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  • Blit SDL_Surface onto another SDL_Surface and apply a colorkey

    - by NordCoder
    I want to load an SDL_Surface into an OpenGL texture with padding (so that NPOT-POT) and apply a color key on the surface afterwards. I either end up colorkeying all pixels, regardless of their color, or not colorkey anything at all. I have tried a lot of different things, but none of them seem to work. Here's the working snippet of my code. I use a custom color class for the colorkey (range [0-1]): // Create an empty surface with the same settings as the original image SDL_Surface* paddedImage = SDL_CreateRGBSurface(image->flags, width, height, image->format->BitsPerPixel, #if SDL_BYTEORDER == SDL_BIG_ENDIAN 0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff #else 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 #endif ); // Map RGBA color to pixel format value Uint32 colorKeyPixelFormat = SDL_MapRGBA(paddedImage->format, static_cast<Uint8>(colorKey.R * 255), static_cast<Uint8>(colorKey.G * 255), static_cast<Uint8>(colorKey.B * 255), static_cast<Uint8>(colorKey.A * 255)); SDL_FillRect(paddedImage, NULL, colorKeyPixelFormat); // Blit the image onto the padded image SDL_BlitSurface(image, NULL, paddedImage, NULL); SDL_SetColorKey(paddedImage, SDL_SRCCOLORKEY, colorKeyPixelFormat); Afterwards, I generate an OpenGL texture from paddedImage using similar code to the SDL+OpenGL texture loading code found online (I'll post if necessary). This code works if I just want the texture with or without padding, and is likely not the problem. I realize that I set all pixels in paddedImage to have alpha zero which causes the first problem I mentioned, but I can't seem to figure out how to do this. Should I just loop over the pixels and set the appropriate colors to have alpha zero?

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  • Globally define parts of virtualhost definition to reduce redundancy

    - by user1428900
    I have setup an apache server and this apache server points to a bunch of virtualhosts. The definition of the virtualhosts are as follows, <VirtualHost *:80> ServerName <url> RewriteEngine on ReWriteCond %{SERVER_PORT} !^443$ RewriteRule ^/(.*) https://%{HTTP_HOST}/$1 [NC,R,L] # Enable client-side caching of resources ExpiresActive On ExpiresByType image/png "now plus 48 hours" ExpiresByType image/jpeg "now plus 48 hours" ExpiresByType image/gif "now plus 48 hours" ExpiresByType application/javascript "now plus 48 hours" ExpiresByType application/x-javascript "now plus 48 hours" ExpiresByType text/javascript "now plus 48 hours" ExpiresByType text/css "now plus 48 hours" </VirtualHost> . . . <VirtualHost *:80> ServerName <url> RewriteEngine on ReWriteCond %{SERVER_PORT} !^443$ RewriteRule ^/(.*) https://%{HTTP_HOST}/$1 [NC,R,L] # Enable client-side caching of resources ExpiresActive On ExpiresByType image/png "now plus 48 hours" ExpiresByType image/jpeg "now plus 48 hours" ExpiresByType image/gif "now plus 48 hours" ExpiresByType application/javascript "now plus 48 hours" ExpiresByType application/x-javascript "now plus 48 hours" ExpiresByType text/javascript "now plus 48 hours" ExpiresByType text/css "now plus 48 hours" </VirtualHost> I have a ton of virtual host definitions similar to the examples shown above. Since, most of the definitions other than the ServerName are the same, I was wondering if there was a way to define these common definitions globally. I am new to apache configuration and I felt that as the number of virtualhost definitions increase my configuration file becomes longer and redundant.

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  • Generic type parameter naming convention for Java (with multiple chars)?

    - by chaper29
    In some interfaces i wrote I'd like to name generic type parameter with more than one character to make the code more readable. Something like.... Map<Key,Value> Instead of this... Map<K,V> But when it comes to methods, the type-parameters look like java-classes which is also confusing. public void put(Key key, Value value) This seems like Key and Value are classes. I found or thought of some notations, but nothing like a convention from sun or a general best-practice. Alternatives i guesed of or found... Map<KEY,VALUE> Map<TKey,TValue>

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  • Parsing in groovy between two tags ?

    - by fabien-barbier
    I would like to parse this Gstring with groovy : Format type : CodeClass, Name, Accession, Count. def txt = """ <Lane_Attributes> ID,1 FovCount,600 FovCounted,598 ... </Lane_Attributes> """ And get a map like : Map = [ID:1, FovCount:600, FovCounted:598] How can I : - extract text between tag and ?, - and convert to a map ?

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  • How do I get a thumbnail or saveable path from UIImagePickerController to use for a UIImageView?

    - by viperacr99
    Could somebody please explain or show some sample code of how I can use get a thumbnail to be put into a UIImageView after the user selects a photo with UIImagePickerController? Let's say I want to set a thumbnail as the image of a table view cell. When the user presses the cell, the image picker is shown and the user selects an image that is already on their device. I also want to save the path to that thumbnail so that the next time the view is displayed, the proper thumbnail can be shown. I am able to display an image picker and my delegate get's the chosen image correctly, but I want the path to the thumbnail, and I want to load the thumbnail using that path (i.e. I want to save the path). I've searched for hours today and haven't figured this out. Perhaps I'm not understanding ALAsset, or maybe it is something else, but I can't find any examples that are helping me. I have never used the image picker or ALAsset before now, so I'm completely new at this.

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  • Why this doesnt't work in C++?

    - by user3377450
    I'm doing something and I have this: //main.cpp file template<typename t1, typename t2> std::ostream& operator<<(std::ostream& os, const std::pair<t1, t2>& pair) { return os << "< " << pair.first << " , " << pair.second << " >"; } int main() { std::map<int, int> map = { { 1, 2 }, { 2, 3 } }; std::cout << *map.begin() << std::endl;//This works std::copy(map.begin(), map.end(), std::ostream_iterator<std::pair<int,int> >(std::cout, " "));//this doesn't work } I guess this is not working because in the std::copy algorithm the operator isn't defined, but what can I do?

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  • Entity Framework version 1- Brief Synopsis and Tips &ndash; Part 1

