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  • Expression Studio 4 Community Launch Event

    - by Timmy Kokke
    Event On June 7th Expression Studio 4 will be launched at the Internet Week in New York. One day later, on June 8th, the Dutch Silverlight and Expression User Group SIXIN organizes the Dutch Community Launch in collaboration with Microsoft and Centric at Centric's office in IJsselstein. To celebrate the 4 Expression release we have two interesting speakers. In addition, we give three packages Expression Studio and more great gifts away.   Program The preliminary program for the evening is as follows: 5:45 p.m. - Food, drinks and networking 6:45 p.m. - Reception and Introduction by Koen Zwikstra, co-founder of SIXIN and Silverlight MVP 7:00 p.m. - Phone 7 Building a Windows application using the new features of Expression Blend by Loek van den Ouweland, founder and web designer for Magic Studio 8:00 p.m. - Break 8:30 p.m. - Tour Encoder and Expression Web by Antoni Dol, senior designer at Macaw 9:30 p.m. - Networking while enjoying a drink   Ask your question to one of the speakers If you have a question to one of the speakers, then you can by email ([email protected]) or thru Twitter. Send an email with subject # expression4 or send a tweet @ sixinUG and use it to hashtag # expression4.   Register To register for this event or to get more information you can go to the SIXIN meetings page here.   Special thanks to our sponsors:

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  • Managing Slowly Changing Dimension with MERGE Statement in SQL Server

    Slowly Changing Dimension (SCD) Transformation is a quick and easy way to manage smaller slowly changing dimensions but it has several limitations and does not perform well when the number of rows or columns gets larger. Arshad Ali explores some of the alternatives you can use for managing larger slowly changing dimensions. How to automate your .NET and SQL Server deploymentsDeploy .NET code and SQL Server databases in a single repeatable process with Red Gate Deployment Manager. Start deploying with a 28-day trial.

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  • FreeType2 Crash on FT_Init_FreeType

    - by JoeyDewd
    I'm currently trying to learn how to use the FreeType2 library for drawing fonts with OpenGL. However, when I start the program it immediately crashes with the following error: "(Can't correctly start the application (0xc000007b))" Commenting the FT_Init_FreeType removes the error and my game starts just fine. I'm wondering if it's my code or has something to do with loading the dll file. My code: #include "SpaceGame.h" #include <ft2build.h> #include FT_FREETYPE_H //Freetype test FT_Library library; Game::Game(int Width, int Height) { //Freetype FT_Error error = FT_Init_FreeType(&library); if(error) { cout << "Error occured during FT initialisation" << endl; } And my current use of the FreeType2 files. Inside my bin folder (where debug .exe is located) is: freetype6.dll, libfreetype.dll.a, libfreetype-6.dll. In Code::Blocks, I've linked to the lib and include folder of the FreeType 2.3.5.1 version. And included a compiler flag: -lfreetype My program starts perfectly fine if I comment out the FT_Init function which means the includes, and library files should be fine. I can't find a solution to my problem and google isn't helping me so any help would be greatly appreciated.

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  • NRF Big Show 2011 -- Part 2

