Search Results

Search found 10693 results on 428 pages for 'max requests'.

Page 35/428 | < Previous Page | 31 32 33 34 35 36 37 38 39 40 41 42  | Next Page >

  • How many xml http requests is too much for a pc to handle?

    - by Uri
    I'm running mediawiki on an apache on a regular pc running vista (don't know the specific specs, but I'm guessing at least duo core 2 2 giga hertz processor, broadband connection (500 kb/s at least, probably 1 mega). I want to use the MediaWiki api to send a lot of requests to this server. Most of the time the requests will be sent through LAN (but sometimes through the internet). I'm talking thousands of requests every few seconds at worst case. (A lot of these requests may repeat themselves, I guess some sort of cache would help) Will the server handle this, or do I need a stronger/dedicated computer? (I'm not looking for specific yes/no, but just want to get an idea as to what configuration of computer will support how many request per second) Thanks

    Read the article

  • how to throttle http requests on a linux machine?

    - by hooraygradschool
    EDIT: here is the summery: i need to reduce max connections preferably system wide on Ubuntu 11.04 but at least within Google Chrome. i do not need or want to throttle bandwidth, Verizon seems to only care about the number of connections so that is all i want to change. also, i don't want to use firefox unless i have to, i have three other machines all using chrome and synced and i just prefer it over firefox. i use tethering for my home internet connection via my verizon cell phone. without paying for it. this works just fine for streaming netflix via my nintendo wii and pretty much every other conceivable use ive had for it. except, during heavy usage with multiple tabs open on my laptop, the network connection on my phone will just turn off, then on again, then off, but it never fully connects. i think, based on this and other questions that this is caused by verizon getting too many http requests from my phone. is there some software, script, setting or otherwise that would allow me to throttle my requests to say, 5 or 10 or whatever it turns out is 1 less than verizon is looking for, so that my cell's network connection is not lost? i would far prefer a slow down rather than complete shut off of my internet connection. i am almost certain is from quantity of requests and not related to data, because, as i mentioned, netflix will run all day without a hitch, and that uses more data than anything else i would be doing. if i had a router i am pretty sure there are settings i could easily change to only allow so many requests at a time ... but in this case, my phone is my router, so no settings. im using ubuntu 11.04 on my netbook with an htc incredible on verizon (not that the phone details are relevant) i have been trying to figure this out for quite some time, currently the only fix is ensure that all requests are stopped and then sometimes it works again, other times i have to manually turn my 3g service off and then back on. thank you so much for any assistance!

    Read the article

  • Adwords: Is there a drawback to setting a really high max CPC to learn what works faster?

    - by Rob Sobers
    I'm toying with increasing my max CPC really high on all my keywords so ensure my ad gets shown in the top spot on page one in order to draw more clicks. I think this will be a good way to quickly figure out whether the ads I'm writing have a decent CTR and, more importantly, whether the landing pages I'm building are converting. Since I can set a max daily budget for my campaign, I won't risk breaking the bank. I can't think of any drawbacks, personally. Am I missing any?

    Read the article

  • Exporting an animated FBX to XNA? (in 3DS Max)

    - by Itamar Marom
    I'm now working on an XNA 3D game, and I want to add animated models in it. I came across this example. I see there is one FBX file and a few texture files in the content project, and that in the code you can choose which "take" to play. In this code it is "Take_001". Please tell me: When I create and animate my own 3D model in 3DS Max (2012, since I was told it's only possible in this version), how can I define those takes? plus, are any configurations need to be made when exporting FBX from 3DS Max to XNA? Thank you.

    Read the article

  • What are some potential issues in blocking all incoming requests from the Amazon cloud?

    - by ElHaix
    Recently I, along with the rest of the world, have seen a significant increase in what appears to be scraping from Amazon AWS-related sources. So simply put, I blocked all incoming requests from the Amazon cloud for our hosted application. I know that some good services/bots are now hosted on the cloud, and I'm wondering if certain IP addresses should be allowed, as they may gather data that would in the end benefit our site's SEO rankings? -- UPDATE -- I added a feature to block requests from the following hosts: Amazon Softlayer ServerDeals GigAvenue Since then, I have seen my network traffic decrease (monitored by network out bytes). Average operation is around 10,000,000 bytes. You can see where last week I was not blocking, then started blocking. I've since removed the blocks and will see what the outcome is.

    Read the article

  • Why doesn't max-height hold in Mobile safari in landscape mode?

    - by Mick79
    I am building a small portfolio site for myself and have come across an odd quirk. I have an image inside a container, and to allow for multiple screen sizes, I am setting all dimensions in % rather than pixels. in iphone portrait mode, everything is fine. However in landscape mode, my image bursts out of its container, completely ignoring the max-height:100%; rule that works fine in portrait. code: #centralident{ position:relative; width:50%; height:50%; box-shadow: 0 0 10px black; margin-left:25%; margin-top:13%; } #centralident img{ max-height:100%; }

    Read the article

  • Is it good practice to keep 2 related tables (using auto_increment PK) to have the same Max of auto_increment ID when table1 got modified?