    - by Rohit Gupta
    To Do Eager loading use Projections (for e.g. from c in context.Contacts select c, c.Addresses)  or use Include Query Builder Methods (Include(“Addresses”)) If there is multi-level hierarchical Data then to eager load all the relationships use Include Query Builder methods like customers.Include("Order.OrderDetail") to include Order and OrderDetail collections or use customers.Include("Order.OrderDetail.Location") to include all Order, OrderDetail and location collections with a single include statement =========================================================================== If the query uses Joins then Include() Query Builder method will be ignored, use Nested Queries instead If the query does projections then Include() Query Builder method will be ignored Use Address.ContactReference.Load() OR Contact.Addresses.Load() if you need to Deferred Load Specific Entity – This will result in extra round trips to the database ObjectQuery<> cannot return anonymous types... it will return a ObjectQuery<DBDataRecord> Only Include method can be added to Linq Query Methods Any Linq Query method can be added to Query Builder methods. If you need to append a Query Builder Method (other than Include) after a LINQ method  then cast the IQueryable<Contact> to ObjectQuery<Contact> and then append the Query Builder method to it =========================================================================== Query Builder methods are Select, Where, Include Methods which use Entity SQL as parameters e.g. "it.StartDate, it.EndDate" When Query Builder methods do projection then they return ObjectQuery<DBDataRecord>, thus to iterate over this collection use contact.Item[“Name”].ToString() When Linq To Entities methods do projection, they return collection of anonymous types --- thus the collection is strongly typed and supports Intellisense EF Object Context can track changes only on Entities, not on Anonymous types. If you use a Defining Query for a EntitySet then the EntitySet becomes readonly since a Defining Query is the same as a View (which is treated as a ReadOnly by default). However if you want to use this EntitySet for insert/update/deletes then we need to map stored procs (as created in the DB) to the insert/update/delete functions of the Entity in the Designer You can use either Execute method or ToList() method to bind data to datasources/bindingsources If you use the Execute Method then remember that you can traverse through the ObjectResult<> collection (returned by Execute) only ONCE. In WPF use ObservableCollection to bind to data sources , for keeping track of changes and letting EF send updates to the DB automatically. Use Extension Methods to add logic to Entities. For e.g. create extension methods for the EntityObject class. Create a method in ObjectContext Partial class and pass the entity as a parameter, then call this method as desired from within each entity. ================================================================ DefiningQueries and Stored Procedures: For Custom Entities, one can use DefiningQuery or Stored Procedures. Thus the Custom Entity Collection will be populated using the DefiningQuery (of the EntitySet) or the Sproc. If you use Sproc to populate the EntityCollection then the query execution is immediate and this execution happens on the Server side and any filters applied will be applied in the Client App. If we use a DefiningQuery then these queries are composable, meaning the filters (if applied to the entityset) will all be sent together as a single query to the DB, returning only filtered results. If the sproc returns results that cannot be mapped to existing entity, then we first create the Entity/EntitySet in the CSDL using Designer, then create a dummy Entity/EntitySet using XML in the SSDL. When creating a EntitySet in the SSDL for this dummy entity, use a TSQL that does not return any results, but does return the relevant columns e.g. select ContactID, FirstName, LastName from dbo.Contact where 1=2 Also insure that the Entity created in the SSDL uses the SQL DataTypes and not .NET DataTypes. If you are unable to open the EDMX file in the designer then note the Errors ... they will give precise info on what is wrong. The Thrid option is to simply create a Native Query in the SSDL using <Function Name="PaymentsforContact" IsComposable="false">   <CommandText>SELECT ActivityId, Activity AS ActivityName, ImagePath, Category FROM dbo.Activities </CommandText></FuncTion> Then map this Function to a existing Entity. This is a quick way to get a custom Entity which is regular Entity with renamed columns or additional columns (which are computed columns). The disadvantage to using this is that It will return all the rows from the Defining query and any filter (if defined) will be applied only at the Client side (after getting all the rows from DB). If you you DefiningQuery instead then we can use that as a Composable Query. The Fourth option (for mapping a READ stored proc results to a non-existent Entity) is to create a View in the Database which returns all the fields that the sproc also returns, then update the Model so that the model contains this View as a Entity. Then map the Read Sproc to this View Entity. The other option would be to simply create the View and remove the sproc altogether. ================================================================ To Execute a SProc that does not return a entity, use a EntityCommand to execute that proc. You cannot call a sproc FunctionImport that does not return Entities From Code, the only way is to use SSDL function calls using EntityCommand.  This changes with EntityFramework Version 4 where you can return Scalar Types, Complex Types, Entities or NonQuery ================================================================ UDF when created as a Function in SSDL, we need to set the Name & IsComposable properties for the Function element. IsComposable is always false for Sprocs, for UDF's set this to true. You cannot call UDF "Function" from within code since you cannot import a UDF Function into the CSDL Model (with Version 1 of EF). only stored procedures can be imported and then mapped to a entity ================================================================ Entity Framework requires properties that are involved in association mappings to be mapped in all of the function mappings for the entity (Insert, Update and Delete). Because Payment has an association to Reservation... hence we need to pass both the paymentId and reservationId to the Delete sproc even though just the paymentId is the PK on the Payment Table. ================================================================ When mapping insert, update and delete procs to a Entity, insure that all the three or none are mapped. Further if you have a base class and derived class in the CSDL, then you must map (ins, upd, del) sprocs to all parent and child entities in the inheritance relationship. Note that this limitation that base and derived entity methods must all must be mapped does not apply when you are mapping Read Stored Procedures.... ================================================================ You can write stored procedures SQL directly into the SSDL by creating a Function element in the SSDL and then once created, you can map this Function to a CSDL Entity directly in the designer during Function Import ================================================================ You can do Entity Splitting such that One Entity maps to multiple tables in the DB. For e.g. the Customer Entity currently derives from Contact Entity...in addition it also references the ContactPersonalInfo Entity. One can copy all properties from the ContactPersonalInfo Entity into the Customer Entity and then Delete the CustomerPersonalInfo entity, finall one needs to map the copied properties to the ContactPersonalInfo Table in Table Mapping (by adding another table (ContactPersonalInfo) to the Table Mapping... this is called Entity Splitting. Thus now when you insert a Customer record, it will automatically create SQL to insert records into the Contact, Customers and ContactPersonalInfo tables even though you have a Single Entity called Customer in the CSDL =================================================================== There is Table by Type Inheritance where another EDM Entity can derive from another EDM entity and absorb the inherted entities properties, for example in the Break Away Geek Adventures EDM, the Customer entity derives (inherits) from the Contact Entity and absorbs all the properties of Contact entity. Thus when you create a Customer Entity in Code and then call context.SaveChanges the Object Context will first create the TSQL to insert into the Contact Table followed by a TSQL to insert into the Customer table =================================================================== Then there is the Table per Hierarchy Inheritance..... where different types are created based on a condition (similar applying a condition to filter a Entity to contain filtered records)... the diference being that the filter condition populates a new Entity Type (derived from the base Entity). In the BreakAway sample the example is Lodging Entity which is a Abstract Entity and Then Resort and NonResort Entities which derive from Lodging Entity and records are filtered based on the value of the Resort Boolean field =================================================================== Then there is Table per Concrete Type Hierarchy where we create a concrete Entity for each table in the database. In the BreakAway sample there is a entity for the Reservation table and another Entity for the OldReservation table even though both the table contain the same number of fields. The OldReservation Entity can then inherit from the Reservation Entity and configure the OldReservation Entity to remove all Scalar Properties from the Entity (since it inherits the properties from Reservation and filters based on ReservationDate field) =================================================================== Complex Types (Complex Properties) Entities in EF can also contain Complex Properties (in addition to Scalar Properties) and these Complex Properties reference a ComplexType (not a EntityType) DropdownList, ListBox, RadioButtonList, CheckboxList, Bulletedlist are examples of List server controls (not data bound controls) these controls cannot use Complex properties during databinding, they need Scalar Properties. So if a Entity contains Complex properties and you need to bind those to list server controls then use projections to return Scalar properties and bind them to the control (the disadvantage is that projected collections are not tracked by the Object Context and hence cannot persist changes to the projected collections bound to controls) ObjectDataSource and EntityDataSource do account for Complex properties and one can bind entities with Complex Properties to Data Source controls and they will be tracked for changes... with no additional plumbing needed to persist changes to these collections bound to controls So DataBound controls like GridView, FormView need to use EntityDataSource or ObjectDataSource as a datasource for entities that contain Complex properties so that changes to the datasource done using the GridView can be persisted to the DB (enabling the controls for updates)....if you cannot use the EntityDataSource you need to flatten the ComplexType Properties using projections With EF Version 4 ComplexTypes are supported by the Designer and can add/remove/compose Complex Types directly using the Designer =================================================================== Conditional Mapping ... is like Table per Hierarchy Inheritance where Entities inherit from a base class and then used conditions to populate the EntitySet (called conditional Mapping). Conditional Mapping has limitations since you can only use =, is null and IS NOT NULL Conditions to do conditional mapping. If you need more operators for filtering/mapping conditionally then use QueryView(or possibly Defining Query) to create a readonly entity. QueryView are readonly by default... the EntitySet created by the QueryView is enabled for change tracking by the ObjectContext, however the ObjectContext cannot create insert/update/delete TSQL statements for these Entities when SaveChanges is called since it is QueryView. One way to get around this limitation is to map stored procedures for the insert/update/delete operations in the Designer. =================================================================== Difference between QueryView and Defining Query : QueryView is defined in the (MSL) Mapping File/section of the EDM XML, whereas the DefiningQuery is defined in the store schema (SSDL). QueryView is written using Entity SQL and is this database agnostic and can be used against any database/Data Layer. DefiningQuery is written using Database Lanaguage i.e. TSQL or PSQL thus you have more control =================================================================== Performance: Lazy loading is deferred loading done automatically. lazy loading is supported with EF version4 and is on by default. If you need to turn it off then use context.ContextOptions.lazyLoadingEnabled = false To improve Performance consider PreCompiling the ObjectQuery using the CompiledQuery.Compile method

