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  • MVC 3 Nested EditorFor Templates

    - by Gordon Hickley
    I am working with MVC 3, Razor views and EditorFor templates. I have three simple nested models:- public class BillingMatrixViewModel { public ICollection<BillingRateRowViewModel> BillingRateRows { get; set; } public BillingMatrixViewModel() { BillingRateRows = new Collection<BillingRateRowViewModel>(); } } public class BillingRateRowViewModel { public ICollection<BillingRate> BillingRates { get; set; } public BillingRateRowViewModel() { BillingRates = new Collection<BillingRate>(); } } public class BillingRate { public int Id { get; set; } public int Rate { get; set; } } The BillingMatrixViewModel has a view:- @using System.Collections @using WIP_Data_Migration.Models.ViewModels @model WIP_Data_Migration.Models.ViewModels.BillingMatrixViewModel <table class="matrix" id="matrix"> <tbody> <tr> @Html.EditorFor(model => Model.BillingRateRows, "BillingRateRow") </tr> </tbody> </table> The BillingRateRow has an Editor Template called BillingRateRow:- @using System.Collections @model IEnumerable<WIP_Data_Migration.Models.ViewModels.BillingRateRowViewModel> @foreach (var item in Model) { <tr> <td> @item.BillingRates.First().LabourClass.Name </td> @Html.EditorFor(m => item.BillingRates) </tr> } The BillingRate has an Editor Template:- @model WIP_Data_Migration.Models.BillingRate <td> @Html.TextBoxFor(model => model.Rate, new {style = "width: 20px"}) </td> The markup produced for each input is:- <input name="BillingMatrix.BillingRateRows.item.BillingRates[0].Rate" id="BillingMatrix_BillingRateRows_item_BillingRates_0__Rate" style="width: 20px;" type="text" value="0"/> Notice the name and ID attributes the BillingRate indexes are handled nicely but the BillingRateRows has no index instead '.item.'. From my reasearch this is because the context has been pulled out due to the foreach loop, the loop shouldn't be necessary. I want to achieve:- <input name="BillingMatrix.BillingRateRows[0].BillingRates[0].Rate" id="BillingMatrix_BillingRateRows_0_BillingRates_0__Rate" style="width: 20px;" type="text" value="0"/> If I change the BillingRateRow View to:- @model WIP_Data_Migration.Models.ViewModels.BillingRateRowViewModel <tr> @Html.EditorFor(m => Model.BillingRates) </tr> It will throw an InvalidOperationException, 'model item passed into the dictionary is of type System.Collections.ObjectModel.Collection [BillingRateRowViewModel] but this dictionary required a type of BillingRateRowViewModel. Can anyone shed any light on this?

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  • Objective C "do - while" question

    - by Rob
    The example for one of the exercises in the book I am reading shows the following code: #import <Foundation/Foundation.h> int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int input, reverse, numberOfDigits; reverse = 0; numberOfDigits = 0; NSLog (@"Please input a multi-digit number:"); scanf ("%i", &input); if ( input < 0 ) { input = -input; NSLog (@"Minus"); } do { reverse = reverse * 10 + input % 10; numberOfDigits++; } while (input /= 10); do { switch ( reverse % 10 ) { case 0: NSLog (@"Zero"); break; case 1: NSLog (@"One"); break; case 2: NSLog (@"Two"); break; case 3: NSLog (@"Three"); break; case 4: NSLog (@"Four"); break; case 5: NSLog (@"Five"); break; case 6: NSLog (@"Six"); break; case 7: NSLog (@"Seven"); break; case 8: NSLog (@"Eight"); break; case 9: NSLog (@"Nine"); break; } numberOfDigits--; } while (reverse /= 10); while (numberOfDigits--) { NSLog (@"Zero"); } [pool drain]; return 0; } My question is this, the while statement shows (input /= 10) which, if I understand this correctly basically means (input = input / 10). Now, if that is true, why doesn't the loop just run continuously? I mean, even if you were to divide 0 by 10 then that would still extract a number. If the user was to input "50607", it would first cut off the "7", then the "0", and so on and so on, but why does it exit the loop after removing the "5". Wouldn't the response after the "5" be the same as the "0" between the 5 and the 6 to the program?

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  • upload form only works in Firefox when uploading ASCII .stl 3D files

    - by NathanPDX
    uploadform.html and upload_file.php (below) works fine in Firefox but fails in Chrome, IE, and Safari when uploading ASCII .stl 3D files. Error message is "Invalid file" and problem occurs with multiple computers and multiple .stl files. When I modify the code to support other file types like JPG and PDF it allows those file types in all three web browsers. Also, Firefox only allows the .stl upload if I include application/octet-stream in the mime types section. Why doesn't this work outside of Firefox? uploadform.html: <!doctype html> <html> <body> <form action="upload_file.php" method="post" enctype="multipart/form-data"> <label for="file">Filename:</label> <input type="file" name="file" id="file" /> <br /> <input type="submit" name="submit" value="Submit" /> </form> </body> </html> upload_file.php: <!doctype html> <html> <body> <?php $allowedExts = array("stl"); $extension = end(explode(".", $_FILES["file"]["name"])); if ( ( ($_FILES["file"]["type"] == "application/sla") || ($_FILES["file"]["type"] == "application/octet-stream") || ($_FILES["file"]["type"] == "text/plain") || ($_FILES["file"]["type"] == "application/unknown") ) && ($_FILES["file"]["size"] < 2000000) && in_array($extension, $allowedExts) ) { if ($_FILES["file"]["error"] > 0) { echo "Return Code: " . $_FILES["file"]["error"] . "<br />"; } else { echo "Upload: " . $_FILES["file"]["name"] . "<br />"; echo "Size: " . ($_FILES["file"]["size"] /1024) . " KB<br />"; if (file_exists("upload/" . $_FILES["file"]["name"])) { echo $_FILES["file"]["name"] . " already exists. "; } else { move_uploaded_file($_FILES["file"]["tmp_name"], "upload/" . $_FILES["file"]["name"]); echo "successful upload"; } } } else { echo "Invalid file"; } ?> </body> </html>

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  • Why am I getting ClassNotFoundExpection when I have properly imported said class and am looking at it in its directory?

