Search Results

Search found 27932 results on 1118 pages for 'finite state machine'.

Page 35/1118 | < Previous Page | 31 32 33 34 35 36 37 38 39 40 41 42  | Next Page >

  • What's the relationship between meta-circular interpreters, virtual machines and increased performance?

    - by Gomi
    I've read about meta-circular interpreters on the web (including SICP) and I've looked into the code of some implementations (such as PyPy and Narcissus). I've read quite a bit about two languages which made great use of metacircular evaluation, Lisp and Smalltalk. As far as I understood Lisp was the first self-hosting compiler and Smalltalk had the first "true" JIT implementation. One thing I've not fully understood is how can those interpreters/compilers achieve so good performance or, in other words, why is PyPy faster than CPython? Is it because of reflection? And also, my Smalltalk research led me to believe that there's a relationship between JIT, virtual machines and reflection. Virtual Machines such as the JVM and CLR allow a great deal of type introspection and I believe they make great use it in Just-in-Time (and AOT, I suppose?) compilation. But as far as I know, Virtual Machines are kind of like CPUs, in that they have a basic instruction set. Are Virtual Machines efficient because they include type and reference information, which would allow language-agnostic reflection? I ask this because many both interpreted and compiled languages are now using bytecode as a target (LLVM, Parrot, YARV, CPython) and traditional VMs like JVM and CLR have gained incredible boosts in performance. I've been told that it's about JIT, but as far as I know JIT is nothing new since Smalltalk and Sun's own Self have been doing it before Java. I don't remember VMs performing particularly well in the past, there weren't many non-academic ones outside of JVM and .NET and their performance was definitely not as good as it is now (I wish I could source this claim but I speak from personal experience). Then all of a sudden, in the late 2000s something changed and a lot of VMs started to pop up even for established languages, and with very good performance. Was something discovered about the JIT implementation that allowed pretty much every modern VM to skyrocket in performance? A paper or a book maybe?

    Read the article

  • How do you go about understanding the source code of an Open source project?

    - by Anirudh Vemula
    I am planning to contribute code through patches to some open source organisations to become more aware of open source development. I have chosen some organisations but when I download their source code, I don't seem to understand even a bit of it. How do I go about understanding their source code? I tried going through resolving a bug but finding the place in the source code where the bug is present is also difficult when you have no idea about how the code is structured and implemented. I need help on this so I can start working on an open source code.

    Read the article

  • Side effect-free interface on top of a stateful library

    - by beta
    In an interview with John Hughes where he talks about Erlang and Haskell, he has the following to say about using stateful libraries in Erlang: If I want to use a stateful library, I usually build a side effect-free interface on top of it so that I can the use it safely in the rest of my code. What does he mean by this? I am trying to think of an example of how this would look, but my imagination and/or knowledge is failing me.

    Read the article

  • What is the advantage of a programmers VM apart from portability

    - by user619818
    I can understand the benefits of Java running on a JVM. Portability. Nice simple reason. But I have always been puzzled as to why Microsoft brought out their own version of a JVM - .NET. C# is supposed to be a fine language (haven't used myself) but could Microsoft have launched product to use native. ie to generate an exe? My colleague is learning F#. The reason it has to be a language which runs on .NET is because the Microsoft Lync API which will be used is only available on .NET. ie there is no C API for Lync. A cynical view may be that the reason is vendor lockin. F# will only run on a Microsoft platform (or C# for that matter) and so program is locked in. But maybe I am missing some other benefit of a VM platform?

    Read the article

  • What algorithm(s) can be used to achieve reasonably good next word prediction?

