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  • How do I get require_login()-like functionality using the new PHP Client Library for Facebook?

    - by cc
    Howdy. I've been tasked with making a Facebook game, but I'm new to Facebook development, so I'm just getting started. Apologies in advance if this is a no-brainer to people. I'm having trouble following all the examples I see on sites, and I keep running into missing pages in the Facebook documentation when I am trying to read up. I think it's because there's a new version of the PHP Client Library for Facebook, and everything I'm finding is referring to the old client. For instance, I see this code in a lot of examples: require 'facebook.php'; $facebook = new Facebook( array( 'appId' => '(id)', 'secret' => '(secret)' ) ); $facebook_account = $facebook->require_login(); ...but there's no "require_login()" in the client library provided in the facebook.php file. From what I can tell, it looks like Facebook has very recently rolled out some new system for development, but I don't see any sample code anywhere to deal with it. The new library comes with an "example.php" file, but it appears to be only for adding "Log in with Facebook" functionality to other sites (what I'm assuming is what they mean by "Facebook Connect" sites), not for just running apps in a Canvas page on Facebook itself. Specifically, what I need to do is let users visit an application page within Facebook, have it bring up the dialog box allowing them to authorize the app, have it show up in their "games" page, and then have it pass me the relevant info about the user so I can start creating the game. But I can't seem to find any tutorials or examples that show how to do this using the new library. Seems like this should be pretty straightforward, but I'm running into roadblocks. Or am I missing something about the PHP client library? Should require_login() be working for me, and there's something broken with my implementation, such as having the wrong client library or something? I downloaded from GitHub yesterday, so I'm pretty sure I have the most recent version of the code I have, but perhaps I'm downloading the wrong "facebook.php" file...?

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  • Line End Problem Reading with Scanner Class in Java

    - by dikbas
    I am not an experienced Java programmer and i'm trying to write some text to a file and then read it with Scanner. I know there are lots of ways of doing this, but i want to write records to file with delimiters, then read the pieces. The problem is so small. When I look the output some printing isn't seen(shown in below). I mean the bold line in the Output that is only written "Scanner". I would be appreciated if anyone can answer why "String: " isn't seen there. (Please answer just what i ask) I couldn't understand if it is a simple printing problem or a line end problem with "\r\n". Here is the code and output: import java.io.FileReader; import java.io.FileWriter; import java.io.IOException; import java.util.Scanner; public class Tmp { public static void main(String args[]) throws IOException { int i; boolean b; String str; FileWriter fout = new FileWriter("test.txt"); fout.write("Testing|10|true|two|false\r\n"); fout.write("Scanner|12|one|true|"); fout.close(); FileReader fin = new FileReader("Test.txt"); Scanner src = new Scanner(fin).useDelimiter("[|\\*]"); while (src.hasNext()) { if (src.hasNextInt()) { i = src.nextInt(); System.out.println("int: " + i); } else if (src.hasNextBoolean()) { b = src.nextBoolean(); System.out.println("boolean: " + b); } else { str = src.next(); System.out.println("String: " + str); } } fin.close(); } } Here is the output: String: Testing int: 10 boolean: true String: two String: false Scanner int: 12 String: one boolean: true

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  • Matlab fft function

    - by CTZStef
    The code below is from the Matlab 2011a help about fft function. I think there is a problem here : why do they multiply t(1:50) by Fs, and then say it's time in millisecond ? Certainly, it happens to be true in this very particular case, but change the value of Fs to, say, 2000, and it won't work anymore, obviously because of this factor of 2. Right ? Quite misleading, isn't it ? What do I miss ? Fs = 1000; % Sampling frequency T = 1/Fs; % Sample time L = 1000; % Length of signal t = (0:L-1)*T; % Time vector % Sum of a 50 Hz sinusoid and a 120 Hz sinusoid x = 0.7*sin(2*pi*50*t) + sin(2*pi*120*t); y = x + 2*randn(size(t)); % Sinusoids plus noise plot(Fs*t(1:50),y(1:50)) title('Signal Corrupted with Zero-Mean Random Noise') xlabel('time (milliseconds)') Clearer with this : fs = 2000; % Sampling frequency T = 1 / fs; % Sample time L = 1000; % Length of signal t2 = (0:L-1)*T; % Time vector f = 50; % signal frequency s2 = sin(2*pi*f*t2); figure, plot(fs*t2(1:50),s2(1:50)); % NOT good figure, plot(t2(1:50),s2(1:50)); % good

