Search Results

Search found 12397 results on 496 pages for 'maybe'.

Page 35/496 | < Previous Page | 31 32 33 34 35 36 37 38 39 40 41 42  | Next Page >

  • How to see the discharge rate of the battery

    - by Luis Alvarado - The Wolverine
    Maybe this question was made earlier but I can't find it. I want to see a terminal command or gui program that can show me the discharge rate of the battery. What hardware parts or programs are using more watts. EDIT: Found additional information regarding my question when using for example PowerTop: https://bbs.archlinux.org/viewtopic.php?id=128319 https://bugs.archlinux.org/task/26416 Both related to the having disable ACPI_PROCFS_POWER in the kernel.

    Read the article

  • What if you could work on anything you wanted?

    - by Nick Harrison
    What if you could work on anything you wanted? Redgate is doing an experiment of sorts this week.  Called Down Tools Week.    The idea is that they stopped working on their regular projects for a week and strike out on something that catches their attention and drives their passion. Evidently in many cases, these projects have turned out to be new features in their existing products that individual were interested in, some were internal iniatives and some where evidently off the wall new ideas.   Today is show and tell where they will share with each other what they have been working on. There may well be some interesting announcements coming out of this.    The prospects are exciting. I understand that Google does something similar allowing their employees a specified amount of time to work on projects of their own choosing.    This has been the breeding ground for some of my favorite services. It is a shame that more companies do not follow such practices.   Now I know that most companies cannot afford to shut down everything for a week and sometimes you can't really explore an interesting idea in 8 hours a week or however much time Google allocates, but still it may be worth while. What would happen if your company gave you as an individual 1 week each quarter to work on a project of your own design and see what happens?   I would be happen if you still had to get approval for before your week long adventure. Personally, I think that this could be a very effective use of training budgets.   Give me a week to research something on my own and you would be amazed at what I can find out.    Maybe this should be the prerequisite before starting a new project.   Stagger the team onboarding but have everyone spend a week long sabbatical studying BizTalk before starting a project that will hinge on BizTalk. The show and tell afterwards is a great way to keep everyone honest or at least reassure management that everyone is honest.    If your goal was to spend a week researching and exploring a new technology and you had to do a show and tell afterwards to show off what you had learned, then everyone can learn a bit of what you just learned.     Sounds like a promising win win for me. Maybe it is a pipe dream, but what if .... What would you work on if given the opportunity to work on anything you wanted?

    Read the article

  • C# Dev - I've tried Lisps, but I don't get it.

    - by Jonathan Mitchem
    After a few months of learning about and playing with lisps, both CL and a bit of Clojure, I'm still not seeing a compelling reason to write anything in it instead of C#. I would really like some compelling reasons, or for someone to point out that I'm missing something really big. The strengths of a Lisp (per my research): Compact, expressive notation - More so than C#, yes... but I seem to be able to express those ideas in C# too. Implicit support for functional programming - C# with LINQ extension methods: mapcar = .Select( lambda ) mapcan = .Select( lambda ).Aggregate( (a,b) = a.Union(b) ) car/first = .First() cdr/rest = .Skip(1) .... etc. Lambda and higher-order function support - C# has this, and the syntax is arguably simpler: "(lambda (x) ( body ))" versus "x = ( body )" "#(" with "%", "%1", "%2" is nice in Clojure Method dispatch separated from the objects - C# has this through extension methods Multimethod dispatch - C# does not have this natively, but I could implement it as a function call in a few hours Code is Data (and Macros) - Maybe I haven't "gotten" macros, but I haven't seen a single example where the idea of a macro couldn't be implemented as a function; it doesn't change the "language", but I'm not sure that's a strength DSLs - Can only do it through function composition... but it works Untyped "exploratory" programming - for structs/classes, C#'s autoproperties and "object" work quite well, and you can easily escalate into stronger typing as you go along Runs on non-Windows hardware - Yeah, so? Outside of college, I've only known one person who doesn't run Windows at home, or at least a VM of Windows on *nix/Mac. (Then again, maybe this is more important than I thought and I've just been brainwashed...) The REPL for bottom-up design - Ok, I admit this is really really nice, and I miss it in C#. Things I'm missing in a Lisp (due to a mix of C#, .NET, Visual Studio, Resharper): Namespaces. Even with static methods, I like to tie them to a "class" to categorize their context (Clojure seems to have this, CL doesn't seem to.) Great compile and design-time support the type system allows me to determine "correctness" of the datastructures I pass around anything misspelled is underlined realtime; I don't have to wait until runtime to know code improvements (such as using an FP approach instead of an imperative one) are autosuggested GUI development tools: WinForms and WPF (I know Clojure has access to the Java GUI libraries, but they're entirely foreign to me.) GUI Debugging tools: breakpoints, step-in, step-over, value inspectors (text, xml, custom), watches, debug-by-thread, conditional breakpoints, call-stack window with the ability to jump to the code at any level in the stack (To be fair, my stint with Emacs+Slime seemed to provide some of this, but I'm partial to the VS GUI-driven approach) I really like the hype surrounding Lisps and I gave it a chance. But is there anything I can do in a Lisp that I can't do as well in C#? It might be a bit more verbose in C#, but I also have autocomplete. What am I missing? Why should I use Clojure/CL?

