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  • Why does php's file_get_contents incorrectly retrieve json files from xkcd?

    - by hally
    In writing a PHP script to download xkcd comics, i incurred errors when trying to get specific comics (as opposed to the latest one). Specifically, pointing file_get_contents at the following url: xkcd.com/$COMIC_NUM/info.0.json inexplicably retrieved the xhtml version of the comic's page on xkcd.com, and not a JSON file. However, if i request the exact same url in my browser, the correct JSON file is downloaded. I'm not sure why this is happening, but i suspect it has something to do with the request headers being sent. Please help! :S

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  • How to sort an array by (smallest, largest, second smallest, second, largest) etc?

    - by Binka
    Any ideas? I can sort an array. But not in this pattern? It needs to sort by the pattern I mentioned above. public void wackySort2(int[] nums) { int sign = 0; int temp = 0; int temp2 = 0; for (int i = 0; i < nums.length; i++) { for (int j = 0; j < nums.length - 1; j++) { if (nums[j] > nums[j + 1]) { temp = nums[j]; nums[j] = nums[j + 1]; nums[j + 1] = temp; //sign = 1; System.out.println("Something has been done"); } } } }

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  • Python if statement not working as expected

    - by Chris Esposito
    I'm searching for a string in a website and checking to see if the location of this string is in the expected location. I know the string starts at the 182nd character, and if I print temp it will even tell me that it is 182, however, the if statement says 182 is not 182. Some code f = urllib.urlopen(link) #store page contents in 's' s = f.read() f.close() temp = s.find('lettersandnumbers') if (htmlsize == "197"): #if ((s.find('lettersandnumbers')) == "182"): if (temp=="182"): print "Glorious" doStuff() else: print "HTML not correct. Aborting." else: print htmlsize print "File size is incorrect. Aborting."

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  • environment variable .. why is that?

    - by dskim
    Plz understand my poor English :( I'm using visual studio 2010 and i want to coding with DLL files. so I adjusted the system environment Path . like C:~~ but execute file can't find DLL files.. so I moved Dll files to c:windows\system32 . then I can use it.. Why can't that find DLL files..? and I want to know how computer load DLL files by using system environment Path.. Thank you.. ps : path : %OPENCV_DIR%\bin; (absoultely there are DLL files in bin foler (OPENCV_DIR = C:\opencv\build\x86\vc10) and i'm testing Opencv

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  • incompatible types in java

    - by user2975357
    Should I point out that I am a begginer at this? double averageMonthlyTemp() { double[] amt = new double[52]; int sum = 0; int index = 0; for (int i = 0; i < temp.length - 1; i = i + 7) { //where temp is an existiing //previously initialized array //of 365 elements, form 0 to 364 for (int j = 0; j < 7; j++) { sum = sum + temp[i + j]; if (j % 7 == 6) { double average = ((double) sum) / 7; amt[index] = average; index++; sum = (int) 0; } } } return amt; } When I try to compile, I get an "incompatible types" error, with the "amt" at return amt marked in red. Does somebody know why?

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  • How to transfer data between two networks efficiently

    - by Tono Nam
    I would like to transfer files between two places over the internet. Right now I have a VPN and I am able to browse, download and transfer files. So my question is not really how to transfer the files; Instead, I would like to use the most efficient approach because the two places constantly share a lot of data. The reason why I want to get rid of the VPN is because it is two slow. Having high upload speed is very expensive/impossible in residential places so I would like to use a different approach. I was thinking about using programs such as http://www.dropbox.com . The problem with Dropbox is that the free version comes with only 2 GB of storage. I think the deals they offer are OK and I might be willing to pay to get that increase in speed. But I am concerned with the speed of transferring data. Dropbox will upload the file to their server then send it from the server to the other location. I would like it to be even faster. Anyway I was thinking why not create a program myself. This is the algorithm that I was thinking of. Let me know if it sounds too crazy. (Remember my goal is to transfer files as fast as possible) Things that I will use in this algorithm: Server on the internet called S (Has fast download and upload speed. I pay to host a website and some services in there. I want to take advantage of it.) Client A at location 1 Client B at location 2 So lets say at location 1, 20 large files are created and need to be transferred to location 2. Client A compresses the files with the highest compression ratio possible. Client A starts sending data via UDP to client B. Because I am using UDP I will include the sequence number on each packet. Have server S help speed up things. For example every time a packet is lost we can use Server S to inform client A that it needs to resend a packet. Anyways I think this approach will increase the transfer rate. I do not know if it is possible to start sending data while it is being compressed. Or if it is possible to start decompressing data even if we are not done receiving the whole file. Maybe it will be faster to start sending the files right away without compressing. If I knew that I will always be sending large text files then I will obviously use the compression. I need this as a general algorithm. So I guess my question is could I increase performance by using UDP instead of TCP and by using an extra server to keep track of lost packets? And how should I compress files before sending? Compressing a 1 GB file with the highest compression ratio takes about 1 hour! I would like to take advantage of that time by sending it as it is being compressed.

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  • How to transfer data between two netowks efficiently

    - by Tono Nam
    I will like to transfer files between two places over the internet. Right now I have a VPN and I am able to browse, download and transfer files. So my question is not really how to transfer the files; Instead, I will like to use the most efficient approach because the two places constantly share a lot of data. The reason why I want to get rid of the vpn is because it is two slow. Having high upload speed is very expensive/impossible on residential places so I will like to use a different approach. I was thinking about using programs such as http://www.dropbox.com . The problem with dropbox is it only enables 2 GB of storage in order for it to be free. I think the deals they offer are ok and I might be willing to pay to get that increase in speed. But I am concerned with the speed of transferring data. Dropbox will upload the file to their server then send it from the server to the other location. I will like it even faster lol. Anyways I was thinking why not create a program my self. This is the algorithm that I was thinking let me know if it sounds to crazy. (remember my goal is to transfer files as fastest as possible) Things that I will use in this algorithm: Server on the internet called S ( has fast download and upload speed. I pay to host a website and some services in there. I want to take advantage of it) Client A on location 1 Client B on location 2 So lets say on location 1 20 large files are created and need to be transferred to location 2. Client A compresses the files with the highest compression ratio possible. Client A starts sending data via UDP to client B. Because I am using UDP I will include the sequence number on each package. Have server S help speed up things. For example every time a package is lost we can use Server S to inform client A that it needs to resend a package. Anyways I think this approach will increase the transfer rate. I do not know if it is possible to start sending data meanwhile it is being compressed. Also if it is possible to start decompressing data even if we are not done receiving all the info. Maybe it will be faster to start sending the files right away without compressing. If I knew that I will always be sending large text files then I will obviously use the compression. I need this as a general algorithm. So i guess my question is should using UDP over TCP could increase performance by using an extra server to keep track of lost packages? and How should I compress files before sending? compressing a 1 GB file with the highest compression ration takes about 1 hour! I will like to take advantage of that time by sending it meanwhile it is compressed.

