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  • how to find end of scroll value for HorizontalScrollView

    - by DroidCoder
    i need to implement following scenario, here i have two horizontalScrollViews the upper scrollView is a main menu and lower scrollView is a submenu. when i scroll main menu,the menu which comes under center arrow will show its submenu in lower scrollview and from the lower scrollview, the submenu which comes under center arrow shows the screen for that sub-menu. here's my requirement: i've implemented it using HorizontalScrollViews and ViewFlipper and also it works but it will give correct result only when i scroll it slowly and not when scroll fast. i've used onTouch() method with a ACTION_UP event,so when i release finger from screen it will gives me getScrollX() position at that point but here i need getScrollX() position when scroll is finished/stop. here's my code:- @Override public boolean onTouch(View v, MotionEvent event) { switch (v.getId()) { case R.id.mHorizontalScrollViewMain: if (event.getAction() == KeyEvent.ACTION_UP) { Log.d("test", " " + hsvUpperTab.getScrollX() + " , "+ mViewFlipper.getChildCount()); getUpperTabScrolled(hsvUpperTab.getScrollX()); } break; case R.id.mHorizontalScrollViewSub: if (event.getAction() == KeyEvent.ACTION_UP) { Log.d("test1", " " + hsvLowerTab.getScrollX()); getLowerTabScrolled(hsvLowerTab.getScrollX()); } default: break; } return false; }

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  • Cannot exit in CodeIgniter constructor

    - by gzg
    I'm basically trying a session control. If the user is logged in, it's ok to move on. But if he's not logged in, then it will show a log-in screen and then die. However, when I use die or exit in the constructor, it does not show the log-in screen; it immediately dies. The code is as following: private $username = null; private $mongoid = null; private $neoid = null; public function __construct(){ parent::__construct(); // session to global $this->username = $this->session->userdata( 'username'); $this->mongoid = $this->session->userdata( 'mongoid'); $this->neoid = $this->session->userdata( 'neoid'); // check if user is logged in if( $this->username == "" || empty( $this->username)){ $this->load->view( 'access/login'); die; } } It shows the log-in page if die is not written there, but with die, it does not show. Why do I want to use die? Because if I don't use, it moves on the index function and I don't want it to execute index function if the user is not logged in. What is wrong here? What should I use to stop executing?

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  • Write contents of custom View to large Image file on SD card

    - by JFortney
    I have a class that extends View. I override the onDraw method and allow the user to draw on the screen. I am at the point where I want to save this view as an image. I Can use buildDrawingCache and getDrawingCache to create a bitmap that I can write to the SD card. However, the image is not good quality at a large size, it has jagged edges. Since I have a View and I use Paths I can transform all by drawing to a bigger size. I just don't know how to make the Canvas bigger so when I call getDrawingCache it doesn't crop all the paths I am just transformed. What is happening is I transform all my paths but when I write the Bitmap to file I am only getting the "viewport" of the actual screen size. I want something much bigger. Any help in the right direction would be greatly appreciated. I have been reading the docs and books and am at a loss. Thanks Jon

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  • What knowledge/expertize is required to port android to custom arm device ?

    - by Sunny
    Hi Friends, I am working on a system on which currently linux kernel and microwindows windowing system is running. Code of current linux system drivers is available to me. I want to port android on it, just as a hobby project. can you please tell me what all understanding of linux-kernel is required to port it? Please give me references (Books, Tutorials) to build-up understandings. Thanks, Sunny. P.S. I have basic understanding of linux. Configuration of device is 450 Mhz ARM9, 64 MB RAM, 256 MB NAND 480x272 resolution.

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  • sql server deadlock issue on a single table..................

