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  • frequent errors with subversion repository on fat32 on USB memory stick

    - by sal
    I keep a copy of a Subversion Repository on a USB memory stick that is formatted with FAT32. I am using TortoiseSVN on XP and command line svn 1.6.x on Ubuntu and OSX with this memory stick. I notice that I need to do an svn cleanup just about every time or updates and commits will not work. I routinely have errors with .lock and *.svn/text-base/** files getting corrupted. Errors tend to be parameter is incorrect or lock file can not be read Sometimes svn cleanup works and sometimes chflags -R nouchg * Is there anything I can do to prevent this?

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  • configure a Macbook Pro to use external monitor at boot (Debian Linux)

    - by Eric
    In the spirit of reuse, I've installed Debian (version 6.0.5 "squeeze") on my wife’s old Macbook Pro (circa 2009 or so), to repurpose it for various tasks. The catch is the display is flaky. It will last a random amount of time, between 2 minutes and 2 hours, before freezing and graying out. This is a known issue with that generation of MBP. Fortunately it’s no problem for me, as I plan to use it with an external monitor anyway. Which brings us to the problem: How do I configure this thing to output to the external display by default, and hopefully disable the built-in LCD? The ideal solution would be to modify a setting in the EFI (BIOS), but I’m not holding out much hope for that. Next best thing would be a kernel option I can pass to the NVIDIA driver. What won’t work is a solution that doesn’t give me a display until X starts. I need to have console access, especially given that the built-in LCD is dying, and any day now might give out completely. So far I haven’t been able to find anything online. lspci says I’ve got an NVIDIA GeForce 9400M Help is much appreciated! Eric PS if this question is better suited to the Unix & Linux area, pls advise and I will move it.

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  • Forms Designer Error Display HTML Source

    - by Pranay Rana
    I i am unable to see the design view of a winform app Errors are: One or more errors encountered while loading the designer. The errors are listed below. Some errors can be fixed by rebuilding your project, while others may require code changes. The event Click is read-only and cannot be changed. at System.ComponentModel.Design.EventBindingService.EventPropertyDescriptor.SetValue(Object component, Object value) at System.ComponentModel.Design.Serialization.CodeDomSerializerBase.DeserializeAttachEventStatement(IDesignerSerializationManager manager, CodeAttachEventStatement statement) at System.ComponentModel.Design.Serialization.CodeDomSerializerBase.DeserializeStatement(IDesignerSerializationManager manager, CodeStatement statement)

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  • windows 7 monitor instantly resumes from power off

    - by user167328
    It seems that some service or program is preventing my monitor from going into power save mode but I cannot find a way to dig down the cause. Does anybody know a way to find out which event may be causing the problem? Background information: If I leave/lock my computer I want to immediately power off the monitor. Stupid windows has no program for this so I use a third party utility. I use Display.exe from Noel Danjou since 2005 and have had no problem with it on XP, my Notebook with w7 x64 pro and at the office with w7 x64 enterprise. With my new home pc with w7 x64 pro the monitor goes off but instantly comes back on after a second. So I tested using a power plan with the shortest timeout of 1 minute but with that the display never goes off at all. (Setting a power plan timeout is no useful option because then I cannot read a document or watch a movie without the monitor going off) I could try trial and error methods but this is cumbersome and not what I regard as a professional solution. So I would prefer a way to analyze the windows events to find out the reason for the display staying active. Add On: In the meantime I tried safe mode and also exited from all tray programs but the problem is still there. I also checked the BIOS for special power settings but still no solution (P.S. Mobo is H87-G41 PC Mate with latest BIOS rev.)

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  • how is the the linux console displayed to the user and how does the user go about changing the conso

    - by Chris
    I've been searching for the last two day on trying to understand how the console displays itself to the user and how to change the console settings. I've had some luck along the way but nothing that I've found has giving me a real clear explanation of how the console is displayed or how to change or control it's display settings. Some examples that of what I'm looking for are as follows: How is the console displayed on the screen? I know with X11 it uses your graphics card driver to display graphics to the screen, but how is the consoles text mode handled? Could some one ether explain this to me or point me to an in-depth overview of it all? Is it possible to have multi-head support in console mode with separate tty's on each screen? If so how would I go about setting this up? How would you go about changing the size of the console display from the default 80x25 to a custom size? I'm testing anything I find on a debian testing build, which is just the minimal base install on a virtual box. In time I will be using this information to setup my main system which is multi-head with 3 monitors. I would like to be able to support all three displays in console mode if possible.

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  • Single space on secondary display?

    - by zoul
    Hello! Is it possible to only have one space on secondary display when using Spaces on Mac? I’d like to have three spaces on the primary display and only use the secondary one as a common “sideboard” that does not change when I switch Spaces on the primary display.

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  • jquery validation plugin - different treatment for display errors vs. clearing errors

    - by RyOnLife
    I am using the popular jQuery Validation Plugin. It's very flexible with regards to when validations are run (onsubmit, onfocusout, onkeyup, etc.). When validations do run, as appropriate, errors are both displayed and cleared. Without hacking the plugin core, I'd like a way to split the behavior so: Errors are only displayed onsubmit But if the user subsequently enters a valid response, errors are cleared onsubmit, onfocusout, etc. Just trying to create a better user experience: Only yell at them when they submit, yet still get the errors out of their face as soon as possible. When I ran through the options, I didn't see the callbacks necessary to accomplish this. I'd like to make it work without having to hack the plugin core. Anyone have some insights? Thanks.