    - by yati sagade
    What is a good way of implementing "next-word prediction"? For example, the user types "I am" and the system suggests "a" and "not" (or possibly others) as the next word. I am aware of a method that uses Markov Chains and some training text(obviously) to more or less achieve this. But I read somewhere that this method is very restrictive and applies to very simple cases. I understand basics of neural networks and genetic algorithms(though have never used them in a serious project) and maybe they could be of some help. I wonder if there are any algorithms that, given appropriate training text(e.g., newspaper articles, and the user's own typing) can come up with reasonably appropriate suggestions for the next word. If not (links to)algorithms, general high-level methods to attack this problem are welcome.

    Read the article

  • Saving an interface instance into a Bundle

    - by user22241
    All I've have an interface that allows me to switch between different scenes in my Android game. When the home key is pressed, I am saving all of my states (score, sprite positions etc) into a Bundle. When re-launching, I am restoring all my states and all is OK - however, I can't figure out how to save my 'Scene', thus when I return, it always starts at the default screen which is the 'Main Menu'. How would I go about saving my 'Scene' (into a Bundle)? Code import android.view.MotionEvent; public interface Scene{ void render(); void updateLogic(); boolean onTouchEvent(MotionEvent event); } I assume the interface is the relevant piece of code which is why I've posted that snippet. I set my scene like so: ('options' is an object of my Options class which extends MainMenu (Another custom class) which, in turn implements the interface 'Scene') SceneManager.getInstance().setCurrentScene(options); //Current scene is optionscreen

    Read the article

  • Why does a proportional controller have a steady state error?

    - by Qantas 94 Heavy
    I've read about feedback loops, how much this steady state error is for a given gain and what to do to remove this steady state error (add integral and/or derivative gains to the controller), but I don't understand at all why this steady state error occurs in the first place. If I understand how a proportional control works correctly, the output is equal to the current output plus the error, multiplied by the proportional gain (Kp). However, wouldn't the error slowly diminish over time as it is added (reaching 0 at infinite time), not have a steady state error? From my confusion, it seems I'm completely misunderstanding how it works - a proper explanation of how this steady state error eventuates would be fantastic.

    Read the article

  • How to view files from host? (running inside VMWare Fusion)

    - by Dave Long
    I have just finished moving my development server into a Ubuntu 10.04 Server VM in VMWare Fusion 3. I have all of my mysql and tomcat stuff running and am now trying to connect to my actual site files which are stored on my mac under /{User Root}/Workspace/ColdFusion/. I know that normally you should be able to setup a shared folder in VMWare and find it under /mnt/hgfs/{Share Name}, but I can't find it. I am not sure if I have to manually mount it or what.

    Read the article

  • How should I practice web server administration?

    - by Astyanax
    Security students can practice their skills with software like OWASP's webgoat or something similar to "hackthissite". Students interested in Operating Systems can study MINIX and PintOS, write shell scripts or study POSIX system calls. What would be the best course of action in order to practice Server Administration? Is there any such software/resource available, teaching you such skills with small lessons, or it is totally up to you? I've practiced live FreeBSD server administration and management of VMs (CentOS, Gentoo, Debian) under VirtualBox, but I always feel that this isn't enough and I must push myself harder. So, what would you recommend? What has worked for you?

    Read the article

  • Masters for Artificial Intelligence

    - by Frenchie
    I am very interested in going to graduate school to study Artificial Intelligence. I am currently an undergrad student majoring in Computer Science, I will be finished in a year and a half so I figured now is a good time to start looking. I do not have a competitive GPA(3.3) so I am not looking for the top 25 graduate schools in AI such as listed in this ranking. So far I am taking into consideration the University of Georgia, they have a masters in AI, separate from a masters in CS. If you know of any other schools that has a decent masters in CS with an emphasis on AI or a masters in AI by itself please let me know. Thank you. USA/Canada schools only.

