Search Results

Search found 20117 results on 805 pages for 'image uploading'.

Page 340/805 | < Previous Page | 336 337 338 339 340 341 342 343 344 345 346 347  | Next Page >

  • MD5 vertex skinning problem extending to multi-jointed skeleton (GPU Skinning)

    - by Soapy
    Currently I'm trying to implement GPU skinning in my project. So far I have achieved single joint translation and rotation, and multi-jointed translation. The problem arises when I try to rotate a multi-jointed skeleton. The image above shows the current progress. The left image shows how the model should deform. The middle image shows how it deforms in my project. The right shows a better deform (still not right) inverting a certain value, which I will explain below. The way I get my animation data is by exporting it to the MD5 format (MD5mesh for mesh data and MD5anim for animation data). When I come to parse the animation data, for each frame, I check if the bone has a parent, if not, the data is passed in as is from the MD5anim file. If it does have a parent, I transform the bones position by the parents orientation, and the add this with the parents translation. Then the parent and child orientations get concatenated. This is covered at this website. if (Parent < 0){ ... // Save this data without editing it } else { Math3::vec3 rpos; Math3::quat pq = Parent.Quaternion; Math3::quat pqi(pq); pqi.InvertUnitQuat(); pqi.Normalise(); Math3::quat::RotateVector3(rpos, pq, jv); Math3::vec3 npos(rpos + Parent.Pos); this->Translation = npos; Math3::quat nq = pq * jq; nq.Normalise(); this->Quaternion = nq; } And to achieve the image to the right, all I need to do is to change Math3::quat::RotateVector3(rpos, pq, jv); to Math3::quat::RotateVector3(rpos, pqi, jv);, why is that? And this is my skinning shader. SkinningShader.vert #version 330 core smooth out vec2 vVaryingTexCoords; smooth out vec3 vVaryingNormals; smooth out vec4 vWeightColor; uniform mat4 MV; uniform mat4 MVP; uniform mat4 Pallete[55]; uniform mat4 invBindPose[55]; layout(location = 0) in vec3 vPos; layout(location = 1) in vec2 vTexCoords; layout(location = 2) in vec3 vNormals; layout(location = 3) in int vSkeleton[4]; layout(location = 4) in vec3 vWeight; void main() { vec4 wpos = vec4(vPos, 1.0); vec4 norm = vec4(vNormals, 0.0); vec4 weight = vec4(vWeight, (1.0f-(vWeight[0] + vWeight[1] + vWeight[2]))); normalize(weight); mat4 BoneTransform; for(int i = 0; i < 4; i++) { if(vSkeleton[i] != -1) { if(i == 0) { // These are interchangable for some reason // BoneTransform = ((invBindPose[vSkeleton[i]] * Pallete[vSkeleton[i]]) * weight[i]); BoneTransform = ((Pallete[vSkeleton[i]] * invBindPose[vSkeleton[i]]) * weight[i]); } else { // These are interchangable for some reason // BoneTransform += ((invBindPose[vSkeleton[i]] * Pallete[vSkeleton[i]]) * weight[i]); BoneTransform += ((Pallete[vSkeleton[i]] * invBindPose[vSkeleton[i]]) * weight[i]); } } } wpos = BoneTransform * wpos; vWeightColor = weight; vVaryingTexCoords = vTexCoords; vVaryingNormals = normalize(vec3(vec4(vNormals, 0.0) * MV)); gl_Position = wpos * MVP; } The Pallete matrices are the matrices calculated using the above code (a rotation and translation matrix get created from the translation and quaternion). The invBindPose matrices are simply the inverted matrices created from the joints in the MD5mesh file. Update 1 I looked at GLM to compare the values I get with my own implementation. They turn out to be exactly the same. So now i'm checking if there's a problem with matrix creation... Update 2 Looked at GLM again to compare matrix creation using quaternions. Turns out that's not the problem either.

    Read the article

  • How to run Ubuntu fully in initramfs?

