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  • CodePlex Daily Summary for Friday, March 18, 2011

    CodePlex Daily Summary for Friday, March 18, 2011Popular ReleasesCraig's Utility Library: Craig's Utility Library 2.1: This update contains the following functionality additions: Added Min and Max functions to MathHelper Added code for handling comments to BlogML code. Added WMI based file search ability (at present only searches based on file extension). Added CellularTexture class Added FaultFormation class Added PerlinNoise class Added Akismet helper classes Added Gravatar image link generator Added PipeDelimited class Added FaultFormation class Added FluvialErosion functions to Image c...DirectQ: Release 1.8.7 (RC3): Release Candidate 3 of 1.8.7 fixing many bugs and adding some new functionality.Catel - WPF, Silverlight and WP7 MVVM library: 1.3: Catel history ============= (+) Added (*) Changed (-) Removed (x) Error / bug (fix) For more information about issues or new feature requests, please visit: http://catel.codeplex.com =========== Version 1.3 =========== Release date: ============= 2011/03/18 Added/fixed: ============ (+) Added BindingHelper class to evaluate binding values manually (+) UserControl<TViewModel> now supports master-detail views where the detail view would have a nested UserControl<TViewModel> and no parent ...CBM-Command: Version 2.0 - 2011-03-17 - Final Release: This is the final release of CBM-Command Version 2.0. This version is intended to replace all prior versions you may have downloaded. Please see release notes for prior versions to get comprehensive list of changes. New features since RC1: - (C64) Added double-buffering when displaying the directory in a panel. This eliminates the flickering that users were experiencing when scrolling through long directories. Changes since RC1: - (All Machines) Changed the algorithm for displaying the d...Phalanger - The PHP Language Compiler for the .NET Framework: 2.1 (March 2011) for .NET 4.0: Introducing release of Phalanger 2.1 for .NET 4.0. This release brings big performance boost about 20% in most of the operations. This improvement can be expected also in an overall performance in many PHP applications, e.g. Wordpress. It is the first release that targets .NET Framework 4.0 which allows developers to move the project forward. To migrate your old Phalanger applications from Phalanger 2.0 to 2.1 please follow Migration to 2.1. Installation package also includes basic version o...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.164: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds new layout options for groups, makes some minor feature improvements, and fixes a few bugs. See the Complete NodeXL Release History for details. Installation StepsFollow these steps to install and use the template: Download the Zip file. Unzip it into any folder. Use WinZip or a similar program, or just right-click the Zip file in Wi...Leage of Legends Masteries Tool: LoLMasterSave_v1.6.1.274: -Addresses resent LoL update that interfered with the way MasterSave sets / reads masteries - Removed Shift windows since some people experiencing issues If your interested in this function i can provide it as small separate tool.ASP.NET Comet Ajax Library (Reverse Ajax - Server Push): ASP.NET Server Push Samples: This package contains 14 sample projects.LogExpert: 1.4 build 4092: TabControl: Tooltip on dropdown list shows full path names now New menu item "Lock instance" in Options menu. Only available when "Allow only one instance" is disabled in the settings. "Lock instance" will temporary enable the single instance mode. The locked instance will receive all new launched files Some NullPtrExceptions fixed (e.g. in the settings dialog) Note: The debug build is identical to the release build. But the debug version writes a log file. It also contains line numbers ...Facebook C# SDK: 5.0.6 (BETA): This is seventh BETA release of the version 5 branch of the Facebook C# SDK. Remember this is a BETA build. Some things may change or not work exactly as planned. We are absolutely looking for feedback on this release to help us improve the final 5.X.X release. New in this release: Version 5.0.6 is almost completely backward compatible with 4.2.1 and 5.0.3 (BETA) Bug fixes and helpers to simplify many common scenarios For more information about this release see the following blog posts: F...DotNetNuke® Community Edition: 06.00.00 CTP: CTP 1 (Build 155) is firmly focused around our conversion to C#. As many people have noted, this is a significant change to the platform and affects all areas of the product. This is one of the driving factors in why we felt it was important to get this release into your hands as soon as possible. We have already done quite a bit of testing on this feature internally and have fixed a number of issues in this area. We also recognize that there are probably still some more bugs to be found ...Kooboo CMS: Kooboo 3.0 RC: Bug fixes Inline editing toolbar positioning for websites with complicate CSS. Inline editing is turned on by default now for the samplesite template. MongoDB version content query for multiple filters. . Add a new 404 page to guide users to login and create first website. Naming validation for page name and datarule name. Files in this download kooboo_CMS.zip: The Kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL,SQLCE, RavenDB ...SQL Monitor - tracking sql server activities: SQL Monitor 3.2: 1. introduce sql color syntax highlighting with http://www.codeproject.com/KB/edit/FastColoredTextBox_.aspxUmbraco CMS: Umbraco 4.7.0: Service release fixing 50+ issues! Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to check the free foundation videos on how to get started building Umbraco sites. They're available from: Introduction for webmasters: http://umbraco.tv/help-and-support/video-tutorials/getting-started Understand the Umbraco concepts: http://umbraco.tv/help-and-support...ProDinner - ASP.NET MVC EF4 Code First DDD jQuery Sample App: first release: ProDinner is an ASP.NET MVC sample application, it uses DDD, EF4 Code First for Data Access, jQuery and MvcProjectAwesome for Web UI, it has Multi-language User Interface Features: CRUD and search operations for entities Multi-Language User Interface upload and crop Images (make thumbnail) for meals pagination using "more results" button very rich and responsive UI (using Mvc Project Awesome) Multiple UI themes (using jQuery UI themes)BEPUphysics: BEPUphysics v0.15.1: Latest binary release. Version HistoryLiveChat Starter Kit: LCSK v1.1: This release contains couple of new features and bug fixes including: Features: Send chat transcript via email Operator can now invite visitor to chat (pro-active chat request) Bug Fixes: Operator management (Save and Delete) bug fixes Operator Console chat small fixesIronRuby: 1.1.3: IronRuby 1.1.3 is a servicing release that keeps on improving compatibility with Ruby 1.9.2 and includes IronRuby integration to Visual Studio 2010. We decided to drop 1.8.6 compatibility mode in all post-1.0 releases. We recommend using IronRuby 1.0 if you need 1.8.6 compatibility. The main purpose of this release is to sync with IronPython 2.7 release, i.e. to keep the Dynamic Language Runtime that both these languages build on top shareable. This release also fixes a few bugs: 5763 Use...SQL Server PowerShell Extensions: 2.3.2.1 Production: Release 2.3.2.1 implements SQLPSX as PowersShell version 2.0 modules. SQLPSX consists of 13 modules with 163 advanced functions, 2 cmdlets and 7 scripts for working with ADO.NET, SMO, Agent, RMO, SSIS, SQL script files, PBM, Performance Counters, SQLProfiler, Oracle and MySQL and using Powershell ISE as a SQL and Oracle query tool. In addition optional backend databases and SQL Server Reporting Services 2008 reports are provided with SQLServer and PBM modules. See readme file for details.IronPython: 2.7: On behalf of the IronPython team, I'm very pleased to announce the release of IronPython 2.7. This release contains all of the language features of Python 2.7, as well as several previously missing modules and numerous bug fixes. IronPython 2.7 also includes built-in Visual Studio support through IronPython Tools for Visual Studio. IronPython 2.7 requires .NET 4.0 or Silverlight 4. To download IronPython 2.7, visit http://ironpython.codeplex.com/releases/view/54498. Any bugs should be report...New Projects4711 Widget: Time Widget For 4711Baidu map api: Baidu map apiBookmooch.NET: A .NET wrapper for the Bookmooch.com API.Crash Cite - Electronic Crash Reporting Software: While we were in the electronic citation business - we wrote Indiana's eCWS - we decided to write our own crash reporting software. We exited from that biz because it's too politically charged. Here for you to use is an almost complete electronic crash reporting solution. Enjoy.Curso apb: Proyecto para gestionar un curso academico basado en apb. Ejemplo para aprendizaje personalEle: simple database changes log web applicationEmptor by Intrigue Deviation: An idea for collaboration and relations between customers and businesses.FixEd: FixEd is a text editor for working with text files that require enforcement of column widths and line lengths. Fixed-Width files...Typical from mainframe datasets or csv files. It provides a plugin parser system, so that files may be exported to and imported from any format.Free inventory: InventoryFurcadia Heimdall Tester: An application that helps Furcadia technicians test the integrity of the game server. It checks for availability of each heimdall, its connectivity to the rest of the system (horton/tribble) and how often it receives a user compared to the rest of them.GestOre: Software per gestire le ore di lavoro. Creazione di report mensili.Grauers Google Chart WebPart: SharePoint Foundation Google WebPart Chart. Create a custom list and connect Grauers Google Chart with the list. The Chart is interactive. Created by Ola GrauershOcr2Pdf.NET: hOcr2Pdf.NET is program/library to convert .hOcr files into a searchable pdf. It is currently being written and tested again the .hocr files products by the Tesseract ocr engine.Hyper-V Guest Console: This application provides a console for manage VMs use within a Hyper-V guest. With HVGC an Hyper-V guest can: - Start VMs - Shutdow VMs - Stop VMs - Monitoring VMs HVGC is develop in Visual Studio 2008 using VB.NET.JUpload.Net: JUpload.Net is an Asp Net control which encapsulates the popular Jupload java applet (http://jupload.sourceforge.net). myMvcBlog: my mvc blogNGI.Framework: NGI.FrameworkOnlineLicense: OnlineLicense is a PHP, mySQL and C# project. PHP and mySQL runing at Web Server side to store the online user information, and return the proper license for desktop applications which write by C#. SharePoint 2010 Managed Metadata Import Tool: Command-line SharePoint 2010 Managed Metadata import tool. Uses (almost) same CSV format as the Microsoft importer and supports static term GUIDs. Unlike the MS tool, this importer does not cause data corruption issues when taxonomy terms are used with Content Organizer rules.Sphere Layout Library: ItemsControl library targetting WPF, Silverlight for desktop and Silverlight for WP7, allowing to layout things on a 3d Sphere.TestProject for C#: Test project to test a Team Foundation Server.TfsUtils: Simple Project to store some TFS API utility code.This Is My New Project: FasdfTidy UI: Tidy UI is a "write less - do more" framework for .NET focusing on both client components and code for easy data access. The main goal of the framework is to enable ASP.NET developers to focus more on functionality and less on the technical aspects of the development process.TönnenKlapps: XNA game where you try to smash a 3D spinning barrel using the correct coloured buttons and the right timing.yihuaisha_Window: Glest research

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  • CodePlex Daily Summary for Tuesday, March 15, 2011

