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  • android get URL path

    - by Tom91136
    I've got a string: public://imageifarm/3600.jpg How can I extract the imageifarm/3600.jpg Part out using android? What I've tried so far: URL drupalQuestionNodeImageURI = new URL("public://imageifarm/3600.jpg"); Log.d("TAG", drupalQuestionNodeImageURI.getPath()); but it throws this exception: 09-16 17:24:39.992: W/System.err(3763): java.net.MalformedURLException: Unknown protocol: public How can I solve this? I know I can use regular expressions but that seems to defeat the purpose of URL(URI) in this case.

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  • A generic list of generics

    - by SnOrfus
    I'm trying to store a list of generic objects in a generic list, but I'm having difficulty declaring it. My object looks like: public class Field<T> { public string Name { get; set; } public string Description { get; set; } public T Value { get; set; } /* ... */ } I'd like to create a list of these. My problem is that each object in the list can have a separate type, so that the populated list could contain something like this: { Field<DateTime>, Field<int>, Field<double>, Field<DateTime> } So how do I declare that? List<Field<?>> (I'd like to stay as typesafe as possible, so I don't want to use an ArrayList).

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  • Is Using Tuples in my .NET 4.0 Code a Poor Design Decision?

    - by Jason Webb
    With the addition of the Tuple class in .net 4, I have been trying to decide if using them in my design is a bad choice or not. The way I see it, a Tuple can be a shortcut to writing a result class (I am sure there are other uses too). So this: public class ResultType { public string StringValue { get; set; } public int IntValue { get; set; } } public ResultType GetAClassedValue() { //..Do Some Stuff ResultType result = new ResultType { StringValue = "A String", IntValue = 2 }; return result; } Is equivalent to this: public Tuple<string, int> GetATupledValue() { //...Do Some stuff Tuple<string, int> result = new Tuple<string, int>("A String", 2); return result; } So setting aside the possibility that I am missing the point of Tuples, is the example with a Tuple a bad design choice? To me it seems like less clutter, but not as self documenting and clean. Meaning that with the type ResultType, it is very clear later on what each part of the class means but you have extra code to maintain. With the Tuple<string, int> you will need to look up and figure out what each Item represents, but you write and maintain less code. Any experience you have had with this choice would be greatly appreciated.

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  • Deserialize Xml with empty elements in C#

    - by user204086
    Trying to deserialize some xml snippits into objects. The problem is that I'm getting an invalid format on every empy element tag. I can deserialize the object no problem when all of the elements have values. Or the empty elements are ommitted. Xml Snippit: <foo><propOne>1</propOne><propTwo /></foo> C# Class: [Serialilbe()] public class foo { public foo(){} [XmlElementAttribute(IsNullable = true)] public int? propOne {get;set;} [XmlElementAttribute(IsNullable = true)] public int? propTwo {get;set;} } Is there a setting on the class I can make to adjust the parsing? or Is there an easy way I can apply xsl to remove these elements? or Should I use regEx to remove the empty elements be fore desrializing? or an even better way?

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  • Which one is better to have auto-implemented property with private setter or private field and property just getter?

    - by PLB
    My question may be a part of an old topic - "properties vs fields". I have situation where variable is read-only for outside class but needs to modified inside a class. I can approach it in 2 ways: First: private Type m_Field; public Type MyProperty { get { return m_Field; } } Second: public Type MyProperty { get; private set; } After reading several articles (that mostly covered benefits of using public properties instead of public fields) I did not get idea if the second method has some advantage over the first one but writing less code. I am interested which one will be better practice to use in projects (and why) or it's just a personal choice. Maybe this question does not belong to SO so I apologize in advance.