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  • What's the difference between find and findstr commands in Windows?

    - by Prashant Bhate
    In Windows, what are the differences between find and findstr commands? Both seems to search text in files: find c:\>find /? Searches for a text string in a file or files. FIND [/V] [/C] [/N] [/I] [/OFF[LINE]] "string" [[drive:][path]filename[ ...]] /V Displays all lines NOT containing the specified string. /C Displays only the count of lines containing the string. /N Displays line numbers with the displayed lines. /I Ignores the case of characters when searching for the string. /OFF[LINE] Do not skip files with offline attribute set. "string" Specifies the text string to find. [drive:][path]filename Specifies a file or files to search. If a path is not specified, FIND searches the text typed at the prompt or piped from another command. findstr c:\>findstr /? Searches for strings in files. FINDSTR [/B] [/E] [/L] [/R] [/S] [/I] [/X] [/V] [/N] [/M] [/O] [/P] [/F:file] [/C:string] [/G:file] [/D:dir list] [/A:color attributes] [/OFF[LINE]] strings [[drive:][path]filename[ ...]] /B Matches pattern if at the beginning of a line. /E Matches pattern if at the end of a line. /L Uses search strings literally. /R Uses search strings as regular expressions. /S Searches for matching files in the current directory and all subdirectories. /I Specifies that the search is not to be case-sensitive. /X Prints lines that match exactly. /V Prints only lines that do not contain a match. /N Prints the line number before each line that matches. /M Prints only the filename if a file contains a match. /O Prints character offset before each matching line. /P Skip files with non-printable characters. /OFF[LINE] Do not skip files with offline attribute set. /A:attr Specifies color attribute with two hex digits. See "color /?" /F:file Reads file list from the specified file(/ stands for console). /C:string Uses specified string as a literal search string. /G:file Gets search strings from the specified file(/ stands for console). /D:dir Search a semicolon delimited list of directories strings Text to be searched for. [drive:][path]filename Specifies a file or files to search. Use spaces to separate multiple search strings unless the argument is prefixed with /C. For example, 'FINDSTR "hello there" x.y' searches for "hello" or "there" in file x.y. 'FINDSTR /C:"hello there" x.y' searches for "hello there" in file x.y. Regular expression quick reference: . Wildcard: any character * Repeat: zero or more occurances of previous character or class ^ Line position: beginning of line $ Line position: end of line [class] Character class: any one character in set [^class] Inverse class: any one character not in set [x-y] Range: any characters within the specified range \x Escape: literal use of metacharacter x \<xyz Word position: beginning of word xyz\> Word position: end of word For full information on FINDSTR regular expressions refer to the online Command Reference.

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  • How To Switch Back to Outlook 2007 After the 2010 Beta Ends

    - by Matthew Guay
    Are you switching back to Outlook 2007 after trying out Office 2010 beta?  Here’s how you can restore your Outlook data and keep everything working fine after the switch. Whenever you install a newer version of Outlook, it will convert your profile and data files to the latest format.  This makes them work the best in the newer version of Outlook, but may cause problems if you decide to revert to an older version.  If you installed Outlook 2010 beta, it automatically imported and converted your profile from Outlook 2007.  When the beta expires, you will either have to reinstall Office 2007 or purchase a copy of Office 2010. If you choose to reinstall Office 2007, you may notice an error message each time you open Outlook. Outlook will still work fine and all of your data will be saved, but this error message can get annoying.  Here’s how you can create a new profile, import all of your old data, and get rid of this error message. Banish the Error Message with a New Profile To get rid of this error message, we need to create a new Outlook profile.  First, make sure your Outlook data files are backed up.  Your messages, contacts, calendar, and more are stored in a .pst file in your appdata folder.  Enter the following in the address bar of an Explorer window to open your Outlook data folder, and replace username with your user name: C:\Users\username\AppData\Local\Microsoft\Outlook Copy the Outlook Personal Folders (.pst) files that contain your data. Its name is usually your email address, though it may have a different name.  If in doubt, select all of the Outlook Personal Folders files, copy them, and save them in another safe place (such as your Documents folder). Now, let’s remove your old profile.  Open Control Panel, and select Mail.  In Windows Vista or 7, simply enter “Mail” in the search box and select the first entry. Click the “Show Profiles…” button. Now, select your Outlook profile, and click Remove.  This will not delete your data files, but will remove them from Outlook. Press Yes to confirm that you wish to remove this profile. Open Outlook, and you will be asked to create a new profile.  Enter a name for your new profile, and press Ok. Now enter your email account information to setup Outlook as normal. Outlook will attempt to automatically configure your account settings.  This usually works for accounts with popular email systems, but if it fails to find your information you can enter it manually.  Press finish when everything’s done. Outlook will now go ahead and download messages from your email account.  In our test, we used a Gmail account that still had all of our old messages online.  Those files are backed up in our old Outlook data files, so we can save time and not download them.  Click the Send/Receive button on the bottom of the window, and select “Cancel Send/Receive”. Restore Your Old Outlook Data Let’s add our old Outlook file back to Outlook 2007.  Exit Outlook, and then go back to Control Panel, and select Mail as above.  This time, click the Data Files button. Click the Add button on the top left. Select “Office Outlook Personal Folders File (.pst)”, and click Ok. Now, select your old Outlook data file.  It should be in the folder that opens by default; if not, browse to the backup copy we saved earlier, and select it. Press Ok at the next dialog to accept the default settings. Now, select the data file we just imported, and click “Set as Default”. Now, all of your old messages, appointments, contacts, and everything else will be right in Outlook ready for you.  Click Ok, and then open Outlook to see the change. All of the data that was in Outlook 2010 is now ready to use in Outlook 2007.  You won’t have to wait to re-download all of your emails from the server since everything’s still here ready to be used.  And when you open Outlook, you won’t see any error messages, either! Conclusion Migrating your Outlook profile back to Outlook 2007 is fairly easy, and with these steps, you can avoid seeing an error message every time you open Outlook.  With all your data in tact, you’re ready to get back to work instead of getting frustrated with Outlook.  Many of us use webmail and keep all of our messages in the cloud, but even on broadband connections it can take a long time to download several gigabytes of emails. Similar Articles Productive Geek Tips Opening Attachments in Outlook 2007 by KeyboardQuickly Create Appointments from Tasks with Outlook 2007’s To-Do BarFix For Outlook 2007 Constantly Asking for Password on VistaPin Microsoft Outlook to the Desktop BackgroundOur Look at the LinkedIn Social Connector for Outlook TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Download Free MP3s from Amazon Awe inspiring, inter-galactic theme (Win 7) Case Study – How to Optimize Popular Wordpress Sites Restore Hidden Updates in Windows 7 & Vista Iceland an Insurance Job? Find Downloads and Add-ins for Outlook

