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  • Xcode 4 and cocos2D 1.0.0 beta Uncategorized errors and Info.plist doesn't exist

    - by badben
    I just installed the xcode 4 sdk and the cocos2d 1.0.0 beta template. I just created a new project with the cocos2d template. But when I build I got these errors : (for information my previous projects developed with xcode 3 have the same problem) warning: couldn't add 'com.apple.XcodeGenerated' tag to '/Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build': Error Domain=NSPOSIXErrorDomain Code=2 UserInfo=0x201dde680 "The operation couldn’t be completed. No such file or directory" error: unable to create '/Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates' (Permission denied) error: unable to create '/Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Products' (Permission denied) Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build/Objects-normal/i386 Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/PrecompiledHeaders/Prefix-dflnzjtztxdgjwhistrvvjxetfrg Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/PrecompiledHeaders/Prefix-fqemzerugrwojibbegzkffljkxqs Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Index/PrecompiledHeaders/Prefix-dbtcglhksokwygezixirqkgfipsr_ast Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Index/PrecompiledHeaders/Prefix-gdirtpasdqzasnclnkzguimarjpd_ast error: couldn't create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Products/Debug-iphonesimulator/xcode4.app: Permission denied error: couldn't create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Products/Debug-iphonesimulator/xcode4.app: Permission denied The file “Info.plist” doesn’t exist. Please help !!

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  • Why does Tfs2010 build my Wix project before anything else?

    - by bwerks
    Hi all, A similar question was asked and answered about a year ago, but was either a different issue (everything was in beta) or misdiagnosed. It's located here: http://stackoverflow.com/questions/688162/msbuild-task-fails-because-any-cpu-solution-is-built-out-of-order. My issue is that I have a wix installer project, and after upgrading to Tfs2010 on monday, the build fails on linking because it can't find the build product of the Wpf application in the project. After some digging, it's because it hasn't been built yet. Building in Vs2010 works as normal. The wix project is set to depend on the Wpf project, and when viewing Project Build Order in the IDE, everything looks as normal. The problem was originally encountered with only two platform definitions in the solution; x86 and x64. There are also two flavors, Debug and Release, and TFSBuild.proj is set to build all four combinations. There was no occurence of AnyCPU anywhere. Per the referenced question above, I tried changing the Wpf project to use AnyCPU so that it would be built first. At this point, the wix project used the exact configuration and the Wpf project used the flavor with AnyCPU. However, doing so didn't seem to change anything. I'm using the Tfs2010 RTM, Vs2010 RTM, and the most recent version of Wix, which at the time of this writing is 3.5.1602.0, from 2010-04-02. Anyone else running into this?

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  • Problems with Continuous Integration (CI) in TFS during Build Automation?

    - by Steve Johnson
    Hi all, I am using TFS 2008 and Visual Studio and my boss has instructed me to implement Build Automation for Development and Release builds for a web Project. I am a total newbie in Build Automation. There are multiple developers working on the project on different machines using Visual Studio 2008 team System. Source is already being maintained on TFS 2008. SQL Server in Use is SQL Server 2000 and hosted IIS is IIS 7.5 on Windows Server 2008 x64. I have searched over the net and found Continuous Integration and Nightly Builds as two important Build Automation techniques. I was just wondering of any disadvantages associated with both the methodologies (CI and Nightly Builds). If someone could guide me to a working tutorial that explains both techniques the it would be quite helpful. Please also tell the requirements of IIS, SQL Server and any other that might be pre-requisite to implement build automation. Also i would like to know whether there are other techniques that are better then CI? Replies and discussion much appreciated. Thanks

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  • Is there a detailed description of optimizations in the Android build process?

    - by Daniel Lew
    I've been curious as to all the optimizations that go into the building of an .apk. I'm curious because of two things I've tried in the past to bring down the size of my .apk: I have had a few large json assets in projects before, as well as a static sqlite database. I tried bringing down the size of the apk by gzipping them before the build process, but the resulting size is exactly the same. I just today tried pngcrush on my /drawable/ folders. The resulting build was exactly the same size as before. I would think that perhaps #1 could be explained by the zip process, but simply zipping the /drawable/ folders in #2 result in different-sized files. Perhaps the build process runs something akin to pngcrush? Regardless, I was wondering if anyone knew where to find a detailed description of all the optimizations in the Android build process. I don't want to waste my time trying to optimize what is already automated, and also I think it'd help my understanding of the resulting apk. Does anyone know if this is documented anywhere?

