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  • Injecting tenant repositories with StructureMap in a multi-tenant MVC applicaiton

    - by FreshCode
    I'm implementing StructureMap in a multi-tenant ASP.NET MVC application to inject instances of my tenant repositories that retrieve data based on an ITenantContext interface. The Tenant in question is determined from RouteData in a base controller's OnActionExecuting. How do I tell StructureMap to construct TenantContext(tenantID); where tenantID is derived from my RouteData or some base controller property? Base Controller Given the following route: {tenant}/{controller}/{action}/{id} My base controller retrieves and stores the correct Tenant based on the {tenant} URL parameter. Using Tenant, a repository with an ITenantContext can be constructed to retrieve only data that is relevant to that tenant. Based on the other DI questions, could AbstractFactory be a solution?

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  • g++ C++0x enum class Compiler Warnings

    - by Travis G
    I've been refactoring my horrible mess of C++ type-safe psuedo-enums to the new C++0x type-safe enums because they're way more readable. Anyway, I use them in exported classes, so I explicitly mark them to be exported: enum class __attribute__((visibility("default"))) MyEnum : unsigned int { One = 1, Two = 2 }; Compiling this with g++ yields the following warning: type attributes ignored after type is already defined This seems very strange, since, as far as I know, that warning is meant to prevent actual mistakes like: class __attribute__((visibility("default"))) MyClass { }; class __attribute__((visibility("hidden"))) MyClass; Of course, I'm clearly not doing that, since I have only marked the visibility attributes at the definition of the enum class and I'm not re-defining or declaring it anywhere else (I can duplicate this error with a single file). Ultimately, I can't make this bit of code actually cause a problem, save for the fact that, if I change a value and re-compile the consumer without re-compiling the shared library, the consumer passes the new values and the shared library has no idea what to do with them (although I wouldn't expect that to work in the first place). Am I being way too pedantic? Can this be safely ignored? I suspect so, but at the same time, having this error prevents me from compiling with Werror, which makes me uncomfortable. I would really like to see this problem go away.

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  • Is there any real benefit to using ASP.Net Authentication with ASP.Net MVC?

    - by alchemical
    I've been researching this intensely for the past few days. We're developing an ASP.Net MVC site that needs to support 100,000+ users. We'd like to keep it fast, scalable, and simple. We have our own SQL database tables for user and user_role, etc. We are not using server controls. Given that there are no server controls, and a custom membershipProvider would need to be created, where is there any benefit left to use ASP.Net Auth/Membership? The other alternative would seem to be to create custom code to drop a UniqueID CustomerID in a cookie and authenticate with that. Or, if we're paranoid about sniffers, we could encrypt the cookie as well. Is there any real benefit in this scenario (MVC and customer data is in our own tables) to using the ASP.Net auth/membership framework, or is the fully custom solution a viable route?

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  • In Mercurial, what is the exact step that Peter or me has to do so that he gets back the rolled back

    - by Jian Lin
    The short question is: if I hg rollback, how does Peter get my rolled back version if he cloned from me? What are the exact steps he or me has to do or type? This is related to http://stackoverflow.com/questions/3034793/in-mercurial-when-peter-hg-clone-me-and-i-commit-and-he-pull-and-update-he-g The details: After the following steps, Mary has 7 and Peter has 11. My repository is 7 What are the exact steps Peter or me has to do or type SO THAT PETER GETS 7 back? F:\>mkdir hgme F:\>cd hgme F:\hgme>hg init F:\hgme>echo the code is 7 > code.txt F:\hgme>hg add code.txt F:\hgme>hg commit -m "this is version 1" F:\hgme>cd .. F:\>hg clone hgme hgpeter updating to branch default 1 files updated, 0 files merged, 0 files removed, 0 files unresolved F:\>cd hgpeter F:\hgpeter>type code.txt the code is 7 F:\hgpeter>cd .. F:\>cd hgme F:\hgme>notepad code.txt [now i change 7 to 11] F:\hgme>hg commit -m "this is version 2" F:\hgme>cd .. F:\>cd hgpeter F:\hgpeter>hg pull pulling from f:\hgme searching for changes adding changesets adding manifests adding file changes added 1 changesets with 1 changes to 1 files (run 'hg update' to get a working copy) F:\hgpeter>hg update 1 files updated, 0 files merged, 0 files removed, 0 files unresolved F:\hgpeter>type code.txt the code is 11 F:\hgpeter>cd .. F:\>cd hgme F:\hgme>hg rollback rolling back last transaction F:\hgme>cd .. F:\>hg clone hgme hgmary updating to branch default 1 files updated, 0 files merged, 0 files removed, 0 files unresolved F:\>cd hgmary F:\hgmary>type code.txt the code is 7 F:\hgmary>cd .. F:\>cd hgpeter F:\hgpeter>hg pull pulling from f:\hgme searching for changes no changes found F:\hgpeter>hg update 0 files updated, 0 files merged, 0 files removed, 0 files unresolved F:\hgpeter>type code.txt the code is 11 F:\hgpeter>

