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  • Large Switch statements: Bad OOP?

    - by Mystere Man
    I've always been of the opinion that large switch statements are a symptom of bad OOP design. In the past, I've read articles that discuss this topic and they have provided altnerative OOP based approaches, typically based on polymorphism to instantiate the right object to handle the case. I'm now in a situation that has a monsterous switch statement based on a stream of data from a TCP socket in which the protocol consists of basically newline terminated command, followed by lines of data, followed by an end marker. The command can be one of 100 different commands, so I'd like to find a way to reduce this monster switch statement to something more manageable. I've done some googling to find the solutions I recall, but sadly, Google has become a wasteland of irrelevant results for many kinds of queries these days. Are there any patterns for this sort of problem? Any suggestions on possible implementations? One thought I had was to use a dictionary lookup, matching the command text to the object type to instantiate. This has the nice advantage of merely creating a new object and inserting a new command/type in the table for any new commands. However, this also has the problem of type explosion. I now need 100 new classes, plus I have to find a way to interface them cleanly to the data model. Is the "one true switch statement" really the way to go? I'd appreciate your thoughts, opinions, or comments.

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  • A question of long-running and disruptive branches

    - by Matt Enright
    We are about to begin prototyping a new application that will share some existing infrastructure assemblies with an existing application, and also involve a significant subset of the existing domain model. Parts of the domain model will likely undergo some serious changes for this new application, and the endgame for all of this, once the new application has been fully specified and is launch-ready is that we would like to re-unify the models of the two applications (as well as share a database, link functionality, etc.), but for the duration of development, prototyping, etc, we will be using a separate database so that we can change things without worrying about impact to development or use of the existing application. Since it is a prototype, there will be a pretty long window during which serious changes or rearchitecturing can occur as product management experiments with different workflows, different customer bases are surveyed, and we try and keep up. We have already made a Subversion branch, so as to not impact concurrent development on the mature application, and are toying with 2 potential ways of moving forward with this: Use the svn branch as the sole mechanism of separation. Make our changes to the existing domain models, and evaluate their impact on the existing application (and make requisite changes to ProjectA) when we have established that our long-running side branch is stable enough for re-entry to trunk. "Fork" the shared code (temporarily): Copy ProjectA.Entities to NewProject.Entities, and treat all of the NewProject code as self-contained. When all of the perturbations around the model have died down and we feel satisfied, manually re-integrate the changes (as granular or sweeping as warranted) back into ProjectA.Entities, updating ProjectA to use the improved models at each step (this can take place either before or after the subversion merge has occurred). The subversion merge will then not handle recombination of any of the heavy changes here. Note: the "fork" method only applies to the code we see significant changes in store for, and whose modification will break ProjectA - shared infrastructure stuff for example, we would just modify in place (on our branch) and let the merge sort out. Development is hard, go shopping. Naturally, after not coming to an agreement, we're turning it over to the oracle of power that is SO. Any experience with any of these methods, pain points to watch out for, something new entirely?

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  • Find messages from certain key till certain key while being able to remove stale keys.

    - by Alfred
    My problem Let's say I add messages to some sort of datastructure: 1. "dude" 2. "where" 3. "is" 4. "my" 5. "car" Asking for messages from index[4,5] should return: "my","car". Next let's assume that after a while I would like to purge old messages because they aren't useful anymore and I want to save memory. Let's say at time x messages[1-3] became stale. I assume that it would be most efficient to just do the deletion once every x seconds. Next my datastructure should contain: 4. "my" 5. "car" My solution? I was thinking of using a concurrentskiplistset or concurrentskiplist map. Also I was thinking of deleting the old messages from inside a newSingleThreadScheduledExecutor. I would like to know how you would implement(efficiently/thread-safe) this or maybe use a library?