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  • July 2013 Release of the Ajax Control Toolkit

    - by Stephen.Walther
    I’m super excited to announce the July 2013 release of the Ajax Control Toolkit. You can download the new version of the Ajax Control Toolkit from CodePlex (http://ajaxControlToolkit.CodePlex.com) or install the Ajax Control Toolkit from NuGet: With this release, we have completely rewritten the way the Ajax Control Toolkit combines, minifies, gzips, and caches JavaScript files. The goal of this release was to improve the performance of the Ajax Control Toolkit and make it easier to create custom Ajax Control Toolkit controls. Improving Ajax Control Toolkit Performance Previous releases of the Ajax Control Toolkit optimized performance for a single page but not multiple pages. When you visited each page in an app, the Ajax Control Toolkit would combine all of the JavaScript files required by the controls in the page into a new JavaScript file. So, even if every page in your app used the exact same controls, visitors would need to download a new combined Ajax Control Toolkit JavaScript file for each page visited. Downloading new scripts for each page that you visit does not lead to good performance. In general, you want to make as few requests for JavaScript files as possible and take maximum advantage of caching. For most apps, you would get much better performance if you could specify all of the Ajax Control Toolkit controls that you need for your entire app and create a single JavaScript file which could be used across your entire app. What a great idea! Introducing Control Bundles With this release of the Ajax Control Toolkit, we introduce the concept of Control Bundles. You define a Control Bundle to indicate the set of Ajax Control Toolkit controls that you want to use in your app. You define Control Bundles in a file located in the root of your application named AjaxControlToolkit.config. For example, the following AjaxControlToolkit.config file defines two Control Bundles: <ajaxControlToolkit> <controlBundles> <controlBundle> <control name="CalendarExtender" /> <control name="ComboBox" /> </controlBundle> <controlBundle name="CalendarBundle"> <control name="CalendarExtender"></control> </controlBundle> </controlBundles> </ajaxControlToolkit> The first Control Bundle in the file above does not have a name. When a Control Bundle does not have a name then it becomes the default Control Bundle for your entire application. The default Control Bundle is used by the ToolkitScriptManager by default. For example, the default Control Bundle is used when you declare the ToolkitScriptManager like this:  <ajaxToolkit:ToolkitScriptManager runat=”server” /> The default Control Bundle defined in the file above includes all of the scripts required for the CalendarExtender and ComboBox controls. All of the scripts required for both of these controls are combined, minified, gzipped, and cached automatically. The AjaxControlToolkit.config file above also defines a second Control Bundle with the name CalendarBundle. Here’s how you would use the CalendarBundle with the ToolkitScriptManager: <ajaxToolkit:ToolkitScriptManager runat="server"> <ControlBundles> <ajaxToolkit:ControlBundle Name="CalendarBundle" /> </ControlBundles> </ajaxToolkit:ToolkitScriptManager> In this case, only the JavaScript files required by the CalendarExtender control, and not the ComboBox, would be downloaded because the CalendarBundle lists only the CalendarExtender control. You can use multiple named control bundles with the ToolkitScriptManager and you will get all of the scripts from both bundles. Support for ControlBundles is a new feature of the ToolkitScriptManager that we introduced with this release. We extended the ToolkitScriptManager to support the Control Bundles that you can define in the AjaxControlToolkit.config file. Let me be explicit about the rules for Control Bundles: 1. If you do not create an AjaxControlToolkit.config file then the ToolkitScriptManager will download all of the JavaScript files required for all of the controls in the Ajax Control Toolkit. This is the easy but low performance option. 2. If you create an AjaxControlToolkit.config file and create a ControlBundle without a name then the ToolkitScriptManager uses that Control Bundle by default. For example, if you plan to use only the CalendarExtender and ComboBox controls in your application then you should create a default bundle that lists only these two controls. 3. If you create an AjaxControlToolkit.config file and create one or more named Control Bundles then you can use these named Control Bundles with the ToolkitScriptManager. For example, you might want to use different subsets of the Ajax Control Toolkit controls in different sections of your app. I should also mention that you can use the AjaxControlToolkit.config file with custom Ajax Control Toolkit controls – new controls that you write. For example, here is how you would register a set of custom controls from an assembly named MyAssembly: <ajaxControlToolkit> <controlBundles> <controlBundle name="CustomBundle"> <control name="MyAssembly.MyControl1" assembly="MyAssembly" /> <control name="MyAssembly.MyControl2" assembly="MyAssembly" /> </controlBundle> </ajaxControlToolkit> What about ASP.NET Bundling and Minification? The idea of Control Bundles is similar to the idea of Script Bundles used in ASP.NET Bundling and Minification. You might be wondering why we didn’t simply use Script Bundles with the Ajax Control Toolkit. There were several reasons. First, ASP.NET Bundling does not work with scripts embedded in an assembly. Because all of the scripts used by the Ajax Control Toolkit are embedded in the AjaxControlToolkit.dll assembly, ASP.NET Bundling was not an option. Second, Web Forms developers typically think at the level of controls and not at the level of individual scripts. We believe that it makes more sense for a Web Forms developer to specify the controls that they need in an app (CalendarExtender, ToggleButton) instead of the individual scripts that they need in an app (the 15 or so scripts required by the CalenderExtender). Finally, ASP.NET Bundling does not work with older versions of ASP.NET. The Ajax Control Toolkit needs to support ASP.NET 3.5, ASP.NET 4.0, and ASP.NET 4.5. Therefore, using ASP.NET Bundling was not an option. There is nothing wrong with using Control Bundles and Script Bundles side-by-side. The ASP.NET 4.0 and 4.5 ToolkitScriptManager supports both approaches to bundling scripts. Using the AjaxControlToolkit.CombineScriptsHandler Browsers cache JavaScript files by URL. For example, if you request the exact same JavaScript file from two different URLs then the exact same JavaScript file must be downloaded twice. However, if you request the same JavaScript file from the same URL more than once then it only needs to be downloaded once. With this release of the Ajax Control Toolkit, we have introduced a new HTTP Handler named the AjaxControlToolkit.CombineScriptsHandler. If you register this handler in your web.config file then the Ajax Control Toolkit can cache your JavaScript files for up to one year in the future automatically. You should register the handler in two places in your web.config file: in the <httpHandlers> section and the <system.webServer> section (don’t forget to register the handler for the AjaxFileUpload while you are there!). <httpHandlers> <add verb="*" path="AjaxFileUploadHandler.axd" type="AjaxControlToolkit.AjaxFileUploadHandler, AjaxControlToolkit" /> <add verb="*" path="CombineScriptsHandler.axd" type="AjaxControlToolkit.CombineScriptsHandler, AjaxControlToolkit" /> </httpHandlers> <system.webServer> <validation validateIntegratedModeConfiguration="false" /> <handlers> <add name="AjaxFileUploadHandler" verb="*" path="AjaxFileUploadHandler.axd" type="AjaxControlToolkit.AjaxFileUploadHandler, AjaxControlToolkit" /> <add name="CombineScriptsHandler" verb="*" path="CombineScriptsHandler.axd" type="AjaxControlToolkit.CombineScriptsHandler, AjaxControlToolkit" /> </handlers> <system.webServer> The handler is only used in release mode and not in debug mode. You can enable release mode in your web.config file like this: <compilation debug=”false”> You also can override the web.config setting with the ToolkitScriptManager like this: <act:ToolkitScriptManager ScriptMode=”Release” runat=”server”/> In release mode, scripts are combined, minified, gzipped, and cached with a far future cache header automatically. When the handler is not registered, scripts are requested from the page that contains the ToolkitScriptManager: When the handler is registered in the web.config file, scripts are requested from the handler: If you want the best performance, always register the handler. That way, the Ajax Control Toolkit can cache the bundled scripts across page requests with a far future cache header. If you don’t register the handler then a new JavaScript file must be downloaded whenever you travel to a new page. Dynamic Bundling and Minification Previous releases of the Ajax Control Toolkit used a Visual Studio build task to minify the JavaScript files used by the Ajax Control Toolkit controls. The disadvantage of this approach to minification is that it made it difficult to create custom Ajax Control Toolkit controls. Starting with this release of the Ajax Control Toolkit, we support dynamic minification. The JavaScript files in the Ajax Control Toolkit are minified at runtime instead of at build time. Scripts are minified only when in release mode. You can specify release mode with the web.config file or with the ToolkitScriptManager ScriptMode property. Because of this change, the Ajax Control Toolkit now depends on the Ajax Minifier. You must include a reference to AjaxMin.dll in your Visual Studio project or you cannot take advantage of runtime minification. If you install the Ajax Control Toolkit from NuGet then AjaxMin.dll is added to your project as a NuGet dependency automatically. If you download the Ajax Control Toolkit from CodePlex then the AjaxMin.dll is included in the download. This change means that you no longer need to do anything special to create a custom Ajax Control Toolkit. As an open source project, we hope more people will contribute to the Ajax Control Toolkit (Yes, I am looking at you.) We have been working hard on making it much easier to create new custom controls. More on this subject with the next release of the Ajax Control Toolkit. A Single Visual Studio Solution We also made substantial changes to the Visual Studio solution and projects used by the Ajax Control Toolkit with this release. This change will matter to you only if you need to work directly with the Ajax Control Toolkit source code. In previous releases of the Ajax Control Toolkit, we maintained separate solution and project files for ASP.NET 3.5, ASP.NET 4.0, and ASP.NET 4.5. Starting with this release, we now support a single Visual Studio 2012 solution that takes advantage of multi-targeting to build ASP.NET 3.5, ASP.NET 4.0, and ASP.NET 4.5 versions of the toolkit. This change means that you need Visual Studio 2012 to open the Ajax Control Toolkit project downloaded from CodePlex. For details on how we setup multi-targeting, please see Budi Adiono’s blog post: http://www.budiadiono.com/2013/07/25/visual-studio-2012-multi-targeting-framework-project/ Summary You can take advantage of this release of the Ajax Control Toolkit to significantly improve the performance of your website. You need to do two things: 1) You need to create an AjaxControlToolkit.config file which lists the controls used in your app and 2) You need to register the AjaxControlToolkit.CombineScriptsHandler in the web.config file. We made substantial changes to the Ajax Control Toolkit with this release. We think these changes will result in much better performance for multipage apps and make the process of building custom controls much easier. As always, we look forward to hearing your feedback.

