_for_message(void * fd) { int sockfd = (int)fd; int n; char buffer[256]; bzero(buffer,256); printf("YOUR MESSAGE: "); fflush(stdout); while (1) { n = read(sockfd,buffer,256); if (n < 0) error("ERROR reading from socket"); if (n == 0) pthread_exit(1); printf("\nMESSAGE BROADCAST: %sYOUR MESSAGE: ",buffer); fflush(stdout); } } int main(int argc, char *argv[]) { int sockfd, portno, n; struct sockaddr_in serv_addr; struct hostent *server; pthread_t read_message; char buffer[256]; if (argc < 3) { fprintf(stderr,"usage %s hostname port\n", argv[0]); exit(0); } portno = atoi(argv[2]); sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) error("ERROR opening socket"); server = gethostbyname(argv[1]); if (server == NULL) { fprintf(stderr,"ERROR, no such host\n"); exit(0); } bzero((char *) &serv_addr, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; bcopy((char *)server->h_addr, (char *)&serv_addr.sin_addr.s_addr, server->h_length); serv_addr.sin_port = htons(portno); if (connect(sockfd,&serv_addr,sizeof(serv_addr)) < 0) error("ERROR connecting"); bzero(buffer,256); if (pthread_create(&read_message,NULL,(void *)listen_for_message,(void *)sockfd) !=0 ) { perror("error creating thread"); } while (1) { fgets(buffer,255,stdin); n = write(sockfd,buffer,256); if (n < 0) error("ERROR writing to socket"); bzero(buffer,256); } return 0; }

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  • How to bind an ip address to telnetlib in Python

    - by jack
    The code below binds an ip address to urllib, urllib2, etc. import socket true_socket = socket.socket def bound_socket(*a, **k): sock = true_socket(*a, **k) sock.bind((sourceIP, 0)) return sock socket.socket = bound_socket Is it also able to bind an ip address to telnetlib?

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  • trying to WHOIS a site within IRC

    - by SourD
    if data.find('!whois') != -1: s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect(("com.whois-servers.net", 43)) s.send('www.msn.com' + "\r\n") response = '' while True: d = s.recv(4096) response += d if d == '': break s.send('PRIVMSG ' + chan + " " + response + '\r\n') s.close() when I type !whois on the channel, it doesnt do anything, I'm probably doing this wrong. Any help will be appreciate it. Thanks. Note: There's another socket already connected.

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  • ubuntu get stuck on boot

    - by john
    it seems that i cant install any OS on my system, ubuntu, mint, fedora or mac os x except windows, it just stuck on ubuntu logo, or a little bit later and the same thing heppend to fedora and mint, and i tried to install this on my laptop and it worked, so the disc isnt the problem. and i tried to change to AHCI instead of IDE as suggested to me before but still no success. thank you very much for your help!! asus p6t deluxe i7 940 580 gtx 12G

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  • Configuring zend to use gmail smtp: Windows Apache dev-environment: "Could not open socket" error - repeatedly - going mad

    - by confused
    My dev environment is Win XP SP2 / Apache 2.something PHP 5.something_or_other My prod env is Linux Ubuntu / Apache 2.something_else PHP 5.something_or_other_else The code is all Zend Framework Version: 1.11.1 I can telnet to: smtp.gmail.com 465 from the PC. I have Mercury configured on my PC to use gmail as it's smtp host and it works just fine. (MercuryC SMTP Client). Mercury is set to use port 465 and SSL on smtp.gmail.com -- No problem. Zend mail works just fine on my production environment using the production mail server to send out mail. It's the same basic application.ini but with different values in the mail variables. On my local PC dev setup, my application.ini contains: (same values as I use in Mercury) mail.templatePath = APPLICATION_PATH "/emails" mail.sender.name = "myAccount" mail.sender.email = "[email protected]" mail.host = smtp.gmail.com mail.smtp.auth = "login" mail.smtp.username = "[email protected]" mail.smtp.password = "myPassWord" mail.smtp.ssl = "ssl" mail.smtp.port = 465 I have been doing trial and error for hours trying to get a single email out with no success. In every case, regardless of server or port settings it throws an error and reports: Could not open socket. Both Apache and Mercury Core are exceptions in my Windows Firewall config. Mercury seems to be having no problem. I have searched stackoverflow before posting this and have been googling for hours -- with no success. I am slowly losing my mind I would be very much obliged for any tip as to what might be wrong. Thanks for reading. =================== BTW When I use the SAME application.ini values on my local PC as on the production host, I get the same "Could not open socket" error. Those values are: mail.templatePath = APPLICATION_PATH "/emails" mail.sender.name = "otherUser" mail.sender.email = "[email protected]" mail.host = smtp.otherServer.com mail.smtp.auth = "login" mail.smtp.username = "[email protected]" mail.smtp.password = "otherPAssWord" mail.smtp.ssl = "ssl" mail.smtp.port = 465 I know these work in the production (Ubuntu) environment. I'm utterly baffled.