    - by Strider
    This is my Javac compiling statement: javac -cp "C:\java\code\j3D\j3dcore.jar;C:\java\code\j3D\j3dutils.jar;C:\java\code\j3D\vecmath.jar" Simple.java compiles with no problems. The three jar files (j3dcore, j3dutils, and vecmath) are the essential jar's for my program (or at least I am led to believe according to this official tutorial on J3D For the record I ripped this code almost line from line from this pdf file. jar files are correctly located in referenced locations When I run my Simple program, (java Simple) I am greeted with Exception in thread "main" java.lang.NoClassDefFoundError: javax/media/j3d/Cavas3d Caused by: java.lang.ClassNotFoundExpection: javax.media.j3d.Canvas3D Currently I am staring directly at this Canvas3D.class that is located within j3dcore.jar\javax\media\j3d\ wtfisthis.jpg Here is the source code: //First java3D Program import java.applet.Applet; import java.awt.BorderLayout; import java.awt.Frame; import java.awt.event.*; import com.sun.j3d.utils.applet.MainFrame; import com.sun.j3d.utils.universe.*; import com.sun.j3d.utils.geometry.ColorCube; import javax.media.j3d.*; import javax.vecmath.*; import java.awt.GraphicsConfiguration; public class Simple extends Applet { public Simple() { setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); Canvas3D canvas3D = new Canvas3D(config); add("Center", canvas3D); BranchGroup scene = createSceneGraph(); scene.compile(); // SimpleUniverse is a Convenience Utility class SimpleUniverse simpleU = new SimpleUniverse(canvas3D); // This moves the ViewPlatform back a bit so the // objects in the scene can be viewed. simpleU.getViewingPlatform().setNominalViewingTransform(); simpleU.addBranchGraph(scene); } // end of HelloJava3Da (constructor) public BranchGroup createSceneGraph() { // Create the root of the branch graph BranchGroup objRoot = new BranchGroup(); // Create a simple shape leaf node, add it to the scene graph. // ColorCube is a Convenience Utility class objRoot.addChild(new ColorCube(0.4)); return objRoot; } public static void main(String args[]){ Simple world = new Simple(); } }` Did I import correctly? Did I incorrectly reference my jar files in my Javac statement? If I clearly see Canvas3D within its correct directory why cant java find it? The first folder in both j3dcore.jar and vecmath.jar is "javax". Is the compiler getting confused? If the compiler is getting confused how do I specify where to find that exact class when referencing it within my source code?

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  • Should I HttpCombine Google Jquery Hosted File?

    - by chobo2
    Hi I am using something called HttpCombiner: http://code.msdn.microsoft.com/HttpCombiner An HTTP handler that combines multiple CSS, Javascript or URL into one response for faster page load. It can combine, compress and cache response which results in faster page load and better scalability of web application It's a good practice to use many small Javascript and CSS files instead of one large Javascript/CSS file for better code maintainability, but bad in terms of website performance. Although you should write your Javascript code in small files and break large CSS files into small chunks but when browser requests those javascript and css files, it makes one Http request per file. Every Http Request results in a network roundtrip form your browser to the server and the delay in reaching the server and coming back to the browser is called latency. So, if you have four javascripts and three css files loaded by a page, you are wasting time in seven network roundtrips. Within USA, latency is average 70ms. So, you waste 7x70 = 490ms, about half a second of delay. Outside USA, average latency is around 200ms. So, that means 1400ms of waiting. Browser cannot show the page properly until Css and Javascripts are fully loaded. So, the more latency you have, the slower page loads. You can reduce the wait time by using a CDN. Read my previous blog post about using CDN. However, a better solution is to deliver multiple files over one request using an HttpHandler that combines several files and delivers as one output. So, instead of putting many or tag, you just put one and one tag, and point them to the HttpHandler. You tell the handler which files to combine and it delivers those files in one response. This saves browser from making many requests and eliminates the latency. This Http Handler reads the file names defined in a configuration and combines all those files and delivers as one response. It delivers the response as gzip compressed to save bandwidth. Moreover, it generates proper cache header to cache the response in browser cache, so that, browser does not request it again on future visit. Now I am wondering since it can handle adding links should I put in it the jquery file? The reason I am not sure is if it gets combined with my other files I think I might close the advantages of it being hosted on googles servers such as caching(my thinking is if it gets combined it will look different so even if a user has it in it's cache I am not sure if it will use the one for the cahce or not). So should I combine it or only the finals that I am using locally?

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  • When an active_record is saved, is it saved before or after its associated object(s)?

    - by SeeBees
    In rails, when saving an active_record object, its associated objects will be saved as well. But has_one and has_many association have different order in saving objects. I have three simplified models: class Team < ActiveRecord::Base has_many :players has_one :coach end class Player < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end class Coach < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end I use the following code to test these models: t = Team.new team.coach = Coach.new team.save! team.save! returns true. But in another test: t = Team.new team.players << Player.new team.save! team.save! gives the following error: > ActiveRecord::RecordInvalid: > Validation failed: Players is invalid I figured out that when team.save! is called, it first calls player.save!. player needs to validate the presence of the id of the associated team. But at the time player.save! is called, team hasn't been saved yet, and therefore, team_id doesn't yet exist for player. This fails the player's validation, so the error occurs. But on the other hand, team is saved before coach.save!, otherwise the first example will get the same error as the second one. So I've concluded that when a has_many bs, a.save! will save bs prior to a. When a has_one b, a.save! will save a prior to b. If I am right, why is this the case? It doesn't seem logical to me. Why do has_one and has_many association have different order in saving? Any ideas? And is there any way I can change the order? Say I want to have the same saving order for both has_one and has_many. Thanks.

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  • How to set Minimum and Maximum Character limitation to EditText in Android?

    - by nishitpatel
    I am new to android here i have very silly problem i want to set my Edit text box minimum and maximum input value. Here I am creating one Simple validation for Edit text it only take A-Z and 0-9 value with minimum 5 and Maximum 8 character. I set the Maximum and other validation as follow. <EditText android:id="@+id/edittextKode_Listing" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_marginRight="5dp" android:layout_marginLeft="5dp" android:layout_alignTop="@+id/textKode_listing" android:layout_toRightOf="@+id/textKode_listing" android:maxLength="8" android:inputType="textCapCharacters" android:digits="0,1,2,3,4,5,6,7,8,9,ABCDEFGHIJKLMNOPQRSTVUWXYZ" /> but not able to set Minimum requirement. My Edit text is in alert dialog and i also apply the following code to solve this problem ` private void openInboxDialog() { LayoutInflater inflater = this.getLayoutInflater(); // declare dialog view final View dialogView = inflater.inflate(R.layout.kirim_layout, null); final EditText edittextKode = (EditText) dialogView.findViewById(R.id.edittextKode_Listing); final EditText edittextalamat = (EditText) dialogView.findViewById(R.id.edittextAlamat); edittextKode.setOnFocusChangeListener(new OnFocusChangeListener() { @Override public void onFocusChange(View v, boolean hasFocus) { // TODO Auto-generated method stub if(edittextKode.getText().toString().length() > 0){ if(edittextKode.getText().toString().length() < 5) { edittextKode.setError("Error"); Toast.makeText(GPSActivity.this, "Kode listing value not be less than 5", Toast.LENGTH_SHORT).show(); edittextKode.requestFocus(); } } } }); final AlertDialog.Builder builder = new AlertDialog.Builder(GPSActivity.this); builder.setTitle("Kirim").setView(dialogView) .setNeutralButton("OK", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { // TODO Auto-generated method stub gpsCoordinates = (TextView) findViewById(R.id.text_GPS_Coordinates); kode = edittextKode.getText().toString(); alamat = edittextalamat.getText().toString(); catatan = edittextcatatan.getText().toString(); pengirim = edittextPengirim.getText().toString(); if (kode.length() > 0 && alamat.length() > 0 && catatan.length() > 0 && pengirim.length() > 0) { message = "Kode listing : " + kode + "\nAlamat : " + alamat + " \nCatatan : " + catatan + " \n Pengirim : " + pengirim + "\nKoordinat GPS : " + gpsCoordinates.getText().toString(); sendByGmail(); } else { Toast.makeText( getApplicationContext(), "Please fill all three fields to send mail", Toast.LENGTH_LONG).show(); } } }); builder.create(); builder.show(); }` in this alert dialog i have two edittext i want to apply my validation on first edittext i called the setOnFocusChangeListener to check its minimum length on focus change and if length is less than 5 request for focus but it still type in second edittext. please help me out.

