Designing for visually impaired gamers
- by Aku
Globally the number of people of all ages visually impaired is estimated to be 285 million, of whom 39 million are blind.
— World Health Organisation, 2010.
(That's 4.2% and 0.6% of the world population.)
Most videogames put a strong emphasis on visuals in their content delivery. Visually impaired gamers are largely left out.
How do I design a game to be accessible to visually impaired gamers?