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  • Pass a single boolean from an Android App to a libgdx game

    - by Doug Henning
    I'm writing an Android application that needs to pass a single boolean into an Android game that I am also writing. The idea is that the user does something in the App which will affect how the game operates. This is tricky with LIBGDX since I need to get the bool value into the Java files of the game, but of course, you can't call Android specific things from within LIBGDX's main Java files. I tried using an intent but of course the same problem persists. I can get the boolean into the MainActivity.Java of the android output of the game, but can't pass it along any further since the android output and the main java files don't know about each other. I have seen a few tutorials that explain how to use set up an interface in the LIBGDX java files that can call android things. This seems like wild overkill for what I want to do. I've been trying to use Android's Shared Preferences with LIBGDX's Gdx.app.getPreferences, but I can't make it work. Anyhelp would be MUCH appreciated. I've set up two hello world applications. One is a standard Android app, with a single button that is supposed to write "true" into the shared preferences. The other is a standard LIBGDX hello world that is supposed to do nothing but check that bool when launched and if true display one image to the screen, if false, display a different one. Here's the relevant bit of the Android code: import android.preference.PreferenceManager; public void onClick(View view) { if (view == this.boolButton){ final String PREF_FILE_NAME = "myBool"; SharedPreferences preferences = getSharedPreferences(PREF_FILE_NAME, MODE_WORLD_WRITEABLE); SharedPreferences.Editor editor = preferences.edit(); editor.putBoolean("myBool", true); editor.commit(); } } And here's the relevant bit of the code from the LIBGDX main file: Preferences prefs = Gdx.app.getPreferences("myBool"); boolean switcher = prefs.getBoolean("myBool"); if(switcher == true){ texture = new Texture(Gdx.files.internal("data/worked512.png")); prefs.putBoolean("myBool", false); } else { texture = new Texture(Gdx.files.internal("data/libgdx.png")); } Everything compiles fine, it just doesn't work. I've spent HOURS googling trying to find a way to pass this single boolean from android into a LIBGDX main and I'm totally stumped. Thanks for your help.