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  • Unfortunately App stopped when destroying SupportMapFragment

    - by user1408341
    I have the following problem. I have three fragments which are hosted in a TabHost. When I'm working with the app everything works fine. Now I like to end the app when the user hits the back button. Instead of terminating without errors I get the message Unfortunately App stopped. Then I said to myself something is wrong with the onDestroy() method of the FragmentActivity or with the onDestroyView method() of the Fragment. The problem is I cannot debug the point where the app crash. I get only the error:Fatal signal 11 (SIGSEGV). I then removed one by one each Fragment to identify which fragment causes the error. I could identify the fragment that I named BasicMapFragment. Something is wrong there. The code: public class BasicMapFragment extends SupportMapFragment implements LocationListener { @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View view = super.onCreateView(inflater, container, savedInstanceState); //removeAllMarkers(); //setupGps(); //setupMap(); //setupMarkersFromModel(); //registerListeners(); return view; } } I commented out all my self written code to isolate the place where the error occurs. @Override public void onDestroy() { Log.d("ch.xxx.fragment.BasiceMapFragment", "On destroy called"); super.onDestroy(); } public void onDestroyView() { Log.d("ch.xxx.fragment.BasiceMapFragment", "On destroy view called"); super.onDestroyView(); } When I press the back button now the onDestroy() method of my FragmentActivity is first called like expected. Then the onDestroyView method is called on my BasicMapFragment class. At the end the onDestroy method is called - and then the application crash. Here is my layout file: <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent"> <fragment android:id="@+id/map" android:layout_width="match_parent" android:layout_height="match_parent" class="com.google.android.gms.maps.SupportMapFragment"/> </FrameLayout> Resume: - Map is showed - I can work with the app. - When I leave out the BasicMapFragment the app finish without error. - When I add the BasicMapFragment the app returns an error when I press the back button Is there something that I have forgot to implement? Have somebody had the same trouble?

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  • Translating a C# WCF app into Visual Basic

    - by MikeG
    I'm trying to write a simple/small Windows Communication Foundation service application in Visual Basic (but I am very novice in VB) and all the good examples I've found on the net are written in C#. So far I've gotten my WCF service application working but now I'm trying to add callback functionality and the program has gotten more complicated. In the C# example code I understand how everything works but I am having trouble translating into VB the portion of code that uses a delegate. Can someone please show the VB equivalent? Here is the C# code sample I'm using for reference: namespace WCFCallbacks { using System; using System.ServiceModel; [ServiceContract(CallbackContract = typeof(IMessageCallback))] public interface IMessage { [OperationContract] void AddMessage(string message); [OperationContract] bool Subscribe(); [OperationContract] bool Unsubscribe(); } interface IMessageCallback { [OperationContract(IsOneWay = true)] void OnMessageAdded(string message, DateTime timestamp); } } namespace WCFCallbacks { using System; using System.Collections.Generic; using System.ServiceModel; public class MessageService : IMessage { private static readonly List<IMessageCallback> subscribers = new List<IMessageCallback>(); //The code in this AddMessage method is what I'd like to see re-written in VB... public void AddMessage(string message) { subscribers.ForEach(delegate(IMessageCallback callback) { if (((ICommunicationObject)callback).State == CommunicationState.Opened) { callback.OnMessageAdded(message, DateTime.Now); } else { subscribers.Remove(callback); } }); } public bool Subscribe() { try { IMessageCallback callback = OperationContext.Current.GetCallbackChannel<IMessageCallback>(); if (!subscribers.Contains(callback)) subscribers.Add(callback); return true; } catch { return false; } } public bool Unsubscribe() { try { IMessageCallback callback = OperationContext.Current.GetCallbackChannel<IMessageCallback>(); if (!subscribers.Contains(callback)) subscribers.Remove(callback); return true; } catch { return false; } } } } I was thinking I could do something like this but I don't know how to pass the message string from AddMessage to DoSomething... Dim subscribers As New List(Of IMessageCallback) Public Sub AddMessage(ByVal message As String) Implements IMessage.AddMessage Dim action As Action(Of IMessageCallback) action = AddressOf DoSomething subscribers.ForEach(action) 'Or this instead of the above three lines: 'subscribers.ForEach(AddressOf DoSomething) End Sub Public Sub DoSomething(ByVal callback As IMessageCallback) 'I am also confused by: '((ICommunicationObject)callback).State 'Is that casting the callback object as type ICommunicationObject? 'How is that done in VB? End Sub

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  • Javascript returns Nan in IE, FF ok

    - by user350184
    im very new to javascript, and writing this script to add up a shopping cart and print out subtotals and totals. it works in FF but not in IE. this function is called by onclick of one of three select options with a value of 0-25. it is in a js file called in the head. what it does is get the selected values as variables, parseint them, adds and multiplies, and changes the innerHTML of the table to reflect the subtotals, and total. FF does it great, but IE gives Nan. ive tried rewriting it a number of different ways, and many translations still work in FF but not IE8. ive made sure the variables and form id's arent repeated. function gen_invoice() { var scount = parseInt(document.shopcart.studentcount.value, 10); var ycount = parseInt(document.shopcart.youthcount.value, 10); var fcount = parseInt(document.shopcart.facultycount.value, 10); //html output source is 3 selects like this, with diff ids and names: //<select name="studentcount" id="studentcount"> //<option onclick="gen_invoice()" value="0">0 </option></select> var cardcost = parseInt(document.shopcart.cardprice.value, 10); //cardcost comes from hidden input value: //<input type="hidden" id="cardprice" name="cardprice" value="25"> var totalsum = scount + ycount + fcount; var grandtotal = totalsum * cardcost; document.getElementById('s_price').innerHTML = scount * cardcost; document.getElementById('y_price').innerHTML = ycount * cardcost; document.getElementById('f_price').innerHTML = fcount * cardcost; document.getElementById('grand').innerHTML = grandtotal; //.... } ...after this there are 3 long loops for writing out some other forms, but they dont work in IE either because they depend on the selected values to be an integer. this part happens first and returns Nan, so im sure the problem is here somwhere. I have literally hit my head on the table over this. You can imagine how frustrating it is to be able to write the entire rest of the site beautifully, but then fail at adding 3 numbers together. help please!

