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  • Adding a Categorylist to all pages with MVC4

    - by Sidriel
    I'm new with MVC4 and just MVC. I have a homecontroller and a categorycontroller. The categorycontroller sends data from the model to the categoryIndex view. That's works fine. But now I want to add the categorylist on all the available controllers. I already fixed this to add in all classes return view(db.categorys.ToList()); and add categoryIndex to the shared folder. In _layout.cshtml I'm adding a@RenderPage("~/")` and this works. But when I have to pass more than only the (db.categorys.ToList()) in the return it goes wrong. How can I fixed this problem. How do I add the categorylist too every controller and page properly?

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  • Map derived class as an independent one with FNH's Automap

    - by Anton Gogolev
    Hi! Basically, I have an ImageMetadata class and an Image class, which derives from ImageMetadata. Image adds one property: byte[] Content, which actually contains binary data. What I want to do is to map these two classes onto one table, but I absolutely do not need NHibernates' inheritance support to kick in. I want to tailor FNH Automap to produce something like: <class name="ImageMetadata" ...> <property name="Name" ... /> < ... /> <class name="Image" ...> <property name="Name" ... /> <property name="Content" ... /> < ... /> Is this at all possible?

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  • Confused about "override" vs. "new" in C#

    - by iTayb
    I'm having the following classes: class Base { public virtual void Print() { Console.WriteLine("Base"); } } class Der1 : Base { public new virtual void Print() { Console.WriteLine("Der1"); } } class Der2 : Der1 { public override void Print() { Console.WriteLine("Der2"); } } This is my main method: Base b = new Der2(); Der1 d1 = new Der2(); Der2 d2 = new Der2(); b.Print(); d1.Print(); d2.Print(); The output is Base, Der2, Der2. As far as I know, Override won't let previous method to run, even if the pointer is pointing to them. So the first line should output Der2 as well. However Base came out. How is it possible? How the override didn't work there?

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  • In C#: How to declare a generic Dictionary with a type as key and an enumeration of that type as val

    - by Marcel
    Hi all, I want to declare a dictionary that stores typed IEnumerable's of a specific type, with that exact type as key, like so: (Edited to follow johny g's comment) private IDictionary<Type, IEnumerable<T>> _dataOfType where T: BaseClass; //does not compile! The concrete classes I want to store, all derive from BaseClass, therefore the idea to use it as constraint. The compiler complains that it expects a semicolon after the member name. If it would work, I would expect this would make the later retrieval from the dictionary simple like: IEnumerable<ConcreteData> concreteData; _sitesOfType.TryGetValue(typeof(ConcreteType), out concreteData); How to define such a dictionary?

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  • Problem accessing base member in derived constructor

    - by LeopardSkinPillBoxHat
    Given the following classes: class Foo { struct BarBC { protected: BarBC(uint32_t aKey) : mKey(aKey) mOtherKey(0) public: const uint32_t mKey; const uint32_t mOtherKey; }; struct Bar : public BarBC { Bar(uint32_t aKey, uint32_t aOtherKey) : BarBC(aKey), mOtherKey(aOtherKey) // Compile error here }; }; I am getting a compilation error at the point indicated: error: class `Foo::Bar' does not have any field named `mOtherKey'. Can anyone explain this? I suspect it's a syntactical problem due to my Bar class being defined within the Foo class, but can't seem to find a way around it. This is simple public inheritance, so mOtherKey should be accessible from the Bar constructor. Right? Or is it something to do with the fact that mOtherKey is const and I have already initialised it to 0 in the BarBC constructor?

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  • "Packages cannot be nested"

    - by Artemix
    Hi guys, Im having a problem with Flex 4 beta 2... I cant call a class using: " For some reason, no matter what I do, the error is always the same. "Packages cannot be nested". I googled it and I found links to help.adobe.com... but they are all broken links... So, is this a Flex bug or there is a new way to use external classes in Flash Builder 4?.. Thx in advance.