    - by miernik
    I have a machine with 10 GB of RAM, and I would like to run Ubuntu on it (Debian also OK if its easier), fully in RAM in such a way: I boot from a compressed image on an USB flash disk, that is uncompressed into RAM, and then I can remove the disk from the USB slot, and use the system only with RAM, without any permanent disk. Whenever I make any changes that I want permanent, I would put the flash disk back into the USB slot (possibly not the same one as I used initially to boot, as I would like to keep many versions of the boot flash disk), and run some command that would save the current state into a compressed image on the disk. How can I set this up?

    Read the article

  • BIP and Mapviewer Mash Up I

    - by Tim Dexter
    I was out in Yellowstone last week soaking up various wildlife and a bit too much rain ... good to be back until the 95F heat yesterday. Taking a little break from the Excel templates; the dev folks are planing an Excel patch in the next week or so that will add a mass of new functionality. At the risk of completely mis leading you I'm going to hang back a while. What I have written so far holds true and will continue to do so. This week, I have been mostly eating 'mapviewer' ... answers on a post card please, TV show and character. I had a request to show how BIP can call mapviewer and render a dynamic map in an output. So I hit the books and colleagues for some answers. Mapviewer is Oracle's geographic information system, hereby known as GIS. I use it a lot in our BIEE demos where the interaction with the maps is very impressive. Need a map of California and its congressional districts? I have contacts; Jerry and David with their little black box of maps. Once in my possession I can build highly interactive, clickable maps that allow the user to drill into more information using a very friendly interface driving BIEE content and navigation. But what about maps in BIP output? Bryan Wise, who has written some articles on this blog did some work a while back with the PL/SQL API interface. The extract for the report called a function that in turn called the mapviewer server, passing a set of mapping requirements, it then returned a URL to a cached copy of that map. Easy to then have BIP render that image. Thats still very doable. You need to install a couple of packages and then load the mapviewer java APIs into the database. Then you can write your function to the APIs. A little involved? Maybe, but the database is doing all the heavy lifting for you. I thought I would investigate another method for getting the maps back into BIP. There is a URL interface you can call, this involves building an XML message to be passed to the mapviewer server. It's pretty straightforward to use on the mapviewer side. On the BIP side things are little more tricksy. After some unexpected messing about I finally got the ubiquitous Hello World map to render using the URL method. Not the most exciting map in the world, lots of ocean and a rather long URL to get it to render. http://127.0.0.1:9704/mapviewer/omserver?xml_request=%3Cmap_request%20title=%22Hello%20World%22%20datasource=%22cagis%22%20format=%22GIF_STREAM%22/%3E Notice all of the encoding in the URL string to handle the spaces, quotes, etc. All necessary to get BIP to make the call to the mapviewer server correctly without truncating the URL if it hits a real space rather than a %20. With that in mind constructing the URL was pretty simple. I'm not going to get into the content of the URL too much, for that you need to bone up on the mapviewer XML API. Check out the home page here and the documentation here. To make the template portable I used the standard CURRENT_SERVER_URL parameter from the BIP server and declared that in my template. <?param@begin:CURRENT_SERVER_URL;'myserver'?> Ignore the 'myserver', that was just a dummy value for testing at runtime it will resolve to: 'http://yourserver:port/xmlpserver' Not quite what we need as mapviewer has its own server path, in my case I needed 'mapviewer/omserver?xml_request=' as the fixed path to the mapviewer request URL. A little concatenation and substringing later I came up with <?param@begin:mURL;concat(substring($CURRENT_SERVER_URL,1,22),'mapviewer/omserver?xml_request=')?> Thats the basic URL that I can then build on. To get the Hello World map I need to add the following: <map_request title="Hello World" datasource="cagis" format="GIF_STREAM"/> Those angle brackets were the source of my headache, BIPs XSLT engine was attempting to process them rather than just pass them. Hok Min to the rescue ... again. I owe him lunch when I get out to HQ again! To solve the problem, I needed to escape all the characters and white space and then use native XSL to assign the string to a parameter. <xsl:param xdofo:ctx="begin"name="pXML">%3Cmap_request%20title=%22Hello%20World%22 %20datasource=%22cagis%22%20format=%22GIF_STREAM%22/%3E</xsl:param> I did not need to assign it to a parameter but I felt that if I were going to do anything more serious than Hello World like plotting points of interest on the map. I would need to dynamically build the URL, so using a set of parameters or variables that I then concatenated would be easier. Now I had the initial server string and the request all I then did was combine the two using a concat: concat($mURL,$pXML) Embedding that into an image tag: <fo:external-graphic src="url({concat($mURL,$pXML)})"/> and I was done. Notice the curly braces to get the concat evaluated prior to the image call. As you will see next time, building the XML message to go onto the URL can get quite complex but I have used it with some data. Ultimately, it would be easier to build an extension to BIP to handle the data to be plotted, it would then build the XML message, call mapviewer and return a URL to the map image for BIP to render. More on that next time ...