    - by Tum
    This question is about good design practice in programming. Let see this example, we have 2 interrelated tables: Table1 textID - text 1 - love.. 2 - men... ... Table2 rID - textID 1 - 1 2 - 2 ... Note: In Table1: textID is auto_increment primary key In Table2: rID is auto_increment primary key & textID is foreign key The relationship is that 1 rID will have 1 and only 1 textID but 1 textID can have a few rID. So, when table1 got modification then table2 should be updated accordingly. Ok, here is a fictitious example. You build a very complicated system. When you modify 1 record in table1, you need to keep track of the related record in table2. To keep track, you can do like this: Option 1: When you modify a record in table1, you will try to modify a related record in table 2. This could be quite hard in term of programming expecially for a very very complicated system. Option 2: instead of modifying a related record in table2, you decided to delete old record in table 2 & insert new one. This is easier for you to program. For example, suppose you are using option2, then when you modify record 1,2,3,....,100 in table1, the table2 will look like this: Table2 rID - textID 101 - 1 102 - 2 ... 200 - 100 This means the Max of auto_increment IDs in table1 is still the same (100) but the Max of auto_increment IDs in table2 already reached 200. what if the user modify many times? if they do then the table2 may run out of records? we can use BigInt but that make the app run slower? Note: If you spend time to program to modify records in table2 when table1 got modified then it will be very hard & thus it will be error prone. But if you just clear the old record & insert new records into table2 then it is much easy to program & thus your program is simpler & less error prone. So, is it good practice to keep 2 related tables (using auto_increment PK) to have the same Max of auto_increment ID when table1 got modified?

    Read the article

  • Node.js vs PHP processing speed

    - by Cody Craven
    I've been looking into node.js recently and wanted to see a true comparison of processing speed for PHP vs Node.js. In most of the comparisons I had seen, Node trounced Apache/PHP set ups handily. However all of the tests were small 'hello worlds' that would not accurately reflect any webpage's markup. So I decided to create a basic HTML page with 10,000 hello world paragraph elements. In these tests Node with Cluster was beaten to a pulp by PHP on Nginx utilizing PHP-FPM. So I'm curious if I am misusing Node somehow or if Node is really just this bad at processing power. Note that my results were equivalent outputting "Hello world\n" with text/plain as the HTML, but I only included the HTML as it's closer to the use case I was investigating. My testing box: Core i7-2600 Intel CPU (has 8 threads with 4 cores) 8GB DDR3 RAM Fedora 16 64bit Node.js v0.6.13 Nginx v1.0.13 PHP v5.3.10 (with PHP-FPM) My test scripts: Node.js script var cluster = require('cluster'); var http = require('http'); var numCPUs = require('os').cpus().length; if (cluster.isMaster) { // Fork workers. for (var i = 0; i < numCPUs; i++) { cluster.fork(); } cluster.on('death', function (worker) { console.log('worker ' + worker.pid + ' died'); }); } else { // Worker processes have an HTTP server. http.Server(function (req, res) { res.writeHead(200, {'Content-Type': 'text/html'}); res.write('<html>\n<head>\n<title>Speed test</title>\n</head>\n<body>\n'); for (var i = 0; i < 10000; i++) { res.write('<p>Hello world</p>\n'); } res.end('</body>\n</html>'); }).listen(80); } This script is adapted from Node.js' documentation at http://nodejs.org/docs/latest/api/cluster.html PHP script <?php echo "<html>\n<head>\n<title>Speed test</title>\n</head>\n<body>\n"; for ($i = 0; $i < 10000; $i++) { echo "<p>Hello world</p>\n"; } echo "</body>\n</html>"; My results Node.js $ ab -n 500 -c 20 http://speedtest.dev/ This is ApacheBench, Version 2.3 <$Revision: 655654 $> Copyright 1996 Adam Twiss, Zeus Technology Ltd, http://www.zeustech.net/ Licensed to The Apache Software Foundation, http://www.apache.org/ Benchmarking speedtest.dev (be patient) Completed 100 requests Completed 200 requests Completed 300 requests Completed 400 requests Completed 500 requests Finished 500 requests Server Software: Server Hostname: speedtest.dev Server Port: 80 Document Path: / Document Length: 190070 bytes Concurrency Level: 20 Time taken for tests: 14.603 seconds Complete requests: 500 Failed requests: 0 Write errors: 0 Total transferred: 95066500 bytes HTML transferred: 95035000 bytes Requests per second: 34.24 [#/sec] (mean) Time per request: 584.123 [ms] (mean) Time per request: 29.206 [ms] (mean, across all concurrent requests) Transfer rate: 6357.45 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 0 0 0.2 0 2 Processing: 94 547 405.4 424 2516 Waiting: 0 331 399.3 216 2284 Total: 95 547 405.4 424 2516 Percentage of the requests served within a certain time (ms) 50% 424 66% 607 75% 733 80% 813 90% 1084 95% 1325 98% 1843 99% 2062 100% 2516 (longest request) PHP/Nginx $ ab -n 500 -c 20 http://speedtest.dev/test.php This is ApacheBench, Version 2.3 <$Revision: 655654 $> Copyright 1996 Adam Twiss, Zeus Technology Ltd, http://www.zeustech.net/ Licensed to The Apache Software Foundation, http://www.apache.org/ Benchmarking speedtest.dev (be patient) Completed 100 requests Completed 200 requests Completed 300 requests Completed 400 requests Completed 500 requests Finished 500 requests Server Software: nginx/1.0.13 Server Hostname: speedtest.dev Server Port: 80 Document Path: /test.php Document Length: 190070 bytes Concurrency Level: 20 Time taken for tests: 0.130 seconds Complete requests: 500 Failed requests: 0 Write errors: 0 Total transferred: 95109000 bytes HTML transferred: 95035000 bytes Requests per second: 3849.11 [#/sec] (mean) Time per request: 5.196 [ms] (mean) Time per request: 0.260 [ms] (mean, across all concurrent requests) Transfer rate: 715010.65 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 0 0 0.2 0 1 Processing: 3 5 0.7 5 7 Waiting: 1 4 0.7 4 7 Total: 3 5 0.7 5 7 Percentage of the requests served within a certain time (ms) 50% 5 66% 5 75% 5 80% 6 90% 6 95% 6 98% 6 99% 6 100% 7 (longest request) Additional details Again what I'm looking for is to find out if I'm doing something wrong with Node.js or if it is really just that slow compared to PHP on Nginx with FPM. I certainly think Node has a real niche that it could fit well, however with these test results (which I really hope I made a mistake with - as I like the idea of Node) lead me to believe that it is a horrible choice for even a modest processing load when compared to PHP (let alone JVM or various other fast solutions). As a final note, I also tried running an Apache Bench test against node with $ ab -n 20 -c 20 http://speedtest.dev/ and consistently received a total test time of greater than 0.900 seconds.

