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  • SEO: Is there a limit to how long titles/descriptions should be?

    - by jiewmeng
    I am trying to fill up title and meta description for my Tumblr blog. The way I will do that is via the themes. For the title, it isn't too much of an issue, I can just get the title for the post although some post types do not have titles. The main question is about the description. I am thinking of using the start of the body content. For now, there is no way to limit the length of body content. I wonder if its OK to have the whole body in the description? I have contacted Tumblr support to suggest that they have a way of creating limiting text length in their template tags.

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  • Looking for Non Hosted Audio & Video Podcasting Solution for Church Websites

    - by motboys
    I am looking for a solution that will do the following: User uploads audio and/or video files with title, desc. image etc Solution embeds info into ID3 tags Solution generates RSS feed Solution embeds new content in our website Content on website is searchable This is for a couple of church websites I manage. I am looking for the ability to do the above with a sermon mp3 and also a video. At the moment we are doing it with multiple steps / people involved and I want to automate the process. I can't seem to find a solution that does all of the above. Thank you!

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  • Issue with setting up multiple IP addresses on ubuntu server installation

    - by varunyellina
    I want to setup two ip addresses on my system for access through lan. This is my config on my other system. Desktop Installation My desktop installation runs with multiple IP's added through networkmanager both through lan and wifi. Server Installation On my server install I've edited /etc/network/interfaces to the following. auto eth0 auto eth0:1 # IP-1 iface eth0 inet static address 172.16.35.35 network 172.16.34.1 netmask 255.255.254.0 broadcast 172.166.35.255 dns-nameservers 172.16.100.221 8.8.8.8 # IP-2 iface eth0:1 inet static address 172.16.34.34 network 172.16.34.1 netmask 255.255.254.0 gateway 172.16.34.1 broadcast 172.16.35.255 After restarting through "/etc/init.d/networking restart" I recieve "Failed to bring up eth0:1" What am I doing wrong? Thankyou.

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  • Transition to new site

    - by James Hill
    I'm almost finished rewriting the website for a non-profit organization. The existing site receives ~5,000 a month. The new site is being written in ASP.Net and the existing site is PHP. The current hosting provider does not support .Net hosting, so I'll be switching providers. My question revolves around the transition from the old site to the new. I would really like to get the new site up at the new hosting provider and do thorough testing before changing the DNS records for the domain. Question: How can I put the new site up, test it, make any changes/additions necessary before updating the domain DNS to point to the new IP without Google indexing the content? Also, what SEO repercussions should I be aware of when making such a drastic change to the content that exists under the domain name?

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  • HTML background-size:cover with floating objects

    - by Mikhail
    I have a trivial page with body having an image background, with background-size:cover. I set html { height:100% } to fill up the entire page regardless of the content amount. Up to this point everything worked as expected. I've added a div and set position:absolute; right:0; width:200px; This, again, worked as expected, until I added content. When this div is populated so much that the contents take up more space than the height of the page, the scroll bar appears. Scrolling down reveals that the background image does not actually cover the entire page. This is due to the fact that my div is taller than 100% of the HTML height. How can I address this?