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  • Custom Content Pipeline with Automatic Serialization Load Error

    - by Direweasel
    I'm running into this error: Error loading "desert". Cannot find type TiledLib.MapContent, TiledLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null. at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.InstantiateTypeReader(String readerTypeName, ContentReader contentReader, ContentTypeReader& reader) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(String readerTypeName, ContentReader contentReader, List1& newTypeReaders) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.ReadTypeManifest(Int32 typeCount, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentReader.ReadHeader() at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at TiledTest.Game1.LoadContent() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 51 at Microsoft.Xna.Framework.Game.Initialize() at TiledTest.Game1.Initialize() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 39 at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Microsoft.Xna.Framework.Game.Run() at TiledTest.Program.Main(String[] args) in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Program.cs:line 15 When trying to run the game. This is a basic demo to try and utilize a separate project library called TiledLib. I have four projects overall: TiledLib (C# Class Library) TiledTest (Windows Game) TiledTestContent (Content) TMX CP Ext (Content Pipeline Extension Library) TiledLib contains MapContent which is throwing the error, however I believe this may just be a generic error with a deeper root problem. EMX CP Ext contains one file: MapProcessor.cs using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Content.Pipeline; using Microsoft.Xna.Framework.Content.Pipeline.Graphics; using Microsoft.Xna.Framework.Content.Pipeline.Processors; using Microsoft.Xna.Framework.Content; using TiledLib; namespace TMX_CP_Ext { // Each tile has a texture, source rect, and sprite effects. [ContentSerializerRuntimeType("TiledTest.Tile, TiledTest")] public class DemoMapTileContent { public ExternalReference<Texture2DContent> Texture; public Rectangle SourceRectangle; public SpriteEffects SpriteEffects; } // For each layer, we store the size of the layer and the tiles. [ContentSerializerRuntimeType("TiledTest.Layer, TiledTest")] public class DemoMapLayerContent { public int Width; public int Height; public DemoMapTileContent[] Tiles; } // For the map itself, we just store the size, tile size, and a list of layers. [ContentSerializerRuntimeType("TiledTest.Map, TiledTest")] public class DemoMapContent { public int TileWidth; public int TileHeight; public List<DemoMapLayerContent> Layers = new List<DemoMapLayerContent>(); } [ContentProcessor(DisplayName = "TMX Processor - TiledLib")] public class MapProcessor : ContentProcessor<MapContent, DemoMapContent> { public override DemoMapContent Process(MapContent input, ContentProcessorContext context) { // build the textures TiledHelpers.BuildTileSetTextures(input, context); // generate source rectangles TiledHelpers.GenerateTileSourceRectangles(input); // now build our output, first by just copying over some data DemoMapContent output = new DemoMapContent { TileWidth = input.TileWidth, TileHeight = input.TileHeight }; // iterate all the layers of the input foreach (LayerContent layer in input.Layers) { // we only care about tile layers in our demo TileLayerContent tlc = layer as TileLayerContent; if (tlc != null) { // create the new layer DemoMapLayerContent outLayer = new DemoMapLayerContent { Width = tlc.Width, Height = tlc.Height, }; // we need to build up our tile list now outLayer.Tiles = new DemoMapTileContent[tlc.Data.Length]; for (int i = 0; i < tlc.Data.Length; i++) { // get the ID of the tile uint tileID = tlc.Data[i]; // use that to get the actual index as well as the SpriteEffects int tileIndex; SpriteEffects spriteEffects; TiledHelpers.DecodeTileID(tileID, out tileIndex, out spriteEffects); // figure out which tile set has this tile index in it and grab // the texture reference and source rectangle. ExternalReference<Texture2DContent> textureContent = null; Rectangle sourceRect = new Rectangle(); // iterate all the tile sets foreach (var tileSet in input.TileSets) { // if our tile index is in this set if (tileIndex - tileSet.FirstId < tileSet.Tiles.Count) { // store the texture content and source rectangle textureContent = tileSet.Texture; sourceRect = tileSet.Tiles[(int)(tileIndex - tileSet.FirstId)].Source; // and break out of the foreach loop break; } } // now insert the tile into our output outLayer.Tiles[i] = new DemoMapTileContent { Texture = textureContent, SourceRectangle = sourceRect, SpriteEffects = spriteEffects }; } // add the layer to our output output.Layers.Add(outLayer); } } // return the output object. because we have ContentSerializerRuntimeType attributes on our // objects, we don't need a ContentTypeWriter and can just use the automatic serialization. return output; } } } TiledLib contains a large amount of files including MapContent.cs using System; using System.Collections.Generic; using System.Globalization; using System.Xml; using Microsoft.Xna.Framework.Content.Pipeline; namespace TiledLib { public enum Orientation : byte { Orthogonal, Isometric, } public class MapContent { public string Filename; public string Directory; public string Version = string.Empty; public Orientation Orientation; public int Width; public int Height; public int TileWidth; public int TileHeight; public PropertyCollection Properties = new PropertyCollection(); public List<TileSetContent> TileSets = new List<TileSetContent>(); public List<LayerContent> Layers = new List<LayerContent>(); public MapContent(XmlDocument document, ContentImporterContext context) { XmlNode mapNode = document["map"]; Version = mapNode.Attributes["version"].Value; Orientation = (Orientation)Enum.Parse(typeof(Orientation), mapNode.Attributes["orientation"].Value, true); Width = int.Parse(mapNode.Attributes["width"].Value, CultureInfo.InvariantCulture); Height = int.Parse(mapNode.Attributes["height"].Value, CultureInfo.InvariantCulture); TileWidth = int.Parse(mapNode.Attributes["tilewidth"].Value, CultureInfo.InvariantCulture); TileHeight = int.Parse(mapNode.Attributes["tileheight"].Value, CultureInfo.InvariantCulture); XmlNode propertiesNode = document.SelectSingleNode("map/properties"); if (propertiesNode != null) { Properties = new PropertyCollection(propertiesNode, context); } foreach (XmlNode tileSet in document.SelectNodes("map/tileset")) { if (tileSet.Attributes["source"] != null) { TileSets.Add(new ExternalTileSetContent(tileSet, context)); } else { TileSets.Add(new TileSetContent(tileSet, context)); } } foreach (XmlNode layerNode in document.SelectNodes("map/layer|map/objectgroup")) { LayerContent layerContent; if (layerNode.Name == "layer") { layerContent = new TileLayerContent(layerNode, context); } else if (layerNode.Name == "objectgroup") { layerContent = new MapObjectLayerContent(layerNode, context); } else { throw new Exception("Unknown layer name: " + layerNode.Name); } // Layer names need to be unique for our lookup system, but Tiled // doesn't require unique names. string layerName = layerContent.Name; int duplicateCount = 2; // if a layer already has the same name... if (Layers.Find(l => l.Name == layerName) != null) { // figure out a layer name that does work do { layerName = string.Format("{0}{1}", layerContent.Name, duplicateCount); duplicateCount++; } while (Layers.Find(l => l.Name == layerName) != null); // log a warning for the user to see context.Logger.LogWarning(string.Empty, new ContentIdentity(), "Renaming layer \"{1}\" to \"{2}\" to make a unique name.", layerContent.Type, layerContent.Name, layerName); // save that name layerContent.Name = layerName; } Layers.Add(layerContent); } } } } I'm lost as to why this is failing. Thoughts? -- EDIT -- After playing with it a bit, I would think it has something to do with referencing the projects. I'm already referencing the TiledLib within my main windows project (TiledTest). However, this doesn't seem to make a difference. I can place the dll generated from the TiledLib project into the debug folder of TiledTest, and this causes it to generate a different error: Error loading "desert". Cannot find ContentTypeReader for Microsoft.Xna.Framework.Content.Pipeline.ExternalReference`1[Microsoft.Xna.Framework.Content.Pipeline.Graphics.Texture2DContent]. at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(Type targetType, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(Type targetType) at Microsoft.Xna.Framework.Content.ReflectiveReaderMemberHelper..ctor(ContentTypeReaderManager manager, FieldInfo fieldInfo, PropertyInfo propertyInfo, Type memberType, Boolean canWrite) at Microsoft.Xna.Framework.Content.ReflectiveReaderMemberHelper.TryCreate(ContentTypeReaderManager manager, Type declaringType, FieldInfo fieldInfo) at Microsoft.Xna.Framework.Content.ReflectiveReader1.Initialize(ContentTypeReaderManager manager) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.ReadTypeManifest(Int32 typeCount, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentReader.ReadHeader() at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at TiledTest.Game1.LoadContent() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 51 at Microsoft.Xna.Framework.Game.Initialize() at TiledTest.Game1.Initialize() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 39 at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Microsoft.Xna.Framework.Game.Run() at TiledTest.Program.Main(String[] args) in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Program.cs:line 15 This is all incredibly frustrating as the demo doesn't appear to have any special linking properties. The TiledLib I am utilizing is from Nick Gravelyn, and can be found here: https://bitbucket.org/nickgravelyn/tiledlib. The demo it comes with works fine, and yet in recreating I always run into this error.