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  • Fix Problems Upgrading Office 2010 Beta to RTM (Final) Release

    - by Mysticgeek
    There are several scenarios where you may run into trouble uninstalling the 2010 Beta and trying to install the RTM (final) release. Today we’ll cover the problems we ran into, and how to fix them. You would think upgrading from the Office 2010 Beta to the final release would be an easy process. Unfortunately, it’s not always that simple. In fact, we ran into three different scenarios where the install wasn’t smooth whatsoever. If you currently have the 2010 Beta installed, you have to remove it before you can install the RTM.  Here we’ll take a look at three different troublesome install scenarios we ran into, and how we fixed each one. Important Note: Before proceeding with any of these steps, make sure and backup your Outlook .pst files! Scenario 1 – Uninstall Office 2010 Beta & Fix Install Errors In this first scenario we have Office Professional Plus 2010 Beta 32-bit installed on a Windows 7 Home Premium 32-bit system. First try to uninstall the Office 2010 Beta by going into Control Panel and selecting Programs and Features. Scroll down to Microsoft Office Professional Plus 2010, right-click it and select Uninstall. Click Yes when the confirmation dialog box comes up. Wait while Office 2010 Beta uninstalls…the amount of time it takes will vary from system to system. To complete the uninstall process, a reboot is required. Fixing Setup Errors The problem is when you start the installation of the 2010 RTM… You get the following setup error even though you uninstalled the 2010 Beta. The problem is there are leftover Office apps or stand alone Office products. So, we need a utility that will clean them up for us.   Windows Installer Clean Up Utility Download and install the Clean Up Utility (link Below) following the defaults. After it’s installed you’ll find it in Start \ All Programs \ Windows Install Clean Up …go ahead and launch the utility. Now go through and remove all Office Programs or addins that you find in the list. Make sure you are just deleting Office apps and not something you need like Java for example. If you’re not sure what something is, doing a quick Google search should help you out. For instance we had the Office labs Ribbon Hero installed… just highlight and click Remove. Remove anything that has something to do with Office…then reboot your machine. Now, you should be able to begin the installation of Office 2010 RTM (Final) Release without any errors. If you do get an error during the install process, like this one telling us we have old version of Groove Server… Navigate to C:\Users\username\AppData\Local\Microsoft (where username is the computer name) and delete any existing MS Office folders. Then try the install again, this solved the problem in our first scenario. Scenario 2 – Not Being Able to Uninstall 2010 Beta from Programs and Features In this next scenario we have Office Professional Plus 2010 Beta 32-bit installed on a Windows 7 Home Premium 32-bit system. Another problem we ran into is not being able to uninstall the 2010 Beta from Programs and Features. When you go in to uninstall it, nothing happens. If you run into this problem, we again need to download and install the Windows Installer Clean Up Utility (link below) and manually uninstall the Beta. When you launch it, scroll down to Microsoft Office Professional Plus 2010 (Beta), highlight it and click Remove.   Click OK to the Warning Dialog box… If you see any other Office 2010, 2007, or 2003 entries you can hold the “Shift” key and highlight them all…then click Remove and click OK to the warning dialog. Now we need to delete some Registry settings. Click on Start and type regedit into the Search box and hit Enter. Navigate to HKEY_CURRENT_USER \ Software \ Microsoft \ Office and delete the folder. Then navigate to HKEY_LOCAL_MACHINE \ Software \ Microsoft \ Office and delete those keys as well. Now go into C:\Program Files and find any of these three folders…Microsoft Office, OfficeUpdate, or OfficeUpdate14…you might find one, two or all three. Either way just rename the folders with “_OLD” (without quotes) at the end. Then go into C:\Users\username\AppData\Local\Microsoft and delete any existing MS Office folders. Where in this example we have office, Office Labs, One Note…etc. Now we want to delete the contents of the Temp folder. Click on Start and type %temp% into the Search box and hit Enter. Use the key combination “Ctrl+A” to select all the files in this folder, then right-click and click Delete, or simply hit the Delete key. If you have some files that won’t delete, just skip them as they shouldn’t affect the Office install. Then empty the Recycle Bin and restart your machine. When you get back from the restart launch the Office 2010 RTM installer and you should be good to go with installation. Because we uninstalled the Office 2010 Beta manually, you may have some lingering blank icons that you’ll need to clean up. Scenario –3 Uninstall 2007 and Install 2010 32-Bit on x64 Windows 7 For this final scenario we are uninstalling Office Professional 2007 and installing Office Professional Plus 2010 32-Bit edition on a Windows Ultimate 64-bit computer. This machine actually had Office 2010 Beta 64-bit installed at one point also, it’s since been removed, and 2007 was reinstalled.  Go into Programs and Settings and uninstall Microsoft Office Professional 2007. Click Yes to the dialog box asking if you’re sure you want to uninstall it… Then wait while Office 2007 is uninstalled. The amount of time it takes will vary between systems. A restart is required to complete the process… Again we need to call upon the Windows Installer Clean Up Utility. Go through and delete any left over Office 2007 and 2010 entries. Click OK to the warning dialog that comes up. After that’s complete, navigate to HKEY_CURRENT_USER \ Software \ Microsoft \ Office and delete the folder. Then navigate to HKEY_LOCAL_MACHINE \ Software \ Microsoft \ Office and delete those keys as well. We still need to go into C:\Users\ username\AppData\ Local\ Microsoft (where username is the computer name) and delete any Office folders. In this example we have Outlook Connector, Office, and Outlook to delete. Now let’s delete the contents of the Temp folder by typing %temp% into the Search box in the Start Menu. Then delete all of the files and folders in the Temp directory. If you have some files that won’t delete, just skip them as they shouldn’t affect the Office install. Then empty the Recycle Bin and restart your machine. If you try to install the 2010 RTM at this point you might be able to begin the install, but may get the following Error 1402 message. To solve this issue, we opened the command prompt and ran the following: secedit /configure /cfg %windir%\inf\defltbase.inf /db defltbase.sdb /verbose After the command completes, kick off the Office 2010 (Final) RTM 32-bit edition. This solved the issue and Office 2010 installed successfully.   Conclusion Except for the final scenario, we found using the Windows Installer Clean Up Utility to come in very handy. Using that along with deleting a couple folders and registry settings did the trick. In the last one, we had to get a bit more geeky and use some command line magic, but it got the job done. After some extensive testing in our labs, the only time the upgrade to the RTM went smoothly was when we had a clean Vista or Windows 7 system with a fresh install of the 2010 beta only. However, chances are you went from 2003 or 2007 to the free 2010 Beta. You might also have addins or other Office products installed, so there are going to be a lot of different office files scattered throughout your PC. If that’s the case, you may run into the issues we covered here. These are a few scenarios where we got errors and were not able to install Office 2010 after removing the beta. There could be other problems, and if any of you have experienced different issues or have more good suggestions, leave a comment and let us know! Link Download Windows Installer Clean Up Utility Similar Articles Productive Geek Tips Remove Office 2010 Beta and Reinstall Office 2007How to Upgrade the Windows 7 RC to RTM (Final Release)Upgrading Ubuntu from Dapper to Edgy with Update ManagerDisable Office 2010 Beta Send-a-Smile from StartupAdd or Remove Apps from the Microsoft Office 2007 or 2010 Suite TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Case Study – How to Optimize Popular Wordpress Sites Restore Hidden Updates in Windows 7 & Vista Iceland an Insurance Job? Find Downloads and Add-ins for Outlook Recycle ! Find That Elusive Icon with FindIcons