    Read the article

  • How to use data mining principles in this project?

    - by Simon
    I'm getting a Data Mining class this semester and we are free for the final project. For a few months I'm working on procedural planets rendering (something like this http://www.youtube.com/watch?v=rL8zDgTlXso). Do you have any idea of which data mining principles I could use to keep working this project ? Maybe I could try to generate interesting terrains from a set of real maps ? Any publications on that subject ? Any other ideas ?

    Read the article

  • What are some good game development programs for kids?

    - by John Giotta
    I know a very bright little boy who excels in math, but at home he's glued to his Nintendo DS. When I asked him what he wanted to do when he grew up he said "Make video games!" I remember a few years there was mention of a MIT software called Scratch and thought maybe this kid can do want he wants to do. Has anyone used any of the "game development" for kids softwares out there? Can you recommend any?

    Read the article

  • Custom ecommerce solution (similar to newegg.com) price [closed]

    - by Andrew
    I am wondering, how much would it cost me to hire a team of developers who could make improved clone of newegg.com ecommerce solution together with the back end? Please give comments based on your experience and realistic measures. Comments like "hire team of freelancers from India -they will do it for $1,000" are not welcome. I am talking about using realistic, quality and proven developers. Maybe good advise on how to approach ecommerce development? Thank you

    Read the article

  • Mouse / Usb don't work

    - by Enrico
    I just start now with Xubuntu (11.10) and don't know why but my mouse work strage, so if i move my mouse it move like jump not fluid (but if i use my pad there aren't any problem). another really strange thing is if I take off the mouse (usb) and put back doesn't work anymore.also if i put pen drive nothing uppen, maybe it's some usb problem or something i don't know. PC: Fujitsu Siemens Amilo. thank for your help Enrico

    Read the article

  • What problems can arise from emulating concepts from another languages?

    - by Vandell
    I've read many times on the web that if your language doesn't support some concept, for example, object orientation, or maybe function calls, and it's considered a good practice in this other context, you should do it. The only problem I can see now is that other programmers may find your code too different than the usual, making it hard for them to program. What other problems do you think may arise from this?

    Read the article

  • Superb post - What if Visual Studio had Achievements?

    - by Eric Nelson
    This post is simple superb – What if Visual Studio had Achievements :-) Although maybe you need to a developer who also has an Xbox to fully understand how good it is. My favourites: Shotgun Debugging – 5 Consecutive Solution Rebuilds with a single character change The Architect – Created 25 Interfaces in a single project The Multitasker – Have more than 50 source files open at the same time Every Option Considered – Created an enum with more than 30 values Thanks to Dominic for highlighting it to me!

