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  • How do I install a Wimax usb driver?

    - by kakaz
    I am using wimax usb modem in Ubuntu 9.04 properly. I am familiar with Ubuntu 10.04 and try to install the same deb file to use my wimax USB modem, but it could not install and give me the following error message: $ sudo dpkg -i green-packet-wimax-usb_i386.iso.deb (Reading database ... 206628 files and directories currently installed.) Preparing to replace green-packet-wimax-usb 1.12 (using green-packet-wimax- usb_i386.iso.deb) ... /var/lib/dpkg/info/green-packet-wimax-usb.prerm: 45: /etc/init.d/wimaxd: not found Removing any system startup links for /etc/init.d/wimaxd ... FATAL: Module mt7118_usb_os not found. Unpacking replacement green-packet-wimax-usb ... Setting up green-packet-wimax-usb (1.12) ... FATAL: Error inserting mt7118_usb_glue (/lib/modules/2.6.32-28-generic/kernel/drivers/net/mt7118_usb_glue.ko): Invalid module format dpkg: error processing green-packet-wimax-usb (--install): subprocess installed post-installation script returned error exit status 1 Processing triggers for ureadahead ... Processing triggers for desktop-file-utils ... Processing triggers for python-gmenu ... Rebuilding /usr/share/applications/desktop.en_US.utf8.cache... Processing triggers for libc-bin ... ldconfig deferred processing now taking place Processing triggers for python-support ... Errors were encountered while processing: The error (Line 9) give me some clue that the mt7118_usb_glue.ko kernel object can't insert it. So, I think this may be due to it's kernel dependencies. Can anybody tell me how I can install this kernel object to my new Ubuntu 10.04 kernel?

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  • Wireless not working on Dell Inspirion 1501 after upgrading to Ubuntu 12.04 tried steps in other threads

    - by mark burton
    I updated to Ubuntu 12.04 and now my wireless is not working. No icon for it. Tried some of the troubleshooting in other threads but can't get it to work. Would really appreciate any help Thanks! " *-network description: Network controller product: BCM4311 802.11a/b/g vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:05:00.0 version: 01 width: 32 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=b43-pci-bridge latency=0 resources: irq:18 memory:c0200000-c0203fff *-network description: Ethernet interface product: BCM4401-B0 100Base-TX vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:08:00.0 logical name: eth0 version: 02 serial: 00:19:b9:5c:d1:52 size: 100Mbit/s capacity: 100Mbit/s width: 32 bits clock: 33MHz capabilities: pm bus_master cap_list ethernet physical mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=b44 driverversion=2.0 duplex=full ip=10.0.0.6 latency=64 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:21 memory:c0300000-c0301fff " lsub results Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 002: ID 046d:c526 Logitech, Inc. Nano Receiver $ lspci 00:00.0 Host bridge: Advanced Micro Devices [AMD] nee ATI RS480 Host Bridge (rev 10) 00:01.0 PCI bridge: Advanced Micro Devices [AMD] nee ATI RS480 PCI Bridge 00:05.0 PCI bridge: Advanced Micro Devices [AMD] nee ATI RS480 PCI Bridge 00:06.0 PCI bridge: Advanced Micro Devices [AMD] nee ATI RS480 PCI Bridge 00:12.0 SATA controller: Advanced Micro Devices [AMD] nee ATI SB600 Non-Raid-5 SATA 00:13.0 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI0) 00:13.1 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI1) 00:13.2 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI2) 00:13.3 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI3) 00:13.4 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI4) 00:13.5 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB Controller (EHCI) 00:14.0 SMBus: Advanced Micro Devices [AMD] nee ATI SBx00 SMBus Controller (rev 13) 00:14.1 IDE interface: Advanced Micro Devices [AMD] nee ATI SB600 IDE 00:14.2 Audio device: Advanced Micro Devices [AMD] nee ATI SBx00 Azalia (Intel HDA) 00:14.3 ISA bridge: Advanced Micro Devices [AMD] nee ATI SB600 PCI to LPC Bridge 00:14.4 PCI bridge: Advanced Micro Devices [AMD] nee ATI SBx00 PCI to PCI Bridge 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control 01:05.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RS482 [Radeon Xpress 200M] 05:00.0 Network controller: Broadcom Corporation BCM4311 802.11a/b/g (rev 01) 08:00.0 Ethernet controller: Broadcom Corporation BCM4401-B0 100Base-TX (rev 02) 08:01.0 SD Host controller: Ricoh Co Ltd R5C822 SD/SDIO/MMC/MS/MSPro Host Adapter (rev 19) 08:01.1 System peripheral: Ricoh Co Ltd R5C843 MMC Host Controller (rev 01) rfkill list all 0: dell-wifi: Wireless LAN Soft blocked: no Hard blocked: no

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  • How to log correct context with Threadpool threads using log4net?

    - by myotherme
    I am trying to find a way to log useful context from a bunch of threads. The problem is that a lot of code is dealt with on Events that are arriving via threadpool threads (as far as I can tell) so their names are not in relation to any context. The problem can be demonstrated with the following code: class Program { private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); static void Main(string[] args) { new Thread(TestThis).Start("ThreadA"); new Thread(TestThis).Start("ThreadB"); Console.ReadLine(); } private static void TestThis(object name) { var nameStr = (string)name; Thread.CurrentThread.Name = nameStr; log4net.ThreadContext.Properties["ThreadContext"] = nameStr; log4net.LogicalThreadContext.Properties["LogicalThreadContext"] = nameStr; log.Debug("From Thread itself"); ThreadPool.QueueUserWorkItem(x => log.Debug("From threadpool Thread: " + nameStr)); } } The Conversion pattern is: %date [%thread] %-5level %logger [%property] - %message%newline The output is like so: 2010-05-21 15:08:02,357 [ThreadA] DEBUG LogicalContextTest.Program [{LogicalThreadContext=ThreadA, log4net:HostName=xxx, ThreadContext=ThreadA}] - From Thread itself 2010-05-21 15:08:02,357 [ThreadB] DEBUG LogicalContextTest.Program [{LogicalThreadContext=ThreadB, log4net:HostName=xxx, ThreadContext=ThreadB}] - From Thread itself 2010-05-21 15:08:02,404 [7] DEBUG LogicalContextTest.Program [{log4net:HostName=xxx}] - From threadpool Thread: ThreadA 2010-05-21 15:08:02,420 [16] DEBUG LogicalContextTest.Program [{log4net:HostName=xxx}] - From threadpool Thread: ThreadB As you can see the last two rows have no Names of useful information to distinguish the 2 threads, other than manually adding the name to the message (which I want to avoid). How can I get the Name/Context into the log for the threadpool threads without adding it to the message at every call?