    Read the article

  • HLSL: An array of textures and sampler states

    - by nate142
    The shader must switch between multiple textures depending on the Alpha value of the original texture for each pixel. Now this would word fine if I didn't have to worry about SamplerStates. I have created my array of textures and can select a texture based on the Alpha value of the pixel. But how do I create an Array of SamplerStates and link it to my array of textures? I attempted to treat the SamplerState as a function by adding the (int i) but that didn't work. Also I can't use Texture.Sample since this is shader model 2.0. //shader model 2.0 (DX9) texture subTextures[255]; SamplerState MeshTextureSampler(int i) { Texture = (subTextures[i]); }; float4 SampleCompoundTexture(float2 texCoord, float4 diffuse) { float4 SelectedColor = SAMPLE_TEXTURE(Texture, texCoord); int i = SelectedColor.a; texture SelectedTx = subTextures[i]; return tex2D(MeshTextureSampler(i), texCoord) * diffuse; }

    Read the article

  • Possible applications of algorithm devised for differentiating between structured vs random text

    - by rooznom
    I have written a program that can rapidly (within 5 sec on a 2GB RAM desktop, 2.33 Ghz CPU) differentiate between structured text (e.g english text) and random alphanumeric strings. It can also provide a probability score for the prediction. Are there any practical applications/uses of such a program. Note that the program is based on entropy models and does not have any dictionary comparisons in its workflow. Thanks in advance for your responses

    Read the article

  • XNA Monogame GameState Management not deserilaizing

    - by Pectus Excavatum
    I am having some trouble serializing/deserializing in a little game I am doing to teach myself monogame. Basically, I am using the gamestatemnanagement resources common to monogame (screen manager etc). Then I am serializing my screen manager component and all associated screens in the OnDeactivated method: protected override void OnDeactivated(Object sender, EventArgs args) { foreach (GameplayScreen screen in mScreenManager.GetScreens()) { DataManager.SaveData(screen.Level.LevelData); } mScreenManager.SerializeState(); } The Save data bit is to do with something else. Then I then override OnActivated to de serialize protected override void OnActivated(Object sender, EventArgs args) { //System.Diagnostics.Debug.WriteLine("here activating"); mScreenManager.DeserializeState(); } However, when this runs it just loads a blank screen - it goes into the game initialize and the game draw method, but doesnt go down into the screens initialize or draw methods. I have no idea why this might be - any help would be greatly appreciated. I am not the only one who has encountered this - I found this post also - https://monogame.codeplex.com/discussions/391117

    Read the article

  • Graphical Interface and Object Selection/Manipulation

    - by ToriArendt
    I have a project I want to try to implement, but I'm kind of stuck on how to get started. I know there are probably a lot of resources that I can look at, but I'm really just stuck on what to even search for and where to begin. Basically, I have a program written in Java that separates 3D coordinates from a 3D reconstructed model into different objects. I then want to be able to perform a logistic regression on these objects to determine if they are type A or type B. But first, I need to classify a training set of objects as type A or B by hand. I don't know ANYTHING about graphing or user interfaces in Java, so I have been plotting the coordinates of a given object in MATLAB so that I can visualize the object and assign it a type. Now, as I am trying to make this program more "user friendly" I want to create an interface in Java where I can simply graph all the coordinates of the objects from the entire 3D model (on the same graph). I then want to be able to click on the each object and assign it to be either of type A or type B. I hope this description makes sense and someone can point me in the direction of something that will help me. I'm sorry if some of this terminology is off; I'm a bit new to software development. P.S. If anyone also has some tips on implementing logistic regression in Java, I'm sure I'll need them down the road :).

    Read the article

  • processing gamestate with a window of commands across time?

    - by rook2pawn
    I have clients sending client updates at a 100ms intervals. i pool the command inputs and create a client command frame. the commands come into the server in these windows and i tag them across time as they come in. when i do a server tick i intend to process this list of commands i.e. [ {command:'duck',timestamp:350,player:'a'}, {command:'shoot',timestamp:395,player:'b'}, {command:'move', timestamp:410,player:'c'} {command:'cover',timestamp:420,player:'a'} ] how would i efficiently update the gamestate based on this list? the two solutions i see are 1) simulate time via direct equation to figure out how far everyone would move or change as if the real gameupdate was ticking on the worldtick..but then unforseen events that would normally trigger during real update would not get triggered such as powerups or collissions 2) prepare to run the worldupdate multiple times and figure out which commands get sent to which worldupdate. this seems better but a little more costly is there a canonical way to do this?