    Read the article

  • Request bursting from web application Load Tests

    - by MaseBase
    I'm migrating our web and database hosting to a new environment on all new machines. I've recently performed a Load Test using WAPT to generate load from multiple distributed clients. The server has plenty of room to handle the traffic load, but I'm seeing an odd pattern of incoming traffic during the load tests. Here is the gist of our setup: Firewall server running MS Forefront TMG 2010 on Win 2k8 server Request routing done by IIS Application Request Routing on firewall machine Web server is a Hyper-V VM on the Database server (which is the host OS) These machines are hefty with dual-CPU's with six cores (12 total procs) Web server running IIS 7.5 Web applications built in ASP.NET 2.0, with 1 ISAPI filter (Url Rewrite) in front What I'm seeing during the load tests is that the requests all come through in bursts. Even though I have 7 different distributed clients sending traffic loads, the requests come through about 300-500 requests at a time. The performance monitor shows nearly all of the counters moving through this pattern, where a burst of requests comes in the req/sec jumps to 70, the queued requests jumps to 500, the current requests jumps up, the CPU jumps up, everything. Then once it's handled that group of requests, it has a lull for nearly 10 seconds where nearly nothing is happening. 0-5 req/sec, 0 queued requests, minimal CPU usage. Then after 10 seconds of inactivity, another burst comes through, spiking all of the counters once again. What I can't figure out is why the requests are coming through in bursts when I know that the load being generated is not sent that way, especially considering the various load-generating clients sending traffic all in different intervals with random think time's between each request. Is there something in the layers between Hyper-V or perhaps in the hardware which might cause this coalesce of requests together? Here is what i'm looking at, the highlighted metric is Requests/sec, but the others critical counter go with it: Requests Queued (which I'd obviously like to keep as close to 0 as possible). Any ideas on this?

    Read the article

  • How to measure the time HTTP requests spend sitting in the accept-queue?

    - by David Jones
    I am using Apache2 on Ubuntu 9.10, and I am trying to tune my configuration for a web application to reduce latency of responses to HTTP requests. During a moderately heavy load on my small server, there are 24 apache2 processes handling requests. Additional requests get queued. Using "netstat", I see 24 connections are ESTABLISHED and 125 connections are TIME_WAIT. I am trying to figure out if that is considered a reasonable backlog. Most requests get serviced in a fraction of a second, so I am assuming requests move through the accept-queue fairly quickly, probably within 1 or 2 seconds, but I would like to be more certain. Can anyone recommend an easy way to measure the time an HTTP request sits in the accept-queue? The suggestions I have come across so far seem to start the clock after the apache2 worker accepts the connection. I'm trying to quantify the accept-queue delay before that. thanks in advance, David Jones

    Read the article

  • Are all "GET" requests to JSF "Initial Request"s?

    - by Pradyumna
    Hi, In JSF 1.1, I am assuming that GET requests are treated as initial requests (resulting in the creation of a new view), and POST requests are treated as Postbacks (resulting in the restoration of the old view). However, my application is behaving differently - it restores the same old view even for GET requests. Why does this happen? Is there a way to force the creation of a new view for GET requests? (My state-saving method is 'server'. I'm using MyFaces with JSP, and I have a t:saveState on a managed bean in the view) Regards, Pradyumna