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  • 2D Particle Explosion

    - by TheBroodian
    I'm developing a 2D action game, and in said game I've given my primary character an ability he can use to throw a fireball. I'm trying to design an effect so that when said fireball collides (be it with terrain or with an enemy) that the fireball will explode. For the explosion effect I've created a particle that once placed into game space will follow random, yet autonomic behavior based on random variables. Here is my question: When I generate my explosion (essentially 90 of these particles) I get one of two behaviors, 1) They are all generated with the same random variables, and don't resemble an explosion at all, more like a large mass of clumped sprites that all follow the same randomly generated path. 2) If I assign each particle a unique seed to its random number generator, they are a little bit -more- spread out, yet clumping is still visible (they seem to fork out into 3 different directions) Does anybody have any tips for producing particle-based 2D explosions? I'll include the code for my particle and the event I'm generating them in. Fire particle class: public FireParticle(xTile.Dimensions.Location StartLocation, ContentManager content) { worldLocation = StartLocation; fireParticleAnimation = new FireParticleAnimation(content); random = new Random(); int rightorleft = random.Next(0, 3); int upordown = random.Next(1, 3); int xVelocity = random.Next(0, 101); int yVelocity = random.Next(0, 101); Vector2 tempVector2 = new Vector2(0,0); if (rightorleft == 1) { tempVector2 = new Vector2(xVelocity, tempVector2.Y); } else if (rightorleft == 2) { tempVector2 = new Vector2(-xVelocity, tempVector2.Y); } if (upordown == 1) { tempVector2 = new Vector2(tempVector2.X, -yVelocity); } else if (upordown == 2) { tempVector2 = new Vector2(tempVector2.X, yVelocity); } velocity = tempVector2; scale = random.Next(1, 11); upwardForce = -10; dead = false; } public FireParticle(xTile.Dimensions.Location StartLocation, ContentManager content, int seed) { worldLocation = StartLocation; fireParticleAnimation = new FireParticleAnimation(content); random = new Random(seed); int rightorleft = random.Next(0, 3); int upordown = random.Next(1, 3); int xVelocity = random.Next(0, 101); int yVelocity = random.Next(0, 101); Vector2 tempVector2 = new Vector2(0, 0); if (rightorleft == 1) { tempVector2 = new Vector2(xVelocity, tempVector2.Y); } else if (rightorleft == 2) { tempVector2 = new Vector2(-xVelocity, tempVector2.Y); } if (upordown == 1) { tempVector2 = new Vector2(tempVector2.X, -yVelocity); } else if (upordown == 2) { tempVector2 = new Vector2(tempVector2.X, yVelocity); } velocity = tempVector2; scale = random.Next(1, 11); upwardForce = -10; dead = false; } #endregion #region Update and Draw public void Update(GameTime gameTime) { elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; fireParticleAnimation.Update(gameTime); Vector2 moveAmount = velocity * elapsed; xTile.Dimensions.Location newPosition = new xTile.Dimensions.Location(worldLocation.X + (int)moveAmount.X, worldLocation.Y + (int)moveAmount.Y); worldLocation = newPosition; velocity.Y += upwardForce; if (fireParticleAnimation.finishedPlaying) { dead = true; } } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw( fireParticleAnimation.image.Image, new Rectangle((int)drawLocation.X, (int)drawLocation.Y, scale, scale), fireParticleAnimation.image.SizeAndsource, Color.White * fireParticleAnimation.image.Alpha); } Fireball explosion event: public override void Update(GameTime gameTime) { if (enabled) { float elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; foreach (Heart_of_Fire.World_Objects.Particles.FireParticle particle in explosionParticles.ToList()) { particle.Update(gameTime); if (particle.Dead) { explosionParticles.Remove(particle); } } collisionRectangle = new Microsoft.Xna.Framework.Rectangle((int)wrldPstn.X, (int)wrldPstn.Y, 5, 5); explosionCheck = exploded; if (!exploded) { coreGraphic.Update(gameTime); tailGraphic.Update(gameTime); Vector2 moveAmount = velocity * elapsed; moveAmount = horizontalCollision(moveAmount, layer); moveAmount = verticalCollision(moveAmount, layer); Vector2 newPosition = new Vector2(wrldPstn.X + moveAmount.X, wrldPstn.Y + moveAmount.Y); if (hasCollidedHorizontally || hasCollidedVertically) { exploded = true; } wrldPstn = newPosition; worldLocation = new xTile.Dimensions.Location((int)wrldPstn.X, (int)wrldPstn.Y); } if (explosionCheck != exploded) { for (int i = 0; i < 90; i++) { explosionParticles.Add(new World_Objects.Particles.FireParticle( new Location( collisionRectangle.X + random.Next(0, 6), collisionRectangle.Y + random.Next(0, 6)), contentMgr)); } } if (exploded && explosionParticles.Count() == 0) { //enabled = false; } } }

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  • 2012 Exadata & Manageability Partner Communities EMEA Forum - Istanbul, Turkey