    CodePlex Daily Summary for Tuesday, March 15, 2011Popular ReleasesPhalanger - The PHP Language Compiler for the .NET Framework: 2.0 (March 2011): Phalanger 2.0 (March 2011) Release with Visual Studio 2008 integration. You can install additional managed MySQL extension to improve the performance of your application.Kooboo CMS: Kooboo 3.0 RC: Bug fixes Inline editing toolbar positioning for websites with complicate CSS. Inline editing is turned on by default now for the samplesite template. MongoDB version content query for multiple filters. . Add a new 404 page to guide users to login and create first website. Naming validation for page name and datarule name. Files in this download kooboo_CMS.zip: The Kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL,SQLCE, RavenDB ...SQL Monitor - tracking sql server activities: SQL Monitor 3.2: 1. introduce sql color syntax highlighting with http://www.codeproject.com/KB/edit/FastColoredTextBox_.aspxUmbraco CMS: Umbraco 4.7.0: Service release fixing 50+ issues! Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to check the free foundation videos on how to get started building Umbraco sites. They're available from: Introduction for webmasters: http://umbraco.tv/help-and-support/video-tutorials/getting-started Understand the Umbraco concepts: http://umbraco.tv/help-and-support...Facebook C# SDK: 5.0.5 (BETA): This is sixth BETA release of the version 5 branch of the Facebook C# SDK. Remember this is a BETA build. Some things may change or not work exactly as planned. We are absolutely looking for feedback on this release to help us improve the final 5.X.X release. New in this release: Version 5.0.5 is almost completely backward compatible with 4.2.1 and 5.0.3 (BETA) Bug fixes and helpers to simplify many common scenarios Fixed a last minute issue in version 5.0.4 in Facebook.Web For more inf...ProDinner - ASP.NET MVC EF4 Code First DDD jQuery Sample App: first release: ProDinner is an ASP.NET MVC sample application, it uses DDD, EF4 Code First for Data Access, jQuery and MvcProjectAwesome for Web UI, it has Multi-language User Interface Features: CRUD and search operations for entities Multi-Language User Interface upload and crop Images (make thumbnail) for meals pagination using "more results" button very rich and responsive UI (using Mvc Project Awesome) Multiple UI themes (using jQuery UI themes)BEPUphysics: BEPUphysics v0.15.0: BEPUphysics v0.15.0!LiveChat Starter Kit: LCSK v1.1: This release contains couple of new features and bug fixes including: Features: Send chat transcript via email Operator can now invite visitor to chat (pro-active chat request) Bug Fixes: Operator management (Save and Delete) bug fixes Operator Console chat small fixesIronRuby: 1.1.3: IronRuby 1.1.3 is a servicing release that keeps on improving compatibility with Ruby 1.9.2 and includes IronRuby integration to Visual Studio 2010. We decided to drop 1.8.6 compatibility mode in all post-1.0 releases. We recommend using IronRuby 1.0 if you need 1.8.6 compatibility. The main purpose of this release is to sync with IronPython 2.7 release, i.e. to keep the Dynamic Language Runtime that both these languages build on top shareable. This release also fixes a few bugs: 5763 Use...SQL Server PowerShell Extensions: 2.3.2.1 Production: Release 2.3.2.1 implements SQLPSX as PowersShell version 2.0 modules. SQLPSX consists of 13 modules with 163 advanced functions, 2 cmdlets and 7 scripts for working with ADO.NET, SMO, Agent, RMO, SSIS, SQL script files, PBM, Performance Counters, SQLProfiler, Oracle and MySQL and using Powershell ISE as a SQL and Oracle query tool. In addition optional backend databases and SQL Server Reporting Services 2008 reports are provided with SQLServer and PBM modules. See readme file for details.IronPython: 2.7: On behalf of the IronPython team, I'm very pleased to announce the release of IronPython 2.7. This release contains all of the language features of Python 2.7, as well as several previously missing modules and numerous bug fixes. IronPython 2.7 also includes built-in Visual Studio support through IronPython Tools for Visual Studio. IronPython 2.7 requires .NET 4.0 or Silverlight 4. To download IronPython 2.7, visit http://ironpython.codeplex.com/releases/view/54498. Any bugs should be report...XML Explorer: XML Explorer 4.0.2: Changes in 4.0: This release is built on the Microsoft .NET Framework 4 Client Profile. Changed XSD validation to use the schema specified by the XML documents. Added a VS style Error List, double-clicking an error takes you to the offending node. XPathNavigator schema validation finally gives SourceObject (was fixed in .NET 4). Added Namespaces window and better support for XPath expressions in documents with a default namespace. Added ExpandAll and CollapseAll toolbar buttons (in a...Mobile Device Detection and Redirection: 1.0.0.0: Stable Release 51 Degrees.mobi Foundation has been in beta for some time now and has been used on thousands of websites worldwide. We’re now highly confident in the product and have designated this release as stable. We recommend all users update to this version. New Capabilities MappingsTo improve compatibility with other libraries some new .NET capabilities are now populated with wurfl data: “maximumRenderedPageSize” populated with “max_deck_size” “rendersBreaksAfterWmlAnchor” populated ...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.3: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager added interactive search for the lookupWPF Inspector: WPF Inspector 0.9.7: New Features in Version 0.9.7 - Support for .NET 3.5 and 4.0 - Multi-inspection of the same process - Property-Filtering for multiple keywords e.g. "Height Width" - Smart Element Selection - Select Controls by clicking CTRL, - Select Template-Parts by clicking CTRL+SHIFT - Possibility to hide the element adorner (over the context menu on the visual tree) - Many bugfixes??????????: All-In-One Code Framework ??? 2011-03-10: http://download.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1codechs&DownloadId=216140 ??,????。??????????All-In-One Code Framework ???,??20?Sample!!????,?????。http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 ASP.NET ??: CSASPNETBingMaps VBASPNETRemoteUploadAndDownload CS/VBASPNETSerializeJsonString CSASPNETIPtoLocation CSASPNETExcelLikeGridView ....... Winform??: FTPDownload FTPUpload MultiThreadedWebDownloader...Rawr: Rawr 4.1.0: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a Release of the WPF version, most of the general issues have been resolved. If you have a problem, please follow the Posting Guidelines and put it into the Issue Tracker. Whe...PHP Manager for IIS: PHP Manager 1.1.2 for IIS 7: This is a localization release of PHP Manager for IIS 7. It contains all the functionality available in 56962 plus a few bug fixes (see change list for more details). Most importantly this release is translated into five languages: German - the translation is provided by Christian Graefe Dutch - the translation is provided by Harrie Verveer Turkish - the translation is provided by Yusuf Oztürk Japanese - the translation is provided by Kenichi Wakasa Russian - the translation is provid...myCollections: Version 1.3: New in version 1.3 : Added Editor management for Books Added Amazon API for Books Us, Fr, De Added Amazon Us, Fr, De for Movies Added The MovieDB for Fr and De Added Author for Books Added Editor and Platform for Games Added Amazon Us, De for Games Added Studio for XXX Added Background for XXX Bug fixing with Softonic API Bug fixing with IMDB UI improvement Removed GraceNote Added Amazon Us,Fr, De for Series Added TVDB Fr and De for Series Added Tracks for Musi...patterns & practices : Composite Services: Composite Services Guidance - CTP2: Overview The Composite Services guidance (codename Reykjavik) provides best practices and capabilities for applying industry-known SOA design patterns when building robust, connected, service-oriented composite enterprise applications. These capabilities are implemented as a set of reusable components for analytic tracing, service virtualization, metadata centralization and versioning, and policy centralization as well as exception management, included in this release. Changes in this CTP ...New ProjectsAlice:????????????demo: ???????????????,????????????,????????????????????demo。??cnblogs????????:http://www.cnblogs.com/xuqiang/android-maps: maps trackbeginner: beginnerBing Maps Android SDK: The Bing Maps Android SDK is a base project that can be used to help developers create mapping applications using Microsoft's Bing Maps. This is written in Java and built using the Bing Maps AJAX v7 control.Brokenhouse WPF Control Suite: The Brokenhouse Control Suite is library that provides a rich set of controls for the Windows Presentation Foundation (WPF). It provides a full featured transition control as well as WPF replacements for the standard windows Wizards and Task dialogs. Call Centre Management: This is project Q5Captcha Control: Captcha Control (C#) allows users to add a captcha to an asp.net page. The control supports declarative settings of fontsize, font family, color, captcha length, background image, character set, success, error and buttons' text. Supports audio - reading out the captcha text.CMC7 Validator: Componente para validação de códigos CMC7CRM 2011 Jscript Soap Request Formatter: Works in conjunction to soaplogger solution included in CRM 2011 SDK to format captured envelopes in Jscript, ready for use in the CRM GUI. Eventually I would like to combine the Soap Logger functionality entirely.Cross Platform Wireless Communication: This is a cross platform bluetooth communications project.CxCarbon: Business Applicationecommerce project: E-Commerces ProjectFamsWCF: final projectFitCalc: Fitnes calculator. Some math about fitnessFuturisticsPro: project Case Study 3 : Call Centre managementGame Sprite Generator: Allows to control sprite transformation in a GUI and export code to XNA.HeartLand Home FinanceQT5: Hello!HospitalManager: project q5InfoPathFilesGrabber: This tool will help you to extract InfoPath files which can be saved to local disk or to a SharePoint list item. Take a look at the project InfoPathFileDecoder in this solution. Soon I am going to clean up the code and provide some test files.iOS Movie list viewer: Movies application has several use cases which covers different functionalities, like listing popular movies or searching by keyword. The information about movies should be retrieved from http://www.themoviedb.org/ which has publically exposed API http://api.themoviedb.org/2.1/. Model XML Importer And Exporter: Contains a XML specification of a 3D model that handles animation, cameras, light, bones, and models. Also contains a Importer for C++ and C# and the C++ 3DS exporterNIIT Sample Music Store: This project is very useful.Orchard Module - Bing Map Lists: An Orchard CMS module to display more than one place on a Bing Map. This module would be great for creating a guide to an area displaying all the different points of interest.Ovvio: OvvioPigmalión: Todo lo desees puede hacerce realidad.... solo programalo.. :PPrism MVVMP Stub and Sample: This project contains a sample application demonstrating the Model View ViewModel Presenter (MVVMP) Pattern. It also contains a stub that can be used to rapidly build an MVVMP based application using Prism.ProDinner - ASP.NET MVC EF4 Code First DDD jQuery Sample App: ProDinner is an ASP.NET MVC sample application, it uses DDD, EF4 Code First for Data Access, jQuery and MvcProjectAwesome for Web UI, it has Multi-language User InterfaceProjectQ5_V2: ProjectQ5Public Key Infrastructure PowerShell module: This module is intended to simplify certain PKI management tasks by using automation with Windows PowerShell.Qmiks Digital Media Module for Orchard CSM: Qmiks - Digital Media is a Orchad CMS module which allows a user to include digital content: audio, video, images into Orchard based web site. QuickSearch Pro: This Is ProQ4-M2. Case Study 1: QuickSearchSALT: Sistema Criado para acompanhamento de licitaçõesshahnawazwsccemb: web scripting and content creationShuttle Wiki: Shuttle Wiki uses Asp.NET MVC Razor along with JQuery and Sql ServerSoftware Render: Full Software Render developed in C# and XNA using the Ploobs Engine ( http://ploobsengine.codeplex.com ). Mimic the stages of Directx 11 pipeline in software, including Vertex, Geometric,Pixel, Hull and Domain Shader programable in C#. Uses Barycentric triangle rasterization.Starter CRM Solution for SharePoint 2010: To design and build a SPF2010 template to provision basic CRM functionality for the small business owner. Core CRM Entities will be based on OOB Custom Lists (with Forms customized with SP Designer) while more elaborate features will be built using C# & VS2010. Stock# Connectors: ?????????? ? ????????? ???????? ?????????? ??? S#( http://stocksharp.com/ ). ?? ?????? ?????? ??????????????? ????????? ??? Transaq.tdryan Code Samples & Repository: This resource page serves as my file repository for code samples that I share with others.UCB_GP_A: this is a pilot project which is intented to help the college education. .VB DB - Visual Basic Database: A brand new totally Visual Basic append only object database engine. Way2Sms Applications for Android, Desktop/Laptop & Java enabled phones: Apps that allow sending free sms all over India using Way2Sms. No irritating ads are shown. Message sending is really fast and simple compared to the website. Following clients are supported - 1. Android 2. Desktop/Laptop - Mac/Windows/Linux 3. Java enabled phoneXmlAsRelationalTvf: TSQL CLR table-valued-function to read XML as relational data. Including a sample that reads wikipedia-dumps and return as relational record set.

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  • CodePlex Daily Summary for Saturday, March 19, 2011

    CodePlex Daily Summary for Saturday, March 19, 2011Popular ReleasesWPF Inspector: WPF Inspector 0.9.8: New Features in Version 0.9.8 - Much improved Style Explorer - Storing the last window position - Inspector stays operateable when a modal dialog is open - Improved visualization of Resources - Style item in property grid - BugfixesCraig's Utility Library: Craig's Utility Library 2.1: This update contains the following functionality additions: Added Min and Max functions to MathHelper Added code for handling comments to BlogML code. Added WMI based file search ability (at present only searches based on file extension). Added CellularTexture class Added FaultFormation class Added PerlinNoise class Added Akismet helper classes Added Gravatar image link generator Added PipeDelimited class Added FaultFormation class Added FluvialErosion functions to Image c...DirectQ: Release 1.8.7 (RC3): Release Candidate 3 of 1.8.7 fixing many bugs and adding some new functionality.Catel - WPF, Silverlight and WP7 MVVM library: 1.3: Catel history ============= (+) Added (*) Changed (-) Removed (x) Error / bug (fix) For more information about issues or new feature requests, please visit: http://catel.codeplex.com =========== Version 1.3 =========== Release date: ============= 2011/03/18 Added/fixed: ============ (+) Added BindingHelper class to evaluate binding values manually (+) UserControl<TViewModel> now supports master-detail views where the detail view would have a nested UserControl<TViewModel> and no parent ...CBM-Command: Version 2.0 - 2011-03-17 - Final Release: This is the final release of CBM-Command Version 2.0. This version is intended to replace all prior versions you may have downloaded. Please see release notes for prior versions to get comprehensive list of changes. New features since RC1: - (C64) Added double-buffering when displaying the directory in a panel. This eliminates the flickering that users were experiencing when scrolling through long directories. Changes since RC1: - (All Machines) Changed the algorithm for displaying the d...Phalanger - The PHP Language Compiler for the .NET Framework: 2.1 (March 2011) for .NET 4.0: Introducing release of Phalanger 2.1 for .NET 4.0. This release brings big performance boost about 20% in most of the operations. This improvement can be expected also in an overall performance in many PHP applications, e.g. Wordpress. It is the first release that targets .NET Framework 4.0 which allows developers to move the project forward. To migrate your old Phalanger applications from Phalanger 2.0 to 2.1 please follow Migration to 2.1. Installation package also includes basic version o...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.164: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds new layout options for groups, makes some minor feature improvements, and fixes a few bugs. See the Complete NodeXL Release History for details. Installation StepsFollow these steps to install and use the template: Download the Zip file. Unzip it into any folder. Use WinZip or a similar program, or just right-click the Zip file in Wi...Leage of Legends Masteries Tool: LoLMasterSave_v1.6.1.274: -Addresses resent LoL update that interfered with the way MasterSave sets / reads masteries - Removed Shift windows since some people experiencing issues If your interested in this function i can provide it as small separate tool.LogExpert: 1.4 build 4092: TabControl: Tooltip on dropdown list shows full path names now New menu item "Lock instance" in Options menu. Only available when "Allow only one instance" is disabled in the settings. "Lock instance" will temporary enable the single instance mode. The locked instance will receive all new launched files Some NullPtrExceptions fixed (e.g. in the settings dialog) Note: The debug build is identical to the release build. But the debug version writes a log file. It also contains line numbers ...Facebook C# SDK: 5.0.6 (BETA): This is seventh BETA release of the version 5 branch of the Facebook C# SDK. Remember this is a BETA build. Some things may change or not work exactly as planned. We are absolutely looking for feedback on this release to help us improve the final 5.X.X release. New in this release: Version 5.0.6 is almost completely backward compatible with 4.2.1 and 5.0.3 (BETA) Bug fixes and helpers to simplify many common scenarios For more information about this release see the following blog posts: F...SQLCE Code Generator: Build 1.0.3: New beta of the SQLCE Code Generator. New features: - Generates an IDataRepository interface that contains the generated repository interfaces that represents each table - Visual Studio 2010 Custom Tool Support Custom Tool: The custom tool is called SQLCECodeGenerator. Write this in the Custom Tool field in the Properties Window of an SDF file included in your project, this should create a code-behind file for the generated data access codeDotNetNuke® Community Edition: 06.00.00 CTP: CTP 1 (Build 155) is firmly focused around our conversion to C#. As many people have noted, this is a significant change to the platform and affects all areas of the product. This is one of the driving factors in why we felt it was important to get this release into your hands as soon as possible. We have already done quite a bit of testing on this feature internally and have fixed a number of issues in this area. We also recognize that there are probably still some more bugs to be found ...Kooboo CMS: Kooboo 3.0 RC: Bug fixes Inline editing toolbar positioning for websites with complicate CSS. Inline editing is turned on by default now for the samplesite template. MongoDB version content query for multiple filters. . Add a new 404 page to guide users to login and create first website. Naming validation for page name and datarule name. Files in this download kooboo_CMS.zip: The Kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL,SQLCE, RavenDB ...SQL Monitor - tracking sql server activities: SQL Monitor 3.2: 1. introduce sql color syntax highlighting with http://www.codeproject.com/KB/edit/FastColoredTextBox_.aspxUmbraco CMS: Umbraco 4.7.0: Service release fixing 50+ issues! Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to check the free foundation videos on how to get started building Umbraco sites. They're available from: Introduction for webmasters: http://umbraco.tv/help-and-support/video-tutorials/getting-started Understand the Umbraco concepts: http://umbraco.tv/help-and-support...ProDinner - ASP.NET MVC EF4 Code First DDD jQuery Sample App: first release: ProDinner is an ASP.NET MVC sample application, it uses DDD, EF4 Code First for Data Access, jQuery and MvcProjectAwesome for Web UI, it has Multi-language User Interface Features: CRUD and search operations for entities Multi-Language User Interface upload and crop Images (make thumbnail) for meals pagination using "more results" button very rich and responsive UI (using Mvc Project Awesome) Multiple UI themes (using jQuery UI themes)BEPUphysics: BEPUphysics v0.15.1: Latest binary release. Version HistoryIronRuby: 1.1.3: IronRuby 1.1.3 is a servicing release that keeps on improving compatibility with Ruby 1.9.2 and includes IronRuby integration to Visual Studio 2010. We decided to drop 1.8.6 compatibility mode in all post-1.0 releases. We recommend using IronRuby 1.0 if you need 1.8.6 compatibility. The main purpose of this release is to sync with IronPython 2.7 release, i.e. to keep the Dynamic Language Runtime that both these languages build on top shareable. This release also fixes a few bugs: 5763 Use...SQL Server PowerShell Extensions: 2.3.2.1 Production: Release 2.3.2.1 implements SQLPSX as PowersShell version 2.0 modules. SQLPSX consists of 13 modules with 163 advanced functions, 2 cmdlets and 7 scripts for working with ADO.NET, SMO, Agent, RMO, SSIS, SQL script files, PBM, Performance Counters, SQLProfiler, Oracle and MySQL and using Powershell ISE as a SQL and Oracle query tool. In addition optional backend databases and SQL Server Reporting Services 2008 reports are provided with SQLServer and PBM modules. See readme file for details.IronPython: 2.7: On behalf of the IronPython team, I'm very pleased to announce the release of IronPython 2.7. This release contains all of the language features of Python 2.7, as well as several previously missing modules and numerous bug fixes. IronPython 2.7 also includes built-in Visual Studio support through IronPython Tools for Visual Studio. IronPython 2.7 requires .NET 4.0 or Silverlight 4. To download IronPython 2.7, visit http://ironpython.codeplex.com/releases/view/54498. Any bugs should be report...New ProjectsBRFin: Personal Finances Management SystemCommand Savvy: Command Savvy provides developers with a simple API for quickly creating consistent console applications. It uses conventions and reflection-based auto-wiring to simplify configuration (while allowing for overrides of this default behavior). It is developed in C#.Control Arrays .NET: Ability to create control arrays at design time for standard Windows Forms controls, with all the functionality that existed in VB6, in VB.NET using Visual Studio 2010 and the .NET 4.0 platform.Crystalbyte Horizon: Crystalbyte Horizon is a carrier application written in C# using WPF, licenced under the Ms-PL. Dimos GIS Overlay Project: GIS Project to compute the spatial overlay on the Azure platformEric Fang's SharePoint workflow timer: SharePoint 2010 workflow timer, which can schedule site workflows and list workflowsjaryaan: Jaryaan Makes it easier for infected systems to Force Close Unwanted Process to bring health back to System. Persian Translation is availableMakalu: Track all the problems and issues of your city. Mosscn: mosscn projectNetduino4Fun: Netduino projects for fun. Experiments with the Electronic brick Starter kit from Seeed Studio.NHibernate AutoCriteria: Creating criteria based on...Nina: Nina is an open source asynchronous event-driven networking library.Ploobs Game Engine: Full Game Engine developed in C# and XNA using Deferred Rendering. The principal Features are: Integrated Physic, Artificial Inteligence, Dynamic Lights and Shadow, Lots of Post Effects, Billboards , Extensible Particle System, Vegetation, Materials types, 3D Sound and MUCH MORE!Roadkill - .NET Wiki engine: Roadkill .NET is a lightweight but powerful Wiki engine built on the following foundations: .NET 4.0 jQuery, ASP.NET MVC 3 with Razor, NHibernate, Creole Wiki/Markdown/Mediawiki syntax, SQL ServerService Application Sample: Practical sample of a service application based on known patterns and practices.SharePoint 2010 Custom Login: This is a custom login screen for SharePoint 2010 FBA. Working on a custom authentication.aspx to replace the Windows Authentication / Forms Authentication prompt as well based on URL / Zone.SharePoint People Search Pivot Viewer WebPart: The Silverlight PivotViewer ?ontrol is a new way to display SharePoint 2010 Enterprise Search Results. It's another way to interact with massive amounts of data on the web in ways that are powerful, informative, and valuable. Tested on FAST Search 2010. SharePoint ReGhost: Console tool created for reghosting SharePoint sites after an upgrade.Simesoft: ????????Spruce - MVC frontend for TFS: Spruce is a small ASP.NET MVC 3 (razor) frontend for managing work items in Team Foundation Server 2010. It is influenced by Bitbucket, Fogbugz and other simple to use bug tracking systems.Twavatar: Super simple ASP.NET helper for rendering Twitter avatars / profile images.UCB_GP_B: this is a pilot project which is intented to help the college education.UCB_GP_C: this is a pilot project which is intented to help the college education.UCB_GP_D: this is a pilot project which is intented to help the college education. Ultimate Calculator for windows phone 7: ???????????? ????????????????????????????WP7 Text-to-Speech Tool & Translation Library: Windows Phone Text-to-Speech (wpTTS) produces speech from text strings. wpTTS also provides real-time translation between a select list of languages. (AppID required.)