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  • Multi Player game using Nodejs and Socket IO

    - by Kishorevarma
    I am trying out multi player racing game using Node and Socket IO ,express . So I have tried simple example to see the latency between node server and the clients. I have a draggable image in client . when I move the image ienter code heren one client ,it has to move in all clients. so basically when I am moving the image I am sending the image position to the node server in a json format , then from there I am broadcasting to all clients. there is a ~approx 300ms latency from the time. following are the results. Client 1 sending data to server at : 286136 (timestamp) Server received at : 286271 Client2 received data at : 286470 Client3 received data at : 286479 Client4 received data at : 286487 Client5 received data at : 286520 the latency between move from client1 to client5 is 384ms. its too hight for a racing game .. here is my server code. var app = require('express').createServer(); var io = require('socket.io'); var http = require('http'); var http_server = http.createServer(); var server = http.createServer(app); server.listen(3000); var socket = io.listen(server,{ log: false }); socket.sockets.on('connection', function (client) { client.on('message', function (data){ console.log("data arrived to server",new Date().getTime()); // Below both statements are giving same latency between the client 1 and client 5 client.broadcast.emit('message',data); //socket.sockets.emit('message',data); }); }); 1) Is there any way to optimize the server code to reduce the latency? 2) is this expected latency using node and websockets ? 3) is socket io can't broadcast the data asynchronously (I mean at a same time) ? Thanks Kishorevarma

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  • How can I build a generic dataset-handling Perl library?

    - by Pep.
    Hello, I want to build a generic Perl module for handling and analysing biomedical character separated datasets and which can, most certain, be used on any kind of datasets that contain a mixture of categorical (A,B,C,..) and continuous (1.2,3,881..) and identifier (XXX1,XXX2...). The plan is to have people initialize the module and then use some arguments to point to the data file(s), the place were the analysis reports should be placed and the structure of the data. By structure of data I mean which variable is in which place and its name/type. And this is where I need some enlightenment. I am baffled how to do this in a clean way. Obviously, having people create a simple schema file, be it XML or some other format would be the cleanest but maybe not all people enjoy doing something like this. The solutions I can think of are: Create a configuration file in XML or similar and with a prespecified format. Pass the information during initialization of the module. Use the first row of the data as headers and try to guess types (ouch) Surely there must be a "canonical" way of doing this that is also usable and efficient. Thanks p.

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  • Best method to search hierarchical data

    - by WDuffy
    I'm looking at building a facility which allows querying for data with hierarchical filtering. I have a few ideas how I'm going to go about it but was wondering if there are any recommendations or suggestions that might be more efficient. As an example imagine that a user is searching for a job. The job areas would be as follows. 1: Scotland 2: --- West Central 3: ------ Glasgow 4: ------ Etc 5: --- North East 6: ------ Ayrshire 7: ------ Etc A user can search specific (i.e. Glasgow) or in a larger area (i.e. Scotland). The two approaches I am considering are: keep a note of children in the database for each record (i.e. cat 1 would have 2, 3, 4 in its children field) and query against that record with a SELECT * FROM Jobs WHERE Category IN Areas.childrenField. Use a recursive function to find all results who have a relation to the selected area. The problems I see from both are: Holding this data in the db will mean having to keep track of all changes to structure. Recursion is slow and inefficent. Any ideas, suggestion or recommendations on the best approach? I'm using C# ASP.NET with MSSQL 2005 DB.

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  • Codeigniter/mySQL question. Checking if several inserts are possible before actual insertion.