    - by swalker
    On March 14-15th we have celebrated our 2012 Exadata & Manageability Partner Communities EMEA Forum, in Istanbul, Turkey. It has been an intense two days, packed with great content and a lot of networking. Organizing the Manageability and the Exadata Partner Forums jointly has allowed participants to benefit from the content of both topcis, which have strong connections as the journey to cloud architectures request that the cloud infrastructures are built on the best building blocks and are managed automatically and in a self-service way. During the sessions we have listened to two thought-leaders in our industry, Ron Tolido, from Capgemini, and Julian Dontcheff, from Accenture. We thank our Exadata partners -ISE (Germany), Inserve (Sweden), Fors (Russia), Linkplus (Turkey) and Sogeti, for sharing with the community their experiences in selling and implementing Exadata and Manageability projects. The slide decks used in the presentations are now available for download at the Exadata Partner Community Collaborative Workspace and at the the Manageability Partner Community Collaborative Workspace (These workspaces are for community members only - if you get an error message, please register as a Communitiy member first).

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  • More confusion over SEO Cname and 301 redirect

    - by Alasdair
    Previous answers on this topic don't really help me with my query, so any help appreciated for a bit of a newbie. I have a new domain "domain#1.mobi" Its hosted with godaddy and has a cname and forwarding, pointing it to "domain#1.elsewhere.us" It has no content. The content is all hosted on "domain#1.elsewhere.us" which is what Google is now listing in its results. I want Google to ignore that and only list "domain#1.mobi" in its listings. How do I achieve this?

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  • What should a page's minimum word count be in order to be effectively indexed?

    - by ZakGottlieb
    I'm seeding a new site with hundreds of (high quality) posts, but since I am paying per word written, I'm wondering if anybody in the community has any anecdotal evidence as to how many words of content there should now be for a page to be counted just the same as a 700 word+ post, for example? I know there are always examples of pages ranking well with, for instance, 50 words or less of content, but does anyone have any strong evidence on what the minimum count should be, or has anyone read anything very informative in regards to this issue? Thanks a lot in advance!

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  • Didmo did mo' to advance Java ME technology than other companies

    - by hinkmond
    Here's a company that's keeping Java ME tech real in the field. DIDMO is the creator of Magmito, a user-generated mobile content creation service. That's a good thing to have when there are so many mobile platforms out there to choose from. See: Didmo does mo' Here's a quote: DIDMO's mission is to deliver the market leading mobile application generator. We will achieve this by meeting the growing market demand for a true end-to-end solution for easy mobile content creation and universal delivery. Our software offering will incorporate an award- winning toolset with universal reach (from Java to [that other platform]), Make an app today! Just make sure it's a Java ME app... Hinkmond

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  • Wordpress plugin installation error.

    - by Steve
    I'm trying to upload secure-wordpress.1.0.6, and I receive the following error: Warning: touch() [function.touch]: open_basedir restriction in effect. File(/abs_path/wordpress/tmp/secure-wordpress.tmp) is not within the allowed path(s): (/abs_path/:/abs_path/:/usr/local/lib/php:/tmp/php_upload) in /abs_path/public/www/wordpress/wp-admin/includes/file.php on line 199 Download failed. Could not create Temporary file. The /wp-content folder and all it's subfolders have 777 permission. I've added the following two lines to wp-config.php: putenv('TMPDIR='.ini_get('upload_tmp_dir') ); define('WP_TEMP_DIR', ABSPATH .'wp-content/uploads/'); What else should I try? I am using Wordpress 3.04 in a PHP 4.49 environment.

