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  • Scaling mouse coordinates for GlScale?

    - by user146780
    Right now I have a GL context that is set up with a top left coordinate system. I made my mouse so that its 0,0 is the top left of the Open GL frame. If I apply GlScalef(2,2,2) for example to my scene, how would I have to change my mouse so that drawing stil maps out correctly. Thanks

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  • Drag and Drop from another application with mouse button down does not fire event

    - by Keith
    I am trying to drag and drop a file onto a control in my application. The problem is that when you hold the mouse button down (i.e. dragging from widows explorer), my app does not fire any of the form events. They all work fine if the mouse is not down. Is appears that I need to enable the 'AllowDrop' for the application (it is enabled on the form) What am I missing? I am developing in vb.net 2008 in windows 7 environment

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  • What's special about mouse capture and middle mouse button in WPF?

    - by Scott Bilas
    When I call CaptureMouse() in response to a MouseDown from the middle mouse button, it will capture and then release the mouse. Huh? I've tried using Preview events, setting Handled=true, doesn't make a difference. Am I not understanding mouse capture in WPF? Here's some minimal sample code that reproduces the problem. // TestListBox.cs using System.Diagnostics; using System.Windows.Controls; namespace Local { public class TestListBox : ListBox { public TestListBox() { MouseDown += (_, e) => { Debug.WriteLine("+MouseDown"); Debug.WriteLine(" Capture: " + CaptureMouse()); Debug.WriteLine("-MouseDown"); }; MouseUp += (_, e) => { Debug.WriteLine("+MouseUp"); ReleaseMouseCapture(); Debug.WriteLine("-MouseUp"); }; GotMouseCapture += (_, e) => Debug.WriteLine("GotMouseCapture"); LostMouseCapture += (_, e) => Debug.WriteLine("LostMouseCapture"); } } } Generating a default WPF app that has this for its main window will use the test class: <Window x:Class="Local.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:Local" Title="MainWindow" Height="350" Width="525"> <local:TestListBox> <ListBoxItem>1</ListBoxItem> <ListBoxItem>2</ListBoxItem> <ListBoxItem>3</ListBoxItem> <ListBoxItem>4</ListBoxItem> </local:TestListBox> </Window> Upon clicking the middle button down, I get this output: +MouseDown GotMouseCapture LostMouseCapture Capture: True -MouseDown So I'm calling CaptureMouse, which in turn grabs and then releases capture, yet returns true that capture was successfully acquired. What's going on here? Is it possible that this is something with my Logitech mouse driver doing something goofy, trying to initiate 'ultrascroll' or something?

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  • Mouse Wheel Scroll

    - by Rahat
    Is there anyway to capture the time interval between mouse wheel scroll stat and stop. Actually i wan to capture the interval between the scrolling start and stop when i very quickly scroll the mouse wheel. Any advice will be appreciated.

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  • mouse event on picturebox

    - by user548694
    I want to see my pixel coordinates on moviing my mouse on the image in picture box I have added this event Form.designer.cs this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.pictureBox1_MouseDown); and this method in Form.cs private void pictureBox1_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e) { locationtxt.Text = e.X.ToString() + "," + e.Y.ToString(); } but I cann't see anything in textbox on moving my mouse on form runtime. What should i add further. regards,

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  • CTRL+mouse wheel in gvim (windows) not paging

    - by andrew
    Hello, I'm loving vim, but one thing that's bugging me is that when I hold the control key and mouse wheel up or down, the window scrolls normally when the bindings are telling it to page up/down. I'm using the exact same vimrc file (and plugins) on one of my linux machines and the CTRL+mouse wheel does page up down (as opposed to just normally scrolling like in windows). Is there some way to force gvim to response to a ctrl+MouseUp/Down event? It seems to be ignoring it in windows ='[

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  • Windows 7 remote desktop connection does not respond to mouse or keyboard

    - by Daniel Jette
    Pretty much every time I connect to my work PC from home (both running Windows 7), I can see the screen refresh and signs of life (clock changes, notifications pop up), but I cannot interact with the remote machine at all. Mouse and keyboard input are both ignored. If I repeatedly reconnect, I will eventually get a connection that works. I think either a setting on my host machine, VPN client or work network is configured wrong. My home PC is running Windows 7 Professional. My work PC is running Windows 7 Enterprise. My VPN client is Cisco AnyConnect. Is this a problem anyone else has run in to? Any suggestions for settings to tweak?