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  • XNA running slow when making a texture

    - by Anthony
    I'm using XNA to test an image analysis algorithm for a robot. I made a simple 3D world that has a grass, a robot, and white lines (that are represent the course). The image analysis algorithm is a modification of the Hough line detection algorithm. I have the game render 2 camera views to a render target in memory. One camera is a top down view of the robot going around the course, and the second camera is the view from the robot's perspective as it moves along. I take the rendertarget of the robot camera and convert it to a Color[,] so that I can do image analysis on it. private Color[,] TextureTo2DArray(Texture2D texture, Color[] colors1D, Color[,] colors2D) { texture.GetData(colors1D); for (int x = 0; x < texture.Width; x++) { for (int y = 0; y < texture.Height; y++) { colors2D[x, y] = colors1D[x + (y * texture.Width)]; } } return colors2D; } I want to overlay the results of the image analysis on the robot camera view. The first part of the image analysis is finding the white pixels. When I find the white pixels I create a bool[,] array showing which pixels were white and which were black. Then I want to convert it back into a texture so that I can overlay on the robot view. When I try to create the new texture showing which ones pixels were white, then the game goes super slow (around 10 hz). Can you give me some pointers as to what to do to make the game go faster. If I comment out this algorithm, then it goes back up to 60 hz. private Texture2D GenerateTexturesFromBoolArray(bool[,] boolArray,Color[] colorMap, Texture2D textureToModify) { for(int i =0;i < screenWidth;i++) { for(int j =0;j<screenHeight;j++) { if (boolArray[i, j] == true) { colorMap[i+(j*screenWidth)] = Color.Red; } else { colorMap[i + (j * screenWidth)] = Color.Transparent; } } } textureToModify.SetData<Color>(colorMap); return textureToModify; } Each Time I run draw, I must set the texture to null, so that I can modify it. public override void Draw(GameTime gameTime) { Vector2 topRightVector = ((SimulationMain)Game).spriteRectangleManager.topRightVector; Vector2 scaleFactor = ((SimulationMain)Game).config.scaleFactorScreenSizeToWindow; this.spriteBatch.Begin(); // Start the 2D drawing this.spriteBatch.Draw(this.textureFindWhite, topRightVector, null, Color.White, 0, Vector2.Zero, scaleFactor, SpriteEffects.None, 0); this.spriteBatch.End(); // Stop drawing. GraphicsDevice.Textures[0] = null; } Thanks for the help, Anthony G.

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  • Set up a TFS Server/Service demo environment in less than 1 minute now!

    - by Tarun Arora
    Release Notes – http://tfsdemosetup.codeplex.com/  | Download | Source Code | Report a Bug | Ideas To Demonstrate the capabilities of TFS 2012 Server/Service Task board you would need to set up TFS with some teams, a few team members, some sample stories, tasks, etc. That’s too many steps if you as me! Hi! My name is Tarun Arora, I am a Microsoft MVP in Visual Studio ALM & a Visual Studio ALM Ranger, as a consultant I have had to demo TFS Preview to potential customers several times a day. I usually create the team project during the demo to show off how quick and efficient it is, but setting up teams, team members, tasks usually takes longer I don’t prefer carrying out these steps during the demo. I have developed a .net based console application which uses the TFS API to create a standard demo environment saving me from all these manual steps. The console application reads the set up information from an XML file, leaving the setup process highly customizable. Figure 1 – Demo Dictionary, change values here for unique setup The console application today sets up, 1. Create a new Team 2. Set the team as the default team 3. Configure team settings      a. Set Backlog Iteration path      b. Set Team Iterations and start & finish dates      c. Set Team Area path 4. Add Team Members 5. Add Product Backlog Items & linked Tasks. Image 2 – The team website before (on the left) and after (on the right) running the console app Image 3 – Team configuration before (on left) and after (on right) with new team Demo and 2 members Image 4 – Iteration configuration before (on left) and after (on right) with new backlog iteration path & sprint dates set Image 5 – Area configuration (on left) and after (on right) with area path configured for the team   Image 6 – A demo ready Task Board and Task Board for Team Members Credits, - Mattias Sköld [Visual Studio ALM Ranger] – I have used TfsTeamTools to perform team creation & add members - Ivan Popek – TFS 2012 API blog posts had some fantastic reusable samples.  - Shai Raiten [Microsoft ALM MVP] – Great collection of posts on TFS API. Enjoy!

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  • Do I have to worry about "error: superfluous RAID member"?

    - by 0xC0000022L
    When running update-grub on the newly installed Ubuntu 12.04 with an older software RAID (md), I get: error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). Generating grub.cfg ... error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). Found linux image: /boot/vmlinuz-3.2.0-24-generic Found initrd image: /boot/initrd.img-3.2.0-24-generic error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). Found linux image: /boot/vmlinuz-3.2.0-23-generic Found initrd image: /boot/initrd.img-3.2.0-23-generic error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). Found memtest86+ image: /boot/memtest86+.bin error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). error: superfluous RAID member (5 found). Found Debian GNU/Linux (5.0.9) on /dev/sdb1 Found Debian GNU/Linux (5.0.9) on /dev/sdc1 done I would be less worried if the message would say warning: ..., but since it says error: ... I'm wondering what the problem is. # cat /proc/mdstat Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] md2 : active raid1 sdc1[1] sdb1[0] 48829440 blocks [2/2] [UU] md3 : active raid1 sdc2[1] sdb2[0] 263739008 blocks [2/2] [UU] md1 : active raid5 sdg1[3] sdf1[2] sde1[1] sdh1[0] sdi1[4] sdd1[5](S) 1250274304 blocks level 5, 64k chunk, algorithm 2 [5/5] [UUUUU] unused devices: <none> Do I have to worry or is this harmless? btw: disregard the mentioning of Debian 5.0.9, that was the previously installed system and is going to be overwritten. It's on /dev/md2 actually.