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  • CodePlex Daily Summary for Friday, November 26, 2010

    CodePlex Daily Summary for Friday, November 26, 2010Popular ReleasesMath.NET Numerics: Beta 1: First beta of Math.NET Numerics. Only contains the managed linear algebra provider. Beta 2 will include the native linear algebra providers along with better documentation and examples.WatchersNET.SiteMap: WatchersNET.SiteMap 01.03.02: Whats NewNew Tax Filter, You can now select which Terms you want to Use.TextGen - Another Template Based Text Generator: TextGen v0.2: This is the first version of TextGen exposing its core functionality to COM. See the Access demo (Access 2000 file format) included in the package. For installation and usage instructions see ReadMe.txt. Have fun and provide feedback!Minecraft GPS: Minecraft GPS 1.1: 1.1 Release New Features Compass! New style. Set opacity on main window to allow overlay of Minecraft.Microsoft All-In-One Code Framework: Visual Studio 2010 Code Samples 2010-11-25: Code samples for Visual Studio 2010Typps (formerly jiffycms) wysiwyg rich text HTML editor for ASP.NET AJAX: Typps 2.9: -When uploading files (not images), through the file uploader and the multi-file uploader, FileUploaded and MultiFileUploaded event handlers were reporting an empty event argument, this is fixed now. -Fixed also url field not updating when uploading a file ( not image)Wii Backup Fusion: Wii Backup Fusion 0.8.5 Beta: - WBFS repair (default) options fixed - Transfer to image fixed - Settings ui widget names fixed - Some little bug fixes You need to reset the settings! Delete WiiBaFu's config file or registry entries on windows: Linux: ~/.config/WiiBaFu/wiibafu.conf Windows: HKEY_CURRENT_USER\Software\WiiBaFu\wiibafu Mac OS X: ~/Library/Preferences/com.wiibafu.wiibafu.plist Caution: This is a BETA version! Errors, crashes and data loss not impossible! Use in test environments only, not on productive syste...Minemapper: Minemapper v0.1.3: Added process count and world size calculation progress to the status bar. Added View->'Status Bar' menu item to show/hide the status bar. Status bar is automatically shown when loading a world. Added a prompt, when loading a world, to use or clear cached images.SQL Monitor: SQL Monitor 1.4: 1.added automatically load sql server instances 2.added friendly wait cursor 3.fixed problem with 4.0 fx 4.added exception handlingLateBindingApi.Excel: LateBindingApi.Excel Release 0.7f (fixed): Unterschiede zur Vorgängerversion: - XlConverter.ToRgb umbenannt zu XlConverter.ToDouble - XlConverter.GetFileExtension hinzugefügt (.xls oder .xlsx) - Insert Methoden+Overloads für Range und ShapeNodes - Xml Doku im Code entfernt Release+Samples V0.7f: - Enthält Laufzeit DLL und Beispielprojekte Beispielprojekte: COMAddinExample - Demonstriert ein versionslos angebundenes COMAddin Example01 - Background Colors und Borders für Cells Example02 - Font Attributes undAlignment für Cells Examp...Deep Zoom for WPF: First Release: This first release of the Deep Zoom control has the same source code, binaries and demos as the CodeProject article (http://www.codeproject.com/KB/WPF/DeepZoom.aspx).BlogEngine.NET: BlogEngine.NET 2.0 RC: This is a Release Candidate version for BlogEngine.NET 2.0. The most current, stable version of BlogEngine.NET is version 1.6. Find out more about the BlogEngine.NET 2.0 RC here. If you want to extend or modify BlogEngine.NET, you should download the source code. To get started, be sure to check out our installation documentation and the installation screencast. If you are upgrading from a previous version, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. As this ...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.156: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds a feature for aggregating the overall metrics in a folder full of NodeXL workbooks, adds geographical coordinates to the Twitter import features, and fixes a memory-related bug. See the Complete NodeXL Release History for details. Please Note: There is a new option in the setup program to install for "Just Me" or "Everyone." Most people...VFPX: FoxBarcode v.0.11: FoxBarcode v.0.11 - Released 2010.11.22 FoxBarcode is a 100% Visual FoxPro class that provides a tool for generating images with different bar code symbologies to be used in VFP forms and reports, or exported to other applications. Its use and distribution is free for all Visual FoxPro Community. Whats is new? Added a third parameter to the BarcodeImage() method Fixed some minor bugs History FoxBarcode v.0.10 - Released 2010.11.19 - 85 Downloads Project page: FoxBarcodeDotNetAge -a lightweight Mvc jQuery CMS: DotNetAge 1.1.0.5: What is new in DotNetAge 1.1.0.5 ?Document Library features and template added. Resolve issues of templates Improving publishing service performance Opml support added. What is new in DotNetAge 1.1 ? D.N.A Core updatesImprove runtime performance , more stabilize. The DNA core objects model added. Personalization features added that allows users create the personal website, manage their resources, store personal data DynamicUIFixed the PageManager could not move page node bug. ...ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.3.1 and demos: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form and Pager tested on mozilla, safari, chrome, opera, ie 9b/8/7/6MDownloader: MDownloader-0.15.24.6966: Fixed Updater; Fixed minor bugs;WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.1: Version: 2.0.0.1 (Milestone 1): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ....NET Extensions - Extension Methods Library for C# and VB.NET: Release 2011.01: Added new extensions for - object.CountLoopsToNull Added new extensions for DateTime: - DateTime.IsWeekend - DateTime.AddWeeks Added new extensions for string: - string.Repeat - string.IsNumeric - string.ExtractDigits - string.ConcatWith - string.ToGuid - string.ToGuidSave Added new extensions for Exception: - Exception.GetOriginalException Added new extensions for Stream: - Stream.Write (overload) And other new methods ... Release as of dotnetpro 01/2011Free language translator and file converter: Free Language Translator 2.2: Starting with version 2.0, the translator encountered a major redesign that uses MEF based plugins and .net 4.0. I've also fixed some bugs and added support for translating subtitles that can show up in video media players. Version 2.1 shows the context menu 'Translate' in Windows Explorer on right click. Version 2.2 has links to start the media file with its associated subtitle. Download the zip file and expand it in a temporary location on your local disk. At a minimum , you should uninstal...New Projects.NET DroneController: The .NET DroneController makes it easy to write applications that allow you to control an ARDrone quadricopter. BELT (A PowerShell Snapin for IE Browser Automation): BELT is a PowerShell snapin for IE browser automation. BELT makes it easier to control IE by PowerShell. "BELT" originally stands for "Browser Element Locating Tool".BusStationInfo: BusStationInfoDadaist: Dadaist is a random natural language generator that allows creation of random yet understandable (and often crazy) placeholder text for web designers. It could one day replace "Lorem ipsum" altogether! It is developed in C# and is a console application.Darskade LMS: Darskade is a kind of Learning Management System (LMS as a branch of CMS) and its main goal is to help professors and teacher assistants to manage classes, communicate with students, upload course contents ,put assignments and grades on it and more.ESRI for TableTops: An extension of the ESRI Api for use on digital tabletops and multitouch surfaces.Execute a SQL Server Agent Job - SSIS Package: The focus of SSMSAGENTJOBVBS is to explain how you can execute a SQL Server Agent Job remotely with the SSIS package, or DTSX file, as a job step. Look at the source code and dissect. Format.NET: Format.NET is an easy to use library to enable advanced and smart object formatting in .NET projects. Extends the default String.Format(...) allowing property resolution, custom formatting and text alignment.Gallery.net: Gallery.net is a tag-based image management solution, initially targeting for High Schools to manage and organize their large digital image assets. It is developed in C#, ASP.Net MVC3. GroupChallenge: GroupChallenge is a trivia game for one or more simultaneous players to interactively answer questions and submit questions to a hosted game server. Source code includes a WCF Data Service (OData) server, Windows Phone client, and a Silverlight client. Great for User Groups.GSWork: Manage clients and events in your company in a fast and efficient, without relying on a physical file. Ideal for companies with workers with no need to be in the same place.hermesystest1: ????? test ???.HTC Sense Util: Windows Mobile application for managing HTC Sense Tabs. The application will control sense and manage the tab control file.IdentityChecker: IdentityCheckerIndexed Material Splatting for Terrain Rendering Demo: This project is a demo using Indexed Material Splatting technique for terrain renderingIntegra: PFCKinet SDK: Kinect SDKLyra 3: Lyra is a small Windows Application to create and manage song-books. Each song-book may contain an arbitrary number of songs which can be created or edited within Lyra and projected using any screen device (e.g. a beamer). Support for full text search and presentation templates.NETWorking: NETWorking allows developers to easily integrate Internet connectivity into their applications. Be it a fault-tolerant distributed cluster or a peer-to-peer system, NETWorking exposes high-performance classes to facilitate application needs in a concise and understandable manner.RAD Platform: Rapid Application Development (RAD) Platform is a free run time report/form/chart designer and generator engine and multi-platform web/windows application servers. New generation of database independent .Net software framework. Design once, run at once on web and windows. Enjoy!Razor Repository Engine: <project name>RazorRepository</project> <programming language>C#</programming language> <activity>Finished</activity>Scientific Calculator: HTML 5 and CSS 3: Online SCIENTIFIC CALCULATOR implements latest features, available in HTML 5, CSS 3 and jQuery. Developed as Rich Internet Application (RIA) w/extremely small footprint (<20kb), it demonstrates best scripting techniques and coding practices; does not require any image files.Seguimiento Facon: Control de seguimiento faconSharePoint Social: Have you ever needed to show the facebook, twitter updates of your organization on your sharepoint portal ? If yes, this project is for you. Simple auto update tool: Makes a easy way to auto update your client software.SteelBattalion.NET: .NET-based library for interfacing with the original Steel Battalion X-Box controller. Utilizes LibUSB drivers. Works on 32-bit and 64-bit platforms, including Windows 7.SystemTimeFreezer: Freezes system datetime to some value you've selectedTeam Explorer Remover: Utility to completely remove TFS Team Explorer from VS.NET 2010. * Removes all registry entries regarding Team Explorer. * Removes all files related to Team Explorer. * Removes all VS.NET commands, menu items and hyperlinks related to Team Explorer (incl. one on StartUp page)TIMESHARE-SELLERS: TIMESHARE-SELLERSVsi Builder 2010: Vsi Builder is an extension for Visual Studio 2010 which allows packaging code snippets and old-style add-ins into .Vsi redistributable packagesWCF Peer Resolver: WCF Peer Resolver is an very extendable and simplified resolver framework to use instead of the built in CurstomPeerResolver in .Net Framework. It is completely developed in C# with .Net Framework 3.5.wsPDV2010: Primeiro desenvolvimento experimental de PDV.

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  • CodePlex Daily Summary for Saturday, January 29, 2011