    - by devendra
    I have one table let's say "xxx "in sql server 2000 . One .exe is inserting data into that table "xxx" through sql job. But once data is inserted , one stored procedure is reading the data from that "xxx table "and inserting/updating into other two tables and updating back the status into the same "xxx" table. Now, client says that multiple deadlocks are occuring on that "xxx" table . please kindly anyone sdvice me the resolution steps to be taken to resolve this deadlock issue and how to identify it step by step............. Thanks in advance..... XXX

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  • create a sparse BufferedImage in java

    - by elgcom
    I have to create an image with very large resolution, but the image is relatively "sparse", only some areas in the image need to draw. For example with following code /* this take 5GB memory */ final BufferedImage img = new BufferedImage( 36000, 36000, BufferedImage.TYPE_INT_ARGB); /* draw something */ Graphics g = img.getGraphics(); g.drawImage(....); /* output as PNG */ final File out = new File("out.png"); ImageIO.write(img, "png", out); The PNG image on the end I created is ONLY about 200~300 MB. The question is how can I avoid creating a 5GB BufferedImage at the beginning? I do need an image with large dimension, but with very sparse color information. Is there any Stream for BufferedImage so that it will not take so much memory?

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  • Does the "Supporting Multiple Screens" document contradict itself?

    - by Neil Traft
    In the Supporting Multiple Screens document in the Android Dev Guide, some example screen configurations are given. One of them states that the small-ldpi designation is given to QVGA (240x320) screens with a physical size of 2.6"-3.0". According to this DPI calculator, a 2.8" QVGA display equates to 143 dpi. However, further down the page the document explicitly states that all screens over 140 dpi are considered "medium" density. So which is it, ldpi or mdpi? Is this a mistake? Does anyone know what the HTC Tattoo or similar device actually reports? I don't have access to any devices like this. Also, with the recent publishing of this document, I'm glad to see we finally have an explicit statement of the exact DPI ranges of the three density categories. But why haven't we been given the same for the small, medium, and large screen size categories? I'd like to know the exact ranges for all these. Thanks in advance for your help!

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  • Why calling ISet<dynamic>.Contains() compiles, but throws an exception at runtime?

    - by Andrey Breslav
    Please, help me to explain the following behavior: dynamic d = 1; ISet<dynamic> s = new HashSet<dynamic>(); s.Contains(d); The code compiles with no errors/warnings, but at the last line I get the following exception: Unhandled Exception: Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: 'System.Collections.Generic.ISet<object>' does not contain a definition for 'Contains' at CallSite.Target(Closure , CallSite , ISet`1 , Object ) at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at FormulaToSimulation.Program.Main(String[] args) in As far as I can tell, this is related to dynamic overload resolution, but the strange things are (1) If the type of s is HashSet<dynamic>, no exception occurs. (2) If I use a non-generic interface with a method accepting a dynamic argument, no exception occurs. Thus, it looks like this problem is related particularly with generic interfaces, but I could not find out what exactly causes the problem. Is it a bug in the compiler/typesystem, or legitimate behavior?

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  • Solaris 10 keyboard problem

    - by Tool
    Im runing Solaris 10 - but im having problems with the keyboard. Instead of - i get /, and instead of y i get z, etc. I tried changing every option in the menu "Keyboard Behaviour". I also tried changing kmdconfig from xorg to xsun, but then the graphics goes all wild and ugly - although the keyboard works fine then. Also cant change resolution in xsun mode. By the way, im runing Solaris from Vmware, but i doubt this has anything to do with this.

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  • displaying a saved buffer in OpenGL ES

    - by Adam
    Hi everyone, So basically I have a screenshot that I've saved that I want to later display on the screen. I've saved it with: glReadPixels(0, 0, self.bounds.size.width, self.bounds.size.height, GL_RGBA, GL_UNSIGNED_BYTE, savedBuffer); And later I'm trying to write it to the screen with: GLuint RenderedTex; glGenTextures(1, &RenderedTex); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, RenderedTex); glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, self.bounds.size.width, self.bounds.size.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, savedBuffer); glDisable(GL_TEXTURE_2D); I'm pretty new to OpenGL so I don't know if I'm doing things right... actually I know I'm not, because nothing shows up. Also not sure how to dispose of the texture when I'm done with it. Anyone know the correct way to do this? Edit: I think I might be having a problem loading the texture because it's not a power of 2, it's 320x480... also, I think this code is just loading the texture, but not drawing it, I'd need a call to glDrawArrays(GL_TRIANGLE_STRIP, 0, 4) in there somewhere...