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  • how can i make sure only a single record is inserted when multiple apache threads are trying to acce

    - by Ed Gl
    I have a web service (xmlrpc service to be exact) that handles among other things writing data into the database. Here's the scenario: I often receive requests to either update or insert a record. What I would do is this: If the record already exists, append to the record, If not, create a new record The issue is that there are certain times I would get a 'burst' of requests, which spawns several apache threads to handle the request. These 'bursts' would come within less than milliseconds of each other. I now have several threads performing #1 and #2. Often two threads would would 'pass' number #1 and actually create two duplicate records (except for the primary key). I'd like to use some locking mechanism to prevent other threads from accessing the table while the other thread finishes its work. I'm just afraid of using it because if something happens I don't want to leave the table locked. Is there a solid way of handling this? I'm open to using locks if I can do it properly. Thanks,

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  • What is the fastest cyclic synchronization in Java (ExecutorService vs. CyclicBarrier vs. X)?

    - by Alex Dunlop
    Which Java synchronization construct is likely to provide the best performance for a concurrent, iterative processing scenario with a fixed number of threads like the one outlined below? After experimenting on my own for a while (using ExecutorService and CyclicBarrier) and being somewhat surprised by the results, I would be grateful for some expert advice and maybe some new ideas. Existing questions here do not seem to focus primarily on performance, hence this new one. Thanks in advance! The core of the app is a simple iterative data processing algorithm, parallelized to the spread the computational load across 8 cores on a Mac Pro, running OS X 10.6 and Java 1.6.0_07. The data to be processed is split into 8 blocks and each block is fed to a Runnable to be executed by one of a fixed number of threads. Parallelizing the algorithm was fairly straightforward, and it functionally works as desired, but its performance is not yet what I think it could be. The app seems to spend a lot of time in system calls synchronizing, so after some profiling I wonder whether I selected the most appropriate synchronization mechanism(s). A key requirement of the algorithm is that it needs to proceed in stages, so the threads need to sync up at the end of each stage. The main thread prepares the work (very low overhead), passes it to the threads, lets them work on it, then proceeds when all threads are done, rearranges the work (again very low overhead) and repeats the cycle. The machine is dedicated to this task, Garbage Collection is minimized by using per-thread pools of pre-allocated items, and the number of threads can be fixed (no incoming requests or the like, just one thread per CPU core). V1 - ExecutorService My first implementation used an ExecutorService with 8 worker threads. The program creates 8 tasks holding the work and then lets them work on it, roughly like this: // create one thread per CPU executorService = Executors.newFixedThreadPool( 8 ); ... // now process data in cycles while( ...) { // package data into 8 work items ... // create one Callable task per work item ... // submit the Callables to the worker threads executorService.invokeAll( taskList ); } This works well functionally (it does what it should), and for very large work items indeed all 8 CPUs become highly loaded, as much as the processing algorithm would be expected to allow (some work items will finish faster than others, then idle). However, as the work items become smaller (and this is not really under the program's control), the user CPU load shrinks dramatically: blocksize | system | user | cycles/sec 256k 1.8% 85% 1.30 64k 2.5% 77% 5.6 16k 4% 64% 22.5 4096 8% 56% 86 1024 13% 38% 227 256 17% 19% 420 64 19% 17% 948 16 19% 13% 1626 Legend: - block size = size of the work item (= computational steps) - system = system load, as shown in OS X Activity Monitor (red bar) - user = user load, as shown in OS X Activity Monitor (green bar) - cycles/sec = iterations through the main while loop, more is better The primary area of concern here is the high percentage of time spent in the system, which appears to be driven by thread synchronization calls. As expected, for smaller work items, ExecutorService.invokeAll() will require relatively more effort to sync up the threads versus the amount of work being performed in each thread. But since ExecutorService is more generic than it would need to be for this use case (it can queue tasks for threads if there are more tasks than cores), I though maybe there would be a leaner synchronization construct. V2 - CyclicBarrier The next implementation used a CyclicBarrier to sync up the threads before receiving work and after completing it, roughly as follows: main() { // create the barrier barrier = new CyclicBarrier( 8 + 1 ); // create Runable for thread, tell it about the barrier Runnable task = new WorkerThreadRunnable( barrier ); // start the threads for( int i = 0; i < 8; i++ ) { // create one thread per core new Thread( task ).start(); } while( ... ) { // tell threads about the work ... // N threads + this will call await(), then system proceeds barrier.await(); // ... now worker threads work on the work... // wait for worker threads to finish barrier.await(); } } class WorkerThreadRunnable implements Runnable { CyclicBarrier barrier; WorkerThreadRunnable( CyclicBarrier barrier ) { this.barrier = barrier; } public void run() { while( true ) { // wait for work barrier.await(); // do the work ... // wait for everyone else to finish barrier.await(); } } } Again, this works well functionally (it does what it should), and for very large work items indeed all 8 CPUs become highly loaded, as before. However, as the work items become smaller, the load still shrinks dramatically: blocksize | system | user | cycles/sec 256k 1.9% 85% 1.30 64k 2.7% 78% 6.1 16k 5.5% 52% 25 4096 9% 29% 64 1024 11% 15% 117 256 12% 8% 169 64 12% 6.5% 285 16 12% 6% 377 For large work items, synchronization is negligible and the performance is identical to V1. But unexpectedly, the results of the (highly specialized) CyclicBarrier seem MUCH WORSE than those for the (generic) ExecutorService: throughput (cycles/sec) is only about 1/4th of V1. A preliminary conclusion would be that even though this seems to be the advertised ideal use case for CyclicBarrier, it performs much worse than the generic ExecutorService. V3 - Wait/Notify + CyclicBarrier It seemed worth a try to replace the first cyclic barrier await() with a simple wait/notify mechanism: main() { // create the barrier // create Runable for thread, tell it about the barrier // start the threads while( ... ) { // tell threads about the work // for each: workerThreadRunnable.setWorkItem( ... ); // ... now worker threads work on the work... // wait for worker threads to finish barrier.await(); } } class WorkerThreadRunnable implements Runnable { CyclicBarrier barrier; @NotNull volatile private Callable<Integer> workItem; WorkerThreadRunnable( CyclicBarrier barrier ) { this.barrier = barrier; this.workItem = NO_WORK; } final protected void setWorkItem( @NotNull final Callable<Integer> callable ) { synchronized( this ) { workItem = callable; notify(); } } public void run() { while( true ) { // wait for work while( true ) { synchronized( this ) { if( workItem != NO_WORK ) break; try { wait(); } catch( InterruptedException e ) { e.printStackTrace(); } } } // do the work ... // wait for everyone else to finish barrier.await(); } } } Again, this works well functionally (it does what it should). blocksize | system | user | cycles/sec 256k 1.9% 85% 1.30 64k 2.4% 80% 6.3 16k 4.6% 60% 30.1 4096 8.6% 41% 98.5 1024 12% 23% 202 256 14% 11.6% 299 64 14% 10.0% 518 16 14.8% 8.7% 679 The throughput for small work items is still much worse than that of the ExecutorService, but about 2x that of the CyclicBarrier. Eliminating one CyclicBarrier eliminates half of the gap. V4 - Busy wait instead of wait/notify Since this app is the primary one running on the system and the cores idle anyway if they're not busy with a work item, why not try a busy wait for work items in each thread, even if that spins the CPU needlessly. The worker thread code changes as follows: class WorkerThreadRunnable implements Runnable { // as before final protected void setWorkItem( @NotNull final Callable<Integer> callable ) { workItem = callable; } public void run() { while( true ) { // busy-wait for work while( true ) { if( workItem != NO_WORK ) break; } // do the work ... // wait for everyone else to finish barrier.await(); } } } Also works well functionally (it does what it should). blocksize | system | user | cycles/sec 256k 1.9% 85% 1.30 64k 2.2% 81% 6.3 16k 4.2% 62% 33 4096 7.5% 40% 107 1024 10.4% 23% 210 256 12.0% 12.0% 310 64 11.9% 10.2% 550 16 12.2% 8.6% 741 For small work items, this increases throughput by a further 10% over the CyclicBarrier + wait/notify variant, which is not insignificant. But it is still much lower-throughput than V1 with the ExecutorService. V5 - ? So what is the best synchronization mechanism for such a (presumably not uncommon) problem? I am weary of writing my own sync mechanism to completely replace ExecutorService (assuming that it is too generic and there has to be something that can still be taken out to make it more efficient). It is not my area of expertise and I'm concerned that I'd spend a lot of time debugging it (since I'm not even sure my wait/notify and busy wait variants are correct) for uncertain gain. Any advice would be greatly appreciated.