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  • recursion resulting in extra unwanted data

    - by spacerace
    I'm writing a module to handle dice rolling. Given x die of y sides, I'm trying to come up with a list of all potential roll combinations. This code assumes 3 die, each with 3 sides labeled 1, 2, and 3. (I realize I'm using "magic numbers" but this is just an attempt to simplify and get the base code working.) int[] set = { 1, 1, 1 }; list = diceroll.recurse(0,0, list, set); ... public ArrayList<Integer> recurse(int index, int i, ArrayList<Integer> list, int[] set){ if(index < 3){ // System.out.print("\n(looping on "+index+")\n"); for(int k=1;k<=3;k++){ // System.out.print("setting i"+index+" to "+k+" "); set[index] = k; dump(set); recurse(index+1, i, list, set); } } return list; } (dump() is a simple method to just display the contents of list[]. The variable i is not used at the moment.) What I'm attempting to do is increment a list[index] by one, stepping through the entire length of the list and incrementing as I go. This is my "best attempt" code. Here is the output: Bold output is what I'm looking for. I can't figure out how to get rid of the rest. (This is assuming three dice, each with 3 sides. Using recursion so I can scale it up to any x dice with y sides.) [1][1][1] [1][1][1] [1][1][1] [1][1][2] [1][1][3] [1][2][3] [1][2][1] [1][2][2] [1][2][3] [1][3][3] [1][3][1] [1][3][2] [1][3][3] [2][3][3] [2][1][3] [2][1][1] [2][1][2] [2][1][3] [2][2][3] [2][2][1] [2][2][2] [2][2][3] [2][3][3] [2][3][1] [2][3][2] [2][3][3] [3][3][3] [3][1][3] [3][1][1] [3][1][2] [3][1][3] [3][2][3] [3][2][1] [3][2][2] [3][2][3] [3][3][3] [3][3][1] [3][3][2] [3][3][3] I apologize for the formatting, best I could come up with. Any help would be greatly appreciated. (This method was actually stemmed to use the data for something quite trivial, but has turned into a personal challenge. :) edit: If there is another approach to solving this problem I'd be all ears, but I'd also like to solve my current problem and successfully use recursion for something useful.

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  • C#: Object having two constructors: how to limit which properties are set together?

    - by Dr. Zim
    Say you have a Price object that accepts either an (int quantity, decimal price) or a string containing "4/$3.99". Is there a way to limit which properties can be set together? Feel free to correct me in my logic below. The Test: A and B are equal to each other, but the C example should not be allowed. Thus the question How to enforce that all three parameters are not invoked as in the C example? AdPrice A = new AdPrice { priceText = "4/$3.99"}; // Valid AdPrice B = new AdPrice { qty = 4, price = 3.99m}; // Valid AdPrice C = new AdPrice { qty = 4, priceText = "2/$1.99", price = 3.99m};// Not The class: public class AdPrice { private int _qty; private decimal _price; private string _priceText; The constructors: public AdPrice () : this( qty: 0, price: 0.0m) {} // Default Constructor public AdPrice (int qty = 0, decimal price = 0.0m) { // Numbers only this.qty = qty; this.price = price; } public AdPrice (string priceText = "0/$0.00") { // String only this.priceText = priceText; } The Methods: private void SetPriceValues() { var matches = Regex.Match(_priceText, @"^\s?((?<qty>\d+)\s?/)?\s?[$]?\s?(?<price>[0-9]?\.?[0-9]?[0-9]?)"); if( matches.Success) { if (!Decimal.TryParse(matches.Groups["price"].Value, out this._price)) this._price = 0.0m; if (!Int32.TryParse(matches.Groups["qty"].Value, out this._qty)) this._qty = (this._price > 0 ? 1 : 0); else if (this._price > 0 && this._qty == 0) this._qty = 1; } } private void SetPriceString() { this._priceText = (this._qty > 1 ? this._qty.ToString() + '/' : "") + String.Format("{0:C}",this.price); } The Accessors: public int qty { get { return this._qty; } set { this._qty = value; this.SetPriceString(); } } public decimal price { get { return this._price; } set { this._price = value; this.SetPriceString(); } } public string priceText { get { return this._priceText; } set { this._priceText = value; this.SetPriceValues(); } } }

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  • jQuery getScript function with frames

    - by user210099
    Hello.. I'm a novice at Javascript/Jquery programming, so an apology if this is a simple/silly question. I am trying to use the jQuery .getScript() function to refresh part of an existing webpage. This webpage must be run on a local file system, and a large amount of the formatting is done using frames. Right now, there’s three main frames- a sidebar which displays possible “scopes” to choose from, a main frame which displays the majority of the contents of the webpage, and a footer frame. The main entry into the page is in an index.html file, which loads a sidebar.html, main.html, and footer.html file into each of the respective frames. In turn, the main.html has a number of javascript files which it loads, the main being a main.js, which contains numerous functions to format/process the contents for this main window. After loading this javascript file, main.html loads a few javascript files, which contain the data which is going to be displayed in the main frame. These files that are loaded have a fixed data structure, and are dependent on the functions that were loaded by the main.js file. Loading the webpage works fine now, but when a user tries to switch to another “scope”, the whole webpage is reloaded to make the switch. The only difference in the webpage is the content in the main.js frame, loaded in by a different set of .js files. Enough text, let’s look at some code. When the webpage loads, I tried to add a simple call to the getScript function in a .js file at the index.html level which handles switching scopes. This file, newFile, has different data definitions than the previously loaded oldFile.js which was loaded in the main.html file. $.getScript(/js/newFile.js); However this doesn’t work, since newFile.js depends on a parseData() function which is in main.js. If I open firebug up, parseData is not located in the dom tab, which I assume is related to some scoping issue with the main.html and main.js file existing in a different frame. I tried to do some targeting to the correct “frame” but I don’t think I understand jQuery enough to know what is happening. $(window.parent.frames[0]).getScript(/js/newFile.js); Any suggestions? If I were to type into firebug console “parseData” it can not find it: “ReferenceError: parseData is not defined” However, if I type in window.parent.frames[1].parseData, it can find the function. Sorry about all the rambling and poor understanding of javascript. Hopefully someone can provide some assistance! Thanks

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  • What are the Rails best practices for javascript templates in restful/resourceful controllers?

    - by numbers1311407
    First, 2 common (basic) approaches: # returning from some FoosController method respond_to do |format| # 1. render the javascript directly format.js { render :json => @foo.to_json } # 2. render the default template, say update.js.erb format.js { render } end # in update.js.erb $('#foo').html("<%= escape_javascript(render(@foo)) %>") These are obviously simple cases but I wanted to illustrate what I'm talking about. I believe that these are also the cases expected by the default responder in rails 3 (either the action-named default template or calling to_#{format} on the resource.) The Issues With 1, you have total flexibility on the view side with no worries about the template, but you have to manipulate the DOM directly via javascript. You lose access to helpers, partials, etc. With 2, you have partials and helpers at your disposal, but you're tied to the one template (by default at least). All your views that make JS calls to FoosController use the same template, which isn't exactly flexible. Three Other Approaches (none really satisfactory) 1.) Escape partials/helpers I need into javascript beforehand, then inserting them into the page after, using string replacement to tailor them to the results returned (subbing in name, id, etc). 2.) Put view logic in the templates. For example, looking for a particular DOM element and doing one thing if it exists, another if it does not. 3.) Put logic in the controller to render different templates. For example, in a polymorphic belongs to where update might be called for either comments/foo or posts/foo, rendering commnts/foos/update.js.erb versus posts/foos/update.js.erb. I've used all of these (and probably others I'm not thinking of). Often in the same app, which leads to confusing code. Are there best practices for this sort of thing? It seems like a common enough use-case that you'd want to call controllers via Ajax actions from different views and expect different things to happen (without having to do tedious things like escaping and string-replacing partials and helpers client side). Any thoughts?