    - by David Dorf
    One of the things I love about attending NRF is visiting the smaller booths to see what new innovative ideas have sprung up. After all, by watching emerging technologies we can get a sense of how the retail experience might change. After NRF I'm hoping to write a post on what I found, if anything, so be sure to check back. At the Oracle Retail booth we'll be demonstrating some of the aspects of the changing retail experience. These demos use a mix of GA and experimental components. Here are some highlights: 1. Checkin We wrote a consumer iPhone app we call Store Gateway that lets consumers access information from the store. They'll start by doing a checkin when they arrive that will alert the store manager via another iPhone app we wrote called Mobile Manager. Additionally, we display a welcome messaging using Starmount's digital sign. 2. Receive Offers There are three interaction points where a store can easily make an offer to a consumer: checkin, product scans, and checkout. For this demo we're calling our Universal Offer Engine at checkin to determine the best offer for this particular consumer. This offer is then displayed on the consumer's phone as well as on the digital sign. 3. Scan Products To thwart consumers from scanning product barcodes, we used Store Inventory Management to print QRCodes on shelf label then provided access to a scanner in the Store Gateway iphone app. When the consumer scans the shelf label they are shown product information provided by the retailer. 4. Checkout While we don't have a NFC-enabled mobile phone, we have a NFC chip that can attach to a phone. We're using this to checkout using a reader provided by ViVOTech. Tap the phone on the reader, and the POS accesses the customer#, coupons, and payment information. This really speeds the checkout process. 5. Digital Receipt After the transaction is complete, a digital copy of the receipt is sent to Intuit's QuickReceipts where consumers to store all their digital receipts. There's even an iPhone app that provides easy access to the receipts. This covers about half of what what we'll be showing, so be sure to stop by. I'll also be talking about how mobile is impacting the retail experience at the Wednesday morning session NRF Mobile Retail Initiative: a Blueprint for Action. See you at the Big Show!

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  • is RapidSSL wildcard cert supported by major browsers?

    - by Jorre
    I'm thinking of buying a wildcard SSL cert from clickSSL : http://www.clickssl.com/rapidssl/rapidsslwildcard.aspx That would be a rapidssl certificate, and I was looking into my firefox options to see if RapidSSL is in the list of recognized Authorities. My certificate manager doesn't mention RapidSSL anywhere. Am I looking for the wrong name, e.g. is rapidssl recognized by browsers under a different name? I want to be sure that this certificate is working in all major browsers (including IE6)

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  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

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  • Ubuntu and bumblebee and intel problem

    - by LnxSlck
    I have a brain teaser that i can't solve. When 12.04 (64bits) came out, i did a fresh install and then installed bumblebee with: sudo add-apt-repository ppa:bumblebee/stable sudo apt-get install bumblebee bumblebee-nvidia And Ubuntu recognized (System Settings - Details) Intel Card for primary card, and i could launch applications with optirun. I have: 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF119 [GeForce GT 520MX] (rev ff) Now, a few days back, i did the exact same thing, installed from the same DVD everything the same, installed bumblebee the same way. Nvidia with Optirun works fine, but Ubuntu doesn't have 3D effects: root@deathstar:~# optirun /usr/lib/nux/unity_support_test -p OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 520MX/PCIe/SSE2 OpenGL version string: 4.2.0 NVIDIA 295.40 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: no GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no I never did anything to install Intel drivers (except installing mesa-utils), before bumblebee got everything working, but now i can't get Ubuntu to get Unity with 3D. Can someone help me please get Unity 3d working? Your help will be much appreciated

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  • The Written Roles of Chief Technology Officer

    - by Jon Hopkins
    A follow up to this question: The Written Roles of Software Development Manager What is the role and what are the responsibilities of a CTO when it's done well, with particular reference to how it might pertain to a programmer with aspirations towards this sort of position? (Reason for asking - it's one potential career destination for programmers looking to move away from a purely hands-on role and for those with this sort of ambition it's worth knowing what it actually entails).

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  • Announcing Upcoming SOA and JMS Introductory Blog Posts

    - by John-Brown.Evans
    Announcing Upcoming SOA and JMS Introductory Blog Posts Beginning next week, SOA Proactive Support will begin posting a series of introductory blogs here on working with JMS in a SOA context. The posts will begin with how to set up JMS in WebLogic server, lead you through reading and writing to a JMS queue from the WLS Java samples, continue with how to access it from a SOA composite and, finally, describe how to set up and access AQ JMS (Advanced Queuing JMS) from a SOA/BPEL process. The posts will be of a tutorial nature and include step-by-step examples. Your questions and feedback are encouraged. The following topics are planned: How to Create a Simple JMS Queue in Weblogic Server 11g Using the QueueSend.java Sample Program to Send a Message to a JMS Queue Using the QueueReceive.java Sample Program to Read a Message from a JMS Queue How to Create an 11g BPEL Process Which Writes a Message Based on an XML Schema to a JMS Queue How to Create an 11g BPEL Process Which Reads a Message Based on an XML Schema from a JMS Queue How to Set Up an AQ JMS (Advanced Queueing JMS) for SOA Purposes How to Write to an AQ JMS Queue from a BPEL Process How to Read from an AQ JMS Queue from a BPEL Process