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  • Where do I define a group policy that will set a users desktop background color to green the first time they log in?

    - by Tyler
    Servers: W2k8 R2 x64 Desktops: Win7 Pro x64 Our current group policy uses a custom ADM file to define certain properties of the desktop (Background Image (centered), Background Color is green (00 74 00)). This policy works for us, but the down-side is that policies defined in our custom ADM are only applied after a GPUpdate /Force is applied. We would like these desktop theme settings to be applied the first time the user logs onto the computer. I've been working on a new policy that forces the computer to wait for the network when the user logs on to handle folder redirection. The reason for writing the new policy was to resolve the issue that a user needs to run GPupdate /Force the first time they log in, so it doesn't make sense for me to implement the new policy if there is still something that requires GPUpdate /Force to get the user in the state that we want them. I've moved the setting for background image out into Admin Templates- Desktop- Desktop- "Desktop Wallpaper" so this is now being set properly when the user first logs in. Now I'm left with a black background until I force a group policy update. I have tried to play around with setting a default "Theme" and had limited success; this was not reliable enough to call a solution. I suppose I could set the background color with a script? Any thoughts? It feels like I'm missing something obvious, or that this should be much easier than it is.

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  • Are there any tools to optimize the number of consumer and producer threads on a JMS queue?

    - by lindelof
    I'm working on an application that is distributed over two JBoss instances and that produces/consumes JMS messages on several JMS queues. When we configured the application we had to determine which threading model we would use, in particular the number of producing and consuming threads per queue. We have done this in a rather ad-hoc fashion but after reading the most recent columns by Herb Sutter in Dr Dobbs (in particular this one) I would like to size our threads in a more rigorous manner. Are there any methods/tools to measure the throughput of JMS queues (in particular JBoss Messaging queues) as a function of the number of producing/consuming threads?

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  • What Use are Threads Outside of Parallel Problems on MultiCore Systesm?