    Read the article

  • A* Jump Point Search - how does pruning really work?

    - by DeadMG
    I've come across Jump Point Search, and it seems pretty sweet to me. However, I'm unsure as to how their pruning rules actually work. More specifically, in Figure 1, it states that we can immediately prune all grey neighbours as these can be reached optimally from the parent of x without ever going through node x However, this seems somewhat at odds. In the second image, node 5 could be reached by first going through node 7 and skipping x entirely through a symmetrical path- that is, 6 -> x -> 5 seems to be symmetrical to 6 -> 7 -> 5. This would be the same as how node 3 can be reached without going through x in the first image. As such, I don't understand how these two images are not entirely equivalent, and not just rotated versions of each other. Secondly, I'd like to understand how this algorithm could be generalized to a three-dimensional search volume.

    Read the article

  • Advantages And Disadvantages Of Resource Serialization

    - by CPP_Person
    A good example is let's say I'm making a pong game. I have a PNG image for the ball and another PNG image for the paddles. Now which would be better, loading the PNG images with a PNG loader, or loading them in a separate program, serializing it, and de-serializing it in the game itself for use? The reason why this may be good to know is because it seems like game companies (or anyone in the long run) build all of their resources into some sort of file. For example, in the game Fallout: New Vegas the DLCs are loaded as a .ESM file, which includes everything it needs, all the game does is find it, serialize it, and it has the resources. Games like Penumbra: Black Plague take a different approch and add a folder which contains all the textures, sounds, scrips, ect that it needs, but not serialized (it does this with the game itself, and the DLC). Which is the better approch and why?

    Read the article

  • Is it a good idea to put all assembly: WebResource in the same cs file?

    - by Guilherme J Santos
    I have a .NET library, with some WebControls. These webControls have Embed Resources. And we declare them like it, in all webcontrols for each cs file: Something like this: [assembly: WebResource("IO.Css.MyCSS.css", "text/css")] namespace MyNamespace.MyClass { [ParseChildren(true)] [PersistChildren(false)] [Designer(typeof(MyNamespace.MyClassDesigner))] public class QuickTip : Control, INamingContainer { //My code... } } Would it be a good idea to create a cs file and include all WebResource declarations there? Example a cs file with just: [assembly: WebResource("IO.Css.MyCSS.css", "text/css")] [assembly: WebResource("IO.Image.MyImage.png", "image/png")] //And many other WebResources of all WebControls of the Assembly

    Read the article

  • Import images from camera in KDE with particular directory structure

    - by Sergey
    I have been using f-spot for a few years to manage my photo archive, which is about 50K images at the moment. With the development of f-spot slowing down in the recent years and me switching to KDE, I'm looking at using DigiKam, which seems to be very nice and packed with features beyond my wildest hopes :) One thing I'm missing though is the way f-spot was importing the images: it was creating subdirectories based on the image's shooting date: $HOME/Photos/2011/11/12/IMG_1234.jpg $HOME/Photos/2011/11/13/IMG_1235.jpg $HOME/Photos/2011/11/13/IMG_1236.jpg I don't seem to be able to find a way to make DigiKam to behave like this - although it has some settings to change the image filename according to some mask which may include shooting date, I see now way to tell it to create sub-directories. Is there a way to make DigiKam to behave like this? Or, alternatively, what is a good program to import images from a camera and save them on disk in subdirectories according to their shooting date?