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  • apache generating to many rotatelogs.exe on Windows?

    - by Patrick
    I'm seeing some odd behavior with Apache's rotatelogs.exe. On one of my servers I'm seeing multiple rotatelogs.exe counting into the 100's. Normally I usually only see 6 which I can rationalize to the 3 logs I have rotating. Does anyone know why this might be happening and how I can prevent it from happening. When the rotatelogs.exe processes get up into the 100's everything slows down and Apache is effectively shutdown because it can't process requests anymore. We are using the following line in our httpd.conf file: ErrorLog "|\"C:/Program Files/Apache2/bin/rotatelogs.exe\" \"C:/Program Files/Apache2/logs/error_log.%Y-%m-%d-%H_%M_%S\" 20M" Thanks in advance for the help!

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  • Installation experiences with NDepend under Win7/64 with restricted user permissions

    - by Marko Apfel
    Today Patrick gives me a new license for his static code analysis tool NDepend for my fresh machine with Win7/64. This platform is new for me, so some things are different to Win XP. Maybe that till yet some of these things are not well enough understandanded from me. So i stepped in some traps. Here are my notes to get NDepend running. Download of NDepend Professional Edition from http://www.ndepend.com/NDependDownload.aspx   Extracted to c:\program files (x86)\NDepend   Started NDepend.Install.VisualStudioAddin.exe this failed with Okay – sounds plausible.   Copy NDependProLicense.xml to this folder   Next try with NDepend.Install.VisualStudioAddin.exe opens the integration dialog   Registering in Visual Studio failed with   Manually unblock as described (first solution hint)   and here comes my largest understanding problem. After unblocking this file   and closing this dialog the next opening shows the blocking again: Why? So the same error during integration pops up.   Okay – tried the second solution hint with copying folders Copy all to a full accessable folder under c:\temp\   Now the installation works   looks good   copying the folders back to c:\program files (x86)\NDepend   starting Visual Studio failed with     Okay – copying the folder to a private application folder c:\users\apf\My Applications\NDepend   Installing again   Now Visual Studio runs and NDepend is integrated Nevertheless my machine is only used by me, i prefer “all user”-installations. The described way works sadly only for my account.

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  • External routing for local interfaces in a virtualized network

    - by Arkaitz Jimenez
    Current setup: br0| |-- tun10 -pipe-tun0(192.240.240.1) |-- tun11 -pipe-tun1(192.240.240.2) |-- tun12 -pipe-tun2(192.240.240.3) The pipe program is a custom program that forwards data back2back between two tun interfaces. The idea is puting 2 programs in .2 and .3 while keeping .1 as the local interface in the current machine. The main problem is that I want to route packets to .2 and to .3 through .1 and br0, but as they are local interfaces, the kernel ignores any routing instruction, it just delivers the packet to the proper interface. Tried iptables, but the nat table doesn't even see ping packets to those ifaces. A "ping 192.240.240.2" delivers a icmp packet with source and dest .2 to tun1, ideally it should deliver a source .1 dest .2 at tun1 through tun0-br0-tun1 Any hint? Here the output of some commands: Output

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  • ArchBeat Link-o-Rama for November 8, 2012