    - by Robert S. Barnes
    Threads make the design, implementation and debugging of a program significantly more difficult. Yet many people seem to think that every task in a program that can be threaded should be threaded, even on a single core system. I can understand threading something like an MPEG2 decoder that's going to run on a multicore cpu ( which I've done ), but what can justify the significant development costs threading entails when you're talking about a single core system or even a multicore system if your task doesn't gain significant performance from a parallel implementation? Or more succinctly, what kinds of non-performance related problems justify threading? Edit Well I just ran across one instance that's not CPU limited but threads make a big difference: TCP, HTTP and the Multi-Threading Sweet Spot Multiple threads are pretty useful when trying to max out your bandwidth to another peer over a high latency network connection. Non-blocking I/O would use significantly less local CPU resources, but would be much more difficult to design and implement.

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  • In C# is there a thread scheduler for long running threads?

    - by LogicMagic
    Hi, Our scenario is a network scanner. It connects to a set of hosts and scans them in parallel for a while using low priority background threads. I want to be able to schedule lots of work but only have any given say ten or whatever number of hosts scanned in parallel. Even if I create my own threads, the many callbacks and other asynchronous goodness uses the ThreadPool and I end up running out of resources. I should look at MonoTorrent... If I use THE ThreadPool, can I limit my application to some number that will leave enough for the rest of the application to Run smoothly? Is there a threadpool that I can initialize to n long lived threads?

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  • how to make different threads executing different parts in cuda ?

    - by Vickey
    I am working on cuda and I have some problem related to thread synchronization. In my code I need threads to execute different part like one thread - all thread - one thread this is what I want. In the initial part of code only one thread will execute and then some part will be executed by all threads then again single thread. Also the threads are executing in a loop. Can anyone tell me how to do that? It's a kinda urgent. I'll be grateful with any help. Thanks

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  • Incorrect monitor colours

    - by PedroGabriel
    I'm using Ubuntu 11.10 and my monitor had a problem where Green is the bright colour, there's no way to change it in the monitor settings, so when I was using WinXP (I'm new in here) I changed the green to lower using Video Driver settings, in here (ubuntu) I don't know exactly how I would change the green colour to low, so my "black" would be seem has a real black, no green. Thanks for reading. Sorry for bad English.

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  • Creating STA COM compatible ASP.NET Applications