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  • How to separate ear classloader and system classloader in JBoss 6?

    - by dskiles
    I'm trying to upgrade from JBoss 4.2.1 to JBoss 6. In JBoss 4.2.1, we are manually deploying our application as an exploded war and everything works beautifully. I'm running into problems because the application that I am trying to deploy uses versions of 3rd party libraries that are older than the ones that JBoss 6 now includes by default. The result of this is that I'm getting classloader conflicts all over the place and the application won't even start. At present, I have tried using the JBoss Classloading Documentation as well as the scanty bits of documentation for jboss-classloading.xml and haven't had any success. Has anyone out there managed to do this successfully? If you have, how did you do it? I've included a stack trace below in case it offers any useful information. Caused by: java.lang.Error: Error visiting "/C:/jboss6/server/default/deploy/app.war/WEB-INF/lib/jaxb-xjc-2.1.12.jar/1.0/com/sun/codemodel/JConditional.class" at org.jboss.classloading.plugins.vfs.VFSResourceVisitor.visit(VFSResourceVisitor.java:268) [jboss-classloading-vfs.jar:2.2.0.Alpha9] at org.jboss.vfs.VirtualFile.visit(VirtualFile.java:407) [jboss-vfs.jar:3.0.0.CR5] at org.jboss.vfs.VirtualFile.visit(VirtualFile.java:409) [jboss-vfs.jar:3.0.0.CR5] at org.jboss.vfs.VirtualFile.visit(VirtualFile.java:409) [jboss-vfs.jar:3.0.0.CR5] at org.jboss.vfs.VirtualFile.visit(VirtualFile.java:409) [jboss-vfs.jar:3.0.0.CR5] at org.jboss.vfs.VirtualFile.visit(VirtualFile.java:409) [jboss-vfs.jar:3.0.0.CR5] at org.jboss.vfs.VirtualFile.visit(VirtualFile.java:395) [jboss-vfs.jar:3.0.0.CR5] at org.jboss.classloading.plugins.vfs.VFSResourceVisitor.visit(VFSResourceVisitor.java:102) [jboss-classloading-vfs.jar:2.2.0.Alpha9] at org.jboss.deployers.vfs.plugins.classloader.VFSDeploymentClassLoaderPolicyModule.visit(VFSDeploymentClassLoaderPolicyModule.java:181) [:2.2.0.Alpha8] at org.jboss.scanning.plugins.DeploymentUnitScanner.scan(DeploymentUnitScanner.java:111) [:1.0.0.Alpha7] at org.jboss.scanning.spi.helpers.UrlScanner.scan(UrlScanner.java:96) [:1.0.0.Alpha7] at org.jboss.scanning.deployers.ScanningDeployer.deploy(ScanningDeployer.java:90) [:1.0.0.Alpha7] at org.jboss.deployers.plugins.deployers.DeployerWrapper.deploy(DeployerWrapper.java:179) [:2.2.0.Alpha8] ... 41 more

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  • Building an XML editor in java and RichFaces

    - by Mark Lewis
    Hello I'm building an XML editor using the above technologies. In essence, I want to read in a whole XML file to a java object, and refer using this object to each element in the XML node tree (grouped into entries) to display the content locked, have separate padlocks for the user to click to 'unlock' an entry allow overwriting of the data, and to submit this entry. 'Add entry', 'Duplicate entry', 'Delete entry' are also functions I'd like to add. I already use dom4j and XPath to access areas of the XML file so some of the work in theory is already done. Given the above, I was going to use these two together with inplaceInputs to allow the user to edit the XML and JSF validators to check the data coming in. Is this the best way to approach this problem, or is there a more straightforward route than XPathing a whole record? I started looking at jaxb but I'm new at java and jsf but I've got the feeling I won't be by the end.. Thanks