    Read the article

  • Sesame OData Browser updated

    Since the first preview of Sesame was published, I've been working on improving it with new features.Today, I've published an update that provides the following: Support for hyperlinks (URLs and email addresses) Improved support for the OData format. More OData producers are supported, including Netflix and vanGuide, for example. Fixed display of images (images used to appear mixed up) Support for image URLs Image zoom (try to hover over pictures in Netflix' Titles or MIX10's Speakers) Support for...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • "Progressive" JPEG: Why do many web sites avoid rendering JPEGs that way? Pros, cons?

    - by Chris W. Rea
    When JPEG images are used by a web page, they are typically rendered top-down ... but they can also be rendered using a mode called progressive JPEG, where the image starts out full-size, but blurry, and then gets sharper with successive passes, until it's fully loaded. Progressive loading requires the image have been saved that way. Why don't more web sites use progressive JPEG? What are the drawbacks? Is it simply a lack of tool support, or are these files somehow inferior to traditional top-down rendered JPEG images?

    Read the article

  • How to create contracts in python

    - by recluze
    I am just moving to python from Java and have a question about the way the two do things. My question relates to contracts. An example: an application defines an interface that all plugins must implement and then the main application can call it. In Java: public interface IPlugin { public Image modify(Image img); } public class MainApp { public main_app_logic() { String pluginName = "com.example.myplugin"; IPlugin x = (IPlugin) Class.forName(pluginName); x.modify(someimg); } } The plugin implements the interface and we use reflection in main app to call it. That way, there's a contract between the main app and the plugin that both can refer to. How does one go about doing something similar in Python? And also, which approach is better? p.s. I'm not posting this on SO because I'm much more concerned with the philosophy behind the two approaches.

    Read the article

  • Custom Themes Introduced in Gmail

    - by Rekha
    As we all know, Google Team introduced a number of HD themes last November. Now they are giving us an option of customizing our own background. We can put in our own images, select from our Google+ photos or just paste any image URL. Or we can browse the Featured Photos section to find the image that we like. They are introducing custom themes with two options, Light and Dark. In the Featured tab, we can simply search for specific kind of pictures like “hdr scenery” or “bokeh wallpaper” and so on. We can easily maintain our personal or work accounts with different background images that suites the best. The company announced this information in their blog today.

    Read the article

  • Photoshop Elements 9 VS Paintshop Photo Pro X3 For Web Design

    - by Brian
    I need a good image creation program for web design. I have downloaded both Elements 9 and Paintshop X3. So far I have found them both to be great programs. X3 seems like it has a lot of features, Elements seems like it's quite easy and stable to use. I think I'm going to go with Elements, but I wanted to get other opinions. Which program do you guys like better overall? What things do you think they lack for image creation/editing pertaining to web design, or what features do they have that are great for it? Thanks!

    Read the article

  • Best practices when loading images for improving page loading speed

    - by Naoise Golden
    I am working on optimizing a page's loading speed. Here are some analytics: Notice how the images, although only accounting for 65% of the total size (1.1MB), are by far the slowest loading assets: 96% of time. I'd like to know which are the recommended practices on optimizing loading speed, only taking images into account. Some of the techniques we are already applying: image compression images hosted on cookieless domain and CDN spriting everything that can be sprited http headers: keep alive and Expires to one year. Disclaimer: I have gone through the available documentation, I think by focusing on image loading optimization I am not creating a duplicate or a subjective question.

    Read the article

  • How to flip a BC6/BC7 texture?