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  • Mutable Records in F#

    - by MarkPearl
    I’m loving my expert F# book – today I thought I would give a post on using mutable records as covered in Chapter 4 of Expert F#. So as they explain the simplest mutable data structures in F# are mutable records. The whole concept of things by default being immutable is a new one for me from my C# background. Anyhow… lets look at some C# code first. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MutableRecords { public class DiscreteEventCounter { public int Total { get; set; } public int Positive { get; set; } public string Name { get; private set; } public DiscreteEventCounter(string name) { Name = name; } } class Program { private static void recordEvent(DiscreteEventCounter s, bool isPositive) { s.Total += 1; if (isPositive) s.Positive += 1; } private static void reportStatus (DiscreteEventCounter s) { Console.WriteLine("We have {0} {1} out of {2}", s.Positive, s.Name, s.Total); } static void Main(string[] args) { var longCounter = new DiscreteEventCounter("My Discrete Counter"); recordEvent(longCounter, true); recordEvent(longCounter, true); reportStatus(longCounter); Console.ReadLine(); } } } Quite simple, we have a class that has a few values. We instantiate an instance of the class and perform increments etc on the instance. Now lets look at an equivalent F# sample. namespace EncapsulationNS module Module1 = open System type DiscreteEventCounter = { mutable Total : int mutable Positive : int Name : string } let recordEvent (s: DiscreteEventCounter) isPositive = s.Total <- s.Total+1 if isPositive then s.Positive <- s.Positive+1 let reportStatus (s: DiscreteEventCounter) = printfn "We have %d %s out of %d" s.Positive s.Name s.Total let newCounter nm = { Total = 0; Positive = 0; Name = nm } // // Using it... // let longCounter = newCounter "My Discrete Counter" recordEvent longCounter (true) recordEvent longCounter (true) reportStatus longCounter System.Console.ReadLine() Notice in the type declaration of the DiscreteEventCounter we had to explicitly declare that the total and positive value holders were mutable. And that’s it – a very simple example of mutable types.

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  • Where to find Joomla components for 1.0.X?

    - by Matt Handy
    I need to add new functionality to an old Joomla 1.0.15 installation. To be concrete, I need to add a component that allows me to add custom javascript to my content. I know that there is the option to edit the html source of the content but I rather would like to use a module for this. So I see two options (correct me if there are more): Update Joomla to at least version 1.5 (From some forum posts I found out that can be somewhat complicated). I don't know if it is worth the effort since new functionality requirements come rarely (and I think my client doesn't want to pay for a Joomla version update). Find an appropriate component and leave the old installation as it is. Can anyone point me into the right direction?

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  • Java Spotlight Episode 101: JavaOne 2012 Part 2 - Community Events

    - by Roger Brinkley
    An interview with Martijn Verberg on Adopt A JSR, Nichole Scott and John Yeary on Community, and Hellena O'Dell on the Oracle Musical Festival about community events and happenings at JavaOne 2012. Right-click or Control-click to download this MP3 file. You can also subscribe to the Java Spotlight Podcast Feed to get the latest podcast automatically. If you use iTunes you can open iTunes and subscribe with this link:  Java Spotlight Podcast in iTunes. Show Notes Events Sep 30-Oct 4, JavaONE, San Francisco Oct 3-4, Java Embedded @ JavaONE, San Francisco Oct 15-17, JAX London Oct 30-Nov 1, Arm TechCon, Santa Clara Oct 22-23, Freescale Technology Forum - Japan, Tokyo Oct 31, JFall, Netherlands Nov 2-3, JMagreb, Morocco Nov 13-17, Devoxx, Belgium Feature InterviewAdopt a JSR Adopt a JSR Home Adopt OpenJDK Home LJC's Adopt a JSR jClarity - Java Performance Tuning for the Cloud Community Events at JavaOne User Groups at Oracle World and JavaOne To access the Java User Group content on Sunday, go to the content catalog for JavaOne and filter the search criteria to Sunday sessions Oracle Music Festival

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  • SPF record doesn't work (not sure which DNS server to tweak)