    CodePlex Daily Summary for Saturday, January 29, 2011Popular ReleasesRawr: Rawr 4.0.17 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 and on the Version Notes page: http://rawr.codeplex.com/wikipage?title=VersionNotes As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you...VivoSocial: VivoSocial 7.4.2: Version 7.4.2 of VivoSocial has been released. If you experienced any issues with the previous version, please update your modules to the 7.4.2 release and see if they persist. If you have any questions about this release, please post them in our Support forums. If you are experiencing a bug or would like to request a new feature, please submit it to our issue tracker. Web Controls * Updated Business Objects and added a new SQL Data Provider File. Groups * Fixed a security issue whe...PHP Manager for IIS: PHP Manager 1.1.1 for IIS 7: This is a minor release of PHP Manager for IIS 7. It contains all the functionality available in 56962 plus several bug fixes (see change list for more details). Also, this release includes Russian language support. SHA1 codes for the downloads are: PHPManagerForIIS-1.1.0-x86.msi - 6570B4A8AC8B5B776171C2BA0572C190F0900DE2 PHPManagerForIIS-1.1.0-x64.msi - 12EDE004EFEE57282EF11A8BAD1DC1ADFD66A654BloodSim: WControls.dll update: Priority Update It's just come to my attention that the latest version of WControls.dll was not included in the 1.4 release and as a result, BloodSim has been unuseable. Please download WControls.dll from here, and this will rectify the issue.VFPX: VFP2C32 2.0.0.8 Release Candidate: This release includes several bugfixes, new functions and finally a CHM help file for the complete library.DB>doc for Microsoft SQL Server: 1.0.0.0: Initial release Supported output HTML WikiPlex markup Raw XML Supported objects Tables Primary Keys Foreign Keys ViewsmojoPortal: 2.3.6.1: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2361-released.aspx Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.Office Web.UI: Alpha preview: This is the first alpha release. Very exciting moment... This download is just the demo application : "Contoso backoffice Web App". No source included for the moment, just the app, for testing purposes and for feedbacks !! This package includes a set of official MS Office icons (143 png 16x16 and 132 png 32x32) to really make a great app ! Please rate and give feedback ThanksParallel Programming with Microsoft Visual C++: Drop 6 - Chapters 4 and 5: This is Drop 6. It includes: Drafts of the Preface, Introduction, Chapters 2-7, Appendix B & C and the glossary Sample code for chapters 2-7 and Appendix A & B. The new material we'd like feedback on is: Chapter 4 - Parallel Aggregation Chapter 5 - Futures The source code requires Visual Studio 2010 in order to run. There is a known bug in the A-Dash sample when the user attempts to cancel a parallel calculation. We are working to fix this.Catel - WPF and Silverlight MVVM library: 1.1: (+) Styles can now be changed dynamically, see Examples application for a how-to (+) ViewModelBase class now have a constructor that allows services injection (+) ViewModelBase services can now be configured by IoC (via Microsoft.Unity) (+) All ViewModelBase services now have a unit test implementation (+) Added IProcessService to run processes from a viewmodel with directly using the process class (which makes it easier to unit test view models) (*) If the HasErrors property of DataObjec...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.160: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release improves NodeXL's Twitter and Pajek features. See the Complete NodeXL Release History for details. Installation StepsFollow these steps to install and use the template: Download the Zip file. Unzip it into any folder. Use WinZip or a similar program, or just right-click the Zip file in Windows Explorer and select "Extract All." Close Ex...Kooboo CMS: Kooboo CMS 3.0 CTP: Files in this downloadkooboo_CMS.zip: The kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL, RavenDB and SQLCE. Default is XML based database. To use them, copy the related dlls into web root bin folder and remove old content provider dlls. Content provider has the name like "Kooboo.CMS.Content.Persistence.SQLServer.dll" View_Engines.zip: Supports of Razor, webform and NVelocity view engine. Copy the dlls into web root bin folder to enable...UOB & ME: UOB ME 2.6: UOB ME 2.6????: ???? V1.0: ???? V1.0 ??Password Generator: 2.2: Parallel password generation Password strength calculation ( Same method used by Microsoft here : https://www.microsoft.com/protect/fraud/passwords/checker.aspx ) Minor code refactoringVisual Studio 2010 Architecture Tooling Guidance: Spanish - Architecture Guidance: Francisco Fagas http://geeks.ms/blogs/ffagas, Microsoft Most Valuable Professional (MVP), localized the Visual Studio 2010 Quick Reference Guidance for the Spanish communities, based on http://vsarchitectureguide.codeplex.com/releases/view/47828. Release Notes The guidance is available in a xps-only (default) or complete package. The complete package contains the files in xps, pdf and Office 2007 formats. 2011-01-24 Publish version 1.0 of the Spanish localized bits.ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.6.2: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager the html generation has been optimized, the html page size is much smaller nowFacebook Graph Toolkit: Facebook Graph Toolkit 0.6: new Facebook Graph objects: Application, Page, Post, Comment Improved Intellisense documentation new Graph Api connections: albums, photos, posts, feed, home, friends JSON Toolkit upgraded to version 0.9 (beta release) with bug fixes and new features bug fixed: error when handling empty JSON arrays bug fixed: error when handling JSON array with square or large brackets in the message bug fixed: error when handling JSON obejcts with double quotation in the message bug fixed: erro...Microsoft All-In-One Code Framework: Visual Studio 2008 Code Samples 2011-01-23: Code samples for Visual Studio 2008MVVM Light Toolkit: MVVM Light Toolkit V3 SP1 (3): Instructions for installation: http://www.galasoft.ch/mvvm/installing/manually/ Includes the hotfix templates for Windows Phone 7 development. This is only relevant if you didn't already install the hotfix described at http://blog.galasoft.ch/archive/2010/07/22/mvvm-light-hotfix-for-windows-phone-7-developer-tools-beta.aspx.New ProjectsAsp.Net MvcRoute Debugger Visualizer: Asp.Net MvcRoute Debugger Visualizer is an extension for Visual Studio 2010.It displays the matched route data and datatokens of all defined routes in your mvc applicationAutoLaunch for Windows Embedded Compact (CE): AutoLaunch component for Windows Embedded CE 6.0 and Windows Embedded Compact 7BicubicResizeSilverlight: A client-side Silverlight library for performing a bicubic resize. Cloud Monitoring Studio: Cloud Monitoring Studio provides real-time performance monitoring mechanism for Azure deployed applications/Azure roles with the help of easy-to-understand graphs. Users can configure required performance counters for individual Azure roles through easy-to-use & intuitive GUI.CoreCon for Windows Embedded Compact (CE): CoreCon component for Windows Embedded CE 6.0 and Windows Embedded Compact 7, to simplify the tasks needed to include CoreCon files to the OS image.DokanDiscUtils Bridge: This a a bridge for the Dokan library and the DiscUtils library that allows Any partition/image that discutils can open to be mounted using dokanEverything About My Share: Everything About My ShareExtraordinary Ideas: This project contains some Extra oradinary solutions for difficult software problems.. Article's are in Turkish Language tahircakmak.blogspot.comIE9 Helper: The IE9 Helper is an ASP.NET Helper to makes adding IE9 features simple.ITSolutions: .NET Sandbox SolutionsKitty - Async Server: Kitty is an Async Server with C# and Java versions. It builds on Parallelism to deliver a Internet Scale Server StarterKit.mediainfocollector: Retrieves info from mediafilesMini - Async WebSocket Server: Mini is an Async WebSocket Server with versions in C# and Java. It builds on Parallelism and Kitty to deliver an Internet Scale WebSocket Server StarterKit. MVC N-tier EMR Sample Application: This sample uses EMR to showcase a MVC N-Tier application. It uses WCF to separate the presentation from the DB/Backend.MyPhotoGallery: MyPhotoGallery is a photo gallery developed in ASP.Net MVC.NuGet: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development.OneCode CodeBox: OneCode CodeBoxonecode toolkit: toolsOrchard SSL: Orchard Secured Sockets Layer (SSL) adds new features to force the usage of SSL in sections like authentication pages or the dashboard.OrchardCMS - Lokalizacija: OrchardCMS - Lokalizacija je projekat lokalizacije Orchard CMS-a na srpski, hrvatski, srpskohrvatski, hrvatskosrpski i sve ostale jezike sa podrucija ex-YU. Pokušacemo da iskorisitmo slicnosti u jezicima kako bi jedni drugima pomogli i olakšali lokalizaciju Orchard-a. Pyxis Install Maker: This utility creates single file installs for Pyxis 2 applications.SaleCard: TestSharePoint Social Networking: A Collection of solutions aimed at adding social network to your SharePoint 2010 site. The collection will include web parts, ribbon extensions and other type of solutions that will add or enhance the social networking capabilities of SharePoint. The solution is written in c#.SmartScreenTerminator: Pissed off by the stupid "smart screen" asking you to "remember to protect your password" every time you click someone else's blog link in your Windows Live homepage? Use this three line appication to allow your IE to automatically navigate to the destination page.StreetScene: StreetScene is a sample project showing how to use Microsoft technologies such as ASP.NET, Azure and Silverlight to build rich applications.svmnetx: testtest_project: test projectTweet-Links: Tweet-Links is designed for ultra-fast sending a twitter selected text and files and images.WCMF - Windows Content Management Framework: WCMF is a framework that allows one to build CMS appllications that target the Windows platform (whereas a typical CMS system is usually web based). Used technologies are MEF, WCF, WPF (including Silverlight) and Caliburn.Micro.WebNoteAOP: A sample project for aspect oriented programming with PostSharp. The main purpose is a short introduction. All aspects are made in a very simple way. They should be useful for simple applications. Please keep in mind, that complex problems often require a complex solution, too.

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  • CodePlex Daily Summary for Thursday, March 10, 2011

    CodePlex Daily Summary for Thursday, March 10, 2011Popular ReleasesTweetSharp: TweetSharp v2.0.0: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Beta ChangesAdded user streams support Serialization is not attempted for Twitter 5xx errors Fixes based on feedback Third Party Library VersionsHammock v1.2.0: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comSharePoint Field Groups To Users: GroupsToUsers Release 1.0: SharePoint "Groups to Users" is a custom field that displays two separate drop-down lists. The first drop-down populates with all SharePoint Groups from the current web. By selecting a particular group the second drop-down list gets populated with all Users within the selected SharePoint group.DirectQ: Release 1.8.7 (RC2): More fixes and improvements. Note for multiplayer - you may need to set r_waterwarp to 0 or 2 before connecting to a server, otherwise you will get a "Mod_PointInLeaf: bad model" error and not be able to connect. You can set it back to 1 after you connect, of course. This only came to light after releasing, and will be fixed in the next one.Microsoft All-In-One Code Framework: Visual Studio 2008 Code Samples 2011-03-09: Code samples for Visual Studio 2008Office Web.UI: Version 2.4: After having lost all modifications done for 2.3. I finally did it again... Have a look at http://www.officewebui.com/change-log Also, the documentation continues to grow... http://www.officewebui.com/category/kb ThanksmyCollections: Version 1.3: New in version 1.3 : Added Editor management for Books Added Amazon API for Books Us, Fr, De Added Amazon Us, Fr, De for Movies Added The MovieDB for Fr and De Added Author for Books Added Editor and Platform for Games Added Amazon Us, De for Games Added Studio for XXX Added Background for XXX Bug fixing with Softonic API Bug fixing with IMDB UI improvement Removed GraceNote Added Amazon Us,Fr, De for Series Added TVDB Fr and De for Series Added Tracks for Musi...Facebook Graph Toolkit: Facebook Graph Toolkit 1.1: Version 1.1 (8 Mar 2011)new Dialog class for redirecting users to Facebook dialogs new Async publishing methods new Check for Extended Permissions option fixed bug: inappropiate condition of redirecting to login in Api class fixed bug: IframeRedirect method not workingpatterns & practices : Composite Services: Composite Services Guidance - CTP2: This is the second CTP of the p&p Composite Service Guidance.Python Tools for Visual Studio: 1.0 Beta 1: Beta 1You can't install IronPython Tools for Visual Studio side-by-side with Python Tools for Visual Studio. A race condition sometimes causes local MPI debugging to miss breakpoints. When MPI jobs on a cluster fail they don’t get cleaned up correctly, which can cause debugging to stall because the associated MPI job is stuck in the queue. The "Threads" view has a race condition which can cause it not to display properly at times. VS2010 shortcuts that are pinned to the taskbar are so...DotNetAge -a lightweight Mvc jQuery CMS: DotNetAge 2: What is new in DotNetAge 2.0 ? Completely update DJME to DJME2, enhance user experience ,more beautiful and more interactively visit DJME project home to lean more about DJME http://www.dotnetage.com/sites/home/djme.html A new widget engine has came! Faster and easiler. Runtime performance enhanced. SEO enhanced. UI Designer enhanced. A new web resources explorer. Page manager enhanced. BlogML supports added that allows you import/export your blog data to/from dotnetage publishi...Kooboo CMS: Kooboo CMS 3.0 Beta: Files in this downloadkooboo_CMS.zip: The kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL,SQLCE, RavenDB and MongoDB. Default is XML based database. To use them, copy the related dlls into web root bin folder and remove old content provider dlls. Content provider has the name like "Kooboo.CMS.Content.Persistence.SQLServer.dll" View_Engines.zip: Supports of Razor, webform and NVelocity view engine. Copy the dlls into web root bin folder t...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.2: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager added fullscreen for the popup and popupformIronPython: 2.7 Release Candidate 2: On behalf of the IronPython team, I am pleased to announce IronPython 2.7 Release Candidate 2. The releases contains a few minor bug fixes, including a working webbrowser module. Please see the release notes for 61395 for what was fixed in previous releases.LINQ to Twitter: LINQ to Twitter Beta v2.0.20: Mono 2.8, Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation.Minemapper: Minemapper v0.1.6: Once again supports biomes, thanks to an updated Minecraft Biome Extractor, which added support for the new Minecraft beta v1.3 map format. Updated mcmap to support new biome format.Sandcastle Help File Builder: SHFB v1.9.3.0 Release: This release supports the Sandcastle June 2010 Release (v2.6.10621.1). It includes full support for generating, installing, and removing MS Help Viewer files. This new release is compiled under .NET 4.0, supports Visual Studio 2010 solutions and projects as documentation sources, and adds support for projects targeting the Silverlight Framework. This release uses the Sandcastle Guided Installation package used by Sandcastle Styles. Download and extract to a folder and then run SandcastleI...AutoLoL: AutoLoL v1.6.4: It is now possible to run the clicker anyway when it can't detect the Masteries Window Fixed a critical bug in the open file dialog Removed the resize button Some UI changes 3D camera movement is now more intuitive (Trackball rotation) When an error occurs on the clicker it will attempt to focus AutoLoLYAF.NET (aka Yet Another Forum.NET): v1.9.5.5 RTW: YAF v1.9.5.5 RTM (Date: 3/4/2011 Rev: 4742) Official Discussion Thread here: http://forum.yetanotherforum.net/yaf_postsm47149_v1-9-5-5-RTW--Date-3-4-2011-Rev-4742.aspx Changes in v1.9.5.5 Rev. #4661 - Added "Copy" function to forum administration -- Now instead of having to manually re-enter all the access masks, etc, you can just duplicate an existing forum and modify after the fact. Rev. #4642 - New Setting to Enable/Disable Last Unread posts links Rev. #4641 - Added Arabic Language t...Snippet Designer: Snippet Designer 1.3.1: Snippet Designer 1.3.1 for Visual Studio 2010This is a bug fix release. Change logFixed bug where Snippet Designer would fail if you had the most recent Productivity Power Tools installed Fixed bug where "Export as Snippet" was failing in non-english locales Fixed bug where opening a new .snippet file would fail in non-english localesChiave File Encryption: Chiave 1.0: Final Relase for Chave 1.0 Stable: Application for file encryption and decryption using 512 Bit rijndael encyrption algorithm with simple to use UI. Its written in C# and compiled in .Net version 3.5. It incorporates features of Windows 7 like Jumplists, Taskbar progress and Aero Glass. Now with added support to Windows XP! Change Log from 0.9.2 to 1.0: ==================== Added: > Added Icon Overlay for Windows 7 Taskbar Icon. >Added Thumbnail Toolbar buttons to make the navigation easier...New ProjectsAll2Iso: Convert any disk image format to ISO. Actually it can only convert from BIN. Any help is appreciated.Asset Management by Joko for GENCPROS: This is my initial test project using codeplex storageAxvius: Axvius' core C# API library. Includes, Now, a class for overriding the system clock; especially useful for unit tests.Collision Avoidance Simulator: The vertex buff er, in conjunction with the spatial con guration of human models, a particle system and a reduced set of rules are processed in order to obtain a dynamic knowledge base for collision avoidance calculations. Developed in C++.Configuring role link in Biztalk 2009: Configuring role link in Biztalk 2009CrazySnake: Crazy Snake é o famoso jogo da cobra, esse em sua versão tanto para windows, quanto para windows phone 7dIRca WP7 IRC Client: IRC client with possible SL/WPF ports. Utilizes native tcp sockets until the communication layer from MS solidifies. Basically put, this project would not exist without the work of some wp7 hackers. Pip pip old boys.DoanVienProject: Ðây là porject qu?n lý doàn viênDynamics AX Build Scripts: Sharing build scripts for Dynamics AX integration with source control, focused on Team Foundation Server (TFS)EPiServer CMS ElencySolutions.MultipleProperty: The MultipleProperty classes are for use in EPiServer CMS 6 and provide an easy way for developers to build complex custom properties that comprise of other EPiServer custom properties. Feriados Móveis Brasil: This project aim to calculate the holidays in Brazil who is based on catholic dates. The main holiday is the Easter Sunday and the other holidays are calculated based on that date. Cálculo de feriados móveis para o Brasil baseados nas datas festivas católicas.flyskynet: myselft projectGriffTom: GriffTomImage Resizer (????????): ??????????????????,????????????????。?????jpg??。 ??????,????????????。iPray: Islamic Prayer Software.Japanese Learners & Enthusiasts Kanji Project: Help create games, puzzles, and exercises to assist learners of Japanese to master Kanji comprehension. Games/etc. will be written in C#, jQuery and/or Silverlight for ASP.NET MVC 3 Razor. Initial goal is for a user of the site to master grade level 1 Kanji (first 80 Kanji).MailChimp Amazon Simple Email Service .NET Wrapper: A .NET 4 wrapper for MailChimp's Amazon Simple Email Service. It's developed in C# using Hammock.NGuice: .NET????Guice???????????。???.NET?????????,?Guice?.NET??????????。???????:http://code.google.com/p/google-guice/Rubrica Persone: Libreria che contiene gli oggetti e le form per la gestione di una rubrica di persone, facilmente integrabile in altre applicazioni.SCCM Client Center Integration Pack for Opalis: "SCCM Client Center Integration Pack for Opalis" is an System Center Opalis Integration Pack to manage and orchestrate System Center Configuration Manager (SCCM) 2007 Agents from Opalis workflows.Sugar-free programming: I like to think about breadth or depth developer, or Mort, Elvis, or Einstein developer stereotypes, as roles we could play accordingly to the task at hand…see more: http://blogs.msdn.com/b/marcod/archive/2011/03/01/sugarfreecs1.aspxTest Project 1: This is test project siteTestZoner: TestZoneTextBookReader: ???????????????????????,??????????,??????! ??.net 2.0uSiteBuilder: uSiteBuilder is a framework made for .NET developers to simplify, speedup and take Umbraco development to next level. Aim of this framework is to reduce developer interaction with Umbraco back-end (browser based development), to create Umbraco websites in a more .NET way...VinculacionMicrosoft: Vinculacion Microsoft is a project for distributing Dreamsparks and Faculty Connection codes to students and professors. It is developed in ASP .Net and designed for Universities in Mexico interested in the different benefits that Microsoft has for them. Vio: Vio is an application for Sharetronix Based websites. Allowing users to connect to their community via their Windows Desktop.whatsnew.exe a command line utility to find new files: whatsnew.exe is a command line utility that lists the files created (new files) in a given number of days. whatsnew.exe 's syntax is very simple: whatsnew path numberofdays Also whatsnew supports other options like HTML or XML output, hyperlinked outputs and more.