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  • Add Scheduled Task to reset search indexes for Exchange 2007

    - by Samosa
    I simply want to run a ResetSearchIndex -force on a schedule. What is the correct usage for the command in the Scheduled Task properties? It seems I would first need to start Powershell, then load the console file or snap-in for Exchange, which one of these is the closest: C:\WINDOWS\system32\WINDOW~2\v1.0\POWERS~1.EXE -"D:\Program Files\Microsoft\Exchange Server\Scripts" ResetSearchIndex.ps1 -force dbname or C:\WINDOWS\system32\WINDOW~2\v1.0\POWERS~1.EXE -PSConsoleFile "D:\Program Files\Microsoft\Exchange Server\bin\exshell.psc1" -noexit -command ".'D:\Program Files\Microsoft\Exchange Server\Scripts' ResetSearchIndex.ps1 -force dbname or C:\WINDOWS\system32\WINDOW~2\v1.0\POWERS~1.EXE -PSConsoleFile "D:\Program Files\Microsoft\Exchange Server\bin\exshell.psc1" -noexit -command ".'D:\Program Files\Microsoft\Exchange Server\Scripts\ResetSearchIndex.ps1' -force dbname

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  • Dependency Replication with TFS 2010 Build

    - by Jakob Ehn
    Some time ago, I wrote a post about how to implement dependency replication using TFS 2008 Build. We use this for Library builds, where we set up a build definition for a common library, and have the build check the resulting assemblies back into source control. The folder is then branched to the applications that need to reference the common library. See the above post for more details. Of course, we have reimplemented this feature in TFS 2010 Build, which results in a much nicer experience for the developer who wants to setup a new library build. Here is how it looks: There is a separate build process template for library builds registered in all team projects The following properties are used to configure the library build: Deploy Folder in Source Control is the server path where the assemblies should be checked in DeploymentFiles is a list of files and/or extensions to what files to check in. Default here is *.dll;*.pdb which means that all assemblies and debug symbols will be checked in. We can also type for example CommonLibrary.*;SomeOtherAssembly.dll in order to exclude other assemblies You can also see that we are versioning the assemblies as part of the build. This is important, since the resulting assemblies will be deployed together with the referencing application.   When the build executes, it will see of the matching assemblies exist in source control, if not, it will add the files automatically:   After the build has finished, we can see in the history of the TestDeploy folder that the build service account has in fact checked in a new version: Nice!   The implementation of the library build process template is not very complicated, it is a combination of customization of the build process template and some custom activities. We use the generic TFActivity (http://geekswithblogs.net/jakob/archive/2010/11/03/performing-checkins-in-tfs-2010-build.aspx) to check in and out files, but for the part that checks if a file exists and adds it to source control, it was easier to do this in a custom activity:   public sealed class AddFilesToSourceControl : BaseCodeActivity { // Files to add to source control [RequiredArgument] public InArgument<IEnumerable<string>> Files { get; set; } [RequiredArgument] public InArgument<Workspace> Workspace { get; set; } // If your activity returns a value, derive from CodeActivity<TResult> // and return the value from the Execute method. protected override void Execute(CodeActivityContext context) { foreach (var file in Files.Get(context)) { if (!File.Exists(file)) { throw new ApplicationException("Could not locate " + file); } var ws = this.Workspace.Get(context); string serverPath = ws.TryGetServerItemForLocalItem(file); if( !String.IsNullOrEmpty(serverPath)) { if (!ws.VersionControlServer.ServerItemExists(serverPath, ItemType.File)) { TrackMessage(context, "Adding file " + file); ws.PendAdd(file); } else { TrackMessage(context, "File " + file + " already exists in source control"); } } else { TrackMessage(context, "No server path for " + file); } } } } This build template is a very nice tool that makes it easy to do dependency replication with TFS 2010. Next, I will add funtionality for automatically merging the assemblies (using ILMerge) as part of the build, we do this to keep the number of references to a minimum.