    - by Rick Strahl
    When building ASP.NET applications that interface with old school COM objects like those created with VB6 or Visual FoxPro (MTDLL), it's extremely important that the threads that are serving requests use Single Threaded Apartment Threading. STA is a COM built-in technology that allows essentially single threaded components to operate reliably in a multi-threaded environment. STA's guarantee that COM objects instantiated on a specific thread stay on that specific thread and any access to a COM object from another thread automatically marshals that thread to the STA thread. The end effect is that you can have multiple threads, but a COM object instance lives on a fixed never changing thread. ASP.NET by default uses MTA (multi-threaded apartment) threads which are truly free spinning threads that pay no heed to COM object marshaling. This is vastly more efficient than STA threading which has a bit of overhead in determining whether it's OK to run code on a given thread or whether some sort of thread/COM marshaling needs to occur. MTA COM components can be very efficient, but STA COM components in a multi-threaded environment always tend to have a fair amount of overhead. It's amazing how much COM Interop I still see today so while it seems really old school to be talking about this topic, it's actually quite apropos for me as I have many customers using legacy COM systems that need to interface with other .NET applications. In this post I'm consolidating some of the hacks I've used to integrate with various ASP.NET technologies when using STA COM Components. STA in ASP.NET Support for STA threading in the ASP.NET framework is fairly limited. Specifically only the original ASP.NET WebForms technology supports STA threading directly via its STA Page Handler implementation or what you might know as ASPCOMPAT mode. For WebForms running STA components is as easy as specifying the ASPCOMPAT attribute in the @Page tag:<%@ Page Language="C#" AspCompat="true" %> which runs the page in STA mode. Removing it runs in MTA mode. Simple. Unfortunately all other ASP.NET technologies built on top of the core ASP.NET engine do not support STA natively. So if you want to use STA COM components in MVC or with class ASMX Web Services, there's no automatic way like the ASPCOMPAT keyword available. So what happens when you run an STA COM component in an MTA application? In low volume environments - nothing much will happen. The COM objects will appear to work just fine as there are no simultaneous thread interactions and the COM component will happily run on a single thread or multiple single threads one at a time. So for testing running components in MTA environments may appear to work just fine. However as load increases and threads get re-used by ASP.NET COM objects will end up getting created on multiple different threads. This can result in crashes or hangs, or data corruption in the STA components which store their state in thread local storage on the STA thread. If threads overlap this global store can easily get corrupted which in turn causes problems. STA ensures that any COM object instance loaded always stays on the same thread it was instantiated on. What about COM+? COM+ is supposed to address the problem of STA in MTA applications by providing an abstraction with it's own thread pool manager for COM objects. It steps in to the COM instantiation pipeline and hands out COM instances from its own internally maintained STA Thread pool. This guarantees that the COM instantiation threads are STA threads if using STA components. COM+ works, but in my experience the technology is very, very slow for STA components. It adds a ton of overhead and reduces COM performance noticably in load tests in IIS. COM+ can make sense in some situations but for Web apps with STA components it falls short. In addition there's also the need to ensure that COM+ is set up and configured on the target machine and the fact that components have to be registered in COM+. COM+ also keeps components up at all times, so if a component needs to be replaced the COM+ package needs to be unloaded (same is true for IIS hosted components but it's more common to manage that). COM+ is an option for well established components, but native STA support tends to provide better performance and more consistent usability, IMHO. STA for non supporting ASP.NET Technologies As mentioned above only WebForms supports STA natively. However, by utilizing the WebForms ASP.NET Page handler internally it's actually possible to trick various other ASP.NET technologies and let them work with STA components. This is ugly but I've used each of these in various applications and I've had minimal problems making them work with FoxPro STA COM components which is about as dififcult as it gets for COM Interop in .NET. In this post I summarize several STA workarounds that enable you to use STA threading with these ASP.NET Technologies: ASMX Web Services ASP.NET MVC WCF Web Services ASP.NET Web API ASMX Web Services I start with classic ASP.NET ASMX Web Services because it's the easiest mechanism that allows for STA modification. It also clearly demonstrates how the WebForms STA Page Handler is the key technology to enable the various other solutions to create STA components. Essentially the way this works is to override the WebForms Page class and hijack it's init functionality for processing requests. Here's what this looks like for Web Services:namespace FoxProAspNet { public class WebServiceStaHandler : System.Web.UI.Page, IHttpAsyncHandler { protected override void OnInit(EventArgs e) { IHttpHandler handler = new WebServiceHandlerFactory().GetHandler( this.Context, this.Context.Request.HttpMethod, this.Context.Request.FilePath, this.Context.Request.PhysicalPath); handler.ProcessRequest(this.Context); this.Context.ApplicationInstance.CompleteRequest(); } public IAsyncResult BeginProcessRequest( HttpContext context, AsyncCallback cb, object extraData) { return this.AspCompatBeginProcessRequest(context, cb, extraData); } public void EndProcessRequest(IAsyncResult result) { this.AspCompatEndProcessRequest(result); } } public class AspCompatWebServiceStaHandlerWithSessionState : WebServiceStaHandler, IRequiresSessionState { } } This class overrides the ASP.NET WebForms Page class which has a little known AspCompatBeginProcessRequest() and AspCompatEndProcessRequest() method that is responsible for providing the WebForms ASPCOMPAT functionality. These methods handle routing requests to STA threads. Note there are two classes - one that includes session state and one that does not. If you plan on using ASP.NET Session state use the latter class, otherwise stick to the former. This maps to the EnableSessionState page setting in WebForms. This class simply hooks into this functionality by overriding the BeginProcessRequest and EndProcessRequest methods and always forcing it into the AspCompat methods. The way this works is that BeginProcessRequest() fires first to set up the threads and starts intializing the handler. As part of that process the OnInit() method is fired which is now already running on an STA thread. The code then creates an instance of the actual WebService handler factory and calls its ProcessRequest method to start executing which generates the Web Service result. Immediately after ProcessRequest the request is stopped with Application.CompletRequest() which ensures that the rest of the Page handler logic doesn't fire. This means that even though the fairly heavy Page class is overridden here, it doesn't end up executing any of its internal processing which makes this code fairly efficient. In a nutshell, we're highjacking the Page HttpHandler and forcing it to process the WebService process handler in the context of the AspCompat handler behavior. Hooking up the Handler Because the above is an HttpHandler implementation you need to hook up the custom handler and replace the standard ASMX handler. To do this you need to modify the web.config file (here for IIS 7 and IIS Express): <configuration> <system.webServer> <handlers> <remove name="WebServiceHandlerFactory-Integrated-4.0" /> <add name="Asmx STA Web Service Handler" path="*.asmx" verb="*" type="FoxProAspNet.WebServiceStaHandler" precondition="integrated"/> </handlers> </system.webServer> </configuration> (Note: The name for the WebServiceHandlerFactory-Integrated-4.0 might be slightly different depending on your server version. Check the IIS Handler configuration in the IIS Management Console for the exact name or simply remove the handler from the list there which will propagate to your web.config). For IIS 5 & 6 (Windows XP/2003) or the Visual Studio Web Server use:<configuration> <system.web> <httpHandlers> <remove path="*.asmx" verb="*" /> <add path="*.asmx" verb="*" type="FoxProAspNet.WebServiceStaHandler" /> </httpHandlers> </system.web></configuration> To test, create a new ASMX Web Service and create a method like this: [WebService(Namespace = "http://foxaspnet.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] public class FoxWebService : System.Web.Services.WebService { [WebMethod] public string HelloWorld() { return "Hello World. Threading mode is: " + System.Threading.Thread.CurrentThread.GetApartmentState(); } } Run this before you put in the web.config configuration changes and you should get: Hello World. Threading mode is: MTA Then put the handler mapping into Web.config and you should see: Hello World. Threading mode is: STA And you're on your way to using STA COM components. It's a hack but it works well! I've used this with several high volume Web Service installations with various customers and it's been fast and reliable. ASP.NET MVC ASP.NET MVC has quickly become the most popular ASP.NET technology, replacing WebForms for creating HTML output. MVC is more complex to get started with, but once you understand the basic structure of how requests flow through the MVC pipeline it's easy to use and amazingly flexible in manipulating HTML requests. In addition, MVC has great support for non-HTML output sources like JSON and XML, making it an excellent choice for AJAX requests without any additional tools. Unlike WebForms ASP.NET MVC doesn't support STA threads natively and so some trickery is needed to make it work with STA threads as well. MVC gets its handler implementation through custom route handlers using ASP.NET's built in routing semantics. To work in an STA handler requires working in the Page Handler as part of the Route Handler implementation. As with the Web Service handler the first step is to create a custom HttpHandler that can instantiate an MVC request pipeline properly:public class MvcStaThreadHttpAsyncHandler : Page, IHttpAsyncHandler, IRequiresSessionState { private RequestContext _requestContext; public MvcStaThreadHttpAsyncHandler(RequestContext requestContext) { if (requestContext == null) throw new ArgumentNullException("requestContext"); _requestContext = requestContext; } public IAsyncResult BeginProcessRequest(HttpContext context, AsyncCallback cb, object extraData) { return this.AspCompatBeginProcessRequest(context, cb, extraData); } protected override void OnInit(EventArgs e) { var controllerName = _requestContext.RouteData.GetRequiredString("controller"); var controllerFactory = ControllerBuilder.Current.GetControllerFactory(); var controller = controllerFactory.CreateController(_requestContext, controllerName); if (controller == null) throw new InvalidOperationException("Could not find controller: " + controllerName); try { controller.Execute(_requestContext); } finally { controllerFactory.ReleaseController(controller); } this.Context.ApplicationInstance.CompleteRequest(); } public void EndProcessRequest(IAsyncResult result) { this.AspCompatEndProcessRequest(result); } public override void ProcessRequest(HttpContext httpContext) { throw new NotSupportedException("STAThreadRouteHandler does not support ProcessRequest called (only BeginProcessRequest)"); } } This handler code figures out which controller to load and then executes the controller. MVC internally provides the information needed to route to the appropriate method and pass the right parameters. Like the Web Service handler the logic occurs in the OnInit() and performs all the processing in that part of the request. Next, we need a RouteHandler that can actually pick up this handler. Unlike the Web Service handler where we simply registered the handler, MVC requires a RouteHandler to pick up the handler. RouteHandlers look at the URL's path and based on that decide on what handler to invoke. The route handler is pretty simple - all it does is load our custom handler: public class MvcStaThreadRouteHandler : IRouteHandler { public IHttpHandler GetHttpHandler(RequestContext requestContext) { if (requestContext == null) throw new ArgumentNullException("requestContext"); return new MvcStaThreadHttpAsyncHandler(requestContext); } } At this point you can instantiate this route handler and force STA requests to MVC by specifying a route. The following sets up the ASP.NET Default Route:Route mvcRoute = new Route("{controller}/{action}/{id}", new RouteValueDictionary( new { controller = "Home", action = "Index", id = UrlParameter.Optional }), new MvcStaThreadRouteHandler()); RouteTable.Routes.Add(mvcRoute);   To make this code a little easier to work with and mimic the behavior of the routes.MapRoute() functionality extension method that MVC provides, here is an extension method for MapMvcStaRoute(): public static class RouteCollectionExtensions { public static void MapMvcStaRoute(this RouteCollection routeTable, string name, string url, object defaults = null) { Route mvcRoute = new Route(url, new RouteValueDictionary(defaults), new MvcStaThreadRouteHandler()); RouteTable.Routes.Add(mvcRoute); } } With this the syntax to add  route becomes a little easier and matches the MapRoute() method:RouteTable.Routes.MapMvcStaRoute( name: "Default", url: "{controller}/{action}/{id}", defaults: new { controller = "Home", action = "Index", id = UrlParameter.Optional } ); The nice thing about this route handler, STA Handler and extension method is that it's fully self contained. You can put all three into a single class file and stick it into your Web app, and then simply call MapMvcStaRoute() and it just works. Easy! To see whether this works create an MVC controller like this: public class ThreadTestController : Controller { public string ThreadingMode() { return Thread.CurrentThread.GetApartmentState().ToString(); } } Try this test both with only the MapRoute() hookup in the RouteConfiguration in which case you should get MTA as the value. Then change the MapRoute() call to MapMvcStaRoute() leaving all the parameters the same and re-run the request. You now should see STA as the result. You're on your way using STA COM components reliably in ASP.NET MVC. WCF Web Services running through IIS WCF Web Services provide a more robust and wider range of services for Web Services. You can use WCF over HTTP, TCP, and Pipes, and WCF services support WS* secure services. There are many features in WCF that go way beyond what ASMX can do. But it's also a bit more complex than ASMX. As a basic rule if you need to serve straight SOAP Services over HTTP I 'd recommend sticking with the simpler ASMX services especially if COM is involved. If you need WS* support or want to serve data over non-HTTP protocols then WCF makes more sense. WCF is not my forte but I found a solution from Scott Seely on his blog that describes the progress and that seems to work well. I'm copying his code below so this STA information is all in one place and quickly explain. Scott's code basically works by creating a custom OperationBehavior which can be specified via an [STAOperation] attribute on every method. Using his attribute you end up with a class (or Interface if you separate the contract and class) that looks like this: [ServiceContract] public class WcfService { [OperationContract] public string HelloWorldMta() { return Thread.CurrentThread.GetApartmentState().ToString(); } // Make sure you use this custom STAOperationBehavior // attribute to force STA operation of service methods [STAOperationBehavior] [OperationContract] public string HelloWorldSta() { return Thread.CurrentThread.GetApartmentState().ToString(); } } Pretty straight forward. The latter method returns STA while the former returns MTA. To make STA work every method needs to be marked up. The implementation consists of the attribute and OperationInvoker implementation. Here are the two classes required to make this work from Scott's post:public class STAOperationBehaviorAttribute : Attribute, IOperationBehavior { public void AddBindingParameters(OperationDescription operationDescription, System.ServiceModel.Channels.BindingParameterCollection bindingParameters) { } public void ApplyClientBehavior(OperationDescription operationDescription, System.ServiceModel.Dispatcher.ClientOperation clientOperation) { // If this is applied on the client, well, it just doesn’t make sense. // Don’t throw in case this attribute was applied on the contract // instead of the implementation. } public void ApplyDispatchBehavior(OperationDescription operationDescription, System.ServiceModel.Dispatcher.DispatchOperation dispatchOperation) { // Change the IOperationInvoker for this operation. dispatchOperation.Invoker = new STAOperationInvoker(dispatchOperation.Invoker); } public void Validate(OperationDescription operationDescription) { if (operationDescription.SyncMethod == null) { throw new InvalidOperationException("The STAOperationBehaviorAttribute " + "only works for synchronous method invocations."); } } } public class STAOperationInvoker : IOperationInvoker { IOperationInvoker _innerInvoker; public STAOperationInvoker(IOperationInvoker invoker) { _innerInvoker = invoker; } public object[] AllocateInputs() { return _innerInvoker.AllocateInputs(); } public object Invoke(object instance, object[] inputs, out object[] outputs) { // Create a new, STA thread object[] staOutputs = null; object retval = null; Thread thread = new Thread( delegate() { retval = _innerInvoker.Invoke(instance, inputs, out staOutputs); }); thread.SetApartmentState(ApartmentState.STA); thread.Start(); thread.Join(); outputs = staOutputs; return retval; } public IAsyncResult InvokeBegin(object instance, object[] inputs, AsyncCallback callback, object state) { // We don’t handle async… throw new NotImplementedException(); } public object InvokeEnd(object instance, out object[] outputs, IAsyncResult result) { // We don’t handle async… throw new NotImplementedException(); } public bool IsSynchronous { get { return true; } } } The key in this setup is the Invoker and the Invoke method which creates a new thread and then fires the request on this new thread. Because this approach creates a new thread for every request it's not super efficient. There's a bunch of overhead involved in creating the thread and throwing it away after each thread, but it'll work for low volume requests and insure each thread runs in STA mode. If better performance is required it would be useful to create a custom thread manager that can pool a number of STA threads and hand off threads as needed rather than creating new threads on every request. If your Web Service needs are simple and you need only to serve standard SOAP 1.x requests, I would recommend sticking with ASMX services. It's easier to set up and work with and for STA component use it'll be significantly better performing since ASP.NET manages the STA thread pool for you rather than firing new threads for each request. One nice thing about Scotts code is though that it works in any WCF environment including self hosting. It has no dependency on ASP.NET or WebForms for that matter. STA - If you must STA components are a  pain in the ass and thankfully there isn't too much stuff out there anymore that requires it. But when you need it and you need to access STA functionality from .NET at least there are a few options available to make it happen. Each of these solutions is a bit hacky, but they work - I've used all of them in production with good results with FoxPro components. I hope compiling all of these in one place here makes it STA consumption a little bit easier. I feel your pain :-) Resources Download STA Handler Code Examples Scott Seely's original STA WCF OperationBehavior Article© Rick Strahl, West Wind Technologies, 2005-2012Posted in FoxPro   ASP.NET  .NET  COM   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Multi-Threaded Application vs. Single Threaded Application