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  • Mercurial Remote Subrepos

    - by Travis G
    I'm trying to set up my Mercurial repository system to work with multiple subrepos. I've basically followed these instructions to set up the client repo with Mercurial client v1.5 and I'm using HgWebDir to host my multiple projects. I have an HgWebDir with the following structure: http://myserver/hg fooproj mylib where mylib is some collection of common template library to be consumed by fooproj. The structure of fooproj looks like this: fooproj doc/ src/ .hgignore .hgsub .hgsubstate And .hgsub looks like: src/mylib = http://myserver/hg/mylib This should work, per my interpretation of the documentation: The first 'nested' is the path in our working dir, and the second is a URL or path to pull from. So, let's say I pull down fooproj to my home folder with: ~$ hg clone http://myserver/hg/fooproj foo Which pulls down the directory structure properly and adds the folder ~/foo/src/mylib which is a local Mercurial repository. This is where the problems begin: the mylib folder is empty aside from the items in .hg. With 2 seconds of investigation, one can see the src/mylib/.hg/hgrc is: [paths] default = http://myserver/hg/fooproj/src/mylib which is completely wrong (attempting a pull of that repo will give a 404 because, well, that URL doesn't make any sense). Logically, the default value should be what I specified in .hgsub or it would get the files from the repository in some way. None of the Mercurial commands return error codes (aside from a pull from within src/mylib), so it clearly believes that it is behaving properly (and just might be), although this does not seem logical at all. What am I doing wrong?

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  • Render SVG font in Adobe Illistrator or Corel Draw

    - by Viktor Burdeinyi
    Hello! I'm developing a project that produces SVG files with custom embed fonts. SVG font definition I compose as SVG font tag with help of http://www.fontsquirrel.com/fontface/generator or Batik SVG Toolkit. The resulted SVG file I try to open in following applications: Adobe Illustrator CS4 - text has default font and message noticed about font not found in system CorelDRAW X5 - text has default font and any messages don't noticed Batik SVG Browser (Squiggle) - renders text correctly The problem is all modern typographies use CorelDRAW and Abode Illustrator for print vector graphic and them render not correctly SVG. Solution As for me, I see follow solutions: Save the text with custom font as SVG path. This will work but, I can't find any solution that can convert text + TTF to SVG path data; Use other vector format, f.e. AI, EPS or CDR. This solution is difficult for me, because I use SVG paths as part of input data; Recommend our users to use Batik SVG Browser (Squiggle) or any other application which are based on Batik SVG Toolkit library. Batik SVG Toolkit requires Java runtime :( If anyone know some knowledge to open SVG embed fonts in Adobe Illustrator or CorelDRAW please share them. I would be grateful for any help. Thank you. -Viktor Burdeinyi

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  • Shopify: Replacing Product Radio Buttons With Dropdown Select

    - by Wade D Ouellet
    Hi, With Shopify I am trying to alter my product template to display a dropdown select list instead of radio buttons for my product variants. I managed to do this but when you try and add a product to the cart from the list it says, "No variant ID was passed." Here is the code for their radio buttons: <ul id="product-variants"> {% for variant in product.variants %} <li> {% if variant.available %} <input type="radio" name="id" value="{{variant.id}}" id="radio_{{variant.id}}" style="vertical-align: middle;" {%if forloop.first%} checked="checked" {%endif%} /> <label for="radio_{{variant.id}}"><span class="sku">{{ variant.sku }}</span> {%if variant.title != 'Default' %}{{ variant.title }} for {%endif%} <span class="price">{{ variant.price | money_with_currency }}</span></label> {% else %} <del style="margin-left: 26px">{{ variant.title }}</del>&nbsp;<span>Sold Out!</span> {% endif %} </li> {% endfor %} </ul> Here is the code for my dropdown select at this point: <select id="product-variants"> {% for variant in product.variants %} <li> {% if variant.available %} <option value="{{variant.id}}" selected="selected"><span class="sku">{{ variant.sku }}</span> {%if variant.title != 'Default' %}{{ variant.title }} for {%endif%} <span class="price">{{ variant.price | money_with_currency }}</span></option> {% else %} <del style="margin-left: 26px">{{ variant.title }}</del>&nbsp;<span>Sold Out!</span> {% endif %} </li> {% endfor %} </select> Thanks, Wade