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  • Best (functional?) programming language to learn coming from Mathematica

    - by Will Robertson
    As a mechanical engineering PhD student, I haven't had a great pedigree in programming as part of my “day job”. I started out in Matlab (having written some Hypercard and Applescript back in the day, and being introduced to Ada, of all things, in my 1st undergrad year), learned to program—if you can call it that—in (La)TeX; and finally discovered and fell for Mathematica. Now I'm interested in learning a "real" programming language that I can enjoy in the same sort of style as Mathematica, which tries to stress functional programming since it seems to map more nicely to how certain kinds of mathematics can be written algorithmically. So which functional language should I learn? I guess the obvious answer is “as many as possible”, but let's start out humble and give a single, well-considered option a good crack. I've heard good things about, say, Haskell and Scala, but I wonder if (given my non–computer science background) I'd be better off starting in more “grounded” territory and going with Ruby or Python (the latter having the big advantage of being used for Sage, which I'd also like to investigate…after my PhD). Well, I guess this is pretty subjective, so perhaps I could rephrase: would it be better to start looking at Haskell (say) straight after an ad-hoc education to functional programming in Mathematica, or will I get more out of learning Python (say) first? In reference to the question "what do I want to do with it?", I guess my answer is "fun, and learning more". I've got this list of languages that I'd like to look at, and I don't know how to trim them down. And I'd rather start with something a little higher-level than C simply so that I can be somewhat productive without having to re-invent many wheels for any code I'd like to write.

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  • Listing all objects that share a common variable in Javascript

    - by ntgCleaner
    I'm not exactly sure how to ask this because I am just learning OOP in Javascript, but here it goes: I am trying to be able to make a call (eventually be able to sort) for all objects with the same variable. Here's an example below: function animal(name, numLegs, option2, option3){ this.name = name; this.numLegs = numLegs; this.option2 = option2; this.option3 = option3; } var human = new animal(Human, 2, example1, example2); var horse = new animal(Horse, 4, example1, example2); var dog = new animal(Dog, 4, example1, example2); Using this example, I would like to be able to do a console.log() and show all animal NAMES that have 4 legs. (Should only show Horse and Dog, of course...) I eventually want to be able to make a drop-down list or a filtered search list with this information. I would do this with php and mySQL but I'm doing this for the sake of learning OOP in javascript. I only ask here because I don't exactly know what to ask. Thank you!

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  • Logging in to Wordpress through CodeIgniter DX Authentication

    - by whobutsb
    Hello All, I'm about to start a very large project of rebuilding my companies intranet. The plan is to have most of the intranet live in a CI application. I chose to use CI because i'm very familiar with all the CI methods. Some sections of the intranet are going to be wordpress blogs. For example the Human Resources Dept. and the Marketing Dept will have their own wordpress blogs. Ideally my plan is to log on to the intranet, with a CI authentication library like DXAuth by querying the Active Directory of the company. When I return the AD information for the user I will by saving their group memberships into a session. It would be fantastic if I could have that session information of the user be used by wordpress to log the user as an editor if they are a member of the Marketing Group. And allow users who are not members of the group be able to comment on that blog, with out logging into wordpress. My question is if there are any CI classes or Wordpress Plugins, or tutorals out there, of this sort of integration with the two systems. Thank you for your help!

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  • How do I introspect on a SQL Server?

    - by MetaHyperBolic
    I have a server with a vendor application which is heavily database-reliant. I need to make some minor changes to the data in a few tables in the database in an automated fashion. Just INSERTs and UPDATEs, nothing fancy. Vendors being vendors, I can never be quite sure when they change the schema of a database during upgrade. To that end, how do I ask the SQL server, in some scriptable fashion, "Hey, does this table still exist? Yeah, cool, okay, but does it have this column? What's the data type and size on that? Is it nullable? Could you give me a list of tables? In this table, could you give me a list of columns? Any primary keys there?" I do not need to do this for the whole schema, only part of it, just a quick check of the database before I launch into things. We have Microsoft SQL Server 2005 on it currently, but it might easily move to Microsoft SQL Server 2008. I am probably not using the correct terminology when searching. I do know that ORM is not only too much overhead for this sort of thing, but also that I have no chance of pitching it to my coworkers.