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  • CodePlex Daily Summary for Sunday, January 30, 2011

    CodePlex Daily Summary for Sunday, January 30, 2011Popular ReleasesWPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.3: Version: 2.0.0.3 (Milestone 3): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...Rawr: Rawr 4.0.17 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 and on the Version Notes page: http://rawr.codeplex.com/wikipage?title=VersionNotes As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you...VivoSocial: VivoSocial 7.4.2: Version 7.4.2 of VivoSocial has been released. If you experienced any issues with the previous version, please update your modules to the 7.4.2 release and see if they persist. If you have any questions about this release, please post them in our Support forums. If you are experiencing a bug or would like to request a new feature, please submit it to our issue tracker. Web Controls * Updated Business Objects and added a new SQL Data Provider File. Groups * Fixed a security issue whe...PHP Manager for IIS: PHP Manager 1.1.1 for IIS 7: This is a minor release of PHP Manager for IIS 7. It contains all the functionality available in 56962 plus several bug fixes (see change list for more details). Also, this release includes Russian language support. SHA1 codes for the downloads are: PHPManagerForIIS-1.1.0-x86.msi - 6570B4A8AC8B5B776171C2BA0572C190F0900DE2 PHPManagerForIIS-1.1.0-x64.msi - 12EDE004EFEE57282EF11A8BAD1DC1ADFD66A654VFPX: VFP2C32 2.0.0.8 Release Candidate: This release includes several bugfixes, new functions and finally a CHM help file for the complete library.EnhSim: EnhSim 2.3.3 ALPHA: 2.3.3 ALPHAThis release supports WoW patch 4.06 at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Added back in a p...DB>doc for Microsoft SQL Server: 1.0.0.0: Initial release Supported output HTML WikiPlex markup Raw XML Supported objects Tables Primary Keys Foreign Keys ViewsmojoPortal: 2.3.6.1: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2361-released.aspx Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.Office Web.UI: Alpha preview: This is the first alpha release. Very exciting moment... This download is just the demo application : "Contoso backoffice Web App". No source included for the moment, just the app, for testing purposes and for feedbacks !! This package includes a set of official MS Office icons (143 png 16x16 and 132 png 32x32) to really make a great app ! Please rate and give feedback ThanksParallel Programming with Microsoft Visual C++: Drop 6 - Chapters 4 and 5: This is Drop 6. It includes: Drafts of the Preface, Introduction, Chapters 2-7, Appendix B & C and the glossary Sample code for chapters 2-7 and Appendix A & B. The new material we'd like feedback on is: Chapter 4 - Parallel Aggregation Chapter 5 - Futures The source code requires Visual Studio 2010 in order to run. There is a known bug in the A-Dash sample when the user attempts to cancel a parallel calculation. We are working to fix this.Catel - WPF and Silverlight MVVM library: 1.1: (+) Styles can now be changed dynamically, see Examples application for a how-to (+) ViewModelBase class now have a constructor that allows services injection (+) ViewModelBase services can now be configured by IoC (via Microsoft.Unity) (+) All ViewModelBase services now have a unit test implementation (+) Added IProcessService to run processes from a viewmodel with directly using the process class (which makes it easier to unit test view models) (*) If the HasErrors property of DataObjec...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.160: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release improves NodeXL's Twitter and Pajek features. See the Complete NodeXL Release History for details. Installation StepsFollow these steps to install and use the template: Download the Zip file. Unzip it into any folder. Use WinZip or a similar program, or just right-click the Zip file in Windows Explorer and select "Extract All." Close Ex...Kooboo CMS: Kooboo CMS 3.0 CTP: Files in this downloadkooboo_CMS.zip: The kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL, RavenDB and SQLCE. Default is XML based database. To use them, copy the related dlls into web root bin folder and remove old content provider dlls. Content provider has the name like "Kooboo.CMS.Content.Persistence.SQLServer.dll" View_Engines.zip: Supports of Razor, webform and NVelocity view engine. Copy the dlls into web root bin folder to enable...UOB & ME: UOB ME 2.6: UOB ME 2.6????: ???? V1.0: ???? V1.0 ??Password Generator: 2.2: Parallel password generation Password strength calculation ( Same method used by Microsoft here : https://www.microsoft.com/protect/fraud/passwords/checker.aspx ) Minor code refactoringVisual Studio 2010 Architecture Tooling Guidance: Spanish - Architecture Guidance: Francisco Fagas http://geeks.ms/blogs/ffagas, Microsoft Most Valuable Professional (MVP), localized the Visual Studio 2010 Quick Reference Guidance for the Spanish communities, based on http://vsarchitectureguide.codeplex.com/releases/view/47828. Release Notes The guidance is available in a xps-only (default) or complete package. The complete package contains the files in xps, pdf and Office 2007 formats. 2011-01-24 Publish version 1.0 of the Spanish localized bits.ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.6.2: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager the html generation has been optimized, the html page size is much smaller nowFacebook Graph Toolkit: Facebook Graph Toolkit 0.6: new Facebook Graph objects: Application, Page, Post, Comment Improved Intellisense documentation new Graph Api connections: albums, photos, posts, feed, home, friends JSON Toolkit upgraded to version 0.9 (beta release) with bug fixes and new features bug fixed: error when handling empty JSON arrays bug fixed: error when handling JSON array with square or large brackets in the message bug fixed: error when handling JSON obejcts with double quotation in the message bug fixed: erro...Microsoft All-In-One Code Framework: Visual Studio 2008 Code Samples 2011-01-23: Code samples for Visual Studio 2008New ProjectsAnaida - WebSocket Client/Adapter: Anaida is a WebSocket Client Library/Adapter. With 3 versions for Java, Silverlight and C#CutPasteAssign: Visual Studio extension to assist in the common refactoring of assigning parameters to local variables.Drori Photos: Photos of Drori the photographerD-Solution: App de D-SolutionEnigma Home Inventory: Most consumers do not have an itemized list of proof of ownership. Enigma Home Inventory may take the hassle out of arguing with the insurance companies. This project is aimed to be for a simple inventory program for end users who are not computer savvy.FastKnow: is a CMS & wikiFileSignatures: FileSignatures aims to create a class library that can identify the file format based on file contents. The project is written in C# 3.0, and can be used in .NET 3.5 and 4.0 projects.Genrsis: The aim of the Genrsis project is to be a suite of products that you can use to build things, starting with a workflow-based project management tool. Built in C#, it should be a one-stop place to get well-integrated products to get you up and running.MVC Demos: MVC 2 and MVC 3 examples with ajax and json.MVC Templates for DevExpress: Scaffolding templates for use in ASP.NET MVC 2 with DevExpress MVC Extensions for ASP.NET MVCPixel Replacer: The Pixel Replacer is a simple library for replacing pixel colors with a new color, by setting a filter rule.ReviewPal - The Code Review Companion for .Net.: ReviewPal, the Code Review Companion for .Net. This is an Add-In / Extension for Visual Studio 2008 & Visual Studio 2010. The aim of the Add-In / Extension is to do a source code review within the Visual Studio IDE where code makes more sense and most readable.SMVector3: Vector3 class implemented as float array or with SIMD instructions with the same interface so it is transparant whether you decide to use one version or another. You can also chance version during the life cycle of the projects.uRibbon - Office 2007 Ribbon control for VB.NET: Office 2007 ribbon control, with Orb and graphic transitions. After searching for many day looking for an Office 2007-like ribbon bar, I finally gave up and decided to write my own. It's in decent shape as-is. But anyone interested in helping me to continue the devlopment??vtcheck: This will read a target binary and check to see if it is detected by VirusTotal.Web Scheduled Task Framework: A simple set of classes intended to allow the standalone scheduling of tasks (arbitrary code to execute) on a .net website without requiring access to the operating system.WP7 codeproject app: A Windows Phone 7 app for browsing codeproject.com.zhongjh: ?????????,???????。???????????: ???????????

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  • CodePlex Daily Summary for Sunday, November 28, 2010

    CodePlex Daily Summary for Sunday, November 28, 2010Popular ReleasesMDownloader: MDownloader-0.15.25.7002: Fixed updater Fixed FileServe Fixed LetItBitNotepad.NET: Notepad.NET 0.7 Preview 1: Whats New?* Optimized Code Generation: Which means it will run significantly faster. * Preview of Syntax Highlighting: Only VB.NET highlighting is supported, C# and Ruby will come in Preview 2. * Improved Editing Updates (when the line number, etc updates) to be more graceful. * Recent Documents works! * Images can be inserted but they're extremely large. Known Bugs* The Update Process hangs: This is a bug apparently spawning since 0.5. It will be fixed in Preview 2. Until then, perform a fr...Flickr Schedulr: Schedulr v2.2.3984: This is v2.2 of Flickr Schedulr, a Windows desktop application that automatically uploads pictures and videos to Flickr based on a schedule (e.g. to post a new picture every day at a certain time). What's new in this release? Videos are now supported as well. The application can now automatically add pictures to the queue when it starts up, from specific monitored folders. Sets and Groups can now be displayed as text only (without icons) to speed up the application. Fixed issue that ta...Cropper: 1.9.4: Mostly fixes for issues with a few feature requests. Fixed Issues 2730 & 3638 & 14467 11044 11447 11448 11449 14665 Implemented Features 6123 11581PFC: PFC for PB 11.5: This is just a migration from the 11.0 code. No changes have been made yet (and they are needed) for it to work properly with 11.5.PDF Rider: PDF Rider 0.5: This release does not add any new feature for pdf manipulation, but enables automatic updates checking, so it is reccomended to install it in order to stay updated with next releases. Prerequisites * Microsoft Windows Operating Systems (XP - Vista - 7) * Microsoft .NET Framework 3.5 runtime * A PDF rendering software (i.e. Adobe Reader) that can be opened inside Internet Explorer. Installation instructionsChoose one of the following methods: 1. Download and run the "pdfRider0...XamlQuery/WPF - The Write Less, Do More, WPF Library: XamlQuery-WPF v1.2 (Runtime, Source): This is the first release of popular XamlQuery library for WPF. XamlQuery has already gained recognition among Silverlight developers.Math.NET Numerics: Beta 1: First beta of Math.NET Numerics. Only contains the managed linear algebra provider. Beta 2 will include the native linear algebra providers along with better documentation and examples.Minecraft GPS: Minecraft GPS 1.1: 1.1 Release New Features Compass! New style. Set opacity on main window to allow overlay of Minecraft.Microsoft All-In-One Code Framework: Visual Studio 2010 Code Samples 2010-11-25: Code samples for Visual Studio 2010Wii Backup Fusion: Wii Backup Fusion 0.8.5 Beta: - WBFS repair (default) options fixed - Transfer to image fixed - Settings ui widget names fixed - Some little bug fixes You need to reset the settings! Delete WiiBaFu's config file or registry entries on windows: Linux: ~/.config/WiiBaFu/wiibafu.conf Windows: HKEY_CURRENT_USER\Software\WiiBaFu\wiibafu Mac OS X: ~/Library/Preferences/com.wiibafu.wiibafu.plist Caution: This is a BETA version! Errors, crashes and data loss not impossible! Use in test environments only, not on productive syste...Minemapper: Minemapper v0.1.3: Added process count and world size calculation progress to the status bar. Added View->'Status Bar' menu item to show/hide the status bar. Status bar is automatically shown when loading a world. Added a prompt, when loading a world, to use or clear cached images.Sexy Select: sexy select v0.4: Changes in v0.4 Added method : elements. This returns all the option elements that are currently added to the select list Added method : selectOption. This method accepts two values, the element to be modified and the selected state. (true/false)Deep Zoom for WPF: First Release: This first release of the Deep Zoom control has the same source code, binaries and demos as the CodeProject article (http://www.codeproject.com/KB/WPF/DeepZoom.aspx).BlogEngine.NET: BlogEngine.NET 2.0 RC: This is a Release Candidate version for BlogEngine.NET 2.0. The most current, stable version of BlogEngine.NET is version 1.6. Find out more about the BlogEngine.NET 2.0 RC here. If you want to extend or modify BlogEngine.NET, you should download the source code. To get started, be sure to check out our installation documentation and the installation screencast. If you are upgrading from a previous version, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. As this ...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.156: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds a feature for aggregating the overall metrics in a folder full of NodeXL workbooks, adds geographical coordinates to the Twitter import features, and fixes a memory-related bug. See the Complete NodeXL Release History for details. Please Note: There is a new option in the setup program to install for "Just Me" or "Everyone." Most people...VFPX: FoxBarcode v.0.11: FoxBarcode v.0.11 - Released 2010.11.22 FoxBarcode is a 100% Visual FoxPro class that provides a tool for generating images with different bar code symbologies to be used in VFP forms and reports, or exported to other applications. Its use and distribution is free for all Visual FoxPro Community. Whats is new? Added a third parameter to the BarcodeImage() method Fixed some minor bugs History FoxBarcode v.0.10 - Released 2010.11.19 - 85 Downloads Project page: FoxBarcodeDotNetAge -a lightweight Mvc jQuery CMS: DotNetAge 1.1.0.5: What is new in DotNetAge 1.1.0.5 ?Document Library features and template added. Resolve issues of templates Improving publishing service performance Opml support added. What is new in DotNetAge 1.1 ? D.N.A Core updatesImprove runtime performance , more stabilize. The DNA core objects model added. Personalization features added that allows users create the personal website, manage their resources, store personal data DynamicUIFixed the PageManager could not move page node bug. ...ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.3.1 and demos: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form and Pager tested on mozilla, safari, chrome, opera, ie 9b/8/7/6DotSpatial: DotSpatial 11-21-2010: This release introduces the following Fixed bugs related to dispose, which caused issues when reordering layers in the legend Fixed bugs related to assigning categories where NULL values are in the fields New fast-acting resize using a bitmap "prediction" of what the final resize content will look like. ImageData.ReadBlock, ImageData.WriteBlock These allow direct file access for reading or writing a rectangular window. Bitmaps are used for holding the values. Removed the need to stor...New ProjectsAC: Just a simple AC ProjectAvailability Manager Project (CMPE290): Availability Manager Project (CMPE290)BCLExtensions: BCLExtensions is an extension method library for .NET 3.5 or higher which offers various extension methods for classes in the .NET Base Class Library (BCL)Command Browser 2.0 for Visual Studio: The Command Browser is a visual studio add-in that Lets you browse, and execute Visual Studio commands on the fly. It’s very handy for people that don’t tend to use bindings on daily basis and simply wants to learn new commands out of interest.EDM And T4: Generate a WCF Service from your edmxEmperor of the Multiverse: Szoftverarchitekturak rocks :)KINECT CALL: Kinect CallMultiSafepay for nopCommerce: This is MultiSafepay shop plugin voor nopCommerce. The current version supported is nopCommerce 1.60.MyGadgebydeleted: MyGadgebydeletedNHashcash: NHashcash is a .NET implementation of the Hashcash mechanism for paying for e-mail with burnt CPU cycles.OhYeah!: WP7 Note Demo ApplicationOMax - Online Market and Exchange for Real Estate: OMax Project - Online Real Estate Management System OMax stands for Online Market and eXchange and is a Real Estate management system focusing on both individuals (brokers, agents) and organizations (real estate companies) looking for online property management solutions.Opus - Silverlight UI Framework: The opus framework provides a simple way for creating UIs for Silverlight by leveraging your current MVVM structure. Outliner, the edge detection utility: Outliner is a vectorizer of the edges in the raster pictures. The new edge detection algorithm is used. It is developed in Visual C++ 2010 Express Edition, using WinAPI and STL.SharpDropBox Client for .NET: SharpDropBox Client is a DropBox client for (at first) WP7. It caches files/directories in ISO storage, and also uses Sterling DB to metadata info so that it can easily do hash checks against DropBox making it download only when there are changes. It can also be used offline.SicunSimpleDiary: ???????(????)Silverlight Navigation With Caliburn.Micro: Bring the power of the Cabliurn.Micro MVVM framework to Siliverlight 4 navigation applications. This sample application for CM shows how it can be used to create MVVM friendly Navigation applications which formerly required a view-first approach. SilverTrace - a tracer and logger for Silverlight applications: SilverTrace - a tracer and logger for Silverlight applications.StackDeck: StackDeck is a StackOverflow analysis tool written in WPFSVNHelper -- a small clean tool for visual studio: A small tool that used to clean your bin direcotry and temporary directory for the whole solutions. I usually use it before commit soure to a SVN Server. System.Xml.Serialization: Expressions.Compiler is a lightweight xml serialization framework. It is an addition to the standart .NET XML serialization. It is designed to support out-of-the-box features: * interface-driven Xml serialization * class-driven Xml serialization * runtime serializationVoXign: - Proposer une formation introductive à la langue des signes, en e-Learning. - autonomie de gestion de l’emploi du temps, du rythme - apprentissage d’un lexique de « première nécessité » - introduction à la culture sourde et approche des spécificités linguistiques de la LSF Weyland: A .NET metaprogramming framework.