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  • Ajax Control Toolkit May 2012 Release

    - by Stephen.Walther
    I’m happy to announce the May 2012 release of the Ajax Control Toolkit. This newest release of the Ajax Control Toolkit includes a new file upload control which displays file upload progress. We’ve also added several significant enhancements to the existing HtmlEditorExtender control such as support for uploading images and Source View. You can download and start using the newest version of the Ajax Control Toolkit by entering the following command in the Library Package Manager console in Visual Studio: Install-Package AjaxControlToolkit Alternatively, you can download the latest version of the Ajax Control Toolkit from CodePlex: http://AjaxControlToolkit.CodePlex.com The New Ajax File Upload Control The most requested new feature for the Ajax Control Toolkit (according to the CodePlex Issue Tracker) has been support for file upload with progress. We worked hard over the last few months to create an entirely new file upload control which displays upload progress. Here is a sample which illustrates how you can use the new AjaxFileUpload control: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="01_FileUpload.aspx.cs" Inherits="WebApplication1._01_FileUpload" %> <html> <head runat="server"> <title>Simple File Upload</title> </head> <body> <form id="form1" runat="server"> <div> <ajaxToolkit:ToolkitScriptManager runat="server" /> <ajaxToolkit:AjaxFileUpload id="ajaxUpload1" OnUploadComplete="ajaxUpload1_OnUploadComplete" runat="server" /> </div> </form> </body> </html> The page above includes a ToolkitScriptManager control. This control is required to use any of the controls in the Ajax Control Toolkit because this control is responsible for loading all of the scripts required by a control. The page also contains an AjaxFileUpload control. The UploadComplete event is handled in the code-behind for the page: namespace WebApplication1 { public partial class _01_FileUpload : System.Web.UI.Page { protected void ajaxUpload1_OnUploadComplete(object sender, AjaxControlToolkit.AjaxFileUploadEventArgs e) { // Generate file path string filePath = "~/Images/" + e.FileName; // Save upload file to the file system ajaxUpload1.SaveAs(MapPath(filePath)); } } } The UploadComplete handler saves each uploaded file by calling the AjaxFileUpload control’s SaveAs() method with a full file path. Here’s a video which illustrates the process of uploading a file: Warning: in order to write to the Images folder on a production IIS server, you need Write permissions on the Images folder. You need to provide permissions for the IIS Application Pool account to write to the Images folder. To learn more, see: http://learn.iis.net/page.aspx/624/application-pool-identities/ Showing File Upload Progress The new AjaxFileUpload control takes advantage of HTML5 upload progress events (described in the XMLHttpRequest Level 2 standard). This standard is supported by Firefox 8+, Chrome 16+, Safari 5+, and Internet Explorer 10+. In other words, the standard is supported by the most recent versions of all browsers except for Internet Explorer which will support the standard with the release of Internet Explorer 10. The AjaxFileUpload control works with all browsers, even browsers which do not support the new XMLHttpRequest Level 2 standard. If you use the AjaxFileUpload control with a downlevel browser – such as Internet Explorer 9 — then you get a simple throbber image during a file upload instead of a progress indicator. Here’s how you specify a throbber image when declaring the AjaxFileUpload control: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="02_FileUpload.aspx.cs" Inherits="WebApplication1._02_FileUpload" %> <html> <head id="Head1" runat="server"> <title>File Upload with Throbber</title> </head> <body> <form id="form1" runat="server"> <div> <ajaxToolkit:ToolkitScriptManager ID="ToolkitScriptManager1" runat="server" /> <ajaxToolkit:AjaxFileUpload id="ajaxUpload1" OnUploadComplete="ajaxUpload1_OnUploadComplete" ThrobberID="MyThrobber" runat="server" /> <asp:Image id="MyThrobber" ImageUrl="ajax-loader.gif" Style="display:None" runat="server" /> </div> </form> </body> </html> Notice that the page above includes an image with the Id MyThrobber. This image is displayed while files are being uploaded. I use the website http://AjaxLoad.info to generate animated busy wait images. Drag-And-Drop File Upload If you are using an uplevel browser then you can drag-and-drop the files which you want to upload onto the AjaxFileUpload control. The following video illustrates how drag-and-drop works: Remember that drag-and-drop will not work on Internet Explorer 9 or older. Accepting Multiple Files By default, the AjaxFileUpload control enables you to upload multiple files at a time. When you open the file dialog, use the CTRL or SHIFT key to select multiple files. If you want to restrict the number of files that can be uploaded then use the MaximumNumberOfFiles property like this: <ajaxToolkit:AjaxFileUpload id="ajaxUpload1" OnUploadComplete="ajaxUpload1_OnUploadComplete" ThrobberID="throbber" MaximumNumberOfFiles="1" runat="server" /> In the code above, the maximum number of files which can be uploaded is restricted to a single file. Restricting Uploaded File Types You might want to allow only certain types of files to be uploaded. For example, you might want to accept only image uploads. In that case, you can use the AllowedFileTypes property to provide a list of allowed file types like this: <ajaxToolkit:AjaxFileUpload id="ajaxUpload1" OnUploadComplete="ajaxUpload1_OnUploadComplete" ThrobberID="throbber" AllowedFileTypes="jpg,jpeg,gif,png" runat="server" /> The code above prevents any files except jpeg, gif, and png files from being uploaded. Enhancements to the HTMLEditorExtender Over the past months, we spent a considerable amount of time making bug fixes and feature enhancements to the existing HtmlEditorExtender control. I want to focus on two of the most significant enhancements that we made to the control: support for Source View and support for uploading images. Adding Source View Support to the HtmlEditorExtender When you click the Source View tag, the HtmlEditorExtender changes modes and displays the HTML source of the contents contained in the TextBox being extended. You can use Source View to make fine-grain changes to HTML before submitting the HTML to the server. For reasons of backwards compatibility, the Source View tab is disabled by default. To enable Source View, you need to declare your HtmlEditorExtender with the DisplaySourceTab property like this: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="05_SourceView.aspx.cs" Inherits="WebApplication1._05_SourceView" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head id="Head1" runat="server"> <title>HtmlEditorExtender with Source View</title> </head> <body> <form id="form1" runat="server"> <div> <ajaxToolkit:ToolkitScriptManager ID="ToolkitScriptManager1" runat="server" /> <asp:TextBox id="txtComments" TextMode="MultiLine" Columns="60" Rows="10" Runat="server" /> <ajaxToolkit:HtmlEditorExtender id="HEE1" TargetControlID="txtComments" DisplaySourceTab="true" runat="server" /> </div> </form> </body> </html> The page above includes a ToolkitScriptManager, TextBox, and HtmlEditorExtender control. The HtmlEditorExtender extends the TextBox so that it supports rich text editing. Notice that the HtmlEditorExtender includes a DisplaySourceTab property. This property causes a button to appear at the bottom of the HtmlEditorExtender which enables you to switch to Source View: Note: when using the HtmlEditorExtender, we recommend that you set the DOCTYPE for the document. Otherwise, you can encounter weird formatting issues. Accepting Image Uploads We also enhanced the HtmlEditorExtender to support image uploads (another very highly requested feature at CodePlex). The following video illustrates the experience of adding an image to the editor: Once again, for backwards compatibility reasons, support for image uploads is disabled by default. Here’s how you can declare the HtmlEditorExtender so that it supports image uploads: <ajaxToolkit:HtmlEditorExtender id="MyHtmlEditorExtender" TargetControlID="txtComments" OnImageUploadComplete="MyHtmlEditorExtender_ImageUploadComplete" DisplaySourceTab="true" runat="server" > <Toolbar> <ajaxToolkit:Bold /> <ajaxToolkit:Italic /> <ajaxToolkit:Underline /> <ajaxToolkit:InsertImage /> </Toolbar> </ajaxToolkit:HtmlEditorExtender> There are two things that you should notice about the code above. First, notice that an InsertImage toolbar button is added to the HtmlEditorExtender toolbar. This HtmlEditorExtender will render toolbar buttons for bold, italic, underline, and insert image. Second, notice that the HtmlEditorExtender includes an event handler for the ImageUploadComplete event. The code for this event handler is below: using System.Web.UI; using AjaxControlToolkit; namespace WebApplication1 { public partial class _06_ImageUpload : System.Web.UI.Page { protected void MyHtmlEditorExtender_ImageUploadComplete(object sender, AjaxFileUploadEventArgs e) { // Generate file path string filePath = "~/Images/" + e.FileName; // Save uploaded file to the file system var ajaxFileUpload = (AjaxFileUpload)sender; ajaxFileUpload.SaveAs(MapPath(filePath)); // Update client with saved image path e.PostedUrl = Page.ResolveUrl(filePath); } } } Within the ImageUploadComplete event handler, you need to do two things: 1) Save the uploaded image (for example, to the file system, a database, or Azure storage) 2) Provide the URL to the saved image so the image can be displayed within the HtmlEditorExtender In the code above, the uploaded image is saved to the ~/Images folder. The path of the saved image is returned to the client by setting the AjaxFileUploadEventArgs PostedUrl property. Not surprisingly, under the covers, the HtmlEditorExtender uses the AjaxFileUpload. You can get a direct reference to the AjaxFileUpload control used by an HtmlEditorExtender by using the following code: void Page_Load() { var ajaxFileUpload = MyHtmlEditorExtender.AjaxFileUpload; ajaxFileUpload.AllowedFileTypes = "jpg,jpeg"; } The code above illustrates how you can restrict the types of images that can be uploaded to the HtmlEditorExtender. This code prevents anything but jpeg images from being uploaded. Summary This was the most difficult release of the Ajax Control Toolkit to date. We iterated through several designs for the AjaxFileUpload control – with each iteration, the goal was to make the AjaxFileUpload control easier for developers to use. My hope is that we were able to create a control which Web Forms developers will find very intuitive. I want to thank the developers on the Superexpert.com team for their hard work on this release.