    - by Ion
    Problem: Google (and perhaps others) marks our emails as SPF neutral. Let me give you some background about the setup: initially got a dedicated server (Hetzner) with Plesk installed to host a domain/web application, let's say: bigjaws.com. Plesk automatically creates a DNS zone for it with some records for the various services it provides out of the box, e.g. webmail.bigjaws.com as a CNAME to bigjaws.com to provide Horde/whatever, etc. Let me point out four relevant of these records (where XXX.XXX.XXX.158 is our dedicated IP): bigjaws.com. A XXX.XXX.XXX.158 mail.bigjaws.com. A XXX.XXX.XXX.158 bigjaws.com MX (10) mail.bigjaws.com. bigjaws.com. TXT v=spf1 +a +mx -all The above records are not(?) valid anymore though, because after using this dedicated server for a while, our site got bigger and bigger so we decided to move our operations over to AWS (EC2, RDS, ELB, etc), but we retained the mail functionality as is, i.e. emails from [email protected] are sent by connecting to our dedicated server where Plesk takes care of things. This was decided in order not to setup anything from scratch. Of course for all DNS-related things we now use Route53. In Route53 I have the following records: mail.schoox.com. A XXX.XXX.XXX.158 bigjaws.com. MX (10) mail.bigjaws.com bigjaws.com. SPF "v=spf1 +ip4:XXX.XXX.XXX.158 +mx ~all" From my understanding of SPF, the SPF status should have been passed: I designate that all email being sent by bigjaws.com from XXX.XXX.XXX.158 are valid/not spam (I added +mx there but I'm not sure if needed). When a mail server receives an email, doesn't it lookup the SPF record of the domain and checks against the IP it got the email from? Checking with spfquery: root@box:~# spfquery -ip XXX.XXX.XXX.158 -sender [email protected] -rcpt-to [email protected] StartError Context: Failed to query MAIL-FROM ErrorCode: (2) Could not find a valid SPF record Error: No DNS data for 'bigjaws.com'. EndError noneneutral Please see http://www.openspf.org/Why?id=employee1%40bigjaws.com&ip=XXX.XXX.XXX.158&receiver=spfquery : Reason: default spfquery: XXX.XXX.XXX.158 is neither permitted nor denied by domain of bigjaws.com Received-SPF: neutral (spfquery: XXX.XXX.XXX.158 is neither permitted nor denied by domain of bigjaws.com) client-ip=XXX.XXX.XXX.158; [email protected]; If I go to the address listed above (openspf.org) it tells me that the message should have been accepted(!): spfquery rejected a message that claimed an envelope sender address of [email protected]. spfquery received a message from static.158.XXX.XXX.XXX.clients.your-server.de (XXX.XXX.XXX.158) that claimed an envelope sender address of [email protected]. The domain bigjaws.com has authorized static.158.XXX.XXX.XXX.clients.your-server.de (XXX.XXX.XXX.158) to send mail on its behalf, so the message should have been accepted. It is impossible for us to say why it was rejected. What should I do? If the problem persists, contact the bigjaws.com postmaster. Also, here are some headers from an email sent by one of our [email protected] addresses to a gmail.com address (by the way, bigjaws.de listed in the "Received: from" field was the initial domain hosted on the dedicated server before adding the .com one -- both are still listed as separate subscriptions under Plesk). Delivered-To: [email protected] Received: by 10.14.177.70 with SMTP id c46csp289656eem; Wed, 23 Oct 2013 01:11:00 -0700 (PDT) X-Received: by 10.14.102.66 with SMTP id c42mr306186eeg.47.1382515860386; Wed, 23 Oct 2013 01:11:00 -0700 (PDT) Return-Path: <[email protected]> Received: from bigjaws.de (static.158.XXX.XXX.XXX.clients.your-server.de. [XXX.XXX.XXX.158]) by mx.google.com with ESMTPS id l4si19438578eew.161.2013.10.23.01.10.59 for <[email protected]> (version=TLSv1 cipher=RC4-SHA bits=128/128); Wed, 23 Oct 2013 01:10:59 -0700 (PDT) Received-SPF: neutral (google.com: XXX.XXX.XXX.158 is neither permitted nor denied by best guess record for domain of [email protected]) client-ip=XXX.XXX.XXX.158; Authentication-Results: mx.google.com; spf=neutral (google.com: XXX.XXX.XXX.158 is neither permitted nor denied by best guess record for domain of [email protected]) [email protected] DomainKey-Signature: a=rsa-sha1; q=dns; c=nofws; s=default; d=bigjaws.com; b=WwRAS0WKjp9lO17iMluYPXOHzqRcOueiQT4rPdvy3WFf0QzoXiy6rLfxU/Ra53jL1vlPbwlLNa5gjoJBi7ZwKfUcvs3s02hJI7b3ozl0fEgJtTPKoCfnwl4bLPbtXNFu; h=Received:Received:Message-ID:Date:From:User-Agent:MIME-Version:To:Subject:Content-Type:Content-Transfer-Encoding; Received: (qmail 22722 invoked from network); 23 Oct 2013 10:10:59 +0200 Received: from hostname.static.ISP.com (HELO ?192.168.1.60?) (YYY.YYY.ISP.IP) by static.158.XXX.XXX.XXX.clients.your-server.de. with ESMTPSA (DHE-RSA-AES256-SHA encrypted, authenticated); 23 Oct 2013 10:10:59 +0200 Message-ID: <[email protected]> Date: Wed, 23 Oct 2013 11:11:00 +0300 From: BigJaws Employee <[email protected]> User-Agent: Mozilla/5.0 (Windows NT 6.2; WOW64; rv:24.0) Gecko/20100101 Thunderbird/24.0.1 MIME-Version: 1.0 To: [email protected] Subject: test SPF Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit test SPF Any ideas why SPF is not working correctly? Also, are there any DNS settings that are not needed anymore and create a problem?