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  • Powershell: Writing errors and ouput to a text file and Console

    - by smaclell
    I am trying to write the entire output (errors included) of an executing script to the console and a file at the same time. I have tried several different options .\MyScript.ps1 | tee -filePath C:\results.txt # only the output to the file .\MyScript.ps1 2> C:\results.txt # only the errors to the file and not the console .\MyScript.ps1 > C:\results.txt # only the output to the file and not the console My hope was that I could use the file to review the output/errors Any help would be greatly appreciated.

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  • Compare Error logs across service fleet, find unique errors

    - by neuroelectronic
    I'm looking for a tool where I can list the servers to check, the location of the file and it would return a list of the most common errors across those servers (say like 2 or 3 servers for report brevity) and get a report something like this Server.A Server.B Server.C -------- -------- -------- 42 error.X 39 error.X 61 error.X 21 error.Y 7 error.Y 5 error.A 17 error.B 6 error.A 4 error.Y 4 error.A 2 error.R 3 error.S 3 error.R 1 error.S 1 error.R Of course, excluding timestamps and other error details and just grepping out the common sub-strings and listing them like so. I'd be able to look at the table and see that error.B is unique to Server.A and conclude that there is something up with Server.A. Does something like this already exist? Is this something I'll have to code myself? I'm not necessarily looking for this specific report, just the functionality to find unique errors across a set of error logs.

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  • Team Build Errors when there aren't any

    - by Jonesie
    I have a nightly team build that is reporting errors from the test step but zero errors in the summary. This results in a partial success. I cant see any errors in the full build log but maybe it's just the quantity of warnings?? Anyone got any ideas? Thanks

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  • Video streaming over multi display units

    - by ramdaz
    We have to share video across around 4/8 terminals at a public facility where we need to display live video from within the facility, as well as display messages(advertisements), and also play videos(not live) which need to be controlled centrally from another location. We can do central location handling over Internet, over ssh. What we want to do is connect cameras to a computer, and use the computer to display over multiple display units. We need to do live titling if possible. Once the live local telecast which usually takes about an hour or two a day, we would like to play other videos locally off the PC server. Preferably everything should run off Linux, since budgets are very constrained.... Addendum -- Its not over WAN, it's over a local area. I prefer not using LAN, we would rather use co-axial cable if possible. The reason is if it's LAN, I need some kind of an Networking device, at least a thin client

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  • Can't get PHP Errors in IIS7.5

    - by Erling Thorkildsen
    I've tried the previously answered questions regarding this to no avail. Just installed PHP5 and IIS on my Windows 7 machine and I'm having trouble getting PHP Errors displayed instead of 500 Errors. In PHP; error_reporting = E_ALL display_errors = On In IIS I have htmlErrors set to Detailed which shows a detailed IIS 500 Error page. If set to Custom it shows a basic 500 Error page. If I set it to PassThrough I get a blank page (view-source reveals no code). My PHP log file is showing a Fatal PHP Runtime Error.

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  • How to display a hierarchical skill tree in php

    - by user3587554
    If I have skill data set up in a tree format (where earlier skills are prerequisites for later ones), how would I display it as a tree, using php? The parent would be on top and have 3 children. Each of these children can then have one more child so its parent would be directly above it. I'm having trouble figuring out how to add the root element in the middle of the top div, and the child of the children below each child of the root. I'm not looking for code, but an explanation of how to do it. My data in array form is this: Data: Array ( [1] => Array ( [id] => 1 [title] => Jutsu [description] => Skill that makes you awesomer at using ninjutsu [tiers] => 1 [prereq] => [image] => images/skills/jutsu.png [children] => Array ( [2] => Array ( [id] => 2 [title] => fireball [description] => Increase your damage with fire jutsu and weapons [tiers] => 5 [prereq] => 1 [image] => images/skills/fireball.png [children] => Array ( [5] => Array ( [id] => 5 [title] => pin point [description] => Increases jutsu accuracy [tiers] => 5 [prereq] => 2 [image] => images/skills/pinpoint.png ) ) ) [3] => Array ( [id] => 3 [title] => synergy [description] => Reduce the amount of chakra needed to use ninjutsu [tiers] => 1 [prereq] => 1 [image] => images/skills/synergy.png ) [4] => Array ( [id] => 4 [title] => ebb & flow [description] => Increase the damage of water jutsu, water weapons, and reduce the damage of jutsu and weapons that use water element [tiers] => 5 [prereq] => 1 [image] => images/skills/ebbandflow.png [children] => Array ( [6] => Array ( [id] => 6 [title] => IQ [description] => Decrease the time it takes to learn a jutsu [tiers] => 5 [prereq] => 4 [image] => images/skills/iq.png ) ) ) ) ) ) An example would be this demo image minus the hover stuff.

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  • How to display Sharepoint Data in a Windows Forms Application