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  • one two-directed tcp socket OR two one-directed? (linux, high volume, low latency)

    - by osgx
    Hello I need to send (interchange) a high volume of data periodically with the lowest possible latency between 2 machines. The network is rather fast (e.g. 1Gbit or even 2G+). Os is linux. Is it be faster with using 1 tcp socket (for send and recv) or with using 2 uni-directed tcp sockets? The test for this task is very like NetPIPE network benchmark - measure latency and bandwidth for sizes from 2^1 up to 2^13 bytes, each size sent and received 3 times at least (in teal task the number of sends is greater. both processes will be sending and receiving, like ping-pong maybe). The benefit of 2 uni-directed connections come from linux: http://lxr.linux.no/linux+v2.6.18/net/ipv4/tcp_input.c#L3847 3847/* 3848 * TCP receive function for the ESTABLISHED state. 3849 * 3850 * It is split into a fast path and a slow path. The fast path is 3851 * disabled when: ... 3859 * - Data is sent in both directions. Fast path only supports pure senders 3860 * or pure receivers (this means either the sequence number or the ack 3861 * value must stay constant) ... 3863 * 3864 * When these conditions are not satisfied it drops into a standard 3865 * receive procedure patterned after RFC793 to handle all cases. 3866 * The first three cases are guaranteed by proper pred_flags setting, 3867 * the rest is checked inline. Fast processing is turned on in 3868 * tcp_data_queue when everything is OK. All other conditions for disabling fast path is false. And only not-unidirected socket stops kernel from fastpath in receive

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  • one two-directed tcp socket of two one-directed? (linux, high volume, low latency)

    - by osgx
    Hello I need to send (interchange) a high volume of data periodically with the lowest possible latency between 2 machines. The network is rather fast (e.g. 1Gbit or even 2G+). Os is linux. Is it be faster with using 1 tcp socket (for send and recv) or with using 2 uni-directed tcp sockets? The test for this task is very like NetPIPE network benchmark - measure latency and bandwidth for sizes from 2^1 up to 2^13 bytes, each size sent and received 3 times at least (in teal task the number of sends is greater. both processes will be sending and receiving, like ping-pong maybe). The benefit of 2 uni-directed connections come from linux: http://lxr.linux.no/linux+v2.6.18/net/ipv4/tcp_input.c#L3847 3847/* 3848 * TCP receive function for the ESTABLISHED state. 3849 * 3850 * It is split into a fast path and a slow path. The fast path is 3851 * disabled when: ... 3859 * - Data is sent in both directions. Fast path only supports pure senders 3860 * or pure receivers (this means either the sequence number or the ack 3861 * value must stay constant) ... 3863 * 3864 * When these conditions are not satisfied it drops into a standard 3865 * receive procedure patterned after RFC793 to handle all cases. 3866 * The first three cases are guaranteed by proper pred_flags setting, 3867 * the rest is checked inline. Fast processing is turned on in 3868 * tcp_data_queue when everything is OK. All other conditions for disabling fast path is false. And only not-unidirected socket stops kernel from fastpath in receive

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  • Oracle Linux and Oracle VM pricing guide