    Read the article

  • Best Frameworks/libraries/engines for 2D multiplayer C# Webbased RPG

    - by Thirlan
    Title is a mouthful but important because I'm looking to meet a specific criteria and it's complex enough that I need a lot of help in finding what I'm looking for. I really want people's suggestions because I trust it a lot more than anything else, so I just need to clearly define what it is I want heh : P Game is a 2D RPG. Think of Secret of Mana. Game is online multiplayer, but not MMO sized. Game must be webbased! I'm looking to the future and want to hit as many platforms as possible. I'm leaning to Webgl because of this, but still looking around. Since the users are seeing the game through the webbrowser the front-end should be mainly responsible for drawing, taking input and some basic checking such as preliminary collision detection. This is important because it means the game engine is NOT on the client's machine. The server should be responsible for the game engine and all the calculations. This means the server is doing all the work and the client is mostly a dumb terminal. Server language is c# I'm looking for fast project execution so I want to use as many pre-existing tools as possible. This would make sense because I'm making a game here, not an engine. I'm not creating some new revolutionary graphics or pushing the physics engines to the next level. Preference for commercially supported tools. For game mechanics reasons and for reasons 4 and 5, don't think I can use existing 2D rpg engines. I've seen them out there and I fear that if I try and use them they will have too many restrictions, but will be happy to hear out suggestions. So all this means I need a game engine on the server, or maybe just a physics engine, and then I need another engine/library to draw everything that the server is sending to the client on the webbrowser. Maybe this is how 50% of games work on the web and there are plenty of frameworks that support this! I wouldn't actually don't know : ( but my gut is telling me that most webgames are single player and 90% of the game is running on the client. So... any suggestions?

    Read the article

  • Sync profile/data/software for multiple computers?

    - by ultimatebuster
    Is it possible to sync all the user settings (interface settings, program settings), as well as programs for multiple computers? Data is not as important, though the settings (which is technically data, but not that kind of data, like music, files...) and applications are. Also, it will not sync the drivers. (Example: 1 computer uses bumblebee and the other uses ATI catalyst, and maybe there's different network drivers.. etc.)

    Read the article

  • what technologies or functionalites can be considered as innovative nowadays?

    - by ts01
    For some unholy reasons (New Year maybe?) I was charged with listing all "innovative things" which my company is doing internally in IT. So, my first question is of course: what can be considered nowadays "innovative" in software, in terms of a/ technologies - like, lets say, cloud computing was 10 years ago or facial recognition 15 years ago b/ functionalities - ie. migration of desktop application to web (last decade) or using voice to control computer (last century) My personal focus is on web, but I am also curious of opinions from others domains.

    Read the article

  • is good for one year experince Java Developer to do VB.NET development?

    - by tanghao
    I'm a java programmer with around one and half years experience. Recently my boss wants me to develop an excel add-in with VB.NET in next a few months or maybe I have to be fully in charge of this add-in in the further. It makes me quite nervous right now because I am really not sure what this VB.NET development experience could mean to me in the further as I am not so sure if it's good to diverse my experience in current stage. Any one could give some helps and suggestions?

    Read the article

  • What are the most known arbitrary precision arithmetic implementation approaches?

    - by keykeeper
    I'm going to write a class library for .NET which provide an implementation of arbitrary precision arithmetic for integer, rational and maybe complex numbers. What best known approaches should I become familiar with? I tried to start with Knuth's TAOCP Vol.2 (Seminumerical Algorithms, Chapter 4 – Arithmetic) but it's too complicated. At least I couldn't get the ideas in a relatively short period of time.

    Read the article

  • Help with Strategy-game AI

    - by f20k
    Hi, I am developing a strategy-game AI (think: Final Fantasy Tactics), and I am having trouble coming up for the design of the AI. My main problem is determining which is the optimal thing for it to do. First let me describe the priority of what action I would like the AI to take: Kill nearest player unit Fulfill primary directive (kill all player units, kill target unit, survive for x turns) Heal ally unit / cast buffer Now the AI can do the following in its turn: Move - {Attack / Ability / Item} (either attack or ability or item) {Attack / Ability / Item} - Move Move closer (if targets not in range) {Attack / Ability / Item} (if move not available) Notes Abilities have various ranges / effects / costs / effects. Each ai unit has maybe 5-10 abilities to choose from. The AI will prioritize killing over safety unless its directive is to survive for x turns. It also doesn't care about ability cost much. While a player may want to save a big spell for later, the AI will most likely use it asap. Movement is on a (hex) grid num of player units: 3-6 num of ai units: 3-7 or more. Probably max 10. AI and player take turns controlling ONE unit, instead of all at the same time. Platform is Android (if program doesnt respond after some time, there will be a popup saying to Force Quit or Wait - which looks really bad!). Now comes the questions: The best ability to use would obviously be the one that hits the most targets for the most damage. But since each ability has different ranges, I won't know if they are in range without exploring each possible place I can move to. One solution would be to go through each possible places to move to, determine the optimal attack at that location - which gives me a list of optimal moves for each location. Then choose the optimal out of the list and execute it. But this will take a lot of CPU time. Is there a better solution? My current idea is to move as close as possible towards the closest, largest group of people, and determine the optimal attack/ability from there. I think this would be a lot less work for the CPU and still allow for wide-range attacks. Its sub-optimal but the AI will still seem 'smart'. Other notes/questions: Am I over-thinking/over-complicating it? Better solution? I am open to all sorts of suggestions I have taken a look at the spell-casting question, but it doesn't take into account the movement - so perhaps use that algo for each possible move location? The top answer mentioned it wasn't great for area-of-effect and group fights - so maybe requires more tweaking? Please, if you mention a graph/tree, let me know basically how to use it. E.g. Node means ability, level corresponds to damage, then search for the deepest node.