    Read the article

  • Are there Windows virtual images available for development? [closed]

    - by Nick T
    I want to test deployment of a Windows application and a virtual PC seems the easiest method (I could be wrong, feel free to comment, but the question still stands). Courtesy my Windows 7 I have Virtual PC, and I seem to recall way back in XP I could download a pre-made image for Virtual PC 200x(7?) and use that without having to install from media. Are there any similar images for developers for Virtual PC?

    Read the article

  • Should I be running VM's(Virtual Box) for development on the same hdd as my os or a external usb (2.0) HDD or usb (2.0) flash drive

    - by J. Brown
    I have a mac book pro (7200 rpm / 8GB ram) and I like the idea of virtualized development environments as I like to experiment with different technologies and don't like to have environmental cross contamination. I would like to know for the vm's I run (rarely 2 at time..almost always 1 vm at a time) should the virtual hdd be on my laptops native hdd or some external form (usb hdd, usb flash, or since i have mac express card based sad ?). I don't mind maxing out my ram to 16GB if thats a better option to have in the mix. Thank you

    Read the article

  • Setting up and using Bing Translate API Service for Machine Translation

    - by Rick Strahl
    Last week I spent quite a bit of time trying to set up the Bing Translate API service. I can honestly say this was one of the most screwed up developer experiences I've had in a long while - specifically related to the byzantine sign up process that Microsoft has in place. Not only is it nearly impossible to find decent documentation on the required signup process, some of the links in the docs are just plain wrong, and some of the account pages you need to access the actual account information once signed up are not linked anywhere from the administration UI. To make things even harder is the fact that the APIs changed a while back, with a completely new authentication scheme that's described and not directly linked documentation topic also made for a very frustrating search experience. It's a bummer that this is the case too, because the actual API itself is easy to use and works very well - fast and reasonably accurate (as accurate as you can expect machine translation to be). But the sign up process is a pain in the ass doubtlessly leaving many people giving up in frustration. In this post I'll try to hit all the points needed to set up to use the Bing Translate API in one place since such a document seems to be missing from Microsoft. Hopefully the API folks at Microsoft will get their shit together and actually provide this sort of info on their site… Signing Up The first step required is to create a Windows Azure MarketPlace account. Go to: https://datamarket.azure.com/ Sign in with your Windows Live Id If you don't have an account you will be taken to a registration page which you have to fill out. Follow the links and complete the registration. Once you're signed in you can start adding services. Click on the Data Link on the main page Select Microsoft Translator from the list This adds the Microsoft Bing Translator to your services. Pricing The page shows the pricing matrix and the free service which provides 2 megabytes for translations a month for free. Prices go up steeply from there. Pricing is determined by actual bytes of the result translations used. Max translations are 1000 characters so at minimum this means you get around 2000 translations a month for free. However most translations are probable much less so you can expect larger number of translations to go through. For testing or low volume translations this should be just fine. Once signed up there are no further instructions and you're left in limbo on the MS site. Register your Application Once you've created the Data association with Translator the next step is registering your application. To do this you need to access your developer account. Go to https://datamarket.azure.com/developer/applications/register Provide a ClientId, which is effectively the unique string identifier for your application (not your customer id!) Provide your name The client secret was auto-created and this becomes your 'password' For the redirect url provide any https url: https://microsoft.com works Give this application a description of your choice so you can identify it in the list of apps Now, once you've registered your application, keep