    Read the article

  • Shadows shimmer when camera moves

    - by Chad Layton
    I've implemented shadow maps in my simple block engine as an exercise. I'm using one directional light and using the view volume to create the shadow matrices. I'm experiencing some problems with the shadows shimmering when the camera moves and I'd like to know if it's an issue with my implementation or just an issue with basic/naive shadow mapping itself. Here's a video: http://www.youtube.com/watch?v=vyprATt5BBg&feature=youtu.be Here's the code I use to create the shadow matrices. The commented out code is my original attempt to perfectly fit the view frustum. You can also see my attempt to try clamping movement to texels in the shadow map which didn't seem to make any difference. Then I tried using a bounding sphere instead, also to no apparent effect. public void CreateViewProjectionTransformsToFit(Camera camera, out Matrix viewTransform, out Matrix projectionTransform, out Vector3 position) { BoundingSphere cameraViewFrustumBoundingSphere = BoundingSphere.CreateFromFrustum(camera.ViewFrustum); float lightNearPlaneDistance = 1.0f; Vector3 lookAt = cameraViewFrustumBoundingSphere.Center; float distanceFromLookAt = cameraViewFrustumBoundingSphere.Radius + lightNearPlaneDistance; Vector3 directionFromLookAt = -Direction * distanceFromLookAt; position = lookAt + directionFromLookAt; viewTransform = Matrix.CreateLookAt(position, lookAt, Vector3.Up); float lightFarPlaneDistance = distanceFromLookAt + cameraViewFrustumBoundingSphere.Radius; float diameter = cameraViewFrustumBoundingSphere.Radius * 2.0f; Matrix.CreateOrthographic(diameter, diameter, lightNearPlaneDistance, lightFarPlaneDistance, out projectionTransform); //Vector3 cameraViewFrustumCentroid = camera.ViewFrustum.GetCentroid(); //position = cameraViewFrustumCentroid - (Direction * (camera.FarPlaneDistance - camera.NearPlaneDistance)); //viewTransform = Matrix.CreateLookAt(position, cameraViewFrustumCentroid, Up); //Vector3[] cameraViewFrustumCornersWS = camera.ViewFrustum.GetCorners(); //Vector3[] cameraViewFrustumCornersLS = new Vector3[8]; //Vector3.Transform(cameraViewFrustumCornersWS, ref viewTransform, cameraViewFrustumCornersLS); //Vector3 min = cameraViewFrustumCornersLS[0]; //Vector3 max = cameraViewFrustumCornersLS[0]; //for (int i = 1; i < 8; i++) //{ // min = Vector3.Min(min, cameraViewFrustumCornersLS[i]); // max = Vector3.Max(max, cameraViewFrustumCornersLS[i]); //} //// Clamp to nearest texel //float texelSize = 1.0f / Renderer.ShadowMapSize; //min.X -= min.X % texelSize; //min.Y -= min.Y % texelSize; //min.Z -= min.Z % texelSize; //max.X -= max.X % texelSize; //max.Y -= max.Y % texelSize; //max.Z -= max.Z % texelSize; //// We just use an orthographic projection matrix. The sun is so far away that it's rays are essentially parallel. //Matrix.CreateOrthographicOffCenter(min.X, max.X, min.Y, max.Y, -max.Z, -min.Z, out projectionTransform); } And here's the relevant part of the shader: if (CastShadows) { float4 positionLightCS = mul(float4(position, 1.0f), LightViewProj); float2 texCoord = clipSpaceToScreen(positionLightCS) + 0.5f / ShadowMapSize; float shadowMapDepth = tex2D(ShadowMapSampler, texCoord).r; float distanceToLight = length(LightPosition - position); float bias = 0.2f; if (shadowMapDepth < (distanceToLight - bias)) { return float4(0.0f, 0.0f, 0.0f, 0.0f); } } The shimmer is slightly better if I drastically reduce the view volume but I think that's mostly just because the texels become smaller and it's harder to notice them flickering back and forth. I'd appreciate any insight, I'd very much like to understand what's going on before I try other techniques.

    Read the article

  • when long polling, Why are my other requests taking so long?

    - by Pascal
    The client makes 2 concurrent requests. (1 which takes 60 seconds - long polling) and another which is NOT long polling - supposed to return right away. It does return right away when I'm not doing long polling. But as soon as I start doing long polling with the other thread, the other one takes forever to execute. Firebug shows that the request is waiting for 10-50 seconds. On the server, I profiled ALL requests from the moment the php script starts to the time it goes back to the client, and it shows that each one only took 300ms or less. This problem started about the same time I started doing long polling (with the other XHR requests). I'm using jquery for both requests. The server shows that it is under very light load. CPU and memory less then 2%. 8 processes running out of a pool of 15. (it doesn't seem to deviate much from that number 8, even when I run more ajax requests). I guess each process can run multiple ajax threads concurrently. I made sure to EXIT from all processes as soon as their done executing. I don't see how the process pool has run out, if there are still 7 unused processes listed under prstat -J. Also, the problem happens somewhat intermittently. Firefox should be able to handle 2 concurrent ajax requests. i dont get what the problem is.

    Read the article

  • Tuxedo Load Balancing

    - by Todd Little
    A question I often receive is how does Tuxedo perform load balancing.  This is often asked by customers that see an imbalance in the number of requests handled by servers offering a specific service. First of all let me say that Tuxedo really does load or request optimization instead of load balancing.  What I mean by that is that Tuxedo doesn't attempt to ensure that all servers offering a specific service get the same number of requests, but instead attempts to ensure that requests are processed in the least amount of time.   Simple round robin "load balancing" can be employed to ensure that all servers for a particular service are given the same number of requests.  But the question I ask is, "to what benefit"?  Instead Tuxedo scans the queues (which may or may not correspond to servers based upon SSSQ - Single Server Single Queue or MSSQ - Multiple Server Single Queue) to determine on which queue a request should be placed.  The scan is always performed in the same order and during the scan if a queue is empty the request is immediately placed on that queue and request routing is done.  However, should all the queues be busy, meaning that requests are currently being processed, Tuxedo chooses the queue with the least amount of "work" queued to it where work is the sum of all the requests queued weighted by their "load" value as defined in the UBBCONFIG file.  What this means is that under light loads, only the first few queues (servers) process all the requests as an empty queue is often found before reaching the end of the scan.  Thus the first few servers in the queue handle most of the requests.  While this sounds non-optimal, in fact it capitalizes on the underlying operating systems and hardware behavior to produce the best possible performance.  Round Robin scheduling would spread the requests across all the available servers and thus require all of them to be in memory, and likely not share much in the way of hardware or memory caches.  Tuxedo's system maximizes the various caches and thus optimizes overall performance.  Hopefully this makes sense and now explains why you may see a few servers handling most of the requests.  Under heavy load, meaning enough load to keep all servers that can handle a request busy, you should see a relatively equal number of requests processed.  Next post I'll try and cover how this applies to servers in a clustered (MP) environment because the load balancing there is a little more complicated. Regards,Todd LittleOracle Tuxedo Chief Architect