    - by Michael M. Bangoy
    In this post I'm going to demonstrate how to retrieve Sharepoint data and display it on a Windows Forms Application. 1. Open Visual Studio 2010 and create a new Project. 2. In the project template select Windows Forms Application. 3. In order to communicate with Sharepoint from a Windows Forms Application we need to add the 2 Sharepoint Client DLL located in c:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\14\ISAPI. 4. Select the Microsoft.Sharepoint.Client.dll and Microsoft.Sharepoint.Client.Runtime.dll. (Your solution should look like the one below) 5. Open the Form1 in design view and from the Toolbox menu Add a Button, TextBox, Label and DataGridView on the form. 6. Next double click on the Load Button, this will open the code view of the form. Add Using statement to reference the Sharepoint Client Library then create two method for the Load Site Title and LoadList. See below:   using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Security; using System.Windows.Forms; using SP = Microsoft.SharePoint.Client;   namespace ClientObjectModel {     public partial class Form1 : Form     {         // url of the Sharepoint site         const string _context = "theurlofthesharepointsite";         public Form1()         {             InitializeComponent();         }         private void Form1_Load(object sender, EventArgs e)         {                    }         private void getsitetitle()         {             SP.ClientContext context = new SP.ClientContext(_context);             SP.Web _site = context.Web;             context.Load(_site);             context.ExecuteQuery();             txttitle.Text = _site.Title;             context.Dispose();         }                 private void loadlist()         {             using (SP.ClientContext _clientcontext = new SP.ClientContext(_context))             {                 SP.Web _web = _clientcontext.Web;                 SP.ListCollection _lists = _clientcontext.Web.Lists;                 _clientcontext.Load(_lists);                 _clientcontext.ExecuteQuery();                 DataTable dt = new DataTable();                 DataColumn column;                 DataRow row;                 column = new DataColumn();                 column.DataType = Type.GetType("System.String");                 column.ColumnName = "List Title";                 dt.Columns.Add(column);                 foreach (SP.List listitem in _lists)                 {                     row = dt.NewRow();                     row["List Title"] = listitem.Title;                     dt.Rows.Add(row);                 }                 dataGridView1.DataSource = dt;             }                   }       private void cmdload_Click(object sender, EventArgs e)         {             getsitetitle();             loadlist();          }     } } 7. That’s it. Hit F5 to run the application then click the Load Button. Your screen should like the one below. Hope this helps.

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  • Dynamically Changing the Display Names of Menus and Popups

    - by Geertjan
    Very interesting thing and handy to know when needed is the fact that "menuText" and "popupText" (from org.openide.awt.ActionRegistration) can be changed dynamically, via "putValue" as shown below for "popupText". The Action class, in this case, needs to be eager, hence you won't receive the object of interest via the constructor, but you can easily use the global Lookup for that purpose instead, as also shown below. import java.awt.event.ActionEvent; import java.text.DateFormat; import java.text.SimpleDateFormat; import javax.swing.AbstractAction; import org.netbeans.api.project.Project; import org.netbeans.api.project.ProjectInformation; import org.netbeans.api.project.ProjectUtils; import org.openide.awt.ActionID; import org.openide.awt.ActionReference; import org.openide.awt.ActionRegistration; import org.openide.util.Utilities; @ActionID( category = "Project", id = "org.ptt.DemoProjectAction") @ActionRegistration( lazy = false, displayName = "NOT-USED") @ActionReference(path = "Projects/Actions", position = 0) public final class DemoProjectAction extends AbstractAction{ private final ProjectInformation context; public DemoProjectAction() { putValue("popupText", "Select Me To See Current Time!"); context = ProjectUtils.getInformation( Utilities.actionsGlobalContext().lookup(Project.class)); } @Override public void actionPerformed(ActionEvent e) { refresh(); } protected void refresh() { DateFormat formatter = new SimpleDateFormat("HH:mm:ss"); String formatted = formatter.format(System.currentTimeMillis()); putValue("popupText", "Time: " + formatted + " (" + context.getDisplayName() +")"); } } Now, let's do something semi useful and display, in the popup, which is available when you right-click a project, the time since the last change was made anywhere in the project, i.e., we can listen recursively to any changes done within a project and then update the popup with the newly acquired information, dynamically: import java.awt.event.ActionEvent; import java.text.DateFormat; import java.text.SimpleDateFormat; import javax.swing.AbstractAction; import org.netbeans.api.project.Project; import org.netbeans.api.project.ProjectUtils; import org.openide.awt.ActionID; import org.openide.awt.ActionReference; import org.openide.awt.ActionRegistration; import org.openide.filesystems.FileAttributeEvent; import org.openide.filesystems.FileChangeListener; import org.openide.filesystems.FileEvent; import org.openide.filesystems.FileRenameEvent; import org.openide.util.Utilities; @ActionID( category = "Project", id = "org.ptt.TrackProjectTimerAction") @ActionRegistration( lazy = false, displayName = "NOT-USED") @ActionReference( path = "Projects/Actions", position = 0) public final class TrackProjectTimerAction extends AbstractAction implements FileChangeListener { private final Project context; private Long startTime; private Long changedTime; private DateFormat formatter; public TrackProjectTimerAction() { putValue("popupText", "Enable project time tracker"); this.formatter = new SimpleDateFormat("HH:mm:ss"); context = Utilities.actionsGlobalContext().lookup(Project.class); context.getProjectDirectory().addRecursiveListener(this); } @Override public void actionPerformed(ActionEvent e) { startTimer(); } protected void startTimer() { startTime = System.currentTimeMillis(); String formattedStartTime = formatter.format(startTime); putValue("popupText", "Timer started: " + formattedStartTime + " (" + ProjectUtils.getInformation(context).getDisplayName() + ")"); } @Override public void fileChanged(FileEvent fe) { changedTime = System.currentTimeMillis(); formatter = new SimpleDateFormat("mm:ss"); String formattedLapse = formatter.format(changedTime - startTime); putValue("popupText", "Time since last change: " + formattedLapse + " (" + ProjectUtils.getInformation(context).getDisplayName() + ")"); startTime = changedTime; } @Override public void fileFolderCreated(FileEvent fe) {} @Override public void fileDataCreated(FileEvent fe) {} @Override public void fileDeleted(FileEvent fe) {} @Override public void fileRenamed(FileRenameEvent fre) {} @Override public void fileAttributeChanged(FileAttributeEvent fae) {} }

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  • Change style display for cells with Javascript