track of the ClientId and ClientSecret - those are the two keys you need to authenticate before you can call the Translate API. Oddly the applications page is hidden from the Azure Portal UI. I couldn't find a direct link from anywhere on the site back to this page where I can examine my developer application keys. To find them you can go to: https://datamarket.azure.com/developer/applications You can come back here to look at your registered applications and pick up the ClientID and ClientSecret. Fun eh? But we're now ready to actually call the API and do some translating. Using the Bing Translate API The good news is that after this signup hell, using the API is pretty straightforward. To use the translation API you'll need to actually use two services: You need to call an authentication API service first, before you can call the actual translator API. These two APIs live on different domains, and the authentication API returns JSON data while the translator service returns XML. So much for consistency. Authentication The first step is authentication. The service uses oAuth authentication with a  bearer token that has to be passed to the translator API. The authentication call retrieves the oAuth token that you can then use with the translate API call. The bearer token has a short 10 minute life time, so while you can cache it for successive calls, the token can't be cached for long periods. This means for Web backend requests you typically will have to authenticate each time unless you build a more elaborate caching scheme that takes the timeout into account (perhaps using the ASP.NET Cache object). For low volume operations you can probably get away with simply calling the auth API for every translation you do. To call the Authentication API use code like this:/// /// Retrieves an oAuth authentication token to be used on the translate /// API request. The result string needs to be passed as a bearer token /// to the translate API. /// /// You can find client ID and Secret (or register a new one) at: /// https://datamarket.azure.com/developer/applications/ /// /// The client ID of your application /// The client secret or password /// public string GetBingAuthToken(string clientId = null, string clientSecret = null) { string authBaseUrl = https://datamarket.accesscontrol.windows.net/v2/OAuth2-13; if (string.IsNullOrEmpty(clientId) || string.IsNullOrEmpty(clientSecret)) { ErrorMessage = Resources.Resources.Client_Id_and_Client_Secret_must_be_provided; return null; } var postData = string.Format("grant_type=client_credentials&client_id={0}" + "&client_secret={1}" + "&scope=http://api.microsofttranslator.com", HttpUtility.UrlEncode(clientId), HttpUtility.UrlEncode(clientSecret)); // POST Auth data to the oauth API string res, token; try { var web = new WebClient(); web.Encoding = Encoding.UTF8; res = web.UploadString(authBaseUrl, postData); } catch (Exception ex) { ErrorMessage = ex.GetBaseException().Message; return null; } var ser = new JavaScriptSerializer(); var auth = ser.Deserialize<BingAuth>(res); if (auth == null) return null; token = auth.access_token; return token; } private class BingAuth { public string token_type { get; set; } public string access_token { get; set; } } This code basically takes the client id and secret and posts it at the oAuth endpoint which returns a JSON string. Here I use the JavaScript serializer to deserialize the JSON into a custom object I created just for deserialization. You can also use JSON.NET and dynamic deserialization if you are already using JSON.NET in your app in which case you don't need the extra type. In my library that houses this component I don't, so I just rely on the built in serializer. The auth method returns a long base64 encoded string which can be used as a bearer token in the translate API call. Translation Once you have the authentication token you can use it to pass to the translate API. The auth token is passed as an Authorization header and the value is prefixed with a 'Bearer ' prefix for the string. Here's what the simple Translate API call looks like:/// /// Uses the Bing API service to perform translation /// Bing can translate up to 1000 characters. /// /// Requires that you provide a CLientId and ClientSecret /// or set the configuration values for these two. /// /// More info on setup: /// http://www.west-wind.com/weblog/ /// /// Text to translate /// Two letter culture name /// Two letter culture name /// Pass an access token retrieved with GetBingAuthToken. /// If