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  • Android onFling not responding

    - by Kevin Moore
    I am new to android first of all so think of any newbie mistakes first I am trying to add a fling function in my code. public class MainGamePanel extends SurfaceView implements SurfaceHolder.Callback, OnGestureListener { private MainThread thread; private Droid droid; private Droid droid2; private static final String TAG = gameView.class.getSimpleName(); private GestureDetector gestureScanner; public MainGamePanel(Context context){ super(context); getHolder().addCallback(this); droid = new Droid(BitmapFactory.decodeResource(getResources(), R.drawable.playerbox2), 270, 300); droid2 = new Droid(BitmapFactory.decodeResource(getResources(), R.drawable.playerbox2), 50, 300); thread = new MainThread(getHolder(), this); setFocusable(true); gestureScanner = new GestureDetector(this); } public boolean onTouchEvent(MotionEvent event){ return gestureScanner.onTouchEvent(event); } @Override protected void onDraw(Canvas canvas){ canvas.drawColor(Color.BLACK); droid.draw(canvas); droid2.draw(canvas); } @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { droid.setX(50); droid.setY(50); Log.d(TAG, "Coords: x=" + e1.getX() + ",y=" + e2.getY()); return true; } @Override public boolean onDown(MotionEvent e) { droid2.setX((int)e.getX()); droid2.setY((int)e.getY()); Log.d(TAG, "Coords: x=" + e.getX() + ",y=" + e.getY()); return false; } I got the gestureListener to work with: onDown, onLongPress, and onShowPress. But i can't get any response with onFling, onSingleTapUp, and onScroll. What mistake am I making? does it have to do with views? I don't know what code would be useful to see.... so any suggestions would be much appreciated. Thank You!

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  • What does this recursive function do?

    - by null
    What does this function do? And how do you evaluate it? How to trace it? How to understand recursive method? I just can't understand the recursion, and the exam date is coming soon, and I know in order to understand recursion, I must first understand recursion. But I just can't write a slightly complex recursive method, can anyone help me out using the simplest English words. public class BalancedStrings { public static void printBalanced(String prefix, int a, int b) { if (a > 0) printBalanced(prefix + "a", a - 1, b); if (b > 0) printBalanced(prefix + "b", a, b - 1); if (a == 0 && b == 0) System.out.println(prefix); } public static void printBalanced(int n) { if (n % 2 == 0) { printBalanced("", n / 2, n / 2); } } public static void main(String[] args) { printBalanced(4); } }

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  • New records added to DataGridView aren't displayed

    - by Ross
    I have a custom Order class, groups of which are stored in List<Order> and a DataGridView. I think the problem is in my implementation so here's how I'm using it: In the form enclosing DataGridView (as OrdersDataGrid): public partial class MainForm : Form { public static List<Order> Orders; public MainForm() { // code to populate Orders with values, otherwise sets Orders to new List<Order>(); OrdersDataGrid.DataSource = Orders; } Then in another form that adds an Order: // Save event public void Save(object sender, EventArgs e) { Order order = BuildOrder(); // method that constructs an order object from form data MainForm.Orders.Add(order); } From what I can tell from the console this is added successfully. I thought the DataGrid would be updated automatically after this since Orders has changed - is there something I'm missing? The DataGrid accepts the class since it generates columns from the members.

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  • What do we call this?

    - by shinkou
    I'm wondering what do we call this kind of assignment. <?php class SimpleClass { public $var1; public $var2; public $var3; public function SimpleClass() { $this->var1 = 'one'; $this->var2 = 'two'; $this->var3 = 'three'; } } function test() { $objSc = new SimpleClass(); $objSc->var4 = 'WTF?!'; # <-- what do we call this? var_dump($objSc); } test(); ?> Better with references or links. Thanks in advance!