    - by Ethan
    Hey SO, So I'm trying to perform a couple inserts at once that are kind of co-dependent on each other. Let's say I'm doing a dog rating website. Anyone can add a dog to my database, but in doing so they also need to add a preliminary rating of the dog. Other people can then rate the dog afterwards. The dogs to ratings is a many to one relationship: a dog has many ratings. This means for my preliminary add, since I have the person both rate and add the dog, I need to take the rating, and set a foreign key to the dog's primary key. As far as I know, this means I have to actually add the dog, then check what that new addition's primary key is, and then put that in my rating before insertion. Now suppose something were to go wrong with the rating's insert, be it a string that's too long, or something that I've overlooked somehow. If the rating's failed, the dog has already been inserted, but the rating has not. In this case, I'd like the dog to not have been added in the first place. Does this mean I have to write code that says "if the rating fails, do a remove for the dog," or is there a way to predict what the key will be for the dog should everything go as planned. Is there a way to say "hold that spot," and then if everything works, add it? Any help would be greatly appreciated. Thanks!!

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  • Hundreds of custom UserControls create thousands of USER Objects

    - by Andy Blackman
    I'm creating a dashboard application that shows hundreds of "items" on a FlowLayoutPanel. Each "item" is a UserControl that is made up of 12 or labels. My app queries a database and then creates an "item" instance for each record, populating ethe labels and textboxes with data before adding it to the FlowLayoutPanel. After adding about 560 items to the panel, I noticed that the USER Objects count in my Task Manager had gone up to about 7300, which was much much larger than any other app on my machine. I did a quick spot of mental arithmetic (OK, I might have used calc.exe) and figured that 560 * 13 (12 labels plus the UserControl itself) is 7280. So that suddenly gave away where all the objects were coming from... Knowing that there is a 10,000 USER object limit before windows throws in the towel, I'm trying to figure better ways of drawing these items onto the FlowLayoutPanel. My ideas so far are as follows: 1) User-draw the "item", using graphics.DrawText and DrawImage in place of many of the labels. I'm hoping that this will mean 1 item = 1 USER Object, not 13. 2) Have 1 instance of the "item", then for each record, populate the instance and use the Control.DrawToBitmap() method to grab an image and then use that in the FlowLayoutPanel (or similar) So... Does anyone have any other suggestions ??? P.S. It's a zoomable interface, so I have already ruled out "Paging" as there is a requirement to see all items at once :( Thanks everyone.

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  • OCaml delimiters and scopes

    - by Jack
    Hello! I'm learning OCaml and although I have years of experience with imperative programming languages (C, C++, Java) I'm getting some problems with delimiters between declarations or expressions in OCaml syntax. Basically I understood that I have to use ; to concatenate expressions and the value returned by the sequence will be the one of last expression used, so for example if I have exp1; exp2; exp3 it will be considered as an expression that returns the value of exp3. Starting from this I could use let t = something in exp1; exp2; exp3 and it should be ok, right? When am I supposed to use the double semicol ;;? What does it exactly mean? Are there other delimiters that I must use to avoid syntax errors? I'll give you an example: let rec satisfy dtmc state pformula = match (state, pformula) with (state, `Next sformula) -> let s = satisfy_each dtmc sformula and adder a state = let p = 0.; for i = 0 to dtmc.matrix.rows do p <- p +. get dtmc.matrix i state.index done; a +. p in List.fold_left adder 0. s | _ -> [] It gives me syntax error on | but I don't get why.. what am I missing? This is a problem that occurs often and I have to try many different solutions until it suddently works :/ A side question: declaring with let instead that let .. in will define a var binding that lasts whenever after it has been defined? What I basically ask is: what are the delimiters I have to use and when I have to use them. In addition are there differences I should consider while using the interpreter ocaml instead that the compiler ocamlc? Thanks in advance!

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  • What about parallelism across network using multiple PCs?

    - by MainMa
    Parallel computing is used more and more, and new framework features and shortcuts make it easier to use (for example Parallel extensions which are directly available in .NET 4). Now what about the parallelism across network? I mean, an abstraction of everything related to communications, creation of processes on remote machines, etc. Something like, in C#: NetworkParallel.ForEach(myEnumerable, () => { // Computing and/or access to web ressource or local network database here }); I understand that it is very different from the multi-core parallelism. The two most obvious differences would probably be: The fact that such parallel task will be limited to computing, without being able for example to use files stored locally (but why not a database?), or even to use local variables, because it would be rather two distinct applications than two threads of the same application, The very specific implementation, requiring not just a separate thread (which is quite easy), but spanning a process on different machines, then communicating with them over local network. Despite those differences, such parallelism is quite possible, even without speaking about distributed architecture. Do you think it will be implemented in a few years? Do you agree that it enables developers to easily develop extremely powerfull stuff with much less pain? Example: Think about a business application which extracts data from the database, transforms it, and displays statistics. Let's say this application takes ten seconds to load data, twenty seconds to transform data and ten seconds to build charts on a single machine in a company, using all the CPU, whereas ten other machines are used at 5% of CPU most of the time. In a such case, every action may be done in parallel, resulting in probably six to ten seconds for overall process instead of forty.