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  • Actionscript - combining AS2 assets into a single SWF

    - by Justin Bachorik
    Hi guys, I have a flash project that I'm trying to export as a single SWF. There's a main SWF file that loads about 6 other SWFs, and both the main and the child SWFs reference other external assets (images, sounds, etc). I'd like to package everything as a single .swf file so I don't have to tote the other assets around with the .swf. All the coding is done in the timeline, but the assets haven't been imported into the Flash Authoring environment and I don't have time to do that right now (there are too many references to them everywhere). I'm hoping that there's just an option I'm missing that allows this sort of packaged export, but I haven't found anything like that. I don't have access to Flex or mxmlc (and as the AS is timeline-based, they wouldn't necessarily help me). Any thoughts? Thanks! PS...if there's no way of doing exactly what I'm saying, I could deal with having all the assets in a "assets" folder or something like that, so I'd just be toting around main.swf and an assets folder. The problem here is that all the references to the assets assume that they're in the same folder as the main.swf file, so everything's assumed to be local...is there a way to change the scope of all external references in Flash (so, for example, all local references in the code are actually searched in /assets)?

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  • Entities used to serialize data have changed. How can the serialized data be upgraded for the new entities?

    - by i8abug
    Hi, I have a bunch of simple entity instances that I have serialized to a file. In the future, I know that the structure of these entities (ie, maybe I will rename Name to Header or something). The thing is, I don't want to lose the data that I have saved in all these old files. What is the proper way to either load the data from the old entities into new entities upgrade the old files so that they can be used with new entities Note: I think I am stuck with binary serialization, not xml serialization. Thanks in advance! Edit: So I have an answer for the case I have described. I can use a dataContractSerializer and do something like [DataMember("bar")] private string foo; and change the name in the code and keep the same name that was used for serialization. But what about the following additional cases: The original entity has new members which can be serialized Some serialized members that were in the original entity are removed Some members have actually changed in function (suppose that the original class had a FirstName and LastName member and it has been refactored to have only a FullName member which combines the two) To handle these, I need some sort of interpreter/translator deserialization class but I have no idea what I should use

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  • I'm new on Angularjs and i have this error ReferenceError: _ is not defined at h.$scope.setSelectedClient?

    - by user3381078
    Here is my controller.js . var animateApp = angular.module('animateApp'); animateApp.controller('portofolioController', ['$scope', function ($scope) { $scope.selectedCategory = []; $scope.categoryList = [{ id: 1, name: 'webdesign' }, { id: 2, name: 'webdevelop' }, { id: 3, name: 'logo' }]; $scope.clients = [{ name: '1', designation: 'descriere', category: { id: 1, name: 'webdesign' } }, { name: '2', designation: 'descriere', category: { id: 2, name: 'wendevelop' } }, { name: '3', designation: 'descriere', category: { id: 3, name: 'logo' } }, { name: '4', designation: 'descriere', category: { id: 4, name: 'webdesign' } }, { name: '5', designation: 'descriere', category: { id: 5, name: 'webdevelop' } }]; $scope.setSelectedClient = function () { var id = this.category.id; if (_.contains($scope.selectedCategory, id)) { $scope.selectedCategory = _.without($scope.selectedCategory, id); } else { $scope.selectedCategory.push(id); } return false; }; }]); And this is in my html file, is a button and when it pressed, the list i have is sort by category. I have a filter in filter.js who show just the fields in this category. <li data-ng-repeat="category in categoryList"> <a data-ng-click="setSelectedClient()" class="btn">{{category.name}}</a></li> I'm receving an error when i click on click on button. I'm looking posts like that but i can't find anything. ReferenceError: _ is not defined at h.$scope.setSelectedClient (http://localhost/Portofolio2/js/controllers.js:60:13)

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  • Input html tag not parsing properly in php

    - by Akaash
    I have a database with names that I would like displayed in the form of a table with checkboxes. Everything works until I try to place the html tag into my php code. When I put the input tag in it gives me the error: Parse error: syntax error, unexpected T_STRING, expecting ',' or ';' I can't see where I would put a comma or semi colon. <form> <?php $name = $_POST['name']; $host = "mysql16.000webhost.com"; $user_name = "a1611480_akaash"; $pwd = "****"; $database_name = "a1611480_akaash"; $db = mysql_connect($host, $user_name, $pwd); mysql_select_db($database_name); $result = mysql_query("SELECT name FROM Sort"); $var = array(); while ($row = mysql_fetch_array($result)) { $var[] = $row['name']; } $unique = array_unique($var); foreach ($unique as $value) { echo "<p class = Body_text><label>$value</label> <input type="checkbox" name="name" value="$value" /> </p>\n"; } ?> </form>