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  • overflow-x AND Middle Mouse Button Moving

    - by Rad The Mad
    My Page is 980px in Width, but I have a few design elements (which belong with the background). I positioned them with position: absolute;. This creates a horizontal scrollbar for those who have a =< 1024 resolution. I disabled that scrollbar with overflow-x:hidden on (and for IE7 and etc). However, when I hold my middle mouse button,(i think this applies to laptop touchpads as well) it let's me move around to the right, is it possible to fix this with anything? (javascript, css)? Tested this issues in Chrome, IE, Firefox.

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  • How to read time from recorded surveillance camera video?

    - by stressed_geek
    I have a problem where I have to read the time of recording from the video recorded by a surveillance camera. The time shows up on the top-left area of the video. Below is a link to screen grab of the area which shows the time. Also, the digit color(white/black) keeps changing during the duration of the video. http://i55.tinypic.com/2j5gca8.png Please guide me in the direction to approach this problem. I am a Java programmer so would prefer an approach through Java. EDIT: Thanks unhillbilly for the comment. I had looked at the Ron Cemer OCR library and its performance is much below our requirement. Since the ocr performance is less than desired, I was planning to build a character set using the screen grabs for all the digits, and using some image/pixel comparison library to compare the frame time with the character-set which will show a probabilistic result after comparison. So I was looking for a good image comparison library(I would be OK with a non-java library which I can run using the command-line). Also any advice on the above approach would be really helpful.

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  • Jetty with a custom JUL logger

    - by Alan Williamson
    I feel this should be easier, or I am missing something obvious. I am trying to use our custom JUL logging library with Jetty. No matter where I put the JAR file for the custom logger, it is not found. I have tried the usual suspects; /lib/, /lib/ext/, /WEB-INF/lib/ and even manually added it to the classpath. 2011-06-29 15:27:34.518::INFO: Started [email protected]:8080 Can't load log handler "net.aw20.logshot.client.LogShotHandler" java.lang.ClassNotFoundException: net.aw20.logshot.client.LogShotHandler java.lang.ClassNotFoundException: net.aw20.logshot.client.LogShotHandler at java.net.URLClassLoader$1.run(URLClassLoader.java:217) I am starting up Jetty using "-jar start.jar" technique. Searching around, I have spotted a couple of threads that talk about this problem, but with no resolution. Or if there was, they didn't answer with their solution. Can anyone help on this front? Thanks

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  • "Streaming" MJPG using python.

    - by tyler
    I have a webcam that I want to do some image processing on using Python. It's coming through as a Motion-JPEG. I want to try to process the stuff "live," but really what I want to do is this: Open the URL, start data streaming to some buffer... Read x bytes (where x is image size) to an image Process that image Display in result panel Return to number 2 The problem is that, while I do have the resolution, I have no idea how many bytes to read. I've tried googling the M-JPEG specification but can't find anything on if the images are separated by some header or what. Anybody have any ideas?

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  • 60K+ Sprites on the 360?

    - by Jeffrey Kern
    Hey everyone, Just wondering - throwing ideas in my head - about starting a new XNA project for the 360. I would like it to be retro-old school, and emulating scanlines and color palettes and such. As part of this idea, what I would ideally like to do is manually draw each and every pixel of the screen. So, worst-case scenario I would have to draw about 60K sprites on a 252x240 resolution (I think thats correct). 60K sprites on the screen at a time. So, before I even attempt to code this - would the XBOX 360 be able to keep up with this even? That is a lot of sprites, but they aren't big sprites, and the texture data needed would be non-existant. However, I guess how this project would be implemented would make it or break it, but all I was thinking was coming up with a 2D array and mapping which color value would need to be drawn at that point. Of course, this is watered down talk right now. But what you all suggest? EDIT: Each sprite would represent one pixel. E.g., a sprite at 0,0. Another at 0,1. etc.

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  • How to declare JavaScript and CSS XHTML-compatible?

    - by joyce
    Hi! I'm wondering how to declare JavaScript code within a CDATA section so that it is compatible with XHTML. Which method is correct/recommended? Method 1: <script type="text/javascript"> // <![CDATA[ CODE // ]]> </script> Method 2: <script type="text/javascript"> /* <![CDATA[ */ CODE /* ]]> */ </script> Is the second one also suitable for inline CSS? And, is it possible/does it make sense to add some encoding declaration here like <script type="text/javascript" charset="utf-8"> ... <style type="text/css" media="screen" charset="utf-8"> ... or <script type="text/javascript"> @charset "utf-8"; ... <style type="text/css" media="screen"> @charset "utf-8"; ...