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  • Being pressured to GOTO the dark-side

    - by Dan McG
    We have a situation at work where developers working on a legacy (core) system are being pressured into using GOTO statements when adding new features into existing code that is already infected with spagetti code. Now, I understand there may be arguments for using 'just one little GOTO' instead of spending the time on refactoring to a more maintainable solution. The issue is, this isolated 'just one little GOTO' isn't so isolated. At least once every week or so there is a new 'one little GOTO' to add. This codebase is already a horror to work with due to code dating back to or before 1984 being riddled with GOTOs that would make many Pastafarians believe it was inspired by the Flying Spagetti Monster itself. Unfortunately the language this is written in doesn't have any ready made refactoring tools, so it makes it harder to push the 'Refactor to increase productivity later' because short-term wins are the only wins paid attention to here... Has anyone else experienced this issue whereby everybody agrees that we cannot be adding new GOTOs to jump 2000 lines to a random section, but continually have Anaylsts insist on doing it just this one time and having management approve it? tldr; How can one go about addressing the issue of developers being pressured (forced) to continually add GOTO statements (by add, I mean add to jump to random sections many lines away) because it 'gets that feature in quicker'? I'm beginning to fear we may loses valuable developers to the raptors over this...

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  • Sql Server problems reading columns with a foreigh key

    - by illdev
    I have a weird situation, where simple queries seem to never finish for instance SELECT top 100 ArticleID FROM Article WHERE ProductGroupID=379114 returns immediately SELECT top 1000 ArticleID FROM Article WHERE ProductGroupID=379114 never returns SELECT ArticleID FROM Article WHERE ProductGroupID=379114 never returns SELECT top 1000 ArticleID FROM Article returns immediately by 'returning' I mean 'in query analyzer the green check mark appears and it says "Query executed successfully"'. I sometimes get the rows painted to the grid in qa, but still the query goes on waiting for my client to time out - 'sometimes': SELECT ProductGroupID AS Product23_1_, ArticleID AS ArticleID1_, ArticleID AS ArticleID18_0_, Inventory_Name AS Inventory3_18_0_, Inventory_UnitOfMeasure AS Inventory4_18_0_, BusinessKey AS Business5_18_0_, Name AS Name18_0_, ServesPeople AS ServesPe7_18_0_, InStock AS InStock18_0_, Description AS Descript9_18_0_, Description2 AS Descrip10_18_0_, TechnicalData AS Technic11_18_0_, IsDiscontinued AS IsDisco12_18_0_, Release AS Release18_0_, Classifications AS Classif14_18_0_, DistributorName AS Distrib15_18_0_, DistributorProductCode AS Distrib16_18_0_, Options AS Options18_0_, IsPromoted AS IsPromoted18_0_, IsBulkyFreight AS IsBulky19_18_0_, IsBackOrderOnly AS IsBackO20_18_0_, Price AS Price18_0_, Weight AS Weight18_0_, ProductGroupID AS Product23_18_0_, ConversationID AS Convers24_18_0_, DistributorID AS Distrib25_18_0_, type AS Type18_0_ FROM Article AS articles0_ WHERE (IsDiscontinued = '0') AND (ProductGroupID = 379121) shows this behavior. I have no idea what is going on. Probably select is broken ;) Anyone can tell me how to handle such a situation? More info, anyone?

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  • Can piping of screen to file change the result of a C++ code?