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  • Ask the Readers: Have You Cut the Cable Cord?

    - by Jason Fitzpatrick
    The proliferation of streaming services and diverse media content has made cutting the cable cord an appetizing option for many people. Have you cut the cord, stuck with traditional services, or mixed the two together? It’s easier than ever to ditch the cable subscription and still keep watching your favorite TV shows and movies (but still tricky to catch live events and television without a cable subscription). This week we’re interested in hearing all about your media arrangements: Do you have a traditional cable bundle? Ditched it for a Netflix-only experience? Pay for both because you just can’t get enough of live TV and streaming content? Sounds off in the comments with the state of your media setup, the more detailed the better, and then check back in on Friday for the What You Said roundup. 6 Ways Windows 8 Is More Secure Than Windows 7 HTG Explains: Why It’s Good That Your Computer’s RAM Is Full 10 Awesome Improvements For Desktop Users in Windows 8

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  • Can I include a robots meta tag outside of the head in HTML snippets indeded to be SSIed?

    - by Dan
    I have a number of files in my site which are not intended for independent viewing, but rather to be AJAXed into content within the site. They obviously don't meet HTML standards (no body, head, etc.) as independent entities. I would like to prevent search engines from indexing these pages, but do not have access to /robots.txt (which would be much more ideal). My question is, could I include the following at the top of these partial HTML files and get the desired results? <meta name="robots" content="noindex, noarchive"> I guess there are two parts to this question. Will this cause any rendering issues in any browsers? Will search engines (at least Google & Bing) interpret this as intended?

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  • Instapaper Updates; Sports Native Social Media Sharing, Browsing, and More

    - by Jason Fitzpatrick
    Popular web content manager Instantpaper has updated to version 3.0 and brings a host of new features like native support for social media sharing, a recommendation system, in-app web browsing and more. Last year we shared a detailed guide with you on how to use Instapaper to save content from the web to your iOS device for later reading–definitely check it out if you’re unfamiliar with Instapaper. Some of the new features in Instapaper 3.0 include a social recommendation system where you can follow other Instapaper users and see the articles they are liking/sharing, native support for sharing to Twitter, Facebook, and other social media systems, smart rotation lock on the display, and more efficient article downloading and storage. Check out the link below to read a full rundown of the new features on the Instapaper blog. Instapaper 3.0 Is Here! [Instapaper via O'Reilly Radar] HTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear MonitorsMacs Don’t Make You Creative! So Why Do Artists Really Love Apple?

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  • How can a collection class instantiate many objects with one database call?

    - by Buttle Butkus
    I have a baseClass where I do not want public setters. I have a load($id) method that will retrieve the data for that object from the db. I have been using static class methods like getBy($property,$values) to return multiple class objects using a single database call. But some people say that static methods are not OOP. So now I'm trying to create a baseClassCollection that can do the same thing. But it can't, because it cannot access protected setters. I don't want everyone to be able to set the object's data. But it seems that it is an all-or-nothing proposition. I cannot give just the collection class access to the setters. I've seen a solution using debug_backtrace() but that seems inelegant. I'm moving toward just making the setters public. Are there any other solutions? Or should I even be looking for other solutions?