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  • rake db:create not working for legacy rails app (2.3.5) using MySQL (5.5.28)

    - by ridicter
    I'm a new Rails Developer, and I'm working on a legacy Rails app. Whenever I run the rake db:create command, I get an error that the database couldn't be created. I have found many StackOverflow questions related to this, but in troubleshooting nearly all permutations of solutions, I couldn't resolve the issue. I created the three Dbs (dev, prod, test), created the user with all access privileges to these dbs, and ran rake db:create. I'm running Mac OS X Lion, MySQL 5.5.28, Rails 2.3.5, Ruby 1.8.7. Here are my settings development: adapter: mysql encoding: utf8 database: adva_development username: adva password: **** host: localhost socket: /tmp/mysql.sock Here's the error: Couldn't create database for {"adapter"=>"mysql", "username"=>"adva", "host"=>"localhost", "encoding"=>"utf8", "database"=>"adva_development", "socket"=>"/tmp/mysql.sock", "password"=>"****"}, charset: utf8, collation: utf8_unicode_ci (if you set the charset manually, make sure you have a matching collation) I have done the following troubleshooting: Verified user and password are correct, and the user has access to the DB. (Double checked user access with SELECT * FROM mysql.db WHERE Db = 'adva_development' \G; User has all privileges.) Verify the socket is correct. I don't really understand sockets, but I can plainly see it at /tmp/mysql.sock. Checked collation and character set. I found out I had created the DB in latin charset and collation, so I recreated them. I ran show variables like "collation_database"; and show variables like "character_set_database"; and came back with utf8 and utf8_unicode_ci respectively. I followed the instructions in this question. After uninstalling mysql gem, I ran the following but came up with the same error: gem install --no-rdoc --no-ri mysql -- --with-mysql-dir=/usr/local/mysql-5.5.28-osx10.6-x86_64/bin --with-mysql-config=/usr/local/mysql-5.5.28-osx10.6-x86_64/bin/mysql_config Following Matt's suggestion, here's what a rake --trace db:create reveals: ** Invoke db:create (first_time) ** Invoke db:load_config (first_time) ** Invoke rails_env (first_time) ** Execute rails_env ** Execute db:load_config ** Execute db:create Couldn't create database for {"database"=>"adva_development", "adapter"=>"mysql", "host"=>"127.0.0.1", "password"=>"woof2adva", "username"=>"adva", "encoding"=>"utf8"}, charset: utf8, collation: utf8_unicode_ci (if you set the charset manually, make sure you have a matching collation) After 3 days and six or seven hours, I have pretty much run out of options. I tried various random things, like replacing localhost with 127.0.0.1 to no avail. Could there be something wrong related to my specific environment? Mac OS X Lion + MySQL 5.5.28? I plan on trying on setting up everything in a Linux environment. Thanks!

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  • What is the best approach in SQL to store multi-level descriptions?

    - by gime
    I need a new perspective on how to design a reliable and efficient SQL database to store multi-level arrays of data. This problem applies to many situations but I came up with this example: There are hundreds of products. Each product has an undefined number of parts. Each part is built from several elements. All products are described in the same way. All parts would require the same fields to describe them (let's say: price, weight, part name), all elements of all parts also have uniform design (for example: element code, manufacturer). Plain and simple. One element may be related to only part, and each part is related to one product only. I came up with idea of three tables: Products: -------------------------------------------- prod_id prod_name prod_price prod_desc 1 hoover 120 unused next Parts: ---------------------------------------------------- part_id part_name part_price part_weight prod_id 3 engine 10 20 1 and finally Elements: --------------------------------------- el_id el_code el_manufacturer part_id 1 BFG12 GE 3 Now, select a desired product, select all from PARTS where prod_id is the same, and then select all from ELEMENTS where part_id matches - after multiple queries you've got all data. I'm just not sure if this is the right approach. I've got also another idea, without ELEMENTS table. That would decrease queries but I'm a bit afraid it might be lame and bad practice. Instead of ELEMENTS table there are two more fields in the PARTS table, so it looks like this: part_id, part_name, part_price, part_weight, prod_id, part_el_code, part_el_manufacturer they would be text type, and for each part, information about elements would be stored as strings, this way: part_el_code | code_of_element1; code_of_element2; code_of_element3 part_el_manufacturer | manuf_of_element1; manuf_of_element2; manuf_of_element3 Then all we need is to explode() data from those fields, and we get arrays, easy to display. Of course this is not perfect and has some limitations, but is this idea ok? Or should I just go with the first idea? Or maybe there is a better approach to this problem? It's really hard to describe it in few words, and that means it's hard to search for answer. Also, understanding the principles of designing databases is not that easy as it seems.

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  • When i add a bitmap to an array list the last element is duplicated in previous indexes

    - by saxofone2
    I'm trying to implement a personal way of undo/redo in a finger paint-like app. I have in synthesis three objects: the Main class (named ScorePadActivity), the relative Main Layout (with buttons, menus, etc, as well as a View object where I create my drawings), and a third object named ArrayList where i'm writing the undo/redo code. The problem is, when I press the undo button nothing happens, but if I draw anything again "one-time" and press undo, the screen is updated. If I draw many times, to see any changes happen on screen I have to press the undo button the same number of times I have drawn. Seems like (as in title) when I add a bitmap to the array list the last element is duplicated in previous indexes, and for some strange reason, everytime I press the Undo Button, the system is ok for one time, but starts to duplicate until the next undo. The index increase is verified with a series of System.out.println inserted in code. Now when I draw something on screen, the array list is updated with the code inserted after the invocation of touchup(); method in motionEvent touch_up(); } this.arrayClass.incrementArray(mBitmap); mPath.rewind(); invalidate(); and in ArrayList activity; public void incrementArray(Bitmap mBitmap) { this._mBitmap=mBitmap; _size=undoArray.size(); undoArray.add(_size, _mBitmap); } (All Logs removed for clear reading) The undo button in ScorePadActivity calls the undo method in View activity: Button undobtn= (Button)findViewById(R.id.undo); undobtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mView.undo(); } }); in View activity: public void undo() { this.mBitmap= arrayClass.undo(); mCanvas = new Canvas(mBitmap); mPath.rewind(); invalidate(); } that calls the relative undo method in ArrayList activity: public Bitmap undo() { // TODO Auto-generated method stub _size=undoArray.size(); if (_size>1) { undoArray.remove(_size-1); _size=undoArray.size(); _mBitmap = ((Bitmap) undoArray.get(_size-1)).copy(Bitmap.Config.ARGB_8888,true); } return _mBitmap; } return mBitmap and invalidate: Due to my bad English I have made a scheme to make the problem more clear: I have tried with HashMap, with a simple array, I have tried to change mPath.rewind(); with reset();, new Path(); etc but nothing. Why? Sorry for the complex answer, i want give you a great thanks in advance. Best regards

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  • Parameter pack argument consumption

    - by yuri kilochek
    It is possible to get the first element of the parameter pack like this template <typename... Elements> struct type_list { }; template <typename TypeList> struct type_list_first_element { }; template <typename FirstElement, typename... OtherElements> struct type_list_first_element<type_list<FirstElement, OtherElements...>> { typedef FirstElement type; }; int main() { typedef type_list<int, float, char> list; typedef type_list_first_element<list>::type element; return 0; } but not possible to similary get the last element like this template <typename... Elements> struct type_list { }; template <typename TypeList> struct type_list_last_element { }; template <typename LastElement, typename... OtherElements> struct type_list_last_element<type_list<OtherElements..., LastElement>> { typedef LastElement type; }; int main() { typedef type_list<int, float, char> list; typedef type_list_last_element<list>::type element; return 0; } with gcc 4.7.1 complaining: error: 'type' in 'struct type_list_last_element<type_list<int, float, char>>' does not name a type What paragraps from the standard describe this behaviour? It seems to me that template parameter packs are greedy in a sense that they consume all matching arguments, which in this case means that OtherElements consumes all three arguments (int, float and char) and then there is nothing left for LastElement so the compilation fails. Am i correct in the assumption? EDIT: To clarify: I am not asking how to extract the last element from the parameter pack, i know how to do that. What i actually want is to pick the pack apart from the back as opposed to the front, and as such recursing all the way to the back for each element would be ineffective. Apparentely reversing the sequence beforehand is the most sensible choice.