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  • Html.Editor() helper in ASP.NET MVC 3 does not work as expected with array in model

    - by SlimShaggy
    In my ASP.NET MVC 3 application I have classes like the following: public class Localization<T> { public int VersionID { get; set; } public T Value { get; set; } ... } public class Localizable<T> { public Localization<T>[] Name { get; set; } ... } Then, I have the following view: @model dynamic ... @for (int i = 0; i < VersionCount; i++) { ... @Html.Editor(string.Format("Name[{0}.Value", i)) ... } Now, when I display this view, passing a subclass of Localizable<string> as the model, the textboxes for the strings are rendered, but they are empty. If I replace @Html.Editor(string.Format("Name[{0}.Value", i)) with @InputExtensions.TextBox(Html, string.Format("Name[{0}].Value", i), Model.Name[i].Value), the textboxes are correctly filled with values from the model. However, using TextBox instead of Editor is not an option for me, because I want to use different editor templates for different types of T. So, what am I doing wrong, or is it a bug in MVC, and is there any workaround?

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  • How to query for entities with no matching siblings, with LINQ?

    - by Ryan
    I've got the two following entities ... class Citation { public int CitationId { get; set; } public string Identifier { get; set; } } class CitationIdentifier { public int CitationIdentifierId { get; set; } public string Identifier { get; set; } } I'm trying to query for all Citation records where the Identifier property does not match any of the CitationIdentifiers record Identifier property. So, if I have a Citation with an Identifier property containing "foo", but there are no CitationIdentifier records with an Identifier property containing "foo", then I'd like to retrieve that Citation. I'm working with an IDbSet<Citation>. Any ideas? Thanks.

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  • C# / this. and List<T>

    - by user3533030
    I am having trouble understanding how to initialize a List of objects and use it with methods inside of a class. I understand the mechanics of the List, but not how to initialize it inside a method and use it later. For example, I want to have a class that creates the List when it is constructed. Then, I want to use a method of that class to add elements to the list. The elements in the list are objects defined by the SolidWorks API. So, to construct the List, I used... public class ExportPoints : Exporter { public List<SldWorks.SketchPoint> listOfSketchPoints; public ExportPoints(SldWorks.SldWorks swApp, string nameSuffix) : base(swApp, nameSuffix) { List<SldWorks.SketchPoint> listOfSketchPoints = new List<SldWorks.SketchPoint>(); } public void createListOfFreePoints() { try { [imagine more code here] this.listOfSketchPoints.Add(pointTest); } catch (Exception e) { Debug.Print(e.ToString()); return; } } This fails during execution as if the listOfSketchPoints was never initialized as a List. So, I tried a hack and this worked: public ExportPoints(SldWorks.SldWorks swApp, string nameSuffix) : base(swApp, nameSuffix) { List<SldWorks.SketchPoint> listOfSketchPoints = new List<SldWorks.SketchPoint>(); this.listOfSketchPoints = listOfSketchPoints; } This approach creates the behavior that I want. However, it seems that I lack some understanding as to why this is necessary. Shouldn't it be possible to "initialize" a List that is a property of your object with a constructor? Why would you need to create the list, then assign the pointer of that new List to your property?

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  • How to implement the disposable pattern in a class that inherits from another disposable class?

    - by TheRHCP
    Hi, I often used the disposable pattern in simple classes that referenced small amount of resources, but I never had to implement this pattern on a class that inherits from another disposable class and I am starting to be a bit confused in how to free the whole resources. I start with a little sample code: public class Tracer : IDisposable { bool disposed; FileStream fileStream; public Tracer() { //Some fileStream initialization } public void Dispose() { this.Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (!disposed) { if (disposing) { if (fileStream != null) { fileStream.Dispose(); } } disposed = true; } } } public class ServiceWrapper : Tracer { bool disposed; ServiceHost serviceHost; //Some properties public ServiceWrapper () { //Some serviceHost initialization } //protected override void Dispose(bool disposing) //{ // if (!disposed) // { // if (disposing) // { // if (serviceHost != null) // { // serviceHost.Close(); // } // } // disposed = true; // } //} } My real question is: how to implement the disposable pattern inside my ServiceWrapper class to be sure that when I will dispose an instance of it, it will dispose resources in both inherited and base class? Thanks.