not passed the default keys from .config file are used if any /// public string TranslateBing(string text, string fromCulture, string toCulture, string accessToken = null) { string serviceUrl = "http://api.microsofttranslator.com/V2/Http.svc/Translate"; if (accessToken == null) { accessToken = GetBingAuthToken(); if (accessToken == null) return null; } string res; try { var web = new WebClient(); web.Headers.Add("Authorization", "Bearer " + accessToken); string ct = "text/plain"; string postData = string.Format("?text={0}&from={1}&to={2}&contentType={3}", HttpUtility.UrlEncode(text), fromCulture, toCulture, HttpUtility.UrlEncode(ct)); web.Encoding = Encoding.UTF8; res = web.DownloadString(serviceUrl + postData); } catch (Exception e) { ErrorMessage = e.GetBaseException().Message; return null; } // result is a single XML Element fragment var doc = new XmlDocument(); doc.LoadXml(res); return doc.DocumentElement.InnerText; } The first of this code deals with ensuring the auth token exists. You can either pass the token into the method manually or let the method automatically retrieve the auth code on its own. In my case I'm using this inside of a Web application and in that situation I simply need to re-authenticate every time as there's no convenient way to manage the lifetime of the auth cookie. The auth token is added as an Authorization HTTP header prefixed with 'Bearer ' and attached to the request. The text to translate, the from and to language codes and a result format are passed on the query string of this HTTP GET request against the Translate API. The translate API returns an XML string which contains a single element with the translated string. Using the Wrapper Methods It should be pretty obvious how to use these two methods but here are a couple of test methods that demonstrate the two usage scenarios:[TestMethod] public void TranslateBingWithAuthTest() { var translate = new TranslationServices(); string clientId = DbResourceConfiguration.Current.BingClientId; string clientSecret = DbResourceConfiguration.Current.BingClientSecret; string auth = translate.GetBingAuthToken(clientId, clientSecret); Assert.IsNotNull(auth); string text = translate.TranslateBing("Hello World we're back home!", "en", "de",auth); Assert.IsNotNull(text, translate.ErrorMessage); Console.WriteLine(text); } [TestMethod] public void TranslateBingIntegratedTest() { var translate = new TranslationServices(); string text = translate.TranslateBing("Hello World we're back home!","en","de"); Assert.IsNotNull(text, translate.ErrorMessage); Console.WriteLine(text); } Other API Methods The Translate API has a number of methods available and this one is the simplest one but probably also the most common one that translates a single string. You can find additional methods for this API here: http://msdn.microsoft.com/en-us/library/ff512419.aspx Soap and AJAX APIs are also available and documented on MSDN: http://msdn.microsoft.com/en-us/library/dd576287.aspx These links will be your starting points for calling other methods in this API. Dual Interface I've talked about my database driven localization provider here in the past, and it's for this tool that I added the Bing localization support. Basically I have a localization administration form that allows me to translate individual strings right out of the UI, using both Google and Bing APIs: As you can see in this example, the results from Google and Bing can vary quite a bit - in this case Google is stumped while Bing actually generated a valid translation. At other times it's the other way around - it's pretty useful to see multiple translations at the same time. Here I can choose from one of the values and driectly embed them into the translated text field. Lost in Translation There you have it. As I mentioned using the API once you have all the bureaucratic crap out of the way calling the APIs is fairly straight forward and reasonably fast, even if you have to call the Auth API for every call. Hopefully this post will help out a few of you trying to navigate the Microsoft bureaucracy, at least until next time Microsoft upends everything and introduces new ways to sign up again. Until then - happy translating… Related Posts Translation method Source on Github Translating with Google Translate without Google API Keys Creating a data-driven ASP.NET Resource Provider© Rick Strahl, West Wind Technologies, 2005-2013Posted in Localization  ASP.NET  .NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