    Read the article

  • Meta package / quick reference for command line string manipulation tools?

    - by Dylan McCall
    The latest version of the Scribes text editor lets us select some text, hit Alt+X, and then run an arbitrary command. For example, I can run the sort command and the selected text is replaced appropriately. This is quite useful but I am also not very well-versed in awk and the like. Is there something I can grab that will provide more of these commands like sort? Maybe a package with a whole bunch of handy, task-specific string manipulation commands?

    Read the article

  • Guaranteed Google Indexing

    Do you believe that you can get any site listed in Google in under seven days? Are you frustrated at hearing this but still your waiting months to get your site indexed in Google? If this sounds like you then maybe I can help.

    Read the article

  • Can someone explain how a GUI works and when I should start using one?

    - by David
    I've been learning C++ for about a month now, and before I go any further, I'd like to clear up this tedious question I keep on having. I know what a GUI is, but I don't really know how it works, and maybe examples of popular ones...? Although I know command line programming is the bare fundamentals, I think it'd be fun messing around with a GUI. Although I have around 3 million other questions, I'll save them :D

    Read the article

  • How to rewrite a TCP MMOG server designed to run in a single machine, in a distributed way?

    - by Dokkat
    I have a MMOG server running on C++, using winsockets. My server won't support more than 200 players. I had the idea of redesigning it so it will use multiple servers instead of one, so, maybe, for example, each server could take care of a number of players, and, if it was too laggy, it could transfer the responsability of that player to other server. I'm not sure of how to program a consistent game logic like that, though. Are there techniques for this?

    Read the article

  • How to chroot Ubuntu+1?

    - by jrg
    What is the recommended way to use chroot from Ubuntu Stable (in my case 11.04) with Ubuntu+1 (11.10)? Linked (but probably separate) is "Is there anything special that I need to do in order to get Xorg working?" Reason I ask is because I'd like to test a few GTK3 programs without losing my current (stable) Ubuntu, or having to get my data synced. I thought about maybe running a SSH server from 11.10 and then using SSH's X forwarding, but that seems rather cumbersome.

    Read the article

  • Ubuntu 12.04 forgetting XModmap settings often

    - by PKKid
    I have the following contents in my ~/.Xmodmap file. It seems a couple times a day (without rebooting or logging out) I need to rerun the command "xmodmap ~/.Xmodmap" to reset my settings. The only thing I can think is that it seems to happen when I walk away from my computer for a bit. Maybe it forgets the settings when the computer locks itself? remove control = Control_L remove mod1 = Alt_L keycode 64 = Control_L keycode 37 = Alt_L add control = Control_L add mod1 = Alt_L Anyone else seeing similar issues?

    Read the article

  • Why Is it better to use unreadable bytes for client server communication?

    - by Alessa
    I'm composing communication lyrics for client-server and what am I thinking about: "authme username passord" (maybe encrytped) "accept" "get archive of H2O from 03.02.2005 to 20.12.2064" transferring binary structure or "error descrtiption" why I always need to do something like 0x0FA52FD + CRC 0x0D34423 + CRC ... I can see some secure reasons but I think it's not the real reason so why I can't use strings in client-server communication?

    Read the article

  • What will be correct answer to "why is NoSQL faster than SQL" on interview?

    - by Cynede
    It's just nonsense for me personally. I can't see any performance boost by using NoSQL instead of SQL. Maybe SQL over NoSQL, yes but not in that way. I think that if I answer "I have no idea" or something like that it will be bad answer because this doesn't really look like a fake-question, it's a serious question on interview but how should be looking correct answer on this question? Or am I missing something about NoSQL?

    Read the article

< Previous Page | 31 32 33 34 35 36 37 38 39 40 41 42  | Next Page >