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  • Problems with SAT Collision Detection

    - by DJ AzKai
    I'm doing a project in one of my modules for college in C++ with SFML and I was hoping someone may be able to help me. I'm using a vector of squares and triangles and I am using the SAT collision detection method to see if objects collide and to make the objects respond to the collision appropriately using the MTV(minimum translation vector) Below is my code: //from the main method int main(){ // Create the main window sf::RenderWindow App(sf::VideoMode(800, 600, 32), "SFML OpenGL"); // Create a clock for measuring time elapsed sf::Clock Clock; srand(time(0)); //prepare OpenGL surface for HSR glClearDepth(1.f); glClearColor(0.3f, 0.3f, 0.3f, 0.f); //background colour glEnable(GL_DEPTH_TEST); glDepthMask(GL_TRUE); //// Setup a perspective projection & Camera position glMatrixMode(GL_PROJECTION); glLoadIdentity(); //set up a 3D Perspective View volume //gluPerspective(90.f, 1.f, 1.f, 300.0f);//fov, aspect, zNear, zFar //set up a orthographic projection same size as window //this mease the vertex coordinates are in pixel space glOrtho(0,800,0,600,0,1); // use pixel coordinates // Finally, display rendered frame on screen vector<BouncingThing*> triangles; for(int i = 0; i < 10; i++) { //instantiate each triangle; triangles.push_back(new BouncingTriangle(Vector2f(rand() % 700, rand() % 500), 3)); } vector<BouncingThing*> boxes; for(int i = 0; i < 10; i++) { //instantiate each box; boxes.push_back(new BouncingBox(Vector2f(rand() % 700, rand() % 500), 4)); } CollisionDetection * b = new CollisionDetection(); // Start game loop while (App.isOpen()) { // Process events sf::Event Event; while (App.pollEvent(Event)) { // Close window : exit if (Event.type == sf::Event::Closed) App.close(); // Escape key : exit if ((Event.type == sf::Event::KeyPressed) && (Event.key.code == sf::Keyboard::Escape)) App.close(); } //Prepare for drawing // Clear color and depth buffer glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Apply some transformations glMatrixMode(GL_MODELVIEW); glLoadIdentity(); for(int i = 0; i < 10; i++) { triangles[i]->draw(); boxes[i]->draw(); triangles[i]->update(Vector2f(800,600)); boxes[i]->draw(); boxes[i]->update(Vector2f(800,600)); } for(int j = 0; j < 10; j++) { for(int i = 0; i < 10; i++) { triangles[j]->setCollision(b->CheckCollision(*(triangles[j]),*(boxes[i]))); } } for(int j = 0; j < 10; j++) { for(int i = 0; i < 10; i++) { boxes[j]->setCollision(b->CheckCollision(*(boxes[j]),*(triangles[i]))); } } for(int i = 0; i < triangles.size(); i++) { for(int j = i + 1; j < triangles.size(); j ++) { triangles[j]->setCollision(b->CheckCollision(*(triangles[j]),*(triangles[i]))); } } for(int i = 0; i < triangles.size(); i++) { for(int j = i + 1; j < triangles.size(); j ++) { boxes[j]->setCollision(b->CheckCollision(*(boxes[j]),*(boxes[i]))); } } App.display(); } return EXIT_SUCCESS; } (ignore this line) //from the BouncingThing.cpp BouncingThing::BouncingThing(Vector2f position, int noSides) : pos(position), pi(3.14), radius(3.14), nSides(noSides) { collided = false; if(nSides ==3) { Vector2f vert1 = Vector2f(-12.0f,-12.0f); Vector2f vert2 = Vector2f(0.0f, 12.0f); Vector2f vert3 = Vector2f(12.0f,-12.0f); verts.push_back(vert1); verts.push_back(vert2); verts.push_back(vert3); } else if(nSides == 4) { Vector2f vert1 = Vector2f(-12.0f,12.0f); Vector2f vert2 = Vector2f(12.0f, 12.0f); Vector2f vert3 = Vector2f(12.0f,-12.0f); Vector2f vert4 = Vector2f(-12.0f, -12.0f); verts.push_back(vert1); verts.push_back(vert2); verts.push_back(vert3); verts.push_back(vert4); } velocity.x = ((rand() % 5 + 1) / 3) + 1; velocity.y = ((rand() % 5 + 1) / 3 ) +1; } void BouncingThing::update(Vector2f screenSize) { Transform t; t.rotate(0); for(int i=0;i< verts.size(); i++) { verts[i]=t.transformPoint(verts[i]); } if(pos.x >= screenSize.x || pos.x <= 0) { velocity.x *= -1; } if(pos.y >= screenSize.y || pos.y <= 0) { velocity.y *= -1; } if(collided) { //velocity.x *= -1; //velocity.y *= -1; collided = false; } pos += velocity; } void BouncingThing::setCollision(bool x){ collided = x; } void BouncingThing::draw() { glBegin(GL_POLYGON); glColor3f(0,1,0); for(int i = 0; i < verts.size(); i++) { glVertex2f(pos.x + verts[i].x,pos.y + verts[i].y); } glEnd(); } vector<Vector2f> BouncingThing::getNormals() { vector<Vector2f> normalVerts; if(nSides == 3) { Vector2f ab = Vector2f((verts[1].x + pos.x) - (verts[0].x + pos.x), (verts[1].y + pos.y) - (verts[0].y + pos.y)); ab = flip(ab); ab.x *= -1; normalVerts.push_back(ab); Vector2f bc = Vector2f((verts[2].x + pos.x) - (verts[1].x + pos.x), (verts[2].y + pos.y) - (verts[1].y + pos.y)); bc = flip(bc); bc.x *= -1; normalVerts.push_back(bc); Vector2f ac = Vector2f((verts[2].x + pos.x) - (verts[0].x + pos.x), (verts[2].y + pos.y) - (verts[0].y + pos.y)); ac = flip(ac); ac.x *= -1; normalVerts.push_back(ac); return normalVerts; } if(nSides ==4) { Vector2f ab = Vector2f((verts[1].x + pos.x) - (verts[0].x + pos.x), (verts[1].y + pos.y) - (verts[0].y + pos.y)); ab = flip(ab); ab.x *= -1; normalVerts.push_back(ab); Vector2f bc = Vector2f((verts[2].x + pos.x) - (verts[1].x + pos.x), (verts[2].y + pos.y) - (verts[1].y + pos.y)); bc = flip(bc); bc.x *= -1; normalVerts.push_back(bc); return normalVerts; } } Vector2f BouncingThing::flip(Vector2f v){ float vyTemp = v.x; float vxTemp = v.y * -1; return Vector2f(vxTemp, vyTemp); } (Ignore this line) CollisionDetection::CollisionDetection() { } vector<float> CollisionDetection::bubbleSort(vector<float> w) { int temp; bool finished = false; while (!finished) { finished = true; for (int i = 0; i < w.size()-1; i++) { if (w[i] > w[i+1]) { temp = w[i]; w[i] = w[i+1]; w[i+1] = temp; finished=false; } } } return w; } class Vector{ public: //static int dp_count; static float dot(sf::Vector2f a,sf::Vector2f b){ //dp_count++; return a.x*b.x+a.y*b.y; } static float length(sf::Vector2f a){ return sqrt(a.x*a.x+a.y*a.y); } static Vector2f add(Vector2f a, Vector2f b) { return Vector2f(a.x + b.y, a.y + b.y); } static sf::Vector2f getNormal(sf::Vector2f a,sf::Vector2f b){ sf::Vector2f n; n=a-b; n/=Vector::length(n);//normalise float x=n.x; n.x=n.y; n.y=-x; return n; } }; bool CollisionDetection::CheckCollision(BouncingThing & x, BouncingThing & y) { vector<Vector2f> xVerts = x.getVerts(); vector<Vector2f> yVerts = y.getVerts(); vector<Vector2f> xNormals = x.getNormals(); vector<Vector2f> yNormals = y.getNormals(); int size; vector<float> xRange; vector<float> yRange; for(int j = 0; j < xNormals.size(); j++) { Vector p; for(int i = 0; i < xVerts.size(); i++) { xRange.push_back(p.dot(xNormals[j], Vector2f(xVerts[i].x, xVerts[i].x))); } for(int i = 0; i < yVerts.size(); i++) { yRange.push_back(p.dot(xNormals[j], Vector2f(yVerts[i].x , yVerts[i].y))); } yRange = bubbleSort(yRange); xRange = bubbleSort(xRange); if(xRange[xRange.size() - 1] < yRange[0] || yRange[yRange.size() - 1] < xRange[0]) { return false; } float x3 = Min(xRange[0], yRange[0]); float y3 = Max(xRange[xRange.size() - 1], yRange[yRange.size() - 1]); float length = Max(x3, y3) - Min(x3, y3); } for(int j = 0; j < yNormals.size(); j++) { Vector p; for(int i = 0; i < xVerts.size(); i++) { xRange.push_back(p.dot(yNormals[j], xVerts[i])); } for(int i = 0; i < yVerts.size(); i++) { yRange.push_back(p.dot(yNormals[j], yVerts[i])); } yRange = bubbleSort(yRange); xRange = bubbleSort(xRange); if(xRange[xRange.size() - 1] < yRange[0] || yRange[yRange.size() - 1] < xRange[0]) { return false; } } return true; } float CollisionDetection::Min(float min, float max) { if(max < min) { min = max; } else return min; } float CollisionDetection::Max(float min, float max) { if(min > max) { max = min; } else return min; } On the screen the objects will freeze for a small amount of time before moving off again. However the problem is is that when this happens there are no collisions actually happening and I would really love to find out where the flaw is in the code. If you need any more information/code please don't hesitate to ask and I'll reply as soon as possible Regards, AzKai

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  • OpenGL directional light creating black spots

    - by AnonymousDeveloper
    I probably ought to start by saying that I suspect the problem is that one of my vectors is not in the correct "space", but I don't know for sure. I am having a strange problem with a directional light. When I move the camera away from (0.0, 0.0, 0.0) it creates tiny black spots that grow larger as the distance increases. I apologize ahead of time for the length of the code. Vertex shader: #version 410 core in vec3 vf_normal; in vec3 vf_bitangent; in vec3 vf_tangent; in vec2 vf_textureCoordinates; in vec3 vf_vertex; out vec3 tc_normal; out vec3 tc_bitangent; out vec3 tc_tangent; out vec2 tc_textureCoordinates; out vec3 tc_vertex; uniform mat3 vf_m_normal; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform float vf_te_inner; uniform float vf_te_outer; void main() { tc_normal = vf_normal; tc_bitangent = vf_bitangent; tc_tangent = vf_tangent; tc_textureCoordinates = vf_textureCoordinates; tc_vertex = vf_vertex; gl_Position = vf_m_mvp * vec4(vf_vertex, 1.0); } Tessellation Control shader: #version 410 core layout (vertices = 3) out; in vec3 tc_normal[]; in vec3 tc_bitangent[]; in vec3 tc_tangent[]; in vec2 tc_textureCoordinates[]; in vec3 tc_vertex[]; out vec3 te_normal[]; out vec3 te_bitangent[]; out vec3 te_tangent[]; out vec2 te_textureCoordinates[]; out vec3 te_vertex[]; uniform float vf_te_inner; uniform float vf_te_outer; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; #define ID gl_InvocationID float getTessLevelInner(float distance0, float distance1) { float avgDistance = (distance0 + distance1) / 2.0; return clamp((vf_te_inner - avgDistance), 1.0, vf_te_inner); } float getTessLevelOuter(float distance0, float distance1) { float avgDistance = (distance0 + distance1) / 2.0; return clamp((vf_te_outer - avgDistance), 1.0, vf_te_outer); } void main() { te_normal[gl_InvocationID] = tc_normal[gl_InvocationID]; te_bitangent[gl_InvocationID] = tc_bitangent[gl_InvocationID]; te_tangent[gl_InvocationID] = tc_tangent[gl_InvocationID]; te_textureCoordinates[gl_InvocationID] = tc_textureCoordinates[gl_InvocationID]; te_vertex[gl_InvocationID] = tc_vertex[gl_InvocationID]; float eyeToVertexDistance0 = distance(vec3(0.0), vec4(vf_m_view * vec4(tc_vertex[0], 1.0)).xyz); float eyeToVertexDistance1 = distance(vec3(0.0), vec4(vf_m_view * vec4(tc_vertex[1], 1.0)).xyz); float eyeToVertexDistance2 = distance(vec3(0.0), vec4(vf_m_view * vec4(tc_vertex[2], 1.0)).xyz); gl_TessLevelOuter[0] = getTessLevelOuter(eyeToVertexDistance1, eyeToVertexDistance2); gl_TessLevelOuter[1] = getTessLevelOuter(eyeToVertexDistance2, eyeToVertexDistance0); gl_TessLevelOuter[2] = getTessLevelOuter(eyeToVertexDistance0, eyeToVertexDistance1); gl_TessLevelInner[0] = getTessLevelInner(eyeToVertexDistance2, eyeToVertexDistance0); } Tessellation Evaluation shader: #version 410 core layout (triangles, equal_spacing, cw) in; in vec3 te_normal[]; in vec3 te_bitangent[]; in vec3 te_tangent[]; in vec2 te_textureCoordinates[]; in vec3 te_vertex[]; out vec3 g_normal; out vec3 g_bitangent; out vec4 g_patchDistance; out vec3 g_tangent; out vec2 g_textureCoordinates; out vec3 g_vertex; uniform float vf_te_inner; uniform float vf_te_outer; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat3 vf_m_normal; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_displace; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; vec2 interpolate2D(vec2 v0, vec2 v1, vec2 v2) { return vec2(gl_TessCoord.x) * v0 + vec2(gl_TessCoord.y) * v1 + vec2(gl_TessCoord.z) * v2; } vec3 interpolate3D(vec3 v0, vec3 v1, vec3 v2) { return vec3(gl_TessCoord.x) * v0 + vec3(gl_TessCoord.y) * v1 + vec3(gl_TessCoord.z) * v2; } float amplify(float d, float scale, float offset) { d = scale * d + offset; d = clamp(d, 0, 1); d = 1 - exp2(-2*d*d); return d; } float getDisplacement(vec2 t0, vec2 t1, vec2 t2) { float displacement = 0.0; vec2 textureCoordinates = interpolate2D(t0, t1, t2); vec2 vector = ((t0 + t1 + t2) / 3.0); float sampleDistance = sqrt((vector.x * vector.x) + (vector.y * vector.y)); sampleDistance /= ((vf_te_inner + vf_te_outer) / 2.0); displacement += texture(vf_t_displace, textureCoordinates).x; displacement += texture(vf_t_displace, textureCoordinates + vec2(-sampleDistance, -sampleDistance)).x; displacement += texture(vf_t_displace, textureCoordinates + vec2(-sampleDistance, sampleDistance)).x; displacement += texture(vf_t_displace, textureCoordinates + vec2( sampleDistance, sampleDistance)).x; displacement += texture(vf_t_displace, textureCoordinates + vec2( sampleDistance, -sampleDistance)).x; return (displacement / 5.0); } void main() { g_normal = normalize(interpolate3D(te_normal[0], te_normal[1], te_normal[2])); g_bitangent = normalize(interpolate3D(te_bitangent[0], te_bitangent[1], te_bitangent[2])); g_patchDistance = vec4(gl_TessCoord, (1.0 - gl_TessCoord.y)); g_tangent = normalize(interpolate3D(te_tangent[0], te_tangent[1], te_tangent[2])); g_textureCoordinates = interpolate2D(te_textureCoordinates[0], te_textureCoordinates[1], te_textureCoordinates[2]); g_vertex = interpolate3D(te_vertex[0], te_vertex[1], te_vertex[2]); float displacement = getDisplacement(te_textureCoordinates[0], te_textureCoordinates[1], te_textureCoordinates[2]); float d2 = min(min(min(g_patchDistance.x, g_patchDistance.y), g_patchDistance.z), g_patchDistance.w); d2 = amplify(d2, 50, -0.5); g_vertex += g_normal * displacement * 0.1 * d2; gl_Position = vf_m_mvp * vec4(g_vertex, 1.0); } Geometry shader: #version 410 core layout (triangles) in; layout (triangle_strip, max_vertices = 3) out; in vec3 g_normal[3]; in vec3 g_bitangent[3]; in vec4 g_patchDistance[3]; in vec3 g_tangent[3]; in vec2 g_textureCoordinates[3]; in vec3 g_vertex[3]; out vec3 f_tangent; out vec3 f_bitangent; out vec3 f_eyeDirection; out vec3 f_lightDirection; out vec3 f_normal; out vec4 f_patchDistance; out vec4 f_shadowCoordinates; out vec2 f_textureCoordinates; out vec3 f_vertex; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat3 vf_m_normal; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; void main() { int index = 0; while (index < 3) { vec3 vertexNormal_cameraspace = vf_m_normal * normalize(g_normal[index]); vec3 vertexTangent_cameraspace = vf_m_normal * normalize(f_tangent); vec3 vertexBitangent_cameraspace = vf_m_normal * normalize(f_bitangent); mat3 TBN = transpose(mat3( vertexTangent_cameraspace, vertexBitangent_cameraspace, vertexNormal_cameraspace )); vec3 eyeDirection = -(vf_m_view * vf_m_model * vec4(g_vertex[index], 1.0)).xyz; vec3 lightDirection = normalize(-(vf_m_view * vec4(vf_l_position, 1.0)).xyz); f_eyeDirection = TBN * eyeDirection; f_lightDirection = TBN * lightDirection; f_normal = normalize(g_normal[index]); f_patchDistance = g_patchDistance[index]; f_shadowCoordinates = vf_m_depthBias * vec4(g_vertex[index], 1.0); f_textureCoordinates = g_textureCoordinates[index]; f_vertex = (vf_m_model * vec4(g_vertex[index], 1.0)).xyz; gl_Position = gl_in[index].gl_Position; EmitVertex(); index ++; } EndPrimitive(); } Fragment shader: #version 410 core in vec3 f_bitangent; in vec3 f_eyeDirection; in vec3 f_lightDirection; in vec3 f_normal; in vec4 f_patchDistance; in vec4 f_shadowCoordinates; in vec3 f_tangent; in vec2 f_textureCoordinates; in vec3 f_vertex; out vec4 fragColor; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; vec2 poissonDisk[16] = vec2[]( vec2(-0.94201624, -0.39906216), vec2( 0.94558609, -0.76890725), vec2(-0.09418410, -0.92938870), vec2( 0.34495938, 0.29387760), vec2(-0.91588581, 0.45771432), vec2(-0.81544232, -0.87912464), vec2(-0.38277543, 0.27676845), vec2( 0.97484398, 0.75648379), vec2( 0.44323325, -0.97511554), vec2( 0.53742981, -0.47373420), vec2(-0.26496911, -0.41893023), vec2( 0.79197514, 0.19090188), vec2(-0.24188840, 0.99706507), vec2(-0.81409955, 0.91437590), vec2( 0.19984126, 0.78641367), vec2( 0.14383161, -0.14100790) ); float random(vec3 seed, int i) { vec4 seed4 = vec4(seed,i); float dot_product = dot(seed4, vec4(12.9898, 78.233, 45.164, 94.673)); return fract(sin(dot_product) * 43758.5453); } float amplify(float d, float scale, float offset) { d = scale * d + offset; d = clamp(d, 0, 1); d = 1 - exp2(-2.0 * d * d); return d; } void main() { vec3 lightColor = vf_l_color.xyz; float lightPower = vf_l_color.w; vec3 materialDiffuseColor = texture(vf_t_diffuse, f_textureCoordinates).xyz; vec3 materialAmbientColor = vec3(0.1, 0.1, 0.1) * materialDiffuseColor; vec3 materialSpecularColor = texture(vf_t_specular, f_textureCoordinates).xyz; vec3 n = normalize(texture(vf_t_normal, f_textureCoordinates).rgb * 2.0 - 1.0); vec3 l = normalize(f_lightDirection); float cosTheta = clamp(dot(n, l), 0.0, 1.0); vec3 E = normalize(f_eyeDirection); vec3 R = reflect(-l, n); float cosAlpha = clamp(dot(E, R), 0.0, 1.0); float visibility = 1.0; float bias = 0.005 * tan(acos(cosTheta)); bias = clamp(bias, 0.0, 0.01); for (int i = 0; i < 4; i ++) { float shading = (0.5 / 4.0); int index = i; visibility -= shading * (1.0 - texture(vf_t_shadow, vec3(f_shadowCoordinates.xy + poissonDisk[index] / 3000.0, (f_shadowCoordinates.z - bias) / f_shadowCoordinates.w))); }\n" fragColor.xyz = materialAmbientColor + visibility * materialDiffuseColor * lightColor * lightPower * cosTheta + visibility * materialSpecularColor * lightColor * lightPower * pow(cosAlpha, 5); fragColor.w = texture(vf_t_diffuse, f_textureCoordinates).w; } The following images should be enough to give you an idea of the problem. Before moving the camera: Moving the camera just a little. Moving it to the center of the scene.