    Read the article

  • Virtual Machines and Automatic Software Updates

    - by Zian Choy
    It's obvious that one's main computer should always be have all the latest security patches and most people don't blink an eye when Microsoft Update installs non-security updates. In the land of virtual machines, I've run into 2 problems with automatic updates: The virtual machines are only run when needed. Only Windows virtual machines seem to patch themselves. To elaborate on #1, I generally make a virtual machine with a purpose in mind. For example, when I needed an old copy of Internet Explorer to reproduce a bug in RSS Bandit, I had a Virtual PC named RSS Bandit. The machine only stayed running for a few minutes at a time. Consequently, there is no downtime for the machine to download updates at 3 AM. To elaborate on #2, I've noticed that if I haven't run a Windows virtual machine in a while, then the moment I log in, the computer frantically downloads updates and within seconds, if I click the Start button, there is a little orange shield next to the "Shutdown" button. However, I ran a freshly created Ubuntu VM for several hours today with hundreds of updates pending and it seemed to never download any of them or install any of them. Is there any reason to be concerned about running VMs with dozens of security holes? If I should be concerned, then is there any way to get Ubuntu to download and install updates rather than just advertising a long list of updates to download next century? I've already tried telling Ubuntu to automatically download and install updates.

    Read the article

  • Defragging Host OS of VMWare

    - by JackLocke
    Hi All, I want to ask something that has been puzzling me from last few days. I will try to explain my problem as clear as I can ... I have VMWare Workstation installed in my machine. And I use one separate 100Gb drive which stores all of my virtual machines, nothing else. Now, last week I was playing with a De-fragmentation tool called "Smart Defrag" which showed me in its analysis report that my drive where I am currently storing all of my Virtual Machines has more than 80% of fragmentation !!! Now my question is ... What will be the effect on my Guest / VM machine performance if I defrag my Host machine ... I mean this Host machine is essentially storing those virtual machines, but still dont have any direct access to what ever is stored in those machines ... so defraging the host should not cause any problem. But before proceeding, I want to hear from other people who may have met same problem. I will really appreciate any help ... BTW, I am using Windows 7 as Host and the guest machines I am using are Windows 2008 & 2003 & Ubuntu 10.04 THanks, Jack

    Read the article

  • Join Domain from VM

    - by Adis
    I have two VMs running on VMWare Player. I use NAT adapter settings. The host machine for VMs is running on corporate network. First VM has Domain controller running and I can log in on that machine using domain credentials. I named domain wm.local When I run IP config on this machine: IP: 192.168.87.132 Def Gataway: 192.168.87.2 DNS server: 192.168.87.2 DHCP server: 192.168.87.254 Second VM cannot join domain. When I try it with domain WM I'm propmted for credentials. And I enter Administrator credentials and than it waits for some time and I get response: "The specified domain either does not exist or could not be contacted" If i type wm.local as domain when trying to join it does not prompt me to login but just shows "An Active Directory Domain Controller (AD DC) for the domain wm.local could not be contacted. And here it takes no time to get this error message. Ipconfig on this machine: IP: 192.168.87.134 Def Gataway: 192.168.87.2 DNS server: 192.168.87.2 DHCP server: 192.168.87.254 I can ping second VM from first one. And I disabled firewalls on both machines. Any ideas? Is there any manual for this?

    Read the article

  • Bringing my Dell XPS 13 ultrabook back to factory state

    - by TysHTTP
    I have a brand new Dell XPS 13 ultra book. After i picked it up at the store, i wiped the exising partitions which also contained the restore/rescue data, which you need to reinstall the factory version of Windows 8 that comes with this machine. I did this because we have a different MS partner edition of Windows which i prefer to run. After doing all this, i noticed that there was something wrong with machine. No real damage, but the specs are not completely as they should be. Turned out that a simple mistake while ordering. Now, long story short, the shop says that it has no problem with taking the product back, as long as it is in it's original state. And this is the problem i'm having, because i formatted the original partitions that contain that rescue option / windows 8 setup, i don't have a clue whether it's possible to get back to that original. Does anyone have an idea on how to get this fixed?