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  • Toggling between states on 3 containers in jQuery

    - by Saif Bechan
    Hello, i have an php/mysql/ajax auction application application. Now there is a section that can have 3 states. State one, the user can place a bid.(Bid button is shown) State two, the user has to wait before he can place a new bid(number of sec is shown) State three, the user has an auto bidding system enabled.(The price maximum and amount ate shown). Now i get these values trough jquery ajax, and i want to present the user the right section. Now the code i have is as follows: if(data[i].bidwait >= 0 && data[i].amount == ''){ // In this section the user has no autobiddings, and can place a bidding $(productContainer+' .bid-wrapper').removeClass('none'); $(productContainer+' .bidwait-wrapper').addClass('none'); $(productContainer+' .autobid-wrapper').addClass('none'); }else if(data[i].bidwait < 0 && data[i].amount == ''){ // In this section the user has to wait the amount of sec to place a new bid $(productContainer+' .bid-wrapper').addClass('none'); $(productContainer+' .bidwait-wrapper').removeClass('none'); $(productContainer+' .autobid-wrapper').addClass('none'); $(productContainer+' .bidwait-text').text(data[i].bidwait * -1); }else{ // In the last section the user has the auto bidder enabled, so that is shown $(productContainer+' .bid-wrapper').addClass('none'); $(productContainer+' .bidwait-wrapper').addClass('none'); $(productContainer+' .autobid-wrapper').removeClass('none'); $(productContainer+' .amount').html(data[i].amount == 0 ? '&#8734;' : data[i].amount); $(productContainer+' .maxprice').html(data[i].maxprice == 0 ? '&#8734;' : data[i].maxprice); } This looks like an awful lot of code for something so small. I was wondering if there is an easier method to accomplish such a thing. Speed is a huge issue for me because this has to run every second in the users browser. If there is no other option i am just going to remove this option and go with a no ajax approuch. If you have been, thank you for reading!

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  • C++ class is not recognizing string data type

    - by reallythecrash
    I'm working on a program from my C++ textbook, and this this the first time I've really run into trouble. I just can't seem to see what is wrong here. Visual Studio is telling me Error: identifier "string" is undefined. I separated the program into three files. A header file for the class specification, a .cpp file for the class implementation and the main program file. These are the instructions from my book: Write a class named Car that has the following member variables: year. An int that holds the car's model year. make. A string that holds the make of the car. speed. An int that holds the car's current speed. In addition, the class should have the following member functions. Constructor. The constructor should accept the car's year and make as arguments and assign these values to the object's year and make member variables. The constructor should initialize the speed member variable to 0. Accessors. Appropriate accessor functions should be created to allow values to be retrieved from an object's year, make and speed member variables. There are more instructions, but they are not necessary to get this part to work. Here is my source code: // File Car.h -- Car class specification file #ifndef CAR_H #define CAR_H class Car { private: int year; string make; int speed; public: Car(int, string); int getYear(); string getMake(); int getSpeed(); }; #endif // File Car.cpp -- Car class function implementation file #include "Car.h" // Default Constructor Car::Car(int inputYear, string inputMake) { year = inputYear; make = inputMake; speed = 0; } // Accessors int Car::getYear() { return year; } string Car::getMake() { return make; } int Car::getSpeed() { return speed; } // Main program #include <iostream> #include <string> #include "Car.h" using namespace std; int main() { } I haven't written anything in the main program yet, because I can't get the class to compile. I've only linked the header file to the main program. Thanks in advance to all who take the time to investigate this problem for me.

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  • Manipulating values from database table with php

    - by charliecodex23
    I currently have 5 tables in MySQL database. Some of them share foreign keys and are interdependent of each other. I am displaying classes accordingly to their majors. Each class is taught during the fall, spring or all_year. In my database I have a table named semester which has an id, year, and semester fields. The semester field in particular is a tinyint that has three values 0, 1, 2. This signifies the fall, spring or all_year. When I display the query instead of having it show 0 or 1 or 2 can I have it show fall, spring etc? Extra: How can I add space to the end of each loop so the data doesn't look clustered? Key 0 Fall 1 Spring 2 All-year PHP <? try { $pdo = new PDO ("mysql:host=$hostname;dbname=$dbname","$username","$pw"); } catch (PDOException $e) { echo "Failed to get DB handle: " . $e->getMessage() . "\n"; exit; } $query = $pdo->prepare("SELECT course.name, course.code, course.description, course.hours, semester.semester, semester.year FROM course LEFT JOIN major_course_xref ON course.id = major_course_xref.course_id LEFT JOIN major ON major.id = major_course_xref.major_id LEFT JOIN course_semester_xref ON course.id = course_semester_xref.course_id LEFT JOIN semester ON course_semester_xref.semester_id = semester.id"); $query->execute(); if ($query->execute()){ while ($row = $query->fetch(PDO::FETCH_ASSOC)){ print $row['name'] . "<br>"; print $row['code'] . "<br>"; print $row['description'] . "<br>"; print $row['hours'] . " hrs.<br>"; print $row['semester'] . "<br>"; print $row['year'] . "<br>"; } } else echo 'Could not fetch results.'; unset($pdo); unset($query); ?> Current Display Computer Programming I CPSC1400 Introduction to disciplined, object-oriented program development. 4 hrs. 0 2013 Desire Display Computer Programming I CPSC1400 Introduction to disciplined, object-oriented program development. 4 hrs. Fall 2013

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  • Jquery Text Slide in Effect

    - by user3718016
    I want to make text animation like this slide in from left. There are three text fields Sports Cargo Bag $14 Sale $25 I want these text to be set from jquery and slide in from the left like this link. This is my code JsFiddle html <div id="mainContainer"> <div id="logdo"> <img src="http://i.share.pho.to/7346a9ca_o.gif"/> </div> <div id="images"> <img id="introImg" src="http://i.share.pho.to/9064dfe4_o.jpeg"/></div> <div id="headlineText"> <p id="headline1Txt" ></p> <p id="headline2Txt" ></p> <p id="headline3Txt" ></p> </div> <button class="btn btn-primary" id="ctaBtn" type="button">SHOP NOW</button> </div> css * { margin:0; padding:0; } #mainContainer{ text-align: center; width:160px; height:600px; box-sizing:border-box; -moz-box-sizing:border-box; -webkit-box-sizing:border-box; border:5px solid #BACAE4; overflow: hidden; position: fixed; } #images{ position:absolute; top:200px; left:3px; right:1286px; Width:130px; height:152px; } #introImg{ position:absolute; top:40px; left:7px; right:11px; } #headlineText p { text-align: center; position: absolute; top:60px; left:-120px; Width:120px; height:269px; line-height:1.0; overflow:hidden; } #ctaBtn{ position:absolute; top:540px; left:26px; right:0px; Width:106px; height:28px; }