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  • C++ design with static methods

    - by user231536
    I would like to define as class X with a static method: class X { static string get_type () {return "X";} //other virtual methods } I would like to force classes which inherit from X to redefine the get_type() method and return strings different from "X" (I am happy if they just redefine get_type for now). How do I do this? I know that I cannot have virtual static methods. Edit: The question is not about the type_id, but in general about a static method that should be overriden. For example class X { static int getid() {return 1;} }

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  • Best way to test instance methods without running __init__

    - by KenFar
    I've got a simple class that gets most of its arguments via init, which also runs a variety of private methods that do most of the work. Output is available either through access to object variables or public methods. Here's the problem - I'd like my unittest framework to directly call the private methods called by init with different data - without going through init. What's the best way to do this? So far, I've been refactoring these classes so that init does less and data is passed in separately. This makes testing easy, but I think the usability of the class suffers a little. EDIT: Example solution based on Ignacio's answer: import types class C(object): def __init__(self, number): new_number = self._foo(number) self._bar(new_number) def _foo(self, number): return number * 2 def _bar(self, number): print number * 10 #--- normal execution - should print 160: ------- MyC = C(8) #--- testing execution - should print 80 -------- MyC = object.__new__(C) MyC._bar(8)

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  • Identifying all types with some attribute

    - by Tom W
    Hello SO; I have an issue with .Net reflection. The concept is fairly new to me and I'm exploring it with some test cases to see what works and what doesn't. I'm constructing an example wherein I populate a set of menus dynamically by scanning through my Types' attributes. Basically, I want to find every type in my main namespace that declares 'SomeAttribute' (doesn't matter what it is, it doesn't have any members at present). What I've done is: For Each itemtype As Type In Reflection.Assembly.GetExecutingAssembly().GetTypes If itemtype.IsDefined(Type.GetType("SomeAttribute"), False) Then 'do something with the type End If Next This crashes the application on startup - the first type it identifies is MyApplication which is fairly obviously not what I want. Is there a right and proper way to look for all the 'real' 'sensible' types - i.e. classes that I've defined - within the current assembly?

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  • Editing/Modifying a .java file programmatically? (not the .class file)

    - by Jay
    So, here is a piece of code using CodeModel that generates java code: JCodeModel cm = new JCodeModel(); JDefinedClass dc = cm._class("foo.Bar"); JMethod m = dc.method(0, int.class, "foo"); m.body()._return(JExpr.lit(5)); File f = new File("C:/target/classes"); f.mkdirs(); cm.build(f); This code generates a .java file: package foo; public class Bar { int foo() { return 5; } } However, I DO NOT want CodeModel to create a new java file for me. I do have a .java file already and would like to add a few lines of code to a method inside it. So, I would like the API to modify the java file directly/ create a modified copy of it. Is there a way to doing this?

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  • Use DataContext to create schema in an existing blank database file?

    - by jdk
    With a DataContext and a blank file-based database that already exists, is it possible to write the Data Context classes (i.e. the ones I added to the designer) to create the db schema? With a data context I only see the abilities to either: create a new database file and have its structure created at the same time, or to populate data into an existing database having preexisting schema. I'm looking for a hybrid solution between those two worlds. Update 1: My proof that a preexisting db is not compatible with the Data Context CreateDatabase() operation is this error Database 'C:...\App_Data\IntermediateData.mdf' already exists. Choose a different database name. based on this code using (IntermediateClassesDataContext intermediateContext = new IntermediateClassesDataContext(_getIntermediateConn())) { intermediateContext.CreateDatabase(); }

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  • Reporting. MS Word templates population required

    - by Andrew Florko
    Application we developed fills MS Word templates with data from Database. Customers require to have ability edit Word templates via MS Word (change style, font, layout e.t.c) with no additional software to be installed and no training. AFAIK, Sql Reporting Services and Crystal Reports can't populate MS Word templates produced in MS Word. So we implemented our custom solution that maps .net classes onto xml-saved MS Word documents. It looks like we declare class MyTemplate { // maps to [age] field declared in ms document straight in the text int Age { get; set; } // maps to table by attributes applied to property (omitted) List<Person> Persons { get; set; } } We also implemented images insertion. Are there any free libraries for this task or may be you use your own MS-word templators in your projects?

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  • How do I dynamically point an interface to a specific class at runtime?

    - by Jon
    As a simple example, I have an xml file with a list of names of classes which actually carry out the work and all implement interface IDoWork with a method Process(). I loop through the items in the xml file. How do I actually dynamically assign the class to the interface from a string name? e.g. var IDoWork = new "DoWorkType1"(); IDoWork.Process(); <work> <item id="DoWorkType1"> </item> <item id="DoWorkType2"> </item> </work> I want to achieve a plugin type architecture, except the plugin isn't at an assembly level only a class level within my program.