    - by wcoekaer
    A few days ago someone showed me a pricing guide from a Linux vendor and I was a bit surprised at the complexity of it. Especially when you look at larger servers (4 or 8 sockets) and when adding virtual machine use into the mix. I think we have a very compelling and simple pricing model for both Oracle Linux and Oracle VM. Let me see if I can explain it in 1 page, not 10 pages. This pricing information is publicly available on the Oracle store, I am using the current public list prices. Also keep in mind that this is for customers using non-oracle x86 servers. When a customer purchases an Oracle x86 server, the annual systems support includes full use (all you can eat) of Oracle Linux, Oracle VM and Oracle Solaris (no matter how many VMs you run on that server, in case you deploy guests on a hypervisor). This support level is the equivalent of premier support in the list below. Let's start with Oracle VM (x86) : Oracle VM support subscriptions are per physical server on which you deploy the Oracle VM Server product. (1) Oracle VM Premier Limited - 1- or 2 socket server : $599 per server per year (2) Oracle VM Premier - more than 2 socket server (4, or 8 or whatever more) : $1199 per server per year The above includes the use of Oracle VM Manager and Oracle Enterprise Manager Cloud Control's Virtualization management pack (including self service cloud portal, etc..) 24x7 support, access to bugfixes, updates and new releases. It also includes all options, live migrate, dynamic resource scheduling, high availability, dynamic power management, etc If you want to play with the product, or even use the product without access to support services, the product is freely downloadable from edelivery. Next, Oracle Linux : Oracle Linux support subscriptions are per physical server. If you plan to run Oracle Linux as a guest on Oracle VM, VMWare or Hyper-v, you only have to pay for a single subscription per system, we do not charge per guest or per number of guests. In other words, you can run any number of Oracle Linux guests per physical server and count it as just a single subscription. (1) Oracle Linux Network Support - any number of sockets per server : $119 per server per year Network support does not offer support services. It provides access to the Unbreakable Linux Network and also offers full indemnification for Oracle Linux. (2) Oracle Linux Basic Limited Support - 1- or 2 socket servers : $499 per server per year This subscription provides 24x7 support services, access to the Unbreakable Linux Network and the Oracle Support portal, indemnification, use of Oracle Clusterware for Linux HA and use of Oracle Enterprise Manager Cloud control for Linux OS management. It includes ocfs2 as a clustered filesystem. (3) Oracle Linux Basic Support - more than 2 socket server (4, or 8 or more) : $1199 per server per year This subscription provides 24x7 support services, access to the Unbreakable Linux Network and the Oracle Support portal, indemnification, use of Oracle Clusterware for Linux HA and use of Oracle Enterprise Manager Cloud control for Linux OS management. It includes ocfs2 as a clustered filesystem (4) Oracle Linux Premier Limited Support - 1- or 2 socket servers : $1399 per server per year This subscription provides 24x7 support services, access to the Unbreakable Linux Network and the Oracle Support portal, indemnification, use of Oracle Clusterware for Linux HA and use of Oracle Enterprise Manager Cloud control for Linux OS management, XFS filesystem support. It also offers Oracle Lifetime support, backporting of patches for critical customers in previous versions of package and ksplice zero-downtime updates. (5) Oracle Linux Premier Support - more than 2 socket servers : $2299 per server per year This subscription provides 24x7 support services, access to the Unbreakable Linux Network and the Oracle Support portal, indemnification, use of Oracle Clusterware for Linux HA and use of Oracle Enterprise Manager Cloud control for Linux OS management, XFS filesystem support. It also offers Oracle Lifetime support, backporting of patches for critical customers in previous versions of package and ksplice zero-downtime updates. (6) Freely available Oracle Linux - any number of sockets You can freely download Oracle Linux, install it on any number of servers and use it for any reason, without support, without right to use of these extra features like Oracle Clusterware or ksplice, without indemnification. However, you do have full access to all errata as well. Need support? then use options (1)..(5) So that's it. Count number of 2 socket boxes, more than 2 socket boxes, decide on basic or premier support level and you are done. You don't have to worry about different levels based on how many virtual instance you deploy or want to deploy. A very simple menu of choices. We offer, inclusive, Linux OS clusterware, Linux OS Management, provisioning and monitoring, cluster filesystem (ocfs), high performance filesystem (xfs), dtrace, ksplice, ofed (infiniband stack for high performance networking). No separate add-on menus. NOTE : socket/cpu can have any number of cores. So whether you have a 4,6,8,10 or 12 core CPU doesn't matter, we count the number of physical CPUs.

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