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  • User Defined Conversions in C++

    - by wash
    Recently, I was browsing through my copy of the C++ Pocket Reference from O'Reilly Media, and I was surprised when I came across a brief section and example regarding user-defined conversion for user-defined types: #include <iostream> class account { private: double balance; public: account (double b) { balance = b; } operator double (void) { return balance; } }; int main (void) { account acc(100.0); double balance = acc; std::cout << balance << std::endl; return 0; } I've been programming in C++ for awhile, and this is the first time I've ever seen this sort of operator overloading. The book's description of this subject is somewhat brief, leaving me with a few unanswered questions about this feature: Is this a particularly obscure feature? As I said, I've been programming in C++ for awhile and this is the first time I've ever come across this. I haven't had much luck finding more in-depth material regarding this. Is this relatively portable? (I'm compiling on GCC 4.1) Can user-defined conversions to user defined types be done? e.g. operator std::string () { /* code */ }

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  • GNU Makefile: multiple outputs from single rule + preventing intermediate files from being deleted

    - by makesaurus
    This is sort of a continuation of question from link text. The problem is that there is a rule generating multiple outputs from a single input, and the command is time-consuming so we would prefer to avoid recomputation. Now there is an additional twist, that we want to keep files from being deleted as intermediate files, and rules involve wildcards to allow for parameters. The solution suggested was that we set up the following rule: file-a.out: program file.in ./program file.in file-a.out file-b.out file-c.out file-b.out: file-a.out @ file-c.out: file-b.out @ Then, calling make file-c.out creates both and we avoid issues with running make in parallel with -j switch. All fine so far. The problem is the following. Because the above solution sets up a chain in the DAG, make considers it differently; the files file-a.out and file-b.out are treated as intermediate files, and they by default get deleted as unnecessary as soon as file-c.out is ready. A way of avoiding that was mentioned somewhere here, and consists of adding file-a.out and file-b.out as dependencies of a target .SECONDARY, which keeps them from being deleted. Unfortunately, this does not solve my case because my rules use wildcard patters; specifically, my rules look more like this: file-a-%.out: program file.in ./program $* file.in file-a-$*.out file-b-$*.out file-c-$*.out file-b-%.out: file-a-%.out @ file-c-%.out: file-b-%.out @ so that one can pass a parameter that gets included in the file name, for example by running make file-c-12.out The solution that make documentation suggests is to add these as implicit rules to the list of dependencies of .PRECIOUS, thus keeping these files from being deleted. The solution with .PRECIOUS works, but it also prevents these files from being deleted when a rule fails and files are incomplete. Is there any other way to make this work?

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  • Which is faster: Appropriate data input or appropriate data structure?

    - by Anon
    I have a dataset whose columns look like this: Consumer ID | Product ID | Time Period | Product Score 1 | 1 | 1 | 2 2 | 1 | 2 | 3 and so on. As part of a program (written in C) I need to process the product scores given by all consumers for a particular product and time period combination for all possible combinations. Suppose that there are 3 products and 2 time periods. Then I need to process the product scores for all possible combinations as shown below: Product ID | Time Period 1 | 1 1 | 2 2 | 1 2 | 2 3 | 1 3 | 2 I will need to process the data along the above lines lots of times ( 10k) and the dataset is fairly large (e.g., 48k consumers, 100 products, 24 time periods etc). So speed is an issue. I came up with two ways to process the data and am wondering which is the faster approach or perhaps it does not matter much? (speed matters but not at the cost of undue maintenance/readability): Sort the data on product id and time period and then loop through the data to extract data for all possible combinations. Store the consumer ids of all consumers who provided product scores for a particular combination of product id and time period and process the data accordingly. Any thoughts? Any other way to speed up the processing? Thanks

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  • plot an item map (based on difficulties)