    Why would we use a multi threaded application vs. a single threaded application? First we must define multithreading. Multithreading is a feature of an operating system that allows programs to run subcomponents or threads in parallel. Typically most applications only need to use one thread because they do not perform time consuming tasks. The use of multiple threads allows an application to distribute long running tasks so that they can be executed in parallel. This gives the user the perceived appearance that the application is working faster due to the fact that while one thread is waiting on an IO process the remaining tasks can make use of the available CPU. The allows working threads to execute in tandem so that they can be competed sooner. Multithreading Benefits Improved responsiveness — Users usually report improved responsiveness compared to single thread applications. Faster applications — Multiple threads can lead to improved application performance. Prioritization — Threads can be assigned a priority which would allow higher priority tasks to take precedence over lower priority tasks. Single Threading Benefits Programming and debugging —These activities are easier compared to multithreaded applications due to the reduced complexity Less Overhead — Threads add overhead to an application When developing multi-threaded applications, the following must be considered. Deadlocks occur when two threads hold a monitor that the other one requires. In essence each task is blocking the other and both tasks are waiting for the other monitor to be released. This forces an application to hang or deadlock. Resource allocation is used to prevent deadlocks because the system determines if approving the resource request will render the system in an unsafe state. An unsafe state could result in a deadlock. The system only approves requests that will lead to safe states. Thread Synchronization is used when multiple threads use the same instance of an object. The threads accessing the object can then be locked and then synchronized so that each task can interact with the static object on at a time.