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  • How to diagnose failing 6Gbps SATA connection?

    - by whitequark
    I have a Samsung RC530 notebook and OCZ Vertex-3 6Gbps SATA SSD working in AHCI mode. # dmesg | grep DMI SAMSUNG ELECTRONICS CO., LTD. RC530/RC730/RC530/RC730, BIOS 03WD.M008.20110927.PSA 09/27/2011 # lspci -nn 00:1f.2 SATA controller [0106]: Intel Corporation 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller [8086:1c03] (rev 04) # sdparm -a /dev/sda /dev/sda: ATA OCZ-VERTEX3 2.15 At the boot, the following messages are present in dmesg (I am running Debian wheezy @ Linux 3.2.8): # dmesg | grep -iE '(ata|ahci)' [ 5.179783] ahci 0000:00:1f.2: version 3.0 [ 5.179802] ahci 0000:00:1f.2: PCI INT B -> GSI 19 (level, low) -> IRQ 19 [ 5.179864] ahci 0000:00:1f.2: irq 42 for MSI/MSI-X [ 5.195424] ahci 0000:00:1f.2: AHCI 0001.0300 32 slots 6 ports 6 Gbps 0x5 impl SATA mode [ 5.195429] ahci 0000:00:1f.2: flags: 64bit ncq sntf pm led clo pio slum part ems apst [ 5.195436] ahci 0000:00:1f.2: setting latency timer to 64 [ 5.204035] scsi0 : ahci [ 5.204301] scsi1 : ahci [ 5.204447] scsi2 : ahci [ 5.204592] scsi3 : ahci [ 5.204682] scsi4 : ahci [ 5.204799] scsi5 : ahci [ 5.204917] ata1: SATA max UDMA/133 abar m2048@0xf7c06000 port 0xf7c06100 irq 42 [ 5.204920] ata2: DUMMY [ 5.204923] ata3: SATA max UDMA/133 abar m2048@0xf7c06000 port 0xf7c06200 irq 42 [ 5.204924] ata4: DUMMY [ 5.204926] ata5: DUMMY [ 5.204927] ata6: DUMMY [ 5.523039] ata3: SATA link up 1.5 Gbps (SStatus 113 SControl 300) [ 5.525911] ata3.00: ATAPI: TSSTcorp CDDVDW SN-208BB, SC00, max UDMA/100 [ 5.531006] ata1: SATA link up 6.0 Gbps (SStatus 133 SControl 300) [ 5.533703] ata3.00: configured for UDMA/100 [ 5.542790] ata1.00: ATA-8: OCZ-VERTEX3, 2.15, max UDMA/133 [ 5.542800] ata1.00: 117231408 sectors, multi 16: LBA48 NCQ (depth 31/32), AA [ 5.552751] ata1.00: configured for UDMA/133 [ 5.553050] scsi 0:0:0:0: Direct-Access ATA OCZ-VERTEX3 2.15 PQ: 0 ANSI: 5 [ 5.559621] scsi 2:0:0:0: CD-ROM TSSTcorp CDDVDW SN-208BB SC00 PQ: 0 ANSI: 5 [ 5.564059] sd 0:0:0:0: [sda] 117231408 512-byte logical blocks: (60.0 GB/55.8 GiB) [ 5.564127] sd 0:0:0:0: [sda] Write Protect is off [ 5.564131] sd 0:0:0:0: [sda] Mode Sense: 00 3a 00 00 [ 5.564158] sd 0:0:0:0: [sda] Write cache: enabled, read cache: enabled, doesn't support DPO or FUA [ 5.564582] sda: sda1 [ 5.564810] sd 0:0:0:0: [sda] Attached SCSI disk [ 5.572006] sr0: scsi3-mmc drive: 16x/24x writer dvd-ram cd/rw xa/form2 cdda tray [ 5.572010] cdrom: Uniform CD-ROM driver Revision: 3.20 [ 5.572189] sr 2:0:0:0: Attached scsi CD-ROM sr0 [ 6.717181] ata1.00: exception Emask 0x50 SAct 0x1 SErr 0x280900 action 0x6 frozen [ 6.717238] ata1.00: irq_stat 0x08000000, interface fatal error [ 6.717291] ata1: SError: { UnrecovData HostInt 10B8B BadCRC } [ 6.717342] ata1.00: failed command: READ FPDMA QUEUED [ 6.717395] ata1.00: cmd 60/50:00:20:39:58/00:00:00:00:00/40 tag 0 ncq 40960 in [ 6.717396] res 40/00:00:20:39:58/00:00:00:00:00/40 Emask 0x50 (ATA bus error) [ 6.717503] ata1.00: status: { DRDY } [ 6.717553] ata1: hard resetting link [ 7.033417] ata1: SATA link up 6.0 Gbps (SStatus 133 SControl 300) [ 7.055234] ata1.00: configured for UDMA/133 [ 7.055262] ata1: EH complete [ 7.147280] ata1.00: exception Emask 0x10 SAct 0xf8 SErr 0x280100 action 0x6 frozen [ 7.147340] ata1.00: irq_stat 0x08000000, interface fatal error [ 7.147393] ata1: SError: { UnrecovData 10B8B BadCRC } [ 7.147460] ata1.00: failed command: READ FPDMA QUEUED [ 7.147529] ata1.00: cmd 60/08:18:88:17:41/00:00:02:00:00/40 tag 3 ncq 4096 in [ 7.147531] res 40/00:38:50:99:64/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.147691] ata1.00: status: { DRDY } [ 7.147754] ata1.00: failed command: READ FPDMA QUEUED [ 7.147821] ata1.00: cmd 60/00:20:f8:42:4c/01:00:02:00:00/40 tag 4 ncq 131072 in [ 7.147822] res 40/00:38:50:99:64/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.147977] ata1.00: status: { DRDY } [ 7.148036] ata1.00: failed command: READ FPDMA QUEUED [ 7.148100] ata1.00: cmd 60/50:28:f8:43:4c/00:00:02:00:00/40 tag 5 ncq 40960 in [ 7.148101] res 40/00:38:50:99:64/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.148255] ata1.00: status: { DRDY } [ 7.148315] ata1.00: failed command: READ FPDMA QUEUED [ 7.148379] ata1.00: cmd 60/00:30:50:98:64/01:00:02:00:00/40 tag 6 ncq 131072 in [ 7.148380] res 40/00:38:50:99:64/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.148534] ata1.00: status: { DRDY } [ 7.148593] ata1.00: failed command: READ FPDMA QUEUED [ 7.148657] ata1.00: cmd 60/00:38:50:99:64/01:00:02:00:00/40 tag 7 ncq 131072 in [ 7.148658] res 40/00:38:50:99:64/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.148813] ata1.00: status: { DRDY } [ 7.148875] ata1: hard resetting link [ 7.464842] ata1: SATA link up 6.0 Gbps (SStatus 133 SControl 300) [ 7.486794] ata1.00: configured for UDMA/133 [ 7.486822] ata1: EH complete [ 7.546395] ata1.00: exception Emask 0x10 SAct 0x2f SErr 0x280100 action 0x6 frozen [ 7.546470] ata1.00: irq_stat 0x08000000, interface fatal error [ 7.546531] ata1: SError: { UnrecovData 10B8B BadCRC } [ 7.546588] ata1.00: failed command: READ FPDMA QUEUED [ 7.546648] ata1.00: cmd 60/00:00:e0:4b:61/01:00:02:00:00/40 tag 0 ncq 131072 in [ 7.546649] res 40/00:28:e0:4c:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.546794] ata1.00: status: { DRDY } [ 7.546847] ata1.00: failed command: READ FPDMA QUEUED [ 7.546906] ata1.00: cmd 60/00:08:90:2f:48/01:00:02:00:00/40 tag 1 ncq 131072 in [ 7.546907] res 40/00:28:e0:4c:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.547053] ata1.00: status: { DRDY } [ 7.547106] ata1.00: failed command: READ FPDMA QUEUED [ 7.547165] ata1.00: cmd 60/00:10:90:30:48/01:00:02:00:00/40 tag 2 ncq 131072 in [ 7.547166] res 40/00:28:e0:4c:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.547310] ata1.00: status: { DRDY } [ 7.547363] ata1.00: failed command: READ FPDMA QUEUED [ 7.547422] ata1.00: cmd 60/00:18:50:c7:64/01:00:02:00:00/40 tag 3 ncq 131072 in [ 7.547423] res 40/00:28:e0:4c:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.547568] ata1.00: status: { DRDY } [ 7.547621] ata1.00: failed command: READ FPDMA QUEUED [ 7.547681] ata1.00: cmd 60/00:28:e0:4c:61/01:00:02:00:00/40 tag 5 ncq 131072 in [ 7.547682] res 40/00:28:e0:4c:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.547825] ata1.00: status: { DRDY } [ 7.547882] ata1: hard resetting link [ 7.864408] ata1: SATA link up 6.0 Gbps (SStatus 133 SControl 300) [ 7.886351] ata1.00: configured for UDMA/133 [ 7.886375] ata1: EH complete [ 7.890012] ata1: limiting SATA link speed to 3.0 Gbps [ 7.890016] ata1.00: exception Emask 0x10 SAct 0x7 SErr 0x280100 action 0x6 frozen [ 7.890093] ata1.00: irq_stat 0x08000000, interface fatal error [ 7.890152] ata1: SError: { UnrecovData 10B8B BadCRC } [ 7.890210] ata1.00: failed command: READ FPDMA QUEUED [ 7.890272] ata1.00: cmd 60/00:00:90:33:48/01:00:02:00:00/40 tag 0 ncq 131072 in [ 7.890273] res 40/00:10:e0:4f:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.890418] ata1.00: status: { DRDY } [ 7.890472] ata1.00: failed command: READ FPDMA QUEUED [ 7.890530] ata1.00: cmd 60/00:08:90:34:48/01:00:02:00:00/40 tag 1 ncq 131072 in [ 7.890531] res 40/00:10:e0:4f:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.890672] ata1.00: status: { DRDY } [ 7.890724] ata1.00: failed command: READ FPDMA QUEUED [ 7.890781] ata1.00: cmd 60/78:10:e0:4f:61/00:00:02:00:00/40 tag 2 ncq 61440 in [ 7.890782] res 40/00:10:e0:4f:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.890925] ata1.00: status: { DRDY } [ 7.890981] ata1: hard resetting link [ 8.208021] ata1: SATA link up 3.0 Gbps (SStatus 123 SControl 320) [ 8.230100] ata1.00: configured for UDMA/133 [ 8.230124] ata1: EH complete Looks like the SATA interface tries to use 6Gbps link, then fails miserably and Linux fallbacks to 3Gbps. This is somewhat fine for me, as the system boots successfully each time and works under high load (cd linux-3.2.8; make -j16). I've also ran memtest86+ and it did not find any errors. What concerns me more is that Grub sometimes takes a long time to load the images and/or fails to load itself completely. The error is consistent and is probablistic: that is, each time I boot I have a certain chance to fail. Actually, I have a slight suspiction on the cause of the failure. Look at the cabling: What kind of engineer does it this way? Nah. Even 1Gbps Ethernet hardly tolerates cables bent over a small angle, and there you have 6Gbps SATA. How cound I determine and fix the cause of errors and/or switch the link to 3Gbps mode permanently?