    Read the article

  • How to match responses from a server with their corresponding requests? [closed]

    - by Deele
    There is a server that responds to requests on a socket. The client has functions to emit requests and functions to handle responses from the server. The problem is that the request sending function and the response handling function are two unrelated functions. Given a server response X, how can I know whether it's a response to request X or some other request Y? I would like to make a construct that would ensure that response X is definitely the answer to request X and also to make a function requestX() that returns response X and not some other response Y. This question is mostly about the general programming approach and not about any specific language construct. Preferably, though, the answer would involve Ruby, TCP sockets, and PHP. My code so far: require 'socket' class TheConnection def initialize(config) @config = config end def send(s) toConsole("--> #{s}") @conn.send "#{s}\n", 0 end def connect() # Connect to the server begin @conn = TCPSocket.open(@config['server'], @config['port']) rescue Interrupt rescue Exception => detail toConsole('Exception: ' + detail.message()) print detail.backtrace.join('\n') retry end end def getSpecificAnswer(input) send "GET #{input}" end def handle_server_input(s) case s.strip when /^Hello. (.*)$/i toConsole "[ Server says hello ]" send "Hello to you too! #{$1}" else toConsole(s) end end def main_loop() while true ready = select([@conn, $stdin], nil, nil, nil) next if !ready for s in ready[0] if s == $stdin then return if $stdin.eof s = $stdin.gets send s elsif s == @conn then return if @conn.eof s = @conn.gets handle_server_input(s) end end end end def toConsole(msg) t = Time.new puts t.strftime("[%H:%M:%S]") + ' ' + msg end end @config = Hash[ 'server'=>'test.server.com', 'port'=>'2020' ] $conn = TheConnection.new(@config) $conn.connect() $conn.getSpecificAnswer('itemsX') begin $conn.main_loop() rescue Interrupt rescue Exception => detail $conn.toConsole('Exception: ' + detail.message()) print detail.backtrace.join('\n') retry end