    - by Biga
    I am having this very weird behaviour with a C++ code: It gives me different results when running with and without piping the screen to a file (reproducible in cygwin and linux). I mean, if I get the same executable and run it like './run' or run it like './run out.log', I get different results! I use std::cout to output to screen, all lines ending with endl; I use ifstream for the input file; I use ofstream for output, all lines ending with endl. I am using g++ 4. Any idea what is going on? UPDATE: I have hard-coded the input data, so 'ifstream' is not used, and problem persists. UPDATE 2: That's getting interesting. I have output three variables that are computed initially, and that's what I get with and without piping direct to screen: 0 -0.02 0 piped: 0 -0.02 1.04083e-17 So there's a round-off difference with and without piping the output! Now, why piping would interefere with an internal computation of the code?

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  • Can redirection of screen output to file change the result of a C++ code?

    - by Biga
    I am having this very weird behaviour with a C++ code: It gives me different results when running with and without redirecting the screen output to a file (reproducible in cygwin and linux). I mean, if I get the same executable and run it like ./run or run it like ./run >out.log, I get different results! I use std::cout to output to screen, all lines ending with endl; I use ifstream for the input file; I use ofstream for output, all lines ending with endl. I am using g++ 4. Any idea what is going on? UPDATE: I have hard-coded the input data, so 'ifstream' is not used, and problem persists. UPDATE 2: That's getting interesting. I have probed three variables that are computed initially, and that's what I get when using with and without redirecting the output to file redirected to file: 0 -0.02 0 direct to screen: 0 -0.02 1.04083e-17 So there's a round-off difference in the code variables with and without redirecting the output! Now, why redirecting would interefere with an internal computation of the code? UPDATE 3: If I redirect to /dev/null, I get the sam behaviour as outputing direct to screen, instead of redirecting to file.

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  • Javascript Object Properties go to undefined after ajax request returns

    - by adasdas
    if you have an object and set a property for it, you can access that property in a function called on that object. but if you call a function and do an ajax request such that a different function is called from onreadystatechange, that secondary response function does not have access to the property. Thats a little confusing so see what I mean here. The property this.name is the one that changes. //from W3Schools website function getXHR(){if (window.XMLHttpRequest){return new XMLHttpRequest();}if (window.ActiveXObject){return new ActiveXObject("Microsoft.XMLHTTP");}return null;} function TestObject() { this.name = ""; //public var xhr = null; //private var response = function() //private { if(xhr.readyState > 3) { alert("B: my name is " + this.name); } } this.send = function() //public { alert("A: my name is " + this.name); if(xhr === null) { xhr = getXHR(); } var url = "http://google.com"; xhr.onreadystatechange = response; xhr.open("GET", url, true); xhr.send(null); } } var o = new TestObject(); o.name = "Ice Cube"; o.send(); Results are: A: my name is IceCube B: my name is undefined If response is public this happens as well. If xhr is public this also happens. Something occurs so that the response function called doesnt have access to the same parameters.

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  • Linq Select: Using a value from a list if available

    - by musefan
    I am going to use some basic stripped down examples to illustrate my problem. I have a class: class Item { int ID; bool Selected; } Now lets say I have two lists of the Item class: List<Item> ListA = GetListA(); List<Item> ListB = GetListB(); Now I want to create a third list that has all the items from ListB. The important thing is that if a match (same ID) if found in ListA then I want to use that Selected value, otherwise I want to keep the Selected value of the item that is in ListB. I am creating the third list as follows: List<Item> ListC = from item in ListB select new Item { ID = item.ID, Selected = item.Selected// <-- should use value form ListA if available }; Important: I don't want to seem ignorant, but I do not want to change the way ListC is created. By that I mean I want to use the "linq select" method, and I want to use a "one liner" that assigns the Selected value... I know there are other ways to create the list which will work just fine, but then I won't learn anything new. I have tried a couple of things so far... I know this will work, but I don't want to query ListA twice: Selected = ListA.Any(x => x.ID == item.ID) ? ListA.First(x => x.ID == item.ID).Selected : item.Selected and I also tried using DeafultIfEmpty but I don't think that is the right think for this situation... because it didn't work, and it seems it is more use if ListA was empty (which I don't care about)

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  • Move SELECT to SQL Server side