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  • WebLogic Server 11gR1 Interactive Quick Reference

    - by JuergenKress
    The WebLogic Server 11gR1 Administration interactive quick reference is a multimedia tool for various terms and concepts used in WebLogic Server architecture. This tool is available for administrators for online or offline use. This is built as a multimedia web page which provides descriptions of WebLogic Server Architectural components, and references to relevant documentation. This tool offers valuable reference information for any complex concept or product in an intuitive and useful manner. Each interactive type presents data that may be available in the documentation (in the case of Oracle products), but presents it in a way that is more intuitive and useful to a user of Oracle products because it displays data the way it is used in a real world, best practice scenario. For example, the architectural diagram interactive type provides an image of an architectural diagram that is typically larger than a single slide or paper. The image is scrollable and provides zoom capabilities to easily and clearly view any part of the image. The image itself contains a hotspot map that you can click to get more information about a feature, including reference links to the documentation in question. Linking the visual image of the component and where it fits in the overall architecture of the product, or technology in use, to the technical explanation and how-to materials related to that component is something not offered by the documentation. In a future release, the poster will also enable you to drill down even further into the individual subsystems in nested diagrams to look at the details of that subsystem. In short, the interactive posters are good at showing you the big picture, then quickly and easily getting you to the detailed information you need. In an instant, you can see where a technical component fits into an overall architecture, and zero in on the nitty-gritty details that show you how to do it yourself. Note: This is a first initial release with more features in development. Currently known information: Only Firefox 8.0 and higher is known to work with this product. This product may work with Chrome and Safari browsers, but is known to have issues in Internet Explorer at this time. Smartphones, such as iPads and iPhones, are partially supported WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. BlogTwitterLinkedInMixForumWiki Technorati Tags: WebLogic server quick reference,weblogic overview,weblogic 12c,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • Error while removing the new kernel 2.6.37

    - by Tarek
    Hi! I tried to install the new kernel but something went wrong and I'm trying to remove it now. The error massege is: mhd@Tarek-Laptop:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be REMOVED: linux-image-2.6.37-020637-generic 0 upgraded, 0 newly installed, 1 to remove and 9 not upgraded. 1 not fully installed or removed. After this operation, 111MB disk space will be freed. Do you want to continue [Y/n]? y (Reading database ... 188780 files and directories currently installed.) Removing linux-image-2.6.37-020637-generic ... Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 2.6.37-020637-generic /boot/vmlinuz-2.6.37-020637-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 2.6.37-020637-generic /boot/vmlinuz-2.6.37-020637-generic /etc/default/grub: 33: Syntax error: EOF in backquote substitution run-parts: /etc/kernel/postrm.d/zz-update-grub exited with return code 2 Failed to process /etc/kernel/postrm.d at /var/lib/dpkg/info/linux-image-2.6.37-020637-generic.postrm line 328. dpkg: error processing linux-image-2.6.37-020637-generic (--remove): subprocess installed post-removal script returned error exit status 1 Errors were encountered while processing: linux-image-2.6.37-020637-generic E: Sub-process /usr/bin/dpkg returned an error code (1) The previous unsloved error is on this bug. This is my grub configuration file: # If you change this file, run 'update-grub' afterwards to update # /boot/grub/grub.cfg. GRUB_DEFAULT=0 #GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=10 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` RUB_CMDLINE_LINUX_DEFAULT="quiet splash nomodeset video=uvesafb:mode_option=1024x768-24,mtrr=3,scroll=ywrap" video=uvesafb:mode_option=>>1024x768-24<<,mtrr=3,scroll=ywrap" GRUB_CMDLINE_LINUX=" vga=792 splash" # Uncomment to enable BadRAM filtering, modify to suit your needs # This works with Linux (no patch required) and with any kernel that obtains # the memory map information from GRUB (GNU Mach, kernel of FreeBSD ...) #GRUB_BADRAM="0x01234567,0xfefefefe,0x89abcdef,0xefefefef" # Uncomment to disable graphical terminal (grub-pc only) #GRUB_TERMINAL=console # The resolution used on graphical terminal # note that you can use only modes which your graphic card supports via VBE # you can see them in real GRUB with the command `vbeinfo' GRUB_GFXMODE=1024x768-24 # Uncomment if you don't want GRUB to pass "root=UUID=xxx" parameter to Linux #GRUB_DISABLE_LINUX_UUID=true # Uncomment to disable generation of recovery mode menu entries #GRUB_DISABLE_LINUX_RECOVERY="true" # Uncomment to get a beep at grub start #GRUB_INIT_TUNE="480 440 1" thank you for answering.

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  • Building a Solaris 11 repository without network connection

    - by user12611852
    Solaris 11 has been released and is a fantastic new iteration of Oracle's rock solid, enterprise operating system.  One of the great new features is the repository based Image Packaging system.  IPS not only introduces new cloud based package installation services, it is also integrated with our zones, boot environment and ZFS file systems to provide a safe, easy and fast way to perform system updates. My customers typically don't have network access and, in fact, can't connect to any network until they have "Authority to connect."  It's useful, however, to build up a Solaris 11 system with additional software using the new Image Packaging System and locally stored repository. The Solaris 11 documentation describes how to create a locally stored repository with full explanations of what the commands do. I'm simply providing the quick and dirty steps.  The easiest way is to download the ISO image, burn to a DVD and insert into your DVD drive.  Then as root: pkg set-publisher -G '*' -g file:///cdrom/sol11repo_full/repo solaris Now you can to install software using the GUI package manager or the pkg commands.  If you would like something more permanent (or don't have a DVD drive), however, it takes a little more work. After installing Solaris 11, download (on another system perhaps) the two files that make up the Solaris 11 repository from our download site Sneaker-net the files to your Solaris 11 system Unzip and cat the two files together to create one large ISO image. The file is about 6.9 GB in size zfs create rpool/export/repoSolaris11 zfs set atime=off rpool/export/repoSolaris11 zfs set compression=on rpool/export/repoSolaris11 (save some space) lofiadm -a sol-11-1111-repo-full.iso /dev/lofi/1 mount -F hsfs /dev/lofi/1 /mnt You could stop here and set the publisher to point to the /mnt/repo location, however, this mount will not be persistent across reboots. Copy the repository from the mounted ISO image to a permanent, on disk location. rsync -aP /mnt/repo /export/repoSolaris11 pkgrepo -s /export/repoSolaris11 refresh pkg set-publisher -G '*' -g /export/repoSolaris11/repo solaris You now have a locally installed repository for adding additional software packages for Solaris 11.  The documentation also takes you through publishing your repository on the network so that others can access it.

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  • Can a 10-bit monitor connection preserve all tones in 8-bit sRGB gradients on a wide-gamut monitor?

    - by hjb981
    This question is about color management and the use of a higher color depth, 10 bits per channel (30 bits in total, resulting in 1.07 billion colors, or 1024 shades of gray, sometimes referred to as "deep color") compared to the standard of 8 bits per channel (24 bits in total, 16.7 million colors, 256 shades of gray, sometimes referred to as "true color"). Do not confuse with "32 bit color", which usually refers to standard 8 bit color with an extra channel ("alpha channel") for transparency (used to achieve effects like semi-transparent windows etc). The following can be assumed to be in place: 1: A wide-gamut monitor that supports 10-bit input. Further, it can be assumed that the monitor has been calibrated to its native gamut and that an ICC color profile has been created. 2: A graphics card that supports 10-bit output (and is connected to the monitor via DisplayPort). 3: Drivers for the graphics card that support 10-bit output. If applications that support 10-bit output and color profiles would be used, I would expect them to display images that were saved using different color spaces correctly. For example, both an sRGB and an adobeRGB image should be displayed correctly. If an sRGB image was saved using 8 bits per channel (almost always the case), then the 10-bit signal path would ensure that no tonal gradients were lost in the conversion from the sRGB of the image to the native color space of the monitor. For example: If the image contains a pixel that is pure red in 8 bits (255,0,0), the corresponding value in 10 bits would be (1023,0,0). However, since the monitor has a larger color space than sRGB, sending the signal (1023,0,0) to the monitor would result in a red that was too saturated. Therefore, according to the ICC color profile, the signal would be transformed into a different value with less red saturation, for example (987,0,0). Since there are still plenty of levels left between 0 and 987, all 256 values (0-255) for red in the sRGB color space of the file could be uniquely mapped to color-corrected 10-bit values in the monitor's native color space. However, if the conversion was done in 8 bits, (255,0,0) would be translated to (246,0,0), and there would now only be 247 available levels for the red channel instead of 256, degrading the displayed image quality. My question is: how does this work on Ubuntu? Let's say that I use Firefox (which is color-aware and uses ICC color profiles). Would I get 10-bit processing, thus preserving all levels of an 8-bit picture? What is the situation like for other applications, especially photo applications like Shotwell, Rawtherapee, Darktable, RawStudio, Photivo etc? Does Ubuntu differ from other operating systems (Linux and others) on this point?