    - by Tyler Rinker
    I have a data set of item difficulties that correspond to items on a questionnaire that looks like this: item difficulty 1 ITEM_6: I DESTROY THINGS BELONGING TO OTHERS 2.31179818 2 ITEM_11: I PHYSICALLY ATTACK PEOPLE 1.95215238 3 ITEM_5: I DESTROY MY OWN THINGS 1.93479536 4 ITEM_10: I GET IN MANY FIGHTS 1.62610855 5 ITEM_19: I THREATEN TO HURT PEOPLE 1.62188759 6 ITEM_12: I SCREAM A LOT 1.45137544 7 ITEM_8: I DISOBEY AT SCHOOL 0.94255210 8 ITEM_3: I AM MEAN TO OTHERS 0.89941812 9 ITEM_20: I AM LOUDER THAN OTHER KIDS 0.72752197 10 ITEM_17: I TEASE OTHERS A LOT 0.61792597 11 ITEM_9: I AM JEALOUS OF OTHERS 0.61288399 12 ITEM_4: I TRY TO GET A LOT OF ATTENTION 0.39947791 13 ITEM_18: I HAVE A HOT TEMPER 0.32209970 14 ITEM_13: I SHOW OFF OR CLOWN 0.31707701 15 ITEM_7: I DISOBEY MY PARENTS 0.20902108 16 ITEM_2: I BRAG 0.19923607 17 ITEM_15: MY MOODS OR FEELINGS CHANGE SUDDENLY 0.06023317 18 ITEM_14: I AM STUBBORN -0.31155481 19 ITEM_16: I TALK TOO MUCH -0.67777282 20 ITEM_1: I ARGUE A LOT -1.15013758 I want to make an item map of these items that looks similar (not exactly) to this (I created this in word but it lacks true scaling as I just eyeballed the scale). It's not really a traditional statistical graphic and so I don't really know how to approach this. I don't care what graphics system this is done in but I am more familiar with ggplot2 and base. I would greatly appreciate a method of plotting this sort of unusual plot. Here's the data set (I'm including it as I was having difficulty using read.table on the dataframe above): DF <- structure(list(item = structure(c(17L, 3L, 16L, 2L, 11L, 4L, 19L, 14L, 13L, 9L, 20L, 15L, 10L, 5L, 18L, 12L, 7L, 6L, 8L, 1L ), .Label = c("ITEM_1: I ARGUE A LOT", "ITEM_10: I GET IN MANY FIGHTS", "ITEM_11: I PHYSICALLY ATTACK PEOPLE", "ITEM_12: I SCREAM A LOT", "ITEM_13: I SHOW OFF OR CLOWN", "ITEM_14: I AM STUBBORN", "ITEM_15: MY MOODS OR FEELINGS CHANGE SUDDENLY", "ITEM_16: I TALK TOO MUCH", "ITEM_17: I TEASE OTHERS A LOT", "ITEM_18: I HAVE A HOT TEMPER", "ITEM_19: I THREATEN TO HURT PEOPLE", "ITEM_2: I BRAG", "ITEM_20: I AM LOUDER THAN OTHER KIDS", "ITEM_3: I AM MEAN TO OTHERS", "ITEM_4: I TRY TO GET A LOT OF ATTENTION", "ITEM_5: I DESTROY MY OWN THINGS", "ITEM_6: I DESTROY THINGS BELONGING TO OTHERS", "ITEM_7: I DISOBEY MY PARENTS", "ITEM_8: I DISOBEY AT SCHOOL", "ITEM_9: I AM JEALOUS OF OTHERS" ), class = "factor"), difficulty = c(2.31179818110545, 1.95215237740899, 1.93479536058926, 1.62610855327073, 1.62188759115818, 1.45137543733965, 0.942552101641177, 0.899418119889782, 0.7275219669431, 0.617925967008653, 0.612883990709181, 0.399477905189577, 0.322099696946661, 0.31707700560997, 0.209021078266059, 0.199236065264793, 0.0602331732900628, -0.311554806052955, -0.677772822413495, -1.15013757942119)), .Names = c("item", "difficulty" ), row.names = c(NA, -20L), class = "data.frame") Thank you in advance.