    - by Bob Rhubart
    Webcast: Meeting Customer Expectations in the New Age of Retail Keep your eye on this live webcast as Sanjeev Sharma (Principal Product Director, Oracle Exalogic), Kelly Goetsch (Senior Principal Product Manager, Oracle Commerce), and Dan Conway (Senior Product Manager, Oracle Retail) offer real-world examples of business value derived by running customer-facing applications on Oracle Engineered Systems. Live, Thursday Nov 8, 10am PT/ 1pm ET. Solving Big Problems in Our 21st Century Information Society | Irving Wladawsky-Berger "I believe that the kind of extensive collaboration between the private sector, academia and government represented by the Internet revolution will be the way we will generally tackle big problems in the 21st century. Just as with the Internet, governments have a major role to play as the catalyst for many of the big projects that the private sector will then take forward and exploit. The need for high bandwidth, robust national broadband infrastructures is but one such example." — Irving Wladawsky-Berger SOA Still Not Dead: Ratification of Governance Standard Highlights SOA’s Continued Relevance So just about the time I dig into Google Trends to learn that the conversation about governance peaked in 2004, along comes all this InfoQ article by Richard Seroter. And of course you've already listened to the OTN Archbeat Podcast about governance, right? Right? Implications of Java 6 End of Public Updates for Oracle E-Business Suite Users | Steven Chan The short version is: "Nothing will change for EBS users after February 2013." According to Steven Chan, "EBS users will continue to receive critical bug fixes and security fixes as well as general maintenance for Java SE 6." You'll find additional information on Steven's blog. ADF Mobile Custom Javascript – iFrame Injection | John Brunswick The ADF Mobile Framework provides a range of out of the box components to add within your AMX pages, according to John Brunswick. But what happens when "an out of the box component does not directly fulfill your development need? What options are available to extend your application interface?" John has an answer. How Data and BPM are married to get the right information to the right people at the right time | Leon Smiers "Business Process Management…supports a large group of stakeholders within an organization, all with different needs," says Oracle ACE Leon Smiers. "End-to-end processes typically run across departments, stakeholders and applications, and can often have a long life-span. So how do organizations provide all stakeholders with the information they need?" Leon provides answers in this post. Thought for the Day "(When) asking skilled architects…what they do when confronted with highly complex problems…(they) would most likely answer, 'Just use Common Sense.' (A) better expression than 'common sense' is 'contextual sense' — a knowledge of what is reasonable within a given content. Practicing architects through eduction, experience and examples accumulate a considerable body of contextual sense by the time they're entrusted with solving a system-level problem…" — Eberhardt Rechtin (January 16, 1926 – April 14, 2006) Source: SoftwareQuotes.com

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  • Oracle and Cavium to work together on Java SE 8 on 64-bit ARMv8

    - by Henrik Stahl
    We have been working for some time on a standard Oracle JDK 8 port to the upcoming introduction of 64-bit servers based on the new ARMv8 micro architecture. At ARM TechCon 2013 in Santa Clara, California, we announced a roadmap with an expected GA in 2015. This project is going very well and is ahead of schedule. We will soon be at the point where we will make binaries available outside of Oracle - first in a managed beta program with select customers/partners, and sometime during the fall of 2014 as a public early access program. Unless something changes, we are looking at a early 2015 GA. We should be able to share a detailed ramp down and GA plan by JavaOne 2014. One of the things we (obviously) need to produce a high-quality port is hardware for development and QA. We are therefore happy to announce that we will be collaborating with Cavium on this project. Cavium has been a supporter of the Java ecosystem for a long time and we have numerous joint customers running various Java versions on Cavium MIPS and ARM-based hardware. Cavium has now agreed to provide us with development hardware and engineering resources so that we can certify and optimize the initial Oracle JDK 8 release on Cavium's ThunderX hardware. This is expected to improve quality and performance of JDK 8 on ARMv8 in general, as well as on Cavium's hardware. For more information: Cavium announcement on the ThunderX product family Cavium announcement on Oracle collaboration As a reminder, we plan to release the Oracle JDK 8 port to 64-bit ARMv8 under the royalty-free (for general purpose servers etc) Binary Code License, but we have no current plans to open source it.