    Read the article

  • SQL -- How to combine three SELECT statements with very tricky requirements

    - by Frederick
    I have a SQL query with three SELECT statements. A picture of the data tables generated by these three select statements is located at www.britestudent.com/pub/1.png. Each of the three data tables have identical columns. I want to combine these three tables into one table such that: (1) All rows in top table (Table1) are always included. (2) Rows in the middle table (Table2) are included only when the values in column1 (UserName) and column4 (CourseName) do not match with any row from Table1. Both columns need to match for the row in Table2 to not be included. (3) Rows in the bottom table (Table3) are included only when the value in column4 (CourseName) is not already in any row of the results from combining Table1 and Table2. I have had success in implementing (1) and (2) with an SQL query like this: SELECT DISTINCT UserName AS UserName, MAX(AmountUsed) AS AmountUsed, MAX(AnsweredCorrectly) AS AnsweredCorrectly, CourseName, MAX(course_code) AS course_code, MAX(NoOfQuestionsInCourse) AS NoOfQuestionsInCourse, MAX(NoOfQuestionSetsInCourse) AS NoOfQuestionSetsInCourse FROM ( "SELECT statement 1" UNION "SELECT statement 2" ) dt_derivedTable_1 GROUP BY CourseName, UserName Where "SELECT statement 1" is the query that generates Table1 and "SELECT statement 2" is the query that generates Table2. A picture of the data table generated by this query is located at www.britestudent.com/pub/2.png. I can get away with using the MAX() function because values in the AmountUsed and AnsweredCorrectly columns in Table1 will always be larger than those in Table2 (and they are identical in the last three columns of both tables). What I fail at is implementing (3). Any suggestions on how to do this will be appreciated. It is tricky because the UserName values in Table3 are null, and because the CourseName values in the combined Table1 and Table2 results are not unique (but they are unique in Table3). After implementing (3), the final table should look like the table in picture 2.png with the addition of the last row from Table3 (the row with the CourseName value starting with "4. Klasse..." I have tried to implement (3) using another derived table using SELECT, MAX() and UNION, but I could not get it to work. Below is my full SQL query with the lines from this failed attempt to implement (3) commented out. Cheers, Frederick PS--I am new to this forum (and new to SQL as well), but I have had more of my previous problems answered by reading other people's posts on this forum than from reading any other forum or Web site. This forum is a great resources. -- SELECT DISTINCT MAX(UserName), MAX(AmountUsed) AS AmountUsed, MAX(AnsweredCorrectly) AS AnsweredCorrectly, CourseName, MAX(course_code) AS course_code, MAX(NoOfQuestionsInCourse) AS NoOfQuestionsInCourse, MAX(NoOfQuestionSetsInCourse) AS NoOfQuestionSetsInCourse -- FROM ( SELECT DISTINCT UserName AS UserName, MAX(AmountUsed) AS AmountUsed, MAX(AnsweredCorrectly) AS AnsweredCorrectly, CourseName, MAX(course_code) AS course_code, MAX(NoOfQuestionsInCourse) AS NoOfQuestionsInCourse, MAX(NoOfQuestionSetsInCourse) AS NoOfQuestionSetsInCourse FROM ( -- Table 1 - All UserAccount/Course combinations that have had quizzez. SELECT DISTINCT dbo.win_user.user_name AS UserName, cast(dbo.GetAmountUsed(dbo.session_header.win_user_id, dbo.course.course_id, dbo.course.no_of_questionsets_in_course) as nvarchar(10)) AS AmountUsed, Isnull(cast(dbo.GetAnswerCorrectly(dbo.session_header.win_user_id, dbo.course.course_id, dbo.question_set.no_of_questions) as nvarchar(10)),0) AS AnsweredCorrectly, dbo.course.course_name AS CourseName, dbo.course.course_code, dbo.course.no_of_questions_in_course AS NoOfQuestionsInCourse, dbo.course.no_of_questionsets_in_course AS NoOfQuestionSetsInCourse FROM dbo.session_detail INNER JOIN dbo.session_header ON dbo.session_detail.session_header_id = dbo.session_header.session_header_id INNER JOIN dbo.win_user ON dbo.session_header.win_user_id = dbo.win_user.win_user_id INNER JOIN dbo.win_user_course ON dbo.win_user_course.win_user_id = dbo.win_user.win_user_id INNER JOIN dbo.question_set ON dbo.session_header.question_set_id = dbo.question_set.question_set_id RIGHT OUTER JOIN dbo.course ON dbo.win_user_course.course_id = dbo.course.course_id WHERE (dbo.session_detail.no_of_attempts = 1 OR dbo.session_detail.no_of_attempts IS NULL) AND (dbo.session_detail.is_correct = 1 OR dbo.session_detail.is_correct IS NULL) AND (dbo.win_user_course.is_active = 'True') GROUP BY dbo.win_user.user_name, dbo.course.course_name, dbo.question_set.no_of_questions, dbo.course.no_of_questions_in_course, dbo.course.no_of_questionsets_in_course, dbo.session_header.win_user_id, dbo.course.course_id, dbo.course.course_code UNION ALL -- Table 2 - All UserAccount/Course combinations that do or do not have quizzes but where the Course is selected for quizzes for that User Account. SELECT dbo.win_user.user_name AS UserName, -1 AS AmountUsed, -1 AS AnsweredCorrectly, dbo.course.course_name AS CourseName, dbo.course.course_code, dbo.course.no_of_questions_in_course AS NoOfQuestionsInCourse, dbo.course.no_of_questionsets_in_course AS NoOfQuestionSetsInCourse FROM dbo.win_user_course INNER JOIN dbo.win_user ON dbo.win_user_course.win_user_id = dbo.win_user.win_user_id RIGHT OUTER JOIN dbo.course ON dbo.win_user_course.course_id = dbo.course.course_id WHERE (dbo.win_user_course.is_active = 'True') GROUP BY dbo.win_user.user_name, dbo.course.course_name, dbo.course.no_of_questions_in_course, dbo.course.no_of_questionsets_in_course, dbo.course.course_id, dbo.course.course_code ) dt_derivedTable_1 GROUP BY CourseName, UserName -- UNION ALL -- Table 3 - All Courses. -- SELECT DISTINCT null AS UserName, -- -2 AS AmountUsed, -- -2 AS AnsweredCorrectly, -- dbo.course.course_name AS CourseName, -- dbo.course.course_code, -- dbo.course.no_of_questions_in_course AS NoOfQuestionsInCourse, -- dbo.course.no_of_questionsets_in_course AS NoOfQuestionSetsInCourse -- FROM dbo.course -- WHERE is_active = 'True' -- ) dt_derivedTable_2 -- GROUP BY CourseName -- ORDER BY CourseName

    Read the article

  • sensors reporting weird temperatures

    - by Felix
    lm-sensors is reporting weird temps for me: $ sensors coretemp-isa-0000 Adapter: ISA adapter Core 0: +38.0°C (high = +72.0°C, crit = +100.0°C) coretemp-isa-0001 Adapter: ISA adapter Core 1: +35.0°C (high = +72.0°C, crit = +100.0°C) coretemp-isa-0002 Adapter: ISA adapter Core 2: +32.0°C (high = +72.0°C, crit = +100.0°C) coretemp-isa-0003 Adapter: ISA adapter Core 3: +42.0°C (high = +72.0°C, crit = +100.0°C) w83627dhg-isa-0290 Adapter: ISA adapter Vcore: +1.10 V (min = +0.00 V, max = +1.74 V) in1: +1.62 V (min = +0.06 V, max = +0.17 V) ALARM AVCC: +3.34 V (min = +2.98 V, max = +3.63 V) VCC: +3.34 V (min = +2.98 V, max = +3.63 V) in4: +1.83 V (min = +1.30 V, max = +1.15 V) ALARM in5: +1.26 V (min = +0.83 V, max = +1.03 V) ALARM in6: +0.11 V (min = +1.22 V, max = +0.56 V) ALARM 3VSB: +3.30 V (min = +2.98 V, max = +3.63 V) Vbat: +3.18 V (min = +2.70 V, max = +3.30 V) fan1: 0 RPM (min = 0 RPM, div = 128) ALARM fan2: 1117 RPM (min = 860 RPM, div = 8) fan3: 0 RPM (min = 10546 RPM, div = 128) ALARM fan4: 0 RPM (min = 10546 RPM, div = 128) ALARM fan5: 0 RPM (min = 10546 RPM, div = 128) ALARM temp1: +88.0°C (high = +20.0°C, hyst = +4.0°C) ALARM sensor = diode temp2: +25.0°C (high = +80.0°C, hyst = +75.0°C) sensor = diode temp3: +121.5°C (high = +80.0°C, hyst = +75.0°C) ALARM sensor = thermistor cpu0_vid: +2.050 V Please note temp3. How can I know what temp3 is, and why it is so high? The system is really stable (which I guess it wouldn't be at those temps). Also, note the really decent core temps, which suggest a healthy system as well. My guess is that the readout is wrong. On another computer it reported temperatures below 0 degrees centigrade, which was not possible, considering the environment temperature of ~22-24. Is this some known bug/issue? Should I try some Windows programs (like CPU-Z) and see they give similar results?