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  • ASA 5505 stops local internet when connected to VPN

    - by g18c
    Hi I have a Cisco ASA router running firmware 8.2(5) which hosts an internal LAN on 192.168.30.0/24. I have used the VPN Wizard to setup L2TP access and I can connect in fine from a Windows box and can ping hosts behind the VPN router. However, when connected to the VPN I can no longer ping out to my internet or browse web pages. I would like to be able to access the VPN, and also browse the internet at the same time - I understand this is called split tunneling (have ticked the setting in the wizard but to no effect) and if so how do I do this? Alternatively, if split tunneling is a pain to setup, then making the connected VPN client have internet access from the ASA WAN IP would be OK. Thanks, Chris names ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Vlan1 nameif inside security-level 100 ip address 192.168.30.1 255.255.255.0 ! interface Vlan2 nameif outside security-level 0 ip address 208.74.158.58 255.255.255.252 ! ftp mode passive access-list inside_nat0_outbound extended permit ip any 10.10.10.0 255.255.255.128 access-list inside_nat0_outbound extended permit ip 192.168.30.0 255.255.255.0 192.168.30.192 255.255.255.192 access-list DefaultRAGroup_splitTunnelAcl standard permit 192.168.30.0 255.255.255.0 access-list DefaultRAGroup_splitTunnelAcl_1 standard permit 192.168.30.0 255.255.255.0 pager lines 24 logging asdm informational mtu inside 1500 mtu outside 1500 ip local pool LANVPNPOOL 192.168.30.220-192.168.30.249 mask 255.255.255.0 icmp unreachable rate-limit 1 burst-size 1 no asdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 0 access-list inside_nat0_outbound nat (inside) 1 192.168.30.0 255.255.255.0 route outside 0.0.0.0 0.0.0.0 208.74.158.57 1 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 timeout floating-conn 0:00:00 dynamic-access-policy-record DfltAccessPolicy http server enable http 192.168.30.0 255.255.255.0 inside snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec transform-set ESP-AES-256-MD5 esp-aes-256 esp-md5-hmac crypto ipsec transform-set ESP-DES-SHA esp-des esp-sha-hmac crypto ipsec transform-set ESP-3DES-SHA esp-3des esp-sha-hmac crypto ipsec transform-set ESP-DES-MD5 esp-des esp-md5-hmac crypto ipsec transform-set ESP-AES-192-MD5 esp-aes-192 esp-md5-hmac crypto ipsec transform-set ESP-3DES-MD5 esp-3des esp-md5-hmac crypto ipsec transform-set ESP-AES-256-SHA esp-aes-256 esp-sha-hmac crypto ipsec transform-set ESP-AES-128-SHA esp-aes esp-sha-hmac crypto ipsec transform-set ESP-AES-192-SHA esp-aes-192 esp-sha-hmac crypto ipsec transform-set ESP-AES-128-MD5 esp-aes esp-md5-hmac crypto ipsec transform-set TRANS_ESP_3DES_SHA esp-3des esp-sha-hmac crypto ipsec transform-set TRANS_ESP_3DES_SHA mode transport crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 crypto dynamic-map SYSTEM_DEFAULT_CRYPTO_MAP 65535 set transform-set ESP-AES-128-SHA ESP-AES-128-MD5 ESP-AES-192-SHA ESP-AES-192-MD5 ESP-AES-256-SHA ESP-AES-256-MD5 ESP-3DES-SHA ESP-3DES-MD5 ESP-DES-SHA ESP-DES-MD5 TRANS_ESP_3DES_SHA crypto map outside_map 65535 ipsec-isakmp dynamic SYSTEM_DEFAULT_CRYPTO_MAP crypto map outside_map interface outside crypto isakmp enable outside crypto isakmp policy 10 authentication pre-share encryption 3des hash sha group 2 lifetime 86400 telnet timeout 5 ssh timeout 5 console timeout 0 dhcpd auto_config outside ! threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept webvpn group-policy DefaultRAGroup internal group-policy DefaultRAGroup attributes dns-server value 192.168.30.3 vpn-tunnel-protocol l2tp-ipsec split-tunnel-policy tunnelspecified split-tunnel-network-list value DefaultRAGroup_splitTunnelAcl_1 username user password Cj7W5X7wERleAewO8ENYtg== nt-encrypted privilege 0 tunnel-group DefaultRAGroup general-attributes address-pool LANVPNPOOL default-group-policy DefaultRAGroup tunnel-group DefaultRAGroup ipsec-attributes pre-shared-key ***** tunnel-group DefaultRAGroup ppp-attributes no authentication chap authentication ms-chap-v2 ! class-map inspection_default match default-inspection-traffic ! ! policy-map type inspect dns preset_dns_map parameters message-length maximum client auto message-length maximum 512 policy-map global_policy class inspection_default inspect dns preset_dns_map inspect ftp inspect h323 h225 inspect h323 ras inspect rsh inspect rtsp inspect esmtp inspect sqlnet inspect skinny inspect sunrpc inspect xdmcp inspect sip inspect netbios inspect tftp inspect ip-options ! service-policy global_policy global prompt hostname context : end

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  • Django: What's an awesome plugin to maintain images in the admin?

    - by meder
    I have an articles entry model and I have an excerpt and description field. If a user wants to post an image then I have a separate ImageField which has the default standard file browser. I've tried using django-filebrowser but I don't like the fact that it requires django-grappelli nor do I necessarily want a flash upload utility - can anyone recommend a tool where I can manage image uploads, and basically replace the file browse provided by django with an imagepicking browser? In the future I'd probably want it to handle image resizing and specify default image sizes for certain article types. Edit: I'm trying out adminfiles now but I'm having issues installing it. I grabbed it and added it to my python path, added it to INSTALLED_APPS, created the databases for it, uploaded an image. I followed the instructions to modify my Model to specify adminfiles_fields and registered but it's not applying in my admin, here's my admin.py for articles: from django.contrib import admin from django import forms from articles.models import Category, Entry from tinymce.widgets import TinyMCE from adminfiles.admin import FilePickerAdmin class EntryForm( forms.ModelForm ): class Media: js = ['/media/tinymce/tiny_mce.js', '/media/tinymce/load.js']#, '/media/admin/filebrowser/js/TinyMCEAdmin.js'] class Meta: model = Entry class CategoryAdmin(admin.ModelAdmin): prepopulated_fields = { 'slug': ['title'] } class EntryAdmin( FilePickerAdmin ): adminfiles_fields = ('excerpt',) prepopulated_fields = { 'slug': ['title'] } form = EntryForm admin.site.register( Category, CategoryAdmin ) admin.site.register( Entry, EntryAdmin ) Here's my Entry model: class Entry( models.Model ): LIVE_STATUS = 1 DRAFT_STATUS = 2 HIDDEN_STATUS = 3 STATUS_CHOICES = ( ( LIVE_STATUS, 'Live' ), ( DRAFT_STATUS, 'Draft' ), ( HIDDEN_STATUS, 'Hidden' ), ) status = models.IntegerField( choices=STATUS_CHOICES, default=LIVE_STATUS ) tags = TagField() categories = models.ManyToManyField( Category ) title = models.CharField( max_length=250 ) excerpt = models.TextField( blank=True ) excerpt_html = models.TextField(editable=False, blank=True) body_html = models.TextField( editable=False, blank=True ) article_image = models.ImageField(blank=True, upload_to='upload') body = models.TextField() enable_comments = models.BooleanField(default=True) pub_date = models.DateTimeField(default=datetime.datetime.now) slug = models.SlugField(unique_for_date='pub_date') author = models.ForeignKey(User) featured = models.BooleanField(default=False) def save( self, force_insert=False, force_update= False): self.body_html = markdown(self.body) if self.excerpt: self.excerpt_html = markdown( self.excerpt ) super( Entry, self ).save( force_insert, force_update ) class Meta: ordering = ['-pub_date'] verbose_name_plural = "Entries" def __unicode__(self): return self.title Edit #2: To clarify I did move the media files to my media path and they are indeed rendering the image area, I can upload fine, the <<<image>>> tag is inserted into my editable MarkItUp w/ Markdown area but it isn't rendering in the MarkItUp preview - perhaps I just need to apply the |upload_tags into that preview. I'll try adding it to my template which posts the article as well.