    - by postgoodism
    I have some code to load DDS image files into OpenGL textures, and I'd like to extend it to support the BC6 and BC7 compressed formats introduced in D3D11. Since DirectX and OpenGL disagree about whether a texture's origin is in the upper-left or lower-left corner, my DDS loader flips each image's pixels along the Y axis before passing the pixels to OpenGL. Flipping compressed textures presents an additional wrinkle: in addition to flipping each row of 4x4-pixel blocks, you also need to flip the pixels within each block. I found code here to flip BC1/BC2/BC3 blocks, and from the block diagrams on MSDN it was easy to adapt the BC3-flipping code to handle BC4 and BC5. The BC6 and BC7 formats look significantly more intimidating, though. Is there a similar bit-twiddling trick to flip these formats, or would I have to fully decompress and recompress each block?

    Read the article

  • Algorithm to reduce a bitmap mask to a list of rectangles?

    - by mos
    Before I go spend an afternoon writing this myself, I thought I'd ask if there was an implementation already available --even just as a reference. The first image is an example of a bitmap mask that I would like to turn into a list of rectangles. A bad algorithm would return every set pixel as a 1x1 rectangle. A good algorithm would look like the second image, where it returns the coordinates of the orange and red rectangles. The fact that the rectangles overlap don't matter, just that there are only two returned. To summarize, the ideal result would be these two rectangles (x, y, w, h): [ { 3, 1, 2, 6 }, { 1, 3, 6, 2 } ]

    Read the article

  • What is the difference between Output Text and Output Text (Active)?

    - by [email protected]
    When building an ADF Faces application in JDeveloper, you might have noticed that in the Component Palette there is an option for both "Output Text" as well as "Output Text (Active)".   Why do we have both of these options?Under the covers, there are actually two tags, af:outputText and af:activeOutputText.  Similarly, there is an active version of af:image, namely af:activeImage, and an active version of af:commandToolbarButton, af:activeCommandToolbarButton.In the vast majority of cases, developers should use the non-active version of the components.   The active version of the components are there to support specific usecases around Server Side Push using the Active Data Service feature.  Most of our customers don't use Server Side Push, and hence do not need the active version of the components.  You can learn more about Server Side Push with ADF Active Data Service in this blog.By using the active version of af:outputText, af:image or af:commandToolbarButton when you don't need to, you are taking a performance hit that is unnecessary.

    Read the article

  • Post Deploy MAAS cleanup

    - by David Buttrick
    I have a mostly working MAAS cluster. I'm still learning juju, but while I'm doing that, I wanted to take this opportunity to do some clean-up tasks. Here are my goals: Configure ntp on the nodes. Set the video mode on the nodes. Set the timezone on the nodes. Are these juju tasks? Or is this better attacked by mounting the disk image on the MAAS host, and doing the configuration there? If I do it that way, how do I get the nodes to recognize that they have to re-install the image to pickup my changes? Thank you. David

    Read the article

  • Download the Mountain Views from Romania Theme for Windows 7 and 8

    - by Asian Angel
    Are you ready to add some serene and beautiful mountain scenery to your desktop? Then you will definitely want to grab a copy of the Mountain Views from Romania Theme for Windows 7 and 8. The theme comes with five wonderful images from photographer Mihai Despan to add a peaceful mood to your favorite computer. Special Note: The photos in the theme do not contain the black strip shown in the image above. Those were ‘added’ during the image editing process for our post. Uncovering Artists Through Windows Themes – Mihai Despan [7 Tutorials] Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference