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  • Mac Screenshot of a Specific Window without Using the Mouse/Click

    - by huyqt
    Hello, I've been researching for a day or two but can't find a method to take a screenshot of a specific window (possibly the only window) open at a specific time using an Apple script. Currently I have the script execute screencapture -T1 ~/Desktop/screenshot.png But what I want is really screencapture -wx -T1 ~/Desktop/screenshot.png But when I use -wx, it waits for a mouse click on the window. Are there any utilities, built in or not, that will allow me to do this? Thank you so much! (I'm sorry if this belongs on Stack Overflow, can someone move it if it does. It kind of overlaps both super user and stack overflow.) Edit: The windows alternative that I'm looking for on a Mac is the keyboard shortcut: Alt + PrntScrn

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  • Microsoft mouse like windows switcher (or anything usable)

    - by Fujishiro
    I tried "Switcher" and the new switcher by NTSoft... but none of them are for my taste. I want to have a switcher like what you get with an Intellimouse by Microsoft. You know, press the button and get a cool tiled layout of thumbnails. To be precise, anything is fine with me. But: - No AERO need(I seriously hate it.); - Be able to switch between apps by mouse; - Be able to make them come up in a cube (not just a row); ... uhm. I guess I summed up everything I want. (In a nutshell: A usable alt-tab/window switcher. ^^").. Thanks in advance.

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  • Computer freezes for 2+ seconds, mouse still moves

    - by xsaero00
    I have this problem on my workstation. The computer would effectively freeze for 2-5 seconds for no apparent reason, then continue as normal. While frozen the mouse would still be movable, but only on one of screens in my multi-screen setup. What can be the likely cause. System: CPU: i7-920 Memory: 12G of Patriot DDR3, 6 modules OS: SLED 11, Suse Linux Enterprise Desktop, using Gnome Main board: Asus P6T Video: two Nvidia 9500GT connected to three displays I am using memory at recommended settings of 8-8-8-1333. It has an XMP profile. Th CPU is a bit overclocked to 3.3 GHz, but my cooling more than allows for it. I ran the computer with all overclocks off and lower memory speed but the issue was still there. Any ideas? Where should I start looking?

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  • Links opened by left-click in IE8 take forever compared to middle-mouse button

    - by Bigbio2002
    When I use the middle mouse button to open a link in a new tab, it works instantly. However, if I left-click the link to open it normally, IE8 freezes for about 5 seconds before the popup window opens. I'm sick of all the slowness and the glitchiness and the memory hogging, and I just want it to work as well as all the other browsers out there. Anybody else experiencing this and have any tips? Note: It's not the Java SSV helper or the Skype addon (because I have those disabled). I'm looking for some advanced solutions that I can try. (God, I hate IE8, but I'm a loyal Microsoft follower so I refuse to switch to Firefox. )

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  • Disable/configure Back and Forward through mouse wheel in Internet Explorer

    - by Subtwo
    I have a problem with Internet Explorer (version 7 on Windows XP). Sometimes (not always) when you use the mouse wheel to scroll a page up/down it instead chooses to go back or forth in the web browsing history. This behavior is the same as when you hold the shift-key simultaneously using the wheel. My guess is that Internet Explorer somehow gets misled by something and thinks that I'm actually pressing shift. This is in turn maybe an artifact of the fact that this particular session is a remote-desktop session originating from Linux (Ubuntu). Needless to say the problem can be quite irritating and the alternative of completely turning off the wheel functionality doesn't seem like an option as other applications would suffer greatly from this. Anyway back to my question(s): Is it possible to map the shift+wheel to a simple wheel event for Internet Explorer? Is it possible to disable the shift+wheel event for Internet Explorer? Any suggestions are greatly appreciated.

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  • Dell D630 - Touchpad does not move the mouse cursor

    - by Dean McKenzie
    Windows XP - Dell D630 - Synaptics Touch Pad driver installed. The system tray icon that shows the movement of your finger on the touchpad registeres movement. The scroll feature of the touchpad works on any window with a scroll bar. The double click works even. But it never actually moves the cursor on the screen. An external mouse works with out problems, and I've replaced the palm-rest/touchpad and it continues to happen. The touch stick in the middle of the keyboard works without problems. Does anyone have any ideas?

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  • UIPopoverController gesture handling in UISplitViewController for iOS 5.1 and below

    - by 5StringRyan
    I've (along with many others) have noticed that Apple changed the appearance of the popover controller to use a "slider" window rather than the usual "popover" tableview that I've used. While I'm okay with the new appearance, like others I'm having issues with the swipe gesture that is introduced: iOS 5.1 swipe gesture hijacked by UISplitViewController - how to avoid? The fix for this seems to be to set the split view controller method "presentWithGesture" to "NO." UISplitViewController *splitViewController = [[UISplitViewController alloc] init]; splitViewController.presentsWithGesture = NO; This works great if the user is using iOS 5.1, however, if this code is run using iOS 5.0 or below, an exception is thrown since this method is only available for iOS 5.1: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UISplitViewController setPresentsWithGesture:]: unrecognized selector Is it possible to get rid of this gesture without using this method so that it's backwards compatible with iOS' 5.0 and below?

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  • Android: How/where to put gesture code into IME?