    - by Ronny
    Hi, I want to do something like this: user selects one radio button (lock,delete or compare). I want to show to him only the relevant column from the table. (each option has different column). The table is ajax. I guess i need to change the display style for every cell but i don't know how. Here is example: Here i want to change the display of the cells function ButtonForTbl(value) { var x=document.getElementById("audithead").rows[0].cells; if (value == "lock"){ document.getElementById('lock').checked = true; //something like for(...)lockCell.style.display='' //something like for(...)deleteCell.style.display='none' //something like for(...)compareCell.style.display='none' } else if(value == "delete"){ document.getElementById('delete').checked = true; //something like for(...)lockCell.style.display='none' //something like for(...)deleteCell.style.display='' //something like for(...)compareCell.style.display='none' } else{ document.getElementById('compare').checked = true; } } I guess i need something like that: for (i = 0; i < deleteCell.length; i++) deleteCell[i].style.display='' = true ; The table: oCell = oRow.insertCell(-1); oCell.setAttribute('id','comCell' ); oCell.setAttribute('align', 'center'); oCell.innerHTML = "<input type='checkbox' id='com' value='"+ ind + "'name='com[]'>"; oCell = oRow.insertCell(-1); oCell.setAttribute('id','lockCell' ); oCell.setAttribute('align', 'center'); oCell.innerHTML = "<input type='checkbox' id='lock' value='"+ ind + "'name='lock[]'>"; Radio buttons: <input type="radio" value="compare" id="compare" name="choose" onclick="ButtonForTbl(this.value)"/> Compare&nbsp; <input type="radio" value="delete" id="delete" name="choose" onclick="ButtonForTbl(this.value)"/> Delete&nbsp; <input type="radio" value="lock" id="lock" name="choose" onclick="ButtonForTbl(this.value)"/> Lock<br/> The table html: <table class="auditable"> <thead id="audithead"> <tr><td></td></tr> </thead> <tbody id="auditTblBody"> </tbody> </table> EDIT: Full row is like that: <tr> <td align="center" id="lockCell" style="display: none;"> <input type="checkbox" onclick="" name="lock[]" value="1500" id="lock"></td> <td align="center" id="delCell" style="display: none;"> <input type="checkbox" name="del[]" value="1500"></td> <td align="center" id="comCell"> <input type="checkbox" onclick="setChecks(this)" name="com[]" value="1500" id="com"></td> <td width="65px">100% 1/1</td><td width="105px">2011-01-10 17:47:37</td> </tr> Thank you so much!

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  • xrandr shows two displays (LVDS1), but how can I use VGA1 only?

    - by Tom Fishman
    We're running Ubuntu 11 on this hardware: Foxconn R20-D2 Intel Atom D510 Intel NM10 Intel GMA 3150 Barebone There is no integrated display (it is a barebone box). I connected an external VGA to it. However xrandr shows two displays: Screen 0: minimum 320 x 200, current 1024 x 768, maximum 4096 x 4096 LVDS1 connected 1024x768+0+0 (normal left inverted right x axis y axis) 0mm x 0mm 1024x768 60.0*+ 800x600 60.3 56.2 640x480 59.9 VGA1 connected 1024x768+0+0 (normal left inverted right x axis y axis) 519mm x 324mm 1920x1200 60.0 + 1600x1200 60.0 1680x1050 60.0 1280x1024 76.0 75.0 72.0 60.0 1440x900 75.0 59.9 1152x864 75.0 1024x768 75.1 70.1 60.0* 832x624 74.6 800x600 72.2 75.0 60.3 640x480 72.8 75.0 66.7 60.0 720x400 70.1 But I don't have two displays. How can I get rid of LVDS1 and use only VGA1? The direct result is that I'm seeing a 1024x768 resolution on my VGA display, because the OS is using "mirror" mode which uses the lower resolution of the two. Turning off the mirror is not a solution. I want to fix it. Related logs: ... [ 20.019] (II) intel(0): Creating default Display subsection in Screen section "Default Screen Section" for depth/fbbpp 24/32 [ 20.019] (==) intel(0): Depth 24, (--) framebuffer bpp 32 [ 20.019] (==) intel(0): RGB weight 888 [ 20.019] (==) intel(0): Default visual is TrueColor [ 20.019] (II) intel(0): Integrated Graphics Chipset: Intel(R) Pineview G [ 20.019] (--) intel(0): Chipset: "Pineview G" [ 20.019] (**) intel(0): Relaxed fencing enabled [ 20.019] (**) intel(0): Wait on SwapBuffers? enabled [ 20.019] (**) intel(0): Triple buffering? enabled [ 20.019] (**) intel(0): Framebuffer tiled [ 20.019] (**) intel(0): Pixmaps tiled [ 20.020] (**) intel(0): 3D buffers tiled [ 20.020] (**) intel(0): SwapBuffers wait enabled [ 20.020] (==) intel(0): video overlay key set to 0x101fe [ 20.020] (II) intel(0): Output LVDS1 has no monitor section [ 20.020] (II) intel(0): found backlight control interface /sys/class/backlight/intel_backlight [ 20.080] (II) intel(0): Output VGA1 has no monitor section [ 20.080] (II) intel(0): EDID for output LVDS1 [ 20.081] (II) intel(0): Not using default mode "320x240" (doublescan mode not supported) [ 20.081] (II) intel(0): Not using default mode "400x300" (doublescan mode not supported) [ 20.081] (II) intel(0): Not using default mode "400x300" (doublescan mode not supported) [ 20.081] (II) intel(0): Not using default mode "512x384" (doublescan mode not supported) ... [ 20.082] (II) intel(0): Not using default mode "960x600" (doublescan mode not supported) [ 20.082] (II) intel(0): Printing probed modes for output LVDS1 [ 20.082] (II) intel(0): Modeline "1024x768"x60.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) [ 20.082] (II) intel(0): Modeline "800x600"x60.3 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz) [ 20.082] (II) intel(0): Modeline "800x600"x56.2 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz) [ 20.082] (II) intel(0): Modeline "640x480"x59.9 25.18 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) [ 20.149] (II) intel(0): EDID for output VGA1 [ 20.149] (II) intel(0): Manufacturer: BNQ Model: 771b Serial#: 6595 [ 20.149] (II) intel(0): Year: 2008 Week: 16 [ 20.149] (II) intel(0): EDID Version: 1.3 [ 20.149] (II) intel(0): Analog Display Input, Input Voltage Level: 0.700/0.700 V ... [ 20.152] (II) intel(0): Modeline "640x480"x60.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) [ 20.152] (II) intel(0): Modeline "720x400"x70.1 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz) [ 20.152] (II) intel(0): Output LVDS1 connected [ 20.152] (II) intel(0): Output VGA1 connected [ 20.152] (II) intel(0): Using exact sizes for initial modes [ 20.152] (II) intel(0): Output LVDS1 using initial mode 1024x768 [ 20.152] (II) intel(0): Output VGA1 using initial mode 1024x768 [ 20.152] (II) intel(0): Using default gamma of (1.0, 1.0, 1.0) unless otherwise stated. ...