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  • Apache 2.2 and FastCGI stops responding, warnings, crashes

    - by Brett
    I've seen this question posted a few times using a Google search, with no real answers. I have a multi-threaded FastCGI application running with Apache 2.2 on FreeBSD 7.2. There are a few issues with it, and I am unable to really figure out the source of the problem even after poking through a bunch of the mod_fastcgi source code. My FastCGI application gets anywhere from 2 to 15 or so hits per second, and mostly services a back-end API (the majority of web server usage is for this, and not actually serving content). Everything seems to work ok under normal conditions, but recently this problem has been becoming worse. It starts out with the FastCGI process manager apparently trying to close unneeded processes, sending them a SIGTERM signal. I catch the signal, clean up some stuff, and exit (by calling exit()) with status code 0. This process seems to result in three log messages in my httpd error log: [Tue Jun 01 14:03:31 2010] [warn] FastCGI: (dynamic) server "/home/program/wwwroot/domains/www.mydomain.com/cgi-bin/program.cgi" (pid 98182) termination signaled [Tue Jun 01 14:03:31 2010] [warn] FastCGI: (dynamic) server "/home/program/wwwroot/domains/www.mydomain.com/cgi-bin/program.cgi" (pid 98182) terminated by calling exit with status '0' [Tue Jun 01 14:03:31 2010] [warn] FastCGI: (dynamic) server "/home/program/wwwroot/domains/www.mydomain.com/cgi-bin/program.cgi" restarted (pid 98294) I am not sure why it says it is restarting the process, but in any case no core dump is ever generated so I do believe it is the FastCGI process manager doing it's thing. This makes sense because it begins to happen after the initial load increase from restarting Apache. Since it's down for a few seconds, it gets hit with a couple of hundred requests over the first few seconds it's running again (sometimes even hitting the upper limit of MAXCLIENTS in Apache), and this seems to be the process manager doing the work of spawning more processes to handle the increased load. So this all seems fine, but here is where things get weird. There are really two problems that I see. First, my multithreaded FastCGI process spawns 25 worker threads, and all seem to be used according to my internal log files (multiple processes are clearly using multiple threads to do work). However it seems that 3 or 4 FastCGI processes is not enough to handle the 5 to 15 hit per second load, even though the requests take about .02s or so to process internally. In order to be at all responsive, it seems I need 50 or more FastCGI processes, leading me to believe that FastCGI does not realize that my program is multithreaded. I've read the documentation at http://www.fastcgi.com/mod_fastcgi/docs/mod_fastcgi.html and do not see any option pertaining to multithreaded-ness, and my internal code is more or less set up just like the examples provided by the FastCGI library. The second problem I am having is that once process termination has happened a bunch of times as above (and seemingly at random), I begin getting a lot of these messages in my error log: [Tue Jun 01 14:06:22 2010] [warn] (32)Broken pipe: FastCGI: write() to PM failed (ignore if a restart or shutdown is pending) The messages occur for about half the hits I get to the server, and it completely kills the responsiveness of my application - it seems FastCGI will look for a working "pipe" until it finds one, and fail to realize that whatever application it is trying to contact is dead. It does still work though, it's just incredibly unresponsive - sometimes taking up to 40 or so seconds to process a request. I recompiled mod_fastcgi with some extra debugging around the point of the error message, and it appears that the error happens when it tries to write() to the application. The call to write() fails with a -1 return code, and sets errno to EPIPE. I am noticing that the issue happens mostly when either a crash occurs in one of the FastCGI processes, or a bunch of them are seemingly terminated by the process manager. I haven't had any core dumps though, except for one, where the backtrace outputted by gdb is just a single call to free() at address 0x0000000000000000 with nothing else in the stack trace, so I don't really know what to make of that. I'm thinking it happens sometime after the SIGTERM signal is caught, maybe some global variable not being cleaned up properly or something.

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  • how to install ffmpeg in cpanel

    - by Ajay Chthri
    i'm using dedicated server(linux) so i need to install ffmpeg in cpanel so here ffmpeg i found in Main Software Install a Perl Module but i writing script in php so how can i install ffmpeg phpperl when i'am trying to install ffmpeg in perl module i get this response Checking C compiler....C compiler (/usr/bin/cc) OK (cached Tue Jan 17 19:16:31 2012)....Done CPAN fallback is disabled since /var/cpanel/conserve_memory exists, and cpanm is available. Method: Using Perl Expect, Installer: cpanm You have make /usr/bin/make Falling back to HTTP::Tiny 0.009 You have /bin/tar: tar (GNU tar) 1.15.1 You have /usr/bin/unzip You have Cpanel::HttpRequest 2.1 Testing connection speed...(using fast method)...Done Ping:2 (ticks) Testing connection speed to cpan.knowledgematters.net using pureperl...(28800.00 bytes/s)...Done Ping:2 (ticks) Testing connection speed to cpan.develooper.com using pureperl...(22233.33 bytes/s)...Done Ping:2 (ticks) Testing connection speed to cpan.schatt.com using pureperl...(32750.00 bytes/s)...Done Ping:3 (ticks) Testing connection speed to cpan.mirror.facebook.net using pureperl...(14050.00 bytes/s)...Done Ping:2 (ticks) Testing connection speed to cpan.mirrors.hoobly.com using pureperl...(5150.00 bytes/s)...Done Five usable mirrors located Ping:0 (ticks) Testing connection speed to 208.109.109.239 using pureperl...(28950.00 bytes/s)...Done Ping:2 (ticks) Testing connection speed to 208.82.118.100 using pureperl...(19300.00 bytes/s)...Done Ping:1 (ticks) Testing connection speed to 69.50.192.73 using pureperl...(19300.00 bytes/s)...Done Three usable fallback mirrors located Mirror Check passed for cpan.schatt.com (/index.html) Searching on cpanmetadb ... Fetching http://cpanmetadb.cpanel.net/v1.0/package/Video::FFmpeg?cpanel_version=11.30.5.6&cpanel_tier=release (connected:0).......(request attempt 1/12)...Using dns cache file /root/.HttpRequest/cpanmetadb.cpanel.net......searching for mirrors (mirror search attempt 1/3)......5 usable mirrors located. (less then expected)......mirror search success......connecting to 208.74.123.82...@208.74.123.82......connected......receiving...100%......request success......Done Searching Video::FFmpeg on cpanmetadb (http://cpanmetadb.cpanel.net/v1.0/package/Video::FFmpeg?cpanel_version=11.30.5.6&cpanel_tier=release) ... Fetching http://cpanmetadb.cpanel.net/v1.0/package/Video::FFmpeg?cpanel_version=11.30.5.6&cpanel_tier=release (connected:1).......(request attempt 1/12)[email protected]%......request success......Done Source: fastest CPAN mirror ... --> Working on Video::FFmpeg Fetching http://cpan.schatt.com//authors/id/R/RA/RANDOMMAN/Video-FFmpeg-0.47.tar.gz ... Fetching http://cpan.schatt.com/authors/id/R/RA/RANDOMMAN/Video-FFmpeg-0.47.tar.gz (connected:1).......(request attempt 1/12)...Resolving cpan.schatt.com...(resolve attempt 1/65)......connecting to 66.249.128.125...@66.249.128.125......connected......receiving...25%...50%...75%...100%......request success......Done OK Unpacking Video-FFmpeg-0.47.tar.gz Video-FFmpeg-0.47/ Video-FFmpeg-0.47/Changes Video-FFmpeg-0.47/FFmpeg.xs Video-FFmpeg-0.47/MANIFEST Video-FFmpeg-0.47/META.yml Video-FFmpeg-0.47/Makefile.PL Video-FFmpeg-0.47/README Video-FFmpeg-0.47/lib/ Video-FFmpeg-0.47/lib/Video/ Video-FFmpeg-0.47/lib/Video/FFmpeg/ Video-FFmpeg-0.47/lib/Video/FFmpeg/AVFormat.pm Video-FFmpeg-0.47/lib/Video/FFmpeg/AVStream/ Video-FFmpeg-0.47/lib/Video/FFmpeg/AVStream/Audio.pm Video-FFmpeg-0.47/lib/Video/FFmpeg/AVStream/Subtitle.pm Video-FFmpeg-0.47/lib/Video/FFmpeg/AVStream/Video.pm Video-FFmpeg-0.47/lib/Video/FFmpeg/AVStream.pm Video-FFmpeg-0.47/lib/Video/FFmpeg.pm Video-FFmpeg-0.47/ppport.h Video-FFmpeg-0.47/t/ Video-FFmpeg-0.47/t/Video-FFmpeg.t Video-FFmpeg-0.47/test Video-FFmpeg-0.47/test.mp4 Video-FFmpeg-0.47/typemap Entering Video-FFmpeg-0.47 Checking configure dependencies from META.yml META.yml not found or unparsable. Fetching META.yml from search.cpan.org Fetching http://search.cpan.org/meta/Video-FFmpeg-0.47/META.yml (connected:1).......(request attempt 1/12)...Resolving search.cpan.org...(resolve attempt 1/65)......connecting to 199.15.176.161...@199.15.176.161......connected......receiving...100%......request success......Done Configuring Video-FFmpeg-0.47 ... Running Makefile.PL Perl v5.10.0 required--this is only v5.8.8, stopped at Makefile.PL line 1. BEGIN failed--compilation aborted at Makefile.PL line 1. N/A ! Configure failed for Video-FFmpeg-0.47. See /home/.cpanm/build.log for details. Perl Expect failed with non-zero exit status: 256 All available perl module install methods have failed guide me how can i install ffmpeg in cPanel Thanks for advance.