    Read the article

  • CodePlex Daily Summary for Sunday, June 30, 2013

    CodePlex Daily Summary for Sunday, June 30, 2013Popular ReleasesGardens Point LEX: Gardens Point LEX version 1.2.1: The main distribution is a zip file. This contains the binary executable, documentation, source code and the examples. ChangesVersion 1.2.1 has new facilities for defining and manipulating character classes. These changes make the construction of large Unicode character classes more convenient. The runtime code for performing automaton backup has been re-implemented, and is now faster for scanners that need backup. Source CodeThe distribution contains a complete VS2010 project for the appli...ZXMAK2: Version 2.7.5.7: - fix TZX emulation (Bruce Lee, Zynaps) - fix ATM 16 colors for border - add memory module PROFI 512K; add PROFI V03 rom image; fix PROFI 3.XX configVidCoder: 1.5.1 Beta: Added French translation. Updated HandBrake core to SVN 5614. Fixed crash in locales with , as the decimal marker. Fixed a few warnings for compression level and quality on audio encodings.Twitter image Downloader: Twitter Image Downloader 2 with Installer: Application file with Install shield and Dot Net 4.0 redistributableUltimate Music Tagger: Ultimate Music Tagger 1.0.0.0: First release of Ultimate Music TaggerBlackJumboDog: Ver5.9.2: 2013.06.28 Ver5.9.2 (1) ??????????(????SMTP?????)?????????? (2) HTTPS???????????Outlook 2013 Add-In: Configuration Form: This new version includes the following changes: - Refactored code a bit. - Removing configuration from main form to gain more space to display items. - Moved configuration to separate form. You can click the little "gear" icon to access the configuration form (still very simple). - Added option to show past day appointments from the selected day (previous in time, that is). - Added some tooltips. You will have to uninstall the previous version (add/remove programs) if you had installed it ...Terminals: Version 3.0 - Release: Changes since version 2.0:Choose 100% portable or installed version Removed connection warning when running RDP 8 (Windows 8) client Fixed Active directory search Extended Active directory search by LDAP filters Fixed single instance mode when running on Windows Terminal server Merged usage of Tags and Groups Added columns sorting option in tables No UAC prompts on Windows 7 Completely new file persistence data layer New MS SQL persistence layer (Store data in SQL database)...NuGet: NuGet 2.6: Released June 26, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.6Python Tools for Visual Studio: 2.0 Beta: We’re pleased to announce the release of Python Tools for Visual Studio 2.0 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, and cross platform debugging support. For a quick overview of the general IDE experience, please watch this video: http://www.youtube.com/watch?v=TuewiStN...Player Framework by Microsoft: Player Framework for Windows 8 and WP8 (v1.3 beta): Preview: New MPEG DASH adaptive streaming plugin for Windows Azure Media Services Preview: New Ultraviolet CFF plugin. Preview: New WP7 version with WP8 compatibility. (source code only) Source code is now available via CodePlex Git Misc bug fixes and improvements: WP8 only: Added optional fullscreen and mute buttons to default xaml JS only: protecting currentTime from returning infinity. Some videos would cause currentTime to be infinity which could cause errors in plugins expectin...AssaultCube Reloaded: 2.5.8: SERVER OWNERS: note that the default maprot has changed once again. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we continue to try to package for those OSes. Or better yet, try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compi...Compare .NET Objects: Version 1.7.2.0: If you like it, please rate it. :) Performance Improvements Fix for deleted row in a data table Added ability to ignore the collection order Fix for Ignoring by AttributesMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.95: update parser to allow for CSS3 calc( function to nest. add recognition of -pponly (Preprocess-Only) switch in AjaxMinManifestTask build task. Fix crashing bug in EXE when processing a manifest file using the -xml switch and an error message needs to be displayed (like a missing input file). Create separate Clean and Bundle build tasks for working with manifest files (AjaxMinManifestCleanTask and AjaxMinBundleTask). Removed the IsCleanOperation from AjaxMinManifestTask -- use AjaxMinMan...VG-Ripper & PG-Ripper: VG-Ripper 2.9.44: changes NEW: Added Support for "ImgChili.net" links FIXED: Auto UpdaterDocument.Editor: 2013.25: What's new for Document.Editor 2013.25: Improved Spell Check support Improved User Interface Minor Bug Fix's, improvements and speed upsCY_MVC: sample 1.0: sample 1.0WPF Composites: Version 4.3.0: In this Beta release, I broke my code out into two separate projects. There is a core FasterWPF.dll with the minimal required functionality. This can run with only the Aero.dll and the Rx .dll's. Then, I have a FasterWPFExtras .dll that requires and supports the Extended WPF Toolkit™ Community Edition V 1.9.0 (including Xceed DataGrid) and the Thriple .dll. This is for developers who want more . . . Finally, you may notice the other OPTIONAL .dll's available in the download such as the Dyn...Channel9's Absolute Beginner Series: Windows Phone 8: Entire source code for the Channel 9 series, Windows Phone 8 Development for Absolute Beginners.Indent Guides for Visual Studio: Indent Guides v13: ImportantThis release does not support Visual Studio 2010. The latest stable release for VS 2010 is v12.1. Version History Changed in v13 Added page width guide lines Added guide highlighting options Fixed guides appearing over collapsed blocks Fixed guides not appearing in newly opened files Fixed some potential crashes Fixed lines going through pragma statements Various updates for VS 2012 and VS 2013 Removed VS 2010 support Changed in v12.1: Fixed crash when unable to start...New Projects2d Minecraft Skin Assembler: 2d Minecraft skin assembler downloads a copy of a Minecraft player skin and rearranges the various parts.Arduino Template Express: Arduino Template Express (ATE) provides a wizard driven approach to the creation of libraries and sketches for multiple Arduino development boards. ATE is the ASP.NET Identity / Membership Database (SSDT): Web application membership database seed project which can be used to bootstrap your custom ASP.NET Identity / Membership solutionC# Lite Framework: C# Lite Framework CSCore: .NET Audio libraryGraph based image segmentation: This is an parallel implementation of graph based image segmentation algorithm.Indico Automatic Downloader: Automatically download new files in an Indico agenda. Runs every 5 minuets, and pulls down changes. Hopefully, no more having to click to get latest version!l5lab: some code practiseLAPR4: Academic project in the scope of "Laboratory / Project 4" (2nd year of Informatics Engineering). This is a fork of CleanSheets.NH-New: This is a ample projectogloszenia: projekt na bazy dancyhpev - A managed PE file viewer: pev - A managed PE file viewer TidyVidBack - a video background, responsive skin for DNN / DotNetNuke: This is a full-screen video background, responsive skin design for use in DNN - DotNetNuke based on Adammer's Tidy Skin.