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  • Call 32-bit or 64-bit program from bootloader

    - by user1002358
    There seems to be quite a lot of identical information on the Internet about writing the following 3 bootloaders: Infinite loop jmp $ Print a single character Print "Hello World". This is fantastic, and I've gone through these 3 variations with very little trouble. I'd like to write some 32- or 64-bit code in C and compile it, and call that code from the bootloader... basically a bootloader that, for example, sets the computer up to run some simple numerical simulation. I'll start by listing primes, for example, and then maybe some input/output from the user to maybe compute a Fourier transform. I don't know. I haven't found any information on how to do this, but I can already foresee some problems before I even begin. First of all, compiling a C program compiles it into one of several different files, depending on the target. For Windows, it's a PE file. For Linux, it's a .out file. These files are both quite different. In my instance, the target isn't Windows or Linux, it's just whatever I have written in the bootloader. Secondly, where would the actual code reside? The bootloader is exactly 512 bytes, but the program I write in C will certainly compile to something much larger. It will need to sit on my (virtual) hard disk, probably in some sort of file system (which I haven't even defined!) and I will need to load the information from this file into memory before I can even think about executing it. But from my understanding, all this is many, many orders of magnitude more complex than a 12-line "Hello World" bootloader. So my question is: How do I call a large 32- or 64-bit program (written in C/C++) from my 16-bit bootloader.

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  • Launching and Intent from file and mime type

    - by stonedonkey
    I've reviewed all the similar questions here, but I can't for the life of me figure out what I'm doing wrong. I've written an application that tries to launch various files, sort of a file browser, when a file is clicked it tries to launch the program based on it's associated MIME type or I want it to present the "Choose Application to Launch" dialog. Here's the code I'm using to launch: File file = new File(app.mediaPath() + "/" +_mediaFiles.get(position)); Intent myIntent = new Intent(android.content.Intent.ACTION_VIEW); String extension = android.webkit.MimeTypeMap.getFileExtensionFromUrl(Uri.fromFile(file).toString()); String mimetype = android.webkit.MimeTypeMap.getSingleton().getMimeTypeFromExtension(extension); myIntent.setDataAndType(Uri.fromFile(file),mimetype); startActivity(myIntent); This fails and generates a: android.content.ActivityNotFoundException: No Activity found to handle Intent { act=android.intent.action.VIEW dat=file:///file:/mnt/sdcard/roms/nes/Baseball_simulator.nes } Now if I install OI File Manager for instance, it opens instead of this error being thrown, and then if I click the same file from within in it, it launches the approriate dialogs. I have noticed that the MIME type for that particular file fails, but other mime types like .zip do return values. Am I missing something that when the MIME type is null to call a dialog that lets the user select? I've tried other variations of launching the app, including not setting the mime type and only using .setData with no success. The action I want to happen is, a user clicks a file, if it's associated with an application that app launches, if not, the user gets the "Complete action using" dialog with a list of apps. Thanks for any advice.

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  • When to use pointer to a class and when to just instantiate it as a variable

    - by Enders
    Im sort of confused by it. The best I could find was reading through the cplusplus.com tutorial and all they have to say about pointers to classes. "It is perfectly valid to create pointers that point to classes. We simply have to consider that once declared, a class becomes a valid type, so we can use the class name as the type for the pointer" Which tells me nothing about when to use them over the normal instantiation. I've seen the - operator many times, and looked at some codes but cant really decipher why they did it. Generic examples will be appreciated; but more specifically related to gui programming. Its where I encountered it first. QGridLayout *mainLayout = new QGridLayout; mainLayout->addWidget(nameLabel, 0, 0); mainLayout->addWidget(nameLine, 0, 1); mainLayout->addWidget(addressLabel, 1, 0, Qt::AlignTop); mainLayout->addWidget(addressText, 1, 1); Why not QGridLayout mainLayout mainLayout.addWidget ... (It doesnt compile if I change the sample code to that and try it but you get the point) Thanks in advance

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  • Options for organizing android app with multiple independent apps