    Read the article

  • lm-sensor and cpu temperatures

    - by nalsanj
    i am on ubuntu Precise Pangolin. The processor is Intel i3. a desktop. i installed lm-sensors and below is the report "sensors" gave coretemp-isa-0000 Adapter: ISA adapter Core 0: +30.0°C (high = +89.0°C, crit = +105.0°C) Core 2: +33.0°C (high = +89.0°C, crit = +105.0°C) w83627dhg-isa-0a10 Adapter: ISA adapter Vcore: +0.93 V (min = +0.00 V, max = +1.74 V) in1: +0.75 V (min = +1.99 V, max = +1.99 V) ALARM AVCC: +3.36 V (min = +2.98 V, max = +3.63 V) +3.3V: +3.36 V (min = +2.98 V, max = +3.63 V) in4: +1.30 V (min = +0.90 V, max = +1.77 V) in5: +0.76 V (min = +1.15 V, max = +0.90 V) ALARM in6: +1.06 V (min = +0.94 V, max = +2.03 V) 3VSB: +3.36 V (min = +2.98 V, max = +3.63 V) Vbat: +3.36 V (min = +2.70 V, max = +3.30 V) ALARM fan1: 0 RPM (min = 3515 RPM, div = 128) ALARM fan2: 0 RPM (min = 10546 RPM, div = 128) ALARM fan3: 0 RPM (min = 10546 RPM, div = 128) ALARM fan5: 0 RPM (min = 10546 RPM, div = 128) ALARM temp1: +39.0°C (high = -121.0°C, hyst = +9.0°C) ALARM sensor = diode temp2: +39.0°C (high = +80.0°C, hyst = +75.0°C) sensor = diode temp3: +127.0°C (high = +80.0°C, hyst = +75.0°C) ALARM sensor = thermistor cpu0_vid: +2.050 V intrusion0: OK radeon-pci-0100 Adapter: PCI adapter temp1: +70.5°C The fans sensors are detecting 0 RPM and some temperatures are out of range - the ALARMs above but i dont understand it very well. Can someone help out?

    Read the article

  • How to configure TFTPD32 to ignore non PXE DHCP requests?

    - by Ingmar Hupp
    I want to give our Windows guy a way of easily PXE booting machines for deployment by plugging his laptop into one of our site networks. I've set up a TFTPD32 configuration which does just that, and our normal DHCP server ignores the PXE DHCP requests due to them having some magic flag, so this part works as desired. However I'm not sure how to configure TFTPD32 to only respond to PXE DHCP requests (the ones with the magic flag) and ignore all normal DHCP requests (so that the production machines don't get a non-routed address from the PXE server). How do I configured TFTPD32 to ignore these non-PXE DHCP requests? Or if it can't, is there another equally easy to use piece of software that he can run on his Windows laptop? Since the TFTPD part is working fine, a DHCP server with the ability to serve PXE only would do. Worst case I'll have to set up a virtual machine with all this, but I'd much prefer a small, simple solution. I'm not interested in solutions that involve using the existing DHCP servers or separating machines on the network for deployment, the whole point is to be simple and stand-alone.

    Read the article

  • How to configure apache2 to just save certain POST requests without even passing them to application?

    - by Robert Grezan
    I'm running apache in front of glassfish server using BalancerMember. For performance reasons I would like that POST requests on certain endpoint are just saved to a file without passing them to application (and to return correct HTTP return code). How to configure apache to do that? EDIT: In other words, if a POST request is for path "http://example.com/upload" then the content of the post (body) should go into a file.