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  • How do I stop and repair a RAID 5 array that has failed and has I/O pending?

    - by Ben Hymers
    The short version: I have a failed RAID 5 array which has a bunch of processes hung waiting on I/O operations on it; how can I recover from this? The long version: Yesterday I noticed Samba access was being very sporadic; accessing the server's shares from Windows would randomly lock up explorer completely after clicking on one or two directories. I assumed it was Windows being a pain and left it. Today the problem is the same, so I did a little digging; the first thing I noticed was that running ps aux | grep smbd gives a lot of lines like this: ben 969 0.0 0.2 96088 4128 ? D 18:21 0:00 smbd -F root 1708 0.0 0.2 93468 4748 ? Ss 18:44 0:00 smbd -F root 1711 0.0 0.0 93468 1364 ? S 18:44 0:00 smbd -F ben 3148 0.0 0.2 96052 4160 ? D Mar07 0:00 smbd -F ... There are a lot of processes stuck in the "D" state. Running ps aux | grep " D" shows up some other processes including my nightly backup script, all of which need to access the volume mounted on my RAID array at some point. After some googling, I found that it might be down to the RAID array failing, so I checked /proc/mdstat, which shows this: ben@jack:~$ cat /proc/mdstat Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] md0 : active raid5 sdb1[3](F) sdc1[1] sdd1[2] 2930271872 blocks level 5, 64k chunk, algorithm 2 [3/2] [_UU] unused devices: <none> And running mdadm --detail /dev/md0 gives this: ben@jack:~$ sudo mdadm --detail /dev/md0 /dev/md0: Version : 00.90 Creation Time : Sat Oct 31 20:53:10 2009 Raid Level : raid5 Array Size : 2930271872 (2794.53 GiB 3000.60 GB) Used Dev Size : 1465135936 (1397.26 GiB 1500.30 GB) Raid Devices : 3 Total Devices : 3 Preferred Minor : 0 Persistence : Superblock is persistent Update Time : Mon Mar 7 03:06:35 2011 State : active, degraded Active Devices : 2 Working Devices : 2 Failed Devices : 1 Spare Devices : 0 Layout : left-symmetric Chunk Size : 64K UUID : f114711a:c770de54:c8276759:b34deaa0 Events : 0.208245 Number Major Minor RaidDevice State 3 8 17 0 faulty spare rebuilding /dev/sdb1 1 8 33 1 active sync /dev/sdc1 2 8 49 2 active sync /dev/sdd1 I believe this says that sdb1 has failed, and so the array is running with two drives out of three 'up'. Some advice I found said to check /var/log/messages for notices of failures, and sure enough there are plenty: ben@jack:~$ grep sdb /var/log/messages ... Mar 7 03:06:35 jack kernel: [4525155.384937] md/raid:md0: read error NOT corrected!! (sector 400644912 on sdb1). Mar 7 03:06:35 jack kernel: [4525155.389686] md/raid:md0: read error not correctable (sector 400644920 on sdb1). Mar 7 03:06:35 jack kernel: [4525155.389686] md/raid:md0: read error not correctable (sector 400644928 on sdb1). Mar 7 03:06:35 jack kernel: [4525155.389688] md/raid:md0: read error not correctable (sector 400644936 on sdb1). Mar 7 03:06:56 jack kernel: [4525176.231603] sd 0:0:1:0: [sdb] Unhandled sense code Mar 7 03:06:56 jack kernel: [4525176.231605] sd 0:0:1:0: [sdb] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE Mar 7 03:06:56 jack kernel: [4525176.231608] sd 0:0:1:0: [sdb] Sense Key : Medium Error [current] [descriptor] Mar 7 03:06:56 jack kernel: [4525176.231623] sd 0:0:1:0: [sdb] Add. Sense: Unrecovered read error - auto reallocate failed Mar 7 03:06:56 jack kernel: [4525176.231627] sd 0:0:1:0: [sdb] CDB: Read(10): 28 00 17 e1 5f bf 00 01 00 00 To me it is clear that device sdb has failed, and I need to stop the array, shutdown, replace it, reboot, then repair the array, bring it back up and mount the filesystem. I cannot hot-swap a replacement drive in, and don't want to leave the array running in a degraded state. I believe I am supposed to unmount the filesystem before stopping the array, but that is failing, and that is where I'm stuck now: ben@jack:~$ sudo umount /storage umount: /storage: device is busy. (In some cases useful info about processes that use the device is found by lsof(8) or fuser(1)) It is indeed busy; there are some 30 or 40 processes waiting on I/O. What should I do? Should I kill all these processes and try again? Is that a wise move when they are 'uninterruptable'? What would happen if I tried to reboot? Please let me know what you think I should do. And please ask if you need any extra information to diagnose the problem or to help!

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