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  • UDK SettingsScene variable

    - by Ricket
    I am in the process of porting a script from UT3 to UDK. The script is for class ZOUIFrontEnd_MainMenu extends UTUIFrontEnd_MainMenu. I'm getting the following compiler error: C:\UDK\UDK-2010-03\Development\Src\FixIt\Classes\ZOUIFrontEnd_MainMenu.uc(18) : Error, Bad or missing expression in Call to 'OpenSceneByName', parameter 1 The referenced line is as follows: OpenSceneByName(SettingsScene); Okay, so I figured the OpenSceneByName function changed in UDK. Tracing the path of inheritance all the way up to UDKUIScene.uc, I found the definition: function UIScene OpenSceneByName(string SceneToOpen, bool bSkipAnimation=false, optional delegate<OnSceneActivated> SceneDelegate=None) Assuming SettingsScene is a string, everything looks fine, right? So I figured I would find SettingsScene to make sure it's a string. Well doing a search for "SettingsScene" in all files turned up only one other line; UTGameReplicationInfo.uc line 334: UTPC.OpenUIScene(class'UTUIFrontEnd_MainMenu'.default.SettingsScene); But UTUIFrontEnd_MainMenu doesn't have a SettingsScene variable in it! Just to check, I changed my line of code to match: OpenSceneByName(class'UTUIFrontEnd_MainMenu'.default.SettingsScene); And indeed, I get the following compile error now: C:\UDK\UDK-2010-03\Development\Src\FixIt\Classes\ZOUIFrontEnd_MainMenu.uc(18) : Error, Unknown Property 'SettingsScene' in 'Class UTGame.UTUIFrontEnd_MainMenu' How does UTGameReplicationInfo.uc successfully compile? Where is the SettingsScene variable?

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  • Zend routing, throws resource not found

    - by bluedaniel
    Ive got a url: http://dev.local/foodies/view?id=bluedaniel and ive got in my bootstrap: protected function _initRoute() { $config = new Zend_Config_Ini(APPLICATION_PATH . '/configs/routes.ini', 'production'); $router = new Zend_Controller_Router_Rewrite(); $router->addConfig($config, 'resources'); } and ive also got in my routes.ini: [production] resources.router.routes.foodies_view.route = ":foodies/:id" resources.router.routes.foodies_view.defaults.module = "foodies" resources.router.routes.foodies_view.defaults.controller = "view" resources.router.routes.foodies_view.defaults.action = "index" so http://dev.local/foodies/bluedaniel should work right? I get a Resource 'foodies:bluedaniel' not found error however with this setup

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  • I've only programmed in AS3; What's the easiest practice in Flash CS4 to create simple animations?

    - by Zando
    So I've been using Flash for awhile, but rarely ever use the authoring tool. I want to create a quick little slideshow in which a user clicks buttons, and assets on the screen fade in an out as you move from slide to slide. I don't want to do this programatically...what's the quickest route to go about doing this, with using some AS3 but primarily relying on CS4's authoring tools? I remember when I first learned flash, years ago, you placed elements on stage and stretched them out over multiple frames. That seems like a lot of work...I'd rather just have, say, 10 total frames, each frame being a step in the slideshow, and each click of the next button going to that next frame, with each frame having its own animations.

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  • document.getElementById() returns null when using mozrepl (but not in firebug)

    - by teamonkey
    I'm trying to use the mozrepl Firefox extension to give me a Javascript REPL from within emacs. I think I've got it set up correctly. I can interact with the REPL from emacs and can explore the document pretty much as described in the tutorial pages. The problem comes when I try to do something really simple, like get a context to a canvas element: repl> document.getElementById("mycanvas").getContext("2d") !!! TypeError: document.getElementById("mycanvas") is null Details: message: document.getElementById("mycanvas") is null fileName: chrome://mozrepl/content/repl.js -> file:///C:/Users/teamonkey/AppData/Roaming/Mozilla/Firefox/Profiles/chfdenuz.default/mozrepl.tmp.js lineNumber: 1 stack: @chrome://mozrepl/content/repl.js -> file:///C:/Users/teamonkey/AppData/Roaming/Mozilla/Firefox/Profiles/chfdenuz.default/mozrepl.tmp.js:1 name: TypeError It's not just that particular instance: any call to getElementById will just return null. If I start up firebug I can enter the same thing and it will return a valid context, but I'd really like to get the REPL working in emacs. I don't think this is a bug but I've probably not configured mozrepl correctly. Can anyone help? Mozrepl 1.0, Firefox 3.6