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  • Matlab matrix translation and rotation multiple times

    - by pinnacler
    I have a map of individual trees from a forest stored as x,y points in a matrix. I call it fixedPositions. It's cartesian and (0,0) is the origin. I would like 0/360 degrees to be the top of the screen and 90 degrees to be to the right. Given a velocity and a heading, i.e. .5 m/s and 60 degrees (2 o'clock equivalent on a watch), how do I rotate that x,y points, so that the new origin is centered at (.5cos(60),.5sin(60)) and 60 degrees is now at the top of the screen? Then if I were to give you another heading and speed, i.e. 0 degrees and 2m/s, it should calculate it from the last point, not the original fixedPositions origin. I've wasted my day trying to figure this out. I wish I took matrix algebra but I'm at a loss. I tried doing cos(30) and even those wouldn't compute correctly, which after an hour I realize were in radians.

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  • Xap file contents changes if built in Visual Studio or build server

    - by arch
    I'm using MEF with my Silverlight 4 app to dynamically load xap files. To optimize this process, I've removed various assemblies from my xaps since I know they've already been loaded by the base xap. This reduces the size of my dynamically loaded xaps. I accomplished this by setting the "Copy Local" flag for each assembly reference to "false". This all seems to work fine when I build in Visual Studio 2010 - my xaps are much smaller. However, when the same projects are built by the build server, all the excluded references are once again in the xap file hence tripling the size of the xap. I've read several blogs/articles regarding similar experiences but no resolution. Very frustrating - any help is appreciated.

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  • Android views' borders issue on some devices

    - by htafoya
    Hi there, Some users have been reporting border alignment issues on some android components such as the alert popup or the editTexts. This is happening on the Samsung Galaxy Apollo (200x400) and the HTC Pro Touch (480x640) devices. I cannot replicate that because i don't own those devices and in the Samsung Galaxy S and emulator everything looks just right. I think that the problem is the dpi or resolution of the device (because the edittext background is a single .9.png so image should look ok); however I am not sure if the supports-screens tag is the solution. Also, application was developed using Api 3 (v1.5) and supports-screens was not yet supported, nor the screen-size resource qualifier. The style used for the alerts and editText is the phone default. Could the problem be something related with the theme applied to the phone by the user? Thanks in advance!, I show some images given to me showing the problem: //EDIT: I can't post images because i am new; i will put a link: borders issue link img

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  • How to detect default printer properties from browser?

    - by Annan
    Regardless of if this is a good idea or not, is it possible to detect printer attributes from the browser? The idea is that you want to print out a brochure that's selling something. Depending on different things such as if the printer is black&white/colour, high/low resolution, laser/inkjet, printing to a file, etc, you want to print out the page differently. For example you might choose different text colours or fonts, different image sizes, etc. My initial thoughts are: ActiveX, Flash, Java, Silverlight, browser plugins. Kudos if it's possible in javascript. I'm interested in all ways to do this, cross browser or not. Please no reasons about why this shouldn't be done ^_^

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  • Created function not found

    - by skerit
    I'm trying to create a simple function, but at runtime firebug says the function does not exist. Here's the function code: <script type="text/javascript"> function load_qtip(apply_qtip_to) { $(apply_qtip_to).each(function(){ $(this).qtip( { content: { // Set the text to an image HTML string with the correct src URL to the loading image you want to use text: '<img class="throbber" src="/projects/qtip/images/throbber.gif" alt="Loading..." />', url: $(this).attr('rel'), // Use the rel attribute of each element for the url to load title: { text: 'Nieuwsbladshop.be - ' + $(this).attr('tooltip'), // Give the tooltip a title using each elements text //button: 'Sluiten' // Show a close link in the title } }, position: { corner: { target: 'bottomMiddle', // Position the tooltip above the link tooltip: 'topMiddle' }, adjust: { screen: true // Keep the tooltip on-screen at all times } }, show: { when: 'mouseover', solo: true // Only show one tooltip at a time }, hide: 'mouseout', style: { tip: true, // Apply a speech bubble tip to the tooltip at the designated tooltip corner border: { width: 0, radius: 4 }, name: 'light', // Use the default light style width: 250 // Set the tooltip width } }) } } </script> And I'm trying to call it here: <script type="text/javascript"> // Create the tooltips only on document load $(document).ready(function() { load_qtip('#shopcarousel a[rel]'); // Use the each() method to gain access to each elements attributes }); </script> What am I doing wrong?