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  • Pass a single boolean from an Android App to a LIBGDK game

    - by Doug Henning
    I'm writing an Android application that needs to pass a single boolean into an Android game that I am also writing. The idea is that the user does something in the App which will affect how the game operates. This is tricky with LIBGDX since I need to get the bool value into the Java files of the game, but of course, you can't call Android specific things from within LIBGDX's main Java files. I tried using an intent but of course the same problem persists. I can get the boolean into the MainActivity.Java of the android output of the game, but can't pass it along any further since the android output and the main java files don't know about each other. I have seen a few tutorials that explain how to use set up an interface in the LIBGDX java files that can call android things. This seems like wild overkill for what I want to do. I've been trying to use Android's Shared Preferences with LIBGDX's Gdx.app.getPreferences, but I can't make it work. Anyhelp would be MUCH appreciated. I've set up two hello world applications. One is a standard Android app, with a single button that is supposed to write "true" into the shared preferences. The other is a standard LIBGDX hello world that is supposed to do nothing but check that bool when launched and if true display one image to the screen, if false, display a different one. Here's the relevant bit of the Android code: import android.preference.PreferenceManager; public void onClick(View view) { if (view == this.boolButton){ final String PREF_FILE_NAME = "myBool"; SharedPreferences preferences = getSharedPreferences(PREF_FILE_NAME, MODE_WORLD_WRITEABLE); SharedPreferences.Editor editor = preferences.edit(); editor.putBoolean("myBool", true); editor.commit(); } } And here's the relevant bit of the code from the LIBGDX main file: Preferences prefs = Gdx.app.getPreferences("myBool"); boolean switcher = prefs.getBoolean("myBool"); if(switcher == true){ texture = new Texture(Gdx.files.internal("data/worked512.png")); prefs.putBoolean("myBool", false); } else { texture = new Texture(Gdx.files.internal("data/libgdx.png")); } Everything compiles fine, it just doesn't work. I've spent HOURS googling trying to find a way to pass this single boolean from android into a LIBGDX main and I'm totally stumped. Thanks for your help.

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  • Directory structure for a website (js/css/img folders)

    - by nightcoder
    For years I've been using the following directory structure for my websites: <root> ->js ->jquery.js ->tooltip.js ->someplugin.js ->css ->styles.css ->someplugin.css ->images -> all website images... it seemed perfectly fine to me until I began to use different 3rd-party components. For example, today I've downloaded a datetime picker javascript component that looks for its images in the same directory where its css file is located (css file contains urls like "url('calendar.png')"). So now I have 3 options: 1) put datepicker.css into my css directory and put its images along. I don't really like this option because I will have both css and image files inside the css directory and it is weird. Also I might meet files from different components with the same name, such as 2 different components, which link to background.png from their css files. I will have to fix those name collisions (by renaming one of the files and editing the corresponding file that contains the link). 2) put datepicker.css into my css directory, put its images into the images directory and edit datepicker.css to look for the images in the images directory. This option is ok but I have to spend some time to edit 3rd-party components to fit them to my site structure. Again, name collisions may occur here (as described in the previous option) and I will have to fix them. 3) put datepicker.js, datepicker.css and its images into a separate directory, let's say /3rdParty/datepicker/ and place the files as it was intended by the author (i.e., for example, /3rdParty/datepicker/css/datepicker.css, /3rdParty/datepicker/css/something.png, etc.). Now I begin to think that this option is the most correct. Experienced web developers, what do you recommend?

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