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  • what's an effective way to build a csproj file in C#?

    - by jcollum
    I'd like to avoid a command line for this. I've been using the MSBuild API ( Microsoft.Build.Framework and Microsoft.Build.BuildEngine) with code that looks like this: this.buildEngine = new Engine(); BuildPropertyGroup props = new BuildPropertyGroup(); props.SetProperty("Configuration", "Debug"); this.buildEngine.RegisterLogger(this.logger); Project proj = new Project(this.buildEngine); proj.LoadXml(this.projectFileAndPath, ProjectLoadSettings.None); this.buildEngine.BuildProject(proj, "Build"); However I've run into enough problems that I can't find answers for that I'm really wondering if I'm doing this right. First, I can't find the output (there's no bin directory in any of the places where I figured the dll's would end up). Second, I tried building a project that I had made in VS2008 and the line proj.LoadXml( fails for invalid xml encoding. But of course the xml file is valid, since VS2008 can build it (I checked). At this point I'm beginning to wonder if I've picked up some code that's way out of date or a methodology that's been superseded by something else. Opinions?

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  • what's an effective way to build a csproj file in code?

    - by jcollum
    I'd like to avoid a command line for this. I've been using the MSBuild API ( Microsoft.Build.Framework and Microsoft.Build.BuildEngine) with code that looks like this: this.buildEngine = new Engine(); BuildPropertyGroup props = new BuildPropertyGroup(); props.SetProperty("Configuration", "Debug"); this.buildEngine.RegisterLogger(this.logger); Project proj = new Project(this.buildEngine); proj.LoadXml(this.projectFileAndPath, ProjectLoadSettings.None); this.buildEngine.BuildProject(proj, "Build"); However I've run into enough problems that I can't find answers for that I'm really wondering if I'm doing this right. First, I can't find the output (there's no bin directory in any of the places where I figured the dll's would end up). Second, I tried building a project that I had made in VS2008 and the line proj.LoadXml( fails for invalid xml encoding. But of course the xml file is valid, since VS2008 can build it (I checked). At this point I'm beginning to wonder if I've picked up some code that's way out of date or a methodology that's been superseded by something else. Opinions?

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  • How can I refactor these script tags?

    - by Shpigford
    I have the following script tags in the <head> so that they don't prompt any security errors when going back and forth between SSL and non-SSL pages. But it just looks hairy. Any way I can combine them or reduce some of the code? <script type="text/javascript">document.write(["\<script src='",("https:" == document.location.protocol) ? "https://" : "http://","ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js' type='text/javascript'>\<\/script>"].join(''));</script> <script type="text/javascript">document.write(["\<script src='",("https:" == document.location.protocol) ? "https://" : "http://","html5shiv.googlecode.com/svn/trunk/html5.js' type='text/javascript'>\<\/script>"].join(''));</script> <script type="text/javascript">document.write(["\<script src='",("https:" == document.location.protocol) ? "https://" : "http://","use.typekit.com/12345.js' type='text/javascript'>\<\/script>"].join(''));</script>

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  • Build 2012, the first post

    - by Dennis Vroegop
    Yes, I was one of the lucky few who made it to Build. Build, formerly known as the Professional Developers Conference (or PDC) is the place to be if you are a developer on the Microsoft platform. Since I take my job seriously I took out some time on my busy schedule, sighed at the thought of not seeing my family for another week and signed up for it. Now, before I talk about the amazing Surface devices (yes, this posting is written on one of them), the great Lumia 920 we all got, the long deserved love for touch, NUI and other things I have been talking about for years, I need to do some ranting. So if you are anxious to read about the technical goodies you’ll have to wait until the next post. Still here? Good. When I signed up for the Build conference during my holidays this summer it was pretty obvious that demand would be high. Therefor I made sure I was on time. But even though I registered only 7 minutes after the initial opening time the Early Bird discount for the first 500 attendees was already sold out. I later learned that registration actually started 5 minutes before the scheduled time but even though it is still impressive how fast things went. The whole event sold out in 57 minutes Or so they say… A lot of people got put on the waiting list. There was room for about 1500 attendees and I heard that at least 1000 people were on that waiting list, including a lot of people I know. Strangely, all of them got tickets assigned after 2 weeks. Here at the conference I heard from a guy from Nokia that they had shipped 2500 Lumia 920 phones. That number matches the rumors that the organization added 1000 extra tickets. This, of course is no problem. I am not an elitist and I think large crowds have a special atmosphere that I quite like. But…. The Microsoft Campus is not equipped for that sheer volume of visitors. That was painfully obvious during on-site registration where people had to stand in line for over 2 hours. The conference is spread out over 2 buildings, divided by a 15 minute busride (yes, the campus is that big). I have seen queues of over 200 people waiting for the bus and when that arrived it had a capacity of 16. I can assure you: that doesn’t fit. This of course means that travelling from one site to the other might take about 30 minutes. So you arrive at the session room just in time, only to find out it’s full. Since you can’ get into that session you try to find another one but now you’re even more late so you have no chance at all of entering. The doors are closed and you’re told: “Well, you can watch the live stream online”. Mmmm… So I spend thousands of dollars, a week away from home, family and work to be told I can also watch the sessions online? Are you fricking kidding me? I could go on but I won’t. You get the idea. It’s jus badly organized, something I am not really used to in my 20 years of experience at Microsoft events. Yes, I am disappointed. I hope a lot of people here in Redmond will also fill in the evals and that the organization next year will do a better job. Really, Build deserves better. </rantmode>