    - by noober
    Hello all, I have an SQLCLR trigger. It contains a large and messy SELECT inside, with parts like: (CASE WHEN EXISTS(SELECT * FROM INSERTED I WHERE I.ID = R.ID) THEN '1' ELSE '0' END) AS IsUpdated -- Is selected row just added? as well as JOINs etc. I like to have the result as a single table with all included. Question 1. Can I move this SELECT to SQL Server side? If yes, how to do this? Saying "move", I mean to create a stored procedure or something else that can be executed before reading dataset in while cycle. The 2 following questions make sense only if answer is "yes". Why do I want to move SELECT? First off, I don't like mixing SQL with C# code. At second, I suppose that server-side queries run faster, since the server have more chances to cache them. Question 2. Am I right? Is it some sort of optimizing? Also, the SELECT contains constant strings, but they are localizable. For instance, WHERE R.Status = "Enabled" "Enabled" should be changed for French, German etc. So, I want to write 2 static methods -- OnCreate and OnDestroy -- then mark them as stored procedures. When registering/unregistering my assembly on server side, just call them respectively. In OnCreate format the SELECT string, replacing {0}, {1}... with required values from the assembly resources. Then I can localize resources only, not every script. Question 3. Is it good idea? Is there an existing attribute to mark methods to be executed by SQL Server automatically after (un)registartion an assembly? Regards,

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  • What's the "proper" way to retrieve a reference to a ribbon object?

    - by Nick
    For a VSTO workbook project, is there a best practice for retrieving a reference to the Ribbon object from the ThisWorkbook class? Here's what I'm doing: In my Ribbon class, I created a public method called InvalidateControl(string controlID). I need to call that method from the ThisWorkbook class based on when a certain workbook level event fires. But the only way I can see to "get" a reference to that Ribbon object is to do this... // This is all in the ThisWorkbook class Ribbon ribbon; protected override IRibbonExtensibility CreateRibbonExtensibilityObject() { this.ribbon = new Ribbon(); return this.ribbon; } ...which seems a little smelly. I mean, I have to override CreateRibbonExtensibilityObject() regardless; all I'm doing beyond that is maintaining a local reference to the ribbon so I can call methods against it. But it doesn't feel right. Is there another, better way to get that reference in the ThisWorkbook class? Or is this pretty acceptable? Thanks!

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  • How do I convert a simple ruby flashcard program into a ROR app?

    - by Mark Wilbur
    What I'm trying to do is make a basic flashcard app on rails. At this point, all I'm looking for is the functionality to iterate through a list of flashcards, quiz the user and let the user know if they were right or not. In ruby, it didn't take me long to write: class Card attr_accessor :answer, :question def initialize(answer = "", question="") @answer = answer @question = question end def quiz puts "What does #@question mean?" answer = gets.chomp if answer == @answer puts "Right" return true else puts "Wrong" return answer end end end class Cardlist attr_accessor :Cards def initialize(Cards = []) @Cards = Cards end def quiz Cards.each do |w| w.quiz end end end The problem I'm having with rails is figuring out where to put the logic to loop through all the cards in the list. I've made models specifying that Card belongs_to cardlist and that Cardlist has_many cards. I know application logic should go in the controller, but if I were to make a "quiz" action for my Cardlist controller, how would I make it iterate through all the cards? After each "quiz" page generated, I'd need to get an answer back from the user, respond (maybe flash) whether it was right or not and then continue onto the next question. Would any of that logic have to go into the view in order to make sure it's sending back the user inputted answers to the controller?

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  • Where do you put your dependencies?

    - by The All Foo
    If I use the dependency injection pattern to remove dependencies they end up some where else. For example, Snippet 1, or what I call Object Maker. I mean you have to instantiate your objects somewhere...so when you move dependency out of one object, you end up putting it another one. I see that this consolidates all my dependencies into one object. Is that the point, to reduce your dependencies so that they all reside in a single ( as close to as possible ) location? Snippet 1 - Object Maker <?php class ObjectMaker { public function makeSignUp() { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); $SignUpObject = new ControlSignUp(); $SignUpObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $SignUpObject; } public function makeSignIn() { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); $SignInObject = new ControlSignIn(); $SignInObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $SignInObject; } public function makeTweet( $DatabaseObject = NULL, $TextObject = NULL, $MessageObject = NULL ) { if( $DatabaseObject == 'small' ) { $DatabaseObject = new Database(); } else if( $DatabaseObject == NULL ) { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); } $TweetObject = new ControlTweet(); $TweetObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $TweetObject; } public function makeBookmark( $DatabaseObject = NULL, $TextObject = NULL, $MessageObject = NULL ) { if( $DatabaseObject == 'small' ) { $DatabaseObject = new Database(); } else if( $DatabaseObject == NULL ) { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); } $BookmarkObject = new ControlBookmark(); $BookmarkObject->setObjects($DatabaseObject,$TextObject,$MessageObject); return $BookmarkObject; } }