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  • How to change file managers "files" icon to nice "nautilus shell" icon in Ubuntu 12.04?

    - by Ivan Ivanov
    I've attached Nautilus to Unity launcher in Ubuntu 12.04. In Ubuntu 12.04 the default "Files" icon for Nautilus file manager is not as pretty as a "Nautilus Shell" icon. But when I search in Dash for Nautilus it gives "Files" link to Nautilus, which has grey and quite plain file-cabinet icon. How do I change this grey file cabinet icon to the Nautilus' shell icon, which suits well to my icon theme?

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  • Differentiating between Hard and Soft Dependencies - Fedora Yum [closed]

    - by Sujit
    I will ask this with an example - I have installed gnash-plugin on fedora 64 bit with Yum. It pulled in following packages - Installing : agg-2.5-9.fc13.x86_64 1/6 Installing : gtkglext-libs-1.2.0-10.fc12.x86_64 2/6 Installing : boost-thread-1.44.0-7.fc14.x86_64 3/6 Installing : boost-date-time-1.44.0-7.fc14.x86_64 4/6 Installing : 1:gnash-0.8.8-4.fc14.x86_64 5/6 Installing : 1:gnash-plugin-0.8.8-4.fc14.x86_64 6/6 Now, I tested the plugin and I didn't like it. I want to remove all these above packages which got installed with the plugin as I don't longer going to need them. How can I do this? I checked remove-with-plugin for yum but it pulls in all the packages which are currently depending on the packages. I understand the thought process behind showing what packages are getting affected - but I am wondering if there is any way of looking at the history with what package got installed when I installed a certain package. When gnash-plugin wasn't there firefox was running fine with but after I installation firefox is now depends on this new plugin. Has any one worked on differentiating hard-dependencies(hard means the program will break if that package is not there) and soft-dependencies ( soft means the program may not get affected fatally) ?

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  • Spacewalk 2.0 provided to manage Oracle Linux systems