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  • Deadlock Analysis in NetBeans 8

    - by Geertjan
    Lock contention profiling is very important in multi-core environments. Lock contention occurs when a thread tries to acquire a lock while another thread is holding it, forcing it to wait. Lock contentions result in deadlocks. Multi-core environments have even more threads to deal with, causing an increased likelihood of lock contentions. In NetBeans 8, the NetBeans Profiler has new support for displaying detailed information about lock contention, i.e., the relationship between the threads that are locked. After all, whenever there's a deadlock, in any aspect of interaction, e.g., a political deadlock, it helps to be able to point to the responsible party or, at least, the order in which events happened resulting in the deadlock. As an example, let's take the handy Deadlock sample code from the Java Tutorial and look at the tools in NetBeans IDE for identifying and analyzing the code. The description of the deadlock is nice: Alphonse and Gaston are friends, and great believers in courtesy. A strict rule of courtesy is that when you bow to a friend, you must remain bowed until your friend has a chance to return the bow. Unfortunately, this rule does not account for the possibility that two friends might bow to each other at the same time. To help identify who bowed first or, at least, the order in which bowing took place, right-click the file and choose "Profile File". In the Profile Task Manager, make the choices below: When you have clicked Run, the Threads window shows the two threads are blocked, i.e., the red "Monitor" lines tell you that the related threads are blocked while trying to enter a synchronized method or block: But which thread is holding the lock? Which one is blocked by the other? The above visualization does not answer these questions. New in NetBeans 8 is that you can analyze the deadlock in the new Lock Contention window to determine which of the threads is responsible for the lock: Here is the code that simulates the lock, very slightly tweaked at the end, where I use "setName" on the threads, so that it's even easier to analyze the threads in the relevant NetBeans tools. Also, I converted the anonymous inner Runnables to lambda expressions. package org.demo; public class Deadlock { static class Friend { private final String name; public Friend(String name) { this.name = name; } public String getName() { return this.name; } public synchronized void bow(Friend bower) { System.out.format("%s: %s" + " has bowed to me!%n", this.name, bower.getName()); bower.bowBack(this); } public synchronized void bowBack(Friend bower) { System.out.format("%s: %s" + " has bowed back to me!%n", this.name, bower.getName()); } } public static void main(String[] args) { final Friend alphonse = new Friend("Alphonse"); final Friend gaston = new Friend("Gaston"); Thread t1 = new Thread(() -> { alphonse.bow(gaston); }); t1.setName("Alphonse bows to Gaston"); t1.start(); Thread t2 = new Thread(() -> { gaston.bow(alphonse); }); t2.setName("Gaston bows to Alphonse"); t2.start(); } } In the above code, it's extremely likely that both threads will block when they attempt to invoke bowBack. Neither block will ever end, because each thread is waiting for the other to exit bow. Note: As you can see, it really helps to use "Thread.setName", everywhere, wherever you're creating a Thread in your code, since the tools in the IDE become a lot more meaningful when you've defined the name of the thread because otherwise the Profiler will be forced to use thread names like "thread-5" and "thread-6", i.e., based on the order of the threads, which is kind of meaningless. (Normally, except in a simple demo scenario like the above, you're not starting the threads in the same class, so you have no idea at all what "thread-5" and "thread-6" mean because you don't know the order in which the threads were started.) Slightly more compact: Thread t1 = new Thread(() -> { alphonse.bow(gaston); },"Alphonse bows to Gaston"); t1.start(); Thread t2 = new Thread(() -> { gaston.bow(alphonse); },"Gaston bows to Alphonse"); t2.start();