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  • openGL migration from SFML to glut, vertices arrays or display lists are not displayed

    - by user3714670
    Due to using quad buffered stereo 3D (which i have not included yet), i need to migrate my openGL program from a SFML window to a glut window. With SFML my vertices and display list were properly displayed, now with glut my window is blank white (or another color depending on the way i clear it). Here is the code to initialise the window : int type; int stereoMode = 0; if ( stereoMode == 0 ) type = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH; else type = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH | GLUT_STEREO; glutInitDisplayMode(type); int argc = 0; char *argv = ""; glewExperimental = GL_TRUE; glutInit(&argc, &argv); bool fullscreen = false; glutInitWindowSize(width,height); int win = glutCreateWindow(title.c_str()); glutSetWindow(win); assert(win != 0); if ( fullscreen ) { glutFullScreen(); width = glutGet(GLUT_SCREEN_WIDTH); height = glutGet(GLUT_SCREEN_HEIGHT); } GLenum err = glewInit(); if (GLEW_OK != err) { fprintf(stderr, "Error: %s\n", glewGetErrorString(err)); } glutDisplayFunc(loop_function); This is the only code i had to change for now, but here is the code i used with sfml and displayed my objects in the loop, if i change the value of glClearColor, the window's background does change color : glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glClearColor(255.0f, 255.0f, 255.0f, 0.0f); glLoadIdentity(); sf::Time elapsed_time = clock.getElapsedTime(); clock.restart(); camera->animate(elapsed_time.asMilliseconds()); camera->look(); for (auto i = objects->cbegin(); i != objects->cend(); ++i) (*i)->draw(camera); glutSwapBuffers(); Is there any other changes i should have done switching to glut ? that would be great if someone could enlighten me on the subject. In addition to that, i found out that adding too many objects (that were well handled before with SFML), openGL gives error 1285: out of memory. Maybe this is related. EDIT : Here is the code i use to draw each object, maybe it is the problem : GLuint LightID = glGetUniformLocation(this->shaderProgram, "LightPosition_worldspace"); if(LightID ==-1) cout << "LightID not found ..." << endl; GLuint MaterialAmbientID = glGetUniformLocation(this->shaderProgram, "MaterialAmbient"); if(LightID ==-1) cout << "LightID not found ..." << endl; GLuint MaterialSpecularID = glGetUniformLocation(this->shaderProgram, "MaterialSpecular"); if(LightID ==-1) cout << "LightID not found ..." << endl; glm::vec3 lightPos = glm::vec3(0,150,150); glUniform3f(LightID, lightPos.x, lightPos.y, lightPos.z); glUniform3f(MaterialAmbientID, MaterialAmbient.x, MaterialAmbient.y, MaterialAmbient.z); glUniform3f(MaterialSpecularID, MaterialSpecular.x, MaterialSpecular.y, MaterialSpecular.z); // Get a handle for our "myTextureSampler" uniform GLuint TextureID = glGetUniformLocation(shaderProgram, "myTextureSampler"); if(!TextureID) cout << "TextureID not found ..." << endl; glActiveTexture(GL_TEXTURE0); sf::Texture::bind(texture); glUniform1i(TextureID, 0); // 2nd attribute buffer : UVs GLuint vertexUVID = glGetAttribLocation(shaderProgram, "color"); if(vertexUVID==-1) cout << "vertexUVID not found ..." << endl; glEnableVertexAttribArray(vertexUVID); glBindBuffer(GL_ARRAY_BUFFER, color_array_buffer); glVertexAttribPointer(vertexUVID, 2, GL_FLOAT, GL_FALSE, 0, 0); GLuint vertexNormal_modelspaceID = glGetAttribLocation(shaderProgram, "normal"); if(!vertexNormal_modelspaceID) cout << "vertexNormal_modelspaceID not found ..." << endl; glEnableVertexAttribArray(vertexNormal_modelspaceID); glBindBuffer(GL_ARRAY_BUFFER, normal_array_buffer); glVertexAttribPointer(vertexNormal_modelspaceID, 3, GL_FLOAT, GL_FALSE, 0, 0 ); GLint posAttrib; posAttrib = glGetAttribLocation(shaderProgram, "position"); if(!posAttrib) cout << "posAttrib not found ..." << endl; glEnableVertexAttribArray(posAttrib); glBindBuffer(GL_ARRAY_BUFFER, position_array_buffer); glVertexAttribPointer(posAttrib, 3, GL_FLOAT, GL_FALSE, 0, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elements_array_buffer); glDrawElements(GL_TRIANGLES, indices.size(), GL_UNSIGNED_INT, 0); GLuint error; while ((error = glGetError()) != GL_NO_ERROR) { cerr << "OpenGL error: " << error << endl; } disableShaders();