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  • My ashx stopped working (Works locally, but not online)

    - by Madi D.
    i have a simple ASHX file that returns pictures upon request (mainly a counter), previously the code simply fetched pre-made pictures(already uploaded and available) and sent them to the requester.. i just modified the code,so it would take a base picture, do some modifications on it, save it to the server, then serve it to the user.. tested it locally and it worked like a charm. however when i uploaded the code to my hosting service (Godaddy..) it didnt work. Can someone point the problem out to me? Note: ASHX worked with me before,so i know the web.config and IIS are handling them properly, however i think i am missing something .. Code: <%@ WebHandler Language="C#" Class="NWEmpPhotoHandler" %> using System; using System.Web; using System.IO; using System.Drawing; using System.Drawing.Imaging; public class NWEmpPhotoHandler : IHttpHandler { public bool IsReusable { get { return true; } } public void ProcessRequest(HttpContext ctx) { try { //Some Code to fetch # of vistors from DB int x = 10,000; // # of Vistors, fetched from DB string numberOfVistors = (1000 + x).ToString(); string filePath = ctx.Server.MapPath("counter.jpg"); Bitmap myBitmap = new Bitmap(filePath); Graphics g = Graphics.FromImage(myBitmap); g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias; StringFormat strFormat = new StringFormat(); g.DrawString(numberOfVistors , new Font("Tahoma", 24), Brushes.Maroon, new RectangleF(55, 82, 500, 500),null); string PathToSave = ctx.Server.MapPath("counter-" + numberOfVistors + ".jpg"); saveJpeg(PathToSave, myBitmap, 100); if (File.Exists(PathToSave)) { ctx.Response.ContentType = "image/jpg"; ctx.Response.WriteFile(PathToSave); //ctx.Response.OutputStream.Write(picByteArray, 0, picByteArray.Length); } } catch (ArgumentException exe) { } } private ImageCodecInfo getEncoderInfo(string mimeType) { // Get image codecs for all image formats ImageCodecInfo[] codecs = ImageCodecInfo.GetImageEncoders(); // Find the correct image codec for (int i = 0; i < codecs.Length; i++) if (codecs[i].MimeType == mimeType) return codecs[i]; return null; } private void saveJpeg(string path, Bitmap img, long quality) { // Encoder parameter for image quality EncoderParameter qualityParam = new EncoderParameter(Encoder.Quality, quality); // Jpeg image codec ImageCodecInfo jpegCodec = this.getEncoderInfo("image/jpeg"); if (jpegCodec == null) return; EncoderParameters encoderParams = new EncoderParameters(1); encoderParams.Param[0] = qualityParam; img.Save(path, jpegCodec, encoderParams); } }

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  • AppEngine BlobStore upload failing when request is programmatic

    - by Joe Ludwig
    I have an AppEngine application that uses the blobstore to store user-provided image data. When I upload images to that application from a form in Chrome it works fine. When I try to upload an image from an Android application it fails. Both methods work fine if I am running against the development server, but the Android upload doesn't work against the live service. This is the request from Chrome: POST /_ah/upload/?userToken=11001/AMmfu6ZCyMQQ9YdiXal3SmSXIRTQIuSRXkNc-i3JmU0fqx_kJbUJ2OMLcS2lXhVJSK4qs7regViTKzOPz5ejoZYi0nAD5o8vNltiOViQw6DZO7_byZz3Ut0/ALBNUaYAAAAAS_lusgPMAGmpPrg0BuNsJyymX-57ob4i/ HTTP/1.1 Host: photohuntservice.appspot.com Connection: keep-alive User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US) AppleWebKit/532.5 (KHTML, like Gecko) Chrome/4.1.249.1064 Safari/532.5 Referer: http://photohuntservice.appspot.com/debug_newpuzzle?userToken=11001 Content-Length: 60360 Cache-Control: max-age=0 Origin: http://photohuntservice.appspot.com Content-Type: multipart/form-data; boundary=----WebKitFormBoundarybl05YLmLbFRf2MzN Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="userToken" 11001 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="img"; filename="Photo_020908_001.jpg" Content-Type: image/jpeg <image data> ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="longitude" -122.084095 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="latitude" 37.422006 ------WebKitFormBoundarybl05YLmLbFRf2MzN-- This is the request from my client (which is written in Java on Android, but I don't think that's relevant): POST /_ah/upload/?userToken=11001/AMmfu6Zf9an6AU4lT9UuhIpxOZyOYb1LMwimFpeSh8zr6J1sX9F2ddJW3Qlsw0kwV3oALv-TNPWRQ6g4_Dgwk0UTwF47bbc78Yl44kDeV69MydTuR3N46S4/ALBNUaYAAAAAS_mMr3CYqTg3aVBDjhRxP0DyyRdvotyG/ HTTP/1.1 Content-Type: multipart/form-data;boundary=----WebKitFormBoundaryhdyNAhmOouRDGErG Cache-Control: max-age=0 Accept: */* Origin: http://photohuntservice.appspot.com Connection: keep-alive Referer: http://photohuntservice.appspot.com/getuploadurl?userToken=11001 Content-Length: 2638 Host: photohuntservice.appspot.com User-Agent: Apache-HttpClient/UNAVAILABLE (java 1.4) Expect: 100-Continue ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="userToken" 11001 ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="img";filename="PhotoHunt.jpg" Content-Type: image/jpeg <image data> ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="latitude" 37.422006 ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="longitude" -122.084095 ------WebKitFormBoundaryhdyNAhmOouRDGErG-- In both cases the AppEngine Python code to catch the request is the same: class UploadPuzzle( blobstore_handlers.BlobstoreUploadHandler ): def post(self): upload_files = self.get_uploads( ) The problem is that when running on the production AppEngine service self.get_uploads() returns an empty list when the request is made from my client app. Both requests return what I expect (a list with one blob_info in it) on the development server, and Chrome returns what I expect in both cases.

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  • Custom Annotation not showing all

    - by funatsg
    Okay, i have a number of pins on the mapkit. These pins showing different types of attractions. (E.g Parks, Farms and etc) I want to add custom images for these different types of pin. Parks have a park image and vice versa. However, when i added in, not all the images are showing successfully. For example, in parks, it should have 5 pins, but the image only came up in 2 pins, whereas other 3 is in default red pins. But if i used colours to differentiate them. For example, [pinsetPinColor:MKPinAnnotationColorGreen]; It works! Anyone knows what is the problem? Relevant codes below. Tell me if you need more. thanks! - (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation{ if ([annotation isKindOfClass:MKUserLocation.class]) { //user location view is being requested, //return nil so it uses the default which is a blue dot... return nil; } //NSLog(@"View for Annotation is called"); MKPinAnnotationView *pin=[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:nil]; pin.userInteractionEnabled=TRUE; MapEvent* event = (MapEvent*)annotation; NSLog(@"thetype: %@", event.thetype); if ([event.thetype isEqualToString:@"adv"]) { //[pin setPinColor:MKPinAnnotationColorGreen]; pin.image = [UIImage imageNamed:@"padv.png"]; } else if ([event.thetype isEqualToString:@"muse"]){ //[pin setPinColor:MKPinAnnotationColorPurple]; pin.image = [UIImage imageNamed:@"pmuse.png"]; } else if ([event.thetype isEqualToString:@"nightlife"]){ pin.image = [UIImage imageNamed:@"pnight.png"]; } else if ([event.thetype isEqualToString:@"parks"]){ pin.image = [UIImage imageNamed:@"ppark.png"]; } else if ([event.thetype isEqualToString:@"farms"]){ pin.image = [UIImage imageNamed:@"pfarm.png"]; } else { [pin setPinColor:MKPinAnnotationColorRed]; } pin.canShowCallout = YES; pin.animatesDrop = YES; UIButton *rightButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure]; [rightButton addTarget:self action:@selector(clickAnnotation:) forControlEvents:UIControlEventTouchUpInside]; [rightButton setTitle:event.uniqueID forState:UIControlStateNormal]; pin.rightCalloutAccessoryView = rightButton; return pin; }