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  • Django Inherited Field Access

    - by Rick
    As of the most current version, Django does not allow a subclass to have a variable with the same name as a variable in its superclass, if that variable is a Field instance. I need a subclass to modify this variable, which I call 'department'. Calling my classes super and sub, I need sub to modify the department variable it inherits from super. If I redeclare it, Django throws a field error. Of course, if I don't, department is not in scope for reassignment. If super has no department I get database errors. I get weird behaviour when I try rewriting init: def __init__(self): super(theSuperClass, self).__init__() TypeError: super(type, obj): obj must be an instance or subtype of type Anyone have any idea how to do this?

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  • 0.20.2 API hadoop version with java 5

    - by abdeslam
    I have started a maven project trying to implement the MapReduce algorithm in java 1.5.0_14. I have chosen the 0.20.2 API hadoop version. In the pom.xml i'm using thus the following dependency: < dependency < groupId>org.apache.hadoop< /groupId> < artifactId>hadoop-core< /artifactId> < version>0.20.2< /version> < /dependency But when I'm using an import to the org.apache.hadoop classes, I get the following error: bad class file: ${HOME_DIR}\repository\org\apache\hadoop\hadoop-core\0.20.2\hadoop-core-0.20.2.jar(org/apache/hadoop/fs/Path.class) class file has wrong version 50.0, should be 49.0. Does someone know how can I solve this issue. Thanks.

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  • Overriding setter on domain class in grails 1.1.2

    - by Pavel P
    I have following two domain classes in Grails 1.1.2: class A implements Serializable { MyEnumType myField Date fieldChanged void setMyField(MyEnumType val) { if (myField != null && myField != val) { myField = val fieldChanged = new Date() } } } class B extends A { List children void setMyField(MyEnumType val) { if (myField != null && myField != val) { myField = val fieldChanged = new Date() children.each { child -> child.myField = val } } } When I set B instance's myField, I get the setter into the cycle... myField = val line calls setter again instead of assiging the new value. Any hint how to override the setter correctly? Thanks

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  • How to make schema and code dynamic?

    - by Jonarch
    I want to make my database schema and application code as dynamic as possible to handle "unknown" use cases and changes. Developing in PHP and MySQL. Twice now I have had to change my entire schema including table and column names and this means the developers have to go back to the application code and modify all the SQL queries and table/columns names. So to prevent this I want to if just like we do on pages where we have page content, title bar etc dynamic like a %variable%, can we do it for the schema and maybe even for the php code functions and classes somehow? It takes weeks to re-do all changes like this vs if it is dynamic it can be done in under a day.

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  • Call AppDelegate Method from Class

    - by golfromeo
    Basically, I need to call a method in my AppDelegate from one of my view controller classes. Currently, I'm doing the following: myAppDelegate *appDelegate = (myAppDelegate *)[[UIApplication sharedApplication] delegate]; [appDelegate doMethod]; And including the myAppDelegate.h at the top of the .m file of the class: #import "myAppDelegate.h" When I run it, everything works... But I get the following warning: warning 'myAppDelegate' may not respond to '-doMethod' Is there another way that I should reference the app delegate? Thanks for any help in advance.

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  • Boost singleton and undefined reference

    - by Ockonal
    Hello, I globally use singleton pattern in my project. To make it easier - boost::singleton. Current project uses Ogre3d library for rendering. Here is some class: class GraphicSystem : public singleton<GraphicSystem> { private: Ogre::RenderWindow *mWindow; public: Ogre::RenderWindow *getWindow() const { return mWindow; } }; In GraphicSystem constructor I fill the mWindow value: mWindow = mRoot->createRenderWindow(...); I cheked it, everything makes normally. So, now I have to use handler for the window in input system (to get window handle). Somewhere else in another class: Ogre::RenderWindow *temp = GraphicSystem::get_mutable_instance().getWindow(); GraphicSystem::get_mutable_instance().getWindow()->getCustomAttribute("WINDOW", &mWindowHandle); temp is 0x00, and there is segfault at last line (getting custon attribute). I can't understand, why does singleton returns undefined pointer for the window. All another singleton-based classes work well.

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  • Define a class dynamically?

    - by Pekka
    Is there a way to dynamically and conditionally create a class definition in PHP, i.e. if (condition matches) include file containing class definition else class myclass extends ancestor_class { .................... } without eval()? My background is the accepted answer to this question. I am looking for the best way to build a untouchable core library, with user-defined empty classes extending the core library if necessary. I want to create the final class definition "on the fly" if there is no user-defined empty class for a certain ancestor class.