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  • Loaded OBJ Model Will Not Display in OpenGL / C++ Project

    - by Drake Summers
    I have been experimenting with new effects in game development. The programs I have written have been using generic shapes for the visuals. I wanted to test the effects on something a bit more complex, and wrote a resource loader for Wavefront OBJ files. I started with a simple cube in blender, exported it to an OBJ file with just vertices and triangulated faces, and used it to test the resource loader. I could not get the mesh to show up in my application. The loader never gave me any errors, so I wrote a snippet to loop through my vertex and index arrays that were returned from the loader. The data is exactly the way it is supposed to be. So I simplified the OBJ file by editing it directly to just show a front facing square. Still, nothing is displayed in the application. And don't worry, I did check to make sure that I decreased the value of each index by one while importing the OBJ. - BEGIN EDIT I also tested using glDrawArrays(GL_TRIANGLES, 0, 3 ); to draw the first triangle and it worked! So the issue could be in the binding of the VBO/IBO items. END EDIT - INDEX/VERTEX ARRAY OUTPUT: GLOBALS AND INITIALIZATION FUNCTION: GLuint program; GLint attrib_coord3d; std::vector<GLfloat> vertices; std::vector<GLushort> indices; GLuint vertexbuffer, indexbuffer; GLint uniform_mvp; int initialize() { if (loadModel("test.obj", vertices, indices)) { GLfloat myverts[vertices.size()]; copy(vertices.begin(), vertices.end(), myverts); GLushort myinds[indices.size()]; copy(indices.begin(), indices.end(), myinds); glGenBuffers(1, &vertexbuffer); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(myverts), myverts, GL_STATIC_DRAW); glGenBuffers(1, &indexbuffer); glBindBuffer(GL_ARRAY_BUFFER, indexbuffer); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(myinds), myinds, GL_STATIC_DRAW); // OUTPUT DATA FROM NEW ARRAYS TO CONSOLE // ERROR HANDLING OMITTED FOR BREVITY } GLint link_result = GL_FALSE; GLuint vert_shader, frag_shader; if ((vert_shader = create_shader("tri.v.glsl", GL_VERTEX_SHADER)) == 0) return 0; if ((frag_shader = create_shader("tri.f.glsl", GL_FRAGMENT_SHADER)) == 0) return 0; program = glCreateProgram(); glAttachShader(program, vert_shader); glAttachShader(program, frag_shader); glLinkProgram(program); glGetProgramiv(program, GL_LINK_STATUS, &link_result); // ERROR HANDLING OMITTED FOR BREVITY const char* attrib_name; attrib_name = "coord3d"; attrib_coord3d = glGetAttribLocation(program, attrib_name); // ERROR HANDLING OMITTED FOR BREVITY const char* uniform_name; uniform_name = "mvp"; uniform_mvp = glGetUniformLocation(program, uniform_name); // ERROR HANDLING OMITTED FOR BREVITY return 1; } RENDERING FUNCTION: glm::mat4 model = glm::translate(glm::mat4(1.0f), glm::vec3(0.0, 0.0, -4.0)); glm::mat4 view = glm::lookAt(glm::vec3(0.0, 0.0, 4.0), glm::vec3(0.0, 0.0, 3.0), glm::vec3(0.0, 1.0, 0.0)); glm::mat4 projection = glm::perspective(45.0f, 1.0f*(screen_width/screen_height), 0.1f, 10.0f); glm::mat4 mvp = projection * view * model; int size; glUseProgram(program); glUniformMatrix4fv(uniform_mvp, 1, GL_FALSE, glm::value_ptr(mvp)); glClearColor(0.5, 0.5, 0.5, 1.0); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glEnableVertexAttribArray(attrib_coord3d); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glVertexAttribPointer(attrib_coord3d, 3, GL_FLOAT, GL_FALSE, 0, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexbuffer); glGetBufferParameteriv(GL_ELEMENT_ARRAY_BUFFER, GL_BUFFER_SIZE, &size); glDrawElements(GL_TRIANGLES, size/sizeof(GLushort), GL_UNSIGNED_SHORT, 0); glDisableVertexAttribArray(attrib_coord3d); VERTEX SHADER: attribute vec3 coord3d; uniform mat4 mvp; void main(void) { gl_Position = mvp * vec4(coord3d, 1.0); } FRAGMENT SHADER: void main(void) { gl_FragColor[0] = 0.0; gl_FragColor[1] = 0.0; gl_FragColor[2] = 1.0; gl_FragColor[3] = 1.0; } OBJ RESOURCE LOADER: bool loadModel(const char * path, std::vector<GLfloat> &out_vertices, std::vector<GLushort> &out_indices) { std::vector<GLfloat> temp_vertices; std::vector<GLushort> vertexIndices; FILE * file = fopen(path, "r"); // ERROR HANDLING OMITTED FOR BREVITY while(1) { char lineHeader[128]; int res = fscanf(file, "%s", lineHeader); if (res == EOF) { break; } if (strcmp(lineHeader, "v") == 0) { float _x, _y, _z; fscanf(file, "%f %f %f\n", &_x, &_y, &_z ); out_vertices.push_back(_x); out_vertices.push_back(_y); out_vertices.push_back(_z); } else if (strcmp(lineHeader, "f") == 0) { unsigned int vertexIndex[3]; int matches = fscanf(file, "%d %d %d\n", &vertexIndex[0], &vertexIndex[1], &vertexIndex[2]); out_indices.push_back(vertexIndex[0] - 1); out_indices.push_back(vertexIndex[1] - 1); out_indices.push_back(vertexIndex[2] - 1); } else { ... } } // ERROR HANDLING OMITTED FOR BREVITY return true; } I can edit the question to provide any further info you may need. I attempted to provide everything of relevance and omit what may have been unnecessary. I'm hoping this isn't some really poor mistake, because I have been at this for a few days now. If anyone has any suggestions or advice on the matter, I look forward to hearing it. As a final note: I added some arrays into the code with manually entered data, and was able to display meshes by using those arrays instead of the generated ones. I do not understand!