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  • Problems with capturing an event in child object in Actionscript

    - by Raigomaru
    I have two classes. The first one (the starting class): package { import flash.display.Sprite; import flash.events.KeyboardEvent; import tetris.*; public class TetrisGame extends Sprite { private var _gameWell:Well; public function TetrisGame() { _gameWell = new Well(); addChild(_gameWell); } } } The second: package tetris { import flash.display.Sprite; import flash.events.KeyboardEvent; public class Well extends Sprite { public function Well() { super(); addEventListener(KeyboardEvent.KEY_DOWN, onKeyboard); } private function onKeyboard():void { //some code is here } } } But when I press any buttons on my keyboard, the child class Well doesn't have any reaction. What's the problem?

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  • Can anybody explain the working of following code...?

    - by Siddhi
    Can anybody explain the working of following code...? interface myInterface{} public class Main { public static void main(String[] args) { System.out.println(new myInterface(){public String toString(){return "myInterfacetoString";}}); System.out.println(new myInterface(){public String myFunction(){return "myInterfacemyFunction";}}); } } Output is... myInterfacetoString primitivedemo.Main$2@9304b1 All answers saying that myInterface in println() statement is anonymous class. But as I already declared it as an interface, why does it allow me to create anonymous class of same name....? again...if these are anonymous classes then class main should allow me to give any name to these anonymous classes..But if try to do so..I'm getting compilation error

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  • ref and out parameters in C# and cannot be marked as variant.

    - by Water Cooler v2
    What does the statement mean? From here ref and out parameters in C# and cannot be marked as variant. 1) Does it mean that the following can not be done. public class SomeClass<R, A>: IVariant<R, A> { public virtual R DoSomething( ref A args ) { return null; } } 2) Or does it mean I cannot have the following. public delegate R Reader<out R, in A>(A arg, string s); public static void AssignReadFromPeonMethodToDelegate(ref Reader<object, Peon> pReader) { pReader = ReadFromPeon; } static object ReadFromPeon(Peon p, string propertyName) { return p.GetType().GetField(propertyName).GetValue(p); } static Reader<object, Peon> pReader; static void Main(string[] args) { AssignReadFromPeonMethodToDelegate(ref pReader); bCanReadWrite = (bool)pReader(peon, "CanReadWrite"); Console.WriteLine("Press any key to quit..."); Console.ReadKey(); } I tried (2) and it worked.

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  • How to define custom exception class in Java, the easiest way?

    - by yegor256
    I'm trying to define my own exception class the easiest way, and this is what I'm getting: public class MyException extends Exception {} public class Foo { public bar() throws MyException { throw new MyException("try again please"); } } This is what Java compiler says: cannot find symbol: constructor MyException(java.lang.String) I had a feeling that this constructor has to be inherited from java.lang.Exception, isn't it?

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  • Struct like objects in Java

    - by cdv
    Is it completely against the Java way to create struct like objects? class SomeData1 { public int x; public int y; } I can see a class with accessors and mutators being more Java like. class SomeData2 { int getX(); void setX(int x); int getY(); void setY(int y); private int x; private int y; } The class from the first example is notationally convenient. // a function in a class public int f(SomeData1 d) { return (3 * d.x) / d.y; } This is not as convenient. // a function in a class public int f(SomeData2 d) { return (3 * d.getX()) / d.getY(); }

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  • pass variable by reference within class? in php