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  • Need help with implementing collision detection using the Separating Axis Theorem

    - by Eddie Ringle
    So, after hours of Googling and reading, I've found that the basic process of detecting a collision using SAT is: for each edge of poly A project A and B onto the normal for this edge if intervals do not overlap, return false end for for each edge of poly B project A and B onto the normal for this edge if intervals do not overlap, return false end for However, as many ways as I try to implement this in code, I just cannot get it to detect the collision. My current code is as follows: for (unsigned int i = 0; i < asteroids.size(); i++) { if (asteroids.valid(i)) { asteroids[i]->Update(); // Player-Asteroid collision detection bool collision = true; SDL_Rect asteroidBox = asteroids[i]->boundingBox; // Bullet-Asteroid collision detection for (unsigned int j = 0; j < player.bullets.size(); j++) { if (player.bullets.valid(j)) { Bullet b = player.bullets[j]; collision = true; if (b.x + (b.w / 2.0f) < asteroidBox.x - (asteroidBox.w / 2.0f)) collision = false; if (b.x - (b.w / 2.0f) > asteroidBox.x + (asteroidBox.w / 2.0f)) collision = false; if (b.y - (b.h / 2.0f) > asteroidBox.y + (asteroidBox.h / 2.0f)) collision = false; if (b.y + (b.h / 2.0f) < asteroidBox.y - (asteroidBox.h / 2.0f)) collision = false; if (collision) { bool realCollision = false; float min1, max1, min2, max2; // Create a list of vertices for the bullet CrissCross::Data::LList<Vector2D *> bullVerts; bullVerts.insert(new Vector2D(b.x - b.w / 2.0f, b.y + b.h / 2.0f)); bullVerts.insert(new Vector2D(b.x - b.w / 2.0f, b.y - b.h / 2.0f)); bullVerts.insert(new Vector2D(b.x + b.w / 2.0f, b.y - b.h / 2.0f)); bullVerts.insert(new Vector2D(b.x + b.w / 2.0f, b.y + b.h / 2.0f)); // Create a list of vectors of the edges of the bullet and the asteroid CrissCross::Data::LList<Vector2D *> bullEdges; CrissCross::Data::LList<Vector2D *> asteroidEdges; for (int k = 0; k < 4; k++) { int n = (k == 3) ? 0 : k + 1; bullEdges.insert(new Vector2D(bullVerts[k]->x - bullVerts[n]->x, bullVerts[k]->y - bullVerts[n]->y)); asteroidEdges.insert(new Vector2D(asteroids[i]->vertices[k]->x - asteroids[i]->vertices[n]->x, asteroids[i]->vertices[k]->y - asteroids[i]->vertices[n]->y)); } for (unsigned int k = 0; k < asteroidEdges.size(); k++) { Vector2D *axis = asteroidEdges[k]->getPerpendicular(); min1 = max1 = axis->dotProduct(asteroids[i]->vertices[0]); for (unsigned int l = 1; l < asteroids[i]->vertices.size(); l++) { float test = axis->dotProduct(asteroids[i]->vertices[l]); min1 = (test < min1) ? test : min1; max1 = (test > max1) ? test : max1; } min2 = max2 = axis->dotProduct(bullVerts[0]); for (unsigned int l = 1; l < bullVerts.size(); l++) { float test = axis->dotProduct(bullVerts[l]); min2 = (test < min2) ? test : min2; max2 = (test > max2) ? test : max2; } delete axis; axis = NULL; if ( (min1 - max2) > 0 || (min2 - max1) > 0 ) { realCollision = false; break; } else { realCollision = true; } } if (realCollision == false) { for (unsigned int k = 0; k < bullEdges.size(); k++) { Vector2D *axis = bullEdges[k]->getPerpendicular(); min1 = max1 = axis->dotProduct(asteroids[i]->vertices[0]); for (unsigned int l = 1; l < asteroids[i]->vertices.size(); l++) { float test = axis->dotProduct(asteroids[i]->vertices[l]); min1 = (test < min1) ? test : min1; max1 = (test > max1) ? test : max1; } min2 = max2 = axis->dotProduct(bullVerts[0]); for (unsigned int l = 1; l < bullVerts.size(); l++) { float test = axis->dotProduct(bullVerts[l]); min2 = (test < min2) ? test : min2; max2 = (test > max2) ? test : max2; } delete axis; axis = NULL; if ( (min1 - max2) > 0 || (min2 - max1) > 0 ) { realCollision = false; break; } else { realCollision = true; } } } if (realCollision) { player.bullets.remove(j); int numAsteroids; float newDegree; srand ( j + asteroidBox.x ); if ( asteroids[i]->degree == 90.0f ) { if ( rand() % 2 == 1 ) { numAsteroids = 3; newDegree = 30.0f; } else { numAsteroids = 2; newDegree = 45.0f; } for ( int k = 0; k < numAsteroids; k++) asteroids.insert(new Asteroid(asteroidBox.x + (10 * k), asteroidBox.y + (10 * k), newDegree)); } delete asteroids[i]; asteroids.remove(i); } while (bullVerts.size()) { delete bullVerts[0]; bullVerts.remove(0); } while (bullEdges.size()) { delete bullEdges[0]; bullEdges.remove(0); } while (asteroidEdges.size()) { delete asteroidEdges[0]; asteroidEdges.remove(0); } } } } } } bullEdges is a list of vectors of the edges of a bullet, asteroidEdges is similar, and bullVerts and asteroids[i].vertices are, obviously, lists of vectors of each vertex for the respective bullet or asteroid. Honestly, I'm not looking for code corrections, just a fresh set of eyes.

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  • Atmospheric scattering OpenGL 3.3

    - by user1419305
    Im currently trying to convert a shader by Sean O'Neil to version 330 so i can try it out in a application im writing. Im having some issues with deprecated functions, so i replaced them, but im almost completely new to glsl, so i probably did a mistake somewhere. Original shaders can be found here: http://www.gamedev.net/topic/592043-solved-trying-to-use-atmospheric-scattering-oneill-2004-but-get-black-sphere/ My horrible attempt at converting them: Vertex Shader: #version 330 core layout(location = 0) in vec3 vertexPosition_modelspace; //layout(location = 1) in vec2 vertexUV; layout(location = 2) in vec3 vertexNormal_modelspace; uniform vec3 v3CameraPos; uniform vec3 v3LightPos; uniform vec3 v3InvWavelength; uniform float fCameraHeight; uniform float fCameraHeight2; uniform float fOuterRadius; uniform float fOuterRadius2; uniform float fInnerRadius; uniform float fInnerRadius2; uniform float fKrESun; uniform float fKmESun; uniform float fKr4PI; uniform float fKm4PI; uniform float fScale; uniform float fScaleDepth; uniform float fScaleOverScaleDepth; // passing in matrixes for transformations uniform mat4 MVP; uniform mat4 V; uniform mat4 M; const int nSamples = 4; const float fSamples = 4.0; out vec3 v3Direction; out vec4 gg_FrontColor; out vec4 gg_FrontSecondaryColor; float scale(float fCos) { float x = 1.0 - fCos; return fScaleDepth * exp(-0.00287 + x*(0.459 + x*(3.83 + x*(-6.80 + x*5.25)))); } void main(void) { vec3 v3Pos = vertexPosition_modelspace; vec3 v3Ray = v3Pos - v3CameraPos; float fFar = length(v3Ray); v3Ray /= fFar; vec3 v3Start = v3CameraPos; float fHeight = length(v3Start); float fDepth = exp(fScaleOverScaleDepth * (fInnerRadius - fCameraHeight)); float fStartAngle = dot(v3Ray, v3Start) / fHeight; float fStartOffset = fDepth*scale(fStartAngle); float fSampleLength = fFar / fSamples; float fScaledLength = fSampleLength * fScale; vec3 v3SampleRay = v3Ray * fSampleLength; vec3 v3SamplePoint = v3Start + v3SampleRay * 0.5; vec3 v3FrontColor = vec3(0.0, 0.0, 0.0); for(int i=0; i<nSamples; i++) { float fHeight = length(v3SamplePoint); float fDepth = exp(fScaleOverScaleDepth * (fInnerRadius - fHeight)); float fLightAngle = dot(v3LightPos, v3SamplePoint) / fHeight; float fCameraAngle = dot(v3Ray, v3SamplePoint) / fHeight; float fScatter = (fStartOffset + fDepth*(scale(fLightAngle) - scale(fCameraAngle))); vec3 v3Attenuate = exp(-fScatter * (v3InvWavelength * fKr4PI + fKm4PI)); v3FrontColor += v3Attenuate * (fDepth * fScaledLength); v3SamplePoint += v3SampleRay; } gg_FrontSecondaryColor.rgb = v3FrontColor * fKmESun; gg_FrontColor.rgb = v3FrontColor * (v3InvWavelength * fKrESun); gl_Position = MVP * vec4(vertexPosition_modelspace,1); v3Direction = v3CameraPos - v3Pos; } Fragment Shader: #version 330 core uniform vec3 v3LightPos; uniform float g; uniform float g2; in vec3 v3Direction; out vec4 FragColor; in vec4 gg_FrontColor; in vec4 gg_FrontSecondaryColor; void main (void) { float fCos = dot(v3LightPos, v3Direction) / length(v3Direction); float fMiePhase = 1.5 * ((1.0 - g2) / (2.0 + g2)) * (1.0 + fCos*fCos) / pow(1.0 + g2 - 2.0*g*fCos, 1.5); FragColor = gg_FrontColor + fMiePhase * gg_FrontSecondaryColor; FragColor.a = FragColor.b; } I wrote a function to render a sphere, and im trying to render this shader onto a inverted version of it, the sphere works completely fine, with normals and all. My problem is that the sphere gets rendered all black, so the shader is not working. This is how i'm trying to render the atmosphere inside my main rendering loop. glUseProgram(programAtmosphere); glBindTexture(GL_TEXTURE_2D, 0); //###################### glUniform3f(v3CameraPos, getPlayerPos().x, getPlayerPos().y, getPlayerPos().z); glUniform3f(v3LightPos, lightPos.x / sqrt(lightPos.x * lightPos.x + lightPos.y * lightPos.y), lightPos.y / sqrt(lightPos.x * lightPos.x + lightPos.y * lightPos.y), 0); glUniform3f(v3InvWavelength, 1.0 / pow(0.650, 4.0), 1.0 / pow(0.570, 4.0), 1.0 / pow(0.475, 4.0)); glUniform1fARB(fCameraHeight, 1); glUniform1fARB(fCameraHeight2, 1); glUniform1fARB(fInnerRadius, 6350); glUniform1fARB(fInnerRadius2, 6350 * 6350); glUniform1fARB(fOuterRadius, 6450); glUniform1fARB(fOuterRadius2, 6450 * 6450); glUniform1fARB(fKrESun, 0.0025 * 20.0); glUniform1fARB(fKmESun, 0.0015 * 20.0); glUniform1fARB(fKr4PI, 0.0025 * 4.0 * 3.141592653); glUniform1fARB(fKm4PI, 0.0015 * 4.0 * 3.141592653); glUniform1fARB(fScale, 1.0 / (6450 - 6350)); glUniform1fARB(fScaleDepth, 0.25); glUniform1fARB(fScaleOverScaleDepth, 4.0 / (6450 - 6350)); glUniform1fARB(g, -0.85); glUniform1f(g2, -0.85 * -0.85); // vertices glEnableVertexAttribArray(0); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer[1]); glVertexAttribPointer( 0, // attribute 3, // size GL_FLOAT, // type GL_FALSE, // normalized? 0, // stride (void*)0 // array buffer offset ); // normals glEnableVertexAttribArray(2); glBindBuffer(GL_ARRAY_BUFFER, normalbuffer[1]); glVertexAttribPointer( 2, // attribute 3, // size GL_FLOAT, // type GL_FALSE, // normalized? 0, // stride (void*)0 // array buffer offset ); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementbuffer[1]); glUniformMatrix4fv(ModelMatrixAT, 1, GL_FALSE, &ModelMatrix[0][0]); glUniformMatrix4fv(ViewMatrixAT, 1, GL_FALSE, &ViewMatrix[0][0]); glUniformMatrix4fv(ModelViewPAT, 1, GL_FALSE, &MVP[0][0]); // Draw the triangles glDrawElements( GL_TRIANGLES, // mode cubeIndices[1], // count GL_UNSIGNED_SHORT, // type (void*)0 // element array buffer offset ); Any ideas?

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  • Incorrect output on changing sequence of declarations

    - by max
    Writing C++ code to implement Sutherland-Hodgeman polygon clipping. This order of declaration of these 2 statements gives correct output, reverse does not. int numberOfVertices = 5; Point pointList[] = { {50,50}, {200,300}, {310,110}, {130,90}, {70,40} }; I am passing the polygon vertex set to clippers in order - LEFT, RIGHT, TOP, BOTTOM. The exact error which comes when the declarations are reversed is that the bottom clipper, produces an empty set of vertices so no polygon is displayed after clipping. Correct: Incorrent: Confirmed by outputting the number of vertices produced after each pass: Correct: Incorrect: What is the reason for this error? Code: #include <iostream> #include <GL/glut.h> #define MAXVERTICES 10 #define LEFT 0 #define RIGHT 1 #define TOP 2 #define BOTTOM 3 using namespace std; /* Clipping window */ struct Window { double xmin; double xmax; double ymin; double ymax; }; struct Point { double x; double y; }; /* If I interchange these two lines, the code doesn't work. */ /**************/ int numberOfVertices = 5; Point pointList[] = { {50,50}, {200,300}, {310,110}, {130,90}, {70,40} }; /**************/ const Window w = { 100, 400, 60, 200 }; /* Checks whether a point is inside or outside a window side */ int isInside(Point p, int side) { switch(side) { case LEFT: return p.x >= w.xmin; case RIGHT: return p.x <= w.xmax; case TOP: return p.y <= w.ymax; case BOTTOM: return p.y >= w.ymin; } } /* Calculates intersection of a segment and a window side */ Point intersection(Point p1, Point p2, int side) { Point temp; double slope, intercept; bool infinite; /* Find slope and intercept of segment, taking care of inf slope */ if(p2.x - p1.x != 0) { slope = (p2.y - p1.y) / (p2.x - p1.x); infinite = false; } else { infinite = true; } intercept = p1.y - p1.x * slope; /* Calculate intersections */ switch(side) { case LEFT: temp.x = w.xmin; temp.y = temp.x * slope + intercept; break; case RIGHT: temp.x = w.xmax; temp.y = temp.x * slope + intercept; break; case TOP: temp.y = w.ymax; temp.x = infinite ? p1.x : (temp.y - intercept) / slope; break; case BOTTOM: temp.y = w.ymin; temp.x = infinite ? p1.x : (temp.y - intercept) / slope; break; } return temp; } /* Clips polygon against a side, updating the point list (called once for each side) */ void clipAgainstSide(int sideToClip) { int i, j=0; Point s,p; Point outputList[MAXVERTICES]; /* Main algorithm */ s = pointList[numberOfVertices-1]; for(i=0 ; i<numberOfVertices ; i++) { p = pointList[i]; if(isInside(p, sideToClip)) { /* p inside */ if(!isInside(s, sideToClip)) { /* p inside, s outside */ outputList[j] = intersection(p, s, sideToClip); j++; } outputList[j] = p; j++; } else if(isInside(s, sideToClip)) { /* s inside, p outside */ outputList[j] = intersection(s, p, sideToClip); j++; } s = p; } /* Updating number of points and point list */ numberOfVertices = j; /* ERROR: In last call with BOTTOM argument, numberOfVertices becomes 0 */ /* all earlier 3 calls have correct output */ cout<<numberOfVertices<<endl; for(i=0 ; i<numberOfVertices ; i++) { pointList[i] = outputList[i]; } } void SutherlandHodgemanPolygonClip() { clipAgainstSide(LEFT); clipAgainstSide(RIGHT); clipAgainstSide(TOP); clipAgainstSide(BOTTOM); } void init() { glClearColor(1,1,1,0); glMatrixMode(GL_PROJECTION); gluOrtho2D(0,1000,0,500); } void display() { glClear(GL_COLOR_BUFFER_BIT); /* Displaying ORIGINAL box and polygon */ glColor3f(0,0,1); glBegin(GL_LINE_LOOP); glVertex2i(w.xmin, w.ymin); glVertex2i(w.xmin, w.ymax); glVertex2i(w.xmax, w.ymax); glVertex2i(w.xmax, w.ymin); glEnd(); glColor3f(1,0,0); glBegin(GL_LINE_LOOP); for(int i=0 ; i<numberOfVertices ; i++) { glVertex2i(pointList[i].x, pointList[i].y); } glEnd(); /* Clipping */ SutherlandHodgemanPolygonClip(); /* Displaying CLIPPED box and polygon, 500px right */ glColor3f(0,0,1); glBegin(GL_LINE_LOOP); glVertex2i(w.xmin+500, w.ymin); glVertex2i(w.xmin+500, w.ymax); glVertex2i(w.xmax+500, w.ymax); glVertex2i(w.xmax+500, w.ymin); glEnd(); glColor3f(1,0,0); glBegin(GL_LINE_LOOP); for(int i=0 ; i<numberOfVertices ; i++) { glVertex2i(pointList[i].x+500, pointList[i].y); } glEnd(); glFlush(); } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(1000,500); glutCreateWindow("Sutherland-Hodgeman polygon clipping"); init(); glutDisplayFunc(display); glutMainLoop(); return 0; }

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