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  • DB2 with mod_perl not working, works fine in CGI

    - by Matthew
    Hi, I'm having issues with getting DBI's IBM DB2 driver to work with mod_perl. My test script is: #!/usr/bin/perl use CGI; use Data::Dumper; use DBI; $q = CGI->new; print $q->header; print $q->start_html(); $dsn = "DBI:DB2:SAMPLE"; $username = "username"; $password = "password"; $dbc = DBI->connect($dsn, $username, $password); $sth = $dbc->prepare("SELECT * FROM SOME_TABLE WHERE FIELD='SOMETHING'"); $sth->execute(); $row = $sth->fetchrow_hashref(); print "<pre>".$q->escapeHTML(Dumper($row))."</pre>"; print $q->end_html; This script works as CGI but not under mod_perl. I get this error in apache's error log: DBD::DB2::dr connect warning: [unixODBC][Driver Manager]Data source name not found, and no default driver specified at /usr/lib/perl5/site_perl/5.8.8/Apache/DBI.pm line 190. DBI connect('SAMPLE','username',...) failed: [unixODBC][Driver Manager]Data source name not found, and no default driver specified at /data/www/perl/test.pl line 15 First of all, why is it using ODBC? The native DB2 driver is installed (hence it works as CGI). Running Apache 2.2.3, mod_perl 2.0.4 under RHEL5. This guy had the same problem as me: http://www.mail-archive.com/[email protected]/msg22909.html But I have no idea how he fixed it. What does mod_php4 have to do with mod_perl? Any help would be greatly appreciated, I'm having no luck with google.

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  • Update PEAR on MAMP MacOsX

    - by Jevgeni Smirnov
    Current I am trying to install phpunit on my mac os x and mamp server: pear config-set auto_discover 1 pear install pear.phpunit.de/PHPUnit Errors which I got during installation: Validation Error: This package.xml requires PEAR version 1.9.4 to parse properly, we are version 1.9.2 pear upgrade pear Nothing to upgrade UPDATE 1 This is my pear config. I assume that I messed up local and mamp installs(I didn't know that mamp also has pear, so I installed local one). I suppose something wrong with bin_dir, php_dir and other paths? Keefir-Samolet-iMac:MAMP jevgenismirnov$ pear config-show Configuration (channel pear.php.net): ===================================== Auto-discover new Channels auto_discover 1 Default Channel default_channel pear.php.net HTTP Proxy Server Address http_proxy PEAR server [DEPRECATED] master_server pear.php.net Default Channel Mirror preferred_mirror pear.php.net Remote Configuration File remote_config PEAR executables directory bin_dir /Users/jevgenismirnov/pear/bin PEAR documentation directory doc_dir /Users/jevgenismirnov/pear/docs PHP extension directory ext_dir /Applications/MAMP/bin/php/php5.3.6/lib/php/extensions/no-debug-non-zts-20090626/ PEAR directory php_dir /Users/jevgenismirnov/pear/share/pear PEAR Installer cache directory cache_dir /var/folders/k7/xpwbcbrs1xs8tlxjk5mvkwrr0000gp/T//pear/cache PEAR configuration file cfg_dir /Users/jevgenismirnov/pear/cfg directory PEAR data directory data_dir /Users/jevgenismirnov/pear/data PEAR Installer download download_dir /tmp/pear/install directory PHP CLI/CGI binary php_bin /Applications/MAMP/bin/php/php5.3.6/bin/php php.ini location php_ini --program-prefix passed to php_prefix PHP's ./configure --program-suffix passed to php_suffix PHP's ./configure PEAR Installer temp directory temp_dir /tmp/pear/install PEAR test directory test_dir /Users/jevgenismirnov/pear/tests PEAR www files directory www_dir /Users/jevgenismirnov/pear/www Cache TimeToLive cache_ttl 3600 Preferred Package State preferred_state stable Unix file mask umask 22 Debug Log Level verbose 1 PEAR password (for password maintainers) Signature Handling Program sig_bin /usr/local/bin/gpg Signature Key Directory sig_keydir /Applications/MAMP/bin/php/php5.3.6/conf/pearkeys Signature Key Id sig_keyid Package Signature Type sig_type gpg PEAR username (for username maintainers) User Configuration File Filename /Users/jevgenismirnov/.pearrc System Configuration File Filename /Applications/MAMP/bin/php/php5.3.6/conf/pear.conf