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  • TFS2010 Build Controllers

    - by Kabir Rao
    As I know, In TFS2010, One Build Controller serves One Project Collection. And, ideally one build server should have One build controller into it. However, as per the link below- http://marknic.com/2010/05/14/MultipleTFS2010BuildControllersOnASingleBuildBox.aspx we can install mutiple build controller in a single build box. Can two or more build controller can run at a same time. Because the link suggests that, we need to switch between controllers .... Is it that, we can use one controller at a time.

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  • cruisecontrol.net failing build with no errors

    - by John Hoge
    Hi, I've been using CCNet for some time now but just upgraded to .net 4. I've installed the new framework on my dev box along with vs2010 and on my CC.net server as well. I've just installed CruiseControl.net version 1.5.6804.1, and changed my MSBuild tasks to point to the new v4.0.30319 framework directory. I've got two projects on .net 4 now that just don't build. They build perfectly well in VS and run well on both Cassini and IIS. I just don't get any error messages from cc.net, just this: BUILD FAILED Project: GoodBay Date of build: 2010-05-11 10:21:59 Running time: 00:00:02 Integration Request: Build (ForceBuild) triggered from SVN Modifications since last build (0)

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  • why vim script change inside visual area not work?

    - by avalan_che
    Say a webpage like this: ... <div class="block"> <p>...</p> <p>...</p> </div> <p>...</p> ... I tried to add class="cls" to <p>s inside <div class="block">, so I did: while search('div class="block"','W') 0 normal vat '<,'>s@<p@<p class="cls"@gec endw but this wouldn't work as expected: those <ps outside <div class="block" got changed too. In command window these lines totally work, why not putting together?

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  • How to make a Shell Script create a copy and terminate itself?

    - by ricedragon
    So far I used trap " call function" 2 fucntion { ./test.sh exit } but it never reaches the exit line and a whole bunch of process piles up any one got any idea? I tried & (bg) but i need to be able to keep doing it , the bg only allows me to do it once The point of it is when i type ctrl C it should terminate the original test.sh but it should also call itself before terminating hence create a new process.

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  • How can I terminate a multicast stream (asr - Mac) in a script?

    - by user355896
    Hello, I'm making a script to to run a bunch of multicast asr streams, but I do not know how to "stop" or "end" a multicast asr stream after a certain amount of time. Loop Suspend does not do what I'm looking for. I've also tried to add a sleep command followed by a kill command, but they kick in after the stream ends (so that approach does not work). Thanks for any possible help! By the way, I'm writing this script in bash.

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  • How do I write a bash script to restart a process if it dies?

    - by Tom
    I have a python script that'll be checking a queue and performing an action on each item: # checkqueue.py while True: check_queue() do_something() How do I write a bash script that will check if it's running, and if not, start it. Roughly the following pseudo code (or maybe it should do something like ps | grep?): # keepalivescript.sh if processidfile exists: if processid is running: exit, all ok run checkqueue.py write processid to processidfile I'll call that from a crontab: # crontab */5 * * * * /path/to/keepalivescript.sh Thanks in advance.

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  • How to compile and build C# projects with Ant and Mono?

    - by Wing C. Chen
    I am currently working on a project with both java and C# codes within. Java takes the major role in this project. However, C# still takes a small part in it. I am using Ant to build the projects, and would very much like to use it to build C# too. I have learned that it's possible to build C# under Ant with the help of Mono. Can anybody provide any link of tutorial or guidance here? I was trying to google for it. But I haven't found any comprehensive data.