    Read the article

  • Imitating Exchange Server's "RBAC AuthZ" in my own application... (is there something similar?)

    - by makerofthings7
    Exchange 2010 has a delegation model where groups of winrm cmdlets are essentally grouped into roles, and the roles assigned to a user. (Image source) This is a great & flexible model considering how I can leverage all the benefits of PowerShell, while using the right low level technologies (WCF, SOAP etc), and requiring no additional software on the client side. (Image source) Question(s) Is there a way for me to leverage Exchange's delegation model in my .NET application? Has anyone attempted to imitate this model? If I must start from scratch, how would I go about imitating this approach?

    Read the article

  • How to position a sprite in a 2D animation skeleton?

    - by Paul Manta
    Given two joints that define a bone, I would like to know how to decide where, between those two joints, I should draw the sprite. This should be a fairly simple thing to solve, but there is one thing that I am not sure about. After I've determined the rotation of the sprite (which is the absolute angle the joints form with the x-axis), I also need to determine the origin point from where I need to start drawing the transformed image. So how should I position the sprite between the two joints? Should I make the center of the image be the midpoint between the two joints, or should I make one the of the joints be the origin? Do these things matter that much (could the wrong positioning make the sprite move oddly during the animation)?

    Read the article

  • Can anyone tell me why Gnome 3 looks like as if it were a gnome fallback session in my virtualbox?