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  • c# display DB table structure

    - by user3529643
    I have a question. My code is the following : public partial class Form1 : Form { public OleDbConnection datCon; public string MyDataFile; public ArrayList tblArray; public ArrayList fldArray; public Form1() { InitializeComponent(); lvData.Clear(); lvData.View = View.Details; lvData.LabelEdit = false; lvData.FullRowSelect = true; lvData.GridLines = true; } private void DataConnection() { MyDataFile = Application.StartupPath + @"\studenti.mdb"; string MyCon = @"provider=microsoft.jet.oledb.4.0;data source=" + MyDataFile; try { datCon = new OleDbConnection(MyCon); } catch (Exception ex) { MessageBox.Show(ex.Message); } FillTreeView(); } private void GetTables(OleDbConnection cnn) { try { cnn.Open(); DataTable schTable = cnn.GetOleDbSchemaTable(OleDbSchemaGuid.Tables, new Object[] { null, null, null, "TABLE" }); tblArray = new ArrayList(); foreach (DataRow datrow in schTable.Rows) { tblArray.Add(datrow["TABLE_NAME"].ToString()); } cnn.Close(); } catch (Exception ex) { MessageBox.Show(ex.Message); } } private void GetFields(OleDbConnection cnn, string tabNode) { string tabName; try { tabName = tabNode; cnn.Open(); DataTable schTable = cnn.GetOleDbSchemaTable(OleDbSchemaGuid.Columns, new Object[] { null, null, tabName }); fldArray = new ArrayList(); foreach (DataRow datRow in schTable.Rows) { fldArray.Add(datRow["COLUMN_NAME"].ToString()); } cnn.Close(); } catch (Exception ex) { MessageBox.Show(ex.Message); } } private void FillTreeView() { tvData.Nodes.Clear(); tvData.Nodes.Add("Database"); tvData.Nodes[0].Tag = "RootDB"; GetTables(datCon); // add table node for (int i = 0; i < tblArray.Count; i++) { tvData.Nodes[0].Nodes.Add(tblArray[i].ToString()); tvData.Nodes[0].Nodes[i].Tag = "Tables"; } // add field node for (int i = 0; i < tblArray.Count; i++) { GetFields(datCon, tblArray[i].ToString()); for (int j = 0; j < fldArray.Count; j++) { tvData.Nodes[0].Nodes[i].Nodes.Add(fldArray[j].ToString()); tvData.Nodes[0].Nodes[i].Nodes[j].Tag = "Fields"; } } this.tvData.ContextMenuStrip = contextMenuStrip1; contextMenuStrip1.ItemClicked +=contextMenuStrip1_ItemClicked; } public void FillListView(OleDbConnection cnn, string tabName) { OleDbCommand cmdRead; OleDbDataReader datReader; string strField; lblTableName.Text = tabName; strField = "SELECT * FROM [" + tabName + "]"; // Initi cmdRead obiect cmdRead = new OleDbCommand(strField, cnn); cnn.Open(); datReader = cmdRead.ExecuteReader(); // fill ListView while (datReader.Read()) { ListViewItem objListItem = new ListViewItem(datReader.GetValue(0).ToString()); for (int c = 1; c < datReader.FieldCount; c++) { objListItem.SubItems.Add(datReader.GetValue(c).ToString()); } lvData.Items.Add(objListItem); } datReader.Close(); cnn.Close(); } private void ViewToolStripMenuItem_Click(object sender, EventArgs e) { DataConnection(); } public void tvData_AfterExpand(object sender, System.Windows.Forms.TreeViewEventArgs e) { string tabName; int fldCount; if (e.Node.Tag.ToString() == "Tables") { fldCount = e.Node.GetNodeCount(false); //column headers. int n = lvData.Width; double wid = n / fldCount; // width columnn for (int c = 0; c < fldCount; c++) { lvData.Columns.Add(e.Node.Nodes[c].Text, (int)wid, HorizontalAlignment.Left); } // gett table name tabName = e.Node.Text; FillListView(datCon, tabName); } } public void button1_Click(object sender, EventArgs e) { //TO DO?? } } I have a treeview populated with tables (nodes) from my database, and a listview which is populated with the data from my tables when I click on a table. As you can see I have a button1 on my form. When I click it I want it to display to me the structure of the table I selected in my treeview (a treeview node). Not too many details, just the name of the columns in my table, type of columns, primary keys. I've tried to follow many tutorials but I can t seem to manage it.

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  • How to fix Google 404 not found Crawl Errors?