    - by lazyguy
    Problem Definition: We have a fairly large app which has multiple use cases such that they are all independent of each other. For example lets say we have a1, a2, a3 & a4 modules that are independent apps or use cases for our main app 'A'. The independent a1, a2, a3, a4 are all purchasable apps such that the user goes to our website instead of play store and activate either a1 or a2 by paying some fees on our website. So basically App 'A' is a free app in play-store and is sort of Dashboard with buttons to launch a1, a2, a3, a4. When the user click on lets say a1 button then we will check if a1 is already installed and launch it but if it is not present then give the user a link to download it. Option 1: Have a main app 'A' and a1, a2, a3, a4 as library project. But with this approach the main app A is too big in size. Option 2: Have a1, a2, a3, a4 build as separate .apk and then put in the assets folder of main app 'A' and then install them as needed. Again size of main app A is bigger. Option 3: Upload a1, a2, a3, a4 to a third party website or play store and download from it as needed. This way the main app remains lighter. Observation: In all these approaches there will be an independent app installed with its own icon on users phone. So basically user can launch from either the Dashboard (which will eventually launch an intent from Activity in a1 app) or user can directly launch app a1. Follow-up Question: Is there any other solution that anyone can suggest to tackle this kind of problem? Another things is by going this approach app a1, a2, a3, a4 can be developed & tested independently of each other.

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  • CSS - Positioning images next to text

    - by jpjoki
    Hi, I'm doing a site in which images need to presented next to textual content - a sort of pseudo two-column layout, as the images and text come from a single html source. I've found quite a simple way to do this by putting the images as their own paragraphs and floating them. Would there still be a more simpler way (in regards to html) to do this without these extra paragraphs and by only attributing extra css to images? If the floated image is in the same paragraph than the text, then paragraphs with and without images would be different in width. EDIT: Basically, I'm looking for as simple HTML markup as possible to position images like this. The CSS can be complex ;) CSS: p { width: 500px; } p.image { float: right; width: 900px; } Current HTML: <p class="image"><img src="image.jpg" /></p> <p>Some text here.</p> Is the above possible with this HTML? <p><img src="image.jpg" /></p>

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  • Many tables for many users?

    - by Seagull
    I am new to web programming, so excuse the ignorance... ;-) I have a web application that in many ways can be considered to be a multi-tenant environment. By this I mean that each user of the application gets their own 'custom' environment, with absolutely no interaction between those users. So far I have built the web application as a 'single user' environment. In other words, I haven't actually done anything to support multi-users, but only worked on the functionality I want from the app. Here is my problem... What's the best way to build a multi-user environment: All users point to the same 'core' backend. In other words, I build the logic to separate users via appropriate SQL queries (eg. select * from table where user='123' and attribute='456'). Each user points to a unique tablespace, which is built separately as they join the system. In this case I would simply generate ALL the relevant SQL tables per user, with some sort of suffix for the user. (eg. now a query would look like 'select * from table_ where attribute ='456'). In short, it's a difference between "select * from table where USER=" and "select * from table_USER".

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  • Type-safe generic data structures in plain-old C?

    - by Bradford Larsen
    I have done far more C++ programming than "plain old C" programming. One thing I sorely miss when programming in plain C is type-safe generic data structures, which are provided in C++ via templates. For sake of concreteness, consider a generic singly linked list. In C++, it is a simple matter to define your own template class, and then instantiate it for the types you need. In C, I can think of a few ways of implementing a generic singly linked list: Write the linked list type(s) and supporting procedures once, using void pointers to go around the type system. Write preprocessor macros taking the necessary type names, etc, to generate a type-specific version of the data structure and supporting procedures. Use a more sophisticated, stand-alone tool to generate the code for the types you need. I don't like option 1, as it is subverts the type system, and would likely have worse performance than a specialized type-specific implementation. Using a uniform representation of the data structure for all types, and casting to/from void pointers, so far as I can see, necessitates an indirection that would be avoided by an implementation specialized for the element type. Option 2 doesn't require any extra tools, but it feels somewhat clunky, and could give bad compiler errors when used improperly. Option 3 could give better compiler error messages than option 2, as the specialized data structure code would reside in expanded form that could be opened in an editor and inspected by the programmer (as opposed to code generated by preprocessor macros). However, this option is the most heavyweight, a sort of "poor-man's templates". I have used this approach before, using a simple sed script to specialize a "templated" version of some C code. I would like to program my future "low-level" projects in C rather than C++, but have been frightened by the thought of rewriting common data structures for each specific type. What experience do people have with this issue? Are there good libraries of generic data structures and algorithms in C that do not go with Option 1 (i.e. casting to and from void pointers, which sacrifices type safety and adds a level of indirection)?