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  • What are shared by multi threads in the same process?

    - by skydoor
    I found that each thread still has its own registers. Also has its own stack, but other threads can read and write the stack memory. My questions, what are shared by the multi threads in the same process? What I can imagine is 1) address space of the process; 2) stack, register; 3) variables Can any body elaborate it and add more?

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  • What are the limitations of a STA thread in compare to MTA threads ?

    - by Xaqron
    If we make a thread STA like this: Thread.SetApartmentState(STA); then it cannot run code marked with [MTAThread] attribute. We have seen [STAThread] in windows and console applications but I have never seen code with [MTAThread] attribute and don't know which .NET libraries use this attribute. My question is what are the limitations of a thread with apartment state set to STA, in compare to threads with MTA apartment state (natural .NET threads) ?

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  • Can two threads of the same process produce the same GUID?

    - by mark
    Dear ladies and sirs. If two threads in a process generate a new GUID concurrently using .NET API (Guid.NewGuid()) is it possible that the two GUIDs will be identical? Thanks. UPDATE I want to get practical. I know that it is widely assumed that GUIDs are unique for all practical purposes. I am wondering if I can treat GUIDS produced by the different threads of the same process in the same manner.

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  • Is it safe to make GL calls with multiple threads?

    - by user146780
    I was wondering if it was safe to make GL calls with multiple threads. Basically I'm using a GLUtesselator and was wondering if I could divide the objects to draw into 4 and assign a thread to each one. I'm just wondering if this would cause trouble since the tesselator uses callback functions. Can 2 threads run the same callback at the same time as long as that callback does not access ant global variables? Are there also other ways I could optimize OpenGL drawing using multithreading? Thanks

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  • R selecting duplicate rows

    - by Matt
    Okay, I'm fairly new to R and I've tried to search the documentation for what I need to do but here is the problem. I have a data.frame called heeds.data in the following form (some columns omitted for simplicity) eval.num, eval.count, ... fitness, fitness.mean, green.h.0, green.v.0, offset.0, green.h.1, green.v.1,...green.h.7, green.v.7, offset.7... And I have selected a row meeting the following criteria: best.fitness <- min(heeds.data$fitness.mean[heeds.data$eval.count = 10]) best.row <- heeds.data[heeds.data$fitness.mean == best.fitness] Now, what I want are all of the other rows with that have columns green.h.0 to offset.7 (a contiguous section of columns) equal to the best.row Basically I'm looking for rows that have some of the conditions the same as the "best" row. I thought I could just do this, heeds.best <- heeds.data$fitness[ heeds.data$green.h.0 == best.row$green.h.0 & ... ] But with 24 columns it seems like a stupid method. Looking for something a bit simpler with less manual typing. Thanks!

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  • cset shield --kthread on: should I use this?

    - by lori
    I'm reading up on cpu shielding using Alex Tsariounov's cset utility here: https://rt.wiki.kernel.org/index.php/Cpuset_Management_Utility/tutorial In the tutorial I'm finding the wording around migrating kernel threads from having access to all cpus to running only in a certain cpuset a bit ambiguous The tutorial says the following: Some kernel threads can be moved into the unshielded system cpuset as well. These are the threads that are not bound to specific CPUs. If a kernel thread is bound to a specific CPU, then it is generally not a good idea to move that thread to the system set because at worst it may hang the system and at best it will slow the system down significantly. These threads are usually the IRQ threads on a real time Linux kernel, for example, and you may want to not move these kernel threads into system. If you leave them in the root cpuset, then they will have access to all CPUs. The tutorial then goes on to say: However, if your application demands an even "quieter" shield, then you can move all movable kernel threads into the unshielded system set with the following command. [zuul:cpuset-trunk]# cset shield -k on cset: --> activating kthread shielding cset: kthread shield activated, moving 70 tasks into system cpuset... [==================================================]% cset: done I am confused by this final sentence. By using the word however, it seems to suggest that you typically should not move the movable kernel threads into the unshielded system set. Is this the case, or is it safe to move kernel threads which can be moved into a cpuset, thereby preventing them from running on some cpus?

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  • Implement an FTP server (no threads) - how to start?

    - by ironicaldiction
    As a semester project, I have the following specification: Write a simple single threaded ftp server. The ftp server is configurable from a configuration file. The config allows to set the interface (where the server listens), the roots of the served content, transfer log, and database of users and its passwords. The server allows to create a virtual filesystem. By a virtual filesystem, we mean a mapping of a served directory to the real directory on the filesystem. For example, the client tree will look like: /home/user1 maps to /mnt/x/home/user1 /www maps to /var/cache/www /home/user_list.txt maps to /var/ftpclient/user_list.txt The user will see /home/user1 directory and /www directory and the file /home/user_list.txt The course is in C++. The projects to this point have provided a lot of structure, such as a class header file to get you started on the program. My question is this: how can I get started on what seems like quite a massive project (I have 3 weeks to return a working implementation)?

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