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  • XNA - Use Mouse To Rotate & Arrow Keys To Scroll A Linearly Wrapped Texture:

    - by The Thing
    Using XNA I'm working on my first, relatively simple, videogame for the PC. At the moment my game window is 1024 X 768 and I have a 'Starfield' linearly wrapped background texture 1280 X 1280 in size whose origin has been set to its center point (width / 2, height / 2). This texture is drawn onscreen using (graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2) to place the origin in the center of the window. I want to be able to use the horizontal movement of the mouse to rotate my texture left or right and use the arrow keys to scroll the texture in four directions. From my own related coding experiments I have found that once I rotate the texture it no longer scrolls in the direction I want, it's as if somehow the XNA framework's 'sense of direction' has been 'rotated' along with the texture. As an example of what I've described above lets say I rotate the texture 45 degrees to the right, then pressing the up arrow key results in the texture scrolling diagonally from top-right to bottom-left. This is not what I want, regardless of the degree or direction of rotation I want my texture to scroll straight up, straight down, or to the left or right depending on which arrow key was pressed. How do I go about accomplishing this? Any help or guidance is appreciated. To finish up there are two points I'd like to clarify: [1] The reason I'm using linear wrapping on my starfield texture is that it gives a nice impression of an endless starfield. [2] Using a texture at least 1280 X 1280 in conjunction with a game window of 1024 X 768 means that at no point in it's rotation will the edges of the texture become visible. Thanks for reading..... Update # 1 - as requested by RCIX: The code below is what I was referring to earlier when I mentioned 'related coding experiments'. As you can see I am scrolling a linearly wrapped texture in the direction I've moved the mouse relative to the center of the screen. This works perfectly if I don't rotate the texture, but once I do rotate it the direction of the scrolling gets messed up for some reason. public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; int x; int y; float z = 250f; Texture2D Overlay; Texture2D RotatingBackground; Rectangle? sourceRectangle; Color color; float rotation; Vector2 ScreenCenter; Vector2 Origin; Vector2 scale; Vector2 Direction; SpriteEffects effects; float layerDepth; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { graphics.PreferredBackBufferWidth = 1024; graphics.PreferredBackBufferHeight = 768; graphics.ApplyChanges(); Direction = Vector2.Zero; IsMouseVisible = true; ScreenCenter = new Vector2(graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2); Mouse.SetPosition((int)graphics.PreferredBackBufferWidth / 2, (int)graphics.PreferredBackBufferHeight / 2); sourceRectangle = null; color = Color.White; rotation = 0.0f; scale = new Vector2(1.0f, 1.0f); effects = SpriteEffects.None; layerDepth = 1.0f; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); Overlay = Content.Load<Texture2D>("Overlay"); RotatingBackground = Content.Load<Texture2D>("Background"); Origin = new Vector2((int)RotatingBackground.Width / 2, (int)RotatingBackground.Height / 2); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { float timePassed = (float)gameTime.ElapsedGameTime.TotalSeconds; MouseState ms = Mouse.GetState(); Vector2 MousePosition = new Vector2(ms.X, ms.Y); Direction = ScreenCenter - MousePosition; if (Direction != Vector2.Zero) { Direction.Normalize(); } x += (int)(Direction.X * z * timePassed); y += (int)(Direction.Y * z * timePassed); //No rotation = texture scrolls as intended, With rotation = texture no longer scrolls in the direction of the mouse. My update method needs to somehow compensate for this. //rotation += 0.01f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { spriteBatch.Begin(SpriteSortMode.Deferred, null, SamplerState.LinearWrap, null, null); spriteBatch.Draw(RotatingBackground, ScreenCenter, new Rectangle(x, y, RotatingBackground.Width, RotatingBackground.Height), color, rotation, Origin, scale, effects, layerDepth); spriteBatch.Draw(Overlay, Vector2.Zero, Color.White); spriteBatch.End(); base.Draw(gameTime); } }

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  • Develop an ASP.NET Website using WebMatrix

    The following article explains how to install and develop a website using WebMatrix and add ASP.NET web pages to the website. One of the positive features of websites developed with WebMatrix is that the ASP.NET Helper Library and Razor Syntax can be used to provide enhanced features and dynamic content to the site. Razor Syntax is a simple and effective programming language that works well on the WebMatrix platform. As a result, a brief introduction to ASP.NET helper dynamic content and Razor Syntax is provided at the end of this article along with resources to assist in web development using Razor Syntax.