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  • Xwiki Create virtual wiki - problem adding a class

    - by andihahn
    Hi, I'm trying to create a virtual wiki but I already struggle with In your Class Editor, create a new class called "XWikiServerClass" Further reading in the DevGuide / DataModel shows that I'm not alone. I understand the words saying but I don't get the how-to as there is no option in the class-editior of creating new classes. Navigating to class editor shows an info box No class is defined in this wiki document. You can create one by adding properties from the panel on your right, or you can choose another class to edit from the list below. Ok, I added 'XWikiServerClass' and would have expected to be able to add a type class but that's not possible. I've tried a few properties but nothing shows up as a class in class editor.

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  • How can I get the edit control in a cell of a DataGridView to validate itself?

    - by Stuart Helwig
    It appears that the only way to capture the keypress events within a cell of a DataGridView control, in order to validate user input as they type, is to us the DataGridView controls OnEditControlShowing event, hook up a method to the edit control's (e.Control) keypress event and do some validation. My problem is that I've built a heap of custom DataGridView column classes, with their own custom cell types. These cells have their own custom edit controls (things like DateTimePickers, and Numeric or Currency textboxes.) I want to do some numeric validation for those cells that have Numeric of Currency Textboxes as their edit controls but not all the other cell types. How can I determine, within the DataGridView's "OnEditControlShowing" override, whether or not a particular edit control needs some numeric validation? (In the meantime I've restorted to setting the Tag property of my custom edit controls to a known value and any Edit Controls I find in the OnEditControlShowing override, I hook to my validation routine - I don't like that much!)

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  • htaccess rewrite rule issue - not able to get 10th variable - getting 1st variable appended with a 0

    - by sandeepan-nath
    With the following rewrite rule - RewriteRule ^(browse_by_exam)/(classes|packs|tutor_search)/([a-zA-Z0-9.\á\á\â\ä\ã\å\æ\ç\è\é\ê\ë\ì\í\ï\ð\ñ\ò\ó\ô\õ\ö\ø\ù\ú\û\ü\ý\þ\¿\¡\«\»\ÿ\ß\$*!-\=\@#\%\^()_\&{}\;\,\<\?`\~[\|\"\']\\ +]+)/([0-1])/([0-9]+)/([0-9]+)/([0-9]+),([0-9]+),([a-z]+),([a-z]+)?$ index.php?a=$1&type=$2&search_text=$3&new_search=$4&search_exam=$5&search_subject=$6&site=$7&count=$8&column=$9&direction=$10 I am not able to get the 10th variable using $_GET['direction'] in my php code - it returns me the 1st variable appended with a 0 i.e. browse_by_exam0. I read in many places about this thing. Here http://www.digimantra.com/tutorials/advanced-htaccess-for-more-than-10-group-of-backtrack-references/, they have given a workaround for the problem - using %1 instead of $10, but that too is not working. Please help. I am completely blocked.

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  • Nonstatic conversion functions; Casting different types, e.g. DirectX vector to OpenGL vector

    - by Markus
    I am currently working on a game "engine" that needs to move values between a 3D engine, a physics engine and a scripting language. Since I need to apply vectors from the physics engine to 3D objects very often and want to be able to control both the 3D, as well as the physics objects through the scripting system, I need a mechanism to convert a vector of one type (e.g. vector3d<float>) to a vector of the other type (e.g. btVector3). Unfortunately I can make no assumptions on how the classes/structs are laid out, so a simple reinterpret_cast probably won't do. So the question is: Is there some sort of 'static'/non-member casting method to achieve basically this: vector3d<float> operator vector3d<float>(btVector3 vector) { // convert and return } btVector3 operator btVector3(vector3d<float> vector) { // convert and return } Right now this won't compile since casting operators need to be member methods. (error C2801: 'operator foo' must be a non-static member)

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  • Problem overridding virtual function

    - by William
    Okay, I'm writing a game that has a vector of a pairent class (enemy) that s going to be filled with children classes (goomba, koopa, boss1) and I need to make it so when I call update it calls the childclasses respective update. I have managed to create a example of my problem. #include <stdio.h> class A{ public: virtual void print(){printf("Hello from A");} }; class B : public A{ public: void print(){printf("Hello from B");} }; int main(){ A ab = B(); ab.print(); while(true){} } Output wanted: "Hello from B" Output got: "Hello from A" How do I get it to call B's print function?

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