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  • Java code to convert a list of dependencies into a build order?

    - by Egon Willighagen
    Given I have a list of dependencies, like: module1 module2 dependsOn module1 module3 dependsOn module1 module4 dependsOn module3 I would like to create a build order where each build step is found on one line, and each line contains a list of one or more modules which can be compiled at the same time, and which only depend on modules compiled earlier. So, for the above data set, create a list like: module1 module2,module3 module4 Now, this is basically just a problem of creating a directed graph, and analyzing it. Now, I am using Ant, and would very much like to use something off-the-shelf... what is the minimum of custom code I need to have it create such a dependency-aware build list starting from the given input? BTW, these modules are actually custom modules, so maven will not work.

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  • How to automize multiple projects build process by including digital signature of exe in Delphi?

    - by user193655
    After building a project group of 2 projects with Delphi (2009) I digitally sign the 2 exes using InstallAware Code signing, an exe that shipped with Delphi 2009. How is it possible to automize the digital signature, so when I build I can also attach digital signature. For digital signing I use a pvk (private key) file and an spc (Sw publisher certificate) file. Subquestion: Moreover I created a project group because I have 2 exes, but they are almost the same, the only thing that changes is the Application icon and the application name (one is ProductOne.dpr, the other is ProductTwo.dpr). In practice I have 2 brands of the same product, I have a single build but activation keys details activate one or the other, anyway now I was asked to change the icon and the filename, and for this I need to build 2 projects, activation key is not enough anymore to distinguish between the 2. Anyway if there is a way to do this from a single project it would be better.

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  • Using TFS Team Build 2010 to deploy to Dev site and create packages for Staging and Production sites

    - by Kb
    I am trying to configure a TFS Team Build 2010 to perform automatic deployment to development environment and creation of deployment packages for staging and production environment. In the field for MSBuildArguments in the build definition I have: /p:DeployOnBuild=True <br/> /p:DeployTarget=MsDeployPublish <br/> /p:MSDeployPublishMethod=RemoteAgent <br/> /p:CreatePackageOnPublish=True <br/> /p:DeployIISAppPath=devwebsitename<br/> /p:MsDeployServiceUrl=http://deployserver/MsDeployAgentService<br/> /p:UserName=username<br/> /p:Password=password<br/> Automatic deployment of dev web site is ok and I get a package for the web site generated How can I (the same build) get deploy packages for the other environments : Staging and Production? Or am I missing som basic concept here?

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  • Should I auto-increment the assembly version when I build my software?

    - by rwmnau
    In Visual Studio 2003, you could easily set your project assembly to auto-increment every time you built it, but with Visual Studio 2005, this functionality was removed. You can still auto-increment your assembly version on every build, but it's a complicated custom build step instead of an integrated feature. I'm not sure why this was removed, but here's a question I should have asked a while ago - Should I be using a workaround to continue to auto-increment when I build, or is there a good reason to stop doing this, in favor of manually incrementing? Since Microsoft removed it from VS, perhaps there's a good reason, and I'm wondering if anybody knows it.

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  • Can I add an existing 2008 build server to new TFS 2010 server ?

    - by driis
    My scenario is this: I am currently testing out a new Team Foundation Server 2010 installation; which we will be moving to shortly. Upgrading builds to work with TFS 2010 and the new MSBuild seems like a lot of work (it does not work out-of-the-box, at least). So what I would like to do, is to repurpose our old TFS Server to be a build server for TFS 2010. It already has build services installed. I cannot figure out how to add an existing TFS 2008 Build Server to my new TFS 2010 installation, so I can use the old server to run old builds. Is this possible ? How can I do it ?

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  • Is there a way to have one project build another in Visual Studio?

    - by Martin Neal
    We are finally getting a source control system in place at work and I've been in charge of setting it up. I've read that it's usually good practice to not include binaries in source control so I haven't. However, we have two all-purpose utility projects (each in their own solution) that generate utility .dll's which are included in almost all of our other projects (all each in their own separate solutions). We add references to the utility dll from our projects. I would like to have our solutions set up in such a way that if the reference dll isn't built, the solution will build the dll for itself, much in the same way a make file checks for its dependencies and builds them when they're out of date or missing. I'm new to build processes with VS so try to keep the answers simple. Any links to general build process overview tutorials would be great too. Googleing for VS references returns a bunch of how-to add references links which is not exactly what I want.

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