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  • Simplified Tips on Building a Website Online

    It is not easy to create a wonderful website. There are a lot of things to take into account so as to put up a perfect site. The first thing you need to do is to assess your target market. This is important because this will be the basis for the content that you will put in your site. You must come up with a great content that would suffice the interests, wants and desires of your audience. In this regard, this article will discuss how building a website online can give you greater comfort and convenience.

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  • Any way to edit Warcraft MDX or MDL Animated models?

    - by Aralox
    I have been searching for a while for a way to get an animated mdl or mdx model into any 3D animating software (such as Blender), but so far have not had any success. I found a few methods of getting textured static mdx or mdl models into Blender/Milkshape/Hexagon, but no one seems to have written an importer that deals with the mdl/mdx model's keyframe animation. On that note, if anyone knows of a way of importing a keyframe-animated 3DS model into Blender, me and alot of people would appreciate it if you could let us know. Thanks for any help! :) PS: For anyone curious about static MDL or MDX - Blender, see here: http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/WarCraft_MDL

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  • When to use typedef?

    - by futlib
    I'm a bit confused about if and when I should use typedef in C++. I feel it's a balancing act between readability and clarity. Here's a code sample without any typedefs: int sum(std::vector<int>::const_iterator first, std::vector<int>::const_iterator last) { static std::map<std::tuple<std::vector<int>::const_iterator, std::vector<int>::const_iterator>, int> lookup_table; std::map<std::tuple<std::vector<int>::const_iterator, std::vector<int>::const_iterator>, int>::iterator lookup_it = lookup_table.find(lookup_key); if (lookup_it != lookup_table.end()) return lookup_it->second; ... } Pretty ugly IMO. So I'll add some typedefs within the function to make it look nicer: int sum(std::vector<int>::const_iterator first, std::vector<int>::const_iterator last) { typedef std::tuple<std::vector<int>::const_iterator, std::vector<int>::const_iterator> Lookup_key; typedef std::map<Lookup_key, int> Lookup_table; static Lookup_table lookup_table; Lookup_table::iterator lookup_it = lookup_table.find(lookup_key); if (lookup_it != lookup_table.end()) return lookup_it->second; ... } The code is still a bit clumsy, but I get rid of most nightmare material. But there's still the int vector iterators, this variant gets rid of those: typedef std::vector<int>::const_iterator Input_iterator; int sum(Input_iterator first, Input_iterator last) { typedef std::tuple<Input_iterator, Input_iterator> Lookup_key; typedef std::map<Lookup_key, int> Lookup_table; static Lookup_table lookup_table; Lookup_table::iterator lookup_it = lookup_table.find(lookup_key); if (lookup_it != lookup_table.end()) return lookup_it->second; ... } This looks clean, but is it still readable? When should I use a typedef? As soon as I have a nightmare type? As soon as it occurs more than once? Where should I put them? Should I use them in function signatures or keep them to the implementation?

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  • Gzip compress offline?

    - by shoosh
    I've configured my site to serve compressed content by putting this line in .htaccess AddOutputFilterByType DEFLATE text/html text/plain text/xml text/javascript text/css application/javascript application/json This works perfectly for almost all files except a few large JSON files that are above 200Kb. For some reason they are not being compressed. I see that they don't using the net tab in firebug and the Network section in chrome. So as a workaround I thought I could compress these files offline and have Apache read them compressed. What tool should I use to compress them? is the linux gzip the one? any special flags or something I should use? What should I put in .htaccess so that the server would know to serve these files with content-encoding gzip ?

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