    - by user151841
    I'm working on a hex color class where you can change the color values of any hex code color. In my example, I haven't finished the hex math, but it's not completely relevant to what I'm explaining here. Naively, I wanted to start to do something that I don't think can be done. I wanted to pass object properties in a method call. Is this possible? class rgb { private $r; private $b; private $g; public function __construct( $hexRgb ) { $this->r = substr($hexRgb, 0, 2 ); $this->g = substr($hexRgb, 2, 2 ); $this->b = substr($hexRgb, 4, 2 ); } private function add( & $color, $amount ) { $color += amount; // $color should be a class property, $this->r, etc. } public function addRed( $amount ) { self::add( $this->r, $amount ); } public function addGreen( $amount ) { self::add( $this->g, $amount ); } public function addBlue( $amount ) { self::add( $this->b, $amount ); } } If this is not possible in PHP, what is this called and in what languages is it possible? I know I could do something like public function add( $var, $amount ) { if ( $var == "r" ) { $this->r += $amount } else if ( $var == "g" ) { $this->g += $amount } ... } But I want to do it this cool way.

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  • How to initialize list with parent child relation

    - by user2917702
    Let's say I have the following classes. public class Parent { public string name; IList<Children> children; } public class Child { public string parentName; public int age; } As it is understandable, each parent can have multiple children, and we can have multiple parents. What is the best way to initialize these classes? Is it better to get all of the parents, and all of the children from database then use LINQ? IList<Parent> parents = GetParents()//assume this gets parents from db IList<Child> children = GetChildren() //assume this gets children from db foreach(Parent parent in parents) { parent.children = children.Where(x=>x.parentName==parent.name).ToList(); } or get all of the parents and iterate through each parent to query database by parentName to get children information? Due to requirement that I have, I cannot use datatable or dataset; I can only use datareader. IList<Parent> parents = GetParents()//assume this gets parents from db foreach(Parent parent in parents) { parent.children = GetChildrenByParentName();//assume this gets parents from db by parentName } Thank you

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  • C# Passing objects and list of objects by reference

    - by David Liddle
    I have a delegate that modifies an object. I pass an object to the delegate from a calling method, however the calling method does not pickup these changes. The same code works if I pass a List as the object. I thought all objects were passed by reference so any modifications would be reflected in the calling method? I can modify my code to pass a ref object to the delegate but am wondering why this is necessary? public class Binder { protected delegate int MyBinder<T>(object reader, T myObject); public void BindIt<T>(object reader, T myObject) { //m_binders is a hashtable of binder objects MyBinder<T> binder = m_binders["test"] as MyBinder<T>; int i = binder(reader, myObject); } } public class MyObjectBinder { public MyObjectBinder() { m_delegates["test"] = new MyBinder<MyObject>(BindMyObject); } private int BindMyObject(object reader, MyObject obj) { //make changes to obj in here } } ///calling method in some other class public void CallingMethod() { MyObject obj = new MyObject(); MyBinder binder = new MyBinder(); binder.BindIt(myReader, obj); //don't worry about myReader //obj should show reflected changes }

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  • Bind to a collection's view and just call ToString()

    - by womp
    I'm binding a GridView to a collection of objects that look like this: public class Transaction { public string PersonName { get; set; } public DateTime TransactionDate { get; set; } public MoneyCollection TransactedMoney { get; set;} } MoneyCollection simply inherits from ObservableCollection<T>, and is a collection of MyMoney type object. In my GridView, I just want to bind a column to the MoneyCollection's ToString() method. However, binding it directly to the TransactedMoney property makes every entry display the text "(Collection)", and the ToString() method is never called. I understand that it is binding to the collection's default view. So my question is - how can I make it bind to the collection in such a way that it calls the ToString() method on it? This is my first WPF project, so I know this might be a bit noobish, but pointers would be very welcome.

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  • Can two or more threads iterate over the same List<t> without any problems?

    - by CodingCrapper
    Talking about System.Collections.Generic.List here. With example below can Method1 and Method2 execute and the same time, on different threads without any problems? Thanks class Test { private readonly List<MyData> _data; public Test() { _data = LoadData(); } private List<MyData> LoadData() { //Get data from dv. } public void Method1() { foreach (var list in _data) { //do something } } public void Method2() { foreach (var list in _data) { //do something } } }

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