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  • Javascript Graph Layout Engine

    - by GJK
    I'm looking for a Javascript library/engine that can do graph layouts. (And when I say layouts, I mean logically position vertices nicely.) The graphs I'm working with are all m-ary trees. M is usually no more than 5 or 6, but it can be greater in some cases. I do have something that I use now, Graphviz's node program, and it works perfectly. The problem is, when running a web app, I have to send a request to the server every time I want a layout. Preferably, I would like something written in Javascript that can be quickly run on the client side. All it needs to do is provide layout information (relative positioning and whatnot). I don't need it to draw to a canvas or use SVG or anything, all I'm interested in is the layout. Library use like jQuery or RaphaelJS is fine by me. I'll work with it. I'm just looking for something to speed things along a little. Also, I'd consider writing my own if I could find a nice description of an algorithm to do the layouts. But I really don't want to spend too much time. I have something that works now, so getting it on the client side is just a bonus, not a necessity.

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  • Parameter meaning of CBasePin::GetMediaType(int iPosition, ...) method

    - by user325320
    Thanks to everyone who views my question. http://msdn.microsoft.com/en-us/library/windows/desktop/dd368709(v=vs.85).aspx It is not very clear from the documentation regarding the iPosition parameter for virtual HRESULT GetMediaType( int iPosition, CMediaType *pMediaType ); It is said "Zero-based index value.", but what kind of index it is? the index of the samples? I have a source filter sending the H.264 NALU flows (MEDIASUBTYPE_AVC1) and it works very well except that the SPS/PPS may be changed after the video is played for a while. The SPS and PPS are appended to the MPEG2VIDEOINFO structure, which is passed in CMediaType::SetFormat method when GetMediaType method is called. and there is another version of GetMediaType which accepts the iPosition parameter. It seems I can use this method to update the SPS / PPS. My question is: What does the iPosition param mean, and how does Decoder Filter know which SPS/PPS are assigned for each NALU sample. HRESULT GetMediaType(int iPosition, CMediaType *pMediaType) { ATLTRACE( "\nGetMediaType( iPosition = %d ) ", iPosition); CheckPointer(pMediaType,E_POINTER); CAutoLock lock(m_pFilter->pStateLock()); if (iPosition < 0) { return E_INVALIDARG; } if (iPosition == 0) { pMediaType->InitMediaType(); pMediaType->SetType(&MEDIATYPE_Video); pMediaType->SetFormatType(&FORMAT_MPEG2Video); pMediaType->SetSubtype(&MEDIASUBTYPE_AVC1); pMediaType->SetVariableSize(); } int nCurrentSampleID; DWORD dwSize = m_pFlvFile->GetVideoFormatBufferSize(nCurrentSampleID); LPBYTE pBuffer = pMediaType->ReallocFormatBuffer(dwSize); memcpy( pBuffer, m_pFlvFile->GetVideoFormatBuffer(nCurrentSampleID), dwSize); pMediaType->SetFormat(pBuffer, dwSize); return S_OK; }

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  • [Ruby] Modifying object inside a loop doesn't change object outside of the loop?