    - by wcoekaer
    Oracle Linux customers have a few options to manage and provision their servers. We provide a license to use Oracle Enterprise Manager's Linux OS management, monitoring and provisioning features without additional cost for every server that has an Oracle Linux support subscription. So there is no additional pack to license and no additional per server cost, it's all included in our Basic, Premier and Systems support subscriptions. The nice thing with Oracle Enterprise Manager is that you end up with a single management product that can manage all aspects of your software stack. You have complete insight into the applications running, you have roles and responsibilities, you have third party connectors for storage or other products and it makes it very easy and convenient to correlate data and events when something happens. If you use Oracle VM as well, you end up with a complete cloud portal with selfservice, chargeback, etc... Another, much simpler option, is just using yum. It is very easy to take a server and create directories and expose these through apache as repositories. You can have a simple yum config on each server pointing to a few specific repositories. It requires some manual effort in terms of creating directories, downloading packages and creating local repo files but it's easy to do and for many people a preferred solution. There are also a good number of customers that just connect their servers directly to ULN or to our free update server public-yum. Just to re-iterate, our public-yum servers have all the errata and updates available for free. Now we added another option. Many of our customers have switched from a competing Linux vendor and they had familiarity with their management tools. Switching to Oracle for support is very easy since we don't require changes to the installed servers but we also want to make sure there is a very easy and almost transparent switch for the management tools as well. While Oracle Enterprise Manager is our preferred way of managing systems, we now are offering Spacewalk 2.0 to our customers. The community project can be found here. We have made a few changes to ensure easy and complete support for Oracle Linux, tested it with public-yum, etc.. You can find the rpms in our public-yum repos at http://public-yum.oracle.com/repo/OracleLinux/OL6/. There are repositories for spacewalk server and then for each version (OL5,OL6) and architecture (x86 and x86-64) we have the client repositories as well. Spacewalk itself is only made available for OL6 x86-64. Documentation can be found here. I set it up myself and here are some quick steps on how you can get going in just a matter of minutes: Spacewalk Server Installation : 1) Installing an Oracle Database Use an existing Oracle Database or install a new Oracle Database (Standard or Enterprise Edition) [at this time use 11g, we will add support for 12c in the near future]. This database can be installed on the spacewalk server or on a separate remote server. While Oracle XE might work to create a small sample POC, we do not support the use of Oracle XE, spacewalk repositories can become large and create a significant database workload. Customers can use their existing database licenses, they can download the database with a trial licence from http://edelivery.oracle.com or Oracle Linux subscribers (customers) will be allowed to use the Oracle Database as a spacewalk repository as part of their Oracle Linux subscription at no additional cost. |NOTE : spacewalk requires the database to be configured with the UTF8 characterset. |Installation will fail if your database does not use UTF8. |To verify if your database is configured correctly, run the following command in sqlplus: | |select value from nls_database_parameters where parameter='NLS_CHARACTERSET'; |This should return 'AL32UTF8' 2) Configure the database schema for spacewalk Ideally, create a tablespace in the database to hold the spacewalk schema tables/data; create tablespace spacewalk datafile '/u01/app/oracle/oradata/orcl/spacewalk.dbf' size 10G autoextend on; Create the database user spacewalk (or use some other schema name) in sqlplus. example : create user spacewalk identified by spacewalk; grant connect, resource to spacewalk; grant create table, create trigger, create synonym, create view, alter session to spacewalk; grant unlimited tablespace to spacewalk; alter user spacewalk default tablespace spacewalk; 4) Spacewalk installation and configuration Spacewalk server requires an Oracle Linux 6 x86-64 system. Clients can be Oracle Linux 5 or 6, both 32- and 64bit. The server is only supported on OL6/64bit. The easiest way to get started is to do a 'Minimal' install of Oracle Linux on a server and configure the yum repository to include the spacewalk repo from public-yum. Once you have a system with a minimal install, modify your yum repo to include the spacewalk repo. Example : edit /etc/yum.repos.d/public-yum-ol.repo and add the following lines at the end of the file : [spacewalk] name=spacewalk baseurl=http://public-yum.oracle.com/repo/OracleLinux/OL6/spacewalk20/server/$basearch/ gpgkey=http://public-yum.oracle.com/RPM-GPG-KEY-oracle-ol6 gpgcheck=1 enabled=1 Install the following pre-requisite packages on your spacewalk server : oracle-instantclient11.2-basic-11.2.0.3.0-1.x86_64 oracle-instantclient11.2-sqlplus-11.2.0.3.0-1.x86_64 rpm -ivh oracle-instantclient11.2-basic-11.2.0.3.0-1.x86_64 rpm -ivh oracle-instantclient11.2-sqlplus-11.2.0.3.0-1.x86_64 The above RPMs can be found on the Oracle Technology Network website : http://www.oracle.com/technetwork/topics/linuxx86-64soft-092277.html As the root user, configure the library path to include the Oracle Instant Client libraries : cd /etc/ld.so.conf.d echo /usr/lib/oracle/11.2/client64/lib oracle-instantclient11.2.conf ldconfig Install spacewalk : # yum install spacewalk-oracle The above yum command should download and install all required packages to run spacewalk on your local server. | NOTE : if you did a full, desktop or workstation installation, | you have to remove the JTA package | BEFORE installing spacewalk-oracle (rpm -e --nodeps jta) Once the installation completes, simply run the spacewalk configuration tool and you are all set. (make sure to run the command with the 2 arguments) spacewalk-setup --disconnected --external-db Answer the questions during the setup, ensure you provide the current database user (example : spacewalk) and password (example : spacewalk) and database server hostname (the standard hostname of the server on which you have deployed the Oracle database) At the end of the setup script, your spacewalk server should be fully configured and you can log into the web portal. Use your favorite browser to connect to the website : http://[spacewalkserverhostname] The very first action will be to create the main admin account.