    - by Elysium
    For some reason Gnome 3 wont work in my virtualbox. Both gnome classic and gnome look exactly identical. The version of my virtualbox is: 4.1.2_ Ubuntu r38459 The 3D acceleration is on in the virtualbox and the Guest Additions is installed in the virtualbox from the software center. Obviously, the graphic card driver is installed on the main Ubuntu system I am using with my laptop. (although the post-release updates can't be installed for whatever reason) Gnome shell is installed from the software center in the virtualbox. Now the issue is that the gnome and gnome classic look like just the same. Here is an image of what gnome looks like (so does gnome classic too....so I am only posting one image): What causes this issue? By the way....I am using Ubuntu 11.10 with gnome fallback session.

    Read the article

  • How to achieve uniform speed of movement on a bezier curve in cocos 2d?

    - by Andrey Chernukha
    I'm an absolute beginner in cocos2 , actually i started dealing with it yesterday. What i'm trying to do is moving an image along Bezier curve. This is how i do it - (void)startFly { [self runAction:[CCSequence actions: [CCBezierBy actionWithDuration:timeFlying bezier:[self getPathWithDirection:currentDirection]], [CCCallFuncN actionWithTarget:self selector:@selector(endFly)], nil]]; } My issue is that the image moves not uniformly. In the beginning it's moving slowly and then it accelerates gradually and at the end it's moving really fast. What should i do to get rid of this acceleration?

    Read the article

  • Convert filenames to their checksum before saving to prevent duplicates. Is is a smart thing to do?

    - by Xananax
    TL;DR:what the title says I am developing some sort of image board in PHP. I was thinking of changing each image's filename to it's checksum prior to saving it. This way, I might be able to prevent duplicates. I know this wouldn't work for two images that are the same but differ in size or level of compression or whatnot, but this method would allow for an early check. What bugs me is that I never saw this method implemented anywhere, so I was wondering if there is a catch to it. Maybe it is just more efficient to keep the original filename and store the hash in DB? Maybe the whole method is just not useful and my question is moot? What do you think? On a side note, I don't really get how hashes are calculated so I was wondering, if my first question checks out, if it would be possible to calculate the likeness that two images are similar by comparing hashes (levenshtein or something of the sort).

    Read the article

  • How to Modify a Signature for Use in Plain Text Emails in Outlook 2013

    - by Lori Kaufman
    If you’ve created a signature with an image, links, text formatting, or special characters, the signature will not look the same in plain text formatted emails as it does in HTML format. As the name suggests, Plain Text does not support any type of formatting. For example, if you include an image in your signature, as shown below, the plain text version will be blank. Active links in HTML signatures will be converted to just the text of the link in plain text emails. The How-To Geek link in the image below will become simply How-To Geek and will look like the rest of the text in the signature. The same thing is true in the following example. The active links are stripped from the text. The picture of the envelope that was inserted using the Wingdings font will only display as the plain text character associated with it. There are times you may need to send email in Plain Text format, but still include your signature. You can edit the plain text version of your signature to make it look good in plain text emails by manually editing the text file. To do this, click the File tab. Click Options in the menu list on the left side of the Account Information screen. On the Outlook Options dialog box, click Mail in the list of options on the left side of the dialog box. In the Compose messages section, press and hold the Ctrl key and click the Signatures button. This opens the Signatures folder containing the files used to insert signatures into emails. The .txt file version of each signature is used when inserting a signature into a plain text email. Double-click on a .txt file for the signature you want to edit to open it in Notepad, or your default text editor. Notice that the links on “How-To Geek” and “Email me” are gone and the envelope typed using the Wingdings font was converted to an “H.” Edit the text file to remove extra characters, replace images, and provide full web and email links. Save the text file. Create a new mail message and select the edited signature, if it’s not the default signature for the current email account. To convert the email to plain text, click the Format Text tab and click Plain Text in the Format section. The Microsoft Outlook Compatibility Checker displays telling you that Formatted text will become plain text. Click Continue. The HTML version of your signature is converted to the plain text version. NOTE: You should make a backup of the .txt signature file you edited, as this file will change again when you change your signature in the Signature Editor.     

    Read the article

< Previous Page | 336 337 338 339 340 341 342 343 344 345 346 347  | Next Page >