    - by Jergason
    I am having problems with modifying objects inside blocks and not getting the expected values outside the blocks. This chunk of code is supposed to transform a bunch of points in 3d space, calculate a score (the rmsd or root mean squared deviation), and store both the score and the set of points that produced that score if it is lower than the current lowest score. At the end, I want to print out the best bunch of points. first = get_transformed_points(ARGV[0]) second = get_transformed_points(ARGV[1]) best_rmsd = first.rmsd(second) best_points = second #transform the points around x, y, and z and get the rmsd. If the new points # have a smaller rmsd, store them. ROTATION = 30 #rotate by ROTATION degrees num_rotations = 360/ROTATION radians = ROTATION * (Math::PI/180) num_rotations.times do |i| second = second * x_rotate num_rotations.times do |j| second = second * y_rotate num_rotations.times do |k| second = second * z_rotate rmsd = first.rmsd(second) if rmsd < best_rmsd then best_points = second best_rmsd = rmsd end end end end File.open("#{ARGV[1]}.out", "w") {|f| f.write(best_points.to_s)} I can print out the points that are getting stored inside the block, and they are getting transformed and stored correctly. However, when I write out the points to a file at the end, they are the same as the initial set of points. Somehow the best_points = second chunk doesn't seem to be doing anything outside of the block. It seems like there are some scoping rules that I don't understand here. I had thought that since I declared and defined best_points above, outside of the blocks, that it would be updated inside the blocks. However, it seems that when the blocks end, it somehow reverts back to the original value. Any ideas how to fix this? Is this a problem with blocks specifically?

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  • Where are the network boundaries in the Java Connector Architecture (JCA)?

    - by Laird Nelson
    I am writing a JCA resource adapter. I'm also, as I go, trying to fully understand the connection management portion of the JCA specification. As a thought experiment, pretend that the only client of this adapter will be a Swing Java Application Client located on a different machine. Also assume that the resource adapter will communicate with its "enterprise information system" (EIS) over the network as well. As I understand the JCA specification, the .rar file is deployed to the application server. The application server creates the .rar file's implementation of the ManagedConnectionFactory interface. It then asks it to produce a connection factory, which is the opaque object that is deployed to JNDI for the user to use to obtain a connection to the resource. (In the case of JDBC, the connection factory is a javax.sql.DataSource.) It is a requirement that the connection factory retain a reference to the application-server-supplied ConnectionManager, which, in turn, is required to be Serializable. This makes sense--in order for the connection factory to be stored in JNDI, it must be serializable, and in order for it to keep a reference to the ConnectionManager, the ConnectionManager must also be serializable. So fine, this little object graph gets installed in the application client's JNDI tree. This is where I start to get queasy. Is the ConnectionManager--the piece supplied by the application server that is supposed to handle connection management, sharing, pooling, etc.--wholly present on the client at this point? One of its jobs is to create ManagedConnection instances, and a ManagedConnection is not required to be Serializable, and the user connection handles it vends are also not required to be Serializable. That suggests to me that the whole connection pooling machinery is shipped wholesale to the application client and stuffed into its JNDI tree. Does this all mean that JCA interactions from the client side bypass the server-side componentry of the application server? Where are the network boundaries in the JCA API?

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  • Reverse-projection 2D points into 3D

    - by ehsan baghaki
    Suppose we have a 3d Space with a plane on it with an arbitary equation : ax+by+cz+d=0 now suppose that we pick 3 random points on that plane: (x0,y0,z0) (x1,y1,z1) (x1,y1,z1) now i have a different point of view(camera) for this plane. i mean i have a different camera that will look at this plane from a different point of view. From that camera point of view these points have different locations. for example (x0,y0,z0) will be (x0',y0') and (x1,y1,z1) will be (x1',y1') and (x2,y2,z2) will be (x2',y2') from the new camera point of view. So here is my a little hard question! I want to pick a point for example (X,Y) from the new camera point of view and tell where it will be on that plane. All i know is that 3 points and their locations on 3d space and their projection locations on the new camera view. Do you know the coefficients of the plane-equation and the camera positions (along with the projection), or do you only have the six points? - Nils i know the location of first 3 points. therefore we can calculate the coefficients of the plane. so we know exactly where the plane is from (0,0,0) point of view. and then we have the camera that can only see the points! So the only thing that camera sees is 3 points and also it knows their locations in 3d space (and for sure their locations on 2d camera view plane). and after all i want to look at camera view, pick a point (for example (x1,y1)) and tell where is that point on that plane. (for sure this (X,Y,Z) point should fit on the plane equation). Also i know nothing about the camera location.

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