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  • rails is loading from routes instead of the public folder

    - by djacobs7
    I have a rails app. I have a file in #{RAILS_ROOT}/public/swfs/somthing.swf. Locally, when running with webrick, when I go to the url localhost:3000/swfs/something.swf, my swf loads just fine. My routes.rb file looks like the following ActionController::Routing::Routes.draw do |map| map.connect ':controller/:action/:id' map.connect ':controller/:action/:id.:format' end Then, I started running the app with apache. When I visit myurl.com/swfs/something.swf, I get the following error message: Routing Error No route matches "/swfs/something.swf" with {:method=>:get} It looks like, for some reason, it is loading using the rails routes, instead of going to the public folder first. Any suggestions?

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  • Phantom class definitions in Flash CS5?

    - by cc
    I'm trying to get FlashPunk working in the Flash CS5 IDE (don't ask), and I'm having trouble getting it to compile. In strict mode, the error I'm getting is: net/flashpunk/FP.as, Line 95 1119: Access of possibly undefined property _inherit through a reference with static type World. Typically, this means that there is a missing variable definition or the class being compiled cannot see that variable. Presumably, the framework compiles for others, so I'm pretty sure this isn't the issue, but I went in anyway and made sure the variables existed and set these variables to public (they were set to internal), but the error still occurred. It was almost like the compiler wasn't seeing the property definitions. If I turn off "strict mode", the app compiles, but then I get this error: ArgumentError: Error #1063: Argument count mismatch on World(). Expected 2, got 0. Now, World is a class in the FlashPunk package. In the class definition for it, the constructor does not expect any arguments: public function World() { ... ...and yet, for some reason, Flash is expecting two arguments. So it appears that everything is correct, but Flash is somehow expecting something different than what World's constructor defines. These two issues combined makes it seem like Flash is getting some other phantom version of another class called "World" which has two constructor arguments and different properties. I've gone in and checked the ActionScript settings. The only external-to-project stuff referenced is the default "$(AppConfig)/ActionScript 3.0/libs". And I'm not using any of my own code other than a single "Main.as" file that super's Engine to set a few parameters - certainly, there's no new World class. With a generic name like "World", I thought perhaps this is a reserved class name within Flash or something, maybe imported from the default libs mentioned above, but some Googling turning up empty seems to put the lie to that. Any idea what might be going on?

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  • Injecting multi-tenant repositories with StructureMap in ASP.NET MVC

    - by FreshCode
    I'm implementing StructureMap in a multi-tenant ASP.NET MVC application to inject instances of my tenant repositories that retrieve data based on an ITenantContext interface. The Tenant in question is determined from RouteData in a base controller's OnActionExecuting. How do I tell StructureMap to construct TenantContext(tenantID); where tenantID is derived from my RouteData or some base controller property? Base Controller Given the following route: {tenant}/{controller}/{action}/{id} My base controller retrieves and stores the correct Tenant based on the {tenant} URL parameter. Using Tenant, a repository with an ITenantContext can be constructed to retrieve only data that is relevant to that tenant. Based on the other DI questions, could AbstractFactory be a solution?

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  • Running a custom VirtualPathProvider with a PreCompiled website

    - by epilog
    Hi, currently I have a custom VirtualPathProvider in a Asp.net MVC web application. This VirtualPathProvider checks the Area from the route "/{Area}/{Controller}/..." and uses the NameSpace.{Area}.Main.dll module to return the views that are contained in that assembly as Embedded Resources. This works great and I don't have to deploy any ascx, js, css files. Now my problem is this: I would like to precompile the aspx and ascx files in the assembly and instead of having the views as embedded resources I would have the view class with all the Response.Write and dings and dongs. I can precompile the views using the aspnet_compiler but I keep getting an error when ever the ViewEngine tries to find the view and fails. My main goal is to have a way for the first time usage of a certain view/usercontrol would be faster and don't wait for the compilation to happen. This is a requirement since the application could be grouped into plugins and this plugins be deployed into the Bin directory. Any thoughts? With best regards Carlos Sobrinho

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  • Twitter Oauth Strategy with Warden + Devise Authentication Gems for Ruby