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  • How can I run unity with Slim with sound

    - by Samir
    I'm trying to start the unity environment from slim display manager, everything goes fine, except by the sound that don't work, the device just dont appear in the device list I already changed the slim config file to start with this code below, but it didnt solve the problem.... login_cmd exec ck-launch-session dbus-launch /bin/bash -login /etc/X11/Xsession %session I believe the it is related with some thing that the gdm/lighdm start with the session and slim dont do that When I use the lighdm or gdm to start the environment everything works fine

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  • How to access an encrypted INI file from C on an embedded system with little RAM

    - by Mawg
    I want to encrypt an INI file using a Delphi program on a Windows PC. Then I need to decrypt & access it in C on an embedded system with little RAM. I will do that once & fetch all info; I will not be consutinuously accessing the INI file whenever my program needs data from the file. Any advice as to which encryption to use? Nothing too heavyweight, just good enough for "Security through obscurity" and FOSS for both Delphi & C. And how can I decrypt, get all the info from the INI file - using as little RAM as possible, and then free any allocated RAM? I hope that someone can help. [Update] I am currently using an Atmel UC3, although I am not sure if that will be the final case. It has 512kB falsh & 128kB RAM. For an INI file, I am talking of max 8 sections, with a total of max 256 entries, each max 8 chars. I chose INI (but am not married to it), because i have had major problems in the past when the format of a data fiel changes, no matter whether binary, or text. For tex, I prefer the free format of INI (on PC), but suppose I could switch to line_1=data_1, line_2=data_2 and accept that if I add new fields in future software erleases they must come at the end, even if it is not pretty when read directly by humans. I suppose if I choose a fixed format text file then I never need get more than one line into RAM at a time ...

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  • Gradle Support in NetBeans IDE 7.2

    - by Geertjan
    Russel Winder and Steve Chin spent half an hour, and then gave up, setting up NetBeans IDE to use Gradle, because they couldn't find the NetBeans Gradle plugin, during Steve's NightHacking tour. That need happen no more because Attila Kelemen's NetBeans Gradle plugin is now available in the Plugin Manager in NetBeans IDE 7.2: Aside from opening Gradle-based applications, you can now also create new ones: Details and documentation: https://github.com/kelemen/netbeans-gradle-project

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  • Installing GNU scientific library and linking to programme

    - by jack
    I am trying to install a statistical program which requires GNU Scientific Library (GSL). I have successfully installed GSL through the yum command, but my statistical program gives an error when I try to run make install. I think there is a linking problem. How can I solve it? $ sudo yum install gsl.x86_64 Installed: gsl.x86_64 0:1.15-3.fc16 Dependency Installed: atlas.x86_64 0:3.8.4-1.fc16 $ tar -xvzf prog.tgz $ cd prog $ make $ gcc -O3 -Wall -Wshadow -pedantic -D_GNU_SOURCE -D_FILE_OFFSET_BITS=64 -DVER32 -I/opt/local/include/ -L/opt/local/lib/ -c -o prog.o prog.c In file included from prog.c:16:0: prog.h:7:30: fatal error: gsl/gsl_sf_gamma.h: No such file or directory compilation terminated. make: *** [prog.o] Error 1

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  • Supervisor HTTP Server Port Issue.

    - by Catalina
    I have supervisor setup to manage a few processes. It works perfectly fine when I boot my server, however when I stop it and try to start it again it fails and give's me this error msg: * Starting Supervisor daemon manager... Error: Another program is already listening on a port that one of our HTTP servers is configured to use. Shut this program down first before starting supervisord. For help, use /usr/bin/supervisord -h ...fail! I'm running nginx on port 80 and 4 web servers on ports 8000, 8001, 8002, 8003 Does anyone have any idea of what is going on? When I reboot everything works fine.

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