    - by Freeme
    I was checking on Google webmater tool for my blog site to see if there's any indication on why my blog traffic decreased to half in one day and i saw 43 Not Found crawl errors and 5 in Sitemap Not Found errors. The 5 Not Found errors in Sitemap were the links to categories. I guess I renamed categories that's why google can't find the links. As for the 43 other Not Found errors, I see blog post titles that contains (' .) EX: McDonald's, O.N.E. They weren't found by google crawler. Blog post with /CachedYou at the end and blog posts with /www.example.com attached at the end, they weren't found by Google crawlers either. My question is how do I correct those Not Found Errors? Thanks

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  • Gitorious errors

    - by Switz
    I installed Gitorious on my (shared) hosting. I was getting errors, but I seemed to have fixed most of them. It is working. When I commit/push, I get a lot of remote: errors spewed out although it does push the files properly from what I can tell. Here are the errors I'm getting (I swapped out the domain to git.domain.com): $ git push origin master Counting objects: 5, done. Delta compression using up to 2 threads. Compressing objects: 100% (3/3), done. Writing objects: 100% (3/3), 283 bytes, done. Total 3 (delta 2), reused 0 (delta 0) remote: /home/saegit/GIT.DOMAIN.COM/vendor/rails/activesupport/lib/active_support/inflector.rb:361:in `const_defined?': wrong constant name Admin/usersHelper (NameError) remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/activesupport/lib/active_support/inflector.rb:361:in `constantize' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/activesupport/lib/active_support/inflector.rb:360:in `each' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/activesupport/lib/active_support/inflector.rb:360:in `constantize' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/activesupport/lib/active_support/core_ext/string/inflections.rb:162:in `constantize' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/actionpack/lib/action_controller/helpers.rb:137:in `helper' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/actionpack/lib/action_controller/helpers.rb:115:in `each' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/actionpack/lib/action_controller/helpers.rb:115:in `helper' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/actionpack/lib/action_controller/helpers.rb:120:in `helper' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/actionpack/lib/action_controller/helpers.rb:115:in `each' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/actionpack/lib/action_controller/helpers.rb:115:in `helper' remote: from /home/saegit/GIT.DOMAIN.COM/app/controllers/searches_controller.rb:22 remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/activesupport/lib/active_support/dependencies.rb:158:in `require' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/activesupport/lib/active_support/dependencies.rb:158:in `require' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/activesupport/lib/active_support/dependencies.rb:265:in `require_or_load' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/activesupport/lib/active_support/dependencies.rb:224:in `depend_on' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/activesupport/lib/active_support/dependencies.rb:136:in `require_dependency' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/railties/lib/initializer.rb:414:in `load_application_classes' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/railties/lib/initializer.rb:413:in `each' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/railties/lib/initializer.rb:413:in `load_application_classes' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/railties/lib/initializer.rb:411:in `each' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/railties/lib/initializer.rb:411:in `load_application_classes' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/railties/lib/initializer.rb:197:in `process' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/railties/lib/initializer.rb:113:in `send' remote: from /home/saegit/GIT.DOMAIN.COM/vendor/rails/railties/lib/initializer.rb:113:in `run' remote: from /home/saegit/GIT.DOMAIN.COM/config/environment.rb:24 remote: from /home/saegit/GIT.DOMAIN.COM/lib/gitorious/messaging/sync_adapter.rb:27:in `require' remote: from /home/saegit/GIT.DOMAIN.COM/lib/gitorious/messaging/sync_adapter.rb:27:in `load_env' remote: from /home/saegit/GIT.DOMAIN.COM/lib/gitorious/messaging/sync_adapter.rb:31:in `load_processor' remote: from /home/saegit/GIT.DOMAIN.COM/lib/gitorious/messaging/sync_adapter.rb:55:in `queue' remote: from /home/saegit/GIT.DOMAIN.COM/lib/gitorious/messaging/sync_adapter.rb:59:in `do_publish' remote: from /home/saegit/GIT.DOMAIN.COM/lib/gitorious/messaging.rb:39:in `publish' remote: from ./hooks/messaging.rb:45:in `post_message' remote: from hooks/post-receive:37 remote: => Syncing Gitorious... To [email protected]:os/ptd.git 7526ccb..3316eb2 master -> master

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  • interface builder breaks on dual display

    - by madmik3
    Hi, I frequently connect and disconnect my laptop from a secondary display. Additionally I work in a small group that uses svn to manage xib files. It seems that if you drag a UIView display into a secondary display in interface builder and save the xib then either disconnect that display or open it on a computer with a secondary display in a different postion (left v right of the screen for example) then the view can't be seen/closed/moved. I've found no work around other than attaching a secondary display in the same position. This can be a real pain. Has anyone found a solution to this? thanks.

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  • query on display tag

    - by sarah
    Hi, I have the following code to display <display:table name="sessionScope.userList" id="userList" export="false" pagesize="1"> <display:column title="Select" style="width: 90px;"> <input type="checkbox" name="optionSelected" value=""/> </display:column> <display:column property="userName" sortable="false" title="UserName" paramId="userName" style="width: 150px; text-align:center" href="#"/> </display:table> On click of the checkbox i need to get the corresponding row value that is the username how would i get that?

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  • @media print display:none isn't working

    - by chris Frisina
    I have tried for over 3 weeks now with different implementations trying to get the right section to not display, and have the left section display at full width. Given that my research shows there is no easy or streamlined way to quickly render Print views without reviewing the print preview, I am asking for some help to figure this out. This is the current page im trying to get to work. This is what I want to happen. Please note that the width of the left side needs to extend the full width. the print media css that is not working is this: #gc { width: 100%; } #asideTrack { /* width: 100%;*/ display: none; } .asideTrack { /* width: 100%;*/ display: none; } .slideAside { /* width: 100%;*/ display: none; } #slideAside { display:none } Any suggestions?

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