    Read the article

  • Representing server state with a metric

    - by Sal
    I'm using Microsoft's Performance Monitor to dump logs of RAM, CPU, network, and disk usage from multiple servers. I'd like to get a single metric that captures the state of a given variable to a good extent. For instance, disk usage is pretty stable, so if I take a single reading that says I have 50% remaining disk space, that reading will give me an accurate measure for the day. (The servers aren't doing heavy IO writing.) However, the tricky part here is monitoring CPU and network usage. The logs currently dump the % CPU usage every ten seconds. If I take a straight average of the numbers, it may not represent reality, as % CPU will be much lower during the night than day. (We host websites that sell appliance items.) I'd like to get an average over a span during peak hours (about 5 hours in the day) and present a daily peak hour metric. Of course, there are most likely some readings that will come in as overly spiked (if multiple users pinged the server at once) or no use (a momentary idle state). Is there a standard distribution/test industries use in these situation?

    Read the article

  • Removing a device in "removed" state from Linux software RAID array

    - by Sahasranaman MS
    My workstation has two disks(/dev/sd[ab]), both with similar partitioning. /dev/sdb failed, and cat /proc/mdstat stopped showing the second sdb partition. I ran mdadm --fail and mdadm --remove for all partitions from the failed disk on the arrays that use them, although all such commands failed with mdadm: set device faulty failed for /dev/sdb2: No such device mdadm: hot remove failed for /dev/sdb2: No such device or address Then I hot swapped the failed disk, partitioned the new disk and added the partitions to the respective arrays. All arrays got rebuilt properly except one, because in /dev/md2, the failed disk doesn't seem to have been removed from the array properly. Because of this, the new partition keeps getting added as a spare to the partition, and its status remains degraded. Here's what mdadm --detail /dev/md2 shows: [root@ldmohanr ~]# mdadm --detail /dev/md2 /dev/md2: Version : 1.1 Creation Time : Tue Dec 27 22:55:14 2011 Raid Level : raid1 Array Size : 52427708 (50.00 GiB 53.69 GB) Used Dev Size : 52427708 (50.00 GiB 53.69 GB) Raid Devices : 2 Total Devices : 2 Persistence : Superblock is persistent Intent Bitmap : Internal Update Time : Fri Nov 23 14:59:56 2012 State : active, degraded Active Devices : 1 Working Devices : 2 Failed Devices : 0 Spare Devices : 1 Name : ldmohanr.net:2 (local to host ldmohanr.net) UUID : 4483f95d:e485207a:b43c9af2:c37c6df1 Events : 5912611 Number Major Minor RaidDevice State 0 8 2 0 active sync /dev/sda2 1 0 0 1 removed 2 8 18 - spare /dev/sdb2 To remove a disk, mdadm needs a device filename, which was /dev/sdb2 originally, but that no longer refers to device number 1. I need help with removing device number 1 with 'removed' status and making /dev/sdb2 active.

    Read the article

  • Connections to IIS sometimes get stuck in CLOSE_WAIT state

    - by randomhuman
    Our application includes an ASP.Net web service that only needs to deal with a handful of clients. As such, the 10 incoming connection limit of Windows XP Pro is generally not a problem. However, on one particular server, connections are occasionally becoming stuck in the CLOSE_WAIT state. These connections build up over time and eventually new client connections are refused because the maximum number of connections are used up. From my googling it sounds like a failure of the webservice to properly close the connection can cause this problem, but as it works just fine on hundreds of other Windows XP pro machines I can't see it being a bug in our code. It also ran fine on the affected machine until some shenanigans on the part of the end user (I think they set about deleting duplicate files in order to reduce their disk usage, but they did not exactly come clean about it). What could the user have changed to introduce this problem? Is there any way I can force connections that are in CLOSE_WAIT to time out rather than letting them hang around? I have seen suggestions to reduce TcpTimedWaitDelay, but that only relates to the TIME_WAIT state, and changing it did not have any effect.

    Read the article

< Previous Page | 31 32 33 34 35 36 37 38 39 40 41 42  | Next Page >