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  • extremely small gap between two divs that are width 100%

    - by Naomi K
    hi I have two container divs one of them has a div with an image background and i think this is the div that is causing problem. I tried removing both container divs and the gap was still here. there are no margins no paddings, and i know it is not the image that has this line its not there when i open it in photoshop. I am also using css reset Where is this space coming from? css .container{ width:100%; } .container2{ width:100%; } .first-image{ width:1430px; height:497px; background-image:url('../images/introimg.jpg'); background-repeat:no-repeat; background-size: 100%; border:none; } .jamey{ width:35%; } .second-image{ width:1430px; height:430px; background-image:url('../images/secondimg.jpg'); background-repeat:no-repeat; background-size: 100%; } html <div class="container"> <div class="wrapper"> <div id="overlay"></div> <div class="first-image"> <div class="jamey"> <p class="def"> JAMEY </p> <p class="rip-date">03.02.1997 - 09.18.2011</p> <p class="def2">Anonymous hate messages were posted on his Formspring account including one that claimed:</p> </div> </div> </div> </div> <div class="container2"> <div class="intro-div"> <div class="end-hate"> <h1>PUT AN END TO HATE.</h1> <p> ANYTHING WRITTEN ONLINE can become viral </p> <p> We believe that the way we behave online should be no different from the way that we behave in </p> <button type="button">JOIN CAMPAIGN</button> </div> </div>

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  • [Android] For-Loop Performance Oddity

    - by Jack Holt
    I just noticed something concerning for-loop performance that seems to fly in the face of the recommendations given by the Google Android team. Look at the following code: package com.jackcholt; import android.app.Activity; import android.os.Bundle; import android.util.Log; public class Main extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); loopTest(); finish(); } private void loopTest() { final long loopCount = 1228800; final int[] image = new int[8 * 320 * 480]; long start = System.currentTimeMillis(); for (int i = 0; i < (8 * 320 * 480); i++) { image[i] = i; } for (int i = 0; i < (8 * 320 * 480); i++) { image[i] = i; } Log.i("loopTest", "Elapsed time (recompute loop limit): " + (System.currentTimeMillis() - start)); start = System.currentTimeMillis(); for (int i = 0; i < 1228800; i++) { image[i] = i; } for (int i = 0; i < 1228800; i++) { image[i] = i; } Log.i("loopTest", "Elapsed time (literal loop limit): " + (System.currentTimeMillis() - start)); start = System.currentTimeMillis(); for (int i = 0; i < loopCount; i++) { image[i] = i; } for (int i = 0; i < loopCount; i++) { image[i] = i; } Log.i("loopTest", "Elapsed time (precompute loop limit): " + (System.currentTimeMillis() - start)); } } When I run this code I get the following output in logcat: I/loopTest( 726): Elapsed time (recompute loop limit): 759 I/loopTest( 726): Elapsed time (literal loop limit): 755 I/loopTest( 726): Elapsed time (precompute loop limit): 1317 As you can see the code that seems to recompute the loop limit value on every iteration of the loop compares very well to the code that uses a literal value for the loop limit. However, the code that uses a variable which contains the precomputed value for the loop limit is significantly slower than either of the others. I'm not surprised that accessing a variable should be slower that using a literal but why does code that looks like it should be using two multiply instructions on every iteration of the loop so comparable in performance to a literal? Could it be that because literals are the only thing being multiplied, the Java compiler is optimizing out the multiplication and using a precomputed literal?

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  • AppEngine BlobStore upload failing with a request that works in the Development Environment

    - by Joe Ludwig
    I have an AppEngine application that uses the blobstore to store user-provided image data. When I upload images to that application from a form in Chrome it works fine. When I try to upload an image from an Android application it fails. Both methods work fine if I am running against the development server, but the Android upload doesn't work against the live service. This is the request from Chrome: POST /_ah/upload/?userToken=11001/AMmfu6ZCyMQQ9YdiXal3SmSXIRTQIuSRXkNc-i3JmU0fqx_kJbUJ2OMLcS2lXhVJSK4qs7regViTKzOPz5ejoZYi0nAD5o8vNltiOViQw6DZO7_byZz3Ut0/ALBNUaYAAAAAS_lusgPMAGmpPrg0BuNsJyymX-57ob4i/ HTTP/1.1 Host: photohuntservice.appspot.com Connection: keep-alive User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US) AppleWebKit/532.5 (KHTML, like Gecko) Chrome/4.1.249.1064 Safari/532.5 Referer: http://photohuntservice.appspot.com/debug_newpuzzle?userToken=11001 Content-Length: 60360 Cache-Control: max-age=0 Origin: http://photohuntservice.appspot.com Content-Type: multipart/form-data; boundary=----WebKitFormBoundarybl05YLmLbFRf2MzN Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="userToken" 11001 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="img"; filename="Photo_020908_001.jpg" Content-Type: image/jpeg <image data> ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="longitude" -122.084095 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="latitude" 37.422006 ------WebKitFormBoundarybl05YLmLbFRf2MzN-- This is the request from my client (which is written in Java on Android, but I don't think that's relevant): POST /_ah/upload/?userToken=11001/AMmfu6Zf9an6AU4lT9UuhIpxOZyOYb1LMwimFpeSh8zr6J1sX9F2ddJW3Qlsw0kwV3oALv-TNPWRQ6g4_Dgwk0UTwF47bbc78Yl44kDeV69MydTuR3N46S4/ALBNUaYAAAAAS_mMr3CYqTg3aVBDjhRxP0DyyRdvotyG/ HTTP/1.1 Content-Type: multipart/form-data;boundary=----WebKitFormBoundaryhdyNAhmOouRDGErG Cache-Control: max-age=0 Accept: */* Origin: http://photohuntservice.appspot.com Connection: keep-alive Referer: http://photohuntservice.appspot.com/getuploadurl?userToken=11001 Content-Length: 2638 Host: photohuntservice.appspot.com User-Agent: Apache-HttpClient/UNAVAILABLE (java 1.4) Expect: 100-Continue ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="userToken" 11001 ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="img";filename="PhotoHunt.jpg" Content-Type: image/jpeg <image data> ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="latitude" 37.422006 ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="longitude" -122.084095 ------WebKitFormBoundaryhdyNAhmOouRDGErG-- In both cases the AppEngine Python code to catch the request is the same: class UploadPuzzle( blobstore_handlers.BlobstoreUploadHandler ): def post(self): upload_files = self.get_uploads( ) The problem is that when running on the production AppEngine service self.get_uploads() returns an empty list when the request is made from my client app. Both requests return what I expect (a list with one blob_info in it) on the development server, and Chrome returns what I expect in both cases.

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  • div automatically added in $item->get_description(); using simplepie

    - by Carey Estes
    I am getting a div that is appearing in the output from calling a RSS feed. It is ignoring my attempts to wrap it in a paragraph tag and pushes the data out to the div. foreach ($feed->get_items(0 , 3) as $item): $feedDescription = $item->get_content(); $image = returnImage($feedDescription); $image = scrapeImage($image); $image_url= $item->get_permalink(); $description = $item->get_description(); ?> <div class="item"> <h4><a href="<?php echo $item->get_permalink(); ?>"><?php echo $item->get_title(); ?></a></h4> <div class="image-box"><?php echo '<a href="' . $image_url . '"><img src="' . $image . '" /></a>'."\n";?></div> <p><?php echo $description ?></p> <p><a href="<?php echo $item->get_permalink(); ?>">Continue Reading</a></p> </div> <?php endforeach; ?> Here is the html output: <div class="item"> <h4><a href="#">Lorem Ipsum</a></h4> <div class="image-box"><a href="#"><img src="image.jpg"></a> </div> <p></p> <div>Lorem Ipsum description [...]</div> <p></p> <p><a href="#">Continue Reading</a></p> </div> Why does the description call add a div tag and not get wrapped in the paragraph tag?

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