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  • Dealloc'd Predicate crashing iPhone App!

    - by DVG
    To preface, this is a follow up to an inquiry made a few days ago: http://stackoverflow.com/questions/2981803/iphone-app-crashes-when-merging-managed-object-contexts Short Version: EXC_BAD_ACCESS is crashing my app, and zombie-mode revealed the culprit to be my predicate embedded within the fetch request embedded in my Fetched Results Controller. How does an object within an object get released without an explicit command to do so? Long Version: Application Structure Platforms View Controller - Games View Controller (Predicated upon platform selection) - Add Game View Controller When a row gets clicked on the Platforms view, it sets an instance variable in Games View for that platform, then the Games Fetched Results Controller builds a fetch request in the normal way: - (NSFetchedResultsController *)fetchedResultsController{ if (fetchedResultsController != nil) { return fetchedResultsController; } //build the fetch request for Games NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Game" inManagedObjectContext:context]; [request setEntity:entity]; //predicate NSPredicate *predicate = [NSPredicate predicateWithFormat:@"platform == %@", selectedPlatform]; [request setPredicate:predicate]; //sort based on name NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; //fetch and build fetched results controller NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:request managedObjectContext:context sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [sortDescriptor release]; [sortDescriptors release]; [predicate release]; [request release]; [aFetchedResultsController release]; return fetchedResultsController; } At the end of this method, the fetchedResultsController's _fetch_request - _predicate member is set to an NSComparisonPredicate object. All is well in the world. By the time - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section gets called, the _predicate is now a Zombie, which will eventually crash the application when the table attempts to update itself. I'm more or less flummoxed. I'm not releasing the fetched results controller or any of it's parts, and the only part getting dealloc'd is the predicate. Any ideas?

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  • What the heck is the "Structure and Interpretation of Computer Programs" cover drawing about?

    - by Paul Reiners
    What the heck is the Structure and Interpretation of Computer Programs cover drawing about? I mean I know what "eval", "apply", and '?' all mean, but I'm having a hard time deciphering the rest of the picture. Who the heck is the maiden? Does she work for the wizard? Why the heck is she pointing at the table? Is she pointing at that little bowl-type thing? Or the books? Or the table in general? Is she trying to tell the wizard that he should apply some sort of Lisp wizardry to the table or the items on it? Or is she just telling him something prosaic, such as his food is getting cold? What the heck is the one leg on that table that looks like...a leg...with a foot at the end (as legs tend to have)? How does the table balance on one leg? (Or is that another leg in the shadows?) [Note: I'm waiting for a lengthy build to finish in case you were wondering.]

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  • Limiting Row Selection in JTable

    - by Pat
    Is there an easy way to limit the total selection of rows in a JTable? I mean I'd like to allow the user to use shift and ctrl to select a maximum of X rows. If he clicks again on a row it would cancel out all the selections. Sort of how it currently behaves, but while limiting the total amount of selected rows. Here's my current implementation, I'm kind of clueless on how to limit the selection graphically. public class RoomsListView extends AbstractViewPanel { public RoomsListView(DefaultController controller) { this.controller = controller; initUI(); } private void initUI() { tableT = new JTable(RoomsModel.getInstance()); sorter = new TableRowSorter<RoomsModel>(RoomsModel.getInstance()); tableT.setRowSorter(sorter); tableT.setPreferredScrollableViewportSize(new Dimension(CUSTOM_TABLE_WIDTH, CUSTOM_TABLE_HEIGHT)); tableT.addMouseListener(new MouseAdapter() { public void mouseClicked(MouseEvent e) { rowClickedPerformed(e); } }); } private void rowClickedPerformed(MouseEvent e) { } public void modelPropertyChange(PropertyChangeEvent evt) { } public JTable getTable() { return tableT; } private final int CUSTOM_TABLE_WIDTH = -1; private final int CUSTOM_TABLE_HEIGHT = 150; private JTable tableT; private DefaultController controller; private TableRowSorter<RoomsModel> sorter; }

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