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  • Why does Printing from Javascript in Air happen out of order?

    - by Bob Bob
    I am trying to print from an Adobe Air App that embeds an AJAX app. The print function looks like this: function printPage() { asyncSetupForPrint(printCallback); } function asyncSetupForPrint(printCallback) { synchronousMethods(); if (printCallback) printCallback(); } function printCallback() { var pjob = new window.runtime.flash.printing.PrintJob; var psprite = window.htmlLoader; pjob.start(); // etc... } However the print dialog is coming up before the synchronous methods have been executed. Is the AIR JS runtime optimizing something? And if so, is there any way to stop it doing that? (The setup function is doing things like changing the resolution to huge*huge so that the print out looks ok.)

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  • How to justify using a scripting language as part of a project

    - by sylvanaar
    I have a specific project in which I want to use either a scripting language + C, or as an alternative a 100% Java solution. The program adapts a legacy system for use with other moderns systems. Basically, I have few choices as to what language I can use. I have C/C++, Java 1.4, and I have also compiled the Lua for this environment. The program does 'screen scraping' and has to deal with alot of strings. That part of the code is highly variable. Most of the developers at my company use C, so - my original design was to write some portions in C, and use Lua for the part that dealt with strings and changed freqently. I was told 'You have to justify your use of the scripting language.' So i reworked my design using 100% Java, and was told - Java wont have enough performance. You should do the whole thing in C. I'm not controlling lasers or doing image processing - just some screen scraping. I still have to provide justification for using anything but C - so what justification can I provide?

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  • implementing gravity to projectile - delta time issue

    - by Murat Nafiz
    I'm trying to implement a simple projectile motion in Android (with openGL). And I want to add gravity to my world to simulate a ball's dropping realistically. I simply update my renderer with a delta time which is calculated by: float deltaTime = (System.nanoTime()-startTime) / 1000000000.0f; startTime = System.nanoTime(); screen.update(deltaTime); In my screen.update(deltaTime) method: if (isballMoving) { golfBall.updateLocationAndVelocity(deltaTime); } And in golfBall.updateLocationAndVelocity(deltaTime) method: public final static double G = -9.81; double vz0 = getVZ0(); // Gets initial velocity(z) double z0 = getZ0(); // Gets initial height double time = getS(); // gets total time from act begin double vz = vz0 + G * deltaTime; // calculate new velocity(z) double z = z0 - vz0 * deltaTime- 0.5 * G * deltaTime* deltaTime; // calculate new position time = time + deltaTime; // Update time setS(time); //set new total time Now here is the problem; If I set deltaTime as 0.07 statically, then the animation runs normally. But since the update() method runs as faster as it can, the length and therefore the speed of the ball varies from device to device. If I don't touch deltaTime and run the program (deltaTime's are between 0.01 - 0.02 with my test devices) animation length and the speed of ball are same at different devices. But the animation is so SLOW! What am I doing wrong?

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  • Where to prompt for required file location at start of Win Forms application

    - by Murph
    I have an application that uses a file to store its data. I store the location of the file in the app settings so have two tests at startup: Do I have a setting for the file and Does the file (if I have a setting) exist If I fail either test I want to prompt the user for the file location - the mechanics of the are not the problem, I can read and write the app settings, fire off dialogs and otherwise request the data. If the user refuses to choose a file (or at least a file location) I want to exit the app. My problem is where to do this i.e. at what point in the flow of code. In an ideal world you start the app, show a splash screen, load the main form and run from there... I'm looking for a general pattern that allows me to slot the test for parameters into the right place so that I can prompt the user for whatever (and allowing that I have to worry about the fact that my splash screen is currently topmost for my app). I appreciate that this is a bit vague so will update this with code as we go along.

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