    Read the article

  • How to set shmall, shmmax, shmni, etc ... in general and for postgresql

    - by jpic
    I've used the documentation from PostgreSQL to set it for example this config: >>> cat /proc/meminfo MemTotal: 16345480 kB MemFree: 1770128 kB Buffers: 382184 kB Cached: 10432632 kB SwapCached: 0 kB Active: 9228324 kB Inactive: 4621264 kB Active(anon): 7019996 kB Inactive(anon): 548528 kB Active(file): 2208328 kB Inactive(file): 4072736 kB Unevictable: 0 kB Mlocked: 0 kB SwapTotal: 0 kB SwapFree: 0 kB Dirty: 3432 kB Writeback: 0 kB AnonPages: 3034588 kB Mapped: 4243720 kB Shmem: 4533752 kB Slab: 481728 kB SReclaimable: 440712 kB SUnreclaim: 41016 kB KernelStack: 1776 kB PageTables: 39208 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 8172740 kB Committed_AS: 14935216 kB VmallocTotal: 34359738367 kB VmallocUsed: 399340 kB VmallocChunk: 34359334908 kB HardwareCorrupted: 0 kB AnonHugePages: 456704 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB DirectMap4k: 12288 kB DirectMap2M: 16680960 kB >>> ipcs -l ------ Shared Memory Limits -------- max number of segments = 4096 max seg size (kbytes) = 4316816 max total shared memory (kbytes) = 4316816 min seg size (bytes) = 1 ------ Semaphore Limits -------- max number of arrays = 128 max semaphores per array = 250 max semaphores system wide = 32000 max ops per semop call = 32 semaphore max value = 32767 ------ Messages Limits -------- max queues system wide = 31918 max size of message (bytes) = 8192 default max size of queue (bytes) = 16384 sysctl.conf extract: kernel.shmall = 1079204 kernel.shmmax = 4420419584 postgresql.conf non defaults: max_connections = 60 # (change requires restart) shared_buffers = 4GB # min 128kB work_mem = 4MB # min 64kB wal_sync_method = open_sync # the default is the first option checkpoint_segments = 16 # in logfile segments, min 1, 16MB each checkpoint_completion_target = 0.9 # checkpoint target duration, 0.0 - 1.0 effective_cache_size = 6GB Is this appropriate ? If not (or not necessarily), in which case would it be appropriate ? We did note nice performance improvements with this config, how would you improve it ? How should kernel memory management parameters be set ? Can anybody explain how to really set them from the ground up ?

    Read the article

  • Is a safe accumulator really this complicated?

    - by Martin
    I'm trying to write an accumulator that is well behaved given unconstrained inputs. This seems to not be trivial and requires some pretty strict planning. Is it really this hard? int naive_accumulator(unsigned int max, unsigned int *accumulator, unsigned int amount) { if(*accumulator + amount >= max) return 1; // could overflow *accumulator += max; // could overflow return 0; } int safe_accumulator(unsigned int max, unsigned int *accumulator, unsigned int amount) { // if amount >= max, then certainly *accumulator + amount >= max if(amount >= max) { return 1; } // based on the comparison above, max - amount is defined // but *accumulator + amount might not be if(*accumulator >= max - amount) { return 1; } // based on the comparison above, *accumulator + amount is defined // and *accumulator + amount < max *accumulator += amount; return 0; }

    Read the article

  • Adobe Plugin in Firefox showing grey screen; something to do with range requests on Apache?

    - by Sam Minnée
    I have a web page with a link to a PDF file (target="_blank"). If I click the link, the PDF reader just shows a grey screen within the Firefox browser. If I copy that link and manually open it in a new tab, the PDF will display correctly, and subsequent requests made by clicking the original link now work, suggesting that the problem occurs when loading the file into the cache. It appears as though the Adobe PDF reader plugin is making byte-range requests (I see lots of 206 responses) and I suspect that this may be the cause of the issue. I am running an Apache webserver. Has anyone had problems with Apache and Adobe's byte-range requests? Are there any workarounds?

    Read the article

  • How soon does nginx's token bucket replenish when limiting at requests per minute?

    - by Michael Gorsuch
    Hi all. We've decided that we want to experiment and limit requests per minute instead of requests per second on our sites. However, I am confused by the burst parameter in this context. I am under the impression that when you use the 'nodelay' flag, the rate limiting facility acts like a token bucket instead of a leaky bucket. That being the case, the bucket size is equal to the burst parameter, and every time that you violate the policy (say 1 req/s), you have to put a token in the bucket. Once the bucket is full (being equal to the burst setting), you are given a 503 error page. I am also under the impression that once a violator stops going against the policy, a token is removed from the bucket at a rate of 1 token/s allowing him to regain access to the site. Assuming that I have the above correct, my question is what happens when I start regulating access per minute? If we chose 60 requests per minute, at what rate does the token bucket replenish?

    Read the article

  • Need to hookup HP dv7-3085dx with Nvidia GeForce GT 230M to my Dell 30 inch LCD 3007WFP at max resol

    - by user14660
    I recently bought an HP laptop (dv7-3085dx) (http://reviews.cnet.com/laptops/hp-pavilion-dv7-3085dx/4505-3121_7-33776108.html) which is supposed to have a pretty good video card (NVIDIA GeForce GT 230M). The card is supposed to output a max resolution of 2560x1600 which is also the max resolution of my monitor (http://www.ubergizmo.com/15/archives/2006/02/dell_3007wfp_on_dell_2001fp_action_8_megapixel_desktop.html). Now I bought an HDMI to dual link dvi (http://www.amazon.com/gp/product/B002KKLYDK/ref=oss_product) cable...this is after Best Buy's 70 dollar hdmi to dvi (perhaps it was 'single' link?) didn't give me the best resolution. In windows 7, when I try to set the max resolution for my 30 in monitor, I only get 1280x800...which is absurd. The monitor is great, I love the laptop and the video card supposedly supports such resolutions. So I can't figure out why I'm not getting better resolution (by the way, when i "detect" my monitor in windows 7, it is shown correctly as DELL 3007WFP!).

    Read the article

< Previous Page | 31 32 33 34 35 36 37 38 39 40 41 42  | Next Page >