    - by CardinalFIB
    Hi, I'm new to Android but I'm trying to create an IME that allows for gesture-character recognition. I can already do simple apps that perform gesture recognition but am not sure where to hook in the gesture views/obj with an IME. Here is a starting skeleton of what I have for the IME so far. I would like to use android.gesture.Gesture/Prediction/GestureOverlayView/OnGesturePerformedListener. Does anyone have advice? -- CardinalFIB gestureIME.java public class gestureIME extends InputMethodService { private static Keyboard keyboard; private static KeyboardView kView; private int lastDisplayWidth; @Override public void onCreate() { super.onCreate(); } @Override public void onInitializeInterface() { int displayWidth; if (keyboard != null) { displayWidth = getMaxWidth(); if (displayWidth == lastDisplayWidth) return; else lastDisplayWidth = getMaxWidth(); } keyboard = new GestureKeyboard(this, R.xml.keyboard); } @Override public View onCreateInputView() { kView = (KeyboardView) getLayoutInflater().inflate(R.layout.input, null); kView.setOnKeyboardActionListener(kListener); kView.setKeyboard(keyboard); return kView; } @Override public View onCreateCandidatesView() { return null; } @Override public void onStartInputView(EditorInfo attribute, boolean restarting) { super.onStartInputView(attribute, restarting); kView.setKeyboard(keyboard); kView.closing(); //what does this do??? } @Override public void onStartInput(EditorInfo attribute, boolean restarting) { super.onStartInput(attribute, restarting); } @Override public void onFinishInput() { super.onFinishInput(); } public KeyboardView.OnKeyboardActionListener kListener = new KeyboardView.OnKeyboardActionListener() { @Override public void onKey(int keyCode, int[] otherKeyCodes) { if(keyCode==Keyboard.KEYCODE_CANCEL) handleClose(); if(keyCode==10) getCurrentInputConnection().commitText(String.valueOf((char) keyCode), 1); //keyCode RETURN } @Override public void onPress(int primaryCode) {} // TODO Auto-generated method stub @Override public void onRelease(int primaryCode) {} // TODO Auto-generated method stub @Override public void onText(CharSequence text) {} // TODO Auto-generated method stub @Override public void swipeDown() {} // TODO Auto-generated method stub @Override public void swipeLeft() {} // TODO Auto-generated method stub @Override public void swipeRight() {} // TODO Auto-generated method stub @Override public void swipeUp() {} // TODO Auto-generated method stub }; private void handleClose() { requestHideSelf(0); kView.closing(); } } GestureKeyboard.java package com.android.jt.gestureIME; import android.content.Context; import android.inputmethodservice.Keyboard; public class GestureKeyboard extends Keyboard { public GestureKeyboard(Context context, int xmlLayoutResId) { super(context, xmlLayoutResId); } } GesureKeyboardView.java package com.android.jt.gestureIME; import android.content.Context; import android.inputmethodservice.KeyboardView; import android.inputmethodservice.Keyboard.Key; import android.util.AttributeSet; public class GestureKeyboardView extends KeyboardView { public GestureKeyboardView(Context context, AttributeSet attrs) { super(context, attrs); } public GestureKeyboardView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); } @Override protected boolean onLongPress(Key key) { return super.onLongPress(key); } } keyboard.xml <?xml version="1.0" encoding="utf-8"?> <Keyboard xmlns:android="http://schemas.android.com/apk/res/android" android:keyWidth="10%p" android:horizontalGap="0px" android:verticalGap="0px" android:keyHeight="@dimen/key_height" > <Row android:rowEdgeFlags="bottom"> <Key android:codes="-3" android:keyLabel="Close" android:keyWidth="20%p" android:keyEdgeFlags="left"/> <Key android:codes="10" android:keyLabel="Return" android:keyWidth="20%p" android:keyEdgeFlags="right"/> </Row> </Keyboard> input.xml <?xml version="1.0" encoding="utf-8"?> <com.android.jt.gestureIME.GestureKeyboardView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/gkeyboard" android:layout_alignParentBottom="true" android:layout_width="fill_parent" android:layout_height="wrap_content" />

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  • IPhone two fingers twist gesture

    - by user267980
    Hi. I need to rotate an image when the user do a two finger twist on it. do you have an idea on how i can code this or if you've done this before. I think it would be a good idea to write a class that detect all the main gesture and provide iif.

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  • External classes positions don't work?

    - by SystemNetworks
    I have an external class which reads the user's mouse clicks. I gave a position where the user have to click, and when the user clicks on that position, it would turn my boolean "mouse" to true. But when I connect that to my game(state based) class, it does not work. Here's the code: External class public void UI(Input input, GameContainer gc, float posX, float posY) { int x = Mouse.getX(); int y = Mouse.getY(); if(posX<=100 && posY<=100) { if(Mouse.isButtonDown(1)) { mouse = true; } } } Game class(main) public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { int x = Mouse.getX(); int y = Mouse.getY(); civ.UI(input, gc, x,y); } The problem is when I click my mouse at posX<=100 && posY<=100. It does not work.

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