    - by Michael Waxman
    Devise, the authentication gem for Ruby based on Warden (another auth gem) does not support Twitter Oauth as an authentication strategy, BUT Warden does. There is a way to use the Warden Twitter Oauth strategy within Devise, but I cannot figure it out. I'm using the following block in the devise config file: config.warden do |manager| manager.oauth(:twitter) do |twitter| twitter.consumer_secret = <SECRET> twitter.consumer_key = <KEY> twitter.options :site => 'http://twitter.com' end manager.default_strategies.unshift :twitter_oauth end But I keep on getting all sorts of error messages. Does anyone know how to make this work? I'm assuming there is more to do here (configuring a new link/route to talk to Warden, maybe adding attributes to the Devise User model, etc.), but I can't figure out what they are. Please help.

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  • Distance by sea calculator, intermediate coordinates?

    - by Lucian2k
    How do I calculate distance between 2 coordinates by sea? I also want to be able to draw a route between the two coordinates. Only solution I found so far is to split a map into pixels, identify each pixel as LAND or SEA and then try to find the path using A* algorithm. Then transform pixels to relative coordinates. There are some software packages I could buy but none have online extensions. A service that calculates distances between sea ports and plots the path on a map is searates.com

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  • SDL doesn't detect Arrow Keys

    - by Scott
    I am working through the SDL tutorials over at http://lazyfoo.net/SDL_tutorials/index.php and I'm stuck on tutorial 8 where I'm working with key presses. I'm using the following code: //Our Main application loop while(!quit){ if(SDL_PollEvent(&curEvents)){ if(curEvents.type == SDL_QUIT){ quit = true; } //If a key was pressed if( curEvents.type == SDL_KEYDOWN ) { //Set the proper message surface switch( curEvents.key.keysym.sym ) { case SDLK_UP: message = upMessage; break; case SDLK_DOWN: message = downMessage; break; case SDLK_LEFT: message = leftMessage; break; case SDLK_RIGHT: message = rightMessage; break; default: message = TTF_RenderText_Solid(font, "Unknown Key", textColor); break; } } } if( message != NULL ) { //Apply the background to the screen applySurface( 0, 0, background, screen ); //Apply the message centered on the screen applySurface( ( SCREEN_WIDTH - message->w ) / 2, ( SCREEN_HEIGHT - message->h ) / 2, message, screen ); //Null the surface pointer message = NULL; } //Update the screen if( SDL_Flip( screen ) == -1 ) { return 1; } } Where works fine, the default case is reached, for everything BUT pressing the arrow keys. I was wondering if someone could spot what I'm doing wrong.

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  • Loading JSON-encoded AJAX content into jQuery UI tabs

    - by pocketfullofcheese
    We want our of our AJAX calls in our web app to receive JSON-encoded content. In most places this is already done (e.g. in modals) and works fine. However, when using jQueryUI's tabs (http://jqueryui.com/demos/tabs/) and their ajax functionality, only plaintext HTML can be returned (i.e. from the URLs specified in the a tags below). How do I get the tab function to recognize that on each tab's click, it will be receiving JSON-encoded data from the specified URL, and to load in the .content index of that JSON? $(function() { $('div#myTabs').tabs(); }); <div id="mytabs" class="ui-tabs ui-widget ui-widget-content ui-corner-all"> <ul class="ui-tabs-nav ui-helper-reset ui-helper-clearfix ui-widget-header ui-corner-all"> <li class="ui-state-default ui-corner-top"><a href="/url/one">Tab one</a></li> <li class="ui-state-default ui-corner-top"><a href="/url/two">Tab two</a></li> </ul> </div>

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  • Dependency Injection for Windows Phone 7

    - by Igor Zevaka
    I was trying to use Unity 2.0 beta 2 for Silverlight in my Windows Phone 7 project and I kept getting this crash: Microsoft.Practices.Unity.Silverlight.dll!Microsoft.Practices.ObjectBuilder2.DynamicMethodConstructorStrategy.DynamicMethodConstructorStrategy() + 0x1f bytes Microsoft.Practices.Unity.Silverlight.dll!Microsoft.Practices.ObjectBuilder2.DynamicMethodConstructorStrategy.DynamicMethodConstructorStrategy() + 0x1f bytes mscorlib.dll!System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo rtci = {System.Reflection.RuntimeConstructorInfo}, System.Reflection.BindingFlags invokeAttr = Default, System.Reflection.Binder binder = null, object parameters = {object[0]}, System.Globalization.CultureInfo culture = null, bool isBinderDefault = false, System.Reflection.Assembly caller = null, bool verifyAccess = true, ref System.Threading.StackCrawlMark stackMark = LookForMyCaller) mscorlib.dll!System.Reflection.RuntimeConstructorInfo.InternalInvoke(object obj = null, System.Reflection.BindingFlags invokeAttr = Default, System.Reflection.Binder binder = null, object[] parameters = {object[0]}, System.Globalization.CultureInfo culture = null, ref System.Threading.StackCrawlMark stackMark = LookForMyCaller) + 0x103 bytes mscorlib.dll!System.Activator.InternalCreateInstance(System.Type type = {Name = "DynamicMethodConstructorStrategy" FullName = "Microsoft.Practices.ObjectBuilder2.DynamicMethodConstructorStrategy"}, bool nonPublic = false, ref System.Threading.StackCrawlMark stackMark = LookForMyCaller) + 0xf0 bytes mscorlib.dll!System.Activator.CreateInstance() + 0xc bytes Microsoft.Practices.Unity.Silverlight.dll!Microsoft.Practices.ObjectBuilder2.StagedStrategyChain.AddNew(Microsoft.Practices.Unity.ObjectBuilder.UnityBuildStage stage = Creation) + 0x1d bytes Microsoft.Practices.Unity.Silverlight.dll!Microsoft.Practices.Unity.UnityDefaultStrategiesExtension.Initialize() + 0x6c bytes Microsoft.Practices.Unity.Silverlight.dll!Microsoft.Practices.Unity.UnityContainerExtension.InitializeExtension(Microsoft.Practices.Unity.ExtensionContext context = {Microsoft.Practices.Unity.UnityContainer.ExtensionContextImpl}) + 0x31 bytes Microsoft.Practices.Unity.Silverlight.dll!Microsoft.Practices.Unity.UnityContainer.AddExtension(Microsoft.Practices.Unity.UnityContainerExtension extension = {Microsoft.Practices.Unity.UnityDefaultStrategiesExtension}) + 0x1a bytes Microsoft.Practices.Unity.Silverlight.dll!Microsoft.Practices.Unity.UnityContainer.UnityContainer() + 0xf bytes Thinking I could resolve it I've tried a few things but to no avail. Turns out that this is a rather fundamental problem and my assumption that Windows Phone 7 is Silverlight 3 + Some other stuff is wrong. This page describes the differences between Mobile Silverlight and Silverlight 3. Of particular interest is this: The System.Reflection.Emit namespace is not supported in Silverlight for Windows Phone. This is precisely why Unity is crashing on the phone, DynamicMethodConstructorStrategy class uses System.Reflection.Emit quite extensively... So the question is, what alternative to Unity is there for Windows Phone 7?

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  • emacs: Can I set compilation-error-regexp-alist in a mode hook fn?

    - by Cheeso
    I am trying to set the compilation-error-regexp-alist in a function that I add as a mode hook. (defun cheeso-javascript-mode-fn () (turn-on-font-lock) ...bunch of other stuff ;; for JSLINT (make-local-variable 'compilation-error-regexp-alist) (setq compilation-error-regexp-alist '( ("^[ \t]*\\([A-Za-z.0-9_: \\-]+\\)(\\([0-9]+\\)[,]\\( *[0-9]+\\))\\( Microsoft JScript runtime error\\| JSLINT\\): \\(.+\\)$" 1 2 3) )) ;;(make-local-variable 'compile-command) (setq compile-command (let ((file (file-name-nondirectory buffer-file-name))) (concat "%windir%\\system32\\cscript.exe \\cheeso\\bin\\jslint.js " file))) ) (add-hook 'javascript-mode-hook 'cheeso-javascript-mode-fn) The mode hook runs. The various things I Set in the mode hook work. The compile-command gets set. But for some reason, the compilation-error-regexp-alist value doesn't take effect. If I later do a M-x describe-variable on compilation-error-regexp-alist, it shows me the value I think it should have. But .. the errors in the compilation buffer don't get highlighted, and M-x next-error does not work. If I add the error regexp value to the compilation-error-regexp-alist via setq-default, like this: (setq-default compilation-error-regexp-alist '( ... jslint regexp here ... ... many other regexp's here... )) ...then it works. The errors in the compilation buffer get